Mercurial > might-and-magic-trilogy
diff LightmapBuilder.h @ 68:fdacbc653945
BLV render: first image
author | Nomad |
---|---|
date | Sat, 27 Oct 2012 19:23:06 +0200 |
parents | 5159d2e6f559 |
children |
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--- a/LightmapBuilder.h Fri Oct 26 03:43:05 2012 +0200 +++ b/LightmapBuilder.h Sat Oct 27 19:23:06 2012 +0200 @@ -53,7 +53,7 @@ bool ApplyLights_IndoorFace(unsigned int uFaceID); int _45C6D6(int a2, struct RenderVertexSoft *a3, Lightmap *pLightmap); int _45C4B9(int a2, struct RenderVertexSoft *a3, Lightmap *pLightmap); - bool _45BE86_build_light_polygon(Vec3_int_ *pos, float radius, unsigned int uColorMask, float dot_dist, int uLightType, struct stru314 *a7, signed int a2, RenderVertexSoft *a9, char uClipFlag); + bool _45BE86_build_light_polygon(Vec3_int_ *pos, float radius, unsigned int uColorMask, float dot_dist, int uLightType, struct stru314 *a7, unsigned int uNumVertices, RenderVertexSoft *a9, char uClipFlag); bool ApplyLights(struct stru320 *a2, struct stru154 *a3, unsigned int uNumVertices, struct RenderVertexSoft *a5, struct IndoorCameraD3D_Vec4 *, char uClipFlag);