Mercurial > might-and-magic-trilogy
diff mm7_data.h @ 101:8be5293b6b33
odm loading
author | Nomad |
---|---|
date | Tue, 06 Nov 2012 06:15:25 +0200 |
parents | f76e4ea4a224 |
children | 3b5267621a5b |
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--- a/mm7_data.h Sun Nov 04 13:58:15 2012 +0200 +++ b/mm7_data.h Tue Nov 06 06:15:25 2012 +0200 @@ -2536,8 +2536,8 @@ bool __fastcall sub_4075DB(int a1, int a2, int a3, struct BLVFace *a4); bool __fastcall sub_4077F1(int a1, int a2, int a3, struct ODMFace *a4, struct BSPVertexBuffer *a5); bool __fastcall sub_407A1C(int x, int z, int y, struct Vec3_int_ v); // idb -char UpdateActors(); -void UpdateLayingItems(); +void InitializeActors(); +void InitializeLayingItems(); int __fastcall sub_4088E9(int a1, int a2, int a3, int a4, int a5, int a6); unsigned int __thiscall SearchAliveActors(unsigned int *pTotalActors); unsigned int __fastcall SearchActorByMonsterID(unsigned int *pTotalActors, int uMonsterID); @@ -2832,12 +2832,12 @@ // int __cdecl crt_deconstruct_44C42C(); struct GUIFont *LoadFont(const char *pFontFile, const char *pFontPalette, ...); char *__fastcall FitTextInAWindow(const char *pInString, GUIFont *pFont, GUIWindow *pWindow, unsigned int uX, int a5); -void *__fastcall SpawnEncounter(struct MapInfo *pMapInfo, struct SpawnPointMM7 *a2, int a3, int a4, int a5); +void SpawnEncounter(struct MapInfo *pMapInfo, struct SpawnPointMM7 *spawn, int a3, int a4, int a5); int __fastcall sub_44FA4C_spawn_light_elemental(int a1, int a2, int a3); void __cdecl sub_450218_prolly_generate_chests_loot(); signed int __fastcall sub_450521_ProllyDropItemAt(int ecx0, signed int a2, int a3, int a4, int a5, unsigned __int16 a6); int __fastcall sub_45063B(struct MapInfo *a1, int a2); -void *__cdecl RespawnGlobalDecorations(); +void RespawnGlobalDecorations(); bool __fastcall SpawnActor(unsigned int uMonsterID); int __cdecl GetAlertStatus(); unsigned int __fastcall sub_452442(unsigned __int16 a1, unsigned __int16 a2, int a3, int a4);