diff LOD.h @ 0:8b8875f5b359

Initial commit
author Nomad
date Fri, 05 Oct 2012 16:07:14 +0200
parents
children 2ca04ccb612a
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line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/LOD.h	Fri Oct 05 16:07:14 2012 +0200
@@ -0,0 +1,287 @@
+#pragma once
+#include <stdio.h>
+#include "Texture.h"
+
+
+
+/*  354 */
+enum TEXTURE_TYPE
+{
+  TEXTURE_DEFAULT = 0,
+  TEXTURE_24BIT_PALETTE = 0x1,
+  TEXTURE_16BIT_PALETTE = 0x2,
+};
+
+
+
+
+namespace LOD
+{
+  #pragma pack(push, 1)
+  struct FileHeader
+  {
+    void Reset();
+
+    unsigned __int8 pSignature[4];
+    char array_000004[80];
+    char array_000054[80];
+    int dword_0000A4;
+    int dword_0000A8;
+    unsigned int uNumIndices;
+    char array_0000B0[28];
+    char array_0000CC[52];
+  };
+  #pragma pack(pop)
+
+
+  #pragma pack(push, 1)
+  struct Directory
+  {
+    Directory();
+    Directory *Reset();
+
+
+    unsigned __int8 pFilename[16];
+    unsigned int uOfsetFromSubindicesStart;
+    unsigned int uDataSize;
+    int dword_000018;
+    unsigned __int16 uNumSubIndices;
+    __int16 word_00001E;
+  };
+  #pragma pack(pop)
+
+
+  #pragma pack(push, 1)
+  struct File
+  {
+    File();
+    virtual ~File();
+    void *LoadRaw(const char *pContainer, int a3);
+    FILE *FindContainer(const char *pContainerName, bool bLinearSearch);
+    bool DoesContainerExist(const char *pContainer);
+    int CalcIndexFast(int startIndex, int maxIndex, const char *pContainerName);
+    bool LoadHeader(const char *pFilename, bool bWriting);
+    int LoadSubIndices(const char *pContainer);
+    void AllocSubIndicesAndIO(unsigned int uNumSubIndices, unsigned int uBufferSize);
+    void FreeSubIndexAndIO();
+    bool AppendDirectory(LOD::Directory *pDir, const void *pData);
+    void ResetSubIndices();
+    void Close();
+
+    FILE *pFile;
+    char pLODName[256];
+    unsigned int isFileOpened;
+    unsigned __int8 *pIOBuffer;
+    unsigned int uIOBufferSize;
+    struct FileHeader header;
+    struct Directory *pRoot;
+    char pContainerName[16];
+    unsigned int uCurrentIndexDir;
+    unsigned int uLODDataSize;
+    unsigned int uNumSubIndices;
+    struct Directory *pSubIndices;
+    unsigned int uOffsetToSubIndex;
+    FILE *pOutputFileHandle;
+  };
+  #pragma pack(pop)
+};
+
+
+
+
+
+
+/*    6 */
+#pragma pack(push, 1)
+struct LODWriteableFile: public LOD::File
+{
+  bool LoadFile(const char *pFilename, bool bWriting);
+  unsigned int Write(const LOD::Directory *pDir, const void *pDirData, int a4);
+  void CloseWriteFile();
+  int CreateTempFile();
+  int Save();
+  bool _4621A7();
+  int _461492(LOD::FileHeader *pHeader, LOD::Directory *pDir, const char *Source);
+
+  FILE *pFile;
+  char pLODName[256];
+  unsigned int isFileOpened;
+  unsigned __int8 *pIOBuffer;
+  unsigned int uIOBufferSize;
+  struct LOD::FileHeader header;
+  struct LOD::Directory *pRoot;
+  unsigned __int8 pContainerName[16];
+  unsigned int uCurrentIndexDir;
+  unsigned int uLODDataSize;
+  unsigned int uNumSubIndices;
+  struct LOD::Directory *pSubIndices;
+  unsigned int uOffsetToSubIndex;
+  FILE *pOutputFileHandle;
+};
+#pragma pack(pop)
+
+
+
+
+#pragma pack(push, 1)
+struct LODFile_IconsBitmaps: public LOD::File
+{
+  LODFile_IconsBitmaps();
+  virtual ~LODFile_IconsBitmaps();
+  int _40F9C5();
+  unsigned int FindTextureByName(const char *pName);
+  bool LoadBitmaps(const char *pFilename);
+  bool LoadIconsOrEvents(const char *pLODFilename);
+  void ReleaseAll();
+  unsigned int LoadTexture(const char *pContainer, enum TEXTURE_TYPE uTextureType = TEXTURE_DEFAULT);
+  int LoadTextureFromLOD(Texture *pOutTex, const char *pContainer, enum TEXTURE_TYPE eTextureType);
+  int ReloadTexture(Texture *pDst, const char *pContainer, int mode);
+  void ReleaseHardwareTextures();
+  void ReleaseLostHardwareTextures();
+  void _410423_move_textures_to_device();
+  int _410522(Texture *pDst, const char *pContainer, unsigned int uTextureType);
+  void SetupPalettes(unsigned int uTargetRBits, unsigned int uTargetGBits, unsigned int uTargetBBits);
+  void ReleaseAll2();
+  void _4114F2();
+  void _4355F7();
+
+
+  FILE *pFile;
+  unsigned __int8 pLODName[256];
+  unsigned int isFileOpened;
+  unsigned __int8 *pIOBuffer;
+  unsigned int uIOBufferSize;
+  struct LOD::FileHeader header;
+  struct LOD::Directory *pRoot;
+  unsigned __int8 pContainerName[16];
+  unsigned int uCurrentIndexDir;
+  unsigned int uLODDataSize;
+  unsigned int uNumSubIndices;
+  struct LOD::Directory *pSubIndices;
+  unsigned int uOffsetToSubIndex;
+  FILE *pOutputFileHandle;
+  struct Texture pTextures[1000];
+  unsigned int uNumLoadedFiles;
+  int dword_11B80;
+  int dword_11B84;
+  int dword_11B88;
+  int uTextureRedBits;
+  int uTextureGreenBits;
+  int uTextureBlueBits;
+  int uNumPrevLoadedFiles;
+  int uTexturePacksCount;
+  int dword_011BA0;
+  int dword_011BA4;
+  int dword_011BA8;
+  struct IDirectDrawSurface **pHardwareSurfaces;
+  struct IDirect3DTexture2 **pHardwareTextures;
+  char *ptr_011BB4;
+};
+#pragma pack(pop)
+
+
+
+
+
+
+#pragma pack(push, 1)
+struct LODSprite
+{
+  //----- (0046244C) --------------------------------------------------------
+  inline LODSprite()
+  {
+    uHeight = 0;
+    uPaletteId = 0;
+    word_1A = 0;
+    pSpriteLines = nullptr;
+    pDecompressedBytes = nullptr;
+  }
+  ~LODSprite();
+
+  void Release();
+  int _4ACC38(struct RenderBillboardTransform_local0 *a2, char a3);
+  int _4AD2D1(struct RenderBillboardTransform_local0 *a2, int a3);
+  
+  char pName[12];
+  int uSpriteSize;
+  __int16 uWidth;
+  __int16 uHeight;
+  __int16 uPaletteId;
+  __int16 word_16;
+  __int16 uTexturePitch;
+  __int16 word_1A;
+  int uDecompressedSize;
+  struct LODSprite_stru0 *pSpriteLines;
+  void *pDecompressedBytes;
+};
+#pragma pack(pop)
+
+/*   15 */
+#pragma pack(push, 1)
+struct LODFile_Sprites: public LOD::File
+{
+  LODFile_Sprites();
+  virtual ~LODFile_Sprites();
+
+  void DeleteSomeSprites();
+  void DeleteSpritesRange(int uStartIndex, int uStopIndex);
+  int _461397();
+  void DeleteSomeOtherSprites();
+  int LoadSpriteFromFile(LODSprite *pSpriteHeader, const char *pContainer);
+  bool LoadSprites(const char *pFilename);
+  int LoadSprite(const char *pContainerName, unsigned int uPaletteID);
+  void ReleaseLostHardwareSprites();
+  void ReleaseAll();
+  void MoveSpritesToVideoMemory();
+
+
+  FILE *pFile;
+  unsigned __int8 pLODName[256];
+  unsigned int isFileOpened;
+  unsigned __int8 *pIOBuffer;
+  unsigned int uIOBufferSize;
+  struct LOD::FileHeader header;
+  struct LOD::Directory *pRoot;
+  unsigned __int8 pContainerName[16];
+  unsigned int uCurrentIndexDir;
+  unsigned int uLODDataSize;
+  unsigned int uNumSubIndices;
+  struct LOD::Directory *pSubIndices;
+  unsigned int uOffsetToSubIndex;
+  FILE *pOutputFileHandle;
+  struct LODSprite pSpriteHeaders[1500];
+  unsigned int uNumLoadedSprites;
+  int field_ECA0;
+  int field_ECA4;
+  int field_ECA8;
+  int field_ECAC;
+  struct Sprite *pHardwareSprites;
+  int field_ECB4;
+};
+#pragma pack(pop)
+
+/*   17 */
+#pragma pack(push, 1)
+struct LODSprite_stru0
+{
+  int dword_0;
+  void *ptr_4;
+};
+#pragma pack(pop)
+
+
+
+
+extern LODFile_IconsBitmaps *pEvents_LOD;
+extern LODFile_IconsBitmaps *pIcons_LOD;
+extern LODFile_Sprites *pSprites_LOD;
+extern LODFile_IconsBitmaps *pBitmaps_LOD;
+
+extern LODWriteableFile *pNew_LOD;
+extern LODWriteableFile *pGames_LOD;
+
+
+
+
+extern int _6A0CA4_lod_binary_search; // weak
+extern int _6A0CA8_lod_unused; // weak
\ No newline at end of file