Mercurial > might-and-magic-trilogy
diff Events.h @ 0:8b8875f5b359
Initial commit
author | Nomad |
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date | Fri, 05 Oct 2012 16:07:14 +0200 |
parents | |
children | f4450ff595fe |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Events.h Fri Oct 05 16:07:14 2012 +0200 @@ -0,0 +1,284 @@ +#pragma once + + + + +/* 167 */ +#pragma pack(push, 1) +struct Event +{ + int uEventID; + int field_4; + unsigned int uEventOffsetInEVT; +}; +#pragma pack(pop) + + + +/* 310 */ +enum EventType +{ + EVENT_Exit = 0x1, + EVENT_SpeakInHouse = 0x2, + EVENT_PlaySound = 0x3, + EVENT_MouseOver = 0x4, + EVENT_LocationName = 0x5, + EVENT_MoveToMap = 0x6, + EVENT_OpenChest = 0x7, + EVENT_ShowFace = 0x8, + EVENT_ReceiveDamage = 0x9, + EVENT_SetSnow = 0xA, + EVENT_SetTexture = 0xB, + EVENT_ShowMovie = 0xC, + EVENT_SetSprite = 0xD, + EVENT_Compare = 0xE, + EVENT_ChangeDoorState = 0xF, + EVENT_Add = 0x10, + EVENT_Substract = 0x11, + EVENT_Set = 0x12, + EVENT_SummonMonsters = 0x13, + EVENT_CastSpell = 0x15, + EVENT_SpeakNPC = 0x16, + EVENT_SetFacesBit = 0x17, + EVENT_ToggleActorFlag = 0x18, + EVENT_RandomGoTo = 0x19, + EVENT_InputString = 0x1A, + EVENT_StatusText = 0x1D, + EVENT_ShowMessage = 0x1E, + EVENT_OnTimer = 0x1F, + EVENT_ToggleIndoorLight = 0x20, + EVENT_PressAnyKey = 0x21, + EVENT_SummonItem = 0x22, + EVENT_ForPartyMember = 0x23, + EVENT_Jmp = 0x24, + EVENT_OnMapReload = 0x25, + EVENT_OnLongTimer = 0x26, + EVENT_SetNPCTopic = 0x27, + EVENT_MoveNPC = 0x28, + EVENT_GiveItem = 0x29, + EVENT_ChangeEvent = 0x2A, + EVENT_CheckSkill = 0x2B, + EVENT_OnCanShowDialogItemCmp = 0x2C, + EVENT_EndCanShowDialogItem = 0x2D, + EVENT_SetCanShowDialogItem = 0x2E, + EVENT_SetNPCGroupNews = 0x2F, + EVENT_SetActorGroup = 0x30, + EVENT_NPCSetItem = 0x31, + EVENT_SetNPCGreeting = 0x32, + EVENT_IsActorAlive = 0x33, + EVENT_OnMapLeave = 0x35, + EVENT_ChangeGroup = 0x36, + EVENT_ChangeGroupAlly = 0x37, + EVENT_CheckSeason = 0x38, + EVENT_ToggleActorGroupFlag = 0x39, + EVENT_ToggleChestFlag = 0x3A, + EVENT_CharacterAnimation = 0x3B, + EVENT_SetActorItem = 0x3C, + EVENT_OnDateTimer = 0x3D, + EVENT_EnableDateTimer = 0x3E, + EVENT_StopAnimation = 0x3F, + EVENT_CheckItemsCount = 0x40, + EVENT_RemoveItems = 0x41, + EVENT_SpecialJump = 0x42, + EVENT_IsTotalBountyHuntingAwardInRange = 0x43, + EVENT_IsNPCInParty = 0x44, +}; + +/* 311 */ +enum VariableType +{ + VAR_Sex = 0x1, + VAR_Class = 0x2, + VAR_CurrentHP = 0x3, + VAR_MaxHP = 0x4, + VAR_CurrentSP = 0x5, + VAR_MaxSP = 0x6, + VAR_ActualAC = 0x7, + VAR_ACModifier = 0x8, + VAR_BaseLevel = 0x9, + VAR_LevelModifier = 0xA, + VAR_Age = 0xB, + VAR_Award = 0xC, + VAR_Experience = 0xD, + VAR_Race = 0xE, + VAR_QBits_QuestsDone = 0x10, + VAR_PlayerItemInHands = 0x11, + VAR_Hour = 0x12, + VAR_DayOfYear = 0x13, + VAR_DayOfWeek = 0x14, + VAR_FixedGold = 0x15, + VAR_RandomGold = 0x16, + VAR_FixedFood = 0x17, + VAR_RandomFood = 0x18, + VAR_MightBonus = 0x19, + VAR_IntellectBonus = 0x1A, + VAR_PersonalityBonus = 0x1B, + VAR_EnduranceBonus = 0x1C, + VAR_SpeedBonus = 0x1D, + VAR_AccuracyBonus = 0x1E, + VAR_LuckBonus = 0x1F, + VAR_BaseMight = 0x20, + VAR_BaseIntellect = 0x21, + VAR_BasePersonality = 0x22, + VAR_BaseEndurance = 0x23, + VAR_BaseSpeed = 0x24, + VAR_BaseAccuracy = 0x25, + VAR_BaseLuck = 0x26, + VAR_ActualMight = 0x27, + VAR_ActualIntellect = 0x28, + VAR_ActualPersonality = 0x29, + VAR_ActualEndurance = 0x2A, + VAR_ActualSpeed = 0x2B, + VAR_ActualAccuracy = 0x2C, + VAR_ActualLuck = 0x2D, + VAR_FireResistance = 0x2E, + VAR_AirResistance = 0x2F, + VAR_WaterResistance = 0x30, + VAR_EarthResistance = 0x31, + VAR_SpiritResistance = 0x32, + VAR_MindResistance = 0x33, + VAR_BodyResistance = 0x34, + VAR_LightResistance = 0x35, + VAR_DarkResistance = 0x36, + VAR_PhysicalResistance = 0x37, + VAR_MagicResistance = 0x38, + VAR_FireResistanceBonus = 0x39, + VAR_AirResistanceBonus = 0x3A, + VAR_WaterResistanceBonus = 0x3B, + VAR_EarthResistanceBonus = 0x3C, + VAR_SpiritResistanceBonus = 0x3D, + VAR_MindResistanceBonus = 0x3E, + VAR_BodyResistanceBonus = 0x3F, + VAR_LightResistanceBonus = 0x40, + VAR_DarkResistanceBonus = 0x41, + VAR_PhysicalResistanceBonus = 0x42, + VAR_MagicResistanceBonus = 0x43, + VAR_StaffSkill = 0x44, + VAR_SwordSkill = 0x45, + VAR_DaggerSkill = 0x46, + VAR_AxeSkill = 0x47, + VAR_SpearSkill = 0x48, + VAR_BowSkill = 0x49, + VAR_MaceSkill = 0x4A, + VAR_BlasterSkill = 0x4B, + VAR_ShieldSkill = 0x4C, + VAR_LeatherSkill = 0x4D, + VAR_SkillChain = 0x4E, + VAR_PlateSkill = 0x4F, + VAR_FireSkill = 0x50, + VAR_AirSkill = 0x51, + VAR_WaterSkill = 0x52, + VAR_EarthSkill = 0x53, + VAR_SpiritSkill = 0x54, + VAR_MindSkill = 0x55, + VAR_BodySkill = 0x56, + VAR_LightSkill = 0x57, + VAR_DarkSkill = 0x58, + VAR_IdentifyItemSkill = 0x59, + VAR_MerchantSkill = 0x5A, + VAR_RepairSkill = 0x5B, + VAR_BodybuildingSkill = 0x5C, + VAR_MeditationSkill = 0x5D, + VAR_PerceptionSkill = 0x5E, + VAR_DiplomacySkill = 0x5F, + VAR_ThieverySkill = 0x60, + VAR_DisarmTrapSkill = 0x61, + VAR_DodgeSkill = 0x62, + VAR_UnarmedSkill = 0x63, + VAR_IdentifyMonsterSkill = 0x64, + VAR_ArmsmasterSkill = 0x65, + VAR_StealingSkill = 0x66, + VAR_AlchemySkill = 0x67, + VAR_LearningSkill = 0x68, + VAR_Cursed = 0x69, + VAR_Weak = 0x6A, + VAR_Asleep = 0x6B, + VAR_Afraid = 0x6C, + VAR_Drunk = 0x6D, + VAR_Insane = 0x6E, + VAR_PoisonedGreen = 0x6F, + VAR_DiseasedGreen = 0x70, + VAR_PoisonedYellow = 0x71, + VAR_DiseasedYellow = 0x72, + VAR_PoisonedRed = 0x73, + VAR_DiseasedRed = 0x74, + VAR_Paralyzed = 0x75, + VAR_Unconsious = 0x76, + VAR_Dead = 0x77, + VAR_Stoned = 0x78, + VAR_Eradicated = 0x79, + VAR_MajorCondition = 0x7A, + VAR_MapPersistentVariable_0 = 0x7B, + VAR_NPCs = 0xD6, + VAR_Reputation = 0xD7, + VAR_ActiveSpells = 0xDE, + VAR_AutoNotes = 0xDF, + VAR_MonthEquals = 0xE2, + VAR_NPCs2 = 0xE8, + VAR_IsFlying = 0xF0, + VAR_HiredNPCHasSpeciality = 0xF1, + VAR_CircusPrises = 0xF2, + VAR_NumSkillPoints = 0xF3, + VAR_MonthEquals2 = 0xF4, + VAR_Counter1 = 0xF7, + VAR_Counter2 = 0xF8, + VAR_Counter3 = 0xF9, + VAR_Counter4 = 0xFA, + VAR_Counter5 = 0xFB, + VAR_Counter6 = 0xFC, + VAR_Counter7 = 0xFD, + VAR_Counter8 = 0xFE, + VAR_Counter9 = 0xFF, + VAR_CounterA = 0x100, + VAR_ReputationInCurrentLocation = 0x113, + VAR_History_0 = 0x114, + VAR_History_28 = 0x130, + VAR_GoldInBank = 0x132, + VAR_NumDeaths = 0x133, + VAR_NumBounties = 0x134, + VAR_PrisonTerms = 0x135, + VAR_ArenaWinsPage = 0x136, + VAR_ArenaWinsSquire = 0x137, + VAR_ArenaWinsKnight = 0x138, + VAR_ArenaWinsLord = 0x139, + VAR_Invisible = 0x13A, + VAR_ItemEquipped = 0x13B, +}; + + + + +extern Event pSomeOtherEVT_Events[4400]; +extern unsigned int uSomeOtherEVT_NumEvents; +extern char *pSomeOtherEVT; +extern Event pSomeEVT_Events[4400]; +extern unsigned int uSomeEVT_NumEvents; +extern char *pSomeEVT; + +extern unsigned int uGlobalEVT_NumEvents; +extern unsigned int uGlobalEVT_Size; +extern char pGlobalEVT[46080]; +extern Event pGlobalEVT_Events[4400]; + +extern unsigned int pLevelStrOffsets[500]; +extern unsigned int uLevelStrNumStrings; +extern unsigned int uLevelStrFileSize; +extern unsigned int uLevelEVT_NumEvents; +extern unsigned int uLevelEVT_Size; +extern char pLevelStr[9216]; +extern char pLevelEVT[9216]; +extern Event pLevelEVT_Events[4400]; + + + + + + + +/* 312 */ +#pragma pack(push, 1) +struct ByteArray +{ + char f[65535]; +}; +#pragma pack(pop)