diff mm7_data.h @ 76:75994455e457

BLV collisions
author Nomad
date Sat, 27 Oct 2012 22:25:38 +0200
parents 8453114181af
children 8b0c4d626477
line wrap: on
line diff
--- a/mm7_data.h	Sun Oct 28 00:49:10 2012 +0600
+++ b/mm7_data.h	Sat Oct 27 22:25:38 2012 +0200
@@ -2880,7 +2880,7 @@
 void __cdecl TryLoadLevelFromLOD();
 void __cdecl sub_46080D();
 bool __cdecl Initialize_GamesLOD_NewLOD();
-int __cdecl MaybeDoAutosave();
+bool Autosave();
 void __thiscall PrepareToLoadBLV(unsigned int bLoading);
 void __fastcall PrepareToLoadODM(unsigned int bLoading, struct OutdoorCamera *a2);
 void __cdecl sub_461103();
@@ -2949,7 +2949,7 @@
 void __fastcall _46E26D_collide_against_sprites(signed int a1, signed int a2);
 int __thiscall _46E44E_collide_against_faces_and_portals(unsigned int b1); // idb
 int __fastcall _46E889_collide_against_bmodels(unsigned int ecx0);
-int __fastcall _46ED1B_collide_against_floor(signed int a1, signed int a2, int a3, unsigned int *pSectorID, unsigned int *pFaceID); // idb
+int _46ED1B_collide_against_floor(int x, int y, int z, unsigned int *pSectorID, unsigned int *pFaceID); // idb
 void __fastcall _46ED8A_collide_against_layingItems(unsigned int _this);
 int __thiscall _46EF01_collision_chech_player(int a1); // idb
 signed int __cdecl _46F04E_collide_against_portals();