diff GUIWindow.h @ 57:6b3a5283b107

UIMSG_PlayerCreation
author Ritor1
date Thu, 25 Oct 2012 16:59:01 +0600
parents 6a62c4005f0e
children 5ec98919c8fd
line wrap: on
line diff
--- a/GUIWindow.h	Thu Oct 25 09:02:49 2012 +0600
+++ b/GUIWindow.h	Thu Oct 25 16:59:01 2012 +0600
@@ -116,6 +116,16 @@
   UIMSG_MainMenu_ShowLoadWindow = 0x37,
   UIMSG_ShowCredits = 0x38,
   UIMSG_ExitToWindows = 0x39,
+  UIMSG_3C = 0x3C,
+  UIMSG_PlayerCreationClickPlus = 0x3E,
+  UIMSG_PlayerCreationClickMinus = 0x3F,
+  UIMSG_PlayerCreationSelectActiveSkill = 0x40,
+  UIMSG_41 = 0x41,
+  UIMSG_PlayerCreationClickOK = 0x42,
+  UIMSG_PlayerCreationClickReset = 0x43,
+  UIMSG_PlayerCreationRemoveUpSkill = 0x4A,
+  UIMSG_PlayerCreationRemoveDownSkill = 0x4B,
+  UIMSG_4B = 0x4B,
   UIMSG_LoadGame = 0x52,
   UIMSG_SaveGame = 0x53,
   UIMSG_ShowStatus_DateTime = 0x5C,
@@ -123,16 +133,20 @@
   UIMSG_ShowStatus_Player = 0x5E,
   UIMSG_ShowStatus_Food = 0x64,
   UIMSG_ShowStatus_Funds = 0x65,
+  UIMSG_6B = 0x6B,
   UIMSG_SelectCharacter = 0x6E,
   UIMSG_ChangeSoundVolume = 0x6F,
   UIMSG_ChangeMusicVolume = 0x70,
   UIMSG_CloseBook = 0x71,
+  UIMSG_PlayerCreationSelectQuality = 0x76,
   UIMSG_SkillUp = 0x79,
   UIMSG_StartNewGame = 0x7C,
   UIMSG_Game_OpenLoadGameDialog = 0x7D,
   UIMSG_Game_OpenOptionsDialog = 0x7F,
   UIMSG_SetGraphicsMode = 0x83,
   UIMSG_Quit = 0x84,
+  UIMSG_PlayerCreationVoiceBack = 0x90,
+  UIMSG_PlayerCreationVoiceForward = 0x91,
   UIMSG_StartNPCDialogue = 0xA1,
   UIMSG_A2 = 0xA2,
   UIMSG_A3 = 0xA3,
@@ -143,8 +157,8 @@
   UIMSG_A8 = 0xA8,
   UIMSG_A9 = 0xA9,
   UIMSG_AA = 0xAA,
-  UIMSG_AB = 0xAB,
-  UIMSG_AC = 0xAC,
+  UIMSG_SelectFacePlayerBack = 0xAB,
+  UIMSG_SelectFacePlayerForward = 0xAC,
   UIMSG_AD = 0xAD,
   UIMSG_AE = 0xAE,
   UIMSG_AF = 0xAF,