diff mm7_data.h @ 59:5159d2e6f559

BLV render
author Nomad
date Fri, 26 Oct 2012 02:38:26 +0200
parents 0f4ed4f0f472
children fdacbc653945
line wrap: on
line diff
--- a/mm7_data.h	Thu Oct 25 02:05:16 2012 +0200
+++ b/mm7_data.h	Fri Oct 26 02:38:26 2012 +0200
@@ -317,7 +317,7 @@
 extern int dword_4C9920[16]; // weak
 extern _UNKNOWN unk_4D8548; // weak
 extern char byte_4D864C; // weak
-extern int dword_4D86CC; // weak
+extern float flt_4D86CC; // weak
 extern int dword_4D86D8; // weak
 extern int dword_4DAFCC; // weak
 extern int (__stdcall *off_4DAFDC)(char); // weak
@@ -1116,7 +1116,7 @@
 extern char aUknownStripTyp[]; // idb
 extern char aInvalidLightma[]; // idb
 extern char byte_4E94D0; // weak
-extern char byte_4E94D2; // weak
+extern char _4E94D2_light_type; // weak
 extern char byte_4E94D3; // weak
 extern unsigned int saveload_dlg_xs[2];
 extern unsigned int saveload_dlg_ys[2];
@@ -1668,7 +1668,6 @@
 extern int dword_4EDEB4[]; // weak
 extern int dword_4EDEC4[]; // weak
 extern __int16 word_4EDED8[]; // weak
-extern __int16 word_4EDEDC; // weak
 extern _UNKNOWN unk_4EDF40; // weak
 extern unsigned int pHiredNPCsIconsOffsetsX[2];
 extern unsigned int pHiredNPCsIconsOffsetsY[2];
@@ -1968,7 +1967,6 @@
 extern char *aMoonPhaseNames[5];
 extern int dword_506568; // weak
 extern char bRecallingBeacon; // weak
-extern char nullstring[];
 extern int uLastPointedObjectID; // weak
 //extern unsigned __int8 bMonsterInfoUI_bDollInitialized;
 extern char *aSpellNames[44];
@@ -2227,7 +2225,7 @@
 extern int _6807E8_level_decorations_ids[]; // idb
 extern int _6836C8_num_decorations_6807E8; // weak
 extern int dword_69B010[64];
-extern int dword_69B138; // weak
+extern float flt_69B138_dist; // weak
 extern char byte_69BD41_unused; // weak
 extern struct SavegameHeader *pSavegameHeader;
 extern unsigned int uTextureID_x_u;
@@ -2464,10 +2462,6 @@
 extern char byte_AE336B; // weak
 extern int dword_AE336C; // weak
 extern int dword_AE3370; // weak
-extern Vec3_float_ stru_AE4F64; // idb
-extern Vec3_float_ stru_AE4F70; // idb
-extern Vec3_float_ stru_AE4F7C; // idb
-extern int dword_AE4F88; // weak
 extern char byte_AE5B91; // weak
 extern int dword_F1B430[32]; // weak
 extern int dword_F8B144; // idb
@@ -2740,7 +2734,7 @@
 void __cdecl GUI_MainMenuMessageProc();
 double __cdecl get_shading_dist_mist();
 double __cdecl GetPickDepth();
-void __thiscall Vec3_short__to_RenderVertexSoft(struct RenderVertexSoft *_this, struct Vec3_short_ *a2);
+void Vec3_short__to_RenderVertexSoft(struct RenderVertexSoft *_this, struct Vec3_short_ *a2);
 void __cdecl nullsub_4(); // idb
 void __cdecl nullsub_5(); // idb
 void __cdecl nullsub_6(); // idb