Mercurial > might-and-magic-trilogy
comparison Indoor.h @ 50:fde5c5acb66e
BLV render
author | Nomad |
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date | Tue, 23 Oct 2012 23:38:05 +0200 |
parents | e62134245ab0 |
children | fd2fd234a66c |
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47:8a8dd0164b12 | 50:fde5c5acb66e |
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422 bool Load(char *pFilename, int a3, size_t i, char *pDest); | 422 bool Load(char *pFilename, int a3, size_t i, char *pDest); |
423 void Draw(); | 423 void Draw(); |
424 void ToggleLight(unsigned int uLightID, unsigned int bToggle); | 424 void ToggleLight(unsigned int uLightID, unsigned int bToggle); |
425 | 425 |
426 static unsigned int GetLocationIndex(const char *Str1); | 426 static unsigned int GetLocationIndex(const char *Str1); |
427 static void ExecDraw(char a1); | 427 static void ExecDraw(bool bD3D); |
428 static void ExecDraw_sub1(unsigned int uFaceID); | 428 static void ExecDraw_sw(unsigned int uFaceID); |
429 static void ExecDraw_sub0(unsigned int uFaceID, struct IndoorCameraD3D_Vec4 *pVertices, unsigned int uNumVertices, struct RenderVertexSoft *a4); | 429 static void ExecDraw_d3d(unsigned int uFaceID, struct IndoorCameraD3D_Vec4 *pVertices, unsigned int uNumVertices, struct RenderVertexSoft *a4); |
430 | 430 |
431 char pFilename[32]; | 431 char pFilename[32]; |
432 char field_20[48]; | 432 char field_20[48]; |
433 unsigned int bLoaded; | 433 unsigned int bLoaded; |
434 char field_54[404]; | 434 char field_54[404]; |