Mercurial > might-and-magic-trilogy
comparison Outdoor.h @ 105:e633cde38d64
Слияние
author | Ritor1 |
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date | Fri, 02 Nov 2012 10:04:27 +0600 |
parents | 62bfa3ffe7db 8c6308bb19b3 |
children | ccc0cf95706a |
comparison
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104:62bfa3ffe7db | 105:e633cde38d64 |
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155 bool _47F0E2(); | 155 bool _47F0E2(); |
156 int PrepareDecorations(); | 156 int PrepareDecorations(); |
157 int _47F223_LooksLikeGenerateMonsterLoot(); | 157 int _47F223_LooksLikeGenerateMonsterLoot(); |
158 bool InitalizeActors(int a1); | 158 bool InitalizeActors(int a1); |
159 bool _47F3EA(); | 159 bool _47F3EA(); |
160 bool _47F420(); | 160 bool LoadTileGroupIds(); |
161 double GetFogDensityByTime(); | 161 double GetFogDensityByTime(); |
162 int GetSomeOtherTileInfo(int sX, int sY); | 162 int GetSomeOtherTileInfo(int sX, int sY); |
163 unsigned int GetTileTexture(int sX, int sZ); | 163 unsigned int GetTileTexture(int sX, int sZ); |
164 int GetHeightOnTerrain(int sX, int sZ); | 164 int GetHeightOnTerrain(int sX, int sZ); |
165 bool Initialize(const char *pFilename, int File, size_t uRespawnInterval, int thisa); | 165 bool Initialize(const char *pFilename, int File, size_t uRespawnInterval, int thisa); |