Mercurial > might-and-magic-trilogy
comparison Outdoor.h @ 95:b5e26a133fae
Merge
author | Nomad |
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date | Fri, 02 Nov 2012 14:45:06 +0200 |
parents | 6c42178c226e 8c6308bb19b3 |
children | f76e4ea4a224 |
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94:6c42178c226e | 95:b5e26a133fae |
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156 bool _47F0E2(); | 156 bool _47F0E2(); |
157 int PrepareDecorations(); | 157 int PrepareDecorations(); |
158 int _47F223_LooksLikeGenerateMonsterLoot(); | 158 int _47F223_LooksLikeGenerateMonsterLoot(); |
159 bool InitalizeActors(int a1); | 159 bool InitalizeActors(int a1); |
160 bool _47F3EA(); | 160 bool _47F3EA(); |
161 bool _47F420(); | 161 bool LoadTileGroupIds(); |
162 double GetFogDensityByTime(); | 162 double GetFogDensityByTime(); |
163 int GetSomeOtherTileInfo(int sX, int sY); | 163 int GetSomeOtherTileInfo(int sX, int sY); |
164 unsigned int GetTileTexture(int sX, int sZ); | 164 unsigned int GetTileTexture(int sX, int sZ); |
165 int GetHeightOnTerrain(int sX, int sZ); | 165 int GetHeightOnTerrain(int sX, int sZ); |
166 bool Initialize(const char *pFilename, int File, size_t uRespawnInterval, int thisa); | 166 bool Initialize(const char *pFilename, int File, size_t uRespawnInterval, int thisa); |