comparison Player.h @ 124:acf7f12714a7

Party skills
author Nomad
date Fri, 16 Nov 2012 13:56:53 +0200
parents f9a33f75bae3
children 38a1c8ef6874
comparison
equal deleted inserted replaced
118:a2715ce5cf17 124:acf7f12714a7
384 int field_F4; 384 int field_F4;
385 int field_F8; 385 int field_F8;
386 int field_FC; 386 int field_FC;
387 int field_100; 387 int field_100;
388 int field_104; 388 int field_104;
389 unsigned __int16 pActiveSkills[37]; 389 union
390 {
391 struct
392 {
393 unsigned __int16 skillStaff;
394 unsigned __int16 skillSword;
395 unsigned __int16 skillDagger;
396 unsigned __int16 skillAxe;
397 unsigned __int16 skillSpear;
398 unsigned __int16 skillBow;
399 unsigned __int16 skillMace;
400 unsigned __int16 skillBlaster;
401 unsigned __int16 skillShield;
402 unsigned __int16 skillLeather;
403 unsigned __int16 skillChain;
404 unsigned __int16 skillPlate;
405 unsigned __int16 skillFire;
406 unsigned __int16 skillAir;
407 unsigned __int16 skillWater;
408 unsigned __int16 skillEarth;
409 unsigned __int16 skillSpirit;
410 unsigned __int16 skillMind;
411 unsigned __int16 skillBody;
412 unsigned __int16 skillLight;
413 unsigned __int16 skillDark;
414 unsigned __int16 skillItemId;
415 unsigned __int16 skillMerchant;
416 unsigned __int16 skillRepair;
417 unsigned __int16 skillBodybuilding;
418 unsigned __int16 skillMeditation;
419 unsigned __int16 skillPerception;
420 unsigned __int16 skillDiplomacy;
421 unsigned __int16 skillThievery;
422 unsigned __int16 skillDisarmTrap;
423 unsigned __int16 skillDodge;
424 unsigned __int16 skillUnarmed;
425 unsigned __int16 skillMonsterId;
426 unsigned __int16 skillArmsmaster;
427 unsigned __int16 skillStealing;
428 unsigned __int16 skillAlchemy;
429 unsigned __int16 skillLearning;
430 };
431 unsigned __int16 pActiveSkills[37];
432 };
390 char field_152[64]; 433 char field_152[64];
391 PlayerSpells spellbook; 434 PlayerSpells spellbook;
392 char field_1F5[30]; // used to be [31] 435 char field_1F5[30]; // used to be [31]
393 ItemGen pInventoryItems[126]; 436 ItemGen pInventoryItems[126];
394 ItemGen pEquippedItems[12]; 437 ItemGen pEquippedItems[12];