comparison mm7_4.cpp @ 162:8ff698000225

Слияние
author Ritor1
date Fri, 30 Nov 2012 18:14:09 +0600
parents 3ee6e30b7943 062e8a8e09bc
children 62585ad07024
comparison
equal deleted inserted replaced
161:3ee6e30b7943 162:8ff698000225
5364 int pOrder; // [sp+168h] [bp-8h]@14 5364 int pOrder; // [sp+168h] [bp-8h]@14
5365 char *Str; // [sp+16Ch] [bp-4h]@18 5365 char *Str; // [sp+16Ch] [bp-4h]@18
5366 Player *pPlayer; 5366 Player *pPlayer;
5367 const char *pSkillName; 5367 const char *pSkillName;
5368 5368
5369 uColor1 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xD1u, 0xBBu, 0x61u); 5369 uColor1 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xD1, 0xBB, 0x61);
5370 uColorTeal = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xF7u, 0xF7u); 5370 uColorTeal = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xF7, 0xF7);
5371 uColorGreen = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, 0); 5371 uColorGreen = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFF, 0);
5372 uColorWhite = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu); 5372 uColorWhite = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFF, 0xFF, 0xFF);
5373 pRenderer->BeginScene(); 5373 pRenderer->BeginScene();
5374 pRenderer->DrawTextureRGB(0, 0, &pTexture_PCX); 5374 pRenderer->DrawTextureRGB(0, 0, &pTexture_PCX);
5375 uPlayerCreationUI_SkySliderPos = (GetTickCount() % 12800) / 20; 5375 uPlayerCreationUI_SkySliderPos = (GetTickCount() % 12800) / 20;
5376 pRenderer->DrawTextureIndexed(uPlayerCreationUI_SkySliderPos, 2, pTexture_MAKESKY); 5376 pRenderer->DrawTextureIndexed(uPlayerCreationUI_SkySliderPos, 2, pTexture_MAKESKY);
5377 pRenderer->DrawTextureIndexed(uPlayerCreationUI_SkySliderPos - 640, 2, pTexture_MAKESKY); 5377 pRenderer->DrawTextureIndexed(uPlayerCreationUI_SkySliderPos - 640, 2, pTexture_MAKESKY);
5447 //do 5447 //do
5448 for ( pPlayer = pParty->pPlayers; (signed int)pPlayer->pName < (signed int)&pParty->pPickedItem.uNumCharges; pPlayer++) 5448 for ( pPlayer = pParty->pPlayers; (signed int)pPlayer->pName < (signed int)&pParty->pPickedItem.uNumCharges; pPlayer++)
5449 { 5449 {
5450 Str = pPlayer->pName; 5450 Str = pPlayer->pName;
5451 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pOrder + 73, 100, 0, pClassNames[(unsigned __int8)pPlayer->uClass], 0, 0, 0); 5451 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pOrder + 73, 100, 0, pClassNames[(unsigned __int8)pPlayer->uClass], 0, 0, 0);
5452 pRenderer->DrawTextureTransparent(pOrder + 77, 50u, pTexture_IC_KNIGHT[pPlayer->uClass/4]); 5452 pRenderer->DrawTextureTransparent(pOrder + 77, 50, pTexture_IC_KNIGHT[pPlayer->uClass/4]);
5453 v11 = pGUIWindow_CurrentMenu->field_40; 5453 v11 = pGUIWindow_CurrentMenu->field_40;
5454 if ( v11 && (v12 = pGUIWindow_CurrentMenu->ptr_1C, v12 == v124) ) 5454 if ( v11 && (v12 = pGUIWindow_CurrentMenu->ptr_1C, v12 == v124) )
5455 { 5455 {
5456 v13 = v11 - 1; 5456 v13 = v11 - 1;
5457 if ( v13 ) 5457 if ( v13 )
5483 } 5483 }
5484 while ( v133 < v16 ); 5484 while ( v133 < v16 );
5485 } 5485 }
5486 if ( v120 && v126 != v120 ) 5486 if ( v120 && v126 != v120 )
5487 strcpy(Str, (const char *)pKeyActionMap->pPressedKeysBuffer); 5487 strcpy(Str, (const char *)pKeyActionMap->pPressedKeysBuffer);
5488 pGUIWindow_CurrentMenu->DrawTextInRect(pFontCreate, pOrder, 0x7Cu, 0, Str, 130, 0); 5488 pGUIWindow_CurrentMenu->DrawTextInRect(pFontCreate, pOrder, 0x7C, 0, Str, 130, 0);
5489 *((short *)pPlayer->pName + 3323) = 1; 5489 *((short *)pPlayer->pName + 3323) = 1;
5490 } 5490 }
5491 } 5491 }
5492 else 5492 else
5493 { 5493 {
5870 int v9; // edx@31 5870 int v9; // edx@31
5871 char *v10; // ebx@37 5871 char *v10; // ebx@37
5872 Player *v11; // esi@38 5872 Player *v11; // esi@38
5873 signed int uSpellBookPageCount; // ecx@40 5873 signed int uSpellBookPageCount; // ecx@40
5874 int v13; // eax@40 5874 int v13; // eax@40
5875 signed int v14; // eax@45 5875 signed int uSkillIdx; // eax@45
5876 int v15; // eax@70 5876 int v15; // eax@70
5877 signed int v16; // ecx@70 5877 signed int v16; // ecx@70
5878 unsigned int v18; // [sp-4h] [bp-84h]@48 5878 unsigned int v18; // [sp-4h] [bp-84h]@48
5879 ItemGen item; // [sp+Ch] [bp-74h]@37 5879 ItemGen item; // [sp+Ch] [bp-74h]@37
5880 char v20[32]; // [sp+30h] [bp-50h]@29 5880 char v20[32]; // [sp+30h] [bp-50h]@29
5992 pParty->field_854[v1++] = v9; 5992 pParty->field_854[v1++] = v9;
5993 v20[v9] = 1; 5993 v20[v9] = 1;
5994 } 5994 }
5995 while ( (signed int)v1 < 32 ); 5995 while ( (signed int)v1 < 32 );
5996 item.Reset(); 5996 item.Reset();
5997 v10 = (char *)&pParty->pPlayers[0].sResMagicBase; 5997 //v10 = (char *)&pParty->pPlayers[0].sResMagicBase;
5998 for ( pPlayer = &pParty->pPlayers[0]; (signed int)v10 < (signed int)((char *)&pParty->field_871C[455] + 2); pPlayer++) 5998 for ( pPlayer = &pParty->pPlayers[0]; pPlayer < &pParty->pPlayers[4]; pPlayer++)
5999 { 5999 {
6000 v11 = pPlayer; 6000 //v11 = pPlayer;
6001 if ( !pPlayer->uClass ) 6001 if ( !pPlayer->uClass )
6002 pPlayer->sResMagicBase = 10; 6002 pPlayer->sResMagicBase = 10;
6003 *((short *)v10 + 400) = 0; 6003 //*((short *)v10 + 400) = 0;
6004 pPlayer->pPlayerBuffs[22].uExpireTime = 0;
6004 uSpellBookPageCount = 0; 6005 uSpellBookPageCount = 0;
6005 for ( int i = 0; i < 9; i++) 6006 for ( int i = 0; i < 9; i++)
6006 { 6007 {
6007 if ( pPlayer->pActiveSkills[12+i] ) 6008 if ( pPlayer->pActiveSkills[12+i] )
6008 ++uSpellBookPageCount; 6009 ++uSpellBookPageCount;
6009 } 6010 }
6010 pPlayer->pNumSpellBookPage = uSpellBookPageCount; 6011 pPlayer->pNumSpellBookPage = uSpellBookPageCount;
6011 pItemsTable->GenerateItem(2, 40, &item); 6012 pItemsTable->GenerateItem(2, 40, &item);
6012 pPlayer->AddItem2(0xFFFFFFFFu, &item); 6013 pPlayer->AddItem2(-1, &item);
6013 v14 = 0; 6014 uSkillIdx = 0;
6014 v24.y = 0; 6015 v24.y = 0;
6015 do 6016 do
6016 { 6017 {
6017 if ( pPlayer->pActiveSkills[v14] ) 6018 if ( pPlayer->pActiveSkills[uSkillIdx] )
6018 { 6019 {
6019 switch ( v14 ) 6020 switch ( uSkillIdx )
6020 { 6021 {
6021 case 0: 6022 case 0:
6022 v18 = 61; 6023 v18 = 61;
6023 goto LABEL_69; 6024 goto LABEL_69;
6024 case 1: 6025 case 1:
6104 if ( &pPlayer->pInventoryItems[i] ) 6105 if ( &pPlayer->pInventoryItems[i] )
6105 pPlayer->pInventoryItems[i].uAttributes |= 1; 6106 pPlayer->pInventoryItems[i].uAttributes |= 1;
6106 } 6107 }
6107 pPlayer->sHealth = pPlayer->GetMaxHealth(); 6108 pPlayer->sHealth = pPlayer->GetMaxHealth();
6108 pPlayer->sMana = pPlayer->GetMaxMana(); 6109 pPlayer->sMana = pPlayer->GetMaxMana();
6109 v14 = v24.y; 6110 uSkillIdx = v24.y;
6110 } 6111 }
6111 ++v14; 6112 ++uSkillIdx;
6112 v24.y = v14; 6113 v24.y = uSkillIdx;
6113 } 6114 }
6114 while ( v14 < 37 ); 6115 while ( uSkillIdx < 37 );
6115 v10 += 6972; 6116 //v10 += 6972;
6116 //pPlayer++; 6117 //pPlayer++;
6117 } 6118 }
6118 //while ( (signed int)v10 < (signed int)((char *)&pParty->field_871C[455] + 2) ); 6119 //while ( (signed int)v10 < (signed int)((char *)&pParty->field_871C[455] + 2) );
6119 pAudioPlayer->StopChannels(-1, -1); 6120 pAudioPlayer->StopChannels(-1, -1);
6120 if (pAsyncMouse) 6121 if (pAsyncMouse)