comparison stru9.h @ 0:8b8875f5b359

Initial commit
author Nomad
date Fri, 05 Oct 2012 16:07:14 +0200
parents
children fdacbc653945
comparison
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-1:000000000000 0:8b8875f5b359
1 #pragma once
2 #include "Render.h"
3
4 /* 341 */
5 #pragma pack(push, 1)
6 struct VertexBuffer
7 {
8 //----- (0049835A) --------------------------------------------------------
9 inline VertexBuffer()
10 {
11 for (unsigned int i = 0; i < 64; ++i)
12 pVertices[i].flt_2C = 0.0f;
13
14 uNumVertices = 0;
15 }
16
17
18 RenderVertexSoft pVertices[64];
19 int uNumVertices;
20 };
21 #pragma pack(pop)
22
23
24
25
26 /* 342 */
27 #pragma pack(push, 1)
28 struct stru312
29 {
30 //----- (004BE6D1) --------------------------------------------------------
31 inline stru312()
32 {
33 }
34
35 float flt_0;
36 float flt_4;
37 float flt_8;
38 char field_C;
39 };
40 #pragma pack(pop)
41
42
43
44 /* 126 */
45 #pragma pack(push, 1)
46 struct stru9
47 {
48 //----- (00498093) --------------------------------------------------------
49 inline stru9()
50 {}
51
52 bool _4980B9(struct RenderVertexSoft *a1, signed int a2, float a3, float a4, float a5, struct RenderVertexSoft *a6, unsigned int *pOutNumVertices);
53 bool _498377(struct RenderVertexSoft *a1, unsigned int uNumVertices, struct IndoorCameraD3D_Vec4 *a3, struct RenderVertexSoft *pVertices, unsigned int *pOutNumVertices);
54 bool _4985FB(struct RenderVertexSoft *a1, signed int a2, struct RenderVertexSoft *a3, unsigned int *pOutNumVertices, struct Vec3_float_ *a5, float a6, char *a7, int unused);
55 void AddVertex(struct VertexBuffer *pVertexBuffer, struct RenderVertexSoft *pVertex);
56 bool _498774(struct RenderVertexSoft *a1, struct RenderVertexSoft *a2, struct RenderVertexSoft *a3, struct stru312 *a4, struct RenderVertexSoft *a5);
57 bool _49895A(struct RenderVertexSoft *a1, struct RenderVertexSoft *a2, struct stru312 *a3);
58 bool _4989E1(struct RenderVertexSoft *a1, struct RenderVertexSoft *a2, struct RenderVertexSoft *a3, struct stru312 *a4);
59
60 void (__thiscall ***vdestructor_ptr)(stru9 *, bool);
61 };
62 #pragma pack(pop)