Mercurial > might-and-magic-trilogy
comparison mm7_data.h @ 0:8b8875f5b359
Initial commit
author | Nomad |
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date | Fri, 05 Oct 2012 16:07:14 +0200 |
parents | |
children | 2ca04ccb612a |
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-1:000000000000 | 0:8b8875f5b359 |
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1 #pragma once | |
2 #include <string> | |
3 #include "OSAPI.h" | |
4 | |
5 #include "VectorTypes.h" | |
6 | |
7 typedef char _UNKNOWN; | |
8 | |
9 | |
10 typedef unsigned int uint; | |
11 /* | |
12 #define LOWORD(a) (*((unsigned short *)&a)) | |
13 #define SLOWORD(a) (__debugbreak(), *((signed short *)&a)) | |
14 #define HIWORD(a) (*((unsigned short *)&a + 1)) | |
15 #define SHIWORD(a) (*((short *)&a + 1)) | |
16 | |
17 #define LODWORD(a) (*((unsigned int *)&a)) | |
18 #define HIDWORD(a) (*((unsigned int *)&a + 1)) | |
19 #define SLODWORD(a) (*((int *)&a)) | |
20 #define SHIDWORD(a) (*((int *)&a + 1)) | |
21 | |
22 #define LOBYTE(a) (*((unsigned char *)&a)) | |
23 #define SLOBYTE(a) (*((signed char *)&a)) | |
24 | |
25 #define HIBYTE(a) (*((unsigned char *)&a + sizeof(a) - 1)) | |
26 | |
27 #define BYTE1(a) (*((unsigned char *)&a + 1)) | |
28 #define SBYTE1(a) (*((signed char *)&a + 1)) | |
29 | |
30 #define BYTE2(a) (*((unsigned char *)&a + 2)) | |
31 #define BYTE3(a) (*((unsigned char *)&a + 3)) | |
32 | |
33 #define WORD2(a) (__debugbreak(), *(unsigned short *)((char *)&a + 4)) | |
34 | |
35 #define __OFSUB__(a, b) (unsigned __int8)((a) == (b)) | |
36 | |
37 | |
38 typedef unsigned __int16 _WORD; | |
39 typedef unsigned __int64 _QWORD; | |
40 */ | |
41 | |
42 | |
43 | |
44 | |
45 | |
46 #define COERCE_UNSIGNED_INT64(a) (__debugbreak(), a) | |
47 | |
48 | |
49 | |
50 | |
51 | |
52 | |
53 | |
54 | |
55 | |
56 | |
57 | |
58 | |
59 | |
60 | |
61 | |
62 #if defined(__GNUC__) | |
63 typedef long long ll; | |
64 typedef unsigned long long ull; | |
65 #define __int64 long long | |
66 #define __int32 int | |
67 #define __int16 short | |
68 #define __int8 char | |
69 #define MAKELL(num) num ## LL | |
70 #define FMT_64 "ll" | |
71 #elif defined(_MSC_VER) | |
72 typedef __int64 ll; | |
73 typedef unsigned __int64 ull; | |
74 #define MAKELL(num) num ## i64 | |
75 #define FMT_64 "I64" | |
76 #elif defined (__BORLANDC__) | |
77 typedef __int64 ll; | |
78 typedef unsigned __int64 ull; | |
79 #define MAKELL(num) num ## i64 | |
80 #define FMT_64 "L" | |
81 #else | |
82 #error "unknown compiler" | |
83 #endif | |
84 typedef unsigned int uint; | |
85 typedef unsigned char uchar; | |
86 typedef unsigned short ushort; | |
87 typedef unsigned long ulong; | |
88 | |
89 typedef char int8; | |
90 typedef signed char sint8; | |
91 typedef unsigned char uint8; | |
92 typedef short int16; | |
93 typedef signed short sint16; | |
94 typedef unsigned short uint16; | |
95 typedef int int32; | |
96 typedef signed int sint32; | |
97 typedef unsigned int uint32; | |
98 typedef ll int64; | |
99 typedef ll sint64; | |
100 typedef ull uint64; | |
101 | |
102 // Partially defined types: | |
103 #define _BYTE uint8 | |
104 #define _WORD uint16 | |
105 #define _DWORD uint32 | |
106 #define _QWORD uint64 | |
107 #if !defined(_MSC_VER) | |
108 #define _LONGLONG __int128 | |
109 #endif | |
110 | |
111 #ifndef _WINDOWS_ | |
112 typedef int8 BYTE; | |
113 typedef int16 WORD; | |
114 typedef int32 DWORD; | |
115 typedef int32 LONG; | |
116 #endif | |
117 typedef int64 QWORD; | |
118 #ifndef __cplusplus | |
119 typedef int bool; // we want to use bool in our C programs | |
120 #endif | |
121 | |
122 // Some convenience macros to make partial accesses nicer | |
123 // first unsigned macros: | |
124 #define LOBYTE(x) (*((_BYTE*)&(x))) // low byte | |
125 #define LOWORD(x) (*((_WORD*)&(x))) // low word | |
126 #define LODWORD(x) (*((_DWORD*)&(x))) // low dword | |
127 #define HIBYTE(x) (*((_BYTE*)&(x)+1)) | |
128 #define HIWORD(x) (*((_WORD*)&(x)+1)) | |
129 #define HIDWORD(x) (*((_DWORD*)&(x)+1)) | |
130 #define BYTEn(x, n) (*((_BYTE*)&(x)+n)) | |
131 #define WORDn(x, n) (*((_WORD*)&(x)+n)) | |
132 #define BYTE1(x) BYTEn(x, 1) // byte 1 (counting from 0) | |
133 #define BYTE2(x) BYTEn(x, 2) | |
134 #define BYTE3(x) BYTEn(x, 3) | |
135 #define BYTE4(x) BYTEn(x, 4) | |
136 #define BYTE5(x) BYTEn(x, 5) | |
137 #define BYTE6(x) BYTEn(x, 6) | |
138 #define BYTE7(x) BYTEn(x, 7) | |
139 #define BYTE8(x) BYTEn(x, 8) | |
140 #define BYTE9(x) BYTEn(x, 9) | |
141 #define BYTE10(x) BYTEn(x, 10) | |
142 #define BYTE11(x) BYTEn(x, 11) | |
143 #define BYTE12(x) BYTEn(x, 12) | |
144 #define BYTE13(x) BYTEn(x, 13) | |
145 #define BYTE14(x) BYTEn(x, 14) | |
146 #define BYTE15(x) BYTEn(x, 15) | |
147 #define WORD1(x) WORDn(x, 1) | |
148 #define WORD2(x) WORDn(x, 2) // third word of the object, unsigned | |
149 #define WORD3(x) WORDn(x, 3) | |
150 #define WORD4(x) WORDn(x, 4) | |
151 #define WORD5(x) WORDn(x, 5) | |
152 #define WORD6(x) WORDn(x, 6) | |
153 #define WORD7(x) WORDn(x, 7) | |
154 | |
155 // now signed macros (the same but with sign extension) | |
156 #define SLOBYTE(x) (*((int8*)&(x))) | |
157 #define SLOWORD(x) (*((int16*)&(x))) | |
158 #define SLODWORD(x) (*((int32*)&(x))) | |
159 #define SHIBYTE(x) (*((int8*)&(x)+1)) | |
160 #define SHIWORD(x) (*((int16*)&(x)+1)) | |
161 #define SHIDWORD(x) (*((int32*)&(x)+1)) | |
162 #define SBYTEn(x, n) (*((int8*)&(x)+n)) | |
163 #define SWORDn(x, n) (*((int16*)&(x)+n)) | |
164 #define SBYTE1(x) SBYTEn(x, 1) | |
165 #define SBYTE2(x) SBYTEn(x, 2) | |
166 #define SBYTE3(x) SBYTEn(x, 3) | |
167 #define SBYTE4(x) SBYTEn(x, 4) | |
168 #define SBYTE5(x) SBYTEn(x, 5) | |
169 #define SBYTE6(x) SBYTEn(x, 6) | |
170 #define SBYTE7(x) SBYTEn(x, 7) | |
171 #define SBYTE8(x) SBYTEn(x, 8) | |
172 #define SBYTE9(x) SBYTEn(x, 9) | |
173 #define SBYTE10(x) SBYTEn(x, 10) | |
174 #define SBYTE11(x) SBYTEn(x, 11) | |
175 #define SBYTE12(x) SBYTEn(x, 12) | |
176 #define SBYTE13(x) SBYTEn(x, 13) | |
177 #define SBYTE14(x) SBYTEn(x, 14) | |
178 #define SBYTE15(x) SBYTEn(x, 15) | |
179 #define SWORD1(x) SWORDn(x, 1) | |
180 #define SWORD2(x) SWORDn(x, 2) | |
181 #define SWORD3(x) SWORDn(x, 3) | |
182 #define SWORD4(x) SWORDn(x, 4) | |
183 #define SWORD5(x) SWORDn(x, 5) | |
184 #define SWORD6(x) SWORDn(x, 6) | |
185 #define SWORD7(x) SWORDn(x, 7) | |
186 | |
187 | |
188 | |
189 | |
190 // Generate a reference to pair of operands | |
191 template<class T> int16 __PAIR__( int8 high, T low) { return ((( int16)high) << sizeof(high)*8) | uint8(low); } | |
192 template<class T> int32 __PAIR__( int16 high, T low) { return ((( int32)high) << sizeof(high)*8) | uint16(low); } | |
193 template<class T> int64 __PAIR__( int32 high, T low) { return ((( int64)high) << sizeof(high)*8) | uint32(low); } | |
194 template<class T> uint16 __PAIR__(uint8 high, T low) { return (((uint16)high) << sizeof(high)*8) | uint8(low); } | |
195 template<class T> uint32 __PAIR__(uint16 high, T low) { return (((uint32)high) << sizeof(high)*8) | uint16(low); } | |
196 template<class T> uint64 __PAIR__(uint32 high, T low) { return (((uint64)high) << sizeof(high)*8) | uint32(low); } | |
197 | |
198 // rotate left | |
199 template<class T> T __ROL__(T value, uint count) | |
200 { | |
201 const uint nbits = sizeof(T) * 8; | |
202 count %= nbits; | |
203 | |
204 T high = value >> (nbits - count); | |
205 value <<= count; | |
206 value |= high; | |
207 return value; | |
208 } | |
209 | |
210 // rotate right | |
211 template<class T> T __ROR__(T value, uint count) | |
212 { | |
213 const uint nbits = sizeof(T) * 8; | |
214 count %= nbits; | |
215 | |
216 T low = value << (nbits - count); | |
217 value >>= count; | |
218 value |= low; | |
219 return value; | |
220 } | |
221 | |
222 // carry flag of left shift | |
223 template<class T> int8 __MKCSHL__(T value, uint count) | |
224 { | |
225 const uint nbits = sizeof(T) * 8; | |
226 count %= nbits; | |
227 | |
228 return (value >> (nbits-count)) & 1; | |
229 } | |
230 | |
231 // carry flag of right shift | |
232 template<class T> int8 __MKCSHR__(T value, uint count) | |
233 { | |
234 return (value >> (count-1)) & 1; | |
235 } | |
236 | |
237 // sign flag | |
238 template<class T> int8 __SETS__(T x) | |
239 { | |
240 if ( sizeof(T) == 1 ) | |
241 return int8(x) < 0; | |
242 if ( sizeof(T) == 2 ) | |
243 return int16(x) < 0; | |
244 if ( sizeof(T) == 4 ) | |
245 return int32(x) < 0; | |
246 return int64(x) < 0; | |
247 } | |
248 | |
249 // overflow flag of subtraction (x-y) | |
250 template<class T, class U> int8 __OFSUB__(T x, U y) | |
251 { | |
252 if ( sizeof(T) < sizeof(U) ) | |
253 { | |
254 U x2 = x; | |
255 int8 sx = __SETS__(x2); | |
256 return (sx ^ __SETS__(y)) & (sx ^ __SETS__(x2-y)); | |
257 } | |
258 else | |
259 { | |
260 T y2 = y; | |
261 int8 sx = __SETS__(x); | |
262 return (sx ^ __SETS__(y2)) & (sx ^ __SETS__(x-y2)); | |
263 } | |
264 } | |
265 | |
266 // overflow flag of addition (x+y) | |
267 template<class T, class U> int8 __OFADD__(T x, U y) | |
268 { | |
269 if ( sizeof(T) < sizeof(U) ) | |
270 { | |
271 U x2 = x; | |
272 int8 sx = __SETS__(x2); | |
273 return ((1 ^ sx) ^ __SETS__(y)) & (sx ^ __SETS__(x2+y)); | |
274 } | |
275 else | |
276 { | |
277 T y2 = y; | |
278 int8 sx = __SETS__(x); | |
279 return ((1 ^ sx) ^ __SETS__(y2)) & (sx ^ __SETS__(x+y2)); | |
280 } | |
281 } | |
282 | |
283 // carry flag of subtraction (x-y) | |
284 template<class T, class U> int8 __CFSUB__(T x, U y) | |
285 { | |
286 int size = sizeof(T) > sizeof(U) ? sizeof(T) : sizeof(U); | |
287 if ( size == 1 ) | |
288 return uint8(x) < uint8(y); | |
289 if ( size == 2 ) | |
290 return uint16(x) < uint16(y); | |
291 if ( size == 4 ) | |
292 return uint32(x) < uint32(y); | |
293 return uint64(x) < uint64(y); | |
294 } | |
295 | |
296 // carry flag of addition (x+y) | |
297 template<class T, class U> int8 __CFADD__(T x, U y) | |
298 { | |
299 int size = sizeof(T) > sizeof(U) ? sizeof(T) : sizeof(U); | |
300 if ( size == 1 ) | |
301 return uint8(x) > uint8(x+y); | |
302 if ( size == 2 ) | |
303 return uint16(x) > uint16(x+y); | |
304 if ( size == 4 ) | |
305 return uint32(x) > uint32(x+y); | |
306 return uint64(x) > uint64(x+y); | |
307 } | |
308 | |
309 | |
310 | |
311 //------------------------------------------------------------------------- | |
312 // Data declarations | |
313 extern int (__cdecl *sprintfex)(char *a1, const char *a2, ...); | |
314 | |
315 extern int dword_4C9890[10]; // weak | |
316 extern int dword_4C9920[16]; // weak | |
317 extern _UNKNOWN unk_4D8548; // weak | |
318 extern char byte_4D864C; // weak | |
319 extern int dword_4D86CC; // weak | |
320 extern int dword_4D86D8; // weak | |
321 extern int dword_4D86F0; // weak | |
322 extern int dword_4DAFCC; // weak | |
323 extern int (__stdcall *off_4DAFDC)(char); // weak | |
324 extern char asc_4DB724[]; // idb | |
325 extern int dword_4DBD94; // weak | |
326 extern int dword_4DF380[]; // weak | |
327 extern int dword_4DF390; // weak | |
328 extern char Str2[]; // idb | |
329 extern int dword_4DF3A4; // weak | |
330 extern char byte_4E185C; // weak | |
331 extern char am_byte_4E185D; // weak | |
332 extern char byte_4E185E; // weak | |
333 extern int amuint_4E1860; // weak | |
334 extern int amuint_4E1864; // weak | |
335 extern int amuint_4E1868; // weak | |
336 extern int amuint_4E186C; // weak | |
337 extern int amuint_4E1870; // weak | |
338 extern int dword_4E1874; // weak | |
339 extern int dword_4E1878; // weak | |
340 extern int dword_4E187C; // weak | |
341 extern int dword_4E1880; // weak | |
342 extern int dword_4E1884; // weak | |
343 extern int dword_4E1888; // weak | |
344 extern char pArcomagePlayer2Name[8]; | |
345 extern char pArcomagePlayer1Name[8]; | |
346 extern char pDeckMaster[12]; | |
347 extern char aIxf[4]; // idb | |
348 extern _UNKNOWN unk_4E19FC; // weak | |
349 extern char pAreYouSureWishToLeave[32]; | |
350 extern char asc_4E1A28[4]; // idb | |
351 extern char aUsxfs[13]; | |
352 extern char aLayout_pcx[11]; // weak | |
353 extern char aSprites_pcx[12]; // weak | |
354 extern char aProblemInBlit_[]; // idb | |
355 extern char aEWorkMsdevMm7M[]; // idb | |
356 extern char aProblemInBli_0[]; // idb | |
357 extern char aD[]; // idb | |
358 extern char asc_4E1AB0[]; // idb | |
359 extern char aWb_0[]; // idb | |
360 extern char a24bitPcxOnly[]; // idb | |
361 extern char Mode[]; // idb | |
362 extern char a16bitPcx[]; // idb | |
363 extern char aUnableToLoadS[]; // idb | |
364 extern char aBitmaps[]; // idb | |
365 extern char aIcons[]; // idb | |
366 extern char aPending[]; // idb | |
367 extern char aCanTFindS[]; // idb | |
368 extern char pDayMoonPhase[28]; | |
369 extern char *spellbook_texture_filename_suffices[8]; // weak | |
370 extern __int16 word_4E1D3A[]; // weak | |
371 extern __int16 pTownPortalBook_xs[6]; | |
372 extern __int16 pTownPortalBook_ys[6]; | |
373 extern __int16 pTownPortalBook_ws[6]; | |
374 extern __int16 pTownPortalBook_hs[6]; | |
375 extern int dword_4E20D0[]; // idb | |
376 extern char byte_4E2430[]; // weak | |
377 extern char byte_4E2431[]; // weak | |
378 extern unsigned int pLloydsBeaconsPreviewXs[5]; | |
379 extern int pLloydsBeaconsPreviewYs[5]; | |
380 extern unsigned int pLloydsBeacons_SomeXs[5]; | |
381 extern int pLloydsBeacons_SomeYs[]; // idb | |
382 extern char aSbwb00[7]; // weak | |
383 extern char aW[2]; // idb | |
384 extern char aA[2]; // idb | |
385 extern char aSD[]; // idb | |
386 extern char aSS03d03dS000S0[]; // idb | |
387 extern char aLuS[]; // idb | |
388 extern char aS_1[]; // idb | |
389 extern char aSbSc02d[]; // idb | |
390 extern char aSbSs02d[]; // idb | |
391 extern char aTabDb[]; // idb | |
392 extern char aTabDa[]; // idb | |
393 extern char aIbM6D[]; // idb | |
394 extern char aIbM6U[]; // idb | |
395 extern char aIbM5D[]; // idb | |
396 extern char aIbM5U[]; // idb | |
397 extern char aPagemask[]; // idb | |
398 extern char aBook[]; // idb | |
399 extern char aSpell_fnt[]; // idb | |
400 extern char aAutonote_fnt[]; // idb | |
401 extern char aBook2_fnt[]; // idb | |
402 extern char pFontFile[]; // idb | |
403 extern char aFontpal[]; // idb | |
404 extern char aMapbordr[]; // idb | |
405 extern char aLloydDD_pcx[]; // idb | |
406 extern char aDataLloydDD_pc[]; // idb | |
407 extern char aLb_bordr[]; // idb | |
408 extern char aTphell[]; // idb | |
409 extern char aTpheaven[]; // idb | |
410 extern char aTpisland[]; // idb | |
411 extern char aTpwarlock[]; // idb | |
412 extern char aTpelf[]; // idb | |
413 extern char aTpharmndy[]; // idb | |
414 extern char aTownport[]; // idb | |
415 extern char aSbquiknot[]; // idb | |
416 extern char aTabAn8a[]; // idb | |
417 extern char aTabAn8b[]; // idb | |
418 extern char aTabAn4a[]; // idb | |
419 extern char aTabAn4b[]; // idb | |
420 extern char aTabAn5a[]; // idb | |
421 extern char aTabAn5b[]; // idb | |
422 extern char aTabAn3a[]; // idb | |
423 extern char aTabAn3b[]; // idb | |
424 extern char aTabAn2a[]; // idb | |
425 extern char aTabAn2b[]; // idb | |
426 extern char aTabAn1a[]; // idb | |
427 extern char aTabAn1b[]; // idb | |
428 extern char aDivbar[]; // idb | |
429 extern char aSbautnot[]; // idb | |
430 extern char aTabwoff[]; // idb | |
431 extern char aTabwon[]; // idb | |
432 extern char aTabeoff[]; // idb | |
433 extern char aTabeon[]; // idb | |
434 extern char aTabsoff[]; // idb | |
435 extern char aTabson[]; // idb | |
436 extern char aTabnoff[]; // idb | |
437 extern char aTabnon[]; // idb | |
438 extern char aZootOff[]; // idb | |
439 extern char aZoomOff[]; // idb | |
440 extern char aZootOn[]; // idb | |
441 extern char aZoomOn[]; // idb | |
442 extern char aSbmap[]; // idb | |
443 extern char aMoon_ful[]; // idb | |
444 extern char aMoon_2[]; // idb | |
445 extern char aMoon_4[]; // idb | |
446 extern char aMoon_new[]; // idb | |
447 extern char aSbdateTime[]; // idb | |
448 extern char aTabAn7a[]; // idb | |
449 extern char aTabAn6a[]; // idb | |
450 extern char aTabAn7b[]; // idb | |
451 extern char aTabAn6b[]; // idb | |
452 extern char aSbplayrnot[]; // idb | |
453 extern char aPending_0[]; // idb | |
454 extern char aUnknown[8]; // weak | |
455 extern char aS100110S[]; // idb | |
456 extern char aS100110D[]; // idb | |
457 extern char aS100110DS[]; // idb | |
458 extern char aS100110D02dSS[]; // idb | |
459 extern int uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions; // weak | |
460 extern char byte_4E28FC; // weak | |
461 extern unsigned int uGammaPos; | |
462 extern int dword_4E2910[]; // weak | |
463 extern __int16 word_4E2930[4]; | |
464 extern __int16 word_4E2938[4]; | |
465 extern void *off_4E2A12; // weak | |
466 extern int dword_4E2A18[5]; | |
467 extern int dword_4E2A2C[9]; | |
468 extern int dword_4E2A50[12]; | |
469 extern int _4E2A80_skills[9]; | |
470 extern unsigned __int8 pAwardsTextColors[20]; | |
471 extern unsigned int pHealthBarPos[4]; | |
472 extern unsigned int pManaBarPos[4]; | |
473 extern char _4E2AD8_ui_colors[72]; | |
474 extern char _4E2B21_buff_spell_tooltip_colors[80]; | |
475 extern char byte_4E2B70[]; // weak | |
476 extern char byte_4E2BC8; // weak | |
477 extern int pChestSmthn1ByType[8]; | |
478 extern int pChestSmthn2ByType[8]; | |
479 extern int pChestWidthsByType[8]; | |
480 extern int pChestHeightsByType[8]; | |
481 extern char aSS[]; // idb | |
482 extern char ascii_4E2C54[6]; | |
483 extern char ascii_4E2C5C[7]; | |
484 extern char ascii_4E2C68[8]; | |
485 extern char ascii_4E2C70[9]; | |
486 extern char ascii_4E2C7C[8]; | |
487 extern char ascii_4E2C84[11]; | |
488 extern char ascii_4E2C90[12]; | |
489 extern char ascii_4E2C9C[8]; | |
490 extern char ascii_4E2CA4[7]; | |
491 extern char ascii_4E2CB0[12]; | |
492 extern char ascii_4E2CBC[12]; | |
493 extern char ascii_4E2CC8[12]; | |
494 extern char ascii_4E2CD4[6]; | |
495 extern char ascii_4E2CDC[11]; | |
496 extern char ascii_4E2CE8[8]; | |
497 extern char ascii_4E2CF0[12]; | |
498 extern char ascii_4E2CFC[6]; | |
499 extern char ascii_4E2D04[8]; | |
500 extern char ascii_4E2D0C[8]; | |
501 extern char ascii_4E2D14[6]; | |
502 extern char ascii_4E2D1C[12]; | |
503 extern char ascii_4E2D28[8]; | |
504 extern char ascii_4E2D30[7]; | |
505 extern char ascii_4E2D38[5]; | |
506 extern char ascii_4E2D40[8]; | |
507 extern char ascii_4E2D48[6]; | |
508 extern char ascii_4E2D50[12]; | |
509 extern char ascii_4E2D5C[7]; | |
510 extern char aMakingItemNumb[]; // idb | |
511 extern char aNpc03d[]; // idb | |
512 extern char format_4E2D80[16]; | |
513 extern char format_4E2D90[8]; | |
514 extern char aS03d03dS000_0[]; // idb | |
515 extern char aS03d03dS000[]; // idb | |
516 extern char format_4E2DC8[8]; | |
517 extern char aS[]; // idb | |
518 extern char aLuSLuS[]; // idb | |
519 extern char byte_4E2DE8; // idb | |
520 extern char asc_4E2DFC[3]; // idb | |
521 extern char format_4E2E00[2]; // idb | |
522 extern char format_4E2E10[28]; // weak | |
523 extern char aS100S_0[]; // idb | |
524 extern char aS100S[]; // idb | |
525 extern char aS100D[]; // idb | |
526 extern char aS180[6]; // idb | |
527 extern char format_4E2E68[28]; // weak | |
528 extern char aS_6[2]; // idb | |
529 extern char aSS_0[]; // idb | |
530 extern char aS_5[4]; // idb | |
531 extern _UNKNOWN unk_4E2EB8; // weak | |
532 extern char aS_4[2]; // idb | |
533 extern char aS_0[2]; // idb | |
534 extern char byte_4E2F14; // idb | |
535 extern char aFr_stats[]; // idb | |
536 extern char aS1772d[]; // idb | |
537 extern char aS_10[3]; // idb | |
538 extern char aS177S[]; // idb | |
539 extern char aS4002d[]; // idb | |
540 extern char aS_9[3]; // idb | |
541 extern char aS400S[]; // idb | |
542 extern char aS_8[38]; | |
543 extern char aFr_skill[]; // idb | |
544 extern char byte_4E2FD4[7]; | |
545 extern char aS_11[3]; // idb | |
546 extern char aFr_award[]; // idb | |
547 extern char aSptext01[]; // idb | |
548 extern char aSp28a[6]; // weak | |
549 extern char aSp30a[6]; // weak | |
550 extern char aSp91a[6]; // weak | |
551 extern char aFr_strip[]; // idb | |
552 extern char a261SD[]; // idb | |
553 extern char aS_12[4]; // idb | |
554 extern char aD_2[4]; | |
555 extern char aLu[4]; | |
556 extern char aQuikref[]; // idb | |
557 extern char aIbCd1D[]; // idb | |
558 extern char aIbCd2D[]; // idb | |
559 extern char aIbCd4D[]; // idb | |
560 extern char aIbCd3D[]; // idb | |
561 extern char a028Lu[]; // idb | |
562 extern char a087Lu[]; // idb | |
563 extern char aComic_fnt[]; // idb | |
564 extern char aSmallnum_fnt[]; // idb | |
565 extern char aCreate_fnt[]; // idb | |
566 extern char aLucida_fnt[]; // idb | |
567 extern char aArrus_fnt[]; // idb | |
568 extern char aIbTd5A[]; // idb | |
569 extern char aIbTd4A[]; // idb | |
570 extern char aIbTd3A[]; // idb | |
571 extern char aIbTd2A[]; // idb | |
572 extern char aIbTd1A[]; // idb | |
573 extern char aButtmake2[]; // idb | |
574 extern char aButtmake[]; // idb | |
575 extern char aButtyes2[]; // idb | |
576 extern char aX_ok_u[]; // idb | |
577 extern char aButtesc2[]; // idb | |
578 extern char aX_x_u[]; // idb | |
579 extern char aIbground[]; // idb | |
580 extern char aLeather[]; // idb | |
581 extern char aMhp_yel[]; // idb | |
582 extern char aMhp_red[]; // idb | |
583 extern char aMhp_grn[]; // idb | |
584 extern char aMhp_capr[]; // idb | |
585 extern char aMhp_capl[]; // idb | |
586 extern char aMhp_bg[]; // idb | |
587 extern char aIbStatr[]; // idb | |
588 extern char aIbStaty[]; // idb | |
589 extern char aIbStatg[]; // idb | |
590 extern char aIbStatb[]; // idb | |
591 extern char aMapdir7[]; // idb | |
592 extern char aMapdir6[]; // idb | |
593 extern char aMapdir5[]; // idb | |
594 extern char aMapdir4[]; // idb | |
595 extern char aMapdir3[]; // idb | |
596 extern char aMapdir2[]; // idb | |
597 extern char aMapdir1[]; // idb | |
598 extern char aMapdir8[]; // idb | |
599 extern char aTorcha[]; // idb | |
600 extern char aTorchb[]; // idb | |
601 extern char aTorchc[]; // idb | |
602 extern char aWizeyea[]; // idb | |
603 extern char aWizeyeb[]; // idb | |
604 extern char aWizeyec[]; // idb | |
605 extern char aTest[]; // idb | |
606 extern char aMicon2[]; // idb | |
607 extern char aButton[]; // idb | |
608 extern char aDS[]; // idb | |
609 extern char a020[]; // idb | |
610 extern char aS_14[4]; // idb | |
611 extern char aS_13[5]; // idb | |
612 extern char string_4E3294[8]; | |
613 extern char aDMn[]; // idb | |
614 extern char aDHr[]; // idb | |
615 extern char aDDy[]; // idb | |
616 extern char aDMo[]; // idb | |
617 extern char aDYr[]; // idb | |
618 extern char aDuration[]; // idb | |
619 extern char aSLu[]; // idb | |
620 extern char aSSD[]; // idb | |
621 extern char aSD_1[]; // idb | |
622 extern char aD_0[]; // idb | |
623 extern char aSDSDdD[]; // idb | |
624 extern char aS_21[2]; // idb | |
625 extern char byte_4E3318; // idb | |
626 extern char aS_20[2]; // idb | |
627 extern char aS_19[2]; // idb | |
628 extern char aS_18[2]; // idb | |
629 extern char aS_17[2]; // idb | |
630 extern char aS_16[2]; // idb | |
631 extern char aS_15[2]; // idb | |
632 extern char aTerra03d[]; // idb | |
633 extern char aRestexit[]; // idb | |
634 extern char aRestb4[]; // idb | |
635 extern char aRestb3[]; // idb | |
636 extern char aRestb2[]; // idb | |
637 extern char aRestb1[]; // idb | |
638 extern char aRestmain[]; // idb | |
639 extern char aD29_blv[]; // idb | |
640 extern char aS190D[]; // idb | |
641 extern char aD02dS[]; // idb | |
642 extern char a408D[]; // idb | |
643 extern char aHglas03d[]; // idb | |
644 extern char aChest02d[]; // idb | |
645 extern char aMicon1[]; // idb | |
646 extern char aEndcapB[]; // idb | |
647 extern char aEdge_topB[]; // idb | |
648 extern char aEdge_rtB[]; // idb | |
649 extern char aEdge_lfB[]; // idb | |
650 extern char aEdge_btmB[]; // idb | |
651 extern char aCornr_urB[]; // idb | |
652 extern char aCornr_ulB[]; // idb | |
653 extern char aCornr_lrB[]; // idb | |
654 extern char aCornr_llB[]; // idb | |
655 extern char aFr_invenB[]; // idb | |
656 extern char aEvtnpcB[]; // idb | |
657 extern char aIbBcuB[]; // idb | |
658 extern char aIsg04B[]; // idb | |
659 extern char aIsg03B[]; // idb | |
660 extern char aIsg02B[]; // idb | |
661 extern char aIsg01B[]; // idb | |
662 extern char aIbM4dB[]; // idb | |
663 extern char aIbM3dB[]; // idb | |
664 extern char aIbM2dB[]; // idb | |
665 extern char aIbM1dB[]; // idb | |
666 extern char aIbSelecB[]; // idb | |
667 extern char aIbAutinB[]; // idb | |
668 extern char aIbAutoutB[]; // idb | |
669 extern char aIbNpcrdB[]; // idb | |
670 extern char aIbNpcldB[]; // idb | |
671 extern char aIbInitrB[]; // idb | |
672 extern char aIbInityB[]; // idb | |
673 extern char aIbInitgB[]; // idb | |
674 extern char aIbCompB[]; // idb | |
675 extern char aIbAutmaskB[]; // idb | |
676 extern char aIbMbB[]; // idb | |
677 extern char aIbFootB_pcx[]; // idb | |
678 extern char aIbLB_pcx[]; // idb | |
679 extern char aIbTB_pcx[]; // idb | |
680 extern char aIbBB_pcx[]; // idb | |
681 extern char aIbRB_pcx[]; // idb | |
682 extern char aIbSelecA_0[]; // idb | |
683 extern char aIbNpcrdA_0[]; // idb | |
684 extern char aIbNpcldA_0[]; // idb | |
685 extern char aIbCompA_0[]; // idb | |
686 extern char aIbMbA_0[]; // idb | |
687 extern char aIbLA_pcx_0[]; // idb | |
688 extern char aIbTA_pcx_0[]; // idb | |
689 extern char aIbBA_pcx_0[]; // idb | |
690 extern char aIbRA_pcx_0[]; // idb | |
691 extern char aEndcap[]; // idb | |
692 extern char aEdge_top[]; // idb | |
693 extern char aEdge_rt[]; // idb | |
694 extern char aEdge_lf[]; // idb | |
695 extern char aEdge_btm[]; // idb | |
696 extern char aCornr_ur[]; // idb | |
697 extern char aCornr_ul[]; // idb | |
698 extern char aCornr_lr[]; // idb | |
699 extern char aCornr_ll[]; // idb | |
700 extern char aEvtnpc[]; // idb | |
701 extern char aIsg04A[]; // idb | |
702 extern char aIsg03A[]; // idb | |
703 extern char aIsg02A[]; // idb | |
704 extern char aIsg01A[]; // idb | |
705 extern char aIbBcuA[]; // idb | |
706 extern char aIbAutinA[]; // idb | |
707 extern char aIbAutoutA[]; // idb | |
708 extern char aIbM4dA[]; // idb | |
709 extern char aIbM3dA[]; // idb | |
710 extern char aIbM2dA[]; // idb | |
711 extern char aIbM1dA[]; // idb | |
712 extern char aIbSelecA[]; // idb | |
713 extern char aIbNpcrdA[]; // idb | |
714 extern char aIbNpcldA[]; // idb | |
715 extern char aIbInitrA[]; // idb | |
716 extern char aIbInityA[]; // idb | |
717 extern char aIbInitgA[]; // idb | |
718 extern char aIbCompA[]; // idb | |
719 extern char aIbAutmaskA[]; // idb | |
720 extern char aIbMbA[]; // idb | |
721 extern char aIbFootA_pcx[]; // idb | |
722 extern char aIbLA_pcx[11]; // weak | |
723 extern char aIbTA_pcx[11]; // weak | |
724 extern char aIbBA_pcx[11]; // weak | |
725 extern char aIbRA_pcx[11]; // weak | |
726 extern char aEndcapC[]; // idb | |
727 extern char aEdge_topC[]; // idb | |
728 extern char aEdge_rtC[]; // idb | |
729 extern char aEdge_lfC[]; // idb | |
730 extern char aEdge_btmC[]; // idb | |
731 extern char aCornr_urC[]; // idb | |
732 extern char aCornr_ulC[]; // idb | |
733 extern char aCornr_lrC[]; // idb | |
734 extern char aCornr_llC[]; // idb | |
735 extern char aParchment[]; // idb | |
736 extern char pContainer[]; // idb | |
737 extern char aIbBC_pcx_0[]; // idb | |
738 extern char aFr_inven[]; // idb | |
739 extern char aEvtnpcC[]; // idb | |
740 extern char aIsg04C[]; // idb | |
741 extern char aIsg03C[]; // idb | |
742 extern char aIsg02C[]; // idb | |
743 extern char aIsg01C[]; // idb | |
744 extern char aIbBcuC[]; // idb | |
745 extern char aIbM4dC[]; // idb | |
746 extern char aIbM3dC[]; // idb | |
747 extern char aIbM2dC[]; // idb | |
748 extern char aIbM1dC[]; // idb | |
749 extern char aIbSelecC[]; // idb | |
750 extern char aIbAutinC[]; // idb | |
751 extern char aIbAutoutC[]; // idb | |
752 extern char aIbNpcrdC[]; // idb | |
753 extern char aIbNpcldC[]; // idb | |
754 extern char aIbInitrC[]; // idb | |
755 extern char aIbInityC[]; // idb | |
756 extern char aIbInitgC[]; // idb | |
757 extern char aIbCompC[]; // idb | |
758 extern char aIbAutmaskC[]; // idb | |
759 extern char aIbMbC[]; // idb | |
760 extern char aIbFootC_pcx[]; // idb | |
761 extern char aIbLC_pcx[]; // idb | |
762 extern char aIbTC_pcx[]; // idb | |
763 extern char aIbBC_pcx[11]; // weak | |
764 extern char aIbRC_pcx[]; // idb | |
765 extern char a10i10iS[]; // idb | |
766 extern char aSizeIII[]; // idb | |
767 extern char aDwavailvirtual[]; // idb | |
768 extern char aDwtotalvirtual[]; // idb | |
769 extern char aDwavailpagefil[]; // idb | |
770 extern char aDwtotalpagefil[]; // idb | |
771 extern char aDwavailphysD[]; // idb | |
772 extern char aDwtotalphysD[]; // idb | |
773 extern char aDwmemoryloadD[]; // idb | |
774 extern char aDwlengthD[]; // idb | |
775 extern char Format[]; // idb | |
776 extern char aMem03i_txt[]; // idb | |
777 extern char aMemory[]; // idb | |
778 extern char aIdSSizeI[16]; // idb | |
779 extern __int16 word_4E3C66[]; // idb | |
780 extern char aSpell96[]; // idb | |
781 extern char aNothing[]; // idb | |
782 extern char aS_22[5]; // weak | |
783 extern char aDGold[]; // idb | |
784 extern char aSAndDGold[]; // idb | |
785 extern char aD05_blv[]; // idb | |
786 extern char aSpell11[]; // idb | |
787 extern char aAframe1[]; // idb | |
788 extern char aTurnstart[]; // idb | |
789 extern char aTurnhour[]; // idb | |
790 extern char aTurnstop[]; // idb | |
791 extern char aTurn4[]; // idb | |
792 extern char aTurn3[]; // idb | |
793 extern char aTurn2[]; // idb | |
794 extern char aTurn1[]; // idb | |
795 extern char aTurn0[]; // idb | |
796 extern int dword_4E455C; // weak | |
797 extern int dword_4E4560[6]; | |
798 extern int dword_4E4578[6]; | |
799 extern int dword_4E4590[6]; | |
800 extern int dword_4E45A8[6]; | |
801 extern char aDDSDDS[]; // idb | |
802 extern char asc_4E45DC[]; // idb | |
803 extern char aD02dSSDSD[]; // idb | |
804 extern char aButtexi1[]; // idb | |
805 extern char aCanTJumpToThat[]; // idb | |
806 extern char aNoMapFoundForS[]; // idb | |
807 extern char a2[]; // idb | |
808 extern char aSSS[]; // idb | |
809 extern char aNotInMapStats[17]; // weak | |
810 extern char aD47_blv[]; // idb | |
811 extern char aOut15_odm[]; // idb | |
812 extern char Delim[]; // idb | |
813 extern char aGamma_pcx[]; | |
814 extern char aQuit1[]; // idb | |
815 extern char aControls1[]; // idb | |
816 extern char aSave1[]; // idb | |
817 extern char aLoad1[]; // idb | |
818 extern char aNew1[]; // idb | |
819 extern char aOptions[]; // idb | |
820 extern char aGammapos[9]; // weak | |
821 extern char aBloodsplats[]; // idb | |
822 extern char aTinting[]; // idb | |
823 extern char aColoredLights[]; // idb | |
824 extern char aTurndelta[]; // idb | |
825 extern char aFliponexit[]; // idb | |
826 extern char pKey[]; // idb | |
827 extern char aGraphicsmode[]; // idb | |
828 extern char aShowdamage[]; // idb | |
829 extern char aWalksound[]; // idb | |
830 extern char aCharvoices[]; // idb | |
831 extern char aMusicflag[]; // idb | |
832 extern char aSoundflag[]; // idb | |
833 extern char aOpvdgTn[]; // idb | |
834 extern char aOpvdgCl[]; // idb | |
835 extern char aOpvdgBs[]; // idb | |
836 extern char aOpvdhTn[]; // idb | |
837 extern char aOpvdhCl[]; // idb | |
838 extern char aOpvdhBs[]; // idb | |
839 extern char aOptvid[]; // idb | |
840 extern char aOptkb_2[]; // idb | |
841 extern char aOptkb_1[]; // idb | |
842 extern char aResume1[]; // idb | |
843 extern char aOptkb_h[]; // idb | |
844 extern char aOptkb[]; // idb | |
845 extern char aOption01[]; // idb | |
846 extern char aOption02[]; // idb | |
847 extern char aOption03[]; // idb | |
848 extern char aOption04[]; // idb | |
849 extern char aConvol90[]; // idb | |
850 extern char aConvol80[]; // idb | |
851 extern char aConvol70[]; // idb | |
852 extern char aConvol60[]; // idb | |
853 extern char aConvol50[]; // idb | |
854 extern char aConvol40[]; // idb | |
855 extern char aConvol30[]; // idb | |
856 extern char aConvol20[]; // idb | |
857 extern char aConvol10[]; // idb | |
858 extern char aConvol00[]; // idb | |
859 extern char aCon_smoo[]; // idb | |
860 extern char aCon_arrr[]; // idb | |
861 extern char aCon_arrl[]; // idb | |
862 extern char aCon_32x[]; // idb | |
863 extern char aCon_16x[]; // idb | |
864 extern char aControlbg[]; // idb | |
865 extern char aTitle_pcx[10]; // weak | |
866 extern char aEWorkMsdevMm_0[]; // idb | |
867 extern char aDraw_debug_lin[]; // idb | |
868 extern char aGenuineintel[13]; // weak | |
869 extern char asc_4E4938[13]; // weak | |
870 extern int dword_4E4948[]; // weak | |
871 extern int dword_4E494C[]; // weak | |
872 extern int dword_4E49D0[]; // weak | |
873 extern _UNKNOWN dword_4E49D4; // idb | |
874 extern int dword_4E4A18[]; // weak | |
875 extern int dword_4E4A1C[]; // weak | |
876 extern int dword_4E4A40[]; // weak | |
877 extern int dword_4E4A44[]; // weak | |
878 extern char aCentaurhauls[13]; // weak | |
879 extern char aCyrixinstead[13]; // weak | |
880 extern char aAuthenticamd[13]; // weak | |
881 extern float flt_4E4A80[10]; | |
882 extern char aInvalidPlayerI[]; // idb | |
883 extern char aEWorkMsdevMm_1[]; // idb | |
884 extern char aEWorkMsdevMm_2[]; // idb | |
885 extern char aErrorNoKeyboar[25]; // weak | |
886 extern char aInvalidDeviceP[]; // idb | |
887 extern char aInvalidDevic_0[]; // idb | |
888 extern char aEWorkMsdevMm_3[]; // idb | |
889 extern char aErrorNoMouseFo[22]; // weak | |
890 extern int papredoll_4E4C28; // weak | |
891 extern int paperdoll_4E4C2C; // weak | |
892 extern int paperdoll_array_4E4E30[4][17][2]; | |
893 extern int dword_4E5050[8]; | |
894 extern int dword_4E5270[8]; | |
895 extern int dword_4E5490[4][7][2]; | |
896 extern int paredoll_array_4E54B8[3][14]; | |
897 extern int paperdoll_array_4E5570[4][10][2]; | |
898 extern int dword_4E56B0; // weak | |
899 extern int dword_4E56B4; // weak | |
900 extern int dword_4E57F0[4][7][2]; | |
901 extern int dword_4E58D0[]; // weak | |
902 extern int dword_4E58D4[]; // weak | |
903 extern int dword_4E5AD0[]; // weak | |
904 extern int dword_4E5AD4[]; // weak | |
905 extern int dword_4E5AE0[8]; | |
906 extern int pPaperdollLeftHand[8]; | |
907 extern int pPaperdollRightHand[8]; | |
908 extern int pPaperdollLeftEmptyHand[8]; | |
909 extern int dword_4E5C1C[6]; | |
910 extern int dword_4E5C34[6]; | |
911 extern char aItem092v3[]; // idb | |
912 extern char aIbCd5D[]; // idb | |
913 extern char aAr_dn_dn[]; // idb | |
914 extern char aAr_dn_up[]; // idb | |
915 extern char aAr_up_dn[]; // idb | |
916 extern char aAr_up_up[]; // idb | |
917 extern char aItem281pc02d[]; // idb | |
918 extern char aPc02dbrd[]; // idb | |
919 extern char aPc23vDlhu[]; // idb | |
920 extern char aPc23vDlh[]; // idb | |
921 extern char aPc23vDrh[]; // idb | |
922 extern char aPc23vDlau[]; // idb | |
923 extern char aPc23vDlad[]; // idb | |
924 extern char aPc23vDbod[]; // idb | |
925 extern char aBackhand[]; // idb | |
926 extern char aBackdoll[]; // idb | |
927 extern char aMagnifB[]; // idb | |
928 extern char aItem3_3dvDa2[]; // idb | |
929 extern char aItem3_3dvDa1[15]; // weak | |
930 extern char aItem3_3dvD[13]; // weak | |
931 extern char aItem64v1[9]; // weak | |
932 extern char aEffpar01[]; // idb | |
933 extern int pPartySpellbuffsUI_XYs[14][2]; | |
934 extern char byte_4E5DD8[]; // weak | |
935 extern unsigned __int8 pPartySpellbuffsUI_smthns[14]; | |
936 extern char aSpell27[]; // idb | |
937 extern char aSpell21[]; // idb | |
938 extern char aIsn02d[]; // idb | |
939 extern char aBardataB[]; // idb | |
940 extern char aBardata[8]; // weak | |
941 extern char aBardataC[10]; // weak | |
942 extern char aLoadprog[]; // idb | |
943 extern char aLoadingD_pcx[]; // idb | |
944 extern int _4E5E50_transui_x; // idb | |
945 extern int dword_4E5EC8[]; // weak | |
946 extern int _4E5EE0_transui_y; // idb | |
947 extern const char *pHouse_ExitPictures[11]; | |
948 extern char *_4E6BDC_loc_names[11]; | |
949 extern char aOutside[]; // idb | |
950 extern char aMer[]; // idb | |
951 extern char aMir[]; // idb | |
952 extern char aSel[]; // idb | |
953 extern char aEle[]; // idb | |
954 extern char aDar[]; // idb | |
955 extern char aLig[]; // idb | |
956 extern char aBod[]; // idb | |
957 extern char aMin[]; // idb | |
958 extern char aSpi[]; // idb | |
959 extern char aEar[]; // idb | |
960 extern char aWat[]; // idb | |
961 extern char aAir[]; // idb | |
962 extern char aFir[]; // idb | |
963 extern char aBan[]; // idb | |
964 extern char aTav[]; // idb | |
965 extern char aTow[]; // idb | |
966 extern char aTra[]; // idb | |
967 extern char aTem[]; // idb | |
968 extern char aBoa[]; // idb | |
969 extern char aSta[]; // idb | |
970 extern char aAlc[]; // idb | |
971 extern char aMag[]; // idb | |
972 extern char aArm[]; // idb | |
973 extern char aWea[]; // idb | |
974 extern char asc_4E7BD4[2]; // idb | |
975 extern char a2devents_txt[]; // idb | |
976 extern char aFileSSizeLuBuf[]; // idb | |
977 extern char aGlobal_evt[]; // idb | |
978 extern char aMax_event_text[]; // idb | |
979 extern char aS_str[]; // idb | |
980 extern char aS_evt[]; // idb | |
981 extern char aNoMazeInfoForT[36]; // weak | |
982 extern char aC[]; // idb | |
983 extern char aB[3]; // weak | |
984 extern char aEvt02d[]; // idb | |
985 extern char aNoTransitionTe[]; // idb | |
986 extern char aEWorkMsdevMm_4[]; // idb | |
987 extern char asc_4E7CD4[]; // idb | |
988 extern char aSS_1[]; // idb | |
989 extern char aNpcIdExceedsMa[]; // idb | |
990 extern char aNpc03u[]; // idb | |
991 extern char aPcout01[]; // idb | |
992 extern char aArbiterEvil[]; // idb | |
993 extern char aArbiterGood[]; // idb | |
994 extern char a0[]; // idb | |
995 extern char aPartyStart[]; // idb | |
996 extern char aNorthStart[12]; // weak | |
997 extern char aSouthStart[12]; // weak | |
998 extern char aEastStart[11]; // weak | |
999 extern char aWestStart[11]; // weak | |
1000 extern char aUnableToFindDo[]; // idb | |
1001 extern char aNwc_blv[]; // idb | |
1002 extern char aUnableToOpenS[]; // idb | |
1003 extern char aInvalidStringP[]; // idb | |
1004 extern char aEWorkMsdevMm_5[]; // idb | |
1005 extern char aNull[]; // idb | |
1006 extern char aInvalidStrin_0[]; // idb | |
1007 extern char aSI[]; // idb | |
1008 extern char aS7[4]; // weak | |
1009 extern char aS6[]; // idb | |
1010 extern char aS5[4]; // weak | |
1011 extern char aS1[]; // idb | |
1012 extern char aS3[4]; // weak | |
1013 extern char aS0[]; // idb | |
1014 extern char aS2[4]; // weak | |
1015 extern char aS4[4]; // weak | |
1016 extern char aUnableToSaveDs[]; // idb | |
1017 extern char aDataDsft_bin[]; // idb | |
1018 extern char aPFrames[]; // idb | |
1019 extern char aEFrames[]; // idb | |
1020 extern char aSFrames[]; // idb | |
1021 extern char aMirror7[]; // idb | |
1022 extern char aMirror6[]; // idb | |
1023 extern char aMirror5[]; // idb | |
1024 extern char aMirror4[]; // idb | |
1025 extern char aMirror3[]; // idb | |
1026 extern char aMirror2[]; // idb | |
1027 extern char aMirror1[]; // idb | |
1028 extern char aMirror0[]; // idb | |
1029 extern char aLuminous[]; // idb | |
1030 extern char a1[]; // idb | |
1031 extern char aNew[]; // idb | |
1032 extern char pMessag[]; // idb | |
1033 extern char aCspriteframeta[]; // idb | |
1034 extern char aR[]; // idb | |
1035 extern char aNew_0[]; // idb | |
1036 extern char aUnableToSaveDt[]; // idb | |
1037 extern char aDataDtft_bin[]; // idb | |
1038 extern char aTxtFrames[]; // idb | |
1039 extern char aCtexturefram_1[]; // idb | |
1040 extern char aCtexturefram_0[]; // idb | |
1041 extern char aCtextureframet[]; // idb | |
1042 extern int bWinNT4_0; // weak | |
1043 extern char aEWorkMsdevMm_6[]; // idb | |
1044 extern char aTheVisObjectPo[]; // idb | |
1045 extern char aSpriteOutlineC[]; // idb | |
1046 extern char aUndefinedCobje[]; // idb | |
1047 extern char aEWorkMsdevMm_7[]; // idb | |
1048 extern char aGammaControlNo[]; // idb | |
1049 extern __int16 word_4E8152[11]; | |
1050 extern char byte_4E8168[116]; | |
1051 extern char aEWorkMsdevMm7Mm7CodeGenerate_cpp[]; // idb | |
1052 extern char aCanTCreateRandomMonsterSSeeMapstats_txtAndMonsters[]; // idb | |
1053 extern char aSC[]; // idb | |
1054 extern char aSB[5]; // weak | |
1055 extern char aSA[]; // idb | |
1056 extern char aElementalLightA[]; // idb | |
1057 extern char aElementalLightB[18]; // weak | |
1058 extern char aElementalLightC[18]; // weak | |
1059 extern char asc_4E82A4[2]; // weak | |
1060 extern int dword_4E82B4; // weak | |
1061 extern int dword_4E82B8; // weak | |
1062 extern int dword_4E82BC; // weak | |
1063 extern int dword_4E82C0; // weak | |
1064 extern char aD3dTextureName[]; // idb | |
1065 extern char aLogd3d_txt[]; // idb | |
1066 extern char byte_4E8398[]; // weak | |
1067 extern _UNKNOWN unk_4E83B0; // weak | |
1068 extern _UNKNOWN unk_4E8408; // weak | |
1069 extern char aGlobal_txt[]; // idb | |
1070 extern char aMagic[]; // idb | |
1071 extern char aDark_0[]; // idb | |
1072 extern char aLight_1[]; // idb | |
1073 extern char aBody_0[]; // idb | |
1074 extern char aMind_1[]; // idb | |
1075 extern char aSpirit_1[]; // idb | |
1076 extern char aEarth_0[]; // idb | |
1077 extern char aWater_0[]; // idb | |
1078 extern char aFire_1[]; // idb | |
1079 extern char aSpells_txt[]; // idb | |
1080 extern char aParsingError[]; // idb | |
1081 extern char aErrorParsingPo[]; // idb | |
1082 extern char Text[]; // idb | |
1083 extern char Caption[]; // idb | |
1084 extern char asc_4E8530[]; // idb | |
1085 extern char a222[]; // idb | |
1086 extern char asc_4E8538[]; // idb | |
1087 extern char aPotion_txt[]; // idb | |
1088 extern char aErrorParsing_0[]; // idb | |
1089 extern char aPotnotes_txt[]; // idb | |
1090 extern char aHistory_txt[]; // idb | |
1091 extern char aPsychotic[]; // idb | |
1092 extern char aDizzy[]; // idb | |
1093 extern char aDrugged[]; // idb | |
1094 extern char aUnderwater[]; // idb | |
1095 extern char aSewerpipe[]; // idb | |
1096 extern char aParkinglot[]; // idb | |
1097 extern char aPlain[]; // idb | |
1098 extern char aQuarry[]; // idb | |
1099 extern char aMountains[]; // idb | |
1100 extern char aCity[]; // idb | |
1101 extern char aForest[]; // idb | |
1102 extern char aAlley[]; // idb | |
1103 extern char aStonecorridor[]; // idb | |
1104 extern char aHallway[]; // idb | |
1105 extern char aCarpetedhallwa[]; // idb | |
1106 extern char aHangar[]; // idb | |
1107 extern char aArena[]; // idb | |
1108 extern char aCave[]; // idb | |
1109 extern char aConcerthall[]; // idb | |
1110 extern char aAuditorium[]; // idb | |
1111 extern char aStoneroom[]; // idb | |
1112 extern char aLivingroom[]; // idb | |
1113 extern char aBathroom[]; // idb | |
1114 extern char aRoom[]; // idb | |
1115 extern char aPaddedcell[]; // idb | |
1116 extern char aGeneric[]; // idb | |
1117 extern char aMapstats_txt[]; // idb | |
1118 extern char aHostile_txt[]; // idb | |
1119 extern char aEWorkMsdevMm_9[]; // idb | |
1120 extern char aUnknownMonster[]; // idb | |
1121 extern char aHammerhands[]; // idb | |
1122 extern char aPsychic[]; // idb | |
1123 extern char aBlades[]; // idb | |
1124 extern char aMind[]; // idb | |
1125 extern char aHarm[]; // idb | |
1126 extern char aFate[]; // idb | |
1127 extern char aSummon[]; // idb | |
1128 extern char aReanimate[]; // idb | |
1129 extern char aDragon[]; // idb | |
1130 extern char aBless[]; // idb | |
1131 extern char aAcid[]; // idb | |
1132 extern char off_4E876C[]; // idb | |
1133 extern char aMass[]; // idb | |
1134 extern char aRock[]; // idb | |
1135 extern char aFire[]; // idb | |
1136 extern char aIncinerate[]; // idb | |
1137 extern char aFireball[]; // idb | |
1138 extern char aParalyze[]; // idb | |
1139 extern char aShrapmetal[]; // idb | |
1140 extern char aToxic[]; // idb | |
1141 extern char aLight[]; // idb | |
1142 extern char aSparks[]; // idb | |
1143 extern char aPain[]; // idb | |
1144 extern char aHeroism[]; // idb | |
1145 extern char aHaste[]; // idb | |
1146 extern char aStone[]; // idb | |
1147 extern char aImplosion[]; // idb | |
1148 extern char aLightning[]; // idb | |
1149 extern char aMeteor[]; // idb | |
1150 extern char aPower[]; // idb | |
1151 extern char aSpirit[]; // idb | |
1152 extern char aShield[]; // idb | |
1153 extern char aHour[]; // idb | |
1154 extern char aDay[]; // idb | |
1155 extern char aDispel[]; // idb | |
1156 extern char aEner[]; // idb | |
1157 extern char aDark[]; // idb | |
1158 extern char aLight_0[]; // idb | |
1159 extern char aBody[]; // idb | |
1160 extern char aMind_0[]; // idb | |
1161 extern char aSpirit_0[]; // idb | |
1162 extern char aEarth[]; // idb | |
1163 extern char aWater[]; // idb | |
1164 extern char off_4E887C[]; // idb | |
1165 extern char aFire_0[]; // idb | |
1166 extern char aArrowf[]; // idb | |
1167 extern char aArrow[]; // idb | |
1168 extern char aPlacemon_txt[]; // idb | |
1169 extern char aExplode[]; // idb | |
1170 extern char aGround[]; // idb | |
1171 extern char aCanTCreateRa_0[]; // idb | |
1172 extern char asc_4E88E8[]; // idb | |
1173 extern char aSummon_0[]; // idb | |
1174 extern char aShot[]; // idb | |
1175 extern char aG[]; // idb | |
1176 extern char aM[]; // idb | |
1177 extern char aE_0[2]; // weak | |
1178 extern char aDrainsp[]; // idb | |
1179 extern char off_4E8910[]; // idb | |
1180 extern char aSteal[]; // idb | |
1181 extern char aBrkweapon[]; // idb | |
1182 extern char aBrkarmor[]; // idb | |
1183 extern char aBrkitem[]; // idb | |
1184 extern char aErrad[]; // idb | |
1185 extern char aStone_0[]; // idb | |
1186 extern char aDead[]; // idb | |
1187 extern char aUncon[]; // idb | |
1188 extern char aParalyze_0[]; // idb | |
1189 extern char aDisease3[]; // idb | |
1190 extern char aDisease2[]; // idb | |
1191 extern char aDisease1[]; // idb | |
1192 extern char aPoison3[]; // idb | |
1193 extern char aPoison2[]; // idb | |
1194 extern char aPoison1[]; // idb | |
1195 extern char aInsane[]; // idb | |
1196 extern char aDrunk[]; // idb | |
1197 extern char aAfraid[]; // idb | |
1198 extern char aAsleep[]; // idb | |
1199 extern char SubStr[]; // idb | |
1200 extern char aCurse[6]; // weak | |
1201 extern char aN[]; // idb | |
1202 extern char aGem[]; // idb | |
1203 extern char aScroll[]; // idb | |
1204 extern char aWand[]; // idb | |
1205 extern char aAmulet[]; // idb | |
1206 extern char aRing[]; // idb | |
1207 extern char aBoots[]; // idb | |
1208 extern char aGauntlets[]; // idb | |
1209 extern char aCape[]; // idb | |
1210 extern char aBelt[]; // idb | |
1211 extern char aHelm[]; // idb | |
1212 extern char aShield_0[]; // idb | |
1213 extern char aPlate[]; // idb | |
1214 extern char aChain[]; // idb | |
1215 extern char aStaff[]; // idb | |
1216 extern char aClub[]; // idb | |
1217 extern char aMace[]; // idb | |
1218 extern char aBow[]; // idb | |
1219 extern char aSpear[]; // idb | |
1220 extern char aAxe[]; // idb | |
1221 extern char aDagger[]; // idb | |
1222 extern char aSword[]; // idb | |
1223 extern char aMisc[]; // idb | |
1224 extern char aArmor[]; // idb | |
1225 extern char aWeapon[]; // idb | |
1226 extern char aMonsters_txt[]; // idb | |
1227 extern char aNewitemgen[]; // idb | |
1228 extern char aClass_txt[]; // idb | |
1229 extern char aStats_txt[]; // idb | |
1230 extern char aSkilldes_txt[]; // idb | |
1231 extern char aRnditems_txt[]; // idb | |
1232 extern char aSpecial[]; // idb | |
1233 extern char aRelic[]; // idb | |
1234 extern char aArtifact[]; // idb | |
1235 extern char aClub_0[]; // idb | |
1236 extern char aPlate_0[]; // idb | |
1237 extern char aChain_0[]; // idb | |
1238 extern char aLeather_0[]; // idb | |
1239 extern char aBlaster[]; // idb | |
1240 extern char aMace_0[]; // idb | |
1241 extern char aSpear_0[]; // idb | |
1242 extern char aAxe_0[]; // idb | |
1243 extern char aDagger_0[]; // idb | |
1244 extern char aSword_0[]; // idb | |
1245 extern char aStaff_0[]; // idb | |
1246 extern char aGem_0[]; // idb | |
1247 extern char aGold[]; // idb | |
1248 extern char aMscroll[]; // idb | |
1249 extern char aSscroll[]; // idb | |
1250 extern char aBottle[]; // idb | |
1251 extern char aReagent[]; // idb | |
1252 extern char aHerb[]; // idb | |
1253 extern char aWeaponw[]; // idb | |
1254 extern char aAmulet_0[]; // idb | |
1255 extern char aRing_0[]; // idb | |
1256 extern char aBoots_0[]; // idb | |
1257 extern char aGauntlets_0[]; // idb | |
1258 extern char aCloak[]; // idb | |
1259 extern char aBelt_0[]; // idb | |
1260 extern char aHelm_0[]; // idb | |
1261 extern char aShield_1[]; // idb | |
1262 extern char aArmor_0[]; // idb | |
1263 extern char aBow_0[]; // idb | |
1264 extern char aMissile[]; // idb | |
1265 extern char aWeapon1or2[]; // idb | |
1266 extern char aWeapon2[]; // idb | |
1267 extern char aWeapon_0[]; // idb | |
1268 extern char aItems_txt[]; // idb | |
1269 extern char aSpcitems_txt[]; // idb | |
1270 extern char aStditems_txt[]; // idb | |
1271 extern char aUnableToSaveDd[]; // idb | |
1272 extern char aDataDdeclist_b[]; // idb | |
1273 extern char aDecDescrip[]; // idb | |
1274 extern char aDusk[]; // idb | |
1275 extern char aDawn[]; // idb | |
1276 extern char aEmitfire[]; // idb | |
1277 extern char aLoopslow[]; // idb | |
1278 extern char aMarker[]; // idb | |
1279 extern char aFf[]; // idb | |
1280 extern char aFm[3]; // idb | |
1281 extern char aFs[3]; // idb | |
1282 extern char aInvisible[]; // idb | |
1283 extern char off_4E8CB8[]; // idb | |
1284 extern char aDecorationde_0[]; // idb | |
1285 extern char aDecorationdesc[]; // idb | |
1286 extern char aUnableToSaveDc[]; // idb | |
1287 extern char aDataDchest_bin[]; // idb | |
1288 extern char aChestDescrip[]; // idb | |
1289 extern char aChestdescrip_0[]; // idb | |
1290 extern char aChestdescripti[]; // idb | |
1291 extern char aUnableToSave_0[]; // idb | |
1292 extern char aDataDoverlay_b[]; // idb | |
1293 extern char aOvlDes_[]; // idb | |
1294 extern char aTransparent[]; // idb | |
1295 extern char aCenter[7]; // weak | |
1296 extern char aOverlaydescrip[]; // idb | |
1297 extern char aObjectdescript[]; // idb | |
1298 extern char aUnableToSaveDo[]; // idb | |
1299 extern char aDataDobjlist_b[]; // idb | |
1300 extern char aObjDescrip[]; // idb | |
1301 extern char aLines[]; // idb | |
1302 extern char aBounce[]; // idb | |
1303 extern char aFlagonintercep[]; // idb | |
1304 extern char aNogravity[]; // idb | |
1305 extern char aNopickup[]; // idb | |
1306 extern char aFtlifetime[]; // idb | |
1307 extern char aLifetime[]; // idb | |
1308 extern char aNodraw[]; // idb | |
1309 extern char aObjectdescri_0[]; // idb | |
1310 extern char aBits[]; // idb | |
1311 extern char aUnableToSaveDm[]; // idb | |
1312 extern char aDataDmonlist_b[]; // idb | |
1313 extern char aMonRace[]; // idb | |
1314 extern char aMonsterracel_0[]; // idb | |
1315 extern char aMonsterracelis[]; // idb | |
1316 extern char a__10[]; // idb | |
1317 extern char aKey_stepright[]; // idb | |
1318 extern char aKey_stepleft[]; // idb | |
1319 extern char aKey_alwaysrun[]; // idb | |
1320 extern char aKey_land[]; // idb | |
1321 extern char aKey_flydown[]; // idb | |
1322 extern char aKey_flyup[]; // idb | |
1323 extern char aKey_zoomout[]; // idb | |
1324 extern char aKey_zoomin[]; // idb | |
1325 extern char aKey_centerview[]; // idb | |
1326 extern char aKey_lookdown[]; // idb | |
1327 extern char aKey_lookup[]; // idb | |
1328 extern char aKey_mapbook[]; // idb | |
1329 extern char aKey_autonotes[]; // idb | |
1330 extern char aKey_timecal[]; // idb | |
1331 extern char aKey_rest[]; // idb | |
1332 extern char aKey_quickref[]; // idb | |
1333 extern char aKey_quest[]; // idb | |
1334 extern char aKey_charcycle[]; // idb | |
1335 extern char aKey_pass[]; // idb | |
1336 extern char aKey_cast[]; // idb | |
1337 extern char aKey_eventtrigg[]; // idb | |
1338 extern char aKey_combat[]; // idb | |
1339 extern char aKey_jump[]; // idb | |
1340 extern char aKey_yell[]; // idb | |
1341 extern char aKey_castready[]; // idb | |
1342 extern char aKey_attack[]; // idb | |
1343 extern char aKey_right[]; // idb | |
1344 extern char aKey_left[]; // idb | |
1345 extern char aKey_backward[]; // idb | |
1346 extern char pKeyName[]; // idb | |
1347 extern char aDefault[]; // idb | |
1348 extern char aControl[]; // idb | |
1349 extern char aBackspace[]; // idb | |
1350 extern char aBackslash[]; // idb | |
1351 extern char aSquote[]; // idb | |
1352 extern char aSlash[]; // idb | |
1353 extern char aPeriod[]; // idb | |
1354 extern char aSemicolon[]; // idb | |
1355 extern char aDecimal[]; // idb | |
1356 extern char aComma[]; // idb | |
1357 extern char aInsert[]; // idb | |
1358 extern char aHome[]; // idb | |
1359 extern char aDelete[]; // idb | |
1360 extern char aEnd[]; // idb | |
1361 extern char aAdd[]; // idb | |
1362 extern char aSubtract[]; // idb | |
1363 extern char aTab[]; // idb | |
1364 extern char aPage_up[]; // idb | |
1365 extern char aPage_down[]; // idb | |
1366 extern char aSpace[]; // idb | |
1367 extern char aReturn[]; // idb | |
1368 extern char aDown[]; // idb | |
1369 extern char aUp[]; // idb | |
1370 extern char asc_4E925C[]; // idb | |
1371 extern char aCouldNotInitia[49]; // weak | |
1372 extern char aInvalidDi_keyb[]; // idb | |
1373 extern char aEWorkMsdevM_10[45]; // weak | |
1374 extern char aInvalidDi_ke_0[]; // idb | |
1375 extern char aInvalidDi_ke_1[]; // idb | |
1376 extern char aUknownKeyDetec[]; // idb | |
1377 extern char aEffpar03[]; // idb | |
1378 extern char aErrorFailedToB[]; // idb | |
1379 extern char aErrorFailedToG[]; // idb | |
1380 extern char aEWorkMsdevM_11[]; // idb | |
1381 extern char aLightpolyBuild[]; // idb | |
1382 extern char aUndefinedClipF[30]; // weak | |
1383 extern char aInvalidLightTy[]; // idb | |
1384 extern char aInvalidLight_0[]; // idb | |
1385 extern char aUknownStripTyp[]; // idb | |
1386 extern char aInvalidLightma[]; // idb | |
1387 extern char byte_4E94D0; // weak | |
1388 extern char byte_4E94D2; // weak | |
1389 extern char byte_4E94D3; // weak | |
1390 extern unsigned int saveload_dlg_xs[2]; | |
1391 extern unsigned int saveload_dlg_ys[2]; | |
1392 extern unsigned int saveload_dlg_zs[2]; | |
1393 extern unsigned int saveload_dlg_ws[2]; | |
1394 extern char aEWorkMsdevM_12[]; // idb | |
1395 extern char a___0[]; // idb | |
1396 extern char aSave03d_mm7[]; // idb | |
1397 extern char Name[]; // idb | |
1398 extern char aAr_dn_dn_0[]; // idb | |
1399 extern char aAr_up_dn_0[]; // idb | |
1400 extern char aLs_saved[]; // idb | |
1401 extern char aLs_loadd[]; // idb | |
1402 extern char aX_d[]; // idb | |
1403 extern char aImage_pcx[]; // idb | |
1404 extern char aHeader_bin[]; // idb | |
1405 extern char aSavesS[]; // idb | |
1406 extern char aX_u[]; // idb | |
1407 extern char aLs_saveu[]; // idb | |
1408 extern char aLs_loadu[]; // idb | |
1409 extern char aSave_up[]; // idb | |
1410 extern char aLoad_up[]; // idb | |
1411 extern char aLoadsave[]; // idb | |
1412 extern char a1_mm7[6]; // weak | |
1413 extern char aUnableToFindS[]; // idb | |
1414 extern char aLevelsS[]; // idb | |
1415 extern char aNpcgroup_bin[]; // idb | |
1416 extern char aNpcdata_bin[]; // idb | |
1417 extern char aOverlay_bin[]; // idb | |
1418 extern char aClock_bin[]; // idb | |
1419 extern char aParty_bin[]; // idb | |
1420 extern char ExistingFileName[]; // idb | |
1421 extern char NewFileName[]; // idb | |
1422 extern char aSS_2[]; // idb | |
1423 extern char aSavesSave03d_m[]; // idb | |
1424 extern char aSD02dSDSD[]; // idb | |
1425 extern char aLevellod[]; // idb | |
1426 extern char aLevelsSS[]; // idb | |
1427 extern char a_lod[5]; // weak | |
1428 extern char aDataGames_lod[]; // idb | |
1429 extern char Default[]; // idb | |
1430 extern char aCurrent[]; // idb | |
1431 extern char aNewmapsForMmvi[]; // idb | |
1432 extern char aMmvii[]; // idb | |
1433 extern char aOutOfMemoryLoa[]; // idb | |
1434 extern char aAttemptToOpenN[]; // idb | |
1435 extern char aFileSIsNotABlv[]; // idb | |
1436 extern char aD23_blv[]; // idb | |
1437 extern char aEventTrigger[]; // idb | |
1438 extern char aLodapp_tmp[]; // idb | |
1439 extern char aWb[]; // idb | |
1440 extern char aLod_tmp[]; // idb | |
1441 extern char aLodIndex[]; // idb | |
1442 extern char aLod[]; // idb | |
1443 extern char aLodCarray[]; // idb | |
1444 extern char aRb_0[]; // idb | |
1445 extern char aLodio[]; // idb | |
1446 extern char aAttemptToRes_0[]; // idb | |
1447 extern char aLodsub[]; // idb | |
1448 extern char aAttemptToReset[]; // idb | |
1449 extern char aMm6[]; // idb | |
1450 extern char aLodchapterpage[]; // idb | |
1451 extern char aLODFile[]; // idb | |
1452 extern char aChapter[]; // idb | |
1453 extern char aUnableToAppend[]; // idb | |
1454 extern char aIndoorBlvFiles[26]; // weak | |
1455 extern int dword_4E98BC_bApplicationActive; // weak | |
1456 extern char aBlv[]; // idb | |
1457 extern char aMightAndMagico[41]; // weak | |
1458 extern char aLevels[7]; // weak | |
1459 extern char aLsave640_pcx[13]; // weak | |
1460 extern char aTitle_exit[]; // idb | |
1461 extern char aTitle_cred[]; // idb | |
1462 extern char aTitle_load[]; // idb | |
1463 extern char aTitle_new[]; // idb | |
1464 extern char a___1[]; // idb | |
1465 extern char aRanOnce[]; // idb | |
1466 extern char aNoanim[]; // idb | |
1467 extern char aNosound[]; // idb | |
1468 extern char aWindow[]; // idb | |
1469 extern char aUsedefs[]; // idb | |
1470 extern char ClassName[]; // idb | |
1471 extern char aOut02_odm[10]; // weak | |
1472 extern char aYouMustBeRunni[]; // idb | |
1473 extern char aDebugFlags[]; // idb | |
1474 extern char aWindowY[]; // idb | |
1475 extern char aWindowX[]; // idb | |
1476 extern char aStartinwindow[]; // idb | |
1477 extern char aD10_blv[]; // idb | |
1478 extern char aD11_blv[]; // idb | |
1479 extern char a1_0[]; // idb | |
1480 extern char aMightAndMagicV[]; // idb | |
1481 extern char aNewWorldComput[]; // idb | |
1482 extern char SubKey[]; // idb | |
1483 extern char aCloseCd[]; // idb | |
1484 extern char aInfoCdUpcWait[]; // idb | |
1485 extern char aOpenCTypeCdaud[]; // idb | |
1486 extern char aXAnimsMagic7_v[20]; // weak | |
1487 extern char aAbbrechen[]; // idb | |
1488 extern char aBitteCd2VonMig[]; // idb | |
1489 extern char aBitteCd2Einleg[]; // idb | |
1490 extern char aCancelar[9]; // weak | |
1491 extern char aPorFavorInse_0[]; // idb | |
1492 extern char aPorFavorInsert[]; // idb | |
1493 extern char aSupprimer[10]; // weak | |
1494 extern char aInssrezMightMa[]; // idb | |
1495 extern char aInssrezLeCd2[]; // idb | |
1496 extern char aAnnulla[8]; // weak | |
1497 extern char aInserireIlSe_0[]; // idb | |
1498 extern char aInserireIlSeco[]; // idb | |
1499 extern char aOdwolaj[8]; // weak | |
1500 extern char aWlozCdRomNum_0[]; // idb | |
1501 extern char String[]; // idb | |
1502 extern char TemplateName[]; // idb | |
1503 extern char ValueName[]; // idb | |
1504 extern char a2dacceloff[]; // idb | |
1505 extern char aDsounds_bin[]; // idb | |
1506 extern char aDoverlay_bin[]; // idb | |
1507 extern char aDchest_bin[]; // idb | |
1508 extern char aDmonlist_bin[]; // idb | |
1509 extern char aDobjlist_bin[]; // idb | |
1510 extern char aDdeclist_bin[]; // idb | |
1511 extern char aDift_bin[]; // idb | |
1512 extern char aDpft_bin[]; // idb | |
1513 extern char aDtile_bin[]; // idb | |
1514 extern char aDtft_bin[]; // idb | |
1515 extern char aDsft_bin[]; // idb | |
1516 extern char aUnableToOpenSo[]; // idb | |
1517 extern char aDataSounds_def[]; // idb | |
1518 extern char aUnableToOpenOv[]; // idb | |
1519 extern char aDataOverlay_de[]; // idb | |
1520 extern char aUnableToOpenCh[]; // idb | |
1521 extern char aDataChest_def[]; // idb | |
1522 extern char aUnableToOpenPf[]; // idb | |
1523 extern char Args[]; // idb | |
1524 extern char aUnableToOpenTi[]; // idb | |
1525 extern char aDataTile_def[]; // idb | |
1526 extern char aUnableToOpenTf[]; // idb | |
1527 extern char aDataTft_def[]; // idb | |
1528 extern char aUnableToOpenIf[]; // idb | |
1529 extern char aDataIft_txt[]; // idb | |
1530 extern char aUnableToOpenMo[]; // idb | |
1531 extern char aDataMonlist_tx[]; // idb | |
1532 extern char aUnableToOpenOb[]; // idb | |
1533 extern char aDataObjlist_tx[]; // idb | |
1534 extern char aUnableToOpenDe[]; // idb | |
1535 extern char aDataDeclist_tx[]; // idb | |
1536 extern char aUnableToOpenSf[]; // idb | |
1537 extern char aDataSft_txt[]; // idb | |
1538 extern char aDataSprites_lo[]; // idb | |
1539 extern char aDataSpritelo_l[18]; // weak | |
1540 extern char aResolution[]; // idb | |
1541 extern char aRegistry[]; // idb | |
1542 extern char aDataBitmaps_lo[]; // idb | |
1543 extern char aDataEvents_lod[]; // idb | |
1544 extern char aSomeFilesAreMi[42]; // weak | |
1545 extern char aFilesMissing[14]; // weak | |
1546 extern char pFilename[]; // idb | |
1547 extern char AppName[]; // idb | |
1548 extern char KeyName[]; // idb | |
1549 extern char aUnableToAllo_0[31]; // weak | |
1550 extern char aUnableToAlloca[31]; // weak | |
1551 extern char aMoreRamMemoryR[25]; // weak | |
1552 extern char WindowName[]; // idb | |
1553 extern char IconName[]; // idb | |
1554 extern char aMoreHardDriveS[31]; // weak | |
1555 extern char aDueToWindowVir[]; // idb | |
1556 extern char PathName[]; // idb | |
1557 extern char aHdwtr03u[]; // idb | |
1558 extern char aHeight[]; // idb | |
1559 extern char aEyelevel[]; // idb | |
1560 extern char aParty[]; // idb | |
1561 extern char aBuilding_sub_0[]; // idb | |
1562 extern char aBuilding_subdi[]; // idb | |
1563 extern char aTerrain_subd_0[]; // idb | |
1564 extern char aTerrain_subdiv[]; // idb | |
1565 extern char aTexmapping[]; // idb | |
1566 extern char aRecmod2[]; // idb | |
1567 extern char aRecmod1[]; // idb | |
1568 extern char aDefault_0[]; // idb | |
1569 extern char aDirt[]; // idb | |
1570 extern char aTextures[]; // idb | |
1571 extern char off_4EA208[]; // idb | |
1572 extern char aPlansky1[]; // idb | |
1573 extern char aDist_mist[]; // idb | |
1574 extern char aDist_shademist[]; // idb | |
1575 extern char aDist_shade[]; // idb | |
1576 extern char aShading[]; // idb | |
1577 extern char aBld_mm3[]; // idb | |
1578 extern char aBld_mm2[]; // idb | |
1579 extern char aBld_mm1[]; // idb | |
1580 extern char aTer_mm3[]; // idb | |
1581 extern char aTer_mm2[]; // idb | |
1582 extern char aTer_mm1[]; // idb | |
1583 extern char aMipmapping[]; // idb | |
1584 extern char aBld_gamma[]; // idb | |
1585 extern char aTer_gamma[]; // idb | |
1586 extern char aGridband3[]; // idb | |
1587 extern char aGridband2[]; // idb | |
1588 extern char aGridband1[]; // idb | |
1589 extern char aNowavywater[]; // idb | |
1590 extern char aRender[]; // idb | |
1591 extern char aNodecorations[]; // idb | |
1592 extern char aNosky[]; // idb | |
1593 extern char aNomist[]; // idb | |
1594 extern char aRgbnightbott_1[]; // idb | |
1595 extern char aRgbnightbott_0[]; // idb | |
1596 extern char aRgbnightbottom[]; // idb | |
1597 extern char aRgbnighttop_b[]; // idb | |
1598 extern char aRgbnighttop_g[]; // idb | |
1599 extern char aRgbnighttop_r[]; // idb | |
1600 extern char aRgbdaybottom_b[]; // idb | |
1601 extern char aRgbdaybottom_g[]; // idb | |
1602 extern char aRgbdaybottom_r[]; // idb | |
1603 extern char aRgbdaytop_b[]; // idb | |
1604 extern char aRgbdaytop_g[]; // idb | |
1605 extern char aRgbdaytop_r[]; // idb | |
1606 extern char aOutdoor[]; // idb | |
1607 extern char aFile[]; // idb | |
1608 extern char aStartmap[]; // idb | |
1609 extern char aWalkspeed[]; // idb | |
1610 extern char aNodecoration[]; // idb | |
1611 extern char aNodamage[]; // idb | |
1612 extern char aShowfr[]; // idb | |
1613 extern char aNomonster[]; // idb | |
1614 extern char aDebug[]; // idb | |
1615 extern char aNologo[]; // idb | |
1616 extern char aNowalksound[]; // idb | |
1617 extern char aNosound_0[]; // idb | |
1618 extern char aNointro[]; // idb | |
1619 extern char aMixerchannels[]; // idb | |
1620 extern char aVy2[]; // idb | |
1621 extern char aVx2[]; // idb | |
1622 extern char aVy1[]; // idb | |
1623 extern char aVx1[]; // idb | |
1624 extern char aScreen[]; // idb | |
1625 extern char aMakeme_pcx[11]; // weak | |
1626 extern char aError[]; // idb | |
1627 extern char aFatalException[]; // idb | |
1628 extern char aDirectDrawErro[]; // idb | |
1629 extern char aUnknownDirectd[]; // idb | |
1630 extern char aDderr_devicedo[29]; // weak | |
1631 extern char aDderr_videonot[21]; // weak | |
1632 extern char aDderr_expired[14]; // weak | |
1633 extern char aDderr_moredata[15]; // weak | |
1634 extern char aDderr_notpagel[20]; // weak | |
1635 extern char aDderr_cantpa_0[21]; // weak | |
1636 extern char aDderr_cantpage[19]; // weak | |
1637 extern char aDderr_nononloc[23]; // weak | |
1638 extern char aDderr_dcalread[23]; // weak | |
1639 extern char aDderr_nofocusw[20]; // weak | |
1640 extern char aDderr_notloade[16]; // weak | |
1641 extern char aDderr_nooptimi[19]; // weak | |
1642 extern char aDderr_invali_3[25]; // weak | |
1643 extern char aDderr_nomipmap[17]; // weak | |
1644 extern char aDderr_unsupp_2[22]; // weak | |
1645 extern char aDderr_notpalet[20]; // weak | |
1646 extern char aDderr_implicit[24]; // weak | |
1647 extern char aDderr_wrongmod[16]; // weak | |
1648 extern char aDderr_nodc[11]; // weak | |
1649 extern char aDderr_cantcrea[19]; // weak | |
1650 extern char aDderr_cantdupl[20]; // weak | |
1651 extern char aDderr_notflipp[19]; // weak | |
1652 extern char aDderr_exclusiv[30]; // weak | |
1653 extern char aDderr_notaover[25]; // weak | |
1654 extern char aDderr_invali_2[22]; // weak | |
1655 extern char aDderr_noover_0[20]; // weak | |
1656 extern char aDderr_overlayn[24]; // weak | |
1657 extern char aDderr_noddrops[17]; // weak | |
1658 extern char aDderr_noblthw[14]; // weak | |
1659 extern char aDderr_bltfastc[22]; // weak | |
1660 extern char aDderr_nopale_0[18]; // weak | |
1661 extern char aDderr_nopalett[24]; // weak | |
1662 extern char aDderr_hwndalre[21]; // weak | |
1663 extern char aDderr_hwndsubc[21]; // weak | |
1664 extern char aDderr_nohwnd[13]; // weak | |
1665 extern char aDderr_noclippe[24]; // weak | |
1666 extern char aDderr_clipperi[25]; // weak | |
1667 extern char aDderr_regionto[21]; // weak | |
1668 extern char aDderr_noemulat[18]; // weak | |
1669 extern char aDderr_primarys[34]; // weak | |
1670 extern char aDderr_nodire_0[21]; // weak | |
1671 extern char aDderr_directdr[31]; // weak | |
1672 extern char aDderr_invalidd[28]; // weak | |
1673 extern char aDderr_xalign[13]; // weak | |
1674 extern char aDderr_wasstill[22]; // weak | |
1675 extern char aDderr_vertical[30]; // weak | |
1676 extern char aDderr_invalids[20]; // weak | |
1677 extern char aDderr_unsupp_1[22]; // weak | |
1678 extern char aDderr_unsupp_0[24]; // weak | |
1679 extern char aDderr_toobigwi[18]; // weak | |
1680 extern char aDderr_toobigsi[17]; // weak | |
1681 extern char aDderr_toobighe[19]; // weak | |
1682 extern char aDderr_surfacen[25]; // weak | |
1683 extern char aDderr_colorkey[21]; // weak | |
1684 extern char aDderr_surfac_0[29]; // weak | |
1685 extern char aDderr_surfacea[30]; // weak | |
1686 extern char aDderr_cantlock[22]; // weak | |
1687 extern char aDderr_surfacei[24]; // weak | |
1688 extern char aDderr_paletteb[18]; // weak | |
1689 extern char aDderr_nozbuffe[18]; // weak | |
1690 extern char aDderr_nozoverl[19]; // weak | |
1691 extern char aDderr_outofcap[16]; // weak | |
1692 extern char aDderr_outofvid[23]; // weak | |
1693 extern char aDderr_overla_0[22]; // weak | |
1694 extern char aDderr_overlayc[35]; // weak | |
1695 extern char aDderr_novsynch[16]; // weak | |
1696 extern char aDderr_norotati[19]; // weak | |
1697 extern char aDderr_nostretc[18]; // weak | |
1698 extern char aDderr_not4bi_0[19]; // weak | |
1699 extern char aDderr_not4bitc[24]; // weak | |
1700 extern char aDderr_not8bitc[19]; // weak | |
1701 extern char aDderr_notextur[18]; // weak | |
1702 extern char aDderr_noraster[19]; // weak | |
1703 extern char aDderr_nofliphw[15]; // weak | |
1704 extern char aDderr_nogdi[12]; // weak | |
1705 extern char aDderr_nomirror[17]; // weak | |
1706 extern char aDderr_notfound[15]; // weak | |
1707 extern char aDderr_nooverla[18]; // weak | |
1708 extern char aDderr_overlapp[23]; // weak | |
1709 extern char aDderr_noexclus[22]; // weak | |
1710 extern char aDderr_noclipli[17]; // weak | |
1711 extern char aDderr_nocolorc[20]; // weak | |
1712 extern char aDderr_nocooper[28]; // weak | |
1713 extern char aDderr_nocolo_0[17]; // weak | |
1714 extern char aDderr_nocolork[19]; // weak | |
1715 extern char aDderr_nodirect[26]; // weak | |
1716 extern char aDderr_noalphah[16]; // weak | |
1717 extern char aDderr_invalidm[18]; // weak | |
1718 extern char aDderr_invalido[20]; // weak | |
1719 extern char aDderr_invali_1[25]; // weak | |
1720 extern char aDderr_lockedsu[21]; // weak | |
1721 extern char aDderr_no3d[11]; // weak | |
1722 extern char aDderr_invali_0[22]; // weak | |
1723 extern char aDderr_cannotde[26]; // weak | |
1724 extern char aDderr_currentl[24]; // weak | |
1725 extern char aDderr_exceptio[16]; // weak | |
1726 extern char aDderr_heightal[18]; // weak | |
1727 extern char aDderr_incompat[26]; // weak | |
1728 extern char aDderr_invalidc[18]; // weak | |
1729 extern char aDderr_cannotat[26]; // weak | |
1730 extern char aDderr_unsuppor[18]; // weak | |
1731 extern char aDderr_generic[14]; // weak | |
1732 extern char aDderr_notiniti[21]; // weak | |
1733 extern char aDderr_outofmem[18]; // weak | |
1734 extern char aDderr_invalidp[20]; // weak | |
1735 extern char Str[]; // idb | |
1736 extern char aDirectInputErr[]; // idb | |
1737 extern char aUnknownDirectI[]; // idb | |
1738 extern char aAtLineNumber[]; // idb | |
1739 extern char aInFile[]; // idb | |
1740 extern char aTooManyMobileL[]; // idb | |
1741 extern char aEWorkMsdevM_13[48]; // weak | |
1742 extern char aUSS[]; // idb | |
1743 extern char aUS[]; // idb | |
1744 extern char aMicon3[]; // idb | |
1745 extern char aTarget[]; // idb | |
1746 extern char CursorName[]; // idb | |
1747 extern char aWarningInvalid[]; // idb | |
1748 extern char aEWorkMsdevM_14[37]; // weak | |
1749 extern char aMicon1_0[]; // idb | |
1750 extern char aCouldNotInit_0[40]; // weak | |
1751 extern char aEWorkMsdevM_15[]; // idb | |
1752 extern char aCouldNotLoadAs[]; // idb | |
1753 extern char aDi_mousePointe[]; // idb | |
1754 extern char aDi_mousePoin_0[]; // idb | |
1755 extern char aCouldNotClipCu[]; // idb | |
1756 extern char aDoorErrorDoorI[]; // idb | |
1757 extern char *off_4EB080; // idb | |
1758 extern char *pTransitionStrings[464]; | |
1759 extern char aAwards_txt[]; // idb | |
1760 extern char aScroll_txt[]; // idb | |
1761 extern char aMerchant_txt[]; // idb | |
1762 extern char aTrans_txt[]; // idb | |
1763 extern char aTeacher[]; // idb | |
1764 extern char aObelisk[]; // idb | |
1765 extern char aSeer[]; // idb | |
1766 extern char aStat[]; // idb | |
1767 extern char aPotion[]; // idb | |
1768 extern char aAutonote_txt[]; // idb | |
1769 extern char aQuests_txt[]; // idb | |
1770 extern char aNpcdist_txt[]; // idb | |
1771 extern char aNpctopic_txt[]; // idb | |
1772 extern char aNpctext_txt[]; // idb | |
1773 extern char aNpcnews_txt[]; // idb | |
1774 extern char aNpcgroup_txt[]; // idb | |
1775 extern char aNpcgreet_txt[]; // idb | |
1776 extern char aNpcdata_txt[]; // idb | |
1777 extern char aNpcprof_txt[]; // idb | |
1778 extern char aNpcnames_txt[]; // idb | |
1779 extern char aD3dVersionOfRe[]; // idb | |
1780 extern char aEWorkMsdevM_16[]; // idb | |
1781 extern char aLevels_0[]; // idb | |
1782 extern char aDmap[]; // idb | |
1783 extern char aAmap[]; // idb | |
1784 extern char aTmap[]; // idb | |
1785 extern char aHmap[]; // idb | |
1786 extern int dword_4EC268[]; // weak | |
1787 extern int dword_4EC28C[]; // weak | |
1788 extern int dword_4EC2A8; // weak | |
1789 extern int dword_4EC2AC; // weak | |
1790 extern char aInvalidGroundT[]; // idb | |
1791 extern char aInvalidSkyTexH[]; // idb | |
1792 extern char aIdlist[]; // idb | |
1793 extern char aOmap[]; // idb | |
1794 extern char aCmap[]; // idb | |
1795 extern char aMm6OutdoorV1_0[]; // idb | |
1796 extern char aI6_odm[]; // idb | |
1797 extern char aBlank[]; // idb | |
1798 extern char aHm005[]; // idb | |
1799 extern char aSky043[]; // idb | |
1800 extern char aDefault_odm[]; // idb | |
1801 extern char aPlansky3[]; // idb | |
1802 extern char aPlanskyD[]; // idb | |
1803 extern char a_ddm[5]; // weak | |
1804 extern char aCanTLoadFile[]; // idb | |
1805 extern char aEWorkMsdevM_17[]; // idb | |
1806 extern char a_odm[]; // idb | |
1807 extern char aUnableToFindSI[]; // idb | |
1808 extern char aSpawn[]; // idb | |
1809 extern char aBddata[]; // idb | |
1810 extern char aTernorm[]; // idb | |
1811 extern char aGrastyl[]; // idb | |
1812 extern char aOut09_odm[]; // idb | |
1813 extern char aNewedges[]; // idb | |
1814 extern char aSurfs[]; // idb | |
1815 extern char aEdges[]; // idb | |
1816 extern char aSpans[]; // idb | |
1817 extern char aTheTextureFram[]; // idb | |
1818 extern char aEWorkMsdevM_18[]; // idb | |
1819 extern char aWtrtyla[]; // idb | |
1820 extern char aWtrtyl[]; // idb | |
1821 extern char aUnableToSave_1[]; // idb | |
1822 extern char aDataDtile_bin[]; // idb | |
1823 extern char aTileDescrip[]; // idb | |
1824 extern char aTtattr_transit[]; // idb | |
1825 extern char aTtattr_nodraw[]; // idb | |
1826 extern char aTtattr_wave[]; // idb | |
1827 extern char aTtattr_flat[]; // idb | |
1828 extern char aTtattr_repulse[]; // idb | |
1829 extern char aTtattr_block[]; // idb | |
1830 extern char aTtattr_water2[]; // idb | |
1831 extern char aTtattr_water[]; // idb | |
1832 extern char aTtattr_burn[]; // idb | |
1833 extern char aTtsect_dnw[]; // idb | |
1834 extern char aTtsect_dse[]; // idb | |
1835 extern char aTtsect_dne[]; // idb | |
1836 extern char aTtsect_dsw[]; // idb | |
1837 extern char aTtsect_de[]; // idb | |
1838 extern char aTtsect_dw[]; // idb | |
1839 extern char aTtsect_ds[]; // idb | |
1840 extern char aTtsect_dn[]; // idb | |
1841 extern char aTtsect_wcap[]; // idb | |
1842 extern char aTtsect_scap[]; // idb | |
1843 extern char aTtsect_ecap[]; // idb | |
1844 extern char aTtsect_ncap[]; // idb | |
1845 extern char aTtsect_ew_s[]; // idb | |
1846 extern char aTtsect_ew_n[]; // idb | |
1847 extern char aTtsect_ns_w[]; // idb | |
1848 extern char aTtsect_ns_e[]; // idb | |
1849 extern char aTtsect_s_w[]; // idb | |
1850 extern char aTtsect_s_e[]; // idb | |
1851 extern char aTtsect_n_w[]; // idb | |
1852 extern char aTtsect_n_e[]; // idb | |
1853 extern char aTtsect_ew[]; // idb | |
1854 extern char aTtsect_ns[]; // idb | |
1855 extern char aTtsect_cros[]; // idb | |
1856 extern char aTtsect_xsw1[]; // idb | |
1857 extern char aTtsect_xse1[]; // idb | |
1858 extern char aTtsect_xnw1[]; // idb | |
1859 extern char aTtsect_xne1[]; // idb | |
1860 extern char aTtsect_s1[]; // idb | |
1861 extern char aTtsect_n1[]; // idb | |
1862 extern char aTtsect_w1[]; // idb | |
1863 extern char aTtsect_e1[]; // idb | |
1864 extern char aTtsect_sw1[]; // idb | |
1865 extern char aTtsect_se1[]; // idb | |
1866 extern char aTtsect_nw1[]; // idb | |
1867 extern char aTtsect_ne1[]; // idb | |
1868 extern char aTtsect_speci_6[]; // idb | |
1869 extern char aTtsect_speci_5[]; // idb | |
1870 extern char aTtsect_speci_4[]; // idb | |
1871 extern char aTtsect_speci_3[]; // idb | |
1872 extern char aTtsect_speci_2[]; // idb | |
1873 extern char aTtsect_speci_1[]; // idb | |
1874 extern char aTtsect_speci_0[]; // idb | |
1875 extern char aTtsect_special[]; // idb | |
1876 extern char aTtsect_base4[]; // idb | |
1877 extern char aTtsect_base3[]; // idb | |
1878 extern char aTtsect_base2[]; // idb | |
1879 extern char aTtsect_base1[]; // idb | |
1880 extern char aTtsect_start[]; // idb | |
1881 extern char aTtsect_null[]; // idb | |
1882 extern char aTttype_roadcit[]; // idb | |
1883 extern char aTttype_roads_2[]; // idb | |
1884 extern char aTttype_roadsno[]; // idb | |
1885 extern char aTttype_roadt_0[]; // idb | |
1886 extern char aTttype_roadtro[]; // idb | |
1887 extern char aTttype_roads_1[]; // idb | |
1888 extern char aTttype_roadswa[]; // idb | |
1889 extern char aTttype_roadv_0[]; // idb | |
1890 extern char aTttype_roadvol[]; // idb | |
1891 extern char aTttype_roads_0[]; // idb | |
1892 extern char aTttype_roadsan[]; // idb | |
1893 extern char aTttype_roadc_0[]; // idb | |
1894 extern char aTttype_roadcra[]; // idb | |
1895 extern char aTttype_roadg_0[]; // idb | |
1896 extern char aTttype_roadgra[]; // idb | |
1897 extern char aTttype_city[]; // idb | |
1898 extern char aTttype_swamp[]; // idb | |
1899 extern char aTttype_tropica[]; // idb | |
1900 extern char aTttype_water[]; // idb | |
1901 extern char aTttype_dirt[]; // idb | |
1902 extern char aTttype_volcano[]; // idb | |
1903 extern char aTttype_sand[]; // idb | |
1904 extern char aTttype_snow[]; // idb | |
1905 extern char aTttype_cracked[]; // idb | |
1906 extern char aTttype_grass[]; // idb | |
1907 extern char aTttype_start[]; // idb | |
1908 extern char aTttype_null[]; // idb | |
1909 extern char aTiletableLoadO[]; // idb | |
1910 extern char aTiletableLoadU[]; // idb | |
1911 extern char byte_4ECA93[]; // weak | |
1912 extern char byte_4ECACF[]; // weak | |
1913 extern char byte_4ECB0C[64]; // idb | |
1914 extern char aError_0[]; // idb | |
1915 extern char aCouldnTLoadMap[]; // idb | |
1916 extern char aOut02d_odm[]; // idb | |
1917 extern char aOut14_odm[]; // idb | |
1918 extern char aOut[]; // idb | |
1919 extern char aLunSun[]; // idb | |
1920 extern char aLunfull[]; // idb | |
1921 extern char aLun34[]; // idb | |
1922 extern char aLun12[]; // idb | |
1923 extern char aLun14[]; // idb | |
1924 extern char aPal03i[]; // idb | |
1925 extern char *pPlayerPortraitsNames[25]; | |
1926 extern const char *dlad_texnames_by_face[25]; | |
1927 extern const char *dlau_texnames_by_face[25]; | |
1928 extern const char *dbod_texnames_by_face[25]; | |
1929 extern const char *drh_texnames_by_face[25]; | |
1930 extern const char *dlh_texnames_by_face[25]; | |
1931 extern const char *dlhu_texnames_by_face[25]; | |
1932 extern _UNKNOWN unk_4ED3D8; // weak | |
1933 extern char byte_4ED498; // weak | |
1934 extern __int16 pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing__negindex[]; // weak | |
1935 extern __int16 pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[4]; | |
1936 extern unsigned __int8 pBaseHealthByClass[12]; | |
1937 extern char byte_4ED75C[]; // weak | |
1938 extern unsigned __int8 pBaseHealthPerLevelByClass[36]; | |
1939 extern unsigned __int8 pBaseManaPerLevelByClass[36]; | |
1940 extern char byte_4ED820[]; // weak | |
1941 extern char byte_4ED94C[]; // weak | |
1942 extern char byte_4ED970_skill_learn_ability_by_class_table[32][37]; | |
1943 extern int dword_4EDEA0[]; // weak | |
1944 extern int dword_4EDEB4[]; // weak | |
1945 extern int dword_4EDEC4[]; // weak | |
1946 extern __int16 word_4EDED8[]; // weak | |
1947 extern __int16 word_4EDEDC; // weak | |
1948 extern int pConditionImportancyTable[18]; | |
1949 extern _UNKNOWN unk_4EDF40; // weak | |
1950 extern unsigned __int8 pConditionStrengthMultiplier[19]; | |
1951 extern unsigned __int8 pConditionIntelligenceMultiplier[19]; | |
1952 extern unsigned __int8 pConditionWillpowerMultiplier[19]; | |
1953 extern unsigned __int8 pConditionEnduranceMultiplier[19]; | |
1954 extern unsigned __int8 pConditionAccuracyMultiplier[19]; | |
1955 extern unsigned __int8 pConditionSpeedMultiplier[19]; | |
1956 extern unsigned __int8 pConditionLuckMultiplier[19]; | |
1957 extern unsigned int pAgeingTable[4]; | |
1958 extern unsigned __int8 pAgeingStrengthMultiplier[4]; | |
1959 extern unsigned __int8 pAgeingIntelligenceMultiplier[4]; | |
1960 extern unsigned __int8 pAgeingWillpowerMultiplier[4]; | |
1961 extern unsigned __int8 pAgeingEnduranceMultiplier[4]; | |
1962 extern unsigned __int8 pAgeingAccuracyMultiplier[4]; | |
1963 extern unsigned __int8 pAgeingSpeedMultiplier[4]; | |
1964 extern unsigned __int8 pAgeingLuckMultiplier[4]; | |
1965 extern __int16 word_4EDFFC; // weak | |
1966 extern short word_4EDFFE[29]; // idb | |
1967 extern char player_stat_bonuses[]; // weak | |
1968 extern unsigned int pHiredNPCsIconsOffsetsX[2]; | |
1969 extern unsigned int pHiredNPCsIconsOffsetsY[2]; | |
1970 extern int dword_4EE07C[2]; // weak | |
1971 extern _UNKNOWN unk_4EE084; // weak | |
1972 extern __int16 word_4EE088_sound_ids[]; // weak | |
1973 extern __int16 word_4EE09A; // weak | |
1974 extern __int16 word_4EE0A6; // weak | |
1975 extern __int16 word_4EE128; // weak | |
1976 extern __int16 word_4EE142; // weak | |
1977 extern __int16 word_4EE150[28]; | |
1978 extern char aInvalidPicture[]; // idb | |
1979 extern char aEWorkMsdevM_19[37]; // weak | |
1980 extern char aDD[]; // idb | |
1981 extern char off_4EE75C[]; // idb | |
1982 extern char aFacemask[]; // idb | |
1983 extern char aDead_0[]; // idb | |
1984 extern char aEradcate[]; // idb | |
1985 extern char aS02d[]; // idb | |
1986 extern char aUnableToSaveDp[]; // idb | |
1987 extern char aDataDpft_bin[]; // idb | |
1988 extern char aPlayerframet_1[]; // idb | |
1989 extern char aPlayerframet_0[]; // idb | |
1990 extern char aPlayerframetab[]; // idb | |
1991 extern char aUnableToSaveDi[]; // idb | |
1992 extern char aDataDift_bin[]; // idb | |
1993 extern char aIFrames[]; // idb | |
1994 extern char aIconframetab_0[]; // idb | |
1995 extern char aIconframetable[]; // idb | |
1996 extern char aInvalidStrin_1[22]; // weak | |
1997 extern char a03uS[]; // idb | |
1998 extern char aS03dD[]; // idb | |
1999 extern char aCchar_fnt[]; // idb | |
2000 extern char aArrowrD[]; // idb | |
2001 extern char aArrowlD[]; // idb | |
2002 extern char aPresleft[]; // idb | |
2003 extern char aPresrigh[]; // idb | |
2004 extern char aButtplus[]; // idb | |
2005 extern char aButtminu[]; // idb | |
2006 extern char aS01[]; // idb | |
2007 extern char aMakesky[]; // idb | |
2008 extern char aMaketop[]; // idb | |
2009 extern char aIc_sorc[]; // idb | |
2010 extern char aIc_druid[]; // idb | |
2011 extern char aIc_cler[]; // idb | |
2012 extern char aIc_ranger[]; // idb | |
2013 extern char aIc_arch[]; // idb | |
2014 extern char aIc_palad[]; // idb | |
2015 extern char aIc_monk[]; // idb | |
2016 extern char aIc_thief[]; // idb | |
2017 extern char aIc_knight[]; // idb | |
2018 extern char aScrollermap[]; // idb | |
2019 extern char aCredits_txt[]; // idb | |
2020 extern char aMm6title_pcx[13]; // weak | |
2021 extern char aQuick_fnt[]; // idb | |
2022 extern char aL_map[]; // idb | |
2023 extern char aL_bsp[]; // idb | |
2024 extern char aL_d[]; // idb | |
2025 extern char aL_l[]; // idb | |
2026 extern char aL_r[]; // idb | |
2027 extern char aL_fx[]; // idb | |
2028 extern char aL_f[]; // idb | |
2029 extern char aL_v[]; // idb | |
2030 extern char aD29_dlv[]; // idb | |
2031 extern char a_dlv[]; // idb | |
2032 extern char aEWorkMsdevM_20[]; // idb | |
2033 extern char a_blv[]; // idb | |
2034 extern char aL_ddata[]; // idb | |
2035 extern char aL_rldata[]; // idb | |
2036 extern char aL_rdata[]; // idb | |
2037 extern char aL_fdata[]; // idb | |
2038 extern char aHwsplat04[]; // idb | |
2039 extern char aErrorFailedT_0[]; // idb | |
2040 extern char aEWorkMsdevM_21[]; // idb | |
2041 extern char aReferenceRaste[]; // idb | |
2042 extern char aRgbEmulation[]; // idb | |
2043 extern char aInitFailedTo_7[]; // idb | |
2044 extern char aInitFailedTo_6[]; // idb | |
2045 extern char aInitFailedToAt[]; // idb | |
2046 extern char aInitFailedTo_5[]; // idb | |
2047 extern char aInitFailedToGe[37]; // weak | |
2048 extern char aInitFailedTo_4[39]; // weak | |
2049 extern char aInitFailedTo_3[36]; // weak | |
2050 extern char aInitFailedToEn[46]; // weak | |
2051 extern char aInitFailedTo_2[34]; // weak | |
2052 extern char aInitFailedTo_1[38]; // weak | |
2053 extern char aInitDesktopIsn[]; // idb | |
2054 extern char aInitFailedToSe[]; // idb | |
2055 extern char aInitFailedTo_0[]; // idb | |
2056 extern char aInitFailedToCr[]; // idb | |
2057 extern int dword_4EED78; // weak | |
2058 extern _UNKNOWN unk_4EED80; // weak | |
2059 extern int dword_4EFA80; // weak | |
2060 extern int dword_4EFA84; // weak | |
2061 extern char aDataD3dsprite_[]; // idb | |
2062 extern char aDataD3dbitmap_[]; // idb | |
2063 extern char aDetailLevel[]; // idb | |
2064 extern char aD3dDevice[]; // idb | |
2065 extern char aUseD3d[]; // idb | |
2066 extern char aEWorkMsdevM_22[]; // idb | |
2067 extern char aScreen0_2i_pcx[]; // idb | |
2068 extern char aZBuf_[]; // idb | |
2069 extern char aThereArenTAnyD[]; // idb | |
2070 extern char aDirect3dRend_1[]; // idb | |
2071 extern char aDirect3dRend_0[]; // idb | |
2072 extern char aDirect3dRender[]; // idb | |
2073 extern char aD3drendInitFai[]; // idb | |
2074 extern char aThereArenTAn_0[]; // idb | |
2075 extern int dword_4EFCBC[8]; | |
2076 extern char aErrorExecuting[]; // idb | |
2077 extern char aEWorkMsdevM_23[]; // idb | |
2078 extern char aHiscreen16Load[]; // idb | |
2079 extern void *off_4EFDB0; // weak | |
2080 extern char aEWorkMsdevM_24[]; // idb | |
2081 extern char aEffpar02[]; // idb | |
2082 extern char aSp18h1[7]; // weak | |
2083 extern char aSpell75[]; // idb | |
2084 extern char aSpell73[]; // idb | |
2085 extern char aSpell71[]; // idb | |
2086 extern char aSpell69[]; // idb | |
2087 extern char aSpell58[]; // idb | |
2088 extern char aSpell55[]; // idb | |
2089 extern char aSpell51[]; // idb | |
2090 extern char aSpell46[]; // idb | |
2091 extern char aSpell38[]; // idb | |
2092 extern char aSpell36[]; // idb | |
2093 extern char aSpell25[]; // idb | |
2094 extern char aSpell17[]; // idb | |
2095 extern char aSpell14[]; // idb | |
2096 extern char aSpell05[]; // idb | |
2097 extern char aSpell03[]; // idb | |
2098 extern char aSpheal3[]; // idb | |
2099 extern char aSpheal2[]; // idb | |
2100 extern char aSpheal1[]; // idb | |
2101 extern char aSpboost3[]; // idb | |
2102 extern char aSpboost2[]; // idb | |
2103 extern char aSpboost1[]; // idb | |
2104 extern char aZapp[]; // idb | |
2105 extern char aSpell84[]; // idb | |
2106 extern char aEWorkMsdevM_25[]; // idb | |
2107 extern char aSpell97c[]; // idb | |
2108 extern char aSpell97[]; // idb | |
2109 extern char aSpell93[]; // idb | |
2110 extern char aSpell92[]; // idb | |
2111 extern char aSpell90[]; // idb | |
2112 extern char aSpell76[]; // idb | |
2113 extern char aSpell70[]; // idb | |
2114 extern char aSpell66[]; // idb | |
2115 extern char aSpell65[]; // idb | |
2116 extern char aSpell62[]; // idb | |
2117 extern char aSpell57c[]; // idb | |
2118 extern char aSpell41[]; // idb | |
2119 extern char aSpell39c[]; // idb | |
2120 extern char aSpell39[]; // idb | |
2121 extern char aSpell29[]; // idb | |
2122 extern char aSpell26[]; // idb | |
2123 extern char aSpell22[]; // idb | |
2124 extern char aSpell18[]; // idb | |
2125 extern char aSpell09[]; // idb | |
2126 extern char aSpell02[]; // idb | |
2127 extern char aSpell01[]; // idb | |
2128 extern char aSp57c[]; // idb | |
2129 extern char aInvalidMovieRe[]; // idb | |
2130 extern char aEnd_seq1[9]; // weak | |
2131 extern char aLosegame[9]; // weak | |
2132 extern char aIntroPost[11]; // weak | |
2133 extern char aIntro[6]; // weak | |
2134 extern char aJvc[4]; // weak | |
2135 extern char aNewWorldLogo[15]; // weak | |
2136 extern char a3dologo[8]; // weak | |
2137 extern char aNoMovie[]; // idb | |
2138 extern char aEWorkMsdevM_26[]; // idb | |
2139 extern unsigned __int16 pDoorSoundIDsByLocationID[78]; | |
2140 extern char aCanTLoadSoundF[]; // idb | |
2141 extern char aEWorkMsdevM_27[]; // idb | |
2142 extern char aSoundSIsSizeIB[]; // idb | |
2143 extern char aUnableToSave_2[]; // idb | |
2144 extern char aDataDsounds_bi[]; // idb | |
2145 extern char aSndDes_[]; // idb | |
2146 extern char a3d[]; // idb | |
2147 extern char aLock[]; // idb | |
2148 extern char aSwap[]; // idb | |
2149 extern char aSystem[]; // idb | |
2150 extern char aSoundlistcla_0[]; // idb | |
2151 extern char aSoundlistclass[]; // idb | |
2152 extern char aSoundFileError[]; // idb | |
2153 extern char aCanTOpenFileS[]; // idb | |
2154 extern char aSoundsAudio_sn[]; // idb | |
2155 extern char aDisable3dsound[]; // idb | |
2156 extern char aEaxEnvironment[26]; // weak | |
2157 extern char a3dsoundprovide[]; // idb | |
2158 extern char aNone[]; // idb | |
2159 extern char aEmulated[]; // idb | |
2160 extern char aDevice[]; // idb | |
2161 extern char aSplashscreen[]; // idb | |
2162 extern char aSplashaudio[]; // idb | |
2163 extern char aSoftwareAureal[]; // idb | |
2164 extern char aEaxDamping[12]; // weak | |
2165 extern char aEaxEffectVolum[18]; // weak | |
2166 extern char aMaximumSupport[26]; // weak | |
2167 extern int dword_4F031C[]; // weak | |
2168 extern char aSprites08[]; // idb | |
2169 extern char aHardsprites[]; // idb | |
2170 extern char aTooManyStation[]; // idb | |
2171 extern char aEWorkMsdevM_28[52]; // weak | |
2172 extern char *off_4F03B8; // idb | |
2173 extern __int16 word_4F03FE[]; // weak | |
2174 extern __int16 word_4F0400[]; // weak | |
2175 extern __int16 word_4F0498[]; // weak | |
2176 extern __int16 word_4F0576[]; // weak | |
2177 extern __int16 word_4F0578[]; // weak | |
2178 extern __int16 word_4F05AE[]; // weak | |
2179 extern char _4F063C_smthn_by_2da_uType[]; // weak | |
2180 extern __int16 word_4F063E[290]; | |
2181 extern __int16 word_4F06D8[22]; | |
2182 extern __int16 word_4F0704[40]; | |
2183 extern __int16 word_4F0754[49]; | |
2184 extern __int16 word_4F07B6[88]; | |
2185 extern __int16 word_4F0866[14]; | |
2186 extern __int16 _4F0882_evt_VAR_PlayerItemInHands_vals[53]; | |
2187 extern int dword_4F08EC[]; // weak | |
2188 extern char byte_4F09B0[]; // weak | |
2189 extern char byte_4F09B1[]; // weak | |
2190 extern char byte_4F09B8[]; // weak | |
2191 extern int dword_4F09CC[192]; | |
2192 extern char byte_4F0CCF[]; // weak | |
2193 extern char _4F0D38_TravelInfo[]; // weak | |
2194 extern int dword_4F0E10[32]; | |
2195 extern Vec2_int_ pMonsterArenaPlacements[20]; | |
2196 extern __int16 word_4F0F30[]; // weak | |
2197 extern char aS03d[]; // idb | |
2198 extern char byte_4F0F98; // idb | |
2199 extern char sz[]; // idb | |
2200 extern char aSSSSSS[]; // idb | |
2201 extern char aSDS[]; // idb | |
2202 extern char aSS_3[]; // idb | |
2203 extern char aSSSS[]; // idb | |
2204 extern char aS_2[]; // idb | |
2205 extern char aErrorlog_txt[]; // idb | |
2206 extern char aUnsupportedPix[]; // idb | |
2207 extern char aSmackerError[]; // idb | |
2208 extern char aCS[]; // idb | |
2209 extern char aAnimsMagic7_vi[]; // idb | |
2210 extern char aVideoFileError[]; // idb | |
2211 extern char aCanTOpenFileAn[]; // idb | |
2212 extern char aAnimsMight7_vi[]; // idb | |
2213 extern char aCanTLoadS[]; // idb | |
2214 extern char aS_smk[]; // idb | |
2215 extern char aUnsupportedBin[27]; // weak | |
2216 extern char aEWorkMsdevM_29[]; // idb | |
2217 extern char aFailedToOpenBl[]; // idb | |
2218 extern char aCanTAllocateMe[33]; // weak | |
2219 extern char aCanTLoadFileAn[]; // idb | |
2220 extern char aS_bik[]; // idb | |
2221 extern char aMm7_win_pcx[]; // idb | |
2222 extern char aLuSLuSLuS[]; // idb | |
2223 extern char aEndgame_fnt[]; // idb | |
2224 extern char aWinbg_pcx[10]; // weak | |
2225 extern char aDefaultCaseRea[]; // idb | |
2226 extern char aUnsupportedExc[71]; // weak | |
2227 extern char aEWorkMsdevM_30[]; // idb | |
2228 extern char aUndefinedTypeR[]; // idb | |
2229 extern char aUnknownPointer[]; // idb | |
2230 extern char a1_1_3[6]; // weak | |
2231 extern double dbl_4F2870; // weak | |
2232 extern int dword_4F288C; // weak | |
2233 extern double dbl_4F5372; // weak | |
2234 extern int dword_4F5428[]; // weak | |
2235 extern int dword_4F542C[]; // weak | |
2236 extern _UNKNOWN crtunk_4F54B8; // weak | |
2237 extern int dword_4F5B24_ys[]; // idb | |
2238 extern int dword_4F5BF4_xs[]; // idb | |
2239 extern int dword_4F5CC4_ys[]; // idb | |
2240 extern int dword_4F5D98_xs[]; // idb | |
2241 extern int ai_array_4F5E68[500]; | |
2242 extern int ai_array_4F6638_actor_ids[500]; | |
2243 extern int dword_4F6E08[500]; | |
2244 extern int ai_arrays_size; // weak | |
2245 extern int ai_array_4F75E0[500]; | |
2246 extern unsigned int ai_array_4F7DB0_actor_ids[500]; | |
2247 extern int dword_4F8580[]; // weak | |
2248 extern int dword_4F8584[]; // weak | |
2249 extern int dword_4F8588[]; // weak | |
2250 extern int dword_4FA9B0[]; // weak | |
2251 extern int dword_4FA9B4[]; // weak | |
2252 extern char byte_4FAA00; // weak | |
2253 extern __int16 am_sounds[12]; | |
2254 extern _UNKNOWN unk_4FAA20; // weak | |
2255 extern char byte_4FAA24; // weak | |
2256 extern HWND dword_4FAA28; // idb | |
2257 extern char byte_4FAA2C; // weak | |
2258 extern char byte_4FAA2D; // weak | |
2259 extern char byte_4FAA2E; // weak | |
2260 extern int amuint_4FAA34; // weak | |
2261 extern int amuint_4FAA38; // weak | |
2262 extern int amuint_4FAA3C_blt_xy[2]; | |
2263 extern int am_uint_4FAA44_blt_xy[2]; | |
2264 extern int amuint_4FAA4C; // weak | |
2265 extern unsigned int uCardID; // idb | |
2266 extern int amuint_4FAA54_blt_xy[2]; | |
2267 extern int amuint_4FAA5C_blt_xy[2]; | |
2268 extern int dword_4FAA64; // weak | |
2269 extern int dword_4FAA68; // weak | |
2270 extern int amuint_4FAA6C; // idb | |
2271 extern int dword_4FAA70; // weak | |
2272 extern char byte_4FAA74; // weak | |
2273 extern char am_byte_4FAA75; // weak | |
2274 extern char am_byte_4FAA76; // weak | |
2275 extern char am_byte_4FAA77; // weak | |
2276 extern int amuint_4FAA78[777]; // weak | |
2277 extern char am_byte_4FAA7C[777]; // weak | |
2278 extern int amuint_4FAA80[777]; // weak | |
2279 extern int amuint_4FAA84[777]; // weak | |
2280 extern int amuint_4FAA88[777]; // weak | |
2281 extern int amuint_4FAA8C[777]; // weak | |
2282 extern int amuint_4FAA90[777][2]; | |
2283 extern int dword_4FABB8; // weak | |
2284 extern signed int dword_4FABBC; // idb | |
2285 extern unsigned int amuint_4FABC0; // idb | |
2286 extern int amuint_4FABC4; // weak | |
2287 extern int dword_4FABC8; // weak | |
2288 extern char byte_4FABD0[]; // weak | |
2289 extern char byte_4FABD1[]; // weak | |
2290 extern _UNKNOWN unk_4FABD4; // weak | |
2291 extern int dword_4FABD8[]; // weak | |
2292 extern int dword_4FABDC[]; // weak | |
2293 extern int dword_4FABE0[]; // weak | |
2294 extern int dword_4FABE4[]; // weak | |
2295 extern int dword_4FABE8[]; // weak | |
2296 extern int dword_4FABEC[]; // weak | |
2297 extern int dword_4FABF0[]; // weak | |
2298 extern int dword_4FABF4[]; // weak | |
2299 extern int dword_4FABF8[]; // weak | |
2300 extern int dword_4FABFC[]; // weak | |
2301 extern int dword_4FAC00[]; // weak | |
2302 extern int dword_4FAC04[]; // weak | |
2303 extern int dword_4FAC08[]; // weak | |
2304 extern int dword_4FAC0C[]; // weak | |
2305 extern _UNKNOWN unk_5052C8; // weak | |
2306 extern int dword_505314[]; // weak | |
2307 extern char byte_5054C8[32]; // idb | |
2308 extern char byte_5054E8[108]; | |
2309 extern int dword_505554[]; // weak | |
2310 extern _UNKNOWN unk_505704; // weak | |
2311 extern char byte_505880; // weak | |
2312 extern char byte_505881; // weak | |
2313 extern int amuint_505884; // weak | |
2314 extern int amuint_505888; // weak | |
2315 extern int amuint_50588C; // weak | |
2316 extern int dword_505890; // weak | |
2317 extern unsigned int pSRZBufferLineOffsets[480]; | |
2318 extern int areWeLoadingTexture; // weak | |
2319 extern char byte_506130[]; // weak | |
2320 extern int dword_506338; // weak | |
2321 extern int dword_50633C; // idb | |
2322 extern signed int sRecoveryTime; // idb | |
2323 extern unsigned int uRequiredMana; // idb | |
2324 extern int _506348_current_lloyd_playerid; // weak | |
2325 extern __int64 qword_506350; // weak | |
2326 extern char byte_506360; // weak | |
2327 extern int dword_506364; // weak | |
2328 extern int dword_506408[]; // weak | |
2329 extern int dword_50640C[]; // weak | |
2330 extern unsigned int uTextureID_506438; | |
2331 extern _UNKNOWN unk_506494; // weak | |
2332 extern int dword_50651C; // weak | |
2333 extern int dword_506520; // weak | |
2334 extern int dword_506524; // weak | |
2335 extern int dword_506528; // weak | |
2336 extern int dword_50652C; // weak | |
2337 extern int dword_506530; // weak | |
2338 extern int dword_506534; // weak | |
2339 extern int dword_506538; // weak | |
2340 extern int dword_50653C; // weak | |
2341 extern int dword_506540; // weak | |
2342 extern int dword_506544; // weak | |
2343 extern int dword_506548; // weak | |
2344 extern int dword_50654C; // weak | |
2345 extern char byte_506550; // weak | |
2346 extern char *aMoonPhaseNames[5]; | |
2347 extern int dword_506568; // weak | |
2348 extern char bRecallingBeacon; // weak | |
2349 extern char nullstring[]; | |
2350 extern int uLastPointedObjectID; // weak | |
2351 //extern unsigned __int8 bMonsterInfoUI_bDollInitialized; | |
2352 extern char *aSpellNames[44]; | |
2353 extern int dword_506978; // weak | |
2354 extern char byte_50697C; // weak | |
2355 extern int dword_506980; // weak | |
2356 extern int dword_506984; // weak | |
2357 extern int dword_506988; // weak | |
2358 extern int dword_50698C; // weak | |
2359 extern int dword_506E68; // weak | |
2360 extern __int16 word_506E6C[18]; // weak | |
2361 extern unsigned int pPrevVirtualCidesMapping[27]; | |
2362 extern int pWindowList_at_506F50_minus1_indexing[]; // idb | |
2363 extern int dword_506F08; // weak | |
2364 extern int dword_506F0C[]; // idb | |
2365 extern int uRestUI_FoodRequiredToRest; | |
2366 extern int dword_506F14; // weak | |
2367 extern int _506F18_num_hours_to_sleep; // weak | |
2368 extern int dword_506F1C; // weak | |
2369 extern int pVisibleWindowsIdxs[20]; // weak | |
2370 extern int uNumVisibleWindows; | |
2371 extern char bFlashHistoryBook; // weak | |
2372 extern char bFlashAutonotesBook; // weak | |
2373 extern char bFlashQuestBook; // weak | |
2374 extern int dword_507960; // weak | |
2375 extern int dword_507964; // weak | |
2376 extern int dword_507968; // weak | |
2377 extern int dword_50796C; // weak | |
2378 extern int dword_507974; // weak | |
2379 extern int dword_5079B4; // weak | |
2380 extern int dword_5079C8; // weak | |
2381 extern int dword_5079CC; // weak | |
2382 extern int dword_5079D0; // weak | |
2383 extern int dword_5079D8; // weak | |
2384 extern struct GUIButton *dword_507A14; // idb | |
2385 extern struct GUIButton *dword_507A18; // idb | |
2386 extern unsigned int uGameUIFontShadow; | |
2387 extern unsigned int uGameUIFontMain; | |
2388 extern int dword_507B00_spell_info_to_draw_in_popup; // weak | |
2389 extern char *aMonthNames[12]; | |
2390 extern char *aDayNames[7]; | |
2391 extern char *aSpellSchoolNames[9]; | |
2392 extern char *aAttributeNames[7]; | |
2393 extern int dword_507B94; // weak | |
2394 extern int dword_507B98_ctrl_pressed; // weak | |
2395 extern unsigned int uActiveCharacter; | |
2396 extern int dword_507BF0_is_there_popup_onscreen; // weak | |
2397 extern int dword_507C08; // weak | |
2398 extern int dword_507C0C; // weak | |
2399 extern int dword_507CBC; // weak | |
2400 extern int dword_507CC0; // weak | |
2401 extern __int64 qword_507CC8; // weak | |
2402 extern int _507CD4_RestUI_hourglass_anim_controller; // weak | |
2403 extern int dword_507CD8; // weak | |
2404 extern int dword_50B570[]; // weak | |
2405 extern int dword_50B638[]; // weak | |
2406 extern int dword_50B700; // weak | |
2407 extern int dword_50B738[]; // idb | |
2408 extern int _50B744_view_transformed_ys_minus1[]; // weak | |
2409 extern int _50B744_view_transformed_ys[43]; | |
2410 extern int dword_50B828[]; | |
2411 extern int _50B834_view_transformed_zs_minus1[]; // weak | |
2412 extern int _50B834_view_transformed_zs[43]; | |
2413 extern int dword_50B918[]; | |
2414 extern int _50B924_view_transformed_xs_minus1[]; // idb | |
2415 extern int _50B924_view_transformed_xs[43]; | |
2416 extern int unk_50B9D4[]; // idb | |
2417 extern int dword_50B9D8_ys[]; | |
2418 extern int dword_50B9E0_ys[]; // idb | |
2419 extern int dword_50B9EC[]; // idb | |
2420 extern int dword_50B9F0[2]; // idb | |
2421 extern int dword_50B9F8[]; // idb | |
2422 extern int dword_50BA08[]; // idb | |
2423 extern int dword_50BAC4[]; // weak | |
2424 extern int dword_50BAC8[]; // idb | |
2425 extern int dword_50BAD0[]; // weak | |
2426 extern int dword_50BAD4[]; // weak | |
2427 extern int dword_50BADC_xs[]; // weak | |
2428 extern int dword_50BAE0[]; // weak | |
2429 extern int dword_50BAE8[]; // weak | |
2430 extern int dword_50BAEC_xs[]; // weak | |
2431 extern int dword_50BAF4[]; // weak | |
2432 extern int dword_50BAF8_xs[]; // weak | |
2433 extern int dword_50BC10[]; // weak | |
2434 extern int dword_50BDA0[]; // weak | |
2435 extern int dword_50BF30[]; // weak | |
2436 extern char byte_50C0C0; // weak | |
2437 extern int some_active_character; // weak | |
2438 extern _UNKNOWN unk_50C190; // weak | |
2439 extern int dword_50C968; // weak | |
2440 extern unsigned int pIconIDs_Turn[5]; | |
2441 extern unsigned int uIconID_TurnStop; | |
2442 extern unsigned int uIconID_TurnHour; | |
2443 extern int uIconID_CharacterFrame; // idb | |
2444 extern int dword_50C98C; // weak | |
2445 extern unsigned int uIconID_TurnStart; | |
2446 extern int dword_50C994; // weak | |
2447 extern int dword_50C998_turnbased_icon_1A; // weak | |
2448 extern int uSpriteID_Spell11; // idb | |
2449 extern _UNKNOWN unk_50C9A0; // weak | |
2450 extern int dword_50C9A8; // weak | |
2451 extern int dword_50C9AC; // weak | |
2452 extern int dword_50C9D0; // weak | |
2453 extern int dword_50C9D4; // weak | |
2454 extern int dword_50C9D8; // weak | |
2455 extern int dword_50C9DC; // weak | |
2456 extern struct NPCData *ptr_50C9E0; | |
2457 extern int dword_50C9E8; // idb | |
2458 extern int dword_50C9EC[]; // weak | |
2459 extern int dword_50C9F0[120]; // idb | |
2460 extern int dword_50CDC8; // weak | |
2461 extern int dword_50CDCC; // weak | |
2462 extern int bProcessorIsNotIntel; // weak | |
2463 extern Vec3_int_ layingitem_vel_50FDFC; | |
2464 extern char pStartingMapName[]; // idb | |
2465 extern unsigned __int8 IsPlayerWearingWatersuit[5]; | |
2466 extern char byte_5111C0[54]; | |
2467 extern char byte_5111F6[18]; | |
2468 extern unsigned int papredoll_dbrds[16]; | |
2469 extern unsigned int papredoll_drhs[4]; | |
2470 extern unsigned int papredoll_dlhus[4]; | |
2471 extern unsigned int papredoll_dlhs[4]; | |
2472 extern unsigned int papredoll_dbods[5]; | |
2473 extern int paperdoll_array_511290[4][17][3]; | |
2474 extern unsigned int papredoll_dlaus[5]; | |
2475 extern unsigned int papredoll_dlads[4]; | |
2476 extern int papredoll_flying_feet[]; // idb | |
2477 extern int dword_511638[4][6]; | |
2478 extern int dword_511788[]; // weak | |
2479 extern int dword_51179C; // weak | |
2480 extern int dword_5117A0; // weak | |
2481 extern int dword_5117A4; // weak | |
2482 extern int dword_5117A8; // weak | |
2483 extern int dword_5117AC; // weak | |
2484 extern int paperdoll_array_511828[4][10]; | |
2485 extern int bRingsShownInCharScreen; // weak | |
2486 extern int _unused000; // weak | |
2487 | |
2488 extern unsigned __int16 _56EFD8_minimap[117][137]; | |
2489 extern unsigned int uNumBlueFacesInBLVMinimap; | |
2490 extern unsigned __int16 pBlueFacesInBLVMinimapIDs[50]; | |
2491 extern int pTextureIDs_isns[14]; | |
2492 extern unsigned int uIconIdx_Spell21; | |
2493 extern unsigned int uIconIdx_Spell27; | |
2494 extern int dword_576E28; // weak | |
2495 extern int dword_576E2C; // weak | |
2496 extern __int64 _5773B8_event_timer; // weak | |
2497 extern int dword_5773C0; // weak | |
2498 | |
2499 extern int dword_591080; // weak | |
2500 extern int dword_591084; // weak | |
2501 extern struct Actor *pDialogue_SpeakingActor; | |
2502 extern unsigned int uDialogueType; | |
2503 extern unsigned int uDialogue_SpeakingActorNPC_ID; | |
2504 extern struct LevelDecoration *_591094_decoration; | |
2505 extern char byte_591098[200]; // idb | |
2506 extern int uCurrentHouse_Animation; // weak | |
2507 extern char *dword_591164_teleport_map_name; // idb | |
2508 extern int dword_591168_teleport_speedz; // weak | |
2509 extern int dword_59116C_teleport_directionx; // weak | |
2510 extern int dword_591170_teleport_directiony; // weak | |
2511 extern int dword_591174_teleportz; // weak | |
2512 extern int dword_591178_teleporty; // weak | |
2513 extern int dword_59117C_teleportx; // weak | |
2514 extern char byte_591180[600]; // idb | |
2515 extern struct NPCData *array_5913D8[12]; | |
2516 extern struct Texture *pDialogueNPCPortraits[6]; | |
2517 extern int uNumDialogueNPCPortraits; // weak | |
2518 extern struct Texture *pTexture_591428; | |
2519 extern struct Texture *pTexture_outside; // idb | |
2520 extern struct Texture *pTexture_Dialogue_Background; | |
2521 extern _UNKNOWN unk_597F10; // weak | |
2522 extern int dword_597F18; // weak | |
2523 extern char byte_5B0938[2000]; | |
2524 extern int dword_5B5920; // weak | |
2525 extern int dword_5B5924; // weak | |
2526 extern int _5B65A8_npcdata_uflags_or_other; // weak | |
2527 extern int _5B65AC_npcdata_fame_or_other; // weak | |
2528 extern int _5B65B0_npcdata_rep_or_other; // weak | |
2529 extern int _5B65B4_npcdata_loword_house_or_other; // weak | |
2530 extern int _5B65B8_npcdata_hiword_house_or_other; // weak | |
2531 extern int dword_5B65BC; // weak | |
2532 extern int dword_5B65C0; // weak | |
2533 extern int dword_5B65C4; // weak | |
2534 extern int dword_5B65C8; // weak | |
2535 extern int dword_5B65CC; // weak | |
2536 extern int dword_5B65D0_dialogue_actor_npc_id; // weak | |
2537 extern int dword_5C3418; // weak | |
2538 extern int dword_5C341C; // weak | |
2539 extern char byte_5C3427[]; // weak | |
2540 extern char GameUI_StatusBar_TimedString[200]; | |
2541 extern char pStatusBarString[200]; | |
2542 extern unsigned int GameUI_StatusBar_TimedStringTimeLeft; | |
2543 extern int bForceDrawStatusBar; // weak | |
2544 extern int dword_5C35C0; // weak | |
2545 extern int bDialogueUI_InitializeActor_NPC_ID; // weak | |
2546 extern int dword_5C35C8; // weak | |
2547 extern char *p2DEventsTXT_Raw; | |
2548 extern int uHouse_ExitPic; // weak | |
2549 extern int dword_5C35D4; // weak | |
2550 extern char *aAMPMNames[2]; | |
2551 extern char byte_5C45AF[]; // weak | |
2552 extern char pTmpBuf3[2048]; | |
2553 extern char pFinalMessage[4096]; // idb | |
2554 extern char pTmpBuf[2000]; | |
2555 extern char pTmpBuf2[2000]; | |
2556 extern char byte_5C6D50[]; // weak | |
2557 extern int ui_current_text_color; // weak | |
2558 extern __int64 qword_5C6DF0; // weak | |
2559 extern int dword_5C6DF8; // weak | |
2560 extern char item__getname_buffer[104]; // idb | |
2561 extern char *pClassDescriptions[36]; | |
2562 extern char *pAttributeDescriptions[7]; | |
2563 extern char *pGrandSkillDesc[38]; | |
2564 extern char *pMasterSkillDesc[38]; | |
2565 extern char *pExpertSkillDesc[38]; | |
2566 extern char *pNormalSkillDesc[38]; | |
2567 extern char *pSkillDesc[38]; | |
2568 extern char *pHealthPointsAttributeDescription; | |
2569 extern char *pSpellPointsAttributeDescription; | |
2570 extern char *pArmourClassAttributeDescription; | |
2571 extern char *pPlayerConditionAttributeDescription; // idb | |
2572 extern char *pFastSpellAttributeDescription; | |
2573 extern char *pPlayerAgeAttributeDescription; | |
2574 extern char *pPlayerLevelAttributeDescription; | |
2575 extern char *pPlayerExperienceAttributeDescription; | |
2576 extern char *pAttackBonusAttributeDescription; | |
2577 extern char *pAttackDamageAttributeDescription; | |
2578 extern char *pMissleBonusAttributeDescription; | |
2579 extern char *pMissleDamageAttributeDescription; | |
2580 extern char *pFireResistanceAttributeDescription; | |
2581 extern char *pAirResistanceAttributeDescription; | |
2582 extern char *pWaterResistanceAttributeDescription; | |
2583 extern char *pEarthResistanceAttributeDescription; | |
2584 extern char *pMindResistanceAttributeDescription; | |
2585 extern char *pBodyResistanceAttributeDescription; | |
2586 extern char *pSkillPointsAttributeDescription; | |
2587 extern char *pClassTXT_Raw; | |
2588 extern char *pStatsTXT_Raw; | |
2589 extern char *pSkillDescTXT_Raw; | |
2590 extern struct StorylineText *pStorylineText; | |
2591 extern struct FactionTable *pFactionTable; | |
2592 extern char byte_5C8D1A[]; // weak | |
2593 extern char *pGlobalTXT_LocalizationStrings[677]; | |
2594 extern char byte_5E4C15[]; // weak | |
2595 extern char *pSomeItemsNames[14]; | |
2596 extern char *pGlobalTXT_Raw; | |
2597 extern char *pMonstersTXT_Raw; | |
2598 extern char *pMonsterPlacementTXT_Raw; | |
2599 extern char *pSpellsTXT_Raw; | |
2600 extern char *pMapStatsTXT_Raw; | |
2601 extern char *pHostileTXT_Raw; | |
2602 extern char *pPotionsTXT_Raw; | |
2603 extern char *pPotionNotesTXT_Raw; | |
2604 extern char *pHistoryTXT_Raw; | |
2605 extern int _6807B8_level_decorations_ids[]; // idb | |
2606 extern int _6807E0_num_decorations_6807B8; // weak | |
2607 extern int _6807E8_level_decorations_ids[]; // idb | |
2608 extern int _6836C8_num_decorations_6807E8; // weak | |
2609 extern int dword_69B010[64]; | |
2610 extern int dword_69B138; // weak | |
2611 extern char byte_69BD41_unused; // weak | |
2612 extern std::string stru_69BD44; // idb | |
2613 extern struct SavegameHeader *pSavegameHeader; | |
2614 extern unsigned int uTextureID_x_u; | |
2615 extern unsigned int uTextureID_LS_saveU; | |
2616 extern unsigned int uTextureID_LS_loadU; | |
2617 extern unsigned int uTextureID_AR_DN_DN; | |
2618 extern unsigned int uTextureID_AR_UP_DN; | |
2619 extern unsigned int uTextureID_LS_; | |
2620 extern unsigned int uTextureID_x_d; | |
2621 extern unsigned int uTextureID_save_up; | |
2622 extern unsigned int uTextureID_load_up; | |
2623 extern unsigned int uTextureID_loadsave; | |
2624 extern _UNKNOWN _69FBB4_ptr_iterator_end; // weak | |
2625 extern _UNKNOWN unk_6A0758; // weak | |
2626 extern int dword_6A0C9C; // weak | |
2627 extern unsigned int uLoadGameUI_SelectedSlot; | |
2628 extern HWND hInsertCDWindow; // idb | |
2629 extern int uCPUSpeed; // weak | |
2630 extern char cMM7GameCDDriveLetter; // idb | |
2631 extern void *ptr_6A0D08; | |
2632 extern int _6A0D0C_txt_lod_loading; // weak | |
2633 extern int _6A0D10_txt_lod_loading__unused; // weak | |
2634 extern unsigned int uCurrentMenuID; | |
2635 extern unsigned int uGameState; | |
2636 extern int uDefaultTravelTime_ByFoot; // weak | |
2637 extern int day_attrib; // weak | |
2638 extern int day_fogrange_1; // weak | |
2639 extern int day_fogrange_2; // weak | |
2640 extern struct TileTable *pTileTable; // idb | |
2641 extern int texmapping_terrain_subdivsize; // weak | |
2642 extern int texmapping_terrain_subdivpow2; // weak | |
2643 extern int texmapping_building_subdivsize; // weak | |
2644 extern int texmapping_building_subdivpow2; // weak | |
2645 extern int unnamed_6BE060[2]; | |
2646 extern int mipmapping_building_mm1; // weak | |
2647 extern int mipmapping_building_mm2; // weak | |
2648 extern int mipmapping_building_mm3; // weak | |
2649 extern int mipmapping_terrain_mm1; // weak | |
2650 extern int mipmapping_terrain_mm2; // weak | |
2651 extern int mipmapping_terrain_mm3; // weak | |
2652 extern int outdoor_grid_band_1; // idb | |
2653 extern int outdoor_grid_band_2; // idb | |
2654 extern int outdoor_grid_band_3; // idb | |
2655 extern char outdoor_day_top_r; // weak | |
2656 extern char outdoor_day_top_g; // weak | |
2657 extern char outdoor_day_top_b; // weak | |
2658 extern char outdoor_day_bottom_r; // weak | |
2659 extern char outdoor_day_bottom_g; // weak | |
2660 extern char outdoor_day_bottom_b; // weak | |
2661 extern char outdoor_night_top_r; // weak | |
2662 extern char outdoor_night_top_g; // weak | |
2663 extern char outdoor_night_top_b; // weak | |
2664 extern char outdoor_night_bottom_r; // weak | |
2665 extern char outdoor_night_bottom_g; // weak | |
2666 extern char outdoor_night_bottom_b; // weak | |
2667 extern char pDefaultSkyTexture[]; // idb | |
2668 extern char byte_6BE124_cfg_textures_DefaultGroundTexture[16]; // idb | |
2669 extern int _6BE134_odm_main_tile_group; // weak | |
2670 extern int dword_6BE138; // weak | |
2671 extern int dword_6BE13C_uCurrentlyLoadedLocationID; // weak | |
2672 extern float fWalkSpeedMultiplier; // weak | |
2673 extern float fBackwardMovementSlowdownMultiplier; // weak | |
2674 extern float fTurnSpeedMultiplier; // weak | |
2675 extern float flt_6BE150_look_up_down_dangle; // weak | |
2676 //extern char pMM7WindowClassName[]; // idb | |
2677 //extern HINSTANCE hInstance; // idb | |
2678 //extern char *pCmdLine; | |
2679 extern HWND hWnd; // idb | |
2680 extern int uWindowWidth; // idb | |
2681 extern int uWindowHeight; // idb | |
2682 extern int uWindowX; // idb | |
2683 extern int uWindowY; // idb | |
2684 extern LONG uWindowStyle; // idb | |
2685 extern HMENU hOSMenu; // idb | |
2686 extern int dword_6BE340; // weak | |
2687 extern char pCurrentMapName[20]; // idb | |
2688 extern unsigned int uLevelMapStatsID; | |
2689 extern int uLevel_StartingPointType; // weak | |
2690 extern int dword_6BE364_game_settings_1; // weak | |
2691 extern int dword_6BE368_debug_settings_2; // weak | |
2692 extern unsigned __int8 bUseLoResSprites; | |
2693 extern unsigned __int8 bUseRegistry; | |
2694 extern unsigned __int8 bCanLoadFromCD; | |
2695 extern int bShowDamage; // idb | |
2696 extern unsigned int bAlwaysRun; | |
2697 extern unsigned int bFlipOnExit; | |
2698 extern int dword_6BE384_2dacceloff; // weak | |
2699 extern char byte_6BE388_graphicsmode; // weak | |
2700 extern unsigned int uTurnSpeed; | |
2701 extern float flt_6BE3A0; // weak | |
2702 extern float flt_6BE3A4_debug_recmod1; | |
2703 extern float flt_6BE3A8_debug_recmod2; | |
2704 extern float flt_6BE3AC_debug_recmod1_x_1_6; | |
2705 extern char byte_6BE3B0[20]; // idb | |
2706 extern char bUnderwater; // weak | |
2707 extern char bNoNPCHiring; // weak | |
2708 extern int _702AC0_unused; // weak | |
2709 extern int _702AC4_unused; // weak | |
2710 extern char _702ACC_unused; // weak | |
2711 extern int bDebugResouces; // weak | |
2712 extern unsigned int bNoVideo; | |
2713 extern int aborting_app; // weak | |
2714 extern int dword_720020_zvalues[100]; | |
2715 extern int dword_7201B0_zvalues[299]; | |
2716 extern int dword_72065C[]; // weak | |
2717 extern int dword_720660[]; // idb | |
2718 extern int dword_7207EC[]; // weak | |
2719 extern int dword_7207F0[]; // idb | |
2720 extern int uTextureID_720980; // weak | |
2721 extern int _720984_unused; // weak | |
2722 extern char _72098C_unused; // weak | |
2723 extern std::string std__string_720990; // idb | |
2724 extern __int16 word_7209A0_intercepts_ys_plus_ys[104]; | |
2725 extern __int16 word_720A70_intercepts_xs_plus_xs[104]; | |
2726 extern __int16 word_720B40_intercepts_zs[104]; | |
2727 extern __int16 word_720C10_intercepts_xs[104]; | |
2728 extern __int16 word_720CE0_ys[]; // idb | |
2729 extern __int16 word_720DB0_xs[]; // idb | |
2730 extern int dword_720E80[20]; | |
2731 extern int dword_720ED0[20]; | |
2732 extern int dword_720F20[20]; | |
2733 extern __int16 word_720F70[]; // idb | |
2734 extern __int16 word_721040[]; // idb | |
2735 extern int dword_721110[]; // idb | |
2736 extern int dword_721160[]; // idb | |
2737 extern int dword_7211B0[]; // idb | |
2738 extern int dword_721200[]; // idb | |
2739 extern int dword_7212C8[]; // idb | |
2740 extern __int16 word_721390[]; // idb | |
2741 extern __int16 word_721460[]; // idb | |
2742 extern int blv_prev_party_x; // weak | |
2743 extern int blv_prev_party_z; // weak | |
2744 extern int blv_prev_party_y; // weak | |
2745 extern char *dword_721660; // idb | |
2746 extern char *dword_721664; // idb | |
2747 extern _UNKNOWN unk_721668_pNPCTopic; // weak | |
2748 extern _UNKNOWN unk_72166C_pNPCText; // weak | |
2749 extern int dword_721824; // weak | |
2750 extern int dword_72193C; // weak | |
2751 extern int dword_721984[22]; | |
2752 extern int dword_7219DC[]; // weak | |
2753 extern char *dword_721A34; // idb | |
2754 extern char *_721A3C_npc_text; // idb | |
2755 extern int dword_721A44; // weak | |
2756 extern int dword_721A4C; // weak | |
2757 extern int dword_721A64; // weak | |
2758 extern int _721A6C_npc_text[]; // weak | |
2759 extern int _721A84_npc_text; // weak | |
2760 extern int dword_721BAC[6]; | |
2761 extern char *dword_721BC4; // idb | |
2762 extern _UNKNOWN dword_721E24[]; // idb | |
2763 extern int dword_722164; // weak | |
2764 extern int dword_72216C; // weak | |
2765 extern int dword_722174; // weak | |
2766 extern char *pStr_72217C; // idb | |
2767 extern int dword_722240[]; // idb | |
2768 extern int dword_722320; // weak | |
2769 extern char *pstr_722494; | |
2770 extern int dword_72266C; // weak | |
2771 extern _UNKNOWN unk_722880; // weak | |
2772 extern int dword_722B3C; // weak | |
2773 extern int dword_722B44; // weak | |
2774 extern char *dword_722F10; // idb | |
2775 extern const char *pQuestTable[512]; | |
2776 extern _UNKNOWN unk_723714; // weak | |
2777 extern char *dword_723718_autonote_related; // idb | |
2778 extern int dword_72371C[]; // weak | |
2779 extern const char *pScrolls[82]; | |
2780 extern int dword_723E80_award_related[]; // weak | |
2781 extern int dword_723E84[]; // weak | |
2782 extern int dword_7241C8; // weak | |
2783 extern struct NPCStats *pNPCStats; | |
2784 extern char *aNPCProfessionNames[59]; | |
2785 extern char *pAwardsTXT_Raw; | |
2786 extern char *pScrollsTXT_Raw; | |
2787 extern char *pMerchantsTXT_Raw; | |
2788 extern const char *pMerchantsBuyPhrases[7]; | |
2789 extern const char *pMerchantsSellPhrases[7]; | |
2790 extern const char *pMerchantsRepairPhrases[7]; | |
2791 extern const char *pMerchantsIdentifyPhrases[7]; | |
2792 extern char *pTransitionsTXT_Raw; | |
2793 extern char *pAutonoteTXT_Raw; | |
2794 extern char *pQuestsTXT_Raw; | |
2795 extern unsigned int uNumTerrainNormals; | |
2796 extern int pTerrainSomeOtherData[32768]; | |
2797 extern unsigned __int16 pTerrainNormalIndices[32768]; | |
2798 extern struct Vec3_float_ *pTerrainNormals; | |
2799 extern int dword_76D518_terrain_cell_world_pos_around_party_y; // weak | |
2800 extern int dword_76D51C_terrain_cell_world_pos_around_party_y; // weak | |
2801 extern int dword_76D520_terrain_cell_world_pos_around_party_y; // weak | |
2802 extern int dword_76D524_terrain_cell_world_pos_around_party_y; // weak | |
2803 extern int dword_76D528_terrain_cell_world_pos_around_party_z; // weak | |
2804 extern int dword_76D52C_terrain_cell_world_pos_around_party_z; // weak | |
2805 extern int dword_76D530_terrain_cell_world_pos_around_party_z; // weak | |
2806 extern int dword_76D534_terrain_cell_world_pos_around_party_z; // weak | |
2807 extern int dword_76D538_terrain_cell_world_pos_around_party_x; // weak | |
2808 extern int dword_76D53C_terrain_cell_world_pos_around_party_x; // weak | |
2809 extern int dword_76D540_terrain_cell_world_pos_around_party_x; // weak | |
2810 extern int dword_76D544_terrain_cell_world_pos_around_party_x; // weak | |
2811 extern int dword_76D548_terrain_cell_world_pos_around_party_y; // weak | |
2812 extern int dword_76D54C_terrain_cell_world_pos_around_party_y; // weak | |
2813 extern int dword_76D550_terrain_cell_world_pos_around_party_y; // weak | |
2814 extern int dword_76D554_terrain_cell_world_pos_around_party_y; // weak | |
2815 extern int dword_76D558_terrain_cell_world_pos_around_party_z; // weak | |
2816 extern int dword_76D55C_terrain_cell_world_pos_around_party_z; // weak | |
2817 extern int dword_76D560_terrain_cell_world_pos_around_party_z; // weak | |
2818 extern int dword_76D564_terrain_cell_world_pos_around_party_z; // weak | |
2819 extern int dword_76D568_terrain_cell_world_pos_around_party_x; // weak | |
2820 extern int dword_76D56C_terrain_cell_world_pos_around_party_x; // weak | |
2821 extern int dword_76D570_terrain_cell_world_pos_around_party_x; // weak | |
2822 extern int dword_76D574_terrain_cell_world_pos_around_party_x; // weak | |
2823 extern int terrain_76D5C8[128]; | |
2824 extern int terrain_76D7C8[128]; | |
2825 extern int terrain_76D9C8[128]; | |
2826 extern int terrain_76DBC8[128]; | |
2827 extern int terrain_76DDC8[128]; | |
2828 extern int terrain_76DFC8[128]; | |
2829 extern int terrain_76E1C8[128]; | |
2830 extern int terrain_76E3C8[128]; | |
2831 extern _UNKNOWN unk_801A00; // weak | |
2832 extern _UNKNOWN unk_801A0C; // weak | |
2833 extern char byte_80AA10; // weak | |
2834 extern int dword_80AA14; // weak | |
2835 extern int dword_80AA18; // weak | |
2836 extern int dword_80AA1C; // weak | |
2837 extern int dword_80AA20; // weak | |
2838 extern unsigned int uNumElementsIn80AA28; | |
2839 extern struct stru148 *ptr_80AA28[2000]; | |
2840 extern struct Edge *pNewEdges; | |
2841 extern struct Surf *pSurfs; | |
2842 extern struct Edge *pEdges; | |
2843 extern struct Span *pSpans; | |
2844 extern struct Edge *ptr_80C978_Edges; | |
2845 extern struct Surf *ptr_80C97C_Surfs; | |
2846 extern struct Edge *ptr_80CA10[480]; | |
2847 extern _UNKNOWN unk_80D190; // weak | |
2848 extern int dword_A74C88; // weak | |
2849 extern unsigned int uPlayerCreationUI_SkySliderPos; | |
2850 extern int uPlayerCreationUI_ArrowAnim; | |
2851 extern unsigned int uPlayerCreationUI_SelectedCharacter; | |
2852 extern int dword_A74CDC; // weak | |
2853 extern struct Texture *pTexture_PlayerFaceMask; | |
2854 extern struct Texture *pTexture_PlayerFaceEradicated; | |
2855 extern struct Texture *pTexture_PlayerFaceDead; | |
2856 extern int A74CEC_player_faces_minus1_indexing[]; // weak | |
2857 extern struct Texture *pTextures_PlayerFaces[4][56]; | |
2858 extern int dword_A75070; // weak | |
2859 extern struct Player *pPlayers[5]; | |
2860 extern __int64 qword_A750D8; // weak | |
2861 extern __int16 word_A750E0; // weak | |
2862 extern __int16 word_A750E2; // weak | |
2863 extern char *pClassNames[36]; | |
2864 extern char *aCharacterConditionNames[19]; | |
2865 extern char *pSkillNames[38]; | |
2866 extern char byte_AE3368[]; // weak | |
2867 extern char byte_AE3369; // weak | |
2868 extern char byte_AE336A; // weak | |
2869 extern char byte_AE336B; // weak | |
2870 extern int dword_AE336C; // weak | |
2871 extern int dword_AE3370; // weak | |
2872 extern Vec3_float_ stru_AE4F64; // idb | |
2873 extern Vec3_float_ stru_AE4F70; // idb | |
2874 extern Vec3_float_ stru_AE4F7C; // idb | |
2875 extern int dword_AE4F88; // weak | |
2876 extern char byte_AE5B91; // weak | |
2877 extern std::string std__string_AE5B94; // idb | |
2878 extern int dword_F1B430[32]; // weak | |
2879 extern int dword_F8B144; // idb | |
2880 extern char byte_F8B148[16]; | |
2881 extern __int16 word_F8B158[]; // weak | |
2882 extern struct Texture *dword_F8B164; // idb | |
2883 extern struct Texture *dword_F8B168[12]; | |
2884 extern int dword_F8B198; // weak | |
2885 extern int dword_F8B19C; // weak | |
2886 extern __int16 word_F8B1A0; // weak | |
2887 extern char *dword_F8B1A4; // idb | |
2888 extern int dword_F8B1A8; // weak | |
2889 extern int dword_F8B1AC_something_todo_with_awards; // idb | |
2890 extern int dword_F8B1B0; // weak | |
2891 extern int dword_F8B1B4; // weak | |
2892 extern char *pShopOptions[4]; | |
2893 extern _UNKNOWN unk_F8B1C8; // weak | |
2894 extern int dword_F8B1D8; // weak | |
2895 extern int dword_F8B1DC; // weak | |
2896 extern int dword_F8B1E0; // weak | |
2897 extern int dword_F8B1E4; // weak | |
2898 extern char *ptr_F8B1E8; // idb | |
2899 extern char byte_F8B1EC; // weak | |
2900 extern char byte_F8B1EF[]; // weak | |
2901 extern char byte_F8B1F0[4]; | |
2902 extern int dword_F8B1F4; // weak | |
2903 extern _UNKNOWN unk_F8B1F8; // weak | |
2904 extern _UNKNOWN unk_F8B5E0; // weak | |
2905 extern struct FrameTableTxtLine stru_F8B5E8; // weak | |
2906 extern _UNKNOWN unk_F8B668; // weak | |
2907 extern _UNKNOWN unk_F8BA50; // weak | |
2908 extern char byte_F8BC0C; // weak | |
2909 extern int bGameoverLoop; // weak | |
2910 extern __int16 word_F8BC48_displaced_face_intersect_plane_coords_a; // idb | |
2911 extern __int16 word_F8BD18_displaced_face_intersect_plane_coords_b; // idb | |
2912 //extern _UNKNOWN unk_F8EA04; // weak | |
2913 //extern _UNKNOWN unk_F8F8F8; // weak | |
2914 extern int dword_F93F20; // weak | |
2915 extern int dword_F93F70; // weak | |
2916 | |
2917 //extern int crt_F94004; // weak | |
2918 //extern int crtdword_F9400C; // weak | |
2919 extern FARPROC lpfn; // idb | |
2920 extern float flt_F942B0; // weak | |
2921 //extern int crt_F944EC; // weak | |
2922 //extern int crtdword_F944F0; // weak | |
2923 //extern void *crt_F944F4; // idb | |
2924 //extern int crtdword_F944F8; // weak | |
2925 //extern LPVOID crt_lpMem; // idb | |
2926 //extern int crt_F94500; // weak | |
2927 //extern HANDLE crt_hHeap; // idb | |
2928 //extern int crt_F94508; // weak | |
2929 | |
2930 | |
2931 | |
2932 | |
2933 | |
2934 | |
2935 | |
2936 | |
2937 | |
2938 | |
2939 | |
2940 | |
2941 | |
2942 | |
2943 //------------------------------------------------------------------------- | |
2944 // Function declarations | |
2945 | |
2946 #define __thiscall __cdecl // Test compile in C mode | |
2947 | |
2948 void __stdcall mm7__vector_constructor(void *a1, int objSize, int numObjs, int (__thiscall *constructor)(int)); | |
2949 int __cdecl ODM_4014E6_AI(); | |
2950 int __cdecl BLV_4016FA_AI(); | |
2951 void __cdecl sub_401A91_AI(); | |
2952 bool __fastcall sub_4070EF_prolly_collide_objects(unsigned int uObjID, unsigned int uObj2ID); | |
2953 bool __fastcall sub_4075DB(int a1, int a2, int a3, struct BLVFace *a4); | |
2954 bool __fastcall sub_4077F1(int a1, int a2, int a3, struct ODMFace *a4, struct BSPVertexBuffer *a5); | |
2955 bool __fastcall sub_407A1C(int x, int z, int y, struct Vec3_int_ v); // idb | |
2956 char __cdecl UpdateActors(); | |
2957 char *__cdecl UpdateLayingItems(); | |
2958 int __fastcall sub_4088E9(int a1, int a2, int a3, int a4, int a5, int a6); | |
2959 unsigned int __thiscall SearchAliveActors(unsigned int *pTotalActors); | |
2960 unsigned int __fastcall SearchActorByMonsterID(unsigned int *pTotalActors, int uMonsterID); | |
2961 unsigned int __fastcall SearchActorByGroup(unsigned int *pTotalActors, unsigned int uGroup); | |
2962 unsigned int __fastcall SearchActorByID(unsigned int *pTotalActors, unsigned int a2); | |
2963 // char __usercall am_408BB4<al>(int a1<ecx>, int a2<ebp>); | |
2964 void __cdecl sub_409BE8(); | |
2965 void __cdecl PrepareArcomage(); | |
2966 char __cdecl am_409FE9(); | |
2967 char __cdecl am_40A198(); | |
2968 int __fastcall am_40A255(int a1, int a2); | |
2969 int __fastcall am_40A283(int a1, int a2); | |
2970 signed int __fastcall am_40A324(int a1); | |
2971 int __fastcall am_40A346(int a1); | |
2972 void __cdecl am_40A383(); | |
2973 bool __cdecl am_40A514(); | |
2974 char __thiscall am_40A560(unsigned int _this); | |
2975 void __thiscall am_blts(int a1); // idb | |
2976 void __cdecl am_40AA4E(); | |
2977 void __cdecl am_chroma_blts(); | |
2978 void __cdecl am_DrawUI(); | |
2979 void __fastcall am_40B102(int a1, char *a2, int *pXY); // idb | |
2980 void __fastcall am_40B17E(int a1, int a2, int *pXY); // idb | |
2981 void __fastcall am_40B1F3(int a1, int a2, int a3); | |
2982 void __fastcall am_40B268(int a1, char *a2, int *pXY); // idb | |
2983 void __cdecl am_chroma_and_copy_blts(); | |
2984 void __cdecl am_chroma_blt(); | |
2985 void __cdecl am_40B4B9(); | |
2986 void __fastcall am_40B76F(int a1); | |
2987 int __fastcall am_40BB49(int a1); | |
2988 signed int __fastcall am_40BB67(int a1); | |
2989 char __fastcall am_40BCFB(int a1, signed int a2); | |
2990 bool __fastcall am_40BE0E(int a1, signed int a2); | |
2991 bool __fastcall am_40BF15(int a1, int a2); | |
2992 void __fastcall am_40BF77(int a1, unsigned int uCardID); // idb | |
2993 int __fastcall am_40D2B4(struct Vec2_int_ *, int); // weak | |
2994 int __fastcall am_40D402(int, int); // weak | |
2995 int __cdecl am_40D444(); | |
2996 struct GUIWindow *__fastcall ModalWindow(const char *pStr, int a4); | |
2997 char __fastcall pGUIWindow0_draws_text(int a1, const char *pText, int *pXY); | |
2998 void __thiscall am_BeginScene(unsigned __int16 *pPcxPixels, int a2, int a3); // idb | |
2999 void __fastcall Blt_Chroma(struct ArcomageRect *pSrcXYZW, int *pTargetXY, int a3, int a4); | |
3000 void __fastcall Blt_Copy(struct ArcomageRect *pSrcXYZW, int *pTargetXY, int a3); | |
3001 void __cdecl am_EndScene(); | |
3002 void __fastcall DrawRect(struct Vec4_int_ *pXYZW, unsigned __int16 uColor, char bSolidFill); // idb | |
3003 int __fastcall rand_interval(int a, int b); // idb | |
3004 char *__fastcall inv_strcat(const char *Source, char *Dest); | |
3005 char *__fastcall inv_strcpy(const char *Source, char *Dest); | |
3006 void __fastcall intToString(int val, char *pOut); | |
3007 // int __cdecl crt_retnull_sub(); | |
3008 unsigned int __stdcall R8G8B8_to_TargetFormat(int uColor); // idb | |
3009 unsigned int __fastcall GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(unsigned __int16 r, unsigned __int16 g, unsigned __int16 b); // idb | |
3010 void __cdecl CallRenderPresent(); | |
3011 void __thiscall DoBlt_Copy(unsigned __int16 *pPixels); // idb | |
3012 int __stdcall retzero_sub_40DFA7(int); // weak | |
3013 int loc_40E4FC(); // weak | |
3014 void __fastcall ZBuffer_Fill(int *pZBuffer, int uTextureId, int iZValue); | |
3015 __int16 __fastcall sub_40F845(int a1, int a2, int a3, int a4, int a5, __int16 a6, int a7); | |
3016 void __fastcall ZBuffer_DoFill(int *pZBuffer, Texture *pTex, int uZValue); | |
3017 void __fastcall sub_40F92A(int *pZBuffer, struct Texture *a2, int a3); // idb | |
3018 void __cdecl SetMoonPhaseNames(); | |
3019 void __thiscall DrawSpellDescriptionPopup(void *_this); | |
3020 signed int __fastcall sub_410D99_get_map_index(int a1); | |
3021 unsigned int __cdecl DrawLloydBeaconsScreen(); | |
3022 char *__cdecl DrawTownPortalScreen(); | |
3023 struct Texture *__fastcall LoadSpellbook(unsigned int uID); // idb | |
3024 struct GUIWindow *__cdecl sub_41140B(); | |
3025 void __cdecl sub_411473(); | |
3026 void __cdecl OnCloseSpellook(); | |
3027 void __cdecl InitializeBookTextures(); | |
3028 void __cdecl InitializeBookFonts(); | |
3029 void __fastcall LoadThumbnailLloydTexture(unsigned int uSlot, unsigned int uPlayer); | |
3030 void __cdecl sub_412AF9(); | |
3031 void __cdecl sub_412B58(); | |
3032 char __cdecl sub_412E85(); | |
3033 void __cdecl DrawSpellbook_Quests(); | |
3034 void __cdecl DrawSpellbook_Autonotes(); | |
3035 char *__cdecl DrawSpellbook_Map(); | |
3036 void __thiscall DrawSpellbook(unsigned int uBook); // idb | |
3037 char *__cdecl GetDayPart(); | |
3038 char __cdecl DrawSpellbook_Calendar(); | |
3039 void __cdecl SetAttributeNames(); | |
3040 void __cdecl uGameUIFontMain_initialize(); | |
3041 void __cdecl uGameUIFontShadow_initialize(); | |
3042 void __cdecl sub_41420D_press_esc(); | |
3043 void __cdecl sub_41426F(); | |
3044 char __cdecl GameMenuUI_DrawKeyBindings(); | |
3045 unsigned int __thiscall sub_414D24(int _this); | |
3046 void __cdecl GameMenuUI_DrawVideoOptions(); | |
3047 void __cdecl sub_414F82_DrawGameOptions(); | |
3048 void __fastcall DrawPopupWindow(unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight); // idb | |
3049 char *__cdecl DrawCopyrightWindow(); | |
3050 void __cdecl GUI_UpdateWindows(); | |
3051 void __cdecl identify_item(); | |
3052 void __thiscall sub_416B01(void *_this); | |
3053 void __thiscall sub_416D62_ShowPopupWindow_MonsterRecord_ItemInfo_etcsub_416D62(struct Vec2_int_ *_this); | |
3054 void __thiscall UI_OnMouseLeftClick(int *pXY); // idb | |
3055 void __thiscall sub_417871(int *pXY); | |
3056 void __cdecl sub_4178C4(); | |
3057 void __cdecl sub_4178E1(); | |
3058 unsigned int __fastcall sub_4178FE(signed int a1, signed int a2); | |
3059 signed int __thiscall GetConditionDrawColor(unsigned int uConditionIdx); // idb | |
3060 char __fastcall sub_4179BC_draw_tooltip(const char *a1, const char *a2); // idb | |
3061 unsigned int __fastcall sub_417AD4(unsigned int uPlayerClass, enum PLAYER_SKILL_TYPE uPlayerSkillType, signed int a3); | |
3062 const char *__fastcall CharacterUI_GetSkillDescText(unsigned int uPlayerID, enum PLAYER_SKILL_TYPE uPlayerSkillType); | |
3063 char __cdecl CharacterUI_SkillsTab_ShowHint(); | |
3064 char __cdecl CharacterUI_StatsTab_ShowHint(); | |
3065 char __fastcall CharacterUI_StatsTab_Draw(unsigned int uPlayerID); // idb | |
3066 int __cdecl sub_419100(); | |
3067 void __cdecl sub_419220(); | |
3068 void __cdecl sub_419379(); | |
3069 void __cdecl sub_419401(); | |
3070 void __cdecl sub_4196A0(); | |
3071 char __fastcall CharacterUI_SkillsTab_Draw(unsigned int uPlayerID); // idb | |
3072 unsigned int __fastcall CharacterUI_AwardsTab_Draw(unsigned int uPlayerID); // idb | |
3073 unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels); | |
3074 void __fastcall CharacterUI_InventoryTab_Draw(unsigned int uPlayerID, char a2); | |
3075 void __cdecl draw_leather(); | |
3076 char __cdecl QuickRefDraw(); | |
3077 void __thiscall CharacterUI_CharacterScreen_Draw(unsigned int uPlayerIdx); // idb | |
3078 void __cdecl GameUI_DrawRightPanelItems(); | |
3079 void __cdecl GameUI_DrawFoodAndGold(); | |
3080 void __cdecl GameUI_DrawLifeManaBars(); | |
3081 void __cdecl draw_right_panel(); | |
3082 void __cdecl GameUI_DrawRightPanelFrames(); | |
3083 struct GUIButton *__fastcall GUI_HandleHotkey(unsigned __int8 uHotkey); // idb | |
3084 int __fastcall GUI_ReplaceHotkey(unsigned __int8 uOldHotkey, unsigned __int8 uNewHotkey, char bFirstCall); | |
3085 void __cdecl MainMenuUI_LoadFontsAndSomeStuff(); | |
3086 void __cdecl MainMenuUI_Create(); | |
3087 void __cdecl GameUI_DrawStatusBar_2(); | |
3088 void __thiscall sub_41C0B8_set_status_string(const char *pStr); // idb | |
3089 void __cdecl GameUI_DrawStatusBar(); | |
3090 bool __thiscall sub_41CD4F(unsigned int _this); | |
3091 char __fastcall sub_41D20D_buff_remaining_time_string(int ecx0, struct GUIWindow *edx0, __int64 a3, struct GUIFont *a2); | |
3092 void __thiscall GameUI_DrawItemInfo(struct ItemGen *_this); // idb | |
3093 char *__fastcall MonsterPopup_Draw(unsigned int uActorID, struct GUIWindow *edx0); | |
3094 void __cdecl nullsub_3(); // idb | |
3095 void __cdecl LoadActualSkyFrame(); | |
3096 void __cdecl Sleep6Hours(); | |
3097 void __cdecl RestUI_Initialize(); | |
3098 void __cdecl RestUI_Draw(); // idb | |
3099 void __cdecl sub_42038D(); | |
3100 void __fastcall sub_420B13(int a1, int a2); | |
3101 void __fastcall party_finds_gold(unsigned int uNumGold, int _1_dont_share_with_followers___2_the_same_but_without_a_message__else_normal); // idb | |
3102 void __cdecl sub_420E01(); | |
3103 void __cdecl GameUI_WritePointedObjectStatusString(); | |
3104 struct GUIWindow *__thiscall GameUI_InitializeCharacterWindow(unsigned int _this); | |
3105 struct GUIWindow *__thiscall sub_4219BE(void *a4); | |
3106 bool __cdecl sub_421B2C_PlaceInInventory_or_DropPickedItem(); | |
3107 void __fastcall GameUI_OnPlayerPortraitLeftClick(unsigned int uPlayerID); // idb | |
3108 void __cdecl sub_421EA6_OnInventoryLeftClick(); | |
3109 void __cdecl OnGameViewportClick(); | |
3110 bool __cdecl sub_4226C2(); | |
3111 void __fastcall SetUserInterface(int a1, bool bReplace); | |
3112 void __cdecl reset_some_strus_flt_2Cs(); | |
3113 void __cdecl j_sub_423B4A(); | |
3114 void __cdecl sub_423B4A(); | |
3115 int __fastcall sub_423B5D(unsigned int uFaceID); | |
3116 signed int __fastcall sub_424579(int uFaceID, struct stru320 *a2); | |
3117 bool __fastcall sub_424829(int a1, struct stru170_stru2 *a2, struct stru170_stru2 *a3, int a4); | |
3118 signed int __fastcall sr_424CD7(unsigned int uVertexID); // idb | |
3119 signed int __fastcall sr_424EE0_MakeFanFromTriangle(unsigned int uVertexID); // idb | |
3120 signed int __fastcall sr_4250FE(unsigned int uVertexID); // idb | |
3121 signed int __fastcall sr_4252E8(unsigned int uVertexID); | |
3122 int __fastcall sr_4254D2(signed int a1); | |
3123 bool __thiscall sr_42620A(struct RenderVertexSoft *p); | |
3124 int __fastcall _4268E3_smthn_to_a1r5g5b5(unsigned int uColor); // idb | |
3125 int __fastcall _42690D_colors_cvt(unsigned int a1); | |
3126 void __cdecl sub_426947(); | |
3127 int __fastcall sub_4269A2_GivePartyExp(unsigned int a1); | |
3128 bool __fastcall sub_427769_spell(unsigned int uSpellID); | |
3129 bool __fastcall _42777D_CastSpell_UseWand_ShootArrow(int a1, unsigned int uPlayerID, unsigned int a4, __int16 a5, int a6); | |
3130 int __fastcall sub_42EBBE(int, int); // weak | |
3131 bool __cdecl _42ECB5_PlayerAttacksActor(); | |
3132 void __thiscall InitializeTurnBasedAnimations(void *); | |
3133 signed int __cdecl sub_42F4DA(); | |
3134 bool __fastcall sub_42F7EB_DropItemAt(unsigned int uSpriteID, int x, int y, int z, int a4, int count, int a7, unsigned __int16 attributes, ItemGen *a9); | |
3135 void __fastcall sub_42F960_create_object(int x, int y, int z); // idb | |
3136 char *__cdecl sub_42FA22_mess_with_laying_item_list(); | |
3137 signed int __fastcall _42FA66_do_explosive_impact(int a1, int a2, int a3, int a4, __int16 a5, signed int a6); | |
3138 bool __fastcall sub_42FB5C(signed int a1); | |
3139 // int __cdecl crt_sub_42FBB7(); | |
3140 // void __cdecl crt_construct_50CDB4(); | |
3141 void __cdecl sub_42FBDD(); | |
3142 void __cdecl sub_42FC15(); | |
3143 void __cdecl ProcessInputActions(); | |
3144 void __cdecl GameUI_MsgProc(); | |
3145 void __cdecl back_to_game(); | |
3146 void __cdecl GUI_MainMenuMessageProc(); | |
3147 double __cdecl get_shading_dist_mist(); | |
3148 double __cdecl GetPickDepth(); | |
3149 void __thiscall Vec3_short__to_RenderVertexSoft(struct RenderVertexSoft *_this, struct Vec3_short_ *a2); | |
3150 void __cdecl nullsub_4(); // idb | |
3151 void __cdecl nullsub_5(); // idb | |
3152 void __cdecl nullsub_6(); // idb | |
3153 __int16 __thiscall sub_4382BC(int _this); | |
3154 int __cdecl sub_4383ED(); | |
3155 __int16 __cdecl sub_43847A(); | |
3156 void __cdecl _438F8F_area_of_effect__damage_evaluate(); | |
3157 void __fastcall DamagePlayerFromMonster(unsigned int uObjID, int a2, struct Vec3_int_ *pPos, unsigned int a4); | |
3158 void __fastcall sub_43A97E(unsigned int uLayingItemID, signed int a2); // idb | |
3159 double __fastcall sub_43AE12(signed int a1); | |
3160 int __fastcall _43AFE3_calc_spell_damage(int a1, int a2, signed int a3, int a4); | |
3161 void __fastcall sub_43B057(unsigned int uObjID, unsigned int uActorID, struct Vec3_int_ *pVelocity); | |
3162 __int16 __fastcall sub_43B1B0(signed int a1, unsigned int a2, struct Vec3_int_ *pVelocity, signed int a4); | |
3163 int __stdcall DirectInputKeyboard_enumerator_43B9B9(int, int); // weak | |
3164 void Software_ResetNewEdges(); | |
3165 // int __cdecl crt_deconstruct_43B9E3(); | |
3166 int __stdcall DirectInputMouse_enumerator(int, int); // weak | |
3167 int __cdecl CharacterUI_LoadPaperdollTextures(); | |
3168 int __fastcall _43C91D_FormItemTextureFilename(char *a1, signed int a2, int a3, int a4); | |
3169 void __fastcall CharacterUI_DrawPaperdoll(unsigned int uPlayerID); // idb | |
3170 void __fastcall CharacterUI_DrawPaperdollWithRingOverlay(unsigned int uPlayerID); // idb | |
3171 bool __thiscall sub_43ED6F_get_some_race_sex_relation(unsigned int a1); | |
3172 bool __thiscall sub_43EDB9_get_some_race_sex_relation_2(unsigned int _this); | |
3173 bool __fastcall sub_43EE15_player_has_item(unsigned int uItemID, struct Player *pPlayer, char a3); | |
3174 bool __fastcall sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped(signed int a1); | |
3175 void __fastcall WetsuitOn(unsigned int uPlayerID); // idb | |
3176 unsigned int __fastcall WetsuitOff(unsigned int uPlayerID); | |
3177 void __fastcall sub_43F39E(struct IndoorLocation_drawstru *_this); | |
3178 int /*__usercall*/ sr_sub_4D6FB0/*<eax>*/(struct stru315 *a1/*<ebp>*/); | |
3179 int /*__usercall*/ sr_sub_4D705A/*<eax>*/(struct stru315 *a1/*<ebp>*/); | |
3180 void __cdecl MessWithBillboards_BLV(); | |
3181 signed int __fastcall sub_43F55F(struct RenderBillboard *a1, signed int a2); | |
3182 signed int __fastcall sub_43F5C8(signed int a1, int a2, float a3, float a4, float a5); | |
3183 int __cdecl PrepareWallsRenderList_BLV(); | |
3184 void __fastcall PrepareDecorationsRenderList_BLV(unsigned int uDecorationID, unsigned int uSectorID); | |
3185 unsigned int __cdecl PrepareActorRenderList_BLV(); | |
3186 void __cdecl PrepareItemsRenderList_BLV(); | |
3187 void __fastcall sub_440639(int a1); | |
3188 void __fastcall sub_4406BC(int a1, unsigned int uFirstNode); // idb | |
3189 void __fastcall sub_440BED(struct IndoorLocation_drawstru *_this); | |
3190 bool __cdecl sub_44100D(); | |
3191 void __cdecl GameUI_DrawTorchlightAndWizardEye(); | |
3192 void __cdecl GameUI_DrawCharacterSelectionFrame(); | |
3193 void __cdecl Load_isn_spells_21_27(); | |
3194 void __cdecl GameUI_DrawPartySpells(); | |
3195 __int16 __fastcall sub_441A4E(int a1); | |
3196 void __fastcall GameUI_DrawMinimap(unsigned int uX, unsigned int uY, unsigned int uZ, unsigned int uW, unsigned int uZoom, unsigned int flags); | |
3197 int __fastcall DrawSpellbook_Map_sub(unsigned int x, unsigned int y, unsigned int a4, int a5, int _48074); // idb | |
3198 int __cdecl Initialize2DA(); | |
3199 unsigned int __fastcall LoadEventsToBuffer(const char *pContainerName, char *a2, unsigned int uBufferSize); | |
3200 void __cdecl Initialize_GlobalEVT(); | |
3201 void __cdecl LoadLevel_InitializeLevelStr(); | |
3202 void __cdecl LoadLevel_InitializeLevelEvt(); | |
3203 void __cdecl OnMapLeave(); | |
3204 void /*__usercall*/ OnMapLoad(); | |
3205 void __thiscall Level_LoadEvtAndStr(const char *pLevelName); | |
3206 char *__cdecl _4443D5_GetMinimapRightClickText(); | |
3207 const char *__cdecl sub_444564(); | |
3208 char *__thiscall _444732_GetEventHintString(unsigned int uEventID); // idb | |
3209 unsigned int __fastcall sub_444839_move_map(unsigned int a1, int a2, int x, int y, int z, int directiony, int directionx, int a8, const char *pLocationName); // idb | |
3210 char *__cdecl TransitionUI_Draw(); | |
3211 struct GUIWindow *__cdecl UI_CreateTravelDialogue(); | |
3212 signed int __cdecl GetTravelTime(); | |
3213 void __cdecl TravelUI_Draw(); | |
3214 void __cdecl DrawBranchlessDialogueUI(); | |
3215 void __fastcall sub_4451A8_press_any_key(int a1, int a2, int a4); | |
3216 void __cdecl sub_4452BB(); | |
3217 int __fastcall sub_445308(int a1); | |
3218 void __cdecl DrawDialogueUI(); | |
3219 struct NPCData *__fastcall GetNPCData(unsigned int npcid); | |
3220 struct NPCData *__fastcall GetNewNPCData(signed int npcid, int a2); | |
3221 int __fastcall sub_445C8B(signed int a1); | |
3222 void __cdecl sub_44603D(); | |
3223 int __fastcall PrepareHouse(unsigned int uHouseID); // idb | |
3224 bool __fastcall EnterHouse(enum HOUSE_TYPE uHouseID); | |
3225 signed int __thiscall sub_4465DF_check_season(void *_this); | |
3226 int __fastcall IsActorAlive(unsigned int uType, unsigned int uParam, unsigned int uNumAlive); // idb | |
3227 // void __cdecl crt_construct_5773C4(); | |
3228 bool __thiscall sub_4466C4(void *_this); | |
3229 void __fastcall EventProcessor(int a1, int a2, int a3); | |
3230 void __fastcall sub_448518_npc_set_item(int npc, unsigned int item, int a3); | |
3231 void __fastcall sub_44861E_set_texture(unsigned int uFaceCog, const char *pFilename); | |
3232 void __fastcall SetDecorationSprite(unsigned int uCog, int a2, const char *pFileName); // idb | |
3233 void __fastcall sub_44892E_set_faces_bit(int sCogNumber, int bit, int on); | |
3234 void __fastcall ToggleActorGroupFlag(unsigned int uGroupID, unsigned int uFlag, unsigned int bToggle); | |
3235 void __thiscall GameUI_StatusBar_UpdateTimedString(unsigned int bForceHide); // idb | |
3236 void __thiscall OnTimer(int a1); | |
3237 void __fastcall sub_448CF4_spawn_monsters(__int16 typeindex, __int16 level, int count, int x, int y, int z, int group, unsigned int uUniqueName); | |
3238 void __fastcall sub_448DF8_cast_spell(int spellnum, int rank, int level, int fromx, int fromy, int fromz, int tox, int toy, int toz); | |
3239 char *__fastcall sub_44987B(const char *pMapName, unsigned int uStartingPointType); // idb | |
3240 void __thiscall TeleportToStartingPoint(unsigned int uPointType); // idb | |
3241 __int16 __fastcall sub_449A49_door_switch_animation(unsigned int uDoorID, int a2); // idb | |
3242 unsigned int __fastcall _449B57_test_bit(unsigned __int8 *a1, __int16 a2); | |
3243 char *__fastcall _449B7E_toggle_bit(char *pArray, __int16 a2, unsigned __int16 bToggle); // idb | |
3244 void __cdecl sub_44A56A(); | |
3245 void __fastcall ShowStatusBarString(const char *pString, unsigned int uNumSeconds); | |
3246 void __cdecl ShowNothingHereStatus(); | |
3247 signed int __cdecl const_2(); | |
3248 bool __cdecl sub_44C28F_open_nwc_dungeon(); | |
3249 // int __cdecl crt_deconstruct_44C42C(); | |
3250 struct GUIFont *LoadFont(const char *pFontFile, const char *pFontPalette, ...); | |
3251 char *__fastcall FitTextInAWindow(const char *pInString, GUIFont *pFont, GUIWindow *pWindow, unsigned int uX, int a5); | |
3252 void *__fastcall SpawnEncounter(struct MapInfo *pMapInfo, struct SpawnPointMM7 *a2, int a3, int a4, int a5); | |
3253 int __fastcall sub_44FA4C_spawn_light_elemental(int a1, int a2, int a3); | |
3254 void __cdecl sub_450218_prolly_generate_chests_loot(); | |
3255 signed int __fastcall sub_450521_ProllyDropItemAt(int ecx0, signed int a2, int a3, int a4, int a5, unsigned __int16 a6); | |
3256 int __fastcall sub_45063B(struct MapInfo *a1, int a2); | |
3257 void *__cdecl RespawnGlobalDecorations(); | |
3258 bool __fastcall SpawnActor(unsigned int uMonsterID); | |
3259 int __cdecl GetAlertStatus(); | |
3260 unsigned int __fastcall sub_452442(unsigned __int16 a1, unsigned __int16 a2, int a3, int a4); | |
3261 signed int __fastcall sub_452A9E(signed int a1); | |
3262 int __fastcall MakeColorMaskFromBitDepth(int a1); | |
3263 void __fastcall fill_pixels_fast(unsigned int a1, unsigned __int16 *pPixels, unsigned int uNumPixels); | |
3264 int __fastcall GetDiceResult(unsigned int uNumDice, unsigned int uDiceSides); // idb | |
3265 inline void __fastcall memset32(void *ptr, unsigned __int32 value, int count) | |
3266 { | |
3267 auto p = (unsigned __int32 *)ptr; | |
3268 for ( int i=0; i < count; i++ ) | |
3269 *p++ = value; | |
3270 } | |
3271 inline void __fastcall j_memset32(int a2, void *a1, unsigned int a3) {memset32(a1, a2, a3);} | |
3272 // int __cdecl crt_452B74(); | |
3273 int __cdecl j_SetSomeItemsNames(); | |
3274 void __cdecl SetSomeItemsNames(); | |
3275 char *RemoveQuotes(char *Str); | |
3276 void __cdecl InitializeGameText(); | |
3277 unsigned int __fastcall ParseSpellType(struct FrameTableTxtLine *, int a2); | |
3278 int __thiscall ParseAttackType(unsigned __int8 *_this); | |
3279 char __fastcall ParseDamage(const char *Str, int a2, int a3, int a4); | |
3280 int __fastcall ParseMissleAttackType(const char *Str1); | |
3281 unsigned int __fastcall SkillToMastery(unsigned __int16 a1); | |
3282 unsigned int __fastcall GetSpellColor(signed int a1); | |
3283 int __thiscall sub_45BAA5(int _this); | |
3284 std::string *__fastcall sub_45BAB6(int a1); | |
3285 // void __cdecl crt_45BAE9(); idb | |
3286 void *__thiscall unknown_vdtor_6(void *_this, bool a2); | |
3287 unsigned __int16 *__fastcall MakeScreenshot(signed int width, signed int height); | |
3288 void __thiscall SaveScreenshot(const char *pFilename); | |
3289 void __fastcall GameUI_DrawLoadMenu(unsigned int uDialogueType); // idb | |
3290 void __cdecl GameUI_DrawSaveMenu(); | |
3291 void __fastcall LoadGame(unsigned int uSlot); // idb | |
3292 int __fastcall SaveGame(int a1, __int16 *a2); | |
3293 void __fastcall DoSavegame(unsigned int uSlot); // idb | |
3294 void __fastcall sub_4601B7(int a1); | |
3295 void __cdecl sub_4606F7(); | |
3296 void __cdecl sub_4606FE(); | |
3297 void __cdecl TryLoadLevelFromLOD(); | |
3298 void __cdecl sub_46080D(); | |
3299 bool __cdecl Initialize_GamesLOD_NewLOD(); | |
3300 int __cdecl MaybeDoAutosave(); | |
3301 void __thiscall PrepareToLoadBLV(unsigned int bLoading); | |
3302 void __fastcall PrepareToLoadODM(unsigned int bLoading, struct OutdoorCamera *a2); | |
3303 void __cdecl sub_461103(); | |
3304 int __cdecl sub_4613C4(); | |
3305 int __fastcall sub_4621DA(signed int a1, signed int a2, signed int a3); | |
3306 int __cdecl sub_46224A(); | |
3307 int __cdecl crt_init_globals_462620(); | |
3308 void __cdecl crt_init_globals_462659(); | |
3309 void __cdecl crt_init_globals_46269B(); | |
3310 void __cdecl crt_init_globals_46271C(); | |
3311 void __cdecl MainMenu_Loop(); | |
3312 char __cdecl sub_4637E0_is_there_popup_onscreen(); | |
3313 void __cdecl ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows(); | |
3314 void __thiscall PrepareWorld(unsigned int _this); | |
3315 void __thiscall Game_DeinitializeAndTerminate(int exitCode); // idb | |
3316 void __cdecl FinalInitialization(); | |
3317 char __cdecl Is_out15odm_underwater(); | |
3318 void __cdecl SetUnderwaterFog(); | |
3319 void __fastcall DoPrepareWorld(unsigned int bLoading, int a2); | |
3320 int __fastcall ReadWindowsRegistryInt(const char *pKey, int uDefValue); // idb | |
3321 void __fastcall WriteWindowsRegistryString(const char *pKey, const char *pString); | |
3322 void __fastcall ReadWindowsRegistryString(const char *pKeyName, char *pOutString, int uBufLen, const char *pDefaultValue); | |
3323 void __fastcall WriteWindowsRegistryInt(const char *pKey, int val); | |
3324 bool __fastcall CheckMM7CD(char c); | |
3325 int loc_465CC8(); // weak | |
3326 void __cdecl SecondaryInitialization(); | |
3327 void __cdecl CreateAsyncMouse(); | |
3328 void __cdecl CreateAsyncKeyboard(); | |
3329 void __cdecl MM6_Initialize(const wchar_t *pIniFilename); | |
3330 void __cdecl MM7Initialization(); | |
3331 int __cdecl AbortWithError(); | |
3332 void Abortf(const char *Format, ...); | |
3333 void __cdecl crt_deconstruct_ptr_6A0118(); | |
3334 void __thiscall SetCurrentMenuID(unsigned int uMenu); // idb | |
3335 unsigned int __cdecl GetCurrentMenuID(); | |
3336 void *__thiscall output_debug_string(void *_this, std::string a2, const char *a3, int a4); | |
3337 std::string *__fastcall _4678E2_make_error_string(std::string *a1, int line, std::string file); | |
3338 int __thiscall sub_467D5D(int _this); | |
3339 void __thiscall sub_467E7F_EquipBody(unsigned int uEquipType); // idb | |
3340 void __fastcall sub_467F48(signed int a1); | |
3341 void __cdecl free_book_subwindow(); | |
3342 char __cdecl sub_467FB6(); | |
3343 void __cdecl OnPaperdollLeftClick(); | |
3344 int __thiscall UnprojectX(int x); | |
3345 int __thiscall UnprojectY(int _this); | |
3346 char __cdecl OnPressSpace(); | |
3347 char __fastcall DoInteractionWithTopmostZObject(int a1, int a2); | |
3348 int __fastcall sub_46A6AC(int a1, int a2, int a3); | |
3349 int __fastcall sub_46A7C8(int a1, int a2, signed int a3); | |
3350 int __fastcall sub_46A89E(int a1, int a2, signed int a3); | |
3351 int __cdecl sub_46A99B(); | |
3352 // int __thiscall crt_construct_46AC48_ptr_720990(int this); | |
3353 std::string *__fastcall crt_intit_global_46AC59(int a1); | |
3354 void *__thiscall unknown_libname_8(void *_this, char a2); | |
3355 // void __cdecl crt_init_globals_46BD9F(); | |
3356 unsigned int __cdecl GetGravityStrength(); | |
3357 void __cdecl sub_46BDC0_UpdateUserInput_and_MapSpecificStuff(); | |
3358 void __cdecl BLV_UpdateUserInputAndOther(); | |
3359 void __cdecl ODM_UpdateUserInputAndOther(); | |
3360 bool __fastcall _46BFFA_check_object_intercept(unsigned int uLayingItemID, signed int a2); | |
3361 void __cdecl _46CC4B_check_event_triggers(); | |
3362 int __fastcall _46CEC3_get_floor_level(signed int a1, signed int a2, int a3, unsigned int uSectorID, int *a5); | |
3363 int __fastcall sub_46D49E_prolly_get_world_y_under_party(int a1, signed int a2, int a3, int a4, int *a5, int *a6, int a7); | |
3364 int __fastcall sub_46D8E3(int a1, signed int a2, int a3, int a4); | |
3365 signed __int64 __fastcall _46DCC8_get_gravity_direction_outdoor(int a1, int a2, Vec3_int_ *a3); | |
3366 unsigned int __fastcall sub_46DEF2(signed int a2, unsigned int uLayingItemID); | |
3367 int __fastcall _46DF1A_collide_against_actor(int, int); // weak | |
3368 void __cdecl _46E0B2_collide_against_decorations(); | |
3369 void __fastcall _46E26D_collide_against_sprites(signed int a1, signed int a2); | |
3370 int __thiscall _46E44E_collide_against_faces_and_portals(unsigned int b1); // idb | |
3371 int __fastcall _46E889_collide_against_bmodels(unsigned int ecx0); | |
3372 int __fastcall _46ED1B_collide_against_floor(signed int a1, signed int a2, int a3, unsigned int *pSectorID, int *a5); // idb | |
3373 void __fastcall _46ED8A_collide_against_layingItems(unsigned int _this); | |
3374 int __thiscall _46EF01_collision_chech_player(int a1); // idb | |
3375 signed int __cdecl _46F04E_collide_against_portals(); | |
3376 void __cdecl BLV_UpdateDoors(); | |
3377 void __cdecl UpdateActors_BLV(); | |
3378 void __cdecl UpdateActors_ODM(); | |
3379 void __cdecl UpdateObjects(); | |
3380 int __fastcall _47272C_collide_agains_some_secotors_floors(int x, int y, int z, unsigned int *pSectorID, int *a5); // idb | |
3381 void __cdecl BLV_ProcessPartyActions(); | |
3382 void __cdecl ODM_ProcessPartyActions(); | |
3383 bool __fastcall sub_47531C(int a1, int *a2, int a3, int a4, int a5, int a6, int a7, int a8, BLVFace *a9, int a10); | |
3384 bool __fastcall sub_4754BF(int a1, int *a2, int a3, int a4, int a5, int a6, int a7, int a8, BLVFace *a9, int a10, int a11); | |
3385 signed int __thiscall sub_475665(BLVFace *_this, int a2, __int16 a3); | |
3386 bool __fastcall sub_4759C9(BLVFace *a1, int a2, int a3, __int16 a4); | |
3387 bool __fastcall sub_475D85(Vec3_int_ *a1, Vec3_int_ *a2, int *a3, BLVFace *a4); | |
3388 bool __fastcall sub_475F30(int *a1, BLVFace *a2, int a3, int a4, int a5, int a6, int a7, int a8, int a9); | |
3389 bool __cdecl sub_476387(); | |
3390 bool __thiscall CheckHiredNPCSpeciality(unsigned int uProfession); | |
3391 void __cdecl InitializeAwards(); | |
3392 void __cdecl InitializeScrolls(); | |
3393 void __cdecl InitializeMerchants(); | |
3394 void __cdecl InitializeTransitions(); | |
3395 void __cdecl InitializeAutonotes(); | |
3396 void __cdecl InitializeQuests(); | |
3397 int __stdcall const_1(int); // weak | |
3398 int __cdecl GetPartyReputation(); | |
3399 void __cdecl sub_4783FA_construct_global_73D150(); | |
3400 void __cdecl loc_4789D4(); // idb | |
3401 void __cdecl loc_47907F(); // idb | |
3402 bool __fastcall IsBModelVisible(unsigned int uModelID, int *unused); | |
3403 void __fastcall sub_479A53(unsigned int uNumVertices, unsigned int uFaceID); // idb | |
3404 void __thiscall ODM_LoadAndInitialize(const char *pLevelFilename, struct OutdoorCamera *thisa); | |
3405 unsigned __int16 *__fastcall GetBillboardPalette(struct RenderBillboard *a1, int a2, signed int a3, int a4); | |
3406 int __fastcall sr_sub_47BEB1(signed int a1, stru148 *a2, int terrain_gamma, int a4, int *a5, int *a6, int a7, int a8); | |
3407 void *__fastcall sr_sub_47C178(signed int a1, stru148 *a2, int terrain_gamma, int a4); | |
3408 void *__fastcall sr_sub_47C1CA(stru148 *a1, char a2, int a3, signed int a4); | |
3409 unsigned __int16 *__fastcall sr_sub_47C24C_get_palette(BLVFace *a1, int a2, int a3, char a4); | |
3410 char *__fastcall sr_sub_47C28C_get_palette(stru148 *a1, char a2, signed int a3, signed int a4); | |
3411 unsigned int __cdecl GetLevelFogColor(); | |
3412 int __fastcall sub_47C3D7_get_fog_related_stuff(int a1, int a2, float a3); | |
3413 signed int __fastcall GetActorTintColor(int a1, int a2, float a3, int a4, struct RenderBillboard *a5); | |
3414 int __stdcall WorldPosToGridCellX(int); // weak | |
3415 int __stdcall WorldPosToGridCellZ(int); // weak | |
3416 int __stdcall GridCellToWorldPosX(int); // weak | |
3417 int __stdcall GridCellToWorldPosZ(int); // weak | |
3418 void __fastcall sub_47F4D3(int band1, int band2, int band3); | |
3419 void __cdecl loc_481185(); // idb | |
3420 void __cdecl loc_48118F(); // idb | |
3421 void __cdecl loc_481199(); // idb | |
3422 char __fastcall sr_sub_481DB2(RenderVertexSoft *a1, signed int a2, stru148 *a3); | |
3423 void __cdecl ResetStru148s(); | |
3424 void __cdecl sub_481ED9_MessWithOutdoorCamera(); | |
3425 bool __fastcall sub_481EFA(RenderVertexSoft *a1, RenderVertexSoft *a2, RenderVertexSoft *a3, RenderVertexSoft *a4, int a5); | |
3426 signed int __fastcall sub_481FC9(RenderVertexSoft *_ECX, RenderVertexSoft *a2, RenderVertexSoft *a3, stru148 *a4); | |
3427 bool __fastcall GetTerrainHeightsAroundParty(int a1, int a2); | |
3428 int __fastcall GetTerrainHeightsAroundParty2(int a1, int a2, int *a3, int a4); | |
3429 struct stru148 *__fastcall sr_sub_4829B9(RenderVertexSoft *a1, RenderVertexSoft *a2, RenderVertexSoft *a3, stru148 *a4, int a5); | |
3430 signed int __cdecl const_1_0(); | |
3431 signed int __thiscall sr_sub_482A94(struct Span *_this); | |
3432 signed int __fastcall sr_sub_482E07(struct Span *a1, unsigned __int16 *pRenderTarget); // idb | |
3433 signed int __fastcall sr_sub_4839BD(struct Span *a1, unsigned __int16 *pTargetSurface); // idb | |
3434 signed int __thiscall sr_sub_48408A_prolly_odm_water_no_waves(struct Span *_this); | |
3435 signed int __thiscall sr_sub_484442(struct Span *_this); | |
3436 signed int __thiscall sr_sub_4847EB(struct Span *_this); | |
3437 signed int __fastcall sr_sub_485407_prolly_odm_water_wavy(struct Span *a1); | |
3438 signed int __fastcall sr_sub_48585C_mb_DrawSpan(struct Span *a1, unsigned __int16 *pRenderTarget, int a3); // idb | |
3439 struct stru315 *__fastcall sr_sub_485975(struct stru315 *a1, struct stru315 *a2); | |
3440 struct stru315 *__fastcall sr_sub_485A24(struct stru315 *a1, struct stru315 *a2); | |
3441 struct stru315 *__fastcall sr_sub_485AFF(struct stru315 *a1, struct stru316 *a2); | |
3442 struct stru315 *__fastcall sr_sub_485BAE(struct stru315 *a1, struct stru316 *a2); | |
3443 struct stru315 *__fastcall sr_sub_485C89(struct stru315 *a1, struct stru316 *a2); | |
3444 struct stru315 *__fastcall sr_sub_485D3E(struct stru315 *a1, struct stru316 *a2); | |
3445 void *__fastcall sr_sub_485E1F(struct stru316 *a1, Span *a2, int a3, struct stru148 *a4, int a5, unsigned __int8 a6, char a7); | |
3446 void __thiscall sub_485F53(struct Vec2_int_ *v); // idb | |
3447 char __fastcall sr_sub_486B4E_push_outdoor_edges(struct RenderVertexSoft *a1, int *a2, int *a3, stru148 *a4); | |
3448 void __cdecl sr_sub_486F92_MessWithEdgesAndSpans(); | |
3449 void __cdecl sub_487DA9(); | |
3450 double __thiscall GetFogDensityByTime(struct OutdoorLocation *_this); | |
3451 int __stdcall loc_489BB3(struct stru320 *a2, int thisa, unsigned int uNumVertices, RenderVertexSoft *a5, float a6, char uClipFlag); // weak | |
3452 bool __fastcall HSV2RGB(float *a1, float *a2, float *a3, float a4, float a5, float a6); | |
3453 void __fastcall RGB2HSV(float *a1, float *a2, float a3, float a4, float a5, float *a6); | |
3454 unsigned int __thiscall sub_48A959(int _this, float a2, float a3, float a4); | |
3455 int _48B561_mess_with_scaling_along_z(/*int a1, */float a2); | |
3456 signed int __cdecl sub_4908DE(); | |
3457 signed int __cdecl PlayerCreation_ComputeAttributeBonus(); | |
3458 void __cdecl LoadPlayerPortraintsAndVoices(); | |
3459 int __fastcall ReloadPlayerPortraits(int, int); // weak | |
3460 void __cdecl sub_491E3A(); | |
3461 void __cdecl DrawHiredNPCs(); | |
3462 void __thiscall GameUI_DrawPortraits(unsigned int _this); | |
3463 signed int __thiscall CycleCharacter(unsigned int _this); | |
3464 void __fastcall Rest(unsigned int uHoursToSleep); | |
3465 int __cdecl _493938_regenerate(); | |
3466 int __thiscall sub_493F79(struct stru351 *_this, __int64 a2); | |
3467 void __cdecl _494035_timed_effects__water_walking_damage__etc(); | |
3468 unsigned int __fastcall sub_494820(unsigned int a1); | |
3469 char *__fastcall sub_495366(unsigned __int8 a1, unsigned __int8 a2); | |
3470 char *__fastcall GetReputationString(signed int a1); | |
3471 char *__fastcall sub_495461(char *lpsz, unsigned __int8 uPlayerID, struct ItemGen *a3, char *a4, int a5, __int64 *a6); | |
3472 void __cdecl PlayerCreationUI_Draw(); | |
3473 void __cdecl PlayerCreationUI_Initialize(); | |
3474 void __cdecl DeleteCCharFont(); | |
3475 bool __cdecl PlayerCreationUI_Loop(); | |
3476 void __cdecl loc_49B785(); // idb | |
3477 unsigned int __fastcall GetMaxMipLevels(unsigned int uDim); | |
3478 bool __cdecl CheckTextureStages(); | |
3479 bool __cdecl AreRenderSurfacesOk(); | |
3480 int __fastcall sub_4A19D8(unsigned int, unsigned int); // weak | |
3481 void __cdecl DoRenderBillboards_D3D(); | |
3482 void __fastcall SetBillboardBlendOptions(signed int a1); | |
3483 int __fastcall sub_4A46E6(unsigned int x, signed int y, signed int a3, int a4, unsigned int a5); | |
3484 void __cdecl Present_ColorKey(); | |
3485 void __cdecl Present_NoColorKey(); | |
3486 int __thiscall sub_4A7063(unsigned int uDiffuse, float a2); // idb | |
3487 struct SoundHeader *__fastcall FindSound_BinSearch(unsigned int uStart, unsigned int uEnd, const char *pName); | |
3488 unsigned int *__fastcall LoadSound(const char *pSoundName, char *pOutBuff, unsigned int uID); | |
3489 int __fastcall sub_4AAEA6_transform(RenderVertexSoft *a1); | |
3490 int __fastcall sub_4AB66C(int, int); // weak | |
3491 int __fastcall GetSoundStrengthByDistanceFromParty(int a1, int a2, int a3); | |
3492 struct _DIG_DRIVER *Audio_GetFirstHardwareDigitalDriver(void); | |
3493 void __cdecl PlayLevelMusic(); | |
3494 int __thiscall sub_4AC1C9(unsigned int _this, Vec4_int_ *a2); | |
3495 struct Vec4_int_ *__thiscall sub_4AC277(unsigned int _this, Vec4_int_ *a2); | |
3496 struct Vec4_int_ *__thiscall sub_4AC33A_get_cpu_clocks_QPC(int _this, Vec4_int_ *a1); | |
3497 struct Vec4_int_ *__thiscall sub_4AC4FD_get_cpu_clocks_rdtsc(int _this, Vec4_int_ *a1); | |
3498 int __fastcall sub_4AD504(unsigned int uFaceID); | |
3499 void __fastcall sub_4ADD1D(int uFaceID); | |
3500 int __fastcall sub_4AE1E7(int a1, int a2, int a3); | |
3501 int __fastcall sub_4AE313(int viewport_space_x, int viewport_space_y, struct stru337_stru0 *p); | |
3502 int __fastcall sub_4AE491(int, int); // weak | |
3503 void __fastcall sub_4AE5F1(unsigned int uFaceID); // idb | |
3504 int __cdecl sub_4AF412(); | |
3505 void __cdecl stru170_sub_4B0967(); | |
3506 void __cdecl loc_4B0DFB(); // idb | |
3507 void __cdecl nullsub_18(); // idb | |
3508 void __cdecl nullsub_19(); // idb | |
3509 unsigned int __fastcall sub_4B0E07(unsigned int uFaceID); // idb | |
3510 void __cdecl nullsub_20(); // idb | |
3511 void __cdecl nullsub_21(); // idb | |
3512 struct Player *__fastcall sub_4B1447_party_fine(int a1, int a2, int a3); | |
3513 char *__thiscall sub_4B1523(int *_this); | |
3514 bool __cdecl sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); | |
3515 void __cdecl sub_4B1A2D(); | |
3516 void __stdcall RestAndHeal(__int64 uNumMinutes); // idb | |
3517 void __cdecl sub_4B1D27(); | |
3518 void __fastcall HousePlaySomeSound(unsigned int uHouseID, int a2); // idb | |
3519 void __cdecl sub_4B1ECE(); | |
3520 void __fastcall sub_4B2001(signed int a1); | |
3521 char *__thiscall _4B254D_SkillMasteryTeacher(int _this); | |
3522 int __fastcall sub_4B29F2(int a1); | |
3523 char __cdecl sub_4B2A74(); | |
3524 struct GUIButton *__fastcall sub_4B36CC(int a1, unsigned int a2); | |
3525 int __thiscall sub_4B3703(void *_this); | |
3526 int __thiscall sub_4B3A72(int a1); // idb | |
3527 int __fastcall sub_4B3AD4(signed int a1); | |
3528 int __fastcall sub_4B3B42(signed int a1); | |
3529 void __cdecl sub_4B3E1E(); | |
3530 void __fastcall sub_4B3EF0(int a4); | |
3531 void __fastcall sub_4B3FE5(int a4); | |
3532 void __cdecl sub_4B40E6(); | |
3533 struct GUIButton *__thiscall _4B4224_UpdateNPCTopics(int _this); | |
3534 char __fastcall sub_4B46A5(const char *Str, int a5); | |
3535 int __fastcall sub_4B46F8(int a1); | |
3536 int __cdecl ui_training(); | |
3537 char *__cdecl sub_4B4F4F(); | |
3538 int __cdecl ui_shop_teachers(); | |
3539 int __cdecl sub_4B5D7C(); | |
3540 int __cdecl sub_4B6478(); | |
3541 bool __fastcall sub_4B68EA(int a1); | |
3542 void __cdecl TravelByTransport(); | |
3543 int __cdecl sub_4B705E(); | |
3544 void __cdecl sub_4B7911(); | |
3545 void __cdecl _4B7D7E_bank(); | |
3546 void __cdecl sub_4B8285_prolly_draw_arcomage_result(); | |
3547 void *__cdecl GenerateShopItems(); | |
3548 void *__cdecl sub_4B8F94(); | |
3549 char *__cdecl sub_4B910F(); | |
3550 POINT *__cdecl sub_4B9CC6(); | |
3551 void __cdecl sub_4BA928(); | |
3552 signed int __fastcall sub_4BB756(signed int a1); | |
3553 int __cdecl sub_4BBA85_bounties(); | |
3554 void __cdecl sub_4BBCDD(); | |
3555 void __fastcall _4BBF61_summon_actor(int a1, __int16 x, int y, int z); // idb | |
3556 void __cdecl ArenaFight(); | |
3557 void __thiscall sub_4BC49B(unsigned int _this); | |
3558 struct Texture *__cdecl sub_4BC8D5(); | |
3559 struct GUIButton *__cdecl sub_4BCA33(); | |
3560 void __fastcall sub_4BCACC_bounties(signed int a1); | |
3561 signed int __cdecl sub_4BD8B5(); | |
3562 bool __fastcall sub_4BDAAF(ItemGen *a1, int _2da_idx); | |
3563 void __cdecl sub_4BDB56_buy_skill____(); | |
3564 struct FrameTableTxtLine *__thiscall texture_frame_table_txt_parser(const char *_this, FrameTableTxtLine *a2); | |
3565 struct FrameTableTxtLine *__thiscall frame_table_txt_parser(const char *pString, FrameTableTxtLine *a2); | |
3566 int __fastcall sub_4BE571(int a1, int *a2, int a3, int a4); | |
3567 void __cdecl ShowIntroVideo_and_LoadingScreen(); | |
3568 unsigned int __thiscall GameOverMenu(void *ecx0); | |
3569 bool __thiscall BinkLockBuffer(struct _BINKBUF *_this); | |
3570 void __thiscall BinkUnlockBuffer(struct _BINKBUF *_this); | |
3571 void __cdecl loc_4C0D27(); // idb | |
3572 void __cdecl vis_nullsub_22(); // idb | |
3573 void __cdecl vis_nullsub_23(); // idb | |
3574 void __cdecl vis_loc_4C19F7(); // idb | |
3575 int __cdecl sr_sub_4D714C(struct stru315 *a1); | |
3576 int __cdecl sr_sub_4D71F8(struct stru315 *a1); | |
3577 void __cdecl sr_sub_4D754B(struct stru315 *a1, struct stru316 *a2); | |
3578 void __cdecl sr_sub_4D7630(struct stru315 *a1, struct stru316 *a2); | |
3579 void __cdecl sr_sub_4D76ED(struct stru315 *a1, struct stru316 *a2); | |
3580 void __cdecl sr_sub_4D77D2(struct stru315 *a1, struct stru316 *a2); | |
3581 void __cdecl sr_sub_4D789A(struct stru315 *a1, struct stru316 *a2); | |
3582 int __cdecl sub_4D798C(int a1, int a2, int a3, int a4); | |
3583 int __cdecl sub_4D79CF(int a1, int a2, int a3, int a4); | |
3584 int __cdecl sub_4D79FD(int a1, int a2, int a3, int a4); | |
3585 int __cdecl sub_4D7A10(int a1, int a2, int a3, int a4); | |
3586 int /*__usercall*/ sr_sub_4D72EC/*<eax>*/(int a1/*<ebp>*/); | |
3587 int /*__usercall*/ sr_sub_4D73DF/*<eax>*/(int a1/*<ebp>*/); | |
3588 signed int __fastcall SpawnRandomTreasure(struct MapInfo *a1, struct SpawnPointMM7 *a2); | |
3589 bool __fastcall DamageMonsterFromParty(signed int a1, unsigned int uActorID_Monster, struct Vec3_int_ *pVelocity); | |
3590 | |
3591 | |
3592 #define ErrD3D(hr) do {extern void ErrHR(HRESULT, const char *, const char *, const char *, int); ErrHR(hr, "Direct3D", __FUNCTION__, __FILE__, __LINE__);} while(0) | |
3593 | |
3594 | |
3595 namespace zlib | |
3596 { | |
3597 int MemZip(void *dest, unsigned int *destLen, void *source, unsigned int sourceLen); | |
3598 int MemUnzip(void *dest, unsigned int *destLen, const void *source, unsigned int sourceLen); | |
3599 }; |