Mercurial > might-and-magic-trilogy
comparison mm7_4.cpp @ 0:8b8875f5b359
Initial commit
author | Nomad |
---|---|
date | Fri, 05 Oct 2012 16:07:14 +0200 |
parents | |
children | ac0fb48cd27a |
comparison
equal
deleted
inserted
replaced
-1:000000000000 | 0:8b8875f5b359 |
---|---|
1 #include <io.h> | |
2 #include <direct.h> | |
3 | |
4 #include "MapInfo.h" | |
5 #include "Game.h" | |
6 #include "GUIWindow.h" | |
7 #include "GUIButton.h" | |
8 #include "GUIFont.h" | |
9 #include "Party.h" | |
10 #include "AudioPlayer.h" | |
11 #include "Outdoor.h" | |
12 #include "IndoorCamera.h" | |
13 #include "Overlays.h" | |
14 #include "Monsters.h" | |
15 #include "Arcomage.h" | |
16 #include "LOD.h" | |
17 #include "Actor.h" | |
18 #include "Allocator.h" | |
19 #include "Events.h" | |
20 #include "Viewport.h" | |
21 #include "FrameTableInc.h" | |
22 #include "Math.h" | |
23 #include "LayingItem.h" | |
24 #include "ObjectList.h" | |
25 #include "Chest.h" | |
26 #include "PaletteManager.h" | |
27 #include "DecorationList.h" | |
28 #include "SaveLoad.h" | |
29 #include "stru123.h" | |
30 #include "stru287.h" | |
31 #include "Time.h" | |
32 #include "IconFrameTable.h" | |
33 #include "GUIProgressBar.h" | |
34 #include "stru157.h" | |
35 #include "Bink_Smacker.h" | |
36 #include "TileFrameTable.h" | |
37 #include "PlayerFrameTable.h" | |
38 #include "Awards.h" | |
39 #include "Autonotes.h" | |
40 #include "stru160.h" | |
41 #include "stru279.h" | |
42 #include "TurnEngine.h" | |
43 #include "FactionTable.h" | |
44 #include "StorylineTextTable.h" | |
45 #include "Random.h" | |
46 #include "stru277.h" | |
47 #include "stru298.h" | |
48 #include "stru12.h" | |
49 #include "stru351.h" | |
50 #include "Events2D.h" | |
51 #include "stru159.h" | |
52 #include "Log.h" | |
53 | |
54 #include "mm7_data.h" | |
55 | |
56 | |
57 | |
58 | |
59 | |
60 | |
61 | |
62 | |
63 | |
64 | |
65 | |
66 | |
67 | |
68 | |
69 | |
70 //----- (0046CC4B) -------------------------------------------------------- | |
71 void __cdecl _46CC4B_check_event_triggers() | |
72 { | |
73 int v0; // eax@1 | |
74 LevelDecoration *v1; // esi@2 | |
75 signed int v2; // edi@2 | |
76 int v3; // ebx@2 | |
77 int v4; // eax@3 | |
78 int v5; // ebx@3 | |
79 unsigned int v6; // ecx@3 | |
80 unsigned int v7; // edx@6 | |
81 unsigned int v8; // edx@8 | |
82 char *v9; // edi@13 | |
83 int v10; // ebx@14 | |
84 int v11; // eax@14 | |
85 int v12; // ebx@14 | |
86 unsigned int v13; // ecx@14 | |
87 int v14; // edx@15 | |
88 unsigned int v15; // edx@17 | |
89 unsigned int v16; // edx@19 | |
90 char *v17; // edi@25 | |
91 int v18; // ebx@26 | |
92 int v19; // eax@26 | |
93 int v20; // ebx@26 | |
94 unsigned int v21; // ecx@26 | |
95 int v22; // edx@27 | |
96 unsigned int v23; // edx@29 | |
97 unsigned int v24; // edx@31 | |
98 int v25; // [sp+0h] [bp-24h]@3 | |
99 int v26; // [sp+0h] [bp-24h]@14 | |
100 int v27; // [sp+0h] [bp-24h]@26 | |
101 int v28; // [sp+4h] [bp-20h]@3 | |
102 int v29; // [sp+4h] [bp-20h]@14 | |
103 int v30; // [sp+4h] [bp-20h]@26 | |
104 signed int v31; // [sp+8h] [bp-1Ch]@2 | |
105 int v32; // [sp+Ch] [bp-18h]@2 | |
106 int v33; // [sp+10h] [bp-14h]@2 | |
107 int i; // [sp+14h] [bp-10h]@1 | |
108 int v35; // [sp+18h] [bp-Ch]@2 | |
109 int v36; // [sp+1Ch] [bp-8h]@3 | |
110 signed int v37; // [sp+1Ch] [bp-8h]@12 | |
111 signed int v38; // [sp+20h] [bp-4h]@24 | |
112 | |
113 v0 = 0; | |
114 for ( i = 0; i < _6836C8_num_decorations_6807E8; ++i ) | |
115 { | |
116 v1 = &pLevelDecorations[_6807E8_level_decorations_ids[v0]]; | |
117 v2 = v1->field_18; | |
118 v3 = v1->vPosition.y; | |
119 v33 = v1->vPosition.x; | |
120 v32 = v1->vPosition.y; | |
121 v35 = v1->vPosition.z; | |
122 v31 = v1->field_18; | |
123 if ( v1->field_2 & 1 ) | |
124 { | |
125 v36 = abs(v1->vPosition.x - pParty->vPosition.x); | |
126 v25 = abs(v3 - pParty->vPosition.z); | |
127 v28 = abs(v35 - pParty->vPosition.y); | |
128 v4 = v36; | |
129 v5 = v25; | |
130 v6 = v28; | |
131 if ( v36 < v25 ) | |
132 { | |
133 v4 = v25; | |
134 v5 = v36; | |
135 } | |
136 if ( v4 < v28 ) | |
137 { | |
138 v7 = v4; | |
139 v4 = v28; | |
140 v6 = v7; | |
141 } | |
142 if ( v5 < (signed int)v6 ) | |
143 { | |
144 v8 = v6; | |
145 v6 = v5; | |
146 v5 = v8; | |
147 } | |
148 if ( (signed int)(((unsigned int)(11 * v5) >> 5) + (v6 >> 2) + v4) < v2 ) | |
149 EventProcessor(v1->field_16_event_id, 8 * i | 5, 1); | |
150 } | |
151 if ( v1->field_2 & 2 ) | |
152 { | |
153 v37 = 0; | |
154 if ( (signed int)uNumActors > 0 ) | |
155 { | |
156 v9 = (char *)&pActors[0].vPosition.y; | |
157 do | |
158 { | |
159 v10 = abs(v33 - *((short *)v9 - 1)); | |
160 v29 = abs(v32 - *(short *)v9); | |
161 v26 = abs(v35 - *((short *)v9 + 1)); | |
162 v11 = v10; | |
163 v12 = v29; | |
164 v13 = v26; | |
165 if ( v11 < v29 ) | |
166 { | |
167 v14 = v11; | |
168 v11 = v29; | |
169 v12 = v14; | |
170 } | |
171 if ( v11 < v26 ) | |
172 { | |
173 v15 = v11; | |
174 v11 = v26; | |
175 v13 = v15; | |
176 } | |
177 if ( v12 < (signed int)v13 ) | |
178 { | |
179 v16 = v13; | |
180 v13 = v12; | |
181 v12 = v16; | |
182 } | |
183 if ( (signed int)(((unsigned int)(11 * v12) >> 5) + (v13 >> 2) + v11) < v31 ) | |
184 EventProcessor(v1->field_16_event_id, 0, 1); | |
185 ++v37; | |
186 v9 += 836; | |
187 } | |
188 while ( v37 < (signed int)uNumActors ); | |
189 } | |
190 } | |
191 if ( v1->field_2 & 4 ) | |
192 { | |
193 v38 = 0; | |
194 if ( (signed int)uNumLayingItems > 0 ) | |
195 { | |
196 v17 = (char *)&pLayingItems[0].vPosition.y; | |
197 do | |
198 { | |
199 v18 = abs(v33 - *((int *)v17 - 1)); | |
200 v30 = abs(v32 - *(int *)v17); | |
201 v27 = abs(v35 - *((int *)v17 + 1)); | |
202 v19 = v18; | |
203 v20 = v30; | |
204 v21 = v27; | |
205 if ( v19 < v30 ) | |
206 { | |
207 v22 = v19; | |
208 v19 = v30; | |
209 v20 = v22; | |
210 } | |
211 if ( v19 < v27 ) | |
212 { | |
213 v23 = v19; | |
214 v19 = v27; | |
215 v21 = v23; | |
216 } | |
217 if ( v20 < (signed int)v21 ) | |
218 { | |
219 v24 = v21; | |
220 v21 = v20; | |
221 v20 = v24; | |
222 } | |
223 if ( (signed int)(((unsigned int)(11 * v20) >> 5) + (v21 >> 2) + v19) < v31 ) | |
224 EventProcessor(v1->field_16_event_id, 0, 1); | |
225 ++v38; | |
226 v17 += 112; | |
227 } | |
228 while ( v38 < (signed int)uNumLayingItems ); | |
229 } | |
230 } | |
231 v0 = i + 1; | |
232 } | |
233 } | |
234 // 6836C8: using guessed type int 6836C8_num_decorations_6807E8; | |
235 | |
236 //----- (0046CEC3) -------------------------------------------------------- | |
237 int __fastcall _46CEC3_get_floor_level(signed int a1, signed int a2, int a3, unsigned int uSectorID, int *a5) | |
238 { | |
239 BLVSector *v5; // edi@1 | |
240 int v6; // ecx@1 | |
241 Vec3_short_ *v7; // edx@1 | |
242 BLVFace *v8; // esi@2 | |
243 int v9; // eax@8 | |
244 int v10; // edi@8 | |
245 int v11; // eax@10 | |
246 int v12; // ecx@10 | |
247 int v13; // ecx@13 | |
248 signed int v14; // ebx@14 | |
249 int v15; // eax@16 | |
250 int v16; // edx@19 | |
251 int v17; // ST18_4@19 | |
252 signed int v18; // edx@19 | |
253 signed __int64 v19; // qtt@19 | |
254 PolygonType v20; // al@25 | |
255 int v21; // eax@27 | |
256 int v22; // ecx@29 | |
257 BLVFace *v23; // eax@33 | |
258 int v24; // esi@39 | |
259 int v25; // edi@39 | |
260 int v26; // esi@41 | |
261 int v27; // ecx@43 | |
262 signed int v28; // eax@45 | |
263 int v29; // ebx@47 | |
264 int v30; // edx@49 | |
265 int v31; // ST10_4@49 | |
266 signed int v32; // edx@49 | |
267 signed __int64 v33; // qtt@49 | |
268 signed int v34; // eax@54 | |
269 signed int v35; // esi@56 | |
270 int result; // eax@57 | |
271 int v37; // edi@61 | |
272 int v38; // edx@62 | |
273 int v39; // [sp+Ch] [bp-34h]@1 | |
274 int v40; // [sp+10h] [bp-30h]@2 | |
275 int v41; // [sp+14h] [bp-2Ch]@12 | |
276 unsigned __int16 *v42; // [sp+18h] [bp-28h]@1 | |
277 BLVSector *v43; // [sp+1Ch] [bp-24h]@1 | |
278 int v44; // [sp+20h] [bp-20h]@10 | |
279 int v45; // [sp+24h] [bp-1Ch]@10 | |
280 signed int v46; // [sp+24h] [bp-1Ch]@38 | |
281 bool v47; // [sp+24h] [bp-1Ch]@43 | |
282 bool v48; // [sp+28h] [bp-18h]@10 | |
283 bool v49; // [sp+28h] [bp-18h]@41 | |
284 bool v50; // [sp+2Ch] [bp-14h]@12 | |
285 int v51; // [sp+2Ch] [bp-14h]@41 | |
286 signed int v52; // [sp+30h] [bp-10h]@7 | |
287 signed int v53; // [sp+30h] [bp-10h]@10 | |
288 signed int v54; // [sp+30h] [bp-10h]@41 | |
289 signed int v55; // [sp+34h] [bp-Ch]@1 | |
290 signed int v56; // [sp+38h] [bp-8h]@1 | |
291 signed int v57; // [sp+3Ch] [bp-4h]@1 | |
292 int uSectorIDa; // [sp+4Ch] [bp+Ch]@1 | |
293 signed int uSectorIDb; // [sp+4Ch] [bp+Ch]@32 | |
294 | |
295 v5 = &pIndoor->pSectors[uSectorID]; | |
296 v57 = a2; | |
297 v56 = a1; | |
298 v6 = 0; | |
299 v55 = 0; | |
300 v43 = v5; | |
301 v42 = v5->pFloors; | |
302 v7 = pIndoor->pVertices; | |
303 v39 = v5->field_4; | |
304 for ( uSectorIDa = 0; uSectorIDa < v39; ++uSectorIDa ) | |
305 { | |
306 v40 = (int)&v42[v6]; | |
307 v8 = &pIndoor->pFaces[*(short *)v40]; | |
308 if ( !(BYTE3(v8->uAttributes) & 0x20) | |
309 && v56 <= v8->pBounding.x2 | |
310 && v56 >= v8->pBounding.x1 | |
311 && v57 <= v8->pBounding.y2 | |
312 && v57 >= v8->pBounding.y1 ) | |
313 { | |
314 v52 = 0; | |
315 if ( v8->uNumVertices ) | |
316 { | |
317 do | |
318 { | |
319 v9 = v52; | |
320 v10 = 2 * v52; | |
321 word_721460[2 * v52] = v8->pXInterceptDisplacements[v52] + v7[v8->pVertexIDs[v52]].x; | |
322 word_721390[2 * v52] = v8->pYInterceptDisplacements[v9] + v7[v8->pVertexIDs[v9]].y; | |
323 word_721460[2 * v52++ + 1] = v8->pXInterceptDisplacements[v9] + v7[v8->pVertexIDs[v9 + 1]].x; | |
324 word_721390[v10 + 1] = v8->pYInterceptDisplacements[v9] + v7[v8->pVertexIDs[v9 + 1]].y; | |
325 } | |
326 while ( v52 < v8->uNumVertices ); | |
327 v5 = v43; | |
328 } | |
329 v44 = 2 * v8->uNumVertices; | |
330 v11 = 2 * v8->uNumVertices; | |
331 word_721460[v11] = word_721460[0]; | |
332 word_721390[v11] = word_721390[0]; | |
333 v48 = word_721390[0] >= v57; | |
334 v12 = 0; | |
335 v53 = 0; | |
336 v45 = 0; | |
337 if ( v44 > 0 ) | |
338 { | |
339 do | |
340 { | |
341 if ( v53 >= 2 ) | |
342 break; | |
343 v41 = word_721390[v12 + 1]; | |
344 v50 = word_721390[v12 + 1] >= v57; | |
345 if ( v48 == v50 ) | |
346 { | |
347 v13 = v45; | |
348 } | |
349 else | |
350 { | |
351 v13 = v45; | |
352 if ( word_721460[v45 + 1] >= v56 ) | |
353 v14 = 0; | |
354 else | |
355 v14 = 2; | |
356 v15 = v14 | word_721460[v45] < v56; | |
357 if ( v15 != 3 ) | |
358 { | |
359 if ( !v15 | |
360 || (v16 = word_721390[v45], | |
361 v17 = v41 - v16, | |
362 v18 = v57 - v16, | |
363 LODWORD(v19) = v18 << 16, | |
364 HIDWORD(v19) = v18 >> 16, | |
365 v7 = pIndoor->pVertices, | |
366 (signed int)(((unsigned __int64)(((signed int)word_721460[v45 + 1] - (signed int)word_721460[v45]) | |
367 * v19 | |
368 / v17) >> 16) | |
369 + word_721460[v45]) >= v56) ) | |
370 ++v53; | |
371 } | |
372 } | |
373 v12 = v13 + 1; | |
374 v48 = v50; | |
375 v45 = v12; | |
376 } | |
377 while ( v12 < v44 ); | |
378 if ( v53 == 1 ) | |
379 { | |
380 if ( v55 >= 50 ) | |
381 break; | |
382 v20 = v8->uPolygonType; | |
383 if ( v20 == 3 || v20 == 5 ) | |
384 { | |
385 v21 = v7[*v8->pVertexIDs].z; | |
386 } | |
387 else | |
388 { | |
389 v7 = pIndoor->pVertices; | |
390 v21 = ((unsigned __int64)(v8->zCalc1 * (signed __int64)v56) >> 16) | |
391 + ((unsigned __int64)(v8->zCalc2 * (signed __int64)v57) >> 16) | |
392 + HIWORD(v8->zCalc3); | |
393 } | |
394 v22 = v55++; | |
395 dword_7212C8[v22] = v21; | |
396 dword_721200[v22] = *(short *)v40; | |
397 } | |
398 } | |
399 } | |
400 v6 = uSectorIDa + 1; | |
401 } | |
402 if ( v5->field_0 & 8 ) | |
403 { | |
404 for ( uSectorIDb = 0; uSectorIDb < v5->uNumPortals; ++uSectorIDb ) | |
405 { | |
406 v23 = &pIndoor->pFaces[v5->pPortals[uSectorIDb]]; | |
407 if ( v23->uPolygonType == 3 | |
408 && v56 <= v23->pBounding.x2 | |
409 && v56 >= v23->pBounding.x1 | |
410 && v57 <= v23->pBounding.y2 | |
411 && v57 >= v23->pBounding.y1 ) | |
412 { | |
413 v46 = 0; | |
414 if ( v23->uNumVertices ) | |
415 { | |
416 do | |
417 { | |
418 v24 = v46; | |
419 v25 = 2 * v46; | |
420 word_721460[2 * v46] = v23->pXInterceptDisplacements[v46] + v7[v23->pVertexIDs[v46]].x; | |
421 word_721390[2 * v46] = v23->pYInterceptDisplacements[v24] + v7[v23->pVertexIDs[v24]].y; | |
422 word_721460[2 * v46++ + 1] = v23->pXInterceptDisplacements[v24 + 1] + v7[v23->pVertexIDs[v24 + 1]].x; | |
423 word_721390[v25 + 1] = v23->pYInterceptDisplacements[v24 + 1] + v7[v23->pVertexIDs[v24 + 1]].y; | |
424 } | |
425 while ( v46 < v23->uNumVertices ); | |
426 v5 = v43; | |
427 } | |
428 v26 = 2 * v23->uNumVertices; | |
429 word_721460[2 * v23->uNumVertices] = word_721460[0]; | |
430 word_721390[v26] = word_721390[0]; | |
431 v54 = 0; | |
432 v51 = 0; | |
433 v49 = word_721390[0] >= v57; | |
434 if ( v26 > 0 ) | |
435 { | |
436 do | |
437 { | |
438 if ( v54 >= 2 ) | |
439 break; | |
440 v27 = v51; | |
441 v47 = word_721390[v51 + 1] >= v57; | |
442 if ( v49 != v47 ) | |
443 { | |
444 if ( word_721460[v27 + 1] >= v56 ) | |
445 v28 = 0; | |
446 else | |
447 v28 = 2; | |
448 v29 = v28 | word_721460[v27] < v56; | |
449 if ( v29 != 3 ) | |
450 { | |
451 if ( !v29 | |
452 || (v30 = word_721390[v27], | |
453 v31 = word_721390[v51 + 1] - v30, | |
454 v32 = v57 - v30, | |
455 LODWORD(v33) = v32 << 16, | |
456 HIDWORD(v33) = v32 >> 16, | |
457 v7 = pIndoor->pVertices, | |
458 (signed int)(((unsigned __int64)(((signed int)word_721460[v27 + 1] - (signed int)word_721460[v27]) | |
459 * v33 | |
460 / v31) >> 16) | |
461 + word_721460[v27]) >= v56) ) | |
462 ++v54; | |
463 } | |
464 } | |
465 ++v51; | |
466 v49 = v47; | |
467 } | |
468 while ( v51 < v26 ); | |
469 if ( v54 == 1 ) | |
470 { | |
471 if ( v55 >= 50 ) | |
472 break; | |
473 v34 = v55++; | |
474 dword_7212C8[v34] = -29000; | |
475 dword_721200[v34] = v5->pPortals[uSectorIDb]; | |
476 } | |
477 } | |
478 } | |
479 } | |
480 } | |
481 v35 = 1; | |
482 if ( v55 == 1 ) | |
483 { | |
484 *a5 = dword_721200[0]; | |
485 return dword_7212C8[0]; | |
486 } | |
487 if ( !v55 ) | |
488 return -30000; | |
489 *a5 = dword_721200[0]; | |
490 result = dword_7212C8[0]; | |
491 if ( v55 > 1 ) | |
492 { | |
493 v37 = a3 + 5; | |
494 while ( 1 ) | |
495 { | |
496 v38 = dword_7212C8[v35]; | |
497 if ( result <= v37 ) | |
498 break; | |
499 if ( v38 < result ) | |
500 goto LABEL_67; | |
501 LABEL_68: | |
502 ++v35; | |
503 if ( v35 >= v55 ) | |
504 return result; | |
505 } | |
506 if ( v38 <= result || v38 > v37 ) | |
507 goto LABEL_68; | |
508 LABEL_67: | |
509 result = dword_7212C8[v35]; | |
510 *a5 = dword_721200[v35]; | |
511 goto LABEL_68; | |
512 } | |
513 return result; | |
514 } | |
515 | |
516 //----- (0046D49E) -------------------------------------------------------- | |
517 int __fastcall sub_46D49E_prolly_get_world_y_under_party(int a1, signed int a2, int a3, int a4, int *a5, int *a6, int a7) | |
518 { | |
519 signed int v7; // edi@1 | |
520 int v8; // ebx@1 | |
521 int v9; // eax@1 | |
522 BSPModel *v10; // esi@4 | |
523 ODMFace *v11; // ecx@11 | |
524 unsigned __int8 v12; // al@11 | |
525 char *v13; // eax@19 | |
526 int v14; // edx@20 | |
527 int v15; // eax@22 | |
528 int v16; // edx@22 | |
529 int v17; // edi@24 | |
530 signed int v18; // edx@26 | |
531 int v19; // eax@28 | |
532 int v20; // edx@30 | |
533 int v21; // ST1C_4@30 | |
534 signed int v22; // edx@30 | |
535 signed __int64 v23; // qtt@30 | |
536 int v24; // eax@36 | |
537 signed int v25; // ecx@38 | |
538 int result; // eax@42 | |
539 signed int v27; // ecx@43 | |
540 int v28; // edi@44 | |
541 signed int v29; // edx@44 | |
542 int v30; // esi@45 | |
543 int v31; // eax@45 | |
544 ODMFace *v32; // eax@57 | |
545 int v33; // ecx@59 | |
546 int v34; // [sp+Ch] [bp-34h]@8 | |
547 int v35; // [sp+10h] [bp-30h]@22 | |
548 int v36; // [sp+14h] [bp-2Ch]@24 | |
549 int v37; // [sp+18h] [bp-28h]@22 | |
550 int v38; // [sp+1Ch] [bp-24h]@2 | |
551 int v39; // [sp+20h] [bp-20h]@9 | |
552 int v40; // [sp+24h] [bp-1Ch]@1 | |
553 signed int v41; // [sp+28h] [bp-18h]@1 | |
554 int v42; // [sp+2Ch] [bp-14h]@8 | |
555 bool v43; // [sp+30h] [bp-10h]@22 | |
556 bool v44; // [sp+34h] [bp-Ch]@24 | |
557 signed int v45; // [sp+38h] [bp-8h]@1 | |
558 signed int v46; // [sp+3Ch] [bp-4h]@1 | |
559 signed int v47; // [sp+58h] [bp+18h]@18 | |
560 signed int v48; // [sp+58h] [bp+18h]@22 | |
561 signed int v49; // [sp+58h] [bp+18h]@43 | |
562 | |
563 v7 = a2; | |
564 v8 = a1; | |
565 v45 = a2; | |
566 v40 = a1; | |
567 v46 = 1; | |
568 v9 = GetTerrainHeightsAroundParty2(a1, a2, a5, a7); | |
569 dword_721160[0] = -1; | |
570 dword_721110[0] = -1; | |
571 dword_7211B0[0] = v9; | |
572 v41 = 0; | |
573 if ( (signed int)pOutdoor->uNumBModels <= 0 ) | |
574 goto LABEL_63; | |
575 v38 = 0; | |
576 while ( 1 ) | |
577 { | |
578 v10 = &pOutdoor->pBModels[v38]; | |
579 if ( v8 <= pOutdoor->pBModels[v38].sMaxX ) | |
580 { | |
581 if ( v8 >= v10->sMinX ) | |
582 { | |
583 if ( v7 <= v10->sMaxY ) | |
584 { | |
585 if ( v7 >= v10->sMinY ) | |
586 { | |
587 v42 = 0; | |
588 v34 = v10->uNumFaces; | |
589 if ( (signed int)v10->uNumFaces > 0 ) | |
590 { | |
591 v39 = 0; | |
592 while ( 1 ) | |
593 { | |
594 v11 = &v10->pFaces[v39]; | |
595 v12 = v11->uPolygonType; | |
596 if ( (v12 == 3 || v12 == 4) | |
597 && !(BYTE3(v11->uFaceAttributes) & 0x20) | |
598 && v8 <= v11->pBoundingBox.x2 | |
599 && v8 >= v11->pBoundingBox.x1 | |
600 && v7 <= v11->pBoundingBox.y2 | |
601 && v7 >= v11->pBoundingBox.y1 ) | |
602 { | |
603 v47 = 0; | |
604 if ( v11->uNumVertices ) | |
605 { | |
606 v13 = (char *)v11->pXInterceptDisplacements; | |
607 do | |
608 { | |
609 v14 = 2 * v47; | |
610 word_721040[2 * v47] = *(short *)v13 + LOWORD(v10->pVertices.pVertices[*((short *)v13 - 60)].x); | |
611 word_720F70[2 * v47] = *((short *)v13 + 20) | |
612 + LOWORD(v10->pVertices.pVertices[*((short *)v13 - 60)].y); | |
613 word_721040[2 * v47++ + 1] = *(short *)v13 | |
614 + LOWORD(v10->pVertices.pVertices[*((short *)v13 - 59)].x); | |
615 word_720F70[v14 + 1] = *((short *)v13 + 20) | |
616 + LOWORD(v10->pVertices.pVertices[*((short *)v13 - 59)].y); | |
617 v13 += 2; | |
618 } | |
619 while ( v47 < v11->uNumVertices ); | |
620 v8 = v40; | |
621 } | |
622 v15 = 2 * v11->uNumVertices; | |
623 word_721040[2 * v11->uNumVertices] = word_721040[0]; | |
624 word_720F70[v15] = word_720F70[0]; | |
625 v35 = v15; | |
626 v16 = 0; | |
627 v43 = word_720F70[0] >= v45; | |
628 v48 = 0; | |
629 v37 = 0; | |
630 if ( v15 > 0 ) | |
631 { | |
632 do | |
633 { | |
634 if ( v48 >= 2 ) | |
635 break; | |
636 v17 = v16; | |
637 v8 = v40; | |
638 v36 = word_720F70[v16 + 1]; | |
639 v44 = word_720F70[v16 + 1] >= v45; | |
640 if ( v43 != v44 ) | |
641 { | |
642 v18 = word_721040[v17 + 1] >= v40 ? 0 : 2; | |
643 v19 = v18 | word_721040[v17] < v40; | |
644 if ( v19 != 3 ) | |
645 { | |
646 if ( !v19 | |
647 || (v20 = word_720F70[v17], | |
648 v21 = v36 - v20, | |
649 v22 = v45 - v20, | |
650 LODWORD(v23) = v22 << 16, | |
651 HIDWORD(v23) = v22 >> 16, | |
652 (signed int)(((unsigned __int64)(((signed int)word_721040[v17 + 1] | |
653 - (signed int)word_721040[v17]) | |
654 * v23 | |
655 / v21) >> 16) | |
656 + word_721040[v17]) >= v40) ) | |
657 ++v48; | |
658 } | |
659 } | |
660 v16 = v37 + 1; | |
661 v43 = v44; | |
662 ++v37; | |
663 } | |
664 while ( v37 < v35 ); | |
665 if ( v48 == 1 ) | |
666 { | |
667 if ( v46 >= 20 ) | |
668 break; | |
669 if ( v11->uPolygonType == 3 ) | |
670 v24 = v10->pVertices.pVertices[v11->pVertexIDs[0]].z; | |
671 else | |
672 v24 = ((unsigned __int64)(v11->zCalc1 * (signed __int64)v8) >> 16) | |
673 + ((unsigned __int64)(v11->zCalc2 * (signed __int64)v45) >> 16) | |
674 + HIWORD(v11->zCalc3); | |
675 v25 = v46++; | |
676 dword_7211B0[v25] = v24; | |
677 dword_721160[v25] = v41; | |
678 dword_721110[v25] = v42; | |
679 } | |
680 } | |
681 } | |
682 ++v42; | |
683 ++v39; | |
684 if ( v42 >= v34 ) | |
685 break; | |
686 v7 = v45; | |
687 } | |
688 } | |
689 } | |
690 } | |
691 } | |
692 } | |
693 ++v41; | |
694 ++v38; | |
695 if ( v41 >= (signed int)pOutdoor->uNumBModels ) | |
696 break; | |
697 v7 = v45; | |
698 } | |
699 if ( v46 == 1 ) | |
700 { | |
701 LABEL_63: | |
702 *a6 = 0; | |
703 return dword_7211B0[0]; | |
704 } | |
705 v27 = 0; | |
706 v49 = 1; | |
707 if ( v46 <= 1 ) | |
708 { | |
709 LABEL_55: | |
710 *a6 = 0; | |
711 goto LABEL_56; | |
712 } | |
713 v28 = 0; | |
714 v29 = 1; | |
715 do | |
716 { | |
717 v30 = dword_7211B0[v29]; | |
718 v31 = *(int *)((char *)dword_7211B0 + v28); | |
719 if ( v30 == v31 ) | |
720 goto LABEL_51; | |
721 if ( v31 > a3 + 5 ) | |
722 { | |
723 if ( v30 >= v31 ) | |
724 goto LABEL_52; | |
725 LABEL_51: | |
726 v27 = v49; | |
727 v28 = v29 * 4; | |
728 goto LABEL_52; | |
729 } | |
730 if ( v30 > v31 && v30 <= a3 + 5 ) | |
731 goto LABEL_51; | |
732 LABEL_52: | |
733 ++v49; | |
734 ++v29; | |
735 } | |
736 while ( v49 < v46 ); | |
737 if ( !v27 ) | |
738 goto LABEL_55; | |
739 *a6 = dword_721110[v27] | (dword_721160[v27] << 6); | |
740 LABEL_56: | |
741 if ( v27 ) | |
742 { | |
743 v32 = &pOutdoor->pBModels[dword_721160[v27]].pFaces[dword_721110[v27]]; | |
744 *a5 = 0; | |
745 if ( v32->uFaceAttributes & 0x10 ) | |
746 *a5 = 1; | |
747 } | |
748 v33 = dword_7211B0[v27]; | |
749 result = dword_7211B0[0]; | |
750 if ( v33 >= dword_7211B0[0] ) | |
751 result = v33; | |
752 return result; | |
753 } | |
754 | |
755 //----- (0046D8E3) -------------------------------------------------------- | |
756 int __fastcall sub_46D8E3(int a1, signed int a2, int a3, int a4) | |
757 { | |
758 int v4; // ebx@1 | |
759 unsigned int v5; // ecx@1 | |
760 BSPModel *v6; // edi@3 | |
761 ODMFace *v7; // esi@10 | |
762 unsigned __int8 v8; // al@10 | |
763 unsigned __int16 *v9; // eax@18 | |
764 int v10; // edx@19 | |
765 int v11; // ecx@21 | |
766 int v12; // ecx@23 | |
767 signed int v13; // eax@25 | |
768 int v14; // edx@27 | |
769 int v15; // edx@29 | |
770 int v16; // ST18_4@29 | |
771 signed int v17; // edx@29 | |
772 signed __int64 v18; // qtt@29 | |
773 int v19; // eax@35 | |
774 signed int v20; // ecx@37 | |
775 signed int v22; // ebx@42 | |
776 unsigned int v23; // esi@43 | |
777 int v24; // edx@44 | |
778 int v25; // eax@44 | |
779 int v26; // [sp+Ch] [bp-38h]@7 | |
780 int v27; // [sp+10h] [bp-34h]@21 | |
781 int v28; // [sp+18h] [bp-2Ch]@21 | |
782 int v29; // [sp+1Ch] [bp-28h]@2 | |
783 unsigned int v30; // [sp+20h] [bp-24h]@8 | |
784 signed int v31; // [sp+24h] [bp-20h]@1 | |
785 signed int v32; // [sp+28h] [bp-1Ch]@1 | |
786 int v33; // [sp+2Ch] [bp-18h]@7 | |
787 bool v34; // [sp+30h] [bp-14h]@21 | |
788 bool v35; // [sp+34h] [bp-10h]@23 | |
789 signed int v36; // [sp+38h] [bp-Ch]@17 | |
790 signed int v37; // [sp+38h] [bp-Ch]@21 | |
791 signed int v38; // [sp+38h] [bp-Ch]@42 | |
792 signed int v39; // [sp+3Ch] [bp-8h]@1 | |
793 signed int v40; // [sp+40h] [bp-4h]@1 | |
794 | |
795 dword_720ED0[0] = -1; | |
796 dword_720E80[0] = -1; | |
797 v4 = a1; | |
798 v5 = 0; | |
799 v40 = a2; | |
800 v31 = v4; | |
801 v39 = 1; | |
802 dword_720F20[0] = 10000; | |
803 v32 = 0; | |
804 if ( (signed int)pOutdoor->uNumBModels > 0 ) | |
805 { | |
806 v29 = 0; | |
807 do | |
808 { | |
809 v6 = &pOutdoor->pBModels[v29]; | |
810 if ( v4 <= pOutdoor->pBModels[v29].sMaxX ) | |
811 { | |
812 if ( v4 >= v6->sMinX ) | |
813 { | |
814 if ( v40 <= v6->sMaxY ) | |
815 { | |
816 if ( v40 >= v6->sMinY ) | |
817 { | |
818 v33 = v5; | |
819 v26 = v6->uNumFaces; | |
820 if ( (signed int)v6->uNumFaces > (signed int)v5 ) | |
821 { | |
822 v30 = v5; | |
823 while ( 1 ) | |
824 { | |
825 v7 = (ODMFace *)((char *)v6->pFaces + v30); | |
826 v8 = v7->uPolygonType; | |
827 if ( (v8 == 5 || v8 == 6) | |
828 && !(BYTE3(v7->uFaceAttributes) & 0x20) | |
829 && v4 <= v7->pBoundingBox.x2 | |
830 && v4 >= v7->pBoundingBox.x1 | |
831 && v40 <= v7->pBoundingBox.y2 | |
832 && v40 >= v7->pBoundingBox.y1 ) | |
833 { | |
834 v36 = v5; | |
835 if ( v7->uNumVertices ) | |
836 { | |
837 v9 = v7->pXInterceptDisplacements; | |
838 do | |
839 { | |
840 v10 = 2 * v36; | |
841 word_720DB0_xs[2 * v36] = *v9 + LOWORD(v6->pVertices.pVertices[*(v9 - 60)].x); | |
842 word_720CE0_ys[2 * v36] = v9[20] + LOWORD(v6->pVertices.pVertices[*(v9 - 60)].y); | |
843 word_720DB0_xs[2 * v36++ + 1] = *v9 + LOWORD(v6->pVertices.pVertices[*(v9 - 59)].x); | |
844 word_720CE0_ys[v10 + 1] = v9[20] + LOWORD(v6->pVertices.pVertices[*(v9 - 59)].y); | |
845 ++v9; | |
846 } | |
847 while ( v36 < v7->uNumVertices ); | |
848 v4 = v31; | |
849 } | |
850 v27 = 2 * v7->uNumVertices; | |
851 word_720DB0_xs[2 * v7->uNumVertices] = word_720DB0_xs[0]; | |
852 word_720CE0_ys[v27] = word_720CE0_ys[0]; | |
853 v11 = 0; | |
854 v34 = word_720CE0_ys[0] >= v40; | |
855 v37 = 0; | |
856 v28 = 0; | |
857 if ( v27 > 0 ) | |
858 { | |
859 do | |
860 { | |
861 if ( v37 >= 2 ) | |
862 break; | |
863 v12 = v11; | |
864 v4 = v31; | |
865 v35 = word_720CE0_ys[v12 + 1] >= v40; | |
866 if ( v34 != v35 ) | |
867 { | |
868 v13 = word_720DB0_xs[v12 + 1] >= v31 ? 0 : 2; | |
869 v14 = v13 | word_720DB0_xs[v12] < v31; | |
870 if ( v14 != 3 ) | |
871 { | |
872 if ( !v14 | |
873 || (v15 = word_720CE0_ys[v12], | |
874 v16 = word_720CE0_ys[v12 + 1] - v15, | |
875 v17 = v40 - v15, | |
876 LODWORD(v18) = v17 << 16, | |
877 HIDWORD(v18) = v17 >> 16, | |
878 (signed int)(((unsigned __int64)(((signed int)word_720DB0_xs[v12 + 1] | |
879 - (signed int)word_720DB0_xs[v12]) | |
880 * v18 | |
881 / v16) >> 16) | |
882 + word_720DB0_xs[v12]) >= v31) ) | |
883 ++v37; | |
884 } | |
885 } | |
886 v11 = v28 + 1; | |
887 v34 = v35; | |
888 ++v28; | |
889 } | |
890 while ( v28 < v27 ); | |
891 if ( v37 == 1 ) | |
892 { | |
893 if ( v39 >= 20 ) | |
894 break; | |
895 if ( v7->uPolygonType == 5 ) | |
896 v19 = v6->pVertices.pVertices[v7->pVertexIDs[0]].z; | |
897 else | |
898 v19 = ((unsigned __int64)(v7->zCalc1 * (signed __int64)v4) >> 16) | |
899 + ((unsigned __int64)(v7->zCalc2 * (signed __int64)v40) >> 16) | |
900 + HIWORD(v7->zCalc3); | |
901 v20 = v39++; | |
902 dword_720F20[v20] = v19; | |
903 dword_720ED0[v20] = v32; | |
904 dword_720E80[v20] = v33; | |
905 } | |
906 } | |
907 } | |
908 ++v33; | |
909 v30 += 308; | |
910 if ( v33 >= v26 ) | |
911 break; | |
912 v5 = 0; | |
913 } | |
914 } | |
915 } | |
916 } | |
917 } | |
918 } | |
919 ++v32; | |
920 ++v29; | |
921 v5 = 0; | |
922 } | |
923 while ( v32 < (signed int)pOutdoor->uNumBModels ); | |
924 if ( !v39 ) | |
925 { | |
926 *(int *)a4 = 0; | |
927 return dword_720F20[0]; | |
928 } | |
929 } | |
930 v22 = 0; | |
931 v38 = v5; | |
932 if ( v39 <= (signed int)v5 ) | |
933 goto LABEL_54; | |
934 v23 = 0; | |
935 do | |
936 { | |
937 v24 = dword_720F20[v5 / 4]; | |
938 v25 = *(int *)((char *)dword_720F20 + v23); | |
939 if ( v24 == v25 ) | |
940 goto LABEL_50; | |
941 if ( v25 > a3 + 15 ) | |
942 { | |
943 if ( v24 >= v25 ) | |
944 goto LABEL_51; | |
945 LABEL_50: | |
946 v22 = v38; | |
947 v23 = v5; | |
948 goto LABEL_51; | |
949 } | |
950 if ( v24 > v25 && v24 <= a3 + 15 ) | |
951 goto LABEL_50; | |
952 LABEL_51: | |
953 ++v38; | |
954 v5 += 4; | |
955 } | |
956 while ( v38 < v39 ); | |
957 if ( v22 ) | |
958 { | |
959 *(int *)a4 = dword_720E80[v22] | (dword_720ED0[v22] << 6); | |
960 return dword_720F20[v22]; | |
961 } | |
962 LABEL_54: | |
963 *(int *)a4 = 0; | |
964 return dword_720F20[v22]; | |
965 } | |
966 | |
967 //----- (0046DCC8) -------------------------------------------------------- | |
968 signed __int64 __fastcall _46DCC8_get_gravity_direction_outdoor(int a1, int a2, Vec3_int_ *a3) | |
969 { | |
970 int v3; // ebx@1 | |
971 int v4; // ST4C_4@1 | |
972 unsigned int v5; // ST54_4@1 | |
973 unsigned int v6; // edi@1 | |
974 unsigned int v7; // ST50_4@1 | |
975 int v8; // edi@1 | |
976 int v9; // esi@1 | |
977 int v10; // ebx@1 | |
978 int v11; // ecx@2 | |
979 int v12; // eax@2 | |
980 int v13; // edx@2 | |
981 int v14; // ebx@2 | |
982 double v15; // st7@4 | |
983 double v16; // st6@4 | |
984 double v17; // st5@4 | |
985 float v18; // ST44_4@4 | |
986 float v19; // ST54_4@4 | |
987 double v20; // st4@4 | |
988 double v21; // st5@4 | |
989 float v22; // ST44_4@6 | |
990 double v23; // st7@4 | |
991 double v24; // st7@6 | |
992 signed __int64 result; // qax@6 | |
993 int v26; // [sp+14h] [bp-44h]@1 | |
994 int v27; // [sp+18h] [bp-40h]@1 | |
995 int v28; // [sp+20h] [bp-38h]@1 | |
996 int v29; // [sp+24h] [bp-34h]@1 | |
997 int v30; // [sp+28h] [bp-30h]@1 | |
998 int v31; // [sp+2Ch] [bp-2Ch]@1 | |
999 int v32; // [sp+30h] [bp-28h]@1 | |
1000 int v33; // [sp+34h] [bp-24h]@1 | |
1001 int v34; // [sp+38h] [bp-20h]@1 | |
1002 int v35; // [sp+3Ch] [bp-1Ch]@1 | |
1003 int v36; // [sp+40h] [bp-18h]@1 | |
1004 int v37; // [sp+4Ch] [bp-Ch]@2 | |
1005 float v38; // [sp+4Ch] [bp-Ch]@4 | |
1006 int v39; // [sp+50h] [bp-8h]@2 | |
1007 float v40; // [sp+50h] [bp-8h]@4 | |
1008 int v41; // [sp+54h] [bp-4h]@2 | |
1009 | |
1010 v3 = a1; | |
1011 v4 = a2; | |
1012 v5 = WorldPosToGridCellX(a1); | |
1013 v6 = WorldPosToGridCellZ(v4) - 1; | |
1014 v33 = GridCellToWorldPosX(v5); | |
1015 v34 = GridCellToWorldPosX(v5 + 1); | |
1016 v35 = GridCellToWorldPosX(v5 + 1); | |
1017 v36 = GridCellToWorldPosX(v5); | |
1018 v29 = GridCellToWorldPosZ(v6); | |
1019 v30 = GridCellToWorldPosZ(v6); | |
1020 v7 = v6 + 1; | |
1021 v31 = GridCellToWorldPosZ(v6 + 1); | |
1022 v32 = GridCellToWorldPosZ(v6 + 1); | |
1023 v26 = pOutdoor->DoGetHeightOnTerrain(v5, v6); | |
1024 v27 = pOutdoor->DoGetHeightOnTerrain(v5 + 1, v6); | |
1025 v8 = pOutdoor->DoGetHeightOnTerrain(v5 + 1, v6 + 1); | |
1026 v28 = pOutdoor->DoGetHeightOnTerrain(v5, v7); | |
1027 v9 = v29; | |
1028 v10 = abs(v3 - v33); | |
1029 if ( abs(v29 - v4) >= v10 ) | |
1030 { | |
1031 v11 = v33; | |
1032 v37 = v28; | |
1033 v39 = v36; | |
1034 v12 = v35; | |
1035 v41 = v32; | |
1036 v13 = v31; | |
1037 v14 = v8; | |
1038 v8 = v26; | |
1039 } | |
1040 else | |
1041 { | |
1042 v11 = v35; | |
1043 v41 = v30; | |
1044 v39 = v34; | |
1045 v12 = v33; | |
1046 v13 = v29; | |
1047 v9 = v31; | |
1048 v37 = v27; | |
1049 v14 = v26; | |
1050 } | |
1051 v15 = (double)(v12 - v39); | |
1052 v16 = (double)(v13 - v41); | |
1053 v17 = (double)(v14 - v37); | |
1054 v18 = (double)(v11 - v39); | |
1055 v19 = (double)(v9 - v41); | |
1056 v20 = (double)(v8 - v37); | |
1057 v38 = v20 * v16 - v19 * v17; | |
1058 v40 = v18 * v17 - v20 * v15; | |
1059 v21 = v19 * v15 - v18 * v16; | |
1060 v23 = sqrt(v21 * v21 + v40 * v40 + v38 * v38); | |
1061 if ( v23 == 0.0 ) | |
1062 { | |
1063 a3->y = 0; | |
1064 a3->x = 0; | |
1065 a3->z = 65536; | |
1066 } | |
1067 v24 = 1.0 / v23; | |
1068 a3->x = (signed __int64)(v24 * v38 * 65536.0); | |
1069 a3->y = (signed __int64)(v24 * v40 * 65536.0); | |
1070 v22 = v21; | |
1071 result = (signed __int64)(v24 * v22 * 65536.0); | |
1072 a3->z = result; | |
1073 return result; | |
1074 } | |
1075 // 47F44B: using guessed type int __stdcall WorldPosToGridCellX(int); | |
1076 // 47F458: using guessed type int __stdcall WorldPosToGridCellZ(int); | |
1077 // 47F469: using guessed type int __stdcall GridCellToWorldPosX(int); | |
1078 // 47F476: using guessed type int __stdcall GridCellToWorldPosZ(int); | |
1079 | |
1080 //----- (0046DEF2) -------------------------------------------------------- | |
1081 unsigned int __fastcall sub_46DEF2(signed int a2, unsigned int uLayingItemID) | |
1082 { | |
1083 unsigned int result; // eax@1 | |
1084 | |
1085 result = uLayingItemID; | |
1086 if ( pObjectList->pObjects[pLayingItems[uLayingItemID].uObjectDescID].uFlags & 0x10 ) | |
1087 result = _46BFFA_check_object_intercept(uLayingItemID, a2); | |
1088 return result; | |
1089 } | |
1090 | |
1091 //----- (0046DF1A) -------------------------------------------------------- | |
1092 signed int __fastcall _46DF1A_collide_against_actor(int a1, int a2) | |
1093 { | |
1094 Actor *v2; // edi@1 | |
1095 unsigned __int16 v3; // ax@1 | |
1096 int v4; // esi@6 | |
1097 int v5; // ecx@8 | |
1098 int v6; // eax@10 | |
1099 int v7; // edx@12 | |
1100 int v8; // ecx@14 | |
1101 int v9; // eax@14 | |
1102 int v10; // ebx@14 | |
1103 int v11; // esi@14 | |
1104 int v12; // ebx@15 | |
1105 int v13; // ebx@17 | |
1106 unsigned int v14; // eax@20 | |
1107 signed int result; // eax@21 | |
1108 int v16; // [sp+Ch] [bp-10h]@1 | |
1109 int v17; // [sp+10h] [bp-Ch]@14 | |
1110 int v18; // [sp+14h] [bp-8h]@14 | |
1111 int v19; // [sp+18h] [bp-4h]@14 | |
1112 | |
1113 v16 = a1; | |
1114 v2 = &pActors[a1]; | |
1115 v3 = v2->uAIState; | |
1116 if ( v3 == 11 || v3 == 4 || v3 == 19 || v3 == 5 || v3 == 17 ) | |
1117 goto LABEL_25; | |
1118 v4 = v2->uActorRadius; | |
1119 if ( a2 ) | |
1120 v4 = a2; | |
1121 v5 = v2->vPosition.x; | |
1122 if ( stru_721530.sMaxX > v5 + v4 | |
1123 || stru_721530.sMinX < v5 - v4 | |
1124 || (v6 = v2->vPosition.y, stru_721530.sMaxY > v6 + v4) | |
1125 || stru_721530.sMinY < v6 - v4 | |
1126 || (v7 = v2->vPosition.z, stru_721530.sMaxZ > v7 + v2->uActorHeight) | |
1127 || stru_721530.sMinZ < v7 | |
1128 || (v8 = v5 - stru_721530.normal.x, | |
1129 v9 = v6 - stru_721530.normal.y, | |
1130 v10 = stru_721530.prolly_normal_d + v4, | |
1131 v17 = stru_721530.prolly_normal_d + v4, | |
1132 v11 = (v8 * stru_721530.field_58.y - v9 * stru_721530.field_58.x) >> 16, | |
1133 v18 = v8, | |
1134 v19 = v9, | |
1135 abs((v8 * stru_721530.field_58.y - v9 * stru_721530.field_58.x) >> 16) > v10) | |
1136 || (v12 = (v18 * stru_721530.field_58.x + v19 * stru_721530.field_58.y) >> 16, v12 <= 0) | |
1137 || (signed int)(((unsigned __int64)(stru_721530.field_58.z * (signed __int64)v12) >> 16) + stru_721530.normal.z) < v2->vPosition.z ) | |
1138 { | |
1139 LABEL_25: | |
1140 result = 0; | |
1141 } | |
1142 else | |
1143 { | |
1144 v13 = v12 - sub_452A9E(v17 * v17 - v11 * v11); | |
1145 if ( v13 < 0 ) | |
1146 v13 = 0; | |
1147 if ( v13 < stru_721530.field_7C ) | |
1148 { | |
1149 stru_721530.field_7C = v13; | |
1150 v14 = 8 * v16; | |
1151 LOBYTE(v14) = 8 * v16 | 3; | |
1152 stru_721530.uFaceID = v14; | |
1153 } | |
1154 result = 1; | |
1155 } | |
1156 return result; | |
1157 } | |
1158 // 46DF1A: using guessed type int __fastcall 46DF1A_collide_against_actor(int, int); | |
1159 | |
1160 //----- (0046E0B2) -------------------------------------------------------- | |
1161 void __cdecl _46E0B2_collide_against_decorations() | |
1162 { | |
1163 BLVSector *v0; // ebp@1 | |
1164 LevelDecoration *v1; // edi@2 | |
1165 DecorationDesc *v2; // esi@3 | |
1166 int v3; // edx@4 | |
1167 int v4; // eax@4 | |
1168 int v5; // ecx@6 | |
1169 int v6; // ebx@8 | |
1170 int v7; // esi@8 | |
1171 int v8; // ebx@10 | |
1172 int v9; // esi@11 | |
1173 int v10; // edi@12 | |
1174 int v11; // eax@12 | |
1175 int v12; // esi@14 | |
1176 unsigned int v13; // eax@17 | |
1177 signed int i; // [sp+4h] [bp-14h]@1 | |
1178 int v15; // [sp+8h] [bp-10h]@10 | |
1179 int v16; // [sp+Ch] [bp-Ch]@10 | |
1180 int v17; // [sp+10h] [bp-8h]@10 | |
1181 int v18; // [sp+14h] [bp-4h]@8 | |
1182 | |
1183 v0 = &pIndoor->pSectors[stru_721530.uSectorID]; | |
1184 for ( i = 0; i < v0->uNumDecorations; ++i ) | |
1185 { | |
1186 v1 = &pLevelDecorations[v0->pDecorationIDs[i]]; | |
1187 if ( !(v1->field_2 & 0x20) ) | |
1188 { | |
1189 v2 = &pDecorationList->pDecorations[v1->uDecorationDescID]; | |
1190 if ( !(v2->uFlags & 1) ) | |
1191 { | |
1192 v3 = v2->uRadius; | |
1193 v4 = v1->vPosition.x; | |
1194 if ( stru_721530.sMaxX <= v4 + v3 ) | |
1195 { | |
1196 if ( stru_721530.sMinX >= v4 - v3 ) | |
1197 { | |
1198 v5 = v1->vPosition.y; | |
1199 if ( stru_721530.sMaxY <= v5 + v3 ) | |
1200 { | |
1201 if ( stru_721530.sMinY >= v5 - v3 ) | |
1202 { | |
1203 v6 = v2->uDecorationHeight; | |
1204 v7 = v1->vPosition.z; | |
1205 v18 = v6; | |
1206 if ( stru_721530.sMaxZ <= v7 + v6 ) | |
1207 { | |
1208 if ( stru_721530.sMinZ >= v7 ) | |
1209 { | |
1210 v16 = v4 - stru_721530.normal.x; | |
1211 v15 = v5 - stru_721530.normal.y; | |
1212 v8 = stru_721530.prolly_normal_d + v3; | |
1213 v17 = ((v4 - stru_721530.normal.x) * stru_721530.field_58.y | |
1214 - (v5 - stru_721530.normal.y) * stru_721530.field_58.x) >> 16; | |
1215 if ( abs(v17) <= stru_721530.prolly_normal_d + v3 ) | |
1216 { | |
1217 v9 = (v16 * stru_721530.field_58.x + v15 * stru_721530.field_58.y) >> 16; | |
1218 if ( v9 > 0 ) | |
1219 { | |
1220 v10 = v1->vPosition.z; | |
1221 v11 = stru_721530.normal.z | |
1222 + ((unsigned __int64)(stru_721530.field_58.z * (signed __int64)v9) >> 16); | |
1223 if ( v11 >= v10 ) | |
1224 { | |
1225 if ( v11 <= v18 + v10 ) | |
1226 { | |
1227 v12 = v9 - sub_452A9E(v8 * v8 - v17 * v17); | |
1228 if ( v12 < 0 ) | |
1229 v12 = 0; | |
1230 if ( v12 < stru_721530.field_7C ) | |
1231 { | |
1232 stru_721530.field_7C = v12; | |
1233 v13 = 8 * v0->pDecorationIDs[i]; | |
1234 LOBYTE(v13) = v13 | 5; | |
1235 stru_721530.uFaceID = v13; | |
1236 } | |
1237 } | |
1238 } | |
1239 } | |
1240 } | |
1241 } | |
1242 } | |
1243 } | |
1244 } | |
1245 } | |
1246 } | |
1247 } | |
1248 } | |
1249 } | |
1250 } | |
1251 | |
1252 //----- (0046E26D) -------------------------------------------------------- | |
1253 void __fastcall _46E26D_collide_against_sprites(signed int a1, signed int a2) | |
1254 { | |
1255 int v2; // edx@5 | |
1256 unsigned __int16 *v3; // eax@5 | |
1257 unsigned __int16 v4; // ax@6 | |
1258 LevelDecoration *v5; // edi@7 | |
1259 DecorationDesc *v6; // esi@8 | |
1260 int v7; // edx@9 | |
1261 int v8; // eax@9 | |
1262 int v9; // ecx@11 | |
1263 int v10; // ebx@13 | |
1264 int v11; // esi@13 | |
1265 int v12; // ebp@15 | |
1266 int v13; // ebx@15 | |
1267 int v14; // esi@16 | |
1268 int v15; // edi@17 | |
1269 int v16; // eax@17 | |
1270 int v17; // esi@19 | |
1271 char v18; // zf@23 | |
1272 int v19; // [sp+0h] [bp-10h]@15 | |
1273 unsigned __int16 *v20; // [sp+4h] [bp-Ch]@5 | |
1274 int v21; // [sp+8h] [bp-8h]@15 | |
1275 int v22; // [sp+Ch] [bp-4h]@13 | |
1276 | |
1277 if ( a1 >= 0 ) | |
1278 { | |
1279 if ( a1 <= 127 ) | |
1280 { | |
1281 if ( a2 >= 0 ) | |
1282 { | |
1283 if ( a2 <= 127 ) | |
1284 { | |
1285 v2 = a1 + (a2 << 7); | |
1286 v3 = &pOutdoor->pFaceIDLIST[pOutdoor->pOMAP[v2]]; | |
1287 v20 = &pOutdoor->pFaceIDLIST[pOutdoor->pOMAP[v2]]; | |
1288 if ( v3 ) | |
1289 { | |
1290 do | |
1291 { | |
1292 v4 = *v3; | |
1293 if ( (v4 & 7) == 5 ) | |
1294 { | |
1295 v5 = &pLevelDecorations[(signed __int16)v4 >> 3]; | |
1296 if ( !(v5->field_2 & 0x20) ) | |
1297 { | |
1298 v6 = &pDecorationList->pDecorations[v5->uDecorationDescID]; | |
1299 if ( !(v6->uFlags & 1) ) | |
1300 { | |
1301 v7 = v6->uRadius; | |
1302 v8 = v5->vPosition.x; | |
1303 if ( stru_721530.sMaxX <= v8 + v7 ) | |
1304 { | |
1305 if ( stru_721530.sMinX >= v8 - v7 ) | |
1306 { | |
1307 v9 = v5->vPosition.y; | |
1308 if ( stru_721530.sMaxY <= v9 + v7 ) | |
1309 { | |
1310 if ( stru_721530.sMinY >= v9 - v7 ) | |
1311 { | |
1312 v10 = v6->uDecorationHeight; | |
1313 v11 = v5->vPosition.z; | |
1314 v22 = v10; | |
1315 if ( stru_721530.sMaxZ <= v11 + v10 ) | |
1316 { | |
1317 if ( stru_721530.sMinZ >= v11 ) | |
1318 { | |
1319 v12 = v8 - stru_721530.normal.x; | |
1320 v19 = v9 - stru_721530.normal.y; | |
1321 v13 = stru_721530.prolly_normal_d + v7; | |
1322 v21 = ((v8 - stru_721530.normal.x) * stru_721530.field_58.y | |
1323 - (v9 - stru_721530.normal.y) * stru_721530.field_58.x) >> 16; | |
1324 if ( abs(v21) <= stru_721530.prolly_normal_d + v7 ) | |
1325 { | |
1326 v14 = (v12 * stru_721530.field_58.x + v19 * stru_721530.field_58.y) >> 16; | |
1327 if ( v14 > 0 ) | |
1328 { | |
1329 v15 = v5->vPosition.z; | |
1330 v16 = stru_721530.normal.z | |
1331 + ((unsigned __int64)(stru_721530.field_58.z * (signed __int64)v14) >> 16); | |
1332 if ( v16 >= v15 ) | |
1333 { | |
1334 if ( v16 <= v22 + v15 ) | |
1335 { | |
1336 v17 = v14 - sub_452A9E(v13 * v13 - v21 * v21); | |
1337 if ( v17 < 0 ) | |
1338 v17 = 0; | |
1339 if ( v17 < stru_721530.field_7C ) | |
1340 { | |
1341 stru_721530.field_7C = v17; | |
1342 stru_721530.uFaceID = (signed __int16)*v20; | |
1343 } | |
1344 } | |
1345 } | |
1346 } | |
1347 } | |
1348 } | |
1349 } | |
1350 } | |
1351 } | |
1352 } | |
1353 } | |
1354 } | |
1355 } | |
1356 } | |
1357 v3 = v20 + 1; | |
1358 v18 = *v20 == 0; | |
1359 ++v20; | |
1360 } | |
1361 while ( !v18 ); | |
1362 } | |
1363 } | |
1364 } | |
1365 } | |
1366 } | |
1367 } | |
1368 | |
1369 //----- (00486F92) -------------------------------------------------------- | |
1370 void __cdecl sr_sub_486F92_MessWithEdgesAndSpans() | |
1371 { | |
1372 Span *v0; // ebx@1 | |
1373 int v1; // eax@2 | |
1374 Edge *v2; // ecx@3 | |
1375 Edge *v3; // edx@3 | |
1376 Edge *v4; // esi@6 | |
1377 Edge *v5; // eax@7 | |
1378 Edge *v6; // ecx@8 | |
1379 Surf *v7; // esi@11 | |
1380 double v8; // st7@13 | |
1381 Surf *v9; // edi@13 | |
1382 double v10; // st6@13 | |
1383 double v11; // st7@14 | |
1384 signed __int64 v12; // qax@14 | |
1385 stru148 *v13; // eax@15 | |
1386 Span *v14; // ecx@17 | |
1387 double v15; // st7@28 | |
1388 signed __int64 v16; // qax@28 | |
1389 stru148 *v17; // eax@29 | |
1390 Span *v18; // ecx@31 | |
1391 Edge *i; // eax@40 | |
1392 Edge *v20; // ecx@43 | |
1393 Edge *v21; // esi@44 | |
1394 double v22; // st7@45 | |
1395 Edge *v23; // edx@48 | |
1396 unsigned int v24; // [sp+10h] [bp-10h]@2 | |
1397 float v25; // [sp+14h] [bp-Ch]@3 | |
1398 Edge *v26; // [sp+18h] [bp-8h]@8 | |
1399 unsigned int v27; // [sp+1Ch] [bp-4h]@1 | |
1400 | |
1401 v0 = pSpans; | |
1402 stru_80C9D8.pSurf = &stru_80C980; | |
1403 stru_80C9D8.field_0 = (double)(signed int)pViewport->uViewportX; | |
1404 stru_80C9A4.pSurf = &stru_80C980; | |
1405 stru_80C980.pPrev = &stru_80C980; | |
1406 stru_80C980.pNext = &stru_80C980; | |
1407 stru_80C9A4.field_0 = (double)(signed int)pViewport->uViewportZ; | |
1408 stru_80C980.field_8 = 0.0; | |
1409 stru_80C980.field_4 = 0.0; | |
1410 stru_80C9D8.pNext = &stru_80C9A4; | |
1411 stru_80C9D8.pPrev = 0; | |
1412 stru_80C9D8.field_8 = 1; | |
1413 stru_80C9A4.pNext = 0; | |
1414 stru_80C9A4.pPrev = &stru_80C9D8; | |
1415 stru_80C9A4.field_8 = 0; | |
1416 LODWORD(stru_80C980.field_0) = 0xC97423F0u; | |
1417 v27 = pViewport->uViewportY; | |
1418 if ( (signed int)pViewport->uViewportY > (signed int)pViewport->uViewportW ) | |
1419 { | |
1420 LABEL_51: | |
1421 v0->field_8 = -1; | |
1422 } | |
1423 else | |
1424 { | |
1425 v1 = 52 * pViewport->uViewportY; | |
1426 v24 = 52 * pViewport->uViewportY; | |
1427 while ( 1 ) | |
1428 { | |
1429 v2 = *(Edge **)((char *)&pNewEdges->pNext + v1); | |
1430 v3 = &stru_80C9D8; | |
1431 v25 = (double)(signed int)v27; | |
1432 if ( v2 != &defaultEdge ) | |
1433 { | |
1434 do | |
1435 { | |
1436 while ( 1 ) | |
1437 { | |
1438 v4 = v3->pNext; | |
1439 if ( v2->field_0 <= (double)v4->field_0 ) | |
1440 break; | |
1441 v3 = v3->pNext; | |
1442 } | |
1443 v5 = v2->pNext; | |
1444 v2->pNext = v4; | |
1445 v2->pPrev = v3; | |
1446 v3->pNext->pPrev = v2; | |
1447 v3->pNext = v2; | |
1448 v3 = v2; | |
1449 v2 = v5; | |
1450 } | |
1451 while ( v5 != &defaultEdge ); | |
1452 } | |
1453 v6 = stru_80C9D8.pNext; | |
1454 stru_80C980.field_20 = 0; | |
1455 stru_80C980.field_22 = 1; | |
1456 v26 = stru_80C9D8.pNext; | |
1457 if ( stru_80C9D8.pNext ) | |
1458 { | |
1459 while ( 1 ) | |
1460 { | |
1461 v7 = v6->pSurf; | |
1462 if ( v6->field_8 ) | |
1463 { | |
1464 ++v7->field_22; | |
1465 if ( v7->field_22 == 1 ) | |
1466 { | |
1467 v8 = v6->field_0 + 2.0; | |
1468 v9 = stru_80C980.pNext; | |
1469 v10 = (v8 - v7->field_C) * v7->field_4 + (v25 - v7->field_10) * v7->field_8 + v7->field_0; | |
1470 if ( v10 <= (v8 - stru_80C980.pNext->field_C) * stru_80C980.pNext->field_4 | |
1471 + (v25 - stru_80C980.pNext->field_10) * stru_80C980.pNext->field_8 | |
1472 + stru_80C980.pNext->field_0 ) | |
1473 { | |
1474 do | |
1475 v9 = v9->pNext; | |
1476 while ( v10 <= (v8 - v9->field_C) * v9->field_4 + (v25 - v9->field_10) * v9->field_8 + v9->field_0 ); | |
1477 v7->pNext = v9; | |
1478 v7->pPrev = v9->pPrev; | |
1479 v9->pPrev->pNext = v7; | |
1480 v9->pPrev = v7; | |
1481 } | |
1482 else | |
1483 { | |
1484 v11 = v6->field_0 + 0.5; | |
1485 v12 = (signed __int64)(v11 - (double)stru_80C980.pNext->field_20); | |
1486 v0->field_C = v12; | |
1487 if ( (signed __int16)v12 > 0 ) | |
1488 { | |
1489 v0->field_A = v27; | |
1490 v0->field_8 = v9->field_20; | |
1491 v13 = v9->pParent; | |
1492 v0->pParent = v13; | |
1493 if ( v13 ) | |
1494 { | |
1495 if ( v13->prolly_head ) | |
1496 { | |
1497 v14 = v13->prolly_tail; | |
1498 if ( !v14 ) | |
1499 return; | |
1500 v14->pNext = v0; | |
1501 } | |
1502 else | |
1503 { | |
1504 v13->prolly_head = v0; | |
1505 } | |
1506 v13->prolly_tail = v0; | |
1507 } | |
1508 if ( (signed int)pOutdoorCamera->uNumSpans >= 12499 ) | |
1509 return; | |
1510 ++v0; | |
1511 ++pOutdoorCamera->uNumSpans; | |
1512 } | |
1513 v6 = v26; | |
1514 v7->field_20 = (signed __int64)v11; | |
1515 v7->pNext = v9; | |
1516 v9->pPrev = v7; | |
1517 stru_80C980.pNext = v7; | |
1518 v7->pPrev = &stru_80C980; | |
1519 } | |
1520 } | |
1521 } | |
1522 else | |
1523 { | |
1524 --v7->field_22; | |
1525 if ( !v7->field_22 ) | |
1526 { | |
1527 if ( stru_80C980.pNext == v7 ) | |
1528 { | |
1529 v15 = v6->field_0 + 0.5; | |
1530 v16 = (signed __int64)(v15 - (double)v7->field_20); | |
1531 v0->field_C = v16; | |
1532 if ( (signed __int16)v16 > 0 ) | |
1533 { | |
1534 v0->field_A = v27; | |
1535 v0->field_8 = v7->field_20; | |
1536 v17 = v7->pParent; | |
1537 v0->pParent = v17; | |
1538 if ( v17 ) | |
1539 { | |
1540 if ( v17->prolly_head ) | |
1541 { | |
1542 v18 = v17->prolly_tail; | |
1543 if ( !v18 ) | |
1544 return; | |
1545 v18->pNext = v0; | |
1546 } | |
1547 else | |
1548 { | |
1549 v17->prolly_head = v0; | |
1550 } | |
1551 v17->prolly_tail = v0; | |
1552 } | |
1553 if ( (signed int)pOutdoorCamera->uNumSpans >= 12499 ) | |
1554 return; | |
1555 ++v0; | |
1556 ++pOutdoorCamera->uNumSpans; | |
1557 } | |
1558 v7->pNext->field_20 = (signed __int64)v15; | |
1559 v6 = v26; | |
1560 } | |
1561 v7->pNext->pPrev = v7->pPrev; | |
1562 v7->pPrev->pNext = v7->pNext; | |
1563 } | |
1564 } | |
1565 v26 = v6->pNext; | |
1566 if ( !v26 ) | |
1567 break; | |
1568 v6 = v6->pNext; | |
1569 } | |
1570 } | |
1571 for ( i = ptr_80CA10[v27]; i; i = i->ptr_18 ) | |
1572 { | |
1573 i->pPrev->pNext = i->pNext; | |
1574 i->pNext->pPrev = i->pPrev; | |
1575 } | |
1576 v20 = stru_80C9D8.pNext; | |
1577 if ( stru_80C9D8.pNext != &stru_80C9A4 ) | |
1578 break; | |
1579 LABEL_50: | |
1580 ++v27; | |
1581 v1 = v24 + 52; | |
1582 v24 += 52; | |
1583 if ( (signed int)v27 > (signed int)pViewport->uViewportW ) | |
1584 goto LABEL_51; | |
1585 } | |
1586 while ( 1 ) | |
1587 { | |
1588 v21 = v20->pNext; | |
1589 if ( !v21 ) | |
1590 break; | |
1591 v22 = v20->field_4 + v20->field_0; | |
1592 v20->field_0 = v22; | |
1593 if ( v22 < stru_80C9D8.field_0 ) | |
1594 v20->field_0 = stru_80C9D8.field_0 + 0.0000001; | |
1595 while ( 1 ) | |
1596 { | |
1597 v23 = v20->pPrev; | |
1598 if ( v20->field_0 >= (double)v23->field_0 ) | |
1599 break; | |
1600 v23->pNext = v20->pNext; | |
1601 v20->pNext->pPrev = v23; | |
1602 v23->pPrev->pNext = v20; | |
1603 v20->pPrev = v23->pPrev; | |
1604 v20->pNext = v23; | |
1605 v23->pPrev = v20; | |
1606 } | |
1607 v20 = v21; | |
1608 if ( v21 == &stru_80C9A4 ) | |
1609 goto LABEL_50; | |
1610 } | |
1611 } | |
1612 } | |
1613 // 4EC3EC: using guessed type Edge defaultEdge; | |
1614 | |
1615 | |
1616 | |
1617 //----- (00487355) -------------------------------------------------------- | |
1618 bool OutdoorCamera::_487355() | |
1619 { | |
1620 int v0; // esi@1 | |
1621 stru148 *v1; // edi@2 | |
1622 bool result; // eax@3 | |
1623 | |
1624 v0 = 0; | |
1625 if ( pOutdoorCamera->numStru148s > 0 ) | |
1626 { | |
1627 v1 = array_77EC08; | |
1628 do | |
1629 { | |
1630 result = pGame->pLightmapBuilder->_45D3C7(v1); | |
1631 ++v0; | |
1632 ++v1; | |
1633 } | |
1634 while ( v0 < pOutdoorCamera->numStru148s ); | |
1635 } | |
1636 return result; | |
1637 } | |
1638 | |
1639 | |
1640 | |
1641 //----- (00487DA9) -------------------------------------------------------- | |
1642 void __cdecl sub_487DA9() | |
1643 { | |
1644 char *v0; // eax@1 | |
1645 | |
1646 v0 = &array_77EC08[0].field_108; | |
1647 do | |
1648 { | |
1649 *v0 = 0; | |
1650 v0 += 268; | |
1651 } | |
1652 while ( (signed int)v0 < (signed int)&pVerticesSR_801A10[4] ); | |
1653 } | |
1654 | |
1655 //----- (00487DBE) -------------------------------------------------------- | |
1656 void Software_ResetNewEdges() | |
1657 { | |
1658 int v0; // ecx@1 | |
1659 Edge **v1; // eax@1 | |
1660 signed int v2; // eax@3 | |
1661 | |
1662 v0 = 0; | |
1663 v1 = ptr_80CA10; | |
1664 do | |
1665 { | |
1666 ++v0; | |
1667 *((int *)&pNewEdges[v0] - 9) = (int)&defaultEdge; | |
1668 *v1 = 0; | |
1669 ++v1; | |
1670 } | |
1671 while ( (signed int)v1 < (signed int)&unk_80D190 ); | |
1672 v2 = 2000; | |
1673 do | |
1674 { | |
1675 pSurfs->field_22 = 0; | |
1676 --v2; | |
1677 } | |
1678 while ( v2 ); | |
1679 } | |
1680 // 4EC3EC: using guessed type Edge defaultEdge; | |
1681 | |
1682 | |
1683 | |
1684 | |
1685 //----- (00487E1D) -------------------------------------------------------- | |
1686 TileTable::~TileTable() | |
1687 { | |
1688 if ( this->pTiles ) | |
1689 { | |
1690 pAllocator->FreeChunk(this->pTiles); | |
1691 pTiles = nullptr; | |
1692 } | |
1693 uNumTiles = 0; | |
1694 } | |
1695 | |
1696 //----- (00487E3B) -------------------------------------------------------- | |
1697 TileDesc *TileTable::GetTileById(unsigned int uTileID) | |
1698 { | |
1699 TileDesc *result; // eax@3 | |
1700 | |
1701 if ( (uTileID & 0x80000000u) != 0 || (signed int)uTileID > (signed int)(this->uNumTiles - 1) ) | |
1702 result = this->pTiles; | |
1703 else | |
1704 result = &this->pTiles[uTileID]; | |
1705 return result; | |
1706 } | |
1707 | |
1708 //----- (00487E58) -------------------------------------------------------- | |
1709 void TileTable::InitializeTileset(int uTerrainType) | |
1710 { | |
1711 TileTable *v2; // edi@1 | |
1712 int v3; // ebx@1 | |
1713 TileDesc *v4; // eax@2 | |
1714 signed int i; // [sp+8h] [bp-4h]@1 | |
1715 | |
1716 v2 = this; | |
1717 v3 = 0; | |
1718 for ( i = 0; i < (signed int)v2->uNumTiles; ++v3 ) | |
1719 { | |
1720 v4 = &v2->pTiles[v3]; | |
1721 if ( uTerrainType == v4->uTerrainType && v4->pTileName[0] ) | |
1722 { | |
1723 v2->pTiles[v3].uBitmapID = pBitmaps_LOD->LoadTexture(v4->pTileName); | |
1724 if ( v2->pTiles[v3].uBitmapID != -1 ) | |
1725 HIWORD(pBitmaps_LOD->pTextures[v2->pTiles[v3].uBitmapID].palette) = pPaletteManager->LoadPalette(pBitmaps_LOD->pTextures[v2->pTiles[v3].uBitmapID].palette); | |
1726 } | |
1727 ++i; | |
1728 } | |
1729 } | |
1730 | |
1731 //----- (00487ED6) -------------------------------------------------------- | |
1732 int TileTable::method_487ED6(signed int a1, int a2) | |
1733 { | |
1734 int v3; // esi@1 | |
1735 TileTable *v4; // edi@1 | |
1736 int v5; // edx@3 | |
1737 int v6; // edx@11 | |
1738 unsigned int v8; // [sp-4h] [bp-10h]@4 | |
1739 | |
1740 v3 = 0; | |
1741 v4 = this; | |
1742 if ( a1 > 8 ) | |
1743 { | |
1744 v8 = 0; | |
1745 return v4->GetTileId(a1, v8); | |
1746 } | |
1747 if ( a2 || (v5 = rand() % 50, v5 < 20) ) | |
1748 { | |
1749 v8 = 0; | |
1750 return v4->GetTileId(a1, v8); | |
1751 } | |
1752 if ( v5 < 30 ) | |
1753 { | |
1754 v8 = 1; | |
1755 return v4->GetTileId(a1, v8); | |
1756 } | |
1757 if ( v5 < 40 ) | |
1758 { | |
1759 v8 = 2; | |
1760 return v4->GetTileId(a1, v8); | |
1761 } | |
1762 if ( v5 < 48 ) | |
1763 { | |
1764 v8 = 3; | |
1765 return v4->GetTileId(a1, v8); | |
1766 } | |
1767 v6 = rand() % 8; | |
1768 if ( !v6 ) | |
1769 { | |
1770 v8 = 4; | |
1771 return v4->GetTileId(a1, v8); | |
1772 } | |
1773 if ( v6 == 1 ) | |
1774 { | |
1775 v8 = 5; | |
1776 return v4->GetTileId(a1, v8); | |
1777 } | |
1778 if ( v6 == 2 ) | |
1779 { | |
1780 v8 = 6; | |
1781 return v4->GetTileId(a1, v8); | |
1782 } | |
1783 if ( v6 == 3 ) | |
1784 { | |
1785 v8 = 7; | |
1786 return v4->GetTileId(a1, v8); | |
1787 } | |
1788 if ( v6 == 4 ) | |
1789 { | |
1790 v8 = 8; | |
1791 return v4->GetTileId(a1, v8); | |
1792 } | |
1793 if ( v6 == 5 ) | |
1794 { | |
1795 v8 = 9; | |
1796 return v4->GetTileId(a1, v8); | |
1797 } | |
1798 if ( v6 == 6 ) | |
1799 { | |
1800 v8 = 10; | |
1801 return v4->GetTileId(a1, v8); | |
1802 } | |
1803 if ( v6 == 7 ) | |
1804 { | |
1805 v8 = 11; | |
1806 return v4->GetTileId(a1, v8); | |
1807 } | |
1808 return v3; | |
1809 } | |
1810 | |
1811 //----- (00487F84) -------------------------------------------------------- | |
1812 unsigned int TileTable::GetTileId(unsigned int uTerrainType, unsigned int uSection) | |
1813 { | |
1814 unsigned int v3; // edx@1 | |
1815 unsigned int result; // eax@1 | |
1816 unsigned __int16 *v5; // ecx@2 | |
1817 | |
1818 v3 = this->uNumTiles; | |
1819 result = 0; | |
1820 if ( (signed int)this->uNumTiles <= 0 ) | |
1821 { | |
1822 LABEL_6: | |
1823 result = 0; | |
1824 } | |
1825 else | |
1826 { | |
1827 v5 = &this->pTiles->uSection; | |
1828 while ( (signed __int16)*(v5 - 1) != uTerrainType || (signed __int16)*v5 != uSection ) | |
1829 { | |
1830 ++result; | |
1831 v5 += 13; | |
1832 if ( (signed int)result >= (signed int)v3 ) | |
1833 goto LABEL_6; | |
1834 } | |
1835 } | |
1836 return result; | |
1837 } | |
1838 | |
1839 //----- (00487FB4) -------------------------------------------------------- | |
1840 void TileTable::ToFile() | |
1841 { | |
1842 TileTable *v1; // esi@1 | |
1843 FILE *v2; // eax@1 | |
1844 FILE *v3; // edi@1 | |
1845 | |
1846 auto Str = this; | |
1847 | |
1848 v1 = Str; | |
1849 v2 = fopen("data\\dtile.bin", "wb"); | |
1850 v3 = v2; | |
1851 if ( !v2 ) | |
1852 Abortf("Unable to save dtile.bin!"); | |
1853 fwrite(v1, 4u, 1u, v2); | |
1854 fwrite(v1->pTiles, 0x1Au, v1->uNumTiles, v3); | |
1855 fclose(v3); | |
1856 } | |
1857 | |
1858 //----- (00488000) -------------------------------------------------------- | |
1859 void TileTable::FromFile(void *pSerialized) | |
1860 { | |
1861 uNumTiles = *(int *)pSerialized; | |
1862 pTiles = (TileDesc *)pAllocator->AllocNamedChunk(pTiles, 26 * uNumTiles, "Tile Descrip"); | |
1863 memcpy(pTiles, (char *)pSerialized + 4, 26 * uNumTiles); | |
1864 } | |
1865 | |
1866 //----- (00488047) -------------------------------------------------------- | |
1867 int TileTable::FromFileTxt(const char *pFilename) | |
1868 { | |
1869 TileTable *v2; // ebp@1 | |
1870 FILE *v3; // eax@1 | |
1871 unsigned int v4; // ebx@3 | |
1872 void *v5; // eax@9 | |
1873 unsigned __int16 v6; // ax@14 | |
1874 const char *v7; // ST14_4@14 | |
1875 unsigned __int16 v8; // ax@14 | |
1876 const char *v9; // esi@14 | |
1877 int v10; // eax@17 | |
1878 int v11; // eax@20 | |
1879 int v12; // eax@22 | |
1880 int v13; // eax@24 | |
1881 int v14; // eax@26 | |
1882 int v15; // eax@28 | |
1883 int v16; // eax@30 | |
1884 int v17; // eax@32 | |
1885 int v18; // eax@34 | |
1886 int v19; // eax@36 | |
1887 int v20; // eax@38 | |
1888 int v21; // eax@40 | |
1889 int v22; // eax@42 | |
1890 int v23; // eax@44 | |
1891 int v24; // eax@46 | |
1892 int v25; // eax@48 | |
1893 int v26; // eax@50 | |
1894 int v27; // eax@52 | |
1895 int v28; // eax@54 | |
1896 int v29; // eax@56 | |
1897 int v30; // eax@58 | |
1898 int v31; // eax@60 | |
1899 int v32; // eax@62 | |
1900 int v33; // eax@64 | |
1901 int v34; // eax@66 | |
1902 const char *v35; // esi@67 | |
1903 int v36; // eax@70 | |
1904 int v37; // eax@73 | |
1905 int v38; // eax@75 | |
1906 int v39; // eax@77 | |
1907 int v40; // eax@79 | |
1908 int v41; // eax@81 | |
1909 int v42; // eax@83 | |
1910 int v43; // eax@85 | |
1911 int v44; // eax@87 | |
1912 int v45; // eax@89 | |
1913 int v46; // eax@91 | |
1914 int v47; // eax@93 | |
1915 int v48; // eax@108 | |
1916 int v49; // eax@110 | |
1917 int v50; // eax@112 | |
1918 int v51; // eax@114 | |
1919 int v52; // eax@116 | |
1920 int v53; // eax@118 | |
1921 int v54; // eax@120 | |
1922 int v55; // eax@122 | |
1923 int v56; // eax@124 | |
1924 int v57; // eax@126 | |
1925 int v58; // eax@128 | |
1926 int v59; // eax@130 | |
1927 int v60; // eax@132 | |
1928 int v61; // eax@134 | |
1929 int v62; // eax@136 | |
1930 int v63; // eax@138 | |
1931 int v64; // eax@140 | |
1932 int v65; // eax@142 | |
1933 int v66; // eax@144 | |
1934 int v67; // eax@146 | |
1935 int v68; // eax@148 | |
1936 int v69; // eax@150 | |
1937 int v70; // eax@151 | |
1938 int j; // edi@152 | |
1939 const char *v72; // esi@153 | |
1940 int v73; // eax@154 | |
1941 int v74; // eax@156 | |
1942 int v75; // eax@160 | |
1943 int v76; // eax@162 | |
1944 int v77; // eax@164 | |
1945 int v78; // eax@166 | |
1946 int v79; // eax@168 | |
1947 int v80; // eax@170 | |
1948 FILE *i; // [sp-10h] [bp-304h]@3 | |
1949 FILE *File; // [sp+4h] [bp-2F0h]@1 | |
1950 FrameTableTxtLine v84; // [sp+8h] [bp-2ECh]@4 | |
1951 FrameTableTxtLine v85; // [sp+84h] [bp-270h]@4 | |
1952 char Buf; // [sp+100h] [bp-1F4h]@4 | |
1953 | |
1954 v2 = this; | |
1955 v3 = fopen(pFilename, "r"); | |
1956 File = v3; | |
1957 if ( !v3 ) | |
1958 Abortf("TileTable::load - Unable to open file: %s."); | |
1959 v4 = 0; | |
1960 for ( i = v3; fgets(&Buf, 490, i); i = File ) | |
1961 { | |
1962 *strchr(&Buf, 10) = 0; | |
1963 memcpy(&v84, texture_frame_table_txt_parser(&Buf, &v85), sizeof(v84)); | |
1964 if ( v84.field_0 && *v84.pProperties[0] != 47 ) | |
1965 ++v4; | |
1966 } | |
1967 v2->uNumTiles = v4; | |
1968 v5 = pAllocator->AllocNamedChunk(v2->pTiles, 26 * v4, "Tile Descrip"); | |
1969 v2->pTiles = (TileDesc *)v5; | |
1970 if ( !v5 ) | |
1971 Abortf("TileTable::Load - Out of Memory!"); | |
1972 memset(v5, 0, 26 * v2->uNumTiles); | |
1973 v2->uNumTiles = 0; | |
1974 fseek(File, 0, 0); | |
1975 if ( fgets(&Buf, 490, File) ) | |
1976 { | |
1977 while ( 1 ) | |
1978 { | |
1979 *strchr(&Buf, 10) = 0; | |
1980 memcpy(&v84, texture_frame_table_txt_parser(&Buf, &v85), sizeof(v84)); | |
1981 if ( v84.field_0 ) | |
1982 { | |
1983 if ( *v84.pProperties[0] != 47 ) | |
1984 break; | |
1985 } | |
1986 LABEL_173: | |
1987 if ( !fgets(&Buf, 490, File) ) | |
1988 goto LABEL_174; | |
1989 } | |
1990 strcpy(v2->pTiles[v2->uNumTiles].pTileName, v84.pProperties[0]); | |
1991 v6 = atoi(v84.pProperties[1]); | |
1992 v7 = v84.pProperties[2]; | |
1993 v2->pTiles[v2->uNumTiles].uTileID = v6; | |
1994 v8 = atoi(v7); | |
1995 v9 = v84.pProperties[3]; | |
1996 v2->pTiles[v2->uNumTiles].uBitmapID = v8; | |
1997 v2->pTiles[v2->uNumTiles].uTerrainType = 0; | |
1998 if ( _strcmpi(v9, "TTtype_NULL") ) | |
1999 { | |
2000 if ( _strcmpi(v9, "TTtype_Start") ) | |
2001 { | |
2002 if ( _strcmpi(v9, "TTtype_Grass") ) | |
2003 { | |
2004 if ( _strcmpi(v9, "TTtype_Cracked") ) | |
2005 { | |
2006 if ( _strcmpi(v9, "TTtype_Snow") ) | |
2007 { | |
2008 if ( _strcmpi(v9, "TTtype_Sand") ) | |
2009 { | |
2010 if ( _strcmpi(v9, "TTtype_Volcano") ) | |
2011 { | |
2012 if ( _strcmpi(v9, "TTtype_Dirt") ) | |
2013 { | |
2014 if ( _strcmpi(v9, "TTtype_Water") ) | |
2015 { | |
2016 if ( _strcmpi(v9, "TTtype_Tropical") ) | |
2017 { | |
2018 if ( _strcmpi(v9, "TTtype_Swamp") ) | |
2019 { | |
2020 if ( _strcmpi(v9, "TTtype_City") ) | |
2021 { | |
2022 if ( _strcmpi(v9, "TTtype_RoadGrassCobble") ) | |
2023 { | |
2024 if ( _strcmpi(v9, "TTtype_RoadGrassDirt") ) | |
2025 { | |
2026 if ( _strcmpi(v9, "TTtype_RoadCrackedCobble") ) | |
2027 { | |
2028 if ( _strcmpi(v9, "TTtype_RoadCrackedDirt") ) | |
2029 { | |
2030 if ( _strcmpi(v9, "TTtype_RoadSandCobble") ) | |
2031 { | |
2032 if ( _strcmpi(v9, "TTtype_RoadSandDirt") ) | |
2033 { | |
2034 if ( _strcmpi(v9, "TTtype_RoadVolcanoCobble") ) | |
2035 { | |
2036 if ( _strcmpi(v9, "TTtype_RoadVolcanoDirt") ) | |
2037 { | |
2038 if ( _strcmpi(v9, "TTtype_RoadSwampCobble") ) | |
2039 { | |
2040 if ( _strcmpi(v9, "TTtype_RoadSwampDirt") ) | |
2041 { | |
2042 if ( _strcmpi(v9, "TTtype_RoadTropicalCobble") ) | |
2043 { | |
2044 if ( _strcmpi(v9, "TTtype_RoadTropicalDirt") ) | |
2045 { | |
2046 if ( _strcmpi(v9, "TTtype_RoadSnowCobble") ) | |
2047 { | |
2048 if ( _strcmpi(v9, "TTtype_RoadSnowDirt") ) | |
2049 { | |
2050 if ( !_strcmpi(v9, "TTtype_RoadCityStone") ) | |
2051 { | |
2052 v34 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2053 *(char *)v34 |= 0x1Cu; | |
2054 } | |
2055 } | |
2056 else | |
2057 { | |
2058 v33 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2059 *(char *)v33 |= 0xDu; | |
2060 } | |
2061 } | |
2062 else | |
2063 { | |
2064 v32 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2065 *(char *)v32 |= 0xCu; | |
2066 } | |
2067 } | |
2068 else | |
2069 { | |
2070 v31 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2071 *(char *)v31 |= 0x1Bu; | |
2072 } | |
2073 } | |
2074 else | |
2075 { | |
2076 v30 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2077 *(char *)v30 |= 0x1Au; | |
2078 } | |
2079 } | |
2080 else | |
2081 { | |
2082 v29 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2083 *(char *)v29 |= 0x19u; | |
2084 } | |
2085 } | |
2086 else | |
2087 { | |
2088 v28 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2089 *(char *)v28 |= 0x18u; | |
2090 } | |
2091 } | |
2092 else | |
2093 { | |
2094 v27 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2095 *(char *)v27 |= 0x11u; | |
2096 } | |
2097 } | |
2098 else | |
2099 { | |
2100 v26 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2101 *(char *)v26 |= 0x10u; | |
2102 } | |
2103 } | |
2104 else | |
2105 { | |
2106 v25 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2107 *(char *)v25 |= 0xFu; | |
2108 } | |
2109 } | |
2110 else | |
2111 { | |
2112 v24 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2113 *(char *)v24 |= 0xEu; | |
2114 } | |
2115 } | |
2116 else | |
2117 { | |
2118 v23 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2119 *(char *)v23 |= 0x17u; | |
2120 } | |
2121 } | |
2122 else | |
2123 { | |
2124 v22 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2125 *(char *)v22 |= 0x16u; | |
2126 } | |
2127 } | |
2128 else | |
2129 { | |
2130 v21 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2131 *(char *)v21 |= 0xBu; | |
2132 } | |
2133 } | |
2134 else | |
2135 { | |
2136 v20 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2137 *(char *)v20 |= 0xAu; | |
2138 } | |
2139 } | |
2140 else | |
2141 { | |
2142 v19 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2143 *(char *)v19 |= 9u; | |
2144 } | |
2145 } | |
2146 else | |
2147 { | |
2148 v18 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2149 *(char *)v18 |= 7u; | |
2150 } | |
2151 } | |
2152 else | |
2153 { | |
2154 v17 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2155 *(char *)v17 |= 8u; | |
2156 } | |
2157 } | |
2158 else | |
2159 { | |
2160 v16 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2161 *(char *)v16 |= 5u; | |
2162 } | |
2163 } | |
2164 else | |
2165 { | |
2166 v15 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2167 *(char *)v15 |= 4u; | |
2168 } | |
2169 } | |
2170 else | |
2171 { | |
2172 v14 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2173 *(char *)v14 |= 3u; | |
2174 } | |
2175 } | |
2176 else | |
2177 { | |
2178 v13 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2179 *(char *)v13 |= 2u; | |
2180 } | |
2181 } | |
2182 else | |
2183 { | |
2184 v12 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2185 *(char *)v12 |= 1u; | |
2186 } | |
2187 } | |
2188 else | |
2189 { | |
2190 v11 = (int)&v2->pTiles[v2->uNumTiles].uTerrainType; | |
2191 *(char *)v11 |= 6u; | |
2192 } | |
2193 } | |
2194 } | |
2195 else | |
2196 { | |
2197 v10 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2198 *(char *)v10 |= 0xFEu; | |
2199 } | |
2200 } | |
2201 else | |
2202 { | |
2203 LOBYTE(v2->pTiles[v2->uNumTiles].uTerrainType) = -1; | |
2204 } | |
2205 v35 = v84.pProperties[4]; | |
2206 v2->pTiles[v2->uNumTiles].uSection = 0; | |
2207 v2->pTiles[v2->uNumTiles].uAttributes = 0; | |
2208 if ( !_strcmpi(v35, "TTsect_NULL") ) | |
2209 { | |
2210 LOBYTE(v2->pTiles[v2->uNumTiles].uSection) = -1; | |
2211 LABEL_152: | |
2212 for ( j = 5; j < v84.field_0; ++j ) | |
2213 { | |
2214 v72 = v84.pProperties[j]; | |
2215 if ( _strcmpi(v84.pProperties[j], "TTattr_Burn") ) | |
2216 { | |
2217 if ( _strcmpi(v72, "TTattr_Water") ) | |
2218 { | |
2219 if ( _strcmpi(v72, "TTattr_Water2") ) | |
2220 { | |
2221 if ( _strcmpi(v72, "TTattr_Block") ) | |
2222 { | |
2223 if ( _strcmpi(v72, "TTattr_Repulse") ) | |
2224 { | |
2225 if ( _strcmpi(v72, "TTattr_Flat") ) | |
2226 { | |
2227 if ( _strcmpi(v72, "TTattr_Wave") ) | |
2228 { | |
2229 if ( _strcmpi(v72, "TTattr_NoDraw") ) | |
2230 { | |
2231 if ( !_strcmpi(v72, "TTattr_Transition") ) | |
2232 { | |
2233 v80 = (int)&v2->pTiles[v2->uNumTiles].uAttributes; | |
2234 *(short *)v80 |= 0x200u; | |
2235 } | |
2236 } | |
2237 else | |
2238 { | |
2239 v79 = (int)&v2->pTiles[v2->uNumTiles].uAttributes; | |
2240 *(char *)v79 |= 0x40u; | |
2241 } | |
2242 } | |
2243 else | |
2244 { | |
2245 v78 = (int)&v2->pTiles[v2->uNumTiles].uAttributes; | |
2246 *(char *)v78 |= 0x20u; | |
2247 } | |
2248 } | |
2249 else | |
2250 { | |
2251 v77 = (int)&v2->pTiles[v2->uNumTiles].uAttributes; | |
2252 *(char *)v77 |= 0x10u; | |
2253 } | |
2254 } | |
2255 else | |
2256 { | |
2257 v76 = (int)&v2->pTiles[v2->uNumTiles].uAttributes; | |
2258 *(char *)v76 |= 8u; | |
2259 } | |
2260 } | |
2261 else | |
2262 { | |
2263 v75 = (int)&v2->pTiles[v2->uNumTiles].uAttributes; | |
2264 *(char *)v75 |= 4u; | |
2265 } | |
2266 } | |
2267 else | |
2268 { | |
2269 HIBYTE(v2->pTiles[v2->uNumTiles].uAttributes) |= 1u; | |
2270 } | |
2271 } | |
2272 else | |
2273 { | |
2274 v74 = (int)&v2->pTiles[v2->uNumTiles].uAttributes; | |
2275 *(char *)v74 |= 2u; | |
2276 } | |
2277 } | |
2278 else | |
2279 { | |
2280 v73 = (int)&v2->pTiles[v2->uNumTiles].uAttributes; | |
2281 *(char *)v73 |= 1u; | |
2282 } | |
2283 } | |
2284 ++v2->uNumTiles; | |
2285 goto LABEL_173; | |
2286 } | |
2287 if ( !_strcmpi(v35, "TTsect_Start") ) | |
2288 { | |
2289 v36 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2290 *(char *)v36 |= 0xFEu; | |
2291 goto LABEL_152; | |
2292 } | |
2293 if ( !_strcmpi(v35, "TTsect_Base1") ) | |
2294 goto LABEL_152; | |
2295 if ( !_strcmpi(v35, "TTsect_Base2") ) | |
2296 { | |
2297 v37 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2298 *(char *)v37 |= 1u; | |
2299 goto LABEL_152; | |
2300 } | |
2301 if ( !_strcmpi(v35, "TTsect_Base3") ) | |
2302 { | |
2303 v38 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2304 *(char *)v38 |= 2u; | |
2305 goto LABEL_152; | |
2306 } | |
2307 if ( !_strcmpi(v35, "TTsect_Base4") ) | |
2308 { | |
2309 v39 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2310 *(char *)v39 |= 3u; | |
2311 goto LABEL_152; | |
2312 } | |
2313 if ( !_strcmpi(v35, "TTsect_Special1") ) | |
2314 { | |
2315 v40 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2316 *(char *)v40 |= 4u; | |
2317 goto LABEL_152; | |
2318 } | |
2319 if ( !_strcmpi(v35, "TTsect_Special2") ) | |
2320 { | |
2321 v41 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2322 *(char *)v41 |= 5u; | |
2323 goto LABEL_152; | |
2324 } | |
2325 if ( !_strcmpi(v35, "TTsect_Special3") ) | |
2326 { | |
2327 v42 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2328 *(char *)v42 |= 6u; | |
2329 goto LABEL_152; | |
2330 } | |
2331 if ( !_strcmpi(v35, "TTsect_Special4") ) | |
2332 { | |
2333 v43 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2334 *(char *)v43 |= 7u; | |
2335 goto LABEL_152; | |
2336 } | |
2337 if ( !_strcmpi(v35, "TTsect_Special5") ) | |
2338 { | |
2339 v44 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2340 *(char *)v44 |= 8u; | |
2341 goto LABEL_152; | |
2342 } | |
2343 if ( !_strcmpi(v35, "TTsect_Special6") ) | |
2344 { | |
2345 v45 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2346 *(char *)v45 |= 9u; | |
2347 goto LABEL_152; | |
2348 } | |
2349 if ( !_strcmpi(v35, "TTsect_Special7") ) | |
2350 { | |
2351 v46 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2352 *(char *)v46 |= 0xAu; | |
2353 goto LABEL_152; | |
2354 } | |
2355 if ( !_strcmpi(v35, "TTsect_Special8") ) | |
2356 { | |
2357 v47 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2358 *(char *)v47 |= 0xBu; | |
2359 goto LABEL_152; | |
2360 } | |
2361 if ( !_strcmpi(v35, "TTsect_NE1") ) | |
2362 goto LABEL_130; | |
2363 if ( !_strcmpi(v35, "TTsect_NW1") ) | |
2364 goto LABEL_134; | |
2365 if ( !_strcmpi(v35, "TTsect_SE1") ) | |
2366 goto LABEL_130; | |
2367 if ( !_strcmpi(v35, "TTsect_SW1") ) | |
2368 goto LABEL_134; | |
2369 if ( !_strcmpi(v35, "TTsect_E1") ) | |
2370 goto LABEL_138; | |
2371 if ( !_strcmpi(v35, "TTsect_W1") ) | |
2372 goto LABEL_140; | |
2373 if ( !_strcmpi(v35, "TTsect_N1") ) | |
2374 goto LABEL_142; | |
2375 if ( !_strcmpi(v35, "TTsect_S1") ) | |
2376 goto LABEL_144; | |
2377 if ( !_strcmpi(v35, "TTsect_XNE1") ) | |
2378 goto LABEL_146; | |
2379 if ( _strcmpi(v35, "TTsect_XNW1") ) | |
2380 { | |
2381 if ( !_strcmpi(v35, "TTsect_XSE1") ) | |
2382 goto LABEL_146; | |
2383 if ( _strcmpi(v35, "TTsect_XSW1") ) | |
2384 { | |
2385 if ( !_strcmpi(v35, "TTsect_CROS") ) | |
2386 { | |
2387 LABEL_151: | |
2388 v70 = (int)&v2->pTiles[v2->uNumTiles].uAttributes; | |
2389 *(short *)v70 |= 0x200u; | |
2390 goto LABEL_152; | |
2391 } | |
2392 if ( !_strcmpi(v35, "TTsect_NS") ) | |
2393 { | |
2394 v48 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2395 *(char *)v48 |= 1u; | |
2396 goto LABEL_151; | |
2397 } | |
2398 if ( !_strcmpi(v35, "TTsect_EW") ) | |
2399 { | |
2400 v49 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2401 *(char *)v49 |= 2u; | |
2402 goto LABEL_151; | |
2403 } | |
2404 if ( !_strcmpi(v35, "TTsect_N_E") ) | |
2405 { | |
2406 v50 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2407 *(char *)v50 |= 3u; | |
2408 goto LABEL_151; | |
2409 } | |
2410 if ( !_strcmpi(v35, "TTsect_N_W") ) | |
2411 { | |
2412 v51 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2413 *(char *)v51 |= 4u; | |
2414 goto LABEL_151; | |
2415 } | |
2416 if ( !_strcmpi(v35, "TTsect_S_E") ) | |
2417 { | |
2418 v52 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2419 *(char *)v52 |= 5u; | |
2420 goto LABEL_151; | |
2421 } | |
2422 if ( !_strcmpi(v35, "TTsect_S_W") ) | |
2423 { | |
2424 v53 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2425 *(char *)v53 |= 6u; | |
2426 goto LABEL_151; | |
2427 } | |
2428 if ( !_strcmpi(v35, "TTsect_NS_E") ) | |
2429 { | |
2430 v54 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2431 *(char *)v54 |= 7u; | |
2432 goto LABEL_151; | |
2433 } | |
2434 if ( !_strcmpi(v35, "TTsect_NS_W") ) | |
2435 { | |
2436 v55 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2437 *(char *)v55 |= 8u; | |
2438 goto LABEL_151; | |
2439 } | |
2440 if ( !_strcmpi(v35, "TTsect_EW_N") ) | |
2441 { | |
2442 v56 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2443 *(char *)v56 |= 9u; | |
2444 goto LABEL_151; | |
2445 } | |
2446 if ( !_strcmpi(v35, "TTsect_EW_S") ) | |
2447 { | |
2448 v57 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2449 *(char *)v57 |= 0xAu; | |
2450 goto LABEL_151; | |
2451 } | |
2452 if ( !_strcmpi(v35, "TTsect_NCAP") ) | |
2453 { | |
2454 v58 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2455 *(char *)v58 |= 0xBu; | |
2456 goto LABEL_151; | |
2457 } | |
2458 if ( !_strcmpi(v35, "TTsect_ECAP") ) | |
2459 { | |
2460 LABEL_130: | |
2461 v59 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2462 *(char *)v59 |= 0xCu; | |
2463 goto LABEL_151; | |
2464 } | |
2465 if ( !_strcmpi(v35, "TTsect_SCAP") ) | |
2466 { | |
2467 v60 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2468 *(char *)v60 |= 0xDu; | |
2469 goto LABEL_151; | |
2470 } | |
2471 if ( !_strcmpi(v35, "TTsect_WCAP") ) | |
2472 { | |
2473 LABEL_134: | |
2474 v61 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2475 *(char *)v61 |= 0xEu; | |
2476 goto LABEL_151; | |
2477 } | |
2478 if ( !_strcmpi(v35, "TTsect_DN") ) | |
2479 { | |
2480 v62 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2481 *(char *)v62 |= 0xFu; | |
2482 goto LABEL_151; | |
2483 } | |
2484 if ( !_strcmpi(v35, "TTsect_DS") ) | |
2485 { | |
2486 LABEL_138: | |
2487 v63 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2488 *(char *)v63 |= 0x10u; | |
2489 goto LABEL_151; | |
2490 } | |
2491 if ( !_strcmpi(v35, "TTsect_DW") ) | |
2492 { | |
2493 LABEL_140: | |
2494 v64 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2495 *(char *)v64 |= 0x11u; | |
2496 goto LABEL_151; | |
2497 } | |
2498 if ( !_strcmpi(v35, "TTsect_DE") ) | |
2499 { | |
2500 LABEL_142: | |
2501 v65 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2502 *(char *)v65 |= 0x12u; | |
2503 goto LABEL_151; | |
2504 } | |
2505 if ( !_strcmpi(v35, "TTsect_DSW") ) | |
2506 { | |
2507 LABEL_144: | |
2508 v66 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2509 *(char *)v66 |= 0x13u; | |
2510 goto LABEL_151; | |
2511 } | |
2512 if ( !_strcmpi(v35, "TTsect_DNE") ) | |
2513 { | |
2514 LABEL_146: | |
2515 v67 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2516 *(char *)v67 |= 0x14u; | |
2517 goto LABEL_151; | |
2518 } | |
2519 if ( !_strcmpi(v35, "TTsect_DSE") ) | |
2520 { | |
2521 v68 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2522 *(char *)v68 |= 0x15u; | |
2523 goto LABEL_151; | |
2524 } | |
2525 if ( _strcmpi(v35, "TTsect_DNW") ) | |
2526 goto LABEL_152; | |
2527 } | |
2528 } | |
2529 v69 = (int)&v2->pTiles[v2->uNumTiles].uSection; | |
2530 *(char *)v69 |= 0x16u; | |
2531 goto LABEL_151; | |
2532 } | |
2533 LABEL_174: | |
2534 fclose(File); | |
2535 return 1; | |
2536 } | |
2537 | |
2538 | |
2539 | |
2540 //----- (0048958E) -------------------------------------------------------- | |
2541 stru12_MemoryBlock::stru12_MemoryBlock(int a2) | |
2542 { | |
2543 stru12_MemoryBlock *v2; // esi@1 | |
2544 void *v3; // eax@1 | |
2545 void *v4; // ecx@1 | |
2546 stru12_MemoryBlock *result; // eax@1 | |
2547 | |
2548 v2 = this; | |
2549 v3 = operator new(8 * a2 + 16); | |
2550 v2->pBlockBase = v3; | |
2551 v4 = (char *)v3 + (-(signed int)v3 & 7); | |
2552 result = v2; | |
2553 v2->pAlignedBlock = v4; | |
2554 } | |
2555 | |
2556 //----- (004895B7) -------------------------------------------------------- | |
2557 stru12::stru12(stru11 *pStru11) | |
2558 { | |
2559 stru12 *v2; // esi@1 | |
2560 | |
2561 v2 = this; | |
2562 this->field_44 = 0x41000000u; | |
2563 this->field_4C = 0x46000000u; | |
2564 //this->vdestructor_ptr = stru12::_4898E6; | |
2565 this->field_48 = 0; | |
2566 this->field_50 = 0; | |
2567 this->field_54 = 0x33D6BF95u; | |
2568 this->field_58 = 0; | |
2569 | |
2570 for (int i = 0; i < 12; ++i) | |
2571 v2->pMemBlocks[i] = new stru12_MemoryBlock(640); | |
2572 /* | |
2573 v3 = (stru12_MemoryBlock *)operator new(8u); | |
2574 if ( v3 ) | |
2575 v4 = AllocAlignedMem(v3, 640); | |
2576 else | |
2577 v4 = 0; | |
2578 v2->pMemBlocks[0] = v4; | |
2579 /*v5 = (stru12_MemoryBlock *)operator new(8u); | |
2580 if ( v5 ) | |
2581 v6 = AllocAlignedMem(v5, 640); | |
2582 else | |
2583 v6 = 0; | |
2584 v2->pMemBlocks[1] = v6; | |
2585 v7 = (stru12_MemoryBlock *)operator new(8u); | |
2586 if ( v7 ) | |
2587 v8 = AllocAlignedMem(v7, 640); | |
2588 else | |
2589 v8 = 0; | |
2590 v2->pMemBlocks[2] = v8; | |
2591 v9 = (stru12_MemoryBlock *)operator new(8u); | |
2592 if ( v9 ) | |
2593 v10 = AllocAlignedMem(v9, 640); | |
2594 else | |
2595 v10 = 0; | |
2596 v2->pMemBlocks[3] = v10; | |
2597 v11 = (stru12_MemoryBlock *)operator new(8u); | |
2598 if ( v11 ) | |
2599 v12 = AllocAlignedMem(v11, 640); | |
2600 else | |
2601 v12 = 0; | |
2602 v2->pMemBlocks[4] = v12; | |
2603 v13 = (stru12_MemoryBlock *)operator new(8u); | |
2604 if ( v13 ) | |
2605 v14 = AllocAlignedMem(v13, 640); | |
2606 else | |
2607 v14 = 0; | |
2608 v2->pMemBlocks[5] = v14; | |
2609 v15 = (stru12_MemoryBlock *)operator new(8u); | |
2610 if ( v15 ) | |
2611 v16 = AllocAlignedMem(v15, 640); | |
2612 else | |
2613 v16 = 0; | |
2614 v2->pMemBlocks[6] = v16; | |
2615 v17 = (stru12_MemoryBlock *)operator new(8u); | |
2616 if ( v17 ) | |
2617 v18 = AllocAlignedMem(v17, 640); | |
2618 else | |
2619 v18 = 0; | |
2620 v2->pMemBlocks[7] = v18; | |
2621 v19 = (stru12_MemoryBlock *)operator new(8u); | |
2622 if ( v19 ) | |
2623 v20 = AllocAlignedMem(v19, 640); | |
2624 else | |
2625 v20 = 0; | |
2626 v2->pMemBlocks[8] = v20; | |
2627 v21 = (stru12_MemoryBlock *)operator new(8u); | |
2628 if ( v21 ) | |
2629 v22 = AllocAlignedMem(v21, 640); | |
2630 else | |
2631 v22 = 0; | |
2632 v2->pMemBlocks[9] = v22; | |
2633 v23 = (stru12_MemoryBlock *)operator new(8u); | |
2634 if ( v23 ) | |
2635 v24 = AllocAlignedMem(v23, 640); | |
2636 else | |
2637 v24 = 0; | |
2638 v2->pMemBlocks[10] = v24; | |
2639 v25 = (stru12_MemoryBlock *)operator new(8u); | |
2640 if ( v25 ) | |
2641 v26 = AllocAlignedMem(v25, 640); | |
2642 else | |
2643 v26 = 0; | |
2644 v2->field_8C = 0; | |
2645 v2->pMemBlocks[11] = v26;*/ | |
2646 } | |
2647 | |
2648 //----- (00489810) -------------------------------------------------------- | |
2649 stru12::~stru12() | |
2650 { | |
2651 for (int i = 0; i < 12; ++i) | |
2652 delete pMemBlocks[i]; | |
2653 /*if ( v2 ) | |
2654 stru12_MemoryBlock::dtor(v2, 1); | |
2655 v3 = v1->pMemBlocks[1]; | |
2656 if ( v3 ) | |
2657 stru12_MemoryBlock::dtor(v3, 1); | |
2658 v4 = v1->pMemBlocks[2]; | |
2659 if ( v4 ) | |
2660 stru12_MemoryBlock::dtor(v4, 1); | |
2661 v5 = v1->pMemBlocks[3]; | |
2662 if ( v5 ) | |
2663 stru12_MemoryBlock::dtor(v5, 1); | |
2664 v6 = v1->pMemBlocks[4]; | |
2665 if ( v6 ) | |
2666 stru12_MemoryBlock::dtor(v6, 1); | |
2667 v7 = v1->pMemBlocks[5]; | |
2668 if ( v7 ) | |
2669 stru12_MemoryBlock::dtor(v7, 1); | |
2670 v8 = v1->pMemBlocks[6]; | |
2671 if ( v8 ) | |
2672 stru12_MemoryBlock::dtor(v8, 1); | |
2673 v9 = v1->pMemBlocks[7]; | |
2674 if ( v9 ) | |
2675 stru12_MemoryBlock::dtor(v9, 1); | |
2676 v10 = v1->pMemBlocks[8]; | |
2677 if ( v10 ) | |
2678 stru12_MemoryBlock::dtor(v10, 1); | |
2679 v11 = v1->pMemBlocks[9]; | |
2680 if ( v11 ) | |
2681 stru12_MemoryBlock::dtor(v11, 1); | |
2682 v12 = v1->pMemBlocks[10]; | |
2683 if ( v12 ) | |
2684 stru12_MemoryBlock::dtor(v12, 1); | |
2685 v13 = v1->pMemBlocks[11]; | |
2686 if ( v13 ) | |
2687 stru12_MemoryBlock::dtor(v13, 1);*/ | |
2688 } | |
2689 | |
2690 //----- (004898BF) -------------------------------------------------------- | |
2691 stru12_MemoryBlock::~stru12_MemoryBlock() | |
2692 { | |
2693 stru12_MemoryBlock *v2; // esi@1 | |
2694 void *v3; // ST00_4@1 | |
2695 | |
2696 v2 = this; | |
2697 v3 = this->pBlockBase; | |
2698 this->pAlignedBlock = 0; | |
2699 free(v3); | |
2700 v2->pBlockBase = 0; | |
2701 /*if ( a2 & 1 ) | |
2702 free(v2);*/ | |
2703 } | |
2704 | |
2705 //----- (004898E6) -------------------------------------------------------- | |
2706 void stru12::_4898E6() | |
2707 { | |
2708 void *v1; // eax@1 | |
2709 void *v2; // edx@1 | |
2710 char *v3; // edi@2 | |
2711 double v4; // st7@2 | |
2712 char *v5; // ebx@2 | |
2713 double v6; // st6@3 | |
2714 double v7; // st5@3 | |
2715 double v8; // st4@3 | |
2716 int v9; // esi@3 | |
2717 double v10; // st3@3 | |
2718 float v11; // ST34_4@5 | |
2719 double v12; // st6@10 | |
2720 double v13; // ST0C_8@10 | |
2721 char *v14; // [sp+14h] [bp-44h]@2 | |
2722 char *v15; // [sp+18h] [bp-40h]@2 | |
2723 char *v16; // [sp+1Ch] [bp-3Ch]@2 | |
2724 char *v17; // [sp+20h] [bp-38h]@2 | |
2725 char *v18; // [sp+24h] [bp-34h]@2 | |
2726 float v19; // [sp+30h] [bp-28h]@3 | |
2727 float v20; // [sp+38h] [bp-20h]@3 | |
2728 char *v21; // [sp+3Ch] [bp-1Ch]@2 | |
2729 int v22; // [sp+40h] [bp-18h]@1 | |
2730 char *v23; // [sp+44h] [bp-14h]@2 | |
2731 char *v24; // [sp+48h] [bp-10h]@2 | |
2732 int v25; // [sp+4Ch] [bp-Ch]@2 | |
2733 float v26; // [sp+50h] [bp-8h]@3 | |
2734 float v27; // [sp+54h] [bp-4h]@3 | |
2735 | |
2736 v22 = 0; | |
2737 v1 = this->pMemBlocks[1]->pAlignedBlock; | |
2738 v2 = this->pMemBlocks[6]->pAlignedBlock; | |
2739 if ( this->field_8C > 0 ) | |
2740 { | |
2741 v24 = (char *)((char *)pMemBlocks[0]->pAlignedBlock - v1); | |
2742 v23 = (char *)((char *)pMemBlocks[2]->pAlignedBlock - v1); | |
2743 v18 = (char *)((char *)pMemBlocks[7]->pAlignedBlock - v2); | |
2744 v17 = (char *)((char *)pMemBlocks[8]->pAlignedBlock - v2); | |
2745 v25 = (int)v1 - (int)v2; | |
2746 v16 = (char *)((char *)pMemBlocks[9]->pAlignedBlock - v2); | |
2747 v3 = (char *)((char *)pMemBlocks[4]->pAlignedBlock - v2); | |
2748 v15 = (char *)((char *)pMemBlocks[10]->pAlignedBlock - v2); | |
2749 v4 = 1.0; | |
2750 v5 = (char *)((char *)pMemBlocks[5]->pAlignedBlock - v2); | |
2751 v21 = (char *)((char *)pMemBlocks[3]->pAlignedBlock - v2); | |
2752 v14 = (char *)((char *)pMemBlocks[11]->pAlignedBlock - v2); | |
2753 do | |
2754 { | |
2755 v26 = *(float *)&v24[(int)((char *)v2 + v25)] - (double)pIndoorCamera->pos.x; | |
2756 v27 = *(float *)((char *)v2 + v25) - (double)pIndoorCamera->pos.y; | |
2757 v6 = *(float *)&v23[(int)((char *)v2 + v25)] - (double)pIndoorCamera->pos.z; | |
2758 v7 = pIndoorCamera->fRotationYCosine; | |
2759 v8 = pIndoorCamera->fRotationYSine; | |
2760 v20 = pIndoorCamera->fRotationXCosine; | |
2761 v19 = pIndoorCamera->fRotationXSine; | |
2762 v9 = (int)((char *)v2 + (int)v21); | |
2763 v10 = v27 * pIndoorCamera->fRotationYSine + pIndoorCamera->fRotationYCosine * v26; | |
2764 if ( pIndoorCamera->sRotationX ) | |
2765 { | |
2766 v11 = v10; | |
2767 *(float *)v9 = v11 * pIndoorCamera->fRotationXCosine + pIndoorCamera->fRotationXSine * v6; | |
2768 *(float *)((char *)v2 + (int)v3) = v7 * v27 - v8 * v26; | |
2769 *(float *)((char *)v2 + (int)v5) = v20 * v6 - v11 * v19; | |
2770 } | |
2771 else | |
2772 { | |
2773 *(float *)v9 = v10; | |
2774 *(float *)((char *)v2 + (int)v3) = v7 * v27 - v8 * v26; | |
2775 *(float *)((char *)v2 + (int)v5) = v6; | |
2776 } | |
2777 if ( *(float *)v9 >= 8.0 ) | |
2778 { | |
2779 if ( (double)pOutdoorCamera->shading_dist_mist >= *(float *)v9 ) | |
2780 { | |
2781 *(int *)v2 = 0; | |
2782 v12 = v4 / (*(float *)v9 + 0.0000001) * (double)pOutdoorCamera->int_fov_rad; | |
2783 *(float *)((char *)v2 + (int)v18) = (double)pViewport->uScreenCenterX | |
2784 - v12 * *(float *)((char *)v2 + (int)v3); | |
2785 *(float *)((char *)v2 + (int)v17) = (double)pViewport->uScreenCenterY | |
2786 - v12 * *(float *)((char *)v2 + (int)v5); | |
2787 *(float *)((char *)v2 + (int)v16) = v4 | |
2788 - v4 / (*(float *)v9 * 1000.0 / (double)pOutdoorCamera->shading_dist_mist); | |
2789 *(float *)((char *)v2 + (int)v15) = v4 / (*(float *)v9 + 0.0000001); | |
2790 v13 = *(float *)v9 + 6.7553994e15; | |
2791 v4 = 1.0; | |
2792 *(int *)((char *)v2 + (int)v14) = LODWORD(v13); | |
2793 } | |
2794 else | |
2795 { | |
2796 *(int *)v2 = 2; | |
2797 } | |
2798 } | |
2799 else | |
2800 { | |
2801 *(int *)v2 = 1; | |
2802 } | |
2803 ++v22; | |
2804 v2 = (char *)v2 + 4; | |
2805 } | |
2806 while ( v22 < this->field_8C ); | |
2807 } | |
2808 this->field_8C = 0; | |
2809 } | |
2810 | |
2811 | |
2812 | |
2813 | |
2814 | |
2815 //----- (0048A959) -------------------------------------------------------- | |
2816 unsigned int sub_48A959(int _this, float a2, float a3, float a4) | |
2817 { | |
2818 int v4; // esi@1 | |
2819 double v5; // st6@1 | |
2820 double v6; // st6@1 | |
2821 __int64 v8; // [sp+14h] [bp-20h]@1 | |
2822 double v9; // [sp+1Ch] [bp-18h]@1 | |
2823 int a6; // [sp+24h] [bp-10h]@1 | |
2824 float v11; // [sp+28h] [bp-Ch]@1 | |
2825 float v12; // [sp+2Ch] [bp-8h]@1 | |
2826 float a1; // [sp+30h] [bp-4h]@1 | |
2827 float a2a; // [sp+3Ch] [bp+8h]@7 | |
2828 float a2b; // [sp+3Ch] [bp+8h]@7 | |
2829 float a2c; // [sp+3Ch] [bp+8h]@7 | |
2830 int a3a; // [sp+40h] [bp+Ch]@7 | |
2831 | |
2832 v4 = _this; | |
2833 v8 = ((unsigned int)_this >> 16) & 0xFFi64; | |
2834 v5 = (double)v8 * 0.0039215689; | |
2835 v8 = (unsigned __int16)_this >> 8; | |
2836 a1 = v5; | |
2837 v6 = (double)v8; | |
2838 v8 = _this & 0xFFi64; | |
2839 v12 = v6 * 0.0039215689; | |
2840 v11 = (double)v8 * 0.0039215689; | |
2841 RGB2HSV((float *)&v8 + 1, (float *)&v9 + 1, a1, v12, v11, (float *)&a6); | |
2842 if ( a2 != -1.0 ) | |
2843 HIDWORD(v8) = LODWORD(a2); | |
2844 if ( a3 != -1.0 ) | |
2845 HIDWORD(v9) = LODWORD(a3); | |
2846 if ( a4 != -1.0 ) | |
2847 a6 = LODWORD(a4); | |
2848 HSV2RGB(&a1, &v12, &v11, *((float *)&v8 + 1), *((float *)&v9 + 1), *(float *)&a6); | |
2849 a2a = a1 * 255.0; | |
2850 *(double *)&v8 = a2a + 6.7553994e15; | |
2851 a3a = v8; | |
2852 a2b = v12 * 255.0; | |
2853 *(double *)&v8 = a2b + 6.7553994e15; | |
2854 a2c = v11 * 255.0; | |
2855 v9 = a2c + 6.7553994e15; | |
2856 return LODWORD(v9) | v4 & 0xFF000000 | (((unsigned int)v8 | (a3a << 8)) << 8); | |
2857 } | |
2858 | |
2859 | |
2860 //----- (0048B561) -------------------------------------------------------- | |
2861 int _48B561_mess_with_scaling_along_z(/*int a1, */float a2) | |
2862 { | |
2863 float v2; // ST08_4@1 | |
2864 double v3; // ST00_8@1 | |
2865 int v4; // ST0C_4@1 | |
2866 double v5; // ST00_8@1 | |
2867 float v7; // [sp+18h] [bp+8h]@1 | |
2868 | |
2869 __debugbreak(); // check parameters carefully | |
2870 | |
2871 v2 = a2 - 0.5; | |
2872 v3 = v2 + 6.7553994e15; | |
2873 v4 = LODWORD(v3); | |
2874 v7 = (a2 - (double)SLODWORD(v3)) * 65536.0; | |
2875 v5 = v7 + 6.7553994e15; | |
2876 return LODWORD(v5) | (v4 << 16); | |
2877 } | |
2878 | |
2879 | |
2880 | |
2881 | |
2882 //----- (004908DE) -------------------------------------------------------- | |
2883 signed int __cdecl sub_4908DE() | |
2884 { | |
2885 char *v0; // esi@1 | |
2886 signed int v1; // edx@2 | |
2887 char *v2; // eax@2 | |
2888 signed int v3; // ecx@2 | |
2889 | |
2890 v0 = (char *)pParty->pPlayers[0].pActiveSkills; | |
2891 while ( 1 ) | |
2892 { | |
2893 v1 = 0; | |
2894 v2 = v0; | |
2895 v3 = 37; | |
2896 do | |
2897 { | |
2898 if ( *(short *)v2 ) | |
2899 ++v1; | |
2900 v2 += 2; | |
2901 --v3; | |
2902 } | |
2903 while ( v3 ); | |
2904 if ( v1 < 4 ) | |
2905 break; | |
2906 v0 += 6972; | |
2907 if ( (signed int)v0 >= (signed int)&pParty->field_777C[18] ) | |
2908 return 1; | |
2909 } | |
2910 return 0; | |
2911 } | |
2912 | |
2913 | |
2914 | |
2915 | |
2916 //----- (00491CB5) -------------------------------------------------------- | |
2917 void __cdecl LoadPlayerPortraintsAndVoices() | |
2918 { | |
2919 Texture **v0; // ebx@1 | |
2920 int v1; // eax@2 | |
2921 int v2; // edi@3 | |
2922 char *v3; // esi@5 | |
2923 char *v4; // [sp+10h] [bp-4h]@1 | |
2924 | |
2925 pIcons_LOD->dword_011BA0 = pIcons_LOD->uNumLoadedFiles; | |
2926 v0 = (Texture **)pTextures_PlayerFaces; | |
2927 v4 = (char *)&pParty->pPlayers[0].uFace; | |
2928 do | |
2929 { | |
2930 v1 = 0; | |
2931 do | |
2932 { | |
2933 v2 = v1 + 1; | |
2934 sprintfex(pTmpBuf, "%s%02d", pPlayerPortraitsNames[*v4], v1 + 1); | |
2935 *v0 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(pTmpBuf, TEXTURE_16BIT_PALETTE)]; | |
2936 v1 = v2; | |
2937 ++v0; | |
2938 } | |
2939 while ( v2 < 56 ); | |
2940 v4 += 6972; | |
2941 } | |
2942 while ( (signed int)v4 < (signed int)((char *)&pParty->pPickedItem.uExpireTime + 6) ); | |
2943 pTexture_PlayerFaceEradicated = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("ERADCATE", TEXTURE_16BIT_PALETTE)]; | |
2944 pTexture_PlayerFaceDead = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("DEAD", TEXTURE_16BIT_PALETTE)]; | |
2945 v3 = (char *)&pParty->pPlayers[0].uVoiceID; | |
2946 pTexture_PlayerFaceMask = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("FACEMASK", TEXTURE_16BIT_PALETTE)]; | |
2947 do | |
2948 { | |
2949 if ( byte_4ED498 ) | |
2950 { | |
2951 pSoundList->_4A9A67(2 * ((unsigned __int8)byte_4ED498 + 50 * *(int *)v3) + 4998, 0); | |
2952 pSoundList->_4A9A67(2 * ((unsigned __int8)byte_4ED498 + 50 * *(int *)v3) + 4999, 0); | |
2953 } | |
2954 v3 += 6972; | |
2955 } | |
2956 while ( (signed int)v3 < (signed int)&pParty->field_871C[560] ); | |
2957 } | |
2958 // 4ED498: using guessed type char byte_4ED498; | |
2959 | |
2960 //----- (00491DE7) -------------------------------------------------------- | |
2961 int __fastcall ReloadPlayerPortraits(int a1, int a2) | |
2962 { | |
2963 int result; // eax@1 | |
2964 char **v3; // ebp@1 | |
2965 Texture **v4; // ebx@1 | |
2966 int v5; // esi@2 | |
2967 | |
2968 result = 0; | |
2969 v3 = &pPlayerPortraitsNames[a2]; | |
2970 v4 = pTextures_PlayerFaces[a1]; | |
2971 do | |
2972 { | |
2973 v5 = result + 1; | |
2974 sprintfex(pTmpBuf, "%s%02d", *v3, result + 1); | |
2975 pIcons_LOD->ReloadTexture(*v4, pTmpBuf, 2); | |
2976 result = v5; | |
2977 ++v4; | |
2978 } | |
2979 while ( v5 < 56 ); | |
2980 return result; | |
2981 } | |
2982 // 491DE7: using guessed type int __fastcall ReloadPlayerPortraits(int, int); | |
2983 | |
2984 //----- (00491E3A) -------------------------------------------------------- | |
2985 void __cdecl sub_491E3A() | |
2986 { | |
2987 Player *v0; // ebx@1 | |
2988 signed int v1; // esi@3 | |
2989 char *v2; // eax@4 | |
2990 unsigned int v3; // eax@7 | |
2991 unsigned int v4; // edx@8 | |
2992 char *v5; // ecx@9 | |
2993 int v6; // edi@17 | |
2994 Texture *v7; // ebx@18 | |
2995 struct IDirect3DTexture2 **v8; // eax@19 | |
2996 struct IDirect3DTexture2 *v9; // eax@20 | |
2997 struct IDirectDrawSurface **v10; // eax@22 | |
2998 struct IDirectDrawSurface *v11; // eax@23 | |
2999 int v12; // eax@26 | |
3000 | |
3001 v0 = pParty->pPlayers; | |
3002 do | |
3003 { | |
3004 if ( byte_4ED498 ) | |
3005 { | |
3006 v1 = 0; | |
3007 if ( (signed int)pSoundList->uNumSounds <= 0 ) | |
3008 { | |
3009 LABEL_7: | |
3010 v3 = 0; | |
3011 } | |
3012 else | |
3013 { | |
3014 v2 = (char *)&pSoundList->pSounds->uSoundID; | |
3015 while ( *(int *)v2 != 2 * ((unsigned __int8)byte_4ED498 + 50 * v0->uVoiceID) + 4998 ) | |
3016 { | |
3017 ++v1; | |
3018 v2 += 120; | |
3019 if ( v1 >= (signed int)pSoundList->uNumSounds ) | |
3020 goto LABEL_7; | |
3021 } | |
3022 v3 = v1; | |
3023 } | |
3024 pSoundList->_4A9DCD(v3, 1); | |
3025 v4 = 0; | |
3026 if ( (signed int)pSoundList->uNumSounds <= 0 ) | |
3027 { | |
3028 LABEL_12: | |
3029 v4 = 0; | |
3030 } | |
3031 else | |
3032 { | |
3033 v5 = (char *)&pSoundList->pSounds->uSoundID; | |
3034 while ( *(int *)v5 != 2 * ((unsigned __int8)byte_4ED498 + 50 * v0->uVoiceID) + 4999 ) | |
3035 { | |
3036 ++v4; | |
3037 v5 += 120; | |
3038 if ( (signed int)v4 >= (signed int)pSoundList->uNumSounds ) | |
3039 goto LABEL_12; | |
3040 } | |
3041 } | |
3042 pSoundList->_4A9DCD(v4, 1); | |
3043 } | |
3044 ++v0; | |
3045 } | |
3046 while ( (signed int)v0 < (signed int)pParty->pHirelings ); | |
3047 v6 = pIcons_LOD->uNumLoadedFiles - 1; | |
3048 if ( v6 >= pIcons_LOD->dword_011BA0 ) | |
3049 { | |
3050 v7 = &pIcons_LOD->pTextures[v6]; | |
3051 do | |
3052 { | |
3053 v7->Release(); | |
3054 v8 = pIcons_LOD->pHardwareTextures; | |
3055 if ( v8 ) | |
3056 { | |
3057 v9 = v8[v6]; | |
3058 if ( v9 ) | |
3059 { | |
3060 v9->Release(); | |
3061 pIcons_LOD->pHardwareTextures[v6] = 0; | |
3062 } | |
3063 } | |
3064 v10 = pIcons_LOD->pHardwareSurfaces; | |
3065 if ( v10 ) | |
3066 { | |
3067 v11 = v10[v6]; | |
3068 if ( v11 ) | |
3069 { | |
3070 v11->Release(); | |
3071 pIcons_LOD->pHardwareSurfaces[v6] = 0; | |
3072 } | |
3073 } | |
3074 --v6; | |
3075 --v7; | |
3076 } | |
3077 while ( v6 >= pIcons_LOD->dword_011BA0 ); | |
3078 } | |
3079 v12 = pIcons_LOD->dword_011BA0; | |
3080 pIcons_LOD->dword_011BA0 = 0; | |
3081 pIcons_LOD->uNumLoadedFiles = v12; | |
3082 } | |
3083 // 4ED498: using guessed type char byte_4ED498; | |
3084 | |
3085 //----- (00491F87) -------------------------------------------------------- | |
3086 void __cdecl DrawHiredNPCs() | |
3087 { | |
3088 int v0; // ecx@2 | |
3089 char *v1; // eax@2 | |
3090 int v2; // edx@4 | |
3091 signed int v3; // ebx@6 | |
3092 char *v4; // esi@7 | |
3093 int v5; // ecx@13 | |
3094 int v6; // eax@15 | |
3095 char v7; // al@17 | |
3096 unsigned int v8; // eax@18 | |
3097 int v9; // esi@18 | |
3098 int v10; // eax@18 | |
3099 unsigned int v11; // eax@19 | |
3100 unsigned int v12; // esi@19 | |
3101 unsigned int v13; // eax@23 | |
3102 IconFrame *v14; // eax@24 | |
3103 unsigned int v15; // eax@26 | |
3104 char pContainer; // [sp+Ch] [bp-30h]@18 | |
3105 unsigned int v17; // [sp+20h] [bp-1Ch]@19 | |
3106 signed int uFrameID; // [sp+24h] [bp-18h]@19 | |
3107 int i; // [sp+28h] [bp-14h]@15 | |
3108 unsigned int v20; // [sp+2Ch] [bp-10h]@20 | |
3109 unsigned int v21; // [sp+30h] [bp-Ch]@19 | |
3110 int v22; // [sp+34h] [bp-8h]@2 | |
3111 unsigned __int8 v23; // [sp+3Bh] [bp-1h]@2 | |
3112 | |
3113 if ( bNoNPCHiring != 1 ) | |
3114 { | |
3115 v23 = 0; | |
3116 v22 = 0; | |
3117 v0 = 0; | |
3118 v1 = (char *)pParty->pHirelings; | |
3119 do | |
3120 { | |
3121 if ( *(int *)v1 ) | |
3122 { | |
3123 v2 = v22++; | |
3124 pTmpBuf[v2] = v0; | |
3125 } | |
3126 v1 += 76; | |
3127 ++v0; | |
3128 } | |
3129 while ( (signed int)v1 < (signed int)&pParty->pPickedItem ); | |
3130 v3 = 0; | |
3131 if ( (signed int)pNPCStats->uNumNewNPCs > 0 ) | |
3132 { | |
3133 v4 = (char *)pNPCStats->pNewNPCData; | |
3134 do | |
3135 { | |
3136 if ( v4[8] & 0x80 && (!pParty->pHirelings[0].pName || strcmp(*(const char **)v4, pParty->pHirelings[0].pName)) ) | |
3137 { | |
3138 if ( !pParty->pHirelings[1].pName || strcmp(*(const char **)v4, pParty->pHirelings[1].pName) ) | |
3139 { | |
3140 v5 = v22++; | |
3141 pTmpBuf[v5] = v3 + 2; | |
3142 } | |
3143 } | |
3144 ++v3; | |
3145 v4 += 76; | |
3146 } | |
3147 while ( v3 < (signed int)pNPCStats->uNumNewNPCs ); | |
3148 } | |
3149 v6 = (unsigned __int8)pParty->field_709; | |
3150 for ( i = (unsigned __int8)pParty->field_709; i < v22; v6 = i++ + 1 ) | |
3151 { | |
3152 if ( v23 >= 2u ) | |
3153 break; | |
3154 v7 = pTmpBuf[v6]; | |
3155 if ( (unsigned __int8)v7 >= 2u ) | |
3156 { | |
3157 sprintfex(&pContainer, "NPC%03d", pNPCStats->pNPCData[(unsigned __int8)v7 + 499].uPortraitID); | |
3158 v15 = pIcons_LOD->LoadTexture(&pContainer, TEXTURE_16BIT_PALETTE); | |
3159 pRenderer->DrawTextureIndexed( | |
3160 pHiredNPCsIconsOffsetsX[v23], | |
3161 pHiredNPCsIconsOffsetsY[v23], | |
3162 (Texture *)(v15 != -1 ? 72 * v15 + 7145548 : 0)); | |
3163 } | |
3164 else | |
3165 { | |
3166 sprintfex(&pContainer, "NPC%03d", pParty->pHirelings[(unsigned __int8)v7].uPortraitID); | |
3167 v8 = pIcons_LOD->LoadTexture(&pContainer, TEXTURE_16BIT_PALETTE); | |
3168 v9 = v23; | |
3169 pRenderer->DrawTextureIndexed( | |
3170 pHiredNPCsIconsOffsetsX[v9], | |
3171 pHiredNPCsIconsOffsetsY[v9], | |
3172 (Texture *)(v8 != -1 ? (int)&pIcons_LOD->pTextures[v8] : 0)); | |
3173 v10 = (unsigned __int8)pTmpBuf[i]; | |
3174 if ( pParty->pHirelings[v10].bDrawSomeAnim == 1 ) | |
3175 { | |
3176 uFrameID = pParty->pHirelings[v10].evtb; | |
3177 v11 = pHiredNPCsIconsOffsetsX[v9]; | |
3178 v12 = pHiredNPCsIconsOffsetsY[v9]; | |
3179 v17 = v11; | |
3180 v21 = 0; | |
3181 if ( (signed int)pIconsFrameTable->uNumIcons <= 0 ) | |
3182 { | |
3183 LABEL_23: | |
3184 v13 = 0; | |
3185 } | |
3186 else | |
3187 { | |
3188 v20 = 0; | |
3189 while ( _strcmpi("spell96", pIconsFrameTable->pIcons[v20 / 0x20].pAnimationName) ) | |
3190 { | |
3191 ++v21; | |
3192 v20 += 32; | |
3193 if ( (signed int)v21 >= (signed int)pIconsFrameTable->uNumIcons ) | |
3194 goto LABEL_23; | |
3195 } | |
3196 v13 = v21; | |
3197 } | |
3198 v14 = pIconsFrameTable->GetFrame(v13, uFrameID); | |
3199 pRenderer->DrawTextureTransparent(v17, v12, &pIcons_LOD->pTextures[v14->uTextureID]); | |
3200 } | |
3201 } | |
3202 ++v23; | |
3203 } | |
3204 } | |
3205 } | |
3206 // 6BE3C5: using guessed type char bNoNPCHiring; | |
3207 | |
3208 | |
3209 | |
3210 //----- (004921C1) -------------------------------------------------------- | |
3211 void GameUI_DrawPortraits(unsigned int _this) | |
3212 { | |
3213 signed int v1; // ebx@2 | |
3214 int v2; // ebp@7 | |
3215 char *v3; // esi@7 | |
3216 Texture *v4; // eax@10 | |
3217 signed int v5; // edx@13 | |
3218 PlayerFrame *v6; // eax@14 | |
3219 unsigned int v7; // eax@17 | |
3220 PlayerFrame *v8; // eax@21 | |
3221 unsigned int v9; // eax@27 | |
3222 bool v10; // eax@33 | |
3223 bool v11; // edi@40 | |
3224 bool v12; // edx@43 | |
3225 bool v13; // ecx@46 | |
3226 int v14; // esi@54 | |
3227 char *v15; // edi@55 | |
3228 int v16; // eax@57 | |
3229 __int16 *v17; // esi@59 | |
3230 char *v18; // edi@59 | |
3231 int v19; // eax@62 | |
3232 Texture *v20; // [sp-4h] [bp-1Ch]@27 | |
3233 signed int v21; // [sp+10h] [bp-8h]@7 | |
3234 unsigned int v22; // [sp+14h] [bp-4h]@1 | |
3235 | |
3236 v22 = _this; | |
3237 if ( qword_A750D8 ) | |
3238 { | |
3239 qword_A750D8 -= (signed int)pMiscTimer->uTimeElapsed; | |
3240 v1 = 0; | |
3241 if ( qword_A750D8 <= 0 ) | |
3242 { | |
3243 if ( pPlayers[word_A750E2]->CanAct() ) | |
3244 pPlayers[word_A750E2]->PlaySound(word_A750E0, 0); | |
3245 qword_A750D8 = 0i64; | |
3246 } | |
3247 } | |
3248 else | |
3249 { | |
3250 v1 = 0; | |
3251 } | |
3252 v2 = 0; | |
3253 v21 = v1; | |
3254 v3 = (char *)&pParty->pPlayers[0].pConditions[14]; | |
3255 while ( 1 ) | |
3256 { | |
3257 if ( *((_QWORD *)v3 + 2) ) | |
3258 { | |
3259 v4 = pTexture_PlayerFaceEradicated; | |
3260 LABEL_27: | |
3261 v20 = v4; | |
3262 v9 = pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[v2]; | |
3263 if ( pParty->pPartyBuffs[11].uExpireTime ) | |
3264 pRenderer->_4A6E7E(v9, 0x183u, v20); | |
3265 else | |
3266 pRenderer->DrawTextureTransparent(v9 + 1, 0x184u, v20); | |
3267 v10 = *((int *)v3 + 1541) >= v1 && (*((int *)v3 + 1541) > v1 || *((int *)v3 + 1540) > (unsigned int)v1); | |
3268 if ( *((int *)v3 + 1489) >= v1 && (*((int *)v3 + 1489) > v1 || *((int *)v3 + 1488) > (unsigned int)v1) ) | |
3269 v1 = 1; | |
3270 v11 = *((_QWORD *)v3 + 758) > 0i64; | |
3271 v12 = *((_QWORD *)v3 + 756) > 0i64; | |
3272 v13 = *((_QWORD *)v3 + 768) > 0i64; | |
3273 if ( v13 | v12 | v11 | v1 | v10 ) | |
3274 sub_441A4E(v2); | |
3275 goto LABEL_50; | |
3276 } | |
3277 if ( *(_QWORD *)v3 ) | |
3278 { | |
3279 v4 = pTexture_PlayerFaceDead; | |
3280 goto LABEL_27; | |
3281 } | |
3282 v5 = 0; | |
3283 if ( (signed int)pPlayerFrameTable->uNumFrames <= v1 ) | |
3284 { | |
3285 LABEL_17: | |
3286 v7 = 0; | |
3287 } | |
3288 else | |
3289 { | |
3290 v6 = pPlayerFrameTable->pFrames; | |
3291 while ( v6->uSequenceID != *((short *)v3 + 3350) ) | |
3292 { | |
3293 ++v5; | |
3294 ++v6; | |
3295 if ( v5 >= (signed int)pPlayerFrameTable->uNumFrames ) | |
3296 goto LABEL_17; | |
3297 } | |
3298 v7 = v5; | |
3299 } | |
3300 if ( v7 == v1 ) | |
3301 v7 = 1; | |
3302 if ( *((short *)v3 + 3350) == 21 ) | |
3303 v8 = pPlayerFrameTable->GetFrameBy_y( | |
3304 (int *)v3 + 1678, | |
3305 (int *)v3 + 1677, | |
3306 pMiscTimer->uTimeElapsed); | |
3307 else | |
3308 v8 = pPlayerFrameTable->GetFrameBy_x(v7, *((short *)v3 + 3351)); | |
3309 if ( *((short *)v3 + 3353) != v8->uTextureID - 1 || v22 ) | |
3310 { | |
3311 *((short *)v3 + 3353) = v8->uTextureID - 1; | |
3312 v1 = 0; | |
3313 v4 = (Texture *)A74CEC_player_faces_minus1_indexing[v21 + v8->uTextureID]; | |
3314 goto LABEL_27; | |
3315 } | |
3316 LABEL_50: | |
3317 v21 += 56; | |
3318 v3 += 6972; | |
3319 ++v2; | |
3320 if ( (signed int)v3 >= (signed int)&pParty->pHirelings[1].field_24 ) | |
3321 break; | |
3322 v1 = 0; | |
3323 } | |
3324 if ( pParty->bTurnBasedModeOn == 1 ) | |
3325 { | |
3326 if ( pTurnEngine->field_4 != 1 ) | |
3327 { | |
3328 if ( (pTurnEngine->pQueue[0].uPackedID & 7) == 4 ) | |
3329 { | |
3330 v14 = 0; | |
3331 if ( pTurnEngine->uActorQueueSize > 0 ) | |
3332 { | |
3333 v15 = (char *)pTurnEngine->pQueue; | |
3334 do | |
3335 { | |
3336 if ( (*v15 & 7) != 4 ) | |
3337 break; | |
3338 v16 = dword_5079D0; | |
3339 if ( pParty->uFlags & 0x10 ) | |
3340 { | |
3341 v16 = dword_5079CC; | |
3342 } | |
3343 else | |
3344 { | |
3345 if ( pParty->uFlags & 0x20 ) | |
3346 v16 = dword_5079C8; | |
3347 } | |
3348 pRenderer->DrawTextureTransparent( | |
3349 pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[*(int *)v15 >> 3] - 4, | |
3350 0x181u, | |
3351 (Texture *)(v16 != -1 ? (int)&pIcons_LOD->pTextures[v16] : 0)); | |
3352 ++v14; | |
3353 v15 += 16; | |
3354 } | |
3355 while ( v14 < pTurnEngine->uActorQueueSize ); | |
3356 } | |
3357 } | |
3358 } | |
3359 } | |
3360 else | |
3361 { | |
3362 v17 = pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing; | |
3363 v18 = (char *)pParty->pPlayers; | |
3364 do | |
3365 { | |
3366 if ( ((Player *)v18)->CanAct() && !*((short *)v18 + 3226) ) | |
3367 { | |
3368 v19 = dword_5079D0; | |
3369 if ( pParty->uFlags & 0x10 ) | |
3370 { | |
3371 v19 = dword_5079CC; | |
3372 } | |
3373 else | |
3374 { | |
3375 if ( pParty->uFlags & 0x20 ) | |
3376 v19 = dword_5079C8; | |
3377 } | |
3378 pRenderer->DrawTextureTransparent( | |
3379 *v17 - 4, | |
3380 0x181u, | |
3381 (Texture *)(v19 != -1 ? (int)&pIcons_LOD->pTextures[v19] : 0)); | |
3382 } | |
3383 v18 += 6972; | |
3384 ++v17; | |
3385 } | |
3386 while ( (signed int)v18 < (signed int)pParty->pHirelings ); | |
3387 } | |
3388 } | |
3389 | |
3390 | |
3391 //----- (0049387A) -------------------------------------------------------- | |
3392 int CycleCharacter(unsigned int _this) | |
3393 { | |
3394 signed int result; // eax@1 | |
3395 signed int v2; // ecx@2 | |
3396 signed int v3; // ecx@8 | |
3397 | |
3398 result = uActiveCharacter; | |
3399 if ( _this ) | |
3400 { | |
3401 v2 = 0; | |
3402 while ( 1 ) | |
3403 { | |
3404 --result; | |
3405 if ( result < 1 ) | |
3406 result = 4; | |
3407 if ( !pPlayers[result]->uTimeToRecovery ) | |
3408 break; | |
3409 ++v2; | |
3410 if ( v2 >= 4 ) | |
3411 return uActiveCharacter; | |
3412 } | |
3413 } | |
3414 else | |
3415 { | |
3416 v3 = 0; | |
3417 while ( 1 ) | |
3418 { | |
3419 ++result; | |
3420 if ( result > 4 ) | |
3421 result = 1; | |
3422 if ( !pPlayers[result]->uTimeToRecovery ) | |
3423 break; | |
3424 ++v3; | |
3425 if ( v3 >= 4 ) | |
3426 return uActiveCharacter; | |
3427 } | |
3428 } | |
3429 return result; | |
3430 } | |
3431 | |
3432 //----- (004938D1) -------------------------------------------------------- | |
3433 void __fastcall Rest(unsigned int uHoursToSleep) | |
3434 { | |
3435 unsigned int v1; // esi@1 | |
3436 double v2; // st7@3 | |
3437 Player **v3; // esi@3 | |
3438 | |
3439 v1 = uHoursToSleep; | |
3440 if ( uHoursToSleep > 240 ) | |
3441 UpdateActors(); | |
3442 v2 = (double)(7680 * v1) * 0.033333335; | |
3443 pParty->uTimePlayed += (signed __int64)v2; | |
3444 v3 = &pPlayers[1]; | |
3445 do | |
3446 { | |
3447 (*v3)->Recover((signed __int64)v2); | |
3448 ++v3; | |
3449 } | |
3450 while ( (signed int)v3 <= (signed int)&pPlayers[4] ); | |
3451 _494035_timed_effects__water_walking_damage__etc(); | |
3452 } | |
3453 | |
3454 //----- (00493938) -------------------------------------------------------- | |
3455 int __cdecl _493938_regenerate() | |
3456 { | |
3457 int v0; // edi@1 | |
3458 signed __int64 v1; // qax@1 | |
3459 int v2; // ecx@1 | |
3460 int result; // eax@1 | |
3461 int v4; // eax@2 | |
3462 int v5; // edi@5 | |
3463 char *v6; // ecx@5 | |
3464 char v7; // sf@5 | |
3465 char *v8; // ecx@10 | |
3466 int v9; // edi@15 | |
3467 signed int v10; // eax@15 | |
3468 __int16 *v11; // edx@16 | |
3469 int v12; // eax@20 | |
3470 int v13; // ebx@20 | |
3471 unsigned int *v14; // esi@21 | |
3472 unsigned int v15; // ecx@21 | |
3473 unsigned int v16; // eax@21 | |
3474 int v17; // edx@21 | |
3475 int v18; // eax@21 | |
3476 signed int v19; // eax@21 | |
3477 signed int v20; // ebx@25 | |
3478 Player *v21; // esi@25 | |
3479 ITEM_EQUIP_TYPE v22; // edi@30 | |
3480 int v23; // edx@31 | |
3481 signed int v24; // ecx@32 | |
3482 signed int v25; // eax@33 | |
3483 int v26; // eax@35 | |
3484 int v27; // eax@36 | |
3485 int v28; // eax@37 | |
3486 int v29; // eax@40 | |
3487 int v30; // eax@41 | |
3488 signed int v31; // ecx@53 | |
3489 char *v32; // eax@53 | |
3490 char *v33; // edi@82 | |
3491 int v34; // ecx@88 | |
3492 int v35; // eax@88 | |
3493 char *v36; // edi@99 | |
3494 int v37; // edi@104 | |
3495 int v38; // edi@106 | |
3496 int v39; // edi@111 | |
3497 int v40; // ecx@113 | |
3498 char v41[400]; // [sp+4h] [bp-22Ch]@20 | |
3499 LayingItem a1; // [sp+194h] [bp-9Ch]@15 | |
3500 Vec3_int_ a3; // [sp+204h] [bp-2Ch]@15 | |
3501 int v44; // [sp+210h] [bp-20h]@22 | |
3502 int v45; // [sp+214h] [bp-1Ch]@25 | |
3503 int v46; // [sp+218h] [bp-18h]@25 | |
3504 int v47; // [sp+21Ch] [bp-14h]@25 | |
3505 int v48; // [sp+220h] [bp-10h]@25 | |
3506 int v49; // [sp+224h] [bp-Ch]@24 | |
3507 int v50; // [sp+228h] [bp-8h]@25 | |
3508 int v51; // [sp+22Ch] [bp-4h]@2 | |
3509 | |
3510 v0 = (signed int)(signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60; | |
3511 v1 = (signed __int64)((double)pParty->uLastRegenerationTime * 0.234375); | |
3512 v2 = (signed int)v1 / 60; | |
3513 result = (signed int)v1 / 60 + 5; | |
3514 if ( v0 >= result ) | |
3515 { | |
3516 v51 = 0; | |
3517 v4 = (v0 - v2) / 5; | |
3518 if ( (signed __int64)pParty->pPartyBuffs[7].uExpireTime > 0 ) | |
3519 { | |
3520 if ( pParty->bFlying ) | |
3521 { | |
3522 if ( !(pParty->pPartyBuffs[7].uFlags & 1) ) | |
3523 { | |
3524 v5 = v4 * pParty->pPartyBuffs[7].uPower; | |
3525 v6 = &stru_AA1058[4].pSounds[6972 * pParty->pPartyBuffs[7].uCaster + 2000]; | |
3526 v7 = *(int *)v6 - v5 < 0; | |
3527 *(int *)v6 -= v5; | |
3528 if ( v7 ) | |
3529 { | |
3530 *(int *)v6 = 0; | |
3531 pParty->uFlags &= 0xFFFFFFBFu; | |
3532 pParty->bFlying = 0; | |
3533 v51 = 1; | |
3534 } | |
3535 } | |
3536 } | |
3537 } | |
3538 if ( (signed __int64)pParty->pPartyBuffs[18].uExpireTime > 0 ) | |
3539 { | |
3540 if ( pParty->uFlags & 0x80 ) | |
3541 { | |
3542 if ( !(pParty->pPartyBuffs[18].uFlags & 1) ) | |
3543 { | |
3544 v8 = &stru_AA1058[4].pSounds[6972 * pParty->pPartyBuffs[18].uCaster + 2000]; | |
3545 v7 = *(int *)v8 - v4 < 0; | |
3546 *(int *)v8 -= v4; | |
3547 if ( v7 ) | |
3548 { | |
3549 *(int *)v8 = 0; | |
3550 LOBYTE(pParty->uFlags) &= 0x7Fu; | |
3551 v51 = 1; | |
3552 } | |
3553 } | |
3554 } | |
3555 } | |
3556 if ( SHIDWORD(pParty->pPartyBuffs[10].uExpireTime) >= 0 | |
3557 && (SHIDWORD(pParty->pPartyBuffs[10].uExpireTime) > 0 || LODWORD(pParty->pPartyBuffs[10].uExpireTime)) ) | |
3558 { | |
3559 //LayingItem::LayingItem(&a1); | |
3560 v9 = 0; | |
3561 a3.z = 0; | |
3562 a3.y = 0; | |
3563 a3.x = 0; | |
3564 a1.stru_24.Reset(); | |
3565 a1.field_4C = pParty->pPartyBuffs[10].uPower; | |
3566 a1.field_50 = pParty->pPartyBuffs[10].uSkill; | |
3567 v10 = 0; | |
3568 a1.uItemType = 1070; | |
3569 a1.field_48 = 8; | |
3570 if ( (signed int)pObjectList->uNumObjects <= 0 ) | |
3571 { | |
3572 LABEL_19: | |
3573 LOWORD(v10) = 0; | |
3574 } | |
3575 else | |
3576 { | |
3577 v11 = &pObjectList->pObjects->uObjectID; | |
3578 while ( stru_4E3ACC[8].uItemType != *v11 ) | |
3579 { | |
3580 ++v10; | |
3581 v11 += 28; | |
3582 if ( v10 >= (signed int)pObjectList->uNumObjects ) | |
3583 goto LABEL_19; | |
3584 } | |
3585 } | |
3586 a1.uObjectDescID = v10; | |
3587 a1.field_60_distance_related_prolly_lod = 0; | |
3588 v12 = 8 * pParty->pPartyBuffs[10].uCaster; | |
3589 LOBYTE(v12) = v12 | 4; | |
3590 a1.uAttributes = 0; | |
3591 a1.uSectorID = 0; | |
3592 a1.uSpriteFrameID = 0; | |
3593 a1.field_58 = v12; | |
3594 a1.uFacing = 0; | |
3595 a1.uSoundID = 0; | |
3596 v13 = sub_46A89E((int)v41, 100, 307); | |
3597 if ( v13 > 0 ) | |
3598 { | |
3599 do | |
3600 { | |
3601 v14 = (unsigned int *)&v41[4 * v9]; | |
3602 v15 = *v14; | |
3603 v16 = *v14; | |
3604 a1.vPosition.x = pActors[v16].vPosition.x; | |
3605 v17 = pActors[v16].vPosition.y; | |
3606 a1.vPosition.z = pActors[v16].vPosition.z; | |
3607 v18 = 8 * v15; | |
3608 LOBYTE(v18) = 8 * v15 | 3; | |
3609 a1.vPosition.y = v17; | |
3610 a1.field_5C = v18; | |
3611 v19 = a1.Create(0, 0, 0, 0); | |
3612 DamageMonsterFromParty(8 * v19 | 2, *v14, &a3); | |
3613 ++v9; | |
3614 } | |
3615 while ( v9 < v13 ); | |
3616 } | |
3617 } | |
3618 v44 = 0; | |
3619 if ( sub_476387() == 1 ) | |
3620 v44 = 1; | |
3621 v49 = 0; | |
3622 LABEL_25: | |
3623 v20 = 0; | |
3624 v21 = &pParty->pPlayers[v49]; | |
3625 v50 = 0; | |
3626 v47 = 0; | |
3627 v45 = 0; | |
3628 v48 = 0; | |
3629 v46 = 0; | |
3630 if ( v44 && v21->uClass == 31 ) | |
3631 v50 = 1; | |
3632 if ( v21->uClass == 35 ) | |
3633 v48 = 1; | |
3634 v22 = (ITEM_EQUIP_TYPE)0; | |
3635 while ( 1 ) | |
3636 { | |
3637 if ( v21->HasItemEquipped(v22) ) | |
3638 { | |
3639 v24 = *(int *)&v21->pDarkSpellbook.bIsSpellAvailable[36 * *(int *)v23 + 5]; | |
3640 if ( v24 > 134 ) | |
3641 { | |
3642 if ( v24 == 529 ) | |
3643 goto LABEL_43; | |
3644 if ( v24 == 535 ) | |
3645 goto LABEL_44; | |
3646 if ( v24 == 515 ) | |
3647 { | |
3648 v47 = 1; | |
3649 } | |
3650 else | |
3651 { | |
3652 if ( v24 == 532 ) | |
3653 goto LABEL_50; | |
3654 } | |
3655 } | |
3656 else | |
3657 { | |
3658 v25 = *(int *)&v21->field_1F5[36 * *(int *)v23 + 7]; | |
3659 if ( v25 <= 50 ) | |
3660 { | |
3661 if ( v25 != 50 ) | |
3662 { | |
3663 v26 = v25 - 37; | |
3664 if ( v26 ) | |
3665 { | |
3666 v27 = v26 - 1; | |
3667 if ( !v27 ) | |
3668 goto LABEL_50; | |
3669 v28 = v27 - 6; | |
3670 if ( v28 ) | |
3671 { | |
3672 if ( v28 != 3 ) | |
3673 goto LABEL_51; | |
3674 LABEL_50: | |
3675 v50 = 1; | |
3676 goto LABEL_51; | |
3677 } | |
3678 } | |
3679 } | |
3680 LABEL_44: | |
3681 v20 = 1; | |
3682 goto LABEL_51; | |
3683 } | |
3684 v29 = v25 - 54; | |
3685 if ( !v29 ) | |
3686 goto LABEL_44; | |
3687 v30 = v29 - 1; | |
3688 if ( !v30 ) | |
3689 goto LABEL_50; | |
3690 if ( v30 == 11 ) | |
3691 { | |
3692 LABEL_43: | |
3693 v20 = 1; | |
3694 v50 = 1; | |
3695 goto LABEL_51; | |
3696 } | |
3697 } | |
3698 } | |
3699 LABEL_51: | |
3700 v22 = (ITEM_EQUIP_TYPE)((int)v22 + 1); | |
3701 if ( (signed int)v22 >= 16 ) | |
3702 { | |
3703 if ( v48 ) | |
3704 { | |
3705 v31 = 0; | |
3706 v32 = (char *)v21->pInventoryItems; | |
3707 while ( *(int *)v32 != 601 || (unsigned __int8)v32[26] != v49 + 1 ) | |
3708 { | |
3709 ++v31; | |
3710 v32 += 36; | |
3711 if ( v31 >= 138 ) | |
3712 goto LABEL_59; | |
3713 } | |
3714 v48 = 0; | |
3715 v45 = 1; | |
3716 } | |
3717 LABEL_59: | |
3718 if ( v21->pConditions[17] ) | |
3719 v46 = 1; | |
3720 if ( v20 && !v21->pConditions[14] && !v21->pConditions[16] ) | |
3721 { | |
3722 ++v21->sHealth; | |
3723 if ( v21->sHealth > v21->GetMaxHealth() ) | |
3724 v21->sHealth = v21->GetMaxHealth(); | |
3725 if ( v21->pConditions[13] && v21->sHealth > 0 ) | |
3726 { | |
3727 LODWORD(v21->pConditions[13]) = 0; | |
3728 HIDWORD(v21->pConditions[13]) = 0; | |
3729 } | |
3730 v51 = 1; | |
3731 } | |
3732 if ( SHIDWORD(v21->pPlayerBuffs[12].uExpireTime) >= 0 | |
3733 && (SHIDWORD(v21->pPlayerBuffs[12].uExpireTime) > 0 || LODWORD(v21->pPlayerBuffs[12].uExpireTime)) | |
3734 && !v21->pConditions[14] | |
3735 && !v21->pConditions[16] ) | |
3736 { | |
3737 v21->sHealth += 5 * v21->pPlayerBuffs[12].uPower; | |
3738 if ( v21->sHealth > v21->GetMaxHealth() ) | |
3739 v21->sHealth = v21->GetMaxHealth(); | |
3740 if ( v21->pConditions[13] && v21->sHealth > 0 ) | |
3741 { | |
3742 LODWORD(v21->pConditions[13]) = 0; | |
3743 HIDWORD(v21->pConditions[13]) = 0; | |
3744 } | |
3745 v51 = 1; | |
3746 } | |
3747 if ( v50 ) | |
3748 { | |
3749 v33 = (char *)&v21->sMana; | |
3750 ++*(int *)v33; | |
3751 if ( v21->sMana > v21->GetMaxMana() ) | |
3752 *(int *)v33 = v21->GetMaxMana(); | |
3753 v51 = 1; | |
3754 } | |
3755 if ( v47 && !v21->pConditions[14] && !v21->pConditions[16] ) | |
3756 { | |
3757 v34 = LODWORD(v21->pConditions[13]); | |
3758 --v21->sHealth; | |
3759 v35 = v21->sHealth; | |
3760 if ( !(HIDWORD(v21->pConditions[13]) | v34) && v35 < 0 ) | |
3761 v21->pConditions[13] = pParty->uTimePlayed; | |
3762 if ( v35 < 1 ) | |
3763 { | |
3764 if ( v21->sHealth + v21->uEndurance + v21->GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE, 0) >= 1 | |
3765 || (signed __int64)v21->pPlayerBuffs[11].uExpireTime > 0 ) | |
3766 { | |
3767 v21->pConditions[13] = pParty->uTimePlayed; | |
3768 } | |
3769 else | |
3770 { | |
3771 if ( !v21->pConditions[14] ) | |
3772 v21->pConditions[14] = pParty->uTimePlayed; | |
3773 } | |
3774 } | |
3775 v51 = 1; | |
3776 } | |
3777 if ( v45 ) | |
3778 { | |
3779 v36 = (char *)&v21->sMana; | |
3780 ++*(int *)v36; | |
3781 if ( v21->sMana > v21->GetMaxMana() ) | |
3782 *(int *)v36 = v21->GetMaxMana(); | |
3783 } | |
3784 if ( v48 && !v21->pConditions[14] && !v21->pConditions[16] ) | |
3785 { | |
3786 v37 = v21->sHealth; | |
3787 if ( v37 > v21->GetMaxHealth() / 2 ) | |
3788 v21->sHealth = v37 - 2; | |
3789 v38 = v21->sMana; | |
3790 if ( v38 > v21->GetMaxMana() / 2 ) | |
3791 v21->sMana = v38 - 2; | |
3792 } | |
3793 if ( v46 && !v21->pConditions[14] && !v21->pConditions[16] ) | |
3794 { | |
3795 v39 = v21->sHealth; | |
3796 if ( v39 > v21->GetMaxHealth() / 2 ) | |
3797 v21->sHealth = v39 - 1; | |
3798 v40 = v21->sMana; | |
3799 if ( v40 > 0 ) | |
3800 v21->sMana = v40 - 1; | |
3801 } | |
3802 ++v49; | |
3803 if ( v49 >= 4 ) | |
3804 { | |
3805 result = HIDWORD(pParty->uTimePlayed); | |
3806 pParty->uLastRegenerationTime = pParty->uTimePlayed; | |
3807 if ( !viewparams->bRedrawGameUI ) | |
3808 { | |
3809 result = v51; | |
3810 viewparams->bRedrawGameUI = v51; | |
3811 } | |
3812 return result; | |
3813 } | |
3814 goto LABEL_25; | |
3815 } | |
3816 } | |
3817 } | |
3818 return result; | |
3819 } | |
3820 // 493938: using guessed type char var_22C[400]; | |
3821 | |
3822 | |
3823 | |
3824 //----- (00493F79) -------------------------------------------------------- | |
3825 int sub_493F79(stru351 *_this, __int64 a2) | |
3826 { | |
3827 signed __int64 v2; // ST2C_8@1 | |
3828 signed __int64 v3; // qax@1 | |
3829 signed __int64 v4; // ST1C_8@1 | |
3830 unsigned __int64 v5; // qax@1 | |
3831 unsigned int v6; // ebx@1 | |
3832 int result; // eax@1 | |
3833 | |
3834 v2 = (signed __int64)((double)a2 * 0.234375); | |
3835 v3 = v2 / 60 / 60; | |
3836 v4 = v3; | |
3837 v5 = (unsigned int)v3 / 0x18; | |
3838 v6 = (unsigned int)(v5 / 7) >> 2; | |
3839 _this->field_0 = v2 % 60; | |
3840 _this->field_4 = v2 / 60 % 60; | |
3841 _this->field_8 = v4 % 24; | |
3842 _this->field_10 = v5 / 7 & 3; | |
3843 _this->field_C = (unsigned int)v5 % 0x1C; | |
3844 result = v6 / 0xC + 1168; | |
3845 _this->field_14 = v6 % 0xC; | |
3846 _this->field_18 = result; | |
3847 return result; | |
3848 } | |
3849 | |
3850 | |
3851 | |
3852 | |
3853 | |
3854 //----- (00494035) -------------------------------------------------------- | |
3855 void __cdecl _494035_timed_effects__water_walking_damage__etc() | |
3856 { | |
3857 signed __int64 v0; // qax@1 | |
3858 signed __int64 v1; // ST30_8@1 | |
3859 signed __int64 v2; // ST38_8@1 | |
3860 unsigned __int64 v3; // qax@1 | |
3861 unsigned int v4; // edi@1 | |
3862 signed int v5; // eax@4 | |
3863 char *v6; // ecx@5 | |
3864 Player *v7; // esi@8 | |
3865 char *v8; // ecx@12 | |
3866 Player *pPlayer; // esi@15 | |
3867 void *v10; // esi@25 | |
3868 unsigned int v11; // ecx@27 | |
3869 signed int v12; // edi@29 | |
3870 Player *v13; // ecx@30 | |
3871 Player *v14; // esi@35 | |
3872 double v15; // st7@35 | |
3873 Player **v16; // esi@43 | |
3874 Player *v17; // edi@44 | |
3875 double v18; // st7@44 | |
3876 float v19; // ST28_4@48 | |
3877 double v20; // ST38_8@48 | |
3878 Player *v21; // esi@51 | |
3879 signed int v22; // edi@53 | |
3880 int v23; // eax@59 | |
3881 int v24; // ecx@60 | |
3882 int v25; // eax@63 | |
3883 int v26; // ecx@64 | |
3884 int v27; // eax@67 | |
3885 int v28; // ecx@68 | |
3886 int v29; // eax@71 | |
3887 int v30; // ecx@72 | |
3888 int v31; // eax@75 | |
3889 int v32; // ecx@76 | |
3890 int v33; // eax@79 | |
3891 int v34; // ecx@80 | |
3892 int v35; // eax@83 | |
3893 int v36; // ecx@84 | |
3894 int v37; // eax@87 | |
3895 int v38; // ecx@88 | |
3896 int v39; // eax@91 | |
3897 int v40; // ecx@92 | |
3898 int v41; // eax@95 | |
3899 int v42; // ecx@96 | |
3900 bool v43; // ebx@102 | |
3901 SpellBuff *v44; // edi@104 | |
3902 signed int v45; // ebp@104 | |
3903 bool v46; // edi@111 | |
3904 SpellBuff *v47; // esi@113 | |
3905 Player **v48; // esi@119 | |
3906 signed int v49; // edi@121 | |
3907 char *v50; // esi@122 | |
3908 signed int v51; // edx@128 | |
3909 signed int v52; // ecx@130 | |
3910 int v53; // eax@131 | |
3911 Player *v54; // eax@141 | |
3912 unsigned int v55; // [sp-8h] [bp-38h]@18 | |
3913 unsigned int v56; // [sp-8h] [bp-38h]@55 | |
3914 int v57; // [sp-4h] [bp-34h]@18 | |
3915 int v58; // [sp-4h] [bp-34h]@33 | |
3916 int v59; // [sp-4h] [bp-34h]@55 | |
3917 unsigned int v60; // [sp+10h] [bp-20h]@1 | |
3918 unsigned int v61; // [sp+14h] [bp-1Ch]@1 | |
3919 Player **v62; // [sp+14h] [bp-1Ch]@50 | |
3920 unsigned int a2; // [sp+18h] [bp-18h]@1 | |
3921 signed int a2a; // [sp+18h] [bp-18h]@47 | |
3922 signed int v65; // [sp+1Ch] [bp-14h]@47 | |
3923 | |
3924 a2 = pParty->uCurrentHour; | |
3925 v61 = pParty->uDaysPlayed; | |
3926 v60 = pEventTimer->uTimeElapsed; | |
3927 pParty->uTimePlayed += (signed int)pEventTimer->uTimeElapsed; | |
3928 v0 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60; | |
3929 v1 = v0; | |
3930 v0 /= 60i64; | |
3931 v2 = v0; | |
3932 v3 = (unsigned int)v0 / 0x18; | |
3933 v4 = (unsigned int)(v3 / 7) >> 2; | |
3934 pParty->uCurrentTimeSecond = (signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) % 60; | |
3935 pParty->uCurrentMinute = v1 % 60; | |
3936 pParty->uCurrentMonthWeek = v3 / 7 & 3; | |
3937 pParty->uCurrentHour = v2 % 24; | |
3938 pParty->uDaysPlayed = (unsigned int)v3 % 0x1C; | |
3939 pParty->uCurrentMonth = v4 % 0xC; | |
3940 pParty->uCurrentYear = v4 / 0xC + 1168; | |
3941 if ( pParty->uCurrentHour >= 3 && ((signed int)a2 < 3 || (unsigned int)v3 % 0x1C > v61) ) | |
3942 { | |
3943 v5 = 0; | |
3944 pParty->pHirelings[0].bHasUsedTheAbility = 0; | |
3945 pParty->pHirelings[1].bHasUsedTheAbility = 0; | |
3946 if ( (signed int)pNPCStats->uNumNewNPCs > 0 ) | |
3947 { | |
3948 v6 = (char *)&pNPCStats->pNewNPCData[0].bHasUsedTheAbility; | |
3949 do | |
3950 { | |
3951 *(int *)v6 = 0; | |
3952 ++v5; | |
3953 v6 += 76; | |
3954 } | |
3955 while ( v5 < (signed int)pNPCStats->uNumNewNPCs ); | |
3956 } | |
3957 ++pParty->field_764; | |
3958 if ( pParty->field_764 > 1u ) | |
3959 { | |
3960 v7 = pParty->pPlayers; | |
3961 do | |
3962 { | |
3963 v7->SetCondition(1u, 0); | |
3964 ++v7; | |
3965 } | |
3966 while ( (signed int)v7 < (signed int)pParty->pHirelings ); | |
3967 if ( pParty->uNumFoodRations ) | |
3968 { | |
3969 Party::TakeFood(1u); | |
3970 } | |
3971 else | |
3972 { | |
3973 v8 = (char *)&pParty->pPlayers[0].sHealth; | |
3974 do | |
3975 { | |
3976 *(int *)v8 = *(int *)v8 / ((unsigned __int8)pParty->field_764 + 1) + 1; | |
3977 v8 += 6972; | |
3978 } | |
3979 while ( (signed int)v8 < (signed int)&pParty->field_871C[567] ); | |
3980 } | |
3981 if ( pParty->field_764 > 3u ) | |
3982 { | |
3983 pPlayer = pParty->pPlayers; | |
3984 do | |
3985 { | |
3986 pPlayer->Zero(); | |
3987 if ( !(pPlayer->pConditions[15] | pPlayer->pConditions[16] | pPlayer->pConditions[14]) ) | |
3988 { | |
3989 if ( rand() % 100 < 5 * (unsigned __int8)pParty->field_764 ) | |
3990 { | |
3991 v57 = 0; | |
3992 v55 = 14; | |
3993 LABEL_21: | |
3994 pPlayer->SetCondition(v55, v57); | |
3995 goto LABEL_22; | |
3996 } | |
3997 if ( rand() % 100 < 10 * (unsigned __int8)pParty->field_764 ) | |
3998 { | |
3999 v57 = 0; | |
4000 v55 = 5; | |
4001 goto LABEL_21; | |
4002 } | |
4003 } | |
4004 LABEL_22: | |
4005 ++pPlayer; | |
4006 } | |
4007 while ( (signed int)pPlayer < (signed int)pParty->pHirelings ); | |
4008 } | |
4009 } | |
4010 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor ) | |
4011 pOutdoor->SetFog(); | |
4012 v10 = &pParty->pPlayers[0].uNumDivineInterventionCastsThisDay; | |
4013 do | |
4014 { | |
4015 memset(v10, 0, 4u); | |
4016 v10 = (char *)v10 + 6972; | |
4017 } | |
4018 while ( (signed int)v10 < (signed int)&pParty->field_871C[694] ); | |
4019 } | |
4020 v11 = LODWORD(pParty->uTimePlayed); | |
4021 if ( pParty->uFlags & 4 && pParty->field_6FC < (signed __int64)pParty->uTimePlayed ) | |
4022 { | |
4023 v12 = 1; | |
4024 pParty->field_6FC = LODWORD(pParty->uTimePlayed) + 128; | |
4025 viewparams->bRedrawGameUI = 1; | |
4026 while ( 1 ) | |
4027 { | |
4028 if ( pPlayers[v12]->WearsItem(516, 3) | |
4029 || v13->HasEnchantedItemEquipped(71) | |
4030 || (signed __int64)v13->pPlayerBuffs[23].uExpireTime > 0 ) | |
4031 { | |
4032 v58 = 0; | |
4033 } | |
4034 else | |
4035 { | |
4036 v58 = 0; | |
4037 if ( !sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped(v12) ) | |
4038 { | |
4039 v14 = pPlayers[v12]; | |
4040 v15 = (double)pPlayers[v12]->GetMaxHealth() * 0.1; | |
4041 v14->ReceiveDamage((signed __int64)v15, 0); | |
4042 if ( pParty->uFlags & 4 ) | |
4043 { | |
4044 strcpy(GameUI_StatusBar_TimedString, pGlobalTXT_LocalizationStrings[660]); | |
4045 GameUI_StatusBar_TimedStringTimeLeft = 128; | |
4046 } | |
4047 goto LABEL_39; | |
4048 } | |
4049 v13 = pPlayers[v12]; | |
4050 } | |
4051 v13->PlayEmotion(37, v58); | |
4052 LABEL_39: | |
4053 ++v12; | |
4054 if ( v12 > 4 ) | |
4055 { | |
4056 v11 = LODWORD(pParty->uTimePlayed); | |
4057 break; | |
4058 } | |
4059 } | |
4060 } | |
4061 if ( pParty->uFlags & 0x200 && pParty->field_6FC < (signed __int64)__PAIR__(HIDWORD(pParty->uTimePlayed), v11) ) | |
4062 { | |
4063 viewparams->bRedrawGameUI = 1; | |
4064 pParty->field_6FC = v11 + 128; | |
4065 v16 = &pPlayers[1]; | |
4066 do | |
4067 { | |
4068 v17 = *v16; | |
4069 v18 = (double)(*v16)->GetMaxHealth() * 0.1; | |
4070 v17->ReceiveDamage((signed __int64)v18, 0); | |
4071 if ( pParty->uFlags & 0x200 ) | |
4072 { | |
4073 strcpy(GameUI_StatusBar_TimedString, pGlobalTXT_LocalizationStrings[661]); | |
4074 GameUI_StatusBar_TimedStringTimeLeft = 128; | |
4075 } | |
4076 ++v16; | |
4077 } | |
4078 while ( (signed int)v16 <= (signed int)&pPlayers[4] ); | |
4079 } | |
4080 _493938_regenerate(); | |
4081 v65 = 4; | |
4082 a2a = v60; | |
4083 if ( pParty->uFlags2 & 2 ) | |
4084 { | |
4085 v19 = (double)(signed int)v60 * 0.5; | |
4086 v20 = v19 + 6.7553994e15; | |
4087 a2a = LODWORD(v20); | |
4088 if ( SLODWORD(v20) <= 0 ) | |
4089 a2a = 1; | |
4090 } | |
4091 v62 = &pPlayers[1]; | |
4092 do | |
4093 { | |
4094 v21 = *v62; | |
4095 if ( (*v62)->uTimeToRecovery ) | |
4096 v21->Recover(a2a); | |
4097 v22 = v21->sHealth; | |
4098 if ( v21->GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE, 0) + v22 + v21->uEndurance >= 1 | |
4099 || (signed __int64)v21->pPlayerBuffs[11].uExpireTime > 0 ) | |
4100 { | |
4101 if ( v22 >= 1 ) | |
4102 goto LABEL_59; | |
4103 v59 = 0; | |
4104 v56 = 13; | |
4105 } | |
4106 else | |
4107 { | |
4108 v59 = 0; | |
4109 v56 = 14; | |
4110 } | |
4111 v21->SetCondition(v56, v59); | |
4112 LABEL_59: | |
4113 v23 = (int)&v21->field_E0; | |
4114 if ( v21->field_E0 ) | |
4115 { | |
4116 v24 = *(int *)v23 - v60; | |
4117 if ( v24 > 0 ) | |
4118 { | |
4119 *(int *)v23 = v24; | |
4120 } | |
4121 else | |
4122 { | |
4123 *(int *)v23 = 0; | |
4124 viewparams->bRedrawGameUI = 1; | |
4125 } | |
4126 } | |
4127 v25 = (int)&v21->field_E4; | |
4128 if ( v21->field_E4 ) | |
4129 { | |
4130 v26 = *(int *)v25 - v60; | |
4131 if ( v26 > 0 ) | |
4132 { | |
4133 *(int *)v25 = v26; | |
4134 } | |
4135 else | |
4136 { | |
4137 *(int *)v25 = 0; | |
4138 viewparams->bRedrawGameUI = 1; | |
4139 } | |
4140 } | |
4141 v27 = (int)&v21->field_E8; | |
4142 if ( v21->field_E8 ) | |
4143 { | |
4144 v28 = *(int *)v27 - v60; | |
4145 if ( v28 > 0 ) | |
4146 { | |
4147 *(int *)v27 = v28; | |
4148 } | |
4149 else | |
4150 { | |
4151 *(int *)v27 = 0; | |
4152 viewparams->bRedrawGameUI = 1; | |
4153 } | |
4154 } | |
4155 v29 = (int)&v21->field_EC; | |
4156 if ( v21->field_EC ) | |
4157 { | |
4158 v30 = *(int *)v29 - v60; | |
4159 if ( v30 > 0 ) | |
4160 { | |
4161 *(int *)v29 = v30; | |
4162 } | |
4163 else | |
4164 { | |
4165 *(int *)v29 = 0; | |
4166 viewparams->bRedrawGameUI = 1; | |
4167 } | |
4168 } | |
4169 v31 = (int)&v21->field_F0; | |
4170 if ( v21->field_F0 ) | |
4171 { | |
4172 v32 = *(int *)v31 - v60; | |
4173 if ( v32 > 0 ) | |
4174 { | |
4175 *(int *)v31 = v32; | |
4176 } | |
4177 else | |
4178 { | |
4179 *(int *)v31 = 0; | |
4180 viewparams->bRedrawGameUI = 1; | |
4181 } | |
4182 } | |
4183 v33 = (int)&v21->field_F4; | |
4184 if ( v21->field_F4 ) | |
4185 { | |
4186 v34 = *(int *)v33 - v60; | |
4187 if ( v34 > 0 ) | |
4188 { | |
4189 *(int *)v33 = v34; | |
4190 } | |
4191 else | |
4192 { | |
4193 *(int *)v33 = 0; | |
4194 viewparams->bRedrawGameUI = 1; | |
4195 } | |
4196 } | |
4197 v35 = (int)&v21->field_F8; | |
4198 if ( v21->field_F8 ) | |
4199 { | |
4200 v36 = *(int *)v35 - v60; | |
4201 if ( v36 > 0 ) | |
4202 { | |
4203 *(int *)v35 = v36; | |
4204 } | |
4205 else | |
4206 { | |
4207 *(int *)v35 = 0; | |
4208 viewparams->bRedrawGameUI = 1; | |
4209 } | |
4210 } | |
4211 v37 = (int)&v21->field_FC; | |
4212 if ( v21->field_FC ) | |
4213 { | |
4214 v38 = *(int *)v37 - v60; | |
4215 if ( v38 > 0 ) | |
4216 { | |
4217 *(int *)v37 = v38; | |
4218 } | |
4219 else | |
4220 { | |
4221 *(int *)v37 = 0; | |
4222 viewparams->bRedrawGameUI = 1; | |
4223 } | |
4224 } | |
4225 v39 = (int)&v21->field_100; | |
4226 if ( v21->field_100 ) | |
4227 { | |
4228 v40 = *(int *)v39 - v60; | |
4229 if ( v40 > 0 ) | |
4230 { | |
4231 *(int *)v39 = v40; | |
4232 } | |
4233 else | |
4234 { | |
4235 *(int *)v39 = 0; | |
4236 viewparams->bRedrawGameUI = 1; | |
4237 } | |
4238 } | |
4239 v41 = (int)&v21->field_104; | |
4240 if ( v21->field_104 ) | |
4241 { | |
4242 v42 = *(int *)v41 - v60; | |
4243 if ( v42 > 0 ) | |
4244 { | |
4245 *(int *)v41 = v42; | |
4246 } | |
4247 else | |
4248 { | |
4249 *(int *)v41 = 0; | |
4250 viewparams->bRedrawGameUI = 1; | |
4251 } | |
4252 } | |
4253 if ( v21->pConditions[2] | v21->pConditions[12] | v21->pConditions[13] | v21->pConditions[14] | v21->pConditions[15] | v21->pConditions[16] ) | |
4254 --v65; | |
4255 v43 = (signed __int64)v21->pPlayerBuffs[7].uExpireTime > 0; | |
4256 v44 = v21->pPlayerBuffs; | |
4257 v45 = 24; | |
4258 do | |
4259 { | |
4260 v44->_4585CA(pParty->uTimePlayed); | |
4261 ++v44; | |
4262 --v45; | |
4263 } | |
4264 while ( v45 ); | |
4265 if ( v43 && (signed __int64)v21->pPlayerBuffs[7].uExpireTime <= 0 ) | |
4266 v21->SetCondition(1u, 0); | |
4267 ++v62; | |
4268 } | |
4269 while ( (signed int)v62 <= (signed int)&pPlayers[4] ); | |
4270 v46 = (signed __int64)pParty->pPartyBuffs[8].uExpireTime > 0; | |
4271 v47 = pParty->pPartyBuffs; | |
4272 do | |
4273 { | |
4274 if ( v47->_4585CA(pParty->uTimePlayed) == 1 ) | |
4275 viewparams->bRedrawGameUI = 1; | |
4276 ++v47; | |
4277 } | |
4278 while ( (signed int)v47 < (signed int)pParty->pPlayers ); | |
4279 if ( v46 && (signed __int64)pParty->pPartyBuffs[8].uExpireTime <= 0 ) | |
4280 { | |
4281 v48 = &pPlayers[1]; | |
4282 do | |
4283 { | |
4284 (*v48)->SetCondition(1u, 0); | |
4285 ++v48; | |
4286 } | |
4287 while ( (signed int)v48 <= (signed int)&pPlayers[4] ); | |
4288 } | |
4289 v49 = (signed int)dword_4EE07C; | |
4290 do | |
4291 { | |
4292 v50 = (char *)&pParty->pPartyBuffs[*(int *)v49]; | |
4293 if ( *(_QWORD *)v50 > 0i64 ) | |
4294 { | |
4295 if ( !(v50[15] & 1) ) | |
4296 { | |
4297 if ( !pPlayers[(unsigned __int8)v50[14]]->CanAct() ) | |
4298 { | |
4299 ((SpellBuff *)v50)->Reset(); | |
4300 if ( *(int *)v49 == 7 ) | |
4301 pParty->bFlying = 0; | |
4302 } | |
4303 } | |
4304 } | |
4305 v49 += 4; | |
4306 } | |
4307 while ( v49 < (signed int)&unk_4EE084 ); | |
4308 v51 = v65; | |
4309 if ( v65 ) | |
4310 goto LABEL_135; | |
4311 if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions != 5 ) | |
4312 { | |
4313 v52 = (signed int)&pPlayers[1]; | |
4314 while ( 1 ) | |
4315 { | |
4316 v53 = *(int *)v52; | |
4317 if ( *(_QWORD *)(*(int *)v52 + 16) ) | |
4318 break; | |
4319 v52 += 4; | |
4320 if ( v52 > (signed int)&pPlayers[4] ) | |
4321 goto LABEL_135; | |
4322 } | |
4323 *(int *)(v53 + 16) = 0; | |
4324 *(int *)(v53 + 20) = 0; | |
4325 v51 = 1; | |
4326 LABEL_135: | |
4327 if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions != 5 | |
4328 && (!v51 || dword_5C35C0) ) | |
4329 uGameState = 8; | |
4330 } | |
4331 if ( uActiveCharacter ) | |
4332 { | |
4333 if ( uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions != 5 ) | |
4334 { | |
4335 v54 = pPlayers[uActiveCharacter]; | |
4336 if ( v54->pConditions[2] | |
4337 || v54->pConditions[12] | |
4338 || v54->pConditions[13] | |
4339 || v54->pConditions[14] | |
4340 || v54->pConditions[15] | |
4341 || v54->pConditions[16] ) | |
4342 { | |
4343 viewparams->bRedrawGameUI = 1; | |
4344 uActiveCharacter = pParty->GetNextActiveCharacter(); | |
4345 } | |
4346 } | |
4347 } | |
4348 } | |
4349 | |
4350 //----- (00494820) -------------------------------------------------------- | |
4351 unsigned int __fastcall sub_494820(unsigned int a1) | |
4352 { | |
4353 signed int v1; // eax@1 | |
4354 | |
4355 v1 = 5; | |
4356 if ( a1 % 0x18 >= 5 ) | |
4357 v1 = 29; | |
4358 return v1 - a1 % 0x18; | |
4359 } | |
4360 | |
4361 //----- (00494836) -------------------------------------------------------- | |
4362 int stru339_spell_sound::_494836(int uSoundID, int a6) | |
4363 { | |
4364 int v3; // esi@1 | |
4365 int result; // eax@1 | |
4366 stru339_spell_sound *v5; // ebx@1 | |
4367 int *v6; // edi@2 | |
4368 unsigned int v7; // eax@3 | |
4369 int v8; // [sp+Ch] [bp-8h]@3 | |
4370 int v9; // [sp+10h] [bp-4h]@2 | |
4371 int a2a; // [sp+1Ch] [bp+8h]@1 | |
4372 | |
4373 v3 = 0; | |
4374 result = word_4EE088_sound_ids[uSoundID]; | |
4375 v5 = this; | |
4376 a2a = word_4EE088_sound_ids[uSoundID]; | |
4377 if ( result ) | |
4378 { | |
4379 v9 = 0; | |
4380 v6 = this->pSoundsOffsets; | |
4381 do | |
4382 { | |
4383 v7 = a2a++; | |
4384 result = pSoundList->LoadSound(v7, (char *)v5 + v3, 44744 - v3, &v8, a6); | |
4385 if ( !result ) | |
4386 break; | |
4387 a6 += 4; | |
4388 result = v8 + 256; | |
4389 *v6 = v3; | |
4390 v3 += result; | |
4391 ++v9; | |
4392 *(v6 - 2) = result; | |
4393 ++v6; | |
4394 } | |
4395 while ( v9 < 2 ); | |
4396 } | |
4397 return result; | |
4398 } | |
4399 // 4EE088: using guessed type __int16 word_4EE088_sound_ids[]; | |
4400 | |
4401 | |
4402 | |
4403 //----- (00494AED) -------------------------------------------------------- | |
4404 unsigned int PlayerFrameTable::GetFrameIdBy_field0(int uField0) | |
4405 { | |
4406 unsigned int _uNumFrames; // edx@1 | |
4407 unsigned int result; // eax@1 | |
4408 PlayerFrame *v4; // ecx@2 | |
4409 | |
4410 _uNumFrames = this->uNumFrames; | |
4411 result = 0; | |
4412 if ( (signed int)this->uNumFrames <= 0 ) | |
4413 { | |
4414 LABEL_5: | |
4415 result = 0; | |
4416 } | |
4417 else | |
4418 { | |
4419 v4 = this->pFrames; | |
4420 while ( v4->uSequenceID != uField0 ) | |
4421 { | |
4422 ++result; | |
4423 ++v4; | |
4424 if ( (signed int)result >= (signed int)_uNumFrames ) | |
4425 goto LABEL_5; | |
4426 } | |
4427 } | |
4428 return result; | |
4429 } | |
4430 | |
4431 //----- (00494B10) -------------------------------------------------------- | |
4432 PlayerFrame *PlayerFrameTable::GetFrameBy_x(unsigned int uFramesetID, unsigned int uFrameID) | |
4433 { | |
4434 unsigned int v3; // esi@1 | |
4435 PlayerFrame *v4; // edi@1 | |
4436 PlayerFrame *v5; // ecx@1 | |
4437 __int16 v6; // dx@2 | |
4438 int v7; // edx@3 | |
4439 char *i; // eax@3 | |
4440 int v9; // ecx@5 | |
4441 PlayerFrame *result; // eax@6 | |
4442 | |
4443 v3 = uFramesetID; | |
4444 v4 = this->pFrames; | |
4445 v5 = &v4[uFramesetID]; | |
4446 if ( v5->uFlags & 1 && (v6 = v5->uAnimLength) != 0 ) | |
4447 { | |
4448 v7 = ((signed int)uFrameID >> 3) % (unsigned __int16)v6; | |
4449 for ( i = (char *)&v5->uAnimTime; ; i += 10 ) | |
4450 { | |
4451 v9 = *(short *)i; | |
4452 if ( v7 <= v9 ) | |
4453 break; | |
4454 v7 -= v9; | |
4455 ++v3; | |
4456 } | |
4457 result = &v4[v3]; | |
4458 } | |
4459 else | |
4460 { | |
4461 result = &v4[uFramesetID]; | |
4462 } | |
4463 return result; | |
4464 } | |
4465 | |
4466 //----- (00494B5E) -------------------------------------------------------- | |
4467 PlayerFrame *PlayerFrameTable::GetFrameBy_y(int *a2, int *a3, int a4) | |
4468 { | |
4469 PlayerFrameTable *v4; // edi@1 | |
4470 int v5; // esi@1 | |
4471 int v6; // eax@2 | |
4472 | |
4473 v4 = this; | |
4474 v5 = a4 + *a3; | |
4475 if ( v5 < 8 * this->pFrames[*a2].uAnimTime ) | |
4476 { | |
4477 *a3 = v5; | |
4478 } | |
4479 else | |
4480 { | |
4481 v6 = rand() % 4 + 21; | |
4482 *a2 = v6; | |
4483 *a3 = 8 * v5 % v4->pFrames[v6].uAnimTime; | |
4484 } | |
4485 return &v4->pFrames[*a2]; | |
4486 } | |
4487 | |
4488 //----- (00494BC3) -------------------------------------------------------- | |
4489 void PlayerFrameTable::ToFile() | |
4490 { | |
4491 PlayerFrameTable *v1; // esi@1 | |
4492 FILE *v2; // eax@1 | |
4493 FILE *v3; // edi@1 | |
4494 | |
4495 auto Str = this; | |
4496 | |
4497 v1 = Str; | |
4498 v2 = fopen("data\\dpft.bin", "wb"); | |
4499 v3 = v2; | |
4500 if ( !v2 ) | |
4501 Abortf("Unable to save dpft.bin!"); | |
4502 fwrite(v1, 4u, 1u, v2); | |
4503 fwrite(v1->pFrames, 0xAu, v1->uNumFrames, v3); | |
4504 fclose(v3); | |
4505 } | |
4506 | |
4507 //----- (00494C0F) -------------------------------------------------------- | |
4508 void PlayerFrameTable::FromFile(void *pSerialized) | |
4509 { | |
4510 uNumFrames = *(int *)pSerialized; | |
4511 pFrames = (PlayerFrame *)pAllocator->AllocNamedChunk(pFrames, 10 * uNumFrames, "P Frames"); | |
4512 memcpy(pFrames, (char *)pSerialized + 4, 10 * uNumFrames); | |
4513 } | |
4514 | |
4515 //----- (00494C5A) -------------------------------------------------------- | |
4516 int PlayerFrameTable::FromFileTxt(const char *Args) | |
4517 { | |
4518 PlayerFrameTable *v2; // ebx@1 | |
4519 FILE *v3; // eax@1 | |
4520 int v4; // esi@3 | |
4521 void *v5; // eax@10 | |
4522 FILE *v6; // ST0C_4@12 | |
4523 char *i; // eax@12 | |
4524 __int16 v8; // ax@15 | |
4525 const char *v9; // ST10_4@15 | |
4526 unsigned __int16 v10; // ax@15 | |
4527 const char *v11; // ST0C_4@15 | |
4528 int j; // esi@15 | |
4529 int v13; // eax@17 | |
4530 int v14; // edx@22 | |
4531 int v15; // ecx@23 | |
4532 int v16; // eax@24 | |
4533 signed int k; // eax@27 | |
4534 PlayerFrame *v18; // edx@28 | |
4535 int v19; // esi@28 | |
4536 int l; // ecx@29 | |
4537 char Buf; // [sp+Ch] [bp-2F8h]@3 | |
4538 FrameTableTxtLine v23; // [sp+200h] [bp-104h]@4 | |
4539 FrameTableTxtLine v24; // [sp+27Ch] [bp-88h]@4 | |
4540 int v25; // [sp+2F8h] [bp-Ch]@3 | |
4541 int v26; // [sp+2FCh] [bp-8h]@3 | |
4542 FILE *File; // [sp+300h] [bp-4h]@1 | |
4543 int Argsa; // [sp+30Ch] [bp+8h]@28 | |
4544 | |
4545 v2 = this; | |
4546 //TileTable::dtor((TileTable *)this); | |
4547 v3 = fopen(Args, "r"); | |
4548 File = v3; | |
4549 if ( !v3 ) | |
4550 Abortf("PlayerFrameTable::load - Unable to open file: %s.", Args); | |
4551 v4 = 0; | |
4552 v25 = 0; | |
4553 v26 = 1; | |
4554 if ( fgets(&Buf, 490, v3) ) | |
4555 { | |
4556 do | |
4557 { | |
4558 *strchr(&Buf, 10) = 0; | |
4559 memcpy(&v24, texture_frame_table_txt_parser(&Buf, &v23), sizeof(v24)); | |
4560 if ( v24.field_0 && *v24.pProperties[0] != 47 ) | |
4561 { | |
4562 if ( v24.field_0 < 3 ) | |
4563 Abortf("PlayerFrameTable::load, too few arguments, %s line %i.", Args, v26); | |
4564 ++v25; | |
4565 } | |
4566 ++v26; | |
4567 } | |
4568 while ( fgets(&Buf, 490, File) ); | |
4569 v4 = v25; | |
4570 } | |
4571 v2->uNumFrames = v4; | |
4572 v5 = pAllocator->AllocNamedChunk(v2->pFrames, 10 * v4, "P Frames"); | |
4573 v2->pFrames = (PlayerFrame *)v5; | |
4574 if ( !v5 ) | |
4575 Abortf("PlayerFrameTable::load - Out of Memory!"); | |
4576 v6 = File; | |
4577 v2->uNumFrames = 0; | |
4578 fseek(v6, 0, 0); | |
4579 for ( i = fgets(&Buf, 490, File); i; i = fgets(&Buf, 490, File) ) | |
4580 { | |
4581 *strchr(&Buf, 10) = 0; | |
4582 memcpy(&v24, texture_frame_table_txt_parser(&Buf, &v23), sizeof(v24)); | |
4583 if ( v24.field_0 && *v24.pProperties[0] != 47 ) | |
4584 { | |
4585 v8 = atoi(v24.pProperties[0]); | |
4586 v9 = v24.pProperties[1]; | |
4587 v2->pFrames[v2->uNumFrames].uSequenceID = v8; | |
4588 v10 = atoi(v9); | |
4589 v11 = v24.pProperties[2]; | |
4590 v2->pFrames[v2->uNumFrames].uTextureID = v10; | |
4591 v2->pFrames[v2->uNumFrames].uAnimTime = atoi(v11); | |
4592 v2->pFrames[v2->uNumFrames].uAnimLength = 0; | |
4593 v2->pFrames[v2->uNumFrames].uFlags = 0; | |
4594 for ( j = 3; j < v24.field_0; ++j ) | |
4595 { | |
4596 if ( !_strcmpi(v24.pProperties[j], "New") ) | |
4597 { | |
4598 v13 = (int)&v2->pFrames[v2->uNumFrames].uFlags; | |
4599 *(char *)v13 |= 4u; | |
4600 } | |
4601 } | |
4602 ++v2->uNumFrames; | |
4603 } | |
4604 } | |
4605 fclose(File); | |
4606 v14 = 0; | |
4607 if ( (signed int)(v2->uNumFrames - 1) > 0 ) | |
4608 { | |
4609 v15 = 0; | |
4610 do | |
4611 { | |
4612 v16 = (int)&v2->pFrames[v15]; | |
4613 if ( !(*(char *)(v16 + 18) & 4) ) | |
4614 *(char *)(v16 + 8) |= 1u; | |
4615 ++v14; | |
4616 ++v15; | |
4617 } | |
4618 while ( v14 < (signed int)(v2->uNumFrames - 1) ); | |
4619 } | |
4620 for ( k = 0; k < (signed int)v2->uNumFrames; *(short *)(Argsa + 6) = v19 ) | |
4621 { | |
4622 v18 = v2->pFrames; | |
4623 Argsa = (int)&v18[k]; | |
4624 v19 = *(short *)(Argsa + 4); | |
4625 if ( *(char *)(Argsa + 8) & 1 ) | |
4626 { | |
4627 ++k; | |
4628 for ( l = (int)&v18[k]; *(char *)(l + 8) & 1; l += 10 ) | |
4629 { | |
4630 v19 += *(short *)(l + 4); | |
4631 ++k; | |
4632 } | |
4633 LOWORD(v19) = v18[k].uAnimTime + v19; | |
4634 } | |
4635 ++k; | |
4636 } | |
4637 return 1; | |
4638 } | |
4639 | |
4640 //----- (00494F3A) -------------------------------------------------------- | |
4641 unsigned int IconFrameTable::FindIcon(const char *pIconName) | |
4642 { | |
4643 IconFrameTable *v2; // esi@1 | |
4644 int v3; // ebx@1 | |
4645 unsigned int uID; // edi@1 | |
4646 unsigned int result; // eax@4 | |
4647 | |
4648 v2 = this; | |
4649 v3 = 0; | |
4650 uID = 0; | |
4651 if ( (signed int)this->uNumIcons <= 0 ) | |
4652 { | |
4653 LABEL_4: | |
4654 result = 0; | |
4655 } | |
4656 else | |
4657 { | |
4658 while ( _strcmpi(pIconName, v2->pIcons[v3].pAnimationName) ) | |
4659 { | |
4660 ++uID; | |
4661 ++v3; | |
4662 if ( (signed int)uID >= (signed int)v2->uNumIcons ) | |
4663 goto LABEL_4; | |
4664 } | |
4665 result = uID; | |
4666 } | |
4667 return result; | |
4668 } | |
4669 | |
4670 //----- (00494F70) -------------------------------------------------------- | |
4671 IconFrame *IconFrameTable::GetFrame(unsigned int uIconID, unsigned int uFrameID) | |
4672 { | |
4673 IconFrame *v3; // edi@1 | |
4674 IconFrame *v4; // ecx@1 | |
4675 __int16 v5; // dx@2 | |
4676 int v6; // edx@3 | |
4677 unsigned int v7; // eax@3 | |
4678 char *i; // ecx@3 | |
4679 int v9; // esi@5 | |
4680 IconFrame *result; // eax@6 | |
4681 | |
4682 v3 = this->pIcons; | |
4683 v4 = &v3[uIconID]; | |
4684 if ( v4->uFlags & 1 && (v5 = v4->uAnimLength) != 0 ) | |
4685 { | |
4686 v6 = ((signed int)uFrameID >> 3) % (unsigned __int16)v5; | |
4687 v7 = uIconID; | |
4688 for ( i = (char *)&v4->uAnimTime; ; i += 32 ) | |
4689 { | |
4690 v9 = *(short *)i; | |
4691 if ( v6 <= v9 ) | |
4692 break; | |
4693 v6 -= v9; | |
4694 ++v7; | |
4695 } | |
4696 result = &v3[v7]; | |
4697 } | |
4698 else | |
4699 { | |
4700 result = &v3[uIconID]; | |
4701 } | |
4702 return result; | |
4703 } | |
4704 | |
4705 //----- (00494FBF) -------------------------------------------------------- | |
4706 void IconFrameTable::InitializeAnimation(unsigned int uIconID) | |
4707 { | |
4708 IconFrameTable *v2; // esi@1 | |
4709 unsigned int v3; // edi@3 | |
4710 const char *i; // eax@3 | |
4711 IconFrame *v5; // eax@5 | |
4712 | |
4713 v2 = this; | |
4714 if ( (signed int)uIconID <= (signed int)this->uNumIcons && (uIconID & 0x80000000u) == 0 ) | |
4715 { | |
4716 v3 = uIconID; | |
4717 for ( i = this->pIcons[uIconID].pTextureName; ; i = v5[v3].pTextureName ) | |
4718 { | |
4719 v2->pIcons[v3].uTextureID = pIcons_LOD->LoadTexture(i, TEXTURE_16BIT_PALETTE); | |
4720 v5 = v2->pIcons; | |
4721 if ( !(v5[v3].uFlags & 1) ) | |
4722 break; | |
4723 ++v3; | |
4724 } | |
4725 } | |
4726 } | |
4727 | |
4728 //----- (0049500A) -------------------------------------------------------- | |
4729 void IconFrameTable::ToFile() | |
4730 { | |
4731 IconFrameTable *v1; // esi@1 | |
4732 FILE *v2; // eax@1 | |
4733 FILE *v3; // edi@1 | |
4734 | |
4735 auto Str = this; | |
4736 | |
4737 v1 = Str; | |
4738 v2 = fopen("data\\dift.bin", "wb"); | |
4739 v3 = v2; | |
4740 if ( !v2 ) | |
4741 Abortf("Unable to save dift.bin!"); | |
4742 fwrite(v1, 4u, 1u, v2); | |
4743 fwrite(v1->pIcons, 0x20u, v1->uNumIcons, v3); | |
4744 fclose(v3); | |
4745 } | |
4746 | |
4747 //----- (00495056) -------------------------------------------------------- | |
4748 void IconFrameTable::FromFile(void *pSerialized) | |
4749 { | |
4750 uNumIcons = *(int *)pSerialized; | |
4751 pIcons = (IconFrame *)pAllocator->AllocNamedChunk(pIcons, 32 * uNumIcons, "I Frames"); | |
4752 memcpy(pIcons, (char *)pSerialized + 4, 32 * uNumIcons); | |
4753 } | |
4754 | |
4755 //----- (0049509D) -------------------------------------------------------- | |
4756 int IconFrameTable::FromFileTxt(const char *Args) | |
4757 { | |
4758 IconFrameTable *v2; // ebx@1 | |
4759 FILE *v3; // eax@1 | |
4760 int v4; // esi@3 | |
4761 void *v5; // eax@10 | |
4762 FILE *v6; // ST0C_4@12 | |
4763 char *i; // eax@12 | |
4764 const char *v8; // ST00_4@15 | |
4765 int v9; // eax@16 | |
4766 int v10; // edx@20 | |
4767 int v11; // ecx@21 | |
4768 int v12; // eax@22 | |
4769 signed int j; // edx@25 | |
4770 IconFrame *v14; // ecx@26 | |
4771 int v15; // esi@26 | |
4772 int k; // eax@27 | |
4773 signed int result; // eax@11 | |
4774 char Buf; // [sp+Ch] [bp-2F8h]@3 | |
4775 FrameTableTxtLine v19; // [sp+200h] [bp-104h]@4 | |
4776 FrameTableTxtLine v20; // [sp+27Ch] [bp-88h]@4 | |
4777 int v21; // [sp+2F8h] [bp-Ch]@3 | |
4778 int v22; // [sp+2FCh] [bp-8h]@3 | |
4779 FILE *File; // [sp+300h] [bp-4h]@1 | |
4780 int Argsa; // [sp+30Ch] [bp+8h]@26 | |
4781 | |
4782 v2 = this; | |
4783 //TileTable::dtor((TileTable *)this); | |
4784 v3 = fopen(Args, "r"); | |
4785 File = v3; | |
4786 if ( !v3 ) | |
4787 Abortf("IconFrameTable::load - Unable to open file: %s.", Args); | |
4788 v4 = 0; | |
4789 v21 = 0; | |
4790 v22 = 1; | |
4791 if ( fgets(&Buf, 490, v3) ) | |
4792 { | |
4793 do | |
4794 { | |
4795 *strchr(&Buf, 10) = 0; | |
4796 memcpy(&v20, frame_table_txt_parser(&Buf, &v19), sizeof(v20)); | |
4797 if ( v20.field_0 && *v20.pProperties[0] != 47 ) | |
4798 { | |
4799 if ( v20.field_0 < 3 ) | |
4800 Abortf("IconFrameTable::loadText, too few arguments, %s line %i.", Args, v22); | |
4801 ++v21; | |
4802 } | |
4803 ++v22; | |
4804 } | |
4805 while ( fgets(&Buf, 490, File) ); | |
4806 v4 = v21; | |
4807 } | |
4808 v2->uNumIcons = v4; | |
4809 v5 = pAllocator->AllocNamedChunk(v2->pIcons, 32 * v4, "I Frames"); | |
4810 v2->pIcons = (IconFrame *)v5; | |
4811 if ( v5 ) | |
4812 { | |
4813 v6 = File; | |
4814 v2->uNumIcons = 0; | |
4815 fseek(v6, 0, 0); | |
4816 for ( i = fgets(&Buf, 490, File); i; i = fgets(&Buf, 490, File) ) | |
4817 { | |
4818 *strchr(&Buf, 10) = 0; | |
4819 memcpy(&v20, frame_table_txt_parser(&Buf, &v19), sizeof(v20)); | |
4820 if ( v20.field_0 && *v20.pProperties[0] != 47 ) | |
4821 { | |
4822 strcpy(v2->pIcons[v2->uNumIcons].pAnimationName, v20.pProperties[0]); | |
4823 strcpy(v2->pIcons[v2->uNumIcons].pTextureName, v20.pProperties[1]); | |
4824 v8 = v20.pProperties[2]; | |
4825 v2->pIcons[v2->uNumIcons].uFlags = 0; | |
4826 if ( !_strcmpi(v8, "new") ) | |
4827 { | |
4828 v9 = (int)&v2->pIcons[v2->uNumIcons].uFlags; | |
4829 *(char *)v9 |= 4u; | |
4830 } | |
4831 v2->pIcons[v2->uNumIcons].uAnimTime = atoi(v20.pProperties[3]); | |
4832 v2->pIcons[v2->uNumIcons].uAnimLength = 0; | |
4833 v2->pIcons[v2->uNumIcons++].uTextureID = 0; | |
4834 } | |
4835 } | |
4836 fclose(File); | |
4837 v10 = 0; | |
4838 if ( (signed int)(v2->uNumIcons - 1) > 0 ) | |
4839 { | |
4840 v11 = 0; | |
4841 do | |
4842 { | |
4843 v12 = (int)&v2->pIcons[v11]; | |
4844 if ( !(*(char *)(v12 + 60) & 4) ) | |
4845 *(char *)(v12 + 28) |= 1u; | |
4846 ++v10; | |
4847 ++v11; | |
4848 } | |
4849 while ( v10 < (signed int)(v2->uNumIcons - 1) ); | |
4850 } | |
4851 for ( j = 0; j < (signed int)v2->uNumIcons; *(short *)(Argsa + 26) = v15 ) | |
4852 { | |
4853 v14 = v2->pIcons; | |
4854 Argsa = (int)&v14[j]; | |
4855 v15 = *(short *)(Argsa + 24); | |
4856 if ( *(char *)(Argsa + 28) & 1 ) | |
4857 { | |
4858 ++j; | |
4859 for ( k = (int)&v14[j]; *(char *)(k + 28) & 1; k += 32 ) | |
4860 { | |
4861 v15 += *(short *)(k + 24); | |
4862 ++j; | |
4863 } | |
4864 LOWORD(v15) = v14[j].uAnimTime + v15; | |
4865 } | |
4866 ++j; | |
4867 } | |
4868 result = 1; | |
4869 } | |
4870 else | |
4871 { | |
4872 fclose(File); | |
4873 result = 0; | |
4874 } | |
4875 return result; | |
4876 } | |
4877 | |
4878 | |
4879 | |
4880 //----- (00495366) -------------------------------------------------------- | |
4881 char *__fastcall sub_495366(unsigned __int8 a1, unsigned __int8 a2) | |
4882 { | |
4883 int v2; // edi@1 | |
4884 int v3; // edx@2 | |
4885 int v4; // esi@3 | |
4886 int v5; // ebx@5 | |
4887 signed int v7; // [sp+Ch] [bp-14h]@1 | |
4888 signed int v8; // [sp+10h] [bp-10h]@1 | |
4889 int **v9; // [sp+14h] [bp-Ch]@4 | |
4890 signed int v10; // [sp+18h] [bp-8h]@3 | |
4891 unsigned __int8 v11; // [sp+1Ch] [bp-4h]@1 | |
4892 | |
4893 v2 = a1; | |
4894 v11 = a2; | |
4895 v8 = 0; | |
4896 v7 = 0; | |
4897 if ( dword_AE336C == a1 ) | |
4898 { | |
4899 v3 = dword_AE3370; | |
4900 } | |
4901 else | |
4902 { | |
4903 v4 = a2; | |
4904 dword_AE336C = a1; | |
4905 v10 = 0; | |
4906 if ( (signed int)pNPCStats->uNumNPCNames[v4] <= 0 ) | |
4907 goto LABEL_17; | |
4908 v9 = (int **)((char *)pNPCStats->pNPCNames + v4 * 4); | |
4909 do | |
4910 { | |
4911 v5 = tolower(*(char *)*v9); | |
4912 if ( v5 == tolower(v2) ) | |
4913 { | |
4914 if ( v8 ) | |
4915 v7 = v10; | |
4916 else | |
4917 v8 = v10; | |
4918 } | |
4919 ++v10; | |
4920 v9 += 2; | |
4921 } | |
4922 while ( v10 < (signed int)pNPCStats->uNumNPCNames[v4] ); | |
4923 if ( v8 && v8 != v7 ) | |
4924 v3 = v8 + rand() % (v7 - v8); | |
4925 else | |
4926 LABEL_17: | |
4927 v3 = rand() % (signed int)pNPCStats->uNumNPCNames[v4]; | |
4928 } | |
4929 dword_AE3370 = v3; | |
4930 return pNPCStats->pNPCNames[0][v11 + 2 * v3]; | |
4931 } | |
4932 // AE336C: using guessed type int dword_AE336C; | |
4933 // AE3370: using guessed type int dword_AE3370; | |
4934 | |
4935 //----- (00495430) -------------------------------------------------------- | |
4936 char *__fastcall GetReputationString(signed int a1) | |
4937 { | |
4938 char *result; // eax@2 | |
4939 | |
4940 if ( a1 < 25 ) | |
4941 { | |
4942 if ( a1 < 6 ) | |
4943 { | |
4944 if ( a1 < -5 ) | |
4945 { | |
4946 result = pGlobalTXT_LocalizationStrings[402]; | |
4947 if ( a1 < -24 ) | |
4948 result = pGlobalTXT_LocalizationStrings[434]; | |
4949 } | |
4950 else | |
4951 { | |
4952 result = pGlobalTXT_LocalizationStrings[399]; | |
4953 } | |
4954 } | |
4955 else | |
4956 { | |
4957 result = pGlobalTXT_LocalizationStrings[392]; | |
4958 } | |
4959 } | |
4960 else | |
4961 { | |
4962 result = pGlobalTXT_LocalizationStrings[379]; | |
4963 } | |
4964 return result; | |
4965 } | |
4966 | |
4967 //----- (00495461) -------------------------------------------------------- | |
4968 char *__fastcall sub_495461(char *lpsz, unsigned __int8 uPlayerID, ItemGen *a3, char *a4, int a5, __int64 *a6) | |
4969 { | |
4970 unsigned __int8 v6; // bl@1 | |
4971 Player *pPlayer; // ebx@3 | |
4972 NPCData *v9; // eax@4 | |
4973 size_t v10; // eax@6 | |
4974 char *v11; // esi@7 | |
4975 int v12; // edx@7 | |
4976 ItemGen *v13; // edi@7 | |
4977 char v14; // cl@8 | |
4978 char *v15; // ecx@10 | |
4979 int v16; // edx@10 | |
4980 int v17; // eax@10 | |
4981 signed __int64 v18; // qax@18 | |
4982 unsigned int v19; // edi@32 | |
4983 unsigned __int8 *v20; // ebx@32 | |
4984 int v21; // ecx@34 | |
4985 __int16 v22; // ax@34 | |
4986 int v23; // edx@39 | |
4987 int v24; // eax@39 | |
4988 int v25; // eax@45 | |
4989 float *v26; // esi@68 | |
4990 float v27; // ST18_4@68 | |
4991 signed int v28; // eax@68 | |
4992 int v29; // eax@68 | |
4993 float v30; // ST18_4@72 | |
4994 signed int v31; // eax@72 | |
4995 float v32; // ST18_4@74 | |
4996 signed int v33; // eax@74 | |
4997 double v34; // st7@75 | |
4998 float v35; // ST18_4@76 | |
4999 signed int v36; // eax@76 | |
5000 float *v37; // esi@78 | |
5001 float v38; // ST18_4@78 | |
5002 int v39; // eax@78 | |
5003 float v40; // ST18_4@82 | |
5004 int v41; // eax@82 | |
5005 float v42; // ST18_4@83 | |
5006 int v43; // eax@83 | |
5007 float v44; // ST18_4@85 | |
5008 int v45; // eax@85 | |
5009 const char *v46; // eax@86 | |
5010 unsigned int v47; // eax@87 | |
5011 float v48; // ST18_4@97 | |
5012 __int64 v49; // ST14_8@107 | |
5013 int v50; // eax@107 | |
5014 int v51; // eax@108 | |
5015 Player *v52; // eax@109 | |
5016 int v53; // [sp-4h] [bp-13Ch]@107 | |
5017 int v54; // [sp+0h] [bp-138h]@107 | |
5018 __int16 v55[56]; // [sp+10h] [bp-128h]@34 | |
5019 stru351 v56; // [sp+80h] [bp-B8h]@107 | |
5020 stru351 v57; // [sp+9Ch] [bp-9Ch]@115 | |
5021 char a1[100]; // [sp+B8h] [bp-80h]@3 | |
5022 unsigned int v59; // [sp+11Ch] [bp-1Ch]@3 | |
5023 size_t v60; // [sp+120h] [bp-18h]@3 | |
5024 Player *v61; // [sp+124h] [bp-14h]@3 | |
5025 char *Str; // [sp+128h] [bp-10h]@1 | |
5026 int v63; // [sp+12Ch] [bp-Ch]@32 | |
5027 int v64; // [sp+130h] [bp-8h]@6 | |
5028 NPCData *v65; // [sp+134h] [bp-4h]@6 | |
5029 | |
5030 v6 = uPlayerID; | |
5031 Str = lpsz; | |
5032 if ( IsBadStringPtrA(lpsz, 1u) ) | |
5033 return "Invalid String Passed"; | |
5034 v60 = strlen(Str); | |
5035 a1[0] = 0; | |
5036 pPlayer = &pParty->pPlayers[v6]; | |
5037 v59 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
5038 v61 = pPlayer; | |
5039 memset(pTmpBuf2, 0, 0x7D0u); | |
5040 if ( dword_5C35D4 ) | |
5041 v9 = array_5913D8[(unsigned int)((char *)array_5913D8[6] + -(dword_591080 != 0) - 1)]; | |
5042 else | |
5043 v9 = GetNPCData(uDialogue_SpeakingActorNPC_ID); | |
5044 v65 = v9; | |
5045 v10 = 0; | |
5046 v64 = 0; | |
5047 if ( (signed int)v60 > 0 ) | |
5048 { | |
5049 v11 = a4; | |
5050 v12 = v64; | |
5051 v13 = a3; | |
5052 while ( 1 ) | |
5053 { | |
5054 v14 = Str[v12]; | |
5055 if ( v14 == 37 ) | |
5056 break; | |
5057 pTmpBuf2[v10++] = v14; | |
5058 LABEL_119: | |
5059 ++v12; | |
5060 v64 = v12; | |
5061 if ( v12 >= (signed int)v60 ) | |
5062 return pTmpBuf2; | |
5063 } | |
5064 v15 = &Str[v12 + 1]; | |
5065 v16 = (unsigned __int8)Str[v12 + 2]; | |
5066 v17 = v16 + 10 * (unsigned __int8)*v15 - 528; | |
5067 if ( v17 <= 15 ) | |
5068 { | |
5069 if ( v17 != 15 ) | |
5070 { | |
5071 switch ( v16 + 10 * (unsigned __int8)*v15 ) | |
5072 { | |
5073 case 0x211: | |
5074 v11 = v65->pName; | |
5075 goto LABEL_118; | |
5076 case 0x212: | |
5077 v11 = pPlayer->pName; | |
5078 goto LABEL_118; | |
5079 case 0x213: | |
5080 case 0x219: | |
5081 if ( v65->uSex ) | |
5082 v11 = pGlobalTXT_LocalizationStrings[384];// "her" | |
5083 else | |
5084 v11 = pGlobalTXT_LocalizationStrings[383];// "his" | |
5085 goto LABEL_118; | |
5086 case 0x215: | |
5087 v18 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60 % 24; | |
5088 v11 = pGlobalTXT_LocalizationStrings[397];// "evening" | |
5089 if ( SHIDWORD(v18) <= 0 && SHIDWORD(v18) >= 0 && (unsigned int)v18 >= 5 && SHIDWORD(v18) <= 0 ) | |
5090 { | |
5091 if ( SHIDWORD(v18) >= 0 && (unsigned int)v18 >= 0xB ) | |
5092 { | |
5093 if ( v18 < 20 ) | |
5094 v11 = pGlobalTXT_LocalizationStrings[396];// "day" | |
5095 } | |
5096 else | |
5097 { | |
5098 v11 = pGlobalTXT_LocalizationStrings[395];// "morning" | |
5099 } | |
5100 } | |
5101 goto LABEL_118; | |
5102 case 0x216: | |
5103 if ( pPlayer->uSex ) | |
5104 v11 = pGlobalTXT_LocalizationStrings[387];// "lady" | |
5105 else | |
5106 v11 = pGlobalTXT_LocalizationStrings[385];// "sir" | |
5107 goto LABEL_118; | |
5108 case 0x217: | |
5109 if ( pPlayer->uSex ) | |
5110 goto LABEL_43; | |
5111 v11 = pGlobalTXT_LocalizationStrings[386];// "Sir" | |
5112 goto LABEL_118; | |
5113 case 0x218: | |
5114 v19 = 0; | |
5115 v63 = 0; | |
5116 v20 = (unsigned __int8 *)v61->field_152; | |
5117 do | |
5118 { | |
5119 if ( (unsigned __int16)_449B57_test_bit(v20, word_4EE150[v19]) ) | |
5120 { | |
5121 v21 = v63; | |
5122 v22 = word_4EE150[v19]; | |
5123 ++v63; | |
5124 v55[v21] = v22; | |
5125 } | |
5126 ++v19; | |
5127 } | |
5128 while ( v19 < 28 ); | |
5129 if ( v63 ) | |
5130 { | |
5131 v23 = rand() % v63; | |
5132 v24 = dword_A74CDC; | |
5133 if ( dword_A74CDC == -1 ) | |
5134 { | |
5135 v24 = v23; | |
5136 dword_A74CDC = v23; | |
5137 } | |
5138 v11 = (char *)dword_723E80_award_related[2 * v55[v24]]; | |
5139 } | |
5140 else | |
5141 { | |
5142 v11 = (char *)dword_721824; | |
5143 } | |
5144 pPlayer = v61; | |
5145 v13 = a3; | |
5146 goto LABEL_118; | |
5147 case 0x21A: | |
5148 if ( pPlayer->uSex ) | |
5149 LABEL_43: | |
5150 v11 = pGlobalTXT_LocalizationStrings[389];// "Lady" | |
5151 else | |
5152 v11 = pGlobalTXT_LocalizationStrings[388];// "Lord" | |
5153 goto LABEL_118; | |
5154 case 0x21B: | |
5155 v25 = GetPartyReputation(); | |
5156 goto LABEL_46; | |
5157 case 0x21C: | |
5158 v25 = v65->rep; | |
5159 LABEL_46: | |
5160 if ( v25 >= 25 ) | |
5161 { | |
5162 v11 = pGlobalTXT_LocalizationStrings[379]; | |
5163 } | |
5164 else | |
5165 { | |
5166 if ( v25 < 6 ) | |
5167 { | |
5168 if ( v25 >= -5 ) | |
5169 { | |
5170 v11 = pGlobalTXT_LocalizationStrings[399]; | |
5171 } | |
5172 else | |
5173 { | |
5174 if ( v25 < -24 ) | |
5175 v11 = pGlobalTXT_LocalizationStrings[434]; | |
5176 else | |
5177 v11 = pGlobalTXT_LocalizationStrings[402]; | |
5178 } | |
5179 } | |
5180 else | |
5181 { | |
5182 v11 = pGlobalTXT_LocalizationStrings[392]; | |
5183 } | |
5184 } | |
5185 goto LABEL_118; | |
5186 case 0x21D: | |
5187 v11 = sub_495366(pPlayer->pName[0], pPlayer->uSex); | |
5188 goto LABEL_118; | |
5189 case 0x21E: | |
5190 goto LABEL_93; | |
5191 case 0x214: | |
5192 goto LABEL_117; | |
5193 default: | |
5194 goto LABEL_108; | |
5195 } | |
5196 goto LABEL_108; | |
5197 } | |
5198 v11 = pGlobalTXT_LocalizationStrings[393];// "daughter" | |
5199 LABEL_118: | |
5200 strcat(pTmpBuf2, v11); | |
5201 v10 = strlen(pTmpBuf2); | |
5202 v64 += 2; | |
5203 v12 = v64; | |
5204 goto LABEL_119; | |
5205 } | |
5206 if ( v17 <= 29 ) | |
5207 { | |
5208 if ( v17 == 29 ) | |
5209 { | |
5210 //v34 = p2DEvents_minus1__20[13 * (signed int)a4]; | |
5211 v34 = p2DEvents[(signed int)a4 - 1].fPriceMultiplier; | |
5212 } | |
5213 else | |
5214 { | |
5215 if ( v16 + 10 * (unsigned __int8)*v15 == 544 ) | |
5216 { | |
5217 LABEL_93: | |
5218 if ( v65->uSex ) | |
5219 v11 = pGlobalTXT_LocalizationStrings[391];// "sister" | |
5220 else | |
5221 v11 = pGlobalTXT_LocalizationStrings[390];// "brother" | |
5222 goto LABEL_118; | |
5223 } | |
5224 if ( v16 + 10 * (unsigned __int8)*v15 == 545 ) | |
5225 { | |
5226 v29 = *(&pNPCStats->field_13A58 + 5 * v65->uProfession) / 100; | |
5227 goto LABEL_91; | |
5228 } | |
5229 if ( v16 + 10 * (unsigned __int8)*v15 == 551 ) | |
5230 { | |
5231 v47 = pMapStats->GetMapInfo(pCurrentMapName); | |
5232 if ( v47 ) | |
5233 v11 = pMapStats->pInfos[v47].pName; | |
5234 else | |
5235 v11 = pGlobalTXT_LocalizationStrings[394];// "Unknown" | |
5236 goto LABEL_118; | |
5237 } | |
5238 if ( v16 + 10 * (unsigned __int8)*v15 == 552 ) | |
5239 { | |
5240 v46 = v13->GetDisplayName(); | |
5241 sprintfex(a1, format_4E2D80, v59, v46); | |
5242 LABEL_117: | |
5243 v11 = a1; | |
5244 goto LABEL_118; | |
5245 } | |
5246 if ( v16 + 10 * (unsigned __int8)*v15 == 553 ) | |
5247 { | |
5248 //v37 = &p2DEvents_minus1__20[13 * (signed int)a4]; | |
5249 v37 = &p2DEvents[(signed int)a4 - 1].fPriceMultiplier; | |
5250 v38 = *v37; | |
5251 v39 = v13->GetValue(); | |
5252 v29 = pPlayer->_4B8233(v39, v38); | |
5253 switch ( a5 ) | |
5254 { | |
5255 case 3: | |
5256 v44 = *v37; | |
5257 v45 = v13->GetValue(); | |
5258 v29 = pPlayer->_4B8213(v45, v44); | |
5259 break; | |
5260 case 4: | |
5261 v29 = pPlayer->_4B824B(*v37); | |
5262 break; | |
5263 case 5: | |
5264 v42 = *v37; | |
5265 v43 = v13->GetValue(); | |
5266 v29 = pPlayer->_4B8265(v43, v42); | |
5267 break; | |
5268 case 6: | |
5269 v40 = *v37; | |
5270 v41 = v13->GetValue(); | |
5271 v29 = pPlayer->_4B8213(v41, v40) / 2; | |
5272 break; | |
5273 } | |
5274 goto LABEL_98; | |
5275 } | |
5276 if ( v16 + 10 * (unsigned __int8)*v15 != 555 ) | |
5277 { | |
5278 if ( v16 + 10 * (unsigned __int8)*v15 == 556 ) | |
5279 { | |
5280 //v11 = (char *)p2DEvents_minus1__10[13 * (signed int)a4]; | |
5281 v11 = (char *)p2DEvents[(signed int)a4 - 1].pProprieterTitle; | |
5282 goto LABEL_118; | |
5283 } | |
5284 LABEL_108: | |
5285 strncpy(a1, v15, 2u); | |
5286 v51 = atoi(a1); | |
5287 sprintfex(a1, "%lu", v51); | |
5288 goto LABEL_117; | |
5289 } | |
5290 v26 = &p2DEvents[(signed int)a4 - 1].fPriceMultiplier; | |
5291 v27 = *v26; | |
5292 v28 = v13->GetValue(); | |
5293 v29 = pPlayer->_4B8142(v28, v27); | |
5294 if ( a5 == 3 ) | |
5295 { | |
5296 v35 = *v26; | |
5297 v36 = v13->GetValue(); | |
5298 v29 = pPlayer->_4B8102(v36, v35); | |
5299 if ( v13->uAttributtes & 2 ) | |
5300 { | |
5301 LABEL_77: | |
5302 v29 = 1; | |
5303 goto LABEL_98; | |
5304 } | |
5305 goto LABEL_98; | |
5306 } | |
5307 if ( a5 != 4 ) | |
5308 { | |
5309 if ( a5 == 5 ) | |
5310 { | |
5311 v32 = *v26; | |
5312 v33 = v13->GetValue(); | |
5313 v29 = pPlayer->_4B81C3(v33, v32); | |
5314 } | |
5315 else | |
5316 { | |
5317 if ( a5 == 6 ) | |
5318 { | |
5319 v30 = *v26; | |
5320 v31 = v13->GetValue(); | |
5321 v29 = pPlayer->_4B8102(v31, v30) / 2; | |
5322 if ( v13->uAttributtes & 2 ) | |
5323 v29 = 1; | |
5324 LABEL_91: | |
5325 if ( v29 >= 1 ) | |
5326 goto LABEL_98; | |
5327 goto LABEL_77; | |
5328 } | |
5329 } | |
5330 LABEL_98: | |
5331 sprintfex(a1, "%lu", v29); | |
5332 goto LABEL_117; | |
5333 } | |
5334 v34 = *v26; | |
5335 } | |
5336 v48 = v34; | |
5337 v29 = pPlayer->_4B8179(v48); | |
5338 goto LABEL_98; | |
5339 } | |
5340 if ( v17 != 30 ) | |
5341 { | |
5342 switch ( v17 ) | |
5343 { | |
5344 case 31: | |
5345 v52 = pPlayers[1]; | |
5346 break; | |
5347 case 32: | |
5348 v52 = pPlayers[2]; | |
5349 break; | |
5350 case 33: | |
5351 v52 = pPlayers[3]; | |
5352 break; | |
5353 default: | |
5354 if ( v17 != 34 ) | |
5355 { | |
5356 if ( v17 <= 50 || v17 > 70 ) | |
5357 goto LABEL_108; | |
5358 if ( v16 + 10 * (unsigned __int8)*v15 - 579 >= 20 ) | |
5359 goto LABEL_118; | |
5360 HIDWORD(v49) = pParty->field_3C.field_440[2 * v17 + 1]; | |
5361 LODWORD(v49) = pParty->field_3C.field_440[2 * v17]; | |
5362 sub_493F79(&v56, v49); | |
5363 v54 = v56.field_18; | |
5364 v53 = v56.field_C + 1; | |
5365 v50 = v56.field_14; | |
5366 LABEL_116: | |
5367 sprintfex(a1, pGlobalTXT_LocalizationStrings[378], aMonthNames[v50], v53, v54); | |
5368 goto LABEL_117; | |
5369 } | |
5370 v52 = pPlayers[4]; | |
5371 break; | |
5372 } | |
5373 v11 = v52->pName; | |
5374 goto LABEL_118; | |
5375 } | |
5376 if ( !a6 ) | |
5377 goto LABEL_118; | |
5378 sub_493F79(&v57, *a6); | |
5379 v54 = v57.field_18; | |
5380 v53 = v57.field_C + 1; | |
5381 v50 = v57.field_14; | |
5382 goto LABEL_116; | |
5383 } | |
5384 return pTmpBuf2; | |
5385 } | |
5386 | |
5387 //----- (00495B39) -------------------------------------------------------- | |
5388 void __cdecl PlayerCreationUI_Draw() | |
5389 { | |
5390 Texture *v0; // edi@1 | |
5391 const char *v1; // ST10_4@3 | |
5392 int v2; // eax@3 | |
5393 IconFrame *v3; // eax@3 | |
5394 int v4; // ecx@7 | |
5395 GUIButton *v5; // edi@12 | |
5396 int v6; // esi@14 | |
5397 int v7; // eax@14 | |
5398 char v8; // al@17 | |
5399 int v9; // ecx@17 | |
5400 char v10; // sf@17 | |
5401 int v11; // ecx@19 | |
5402 void *v12; // eax@20 | |
5403 int v13; // ecx@21 | |
5404 int v14; // ecx@22 | |
5405 char *v15; // ST14_4@24 | |
5406 size_t v16; // eax@28 | |
5407 int v17; // eax@33 | |
5408 enum CHARACTER_RACE v18; // eax@35 | |
5409 int v19; // eax@36 | |
5410 int v20; // eax@37 | |
5411 int v21; // ST0C_4@44 | |
5412 int v22; // eax@44 | |
5413 int v23; // eax@44 | |
5414 unsigned int v24; // eax@44 | |
5415 int v25; // eax@44 | |
5416 unsigned int v26; // eax@44 | |
5417 int v27; // eax@44 | |
5418 unsigned int v28; // eax@44 | |
5419 int v29; // eax@44 | |
5420 unsigned int v30; // eax@44 | |
5421 int v31; // eax@44 | |
5422 unsigned int v32; // eax@44 | |
5423 int v33; // eax@44 | |
5424 unsigned int v34; // eax@44 | |
5425 int v35; // eax@44 | |
5426 unsigned int v36; // eax@44 | |
5427 enum PLAYER_SKILL_TYPE v37; // eax@44 | |
5428 int v38; // eax@44 | |
5429 enum PLAYER_SKILL_TYPE v39; // eax@44 | |
5430 int v40; // eax@44 | |
5431 enum PLAYER_SKILL_TYPE v41; // eax@44 | |
5432 const char *v42; // edx@44 | |
5433 char *v43; // ST1C_4@44 | |
5434 int v44; // eax@44 | |
5435 int v45; // eax@44 | |
5436 enum PLAYER_SKILL_TYPE v46; // eax@46 | |
5437 const char *v47; // edx@46 | |
5438 char *v48; // ST1C_4@46 | |
5439 int v49; // eax@46 | |
5440 int v50; // eax@46 | |
5441 int v51; // eax@49 | |
5442 char *v52; // edi@52 | |
5443 char v53; // al@52 | |
5444 int v54; // edi@53 | |
5445 int v55; // ST0C_4@53 | |
5446 int v56; // eax@53 | |
5447 int v57; // eax@53 | |
5448 const char *v58; // ST10_4@55 | |
5449 unsigned int v59; // ST0C_4@55 | |
5450 int v60; // eax@55 | |
5451 int v61; // ecx@55 | |
5452 const char *v62; // ST10_4@57 | |
5453 unsigned int v63; // ST0C_4@57 | |
5454 int v64; // ST08_4@57 | |
5455 int v65; // eax@57 | |
5456 int v66; // ecx@57 | |
5457 const char *v67; // ST10_4@59 | |
5458 unsigned int v68; // ST0C_4@59 | |
5459 int v69; // ST08_4@59 | |
5460 int v70; // eax@59 | |
5461 int v71; // eax@59 | |
5462 const char *v72; // ST10_4@61 | |
5463 unsigned int v73; // ST0C_4@61 | |
5464 int v74; // eax@61 | |
5465 int v75; // eax@61 | |
5466 const char *v76; // ST10_4@63 | |
5467 unsigned int v77; // ST0C_4@63 | |
5468 int v78; // ST08_4@63 | |
5469 int v79; // eax@63 | |
5470 int v80; // eax@63 | |
5471 const char *v81; // ST10_4@65 | |
5472 unsigned int v82; // ST0C_4@65 | |
5473 int v83; // ST08_4@65 | |
5474 int v84; // eax@65 | |
5475 int v85; // eax@65 | |
5476 const char *v86; // ST10_4@67 | |
5477 unsigned int v87; // ST0C_4@67 | |
5478 int v88; // eax@67 | |
5479 int v89; // eax@67 | |
5480 const char *v90; // ST10_4@69 | |
5481 unsigned int v91; // ST0C_4@69 | |
5482 int v92; // ST08_4@69 | |
5483 int v93; // eax@69 | |
5484 int v94; // eax@69 | |
5485 const char *v95; // ST10_4@71 | |
5486 unsigned int v96; // ST0C_4@71 | |
5487 int v97; // ST08_4@71 | |
5488 int v98; // eax@71 | |
5489 const char *v99; // ST10_4@71 | |
5490 int v100; // ST0C_4@71 | |
5491 int v101; // eax@71 | |
5492 enum PLAYER_SKILL_TYPE v102; // edi@72 | |
5493 size_t v103; // eax@72 | |
5494 signed int v104; // ecx@72 | |
5495 int v105; // ecx@79 | |
5496 int v106; // edi@81 | |
5497 unsigned int v107; // ST0C_4@81 | |
5498 int v108; // ST08_4@81 | |
5499 int v109; // eax@81 | |
5500 const char *v110; // ST10_4@82 | |
5501 int v111; // ST0C_4@82 | |
5502 int v112; // eax@82 | |
5503 signed int v113; // edi@82 | |
5504 int v114; // ST0C_4@82 | |
5505 int v115; // eax@82 | |
5506 const char *v116; // [sp+0h] [bp-170h]@39 | |
5507 char Str1[200]; // [sp+10h] [bp-160h]@14 | |
5508 GUIWindow v118; // [sp+D8h] [bp-98h]@83 | |
5509 int v119; // [sp+12Ch] [bp-44h]@18 | |
5510 size_t v120; // [sp+130h] [bp-40h]@25 | |
5511 int uY; // [sp+134h] [bp-3Ch]@18 | |
5512 int v122; // [sp+138h] [bp-38h]@18 | |
5513 int v123; // [sp+13Ch] [bp-34h]@11 | |
5514 void *v124; // [sp+140h] [bp-30h]@18 | |
5515 int uColor1; // [sp+144h] [bp-2Ch]@1 | |
5516 int v126; // [sp+148h] [bp-28h]@25 | |
5517 int uColorGreen; // [sp+14Ch] [bp-24h]@1 | |
5518 int v128; // [sp+150h] [bp-20h]@14 | |
5519 int v129; // [sp+154h] [bp-1Ch]@18 | |
5520 int uColorTeal; // [sp+158h] [bp-18h]@1 | |
5521 int uColorWhite; // [sp+15Ch] [bp-14h]@1 | |
5522 int uX; // [sp+160h] [bp-10h]@18 | |
5523 unsigned int v133; // [sp+164h] [bp-Ch]@25 | |
5524 int v134; // [sp+168h] [bp-8h]@14 | |
5525 char *Str; // [sp+16Ch] [bp-4h]@18 | |
5526 | |
5527 uColor1 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xD1u, 0xBBu, 0x61u); | |
5528 uColorTeal = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xF7u, 0xF7u); | |
5529 uColorGreen = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, 0); | |
5530 uColorWhite = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu); | |
5531 pRenderer->BeginScene(); | |
5532 pRenderer->DrawTextureRGB(0, 0, &stru_506F20); | |
5533 v0 = pTexture_MAKESKY; | |
5534 pRenderer->DrawTextureIndexed(uPlayerCreationUI_SkySliderPos, 2u, pTexture_MAKESKY); | |
5535 pRenderer->DrawTextureIndexed(uPlayerCreationUI_SkySliderPos++ - 640, 2u, v0); | |
5536 if ( (signed int)uPlayerCreationUI_SkySliderPos > 640 ) | |
5537 uPlayerCreationUI_SkySliderPos = 0; | |
5538 pRenderer->DrawTextureTransparent(0, 0, pTexture_MAKETOP); | |
5539 v1 = pGlobalTXT_LocalizationStrings[51]; | |
5540 uPlayerCreationUI_SelectedCharacter = (pGUIWindow_CurrentMenu->field_2C_focus_id - pGUIWindow_CurrentMenu->field_38) | |
5541 / 7; | |
5542 v2 = pFontCChar->AlignText_Center(0x280u, pGlobalTXT_LocalizationStrings[51]); | |
5543 pGUIWindow_CurrentMenu->DrawText(pFontCChar, v2 + 1, 0, 0, v1, 0, 0, 0); | |
5544 pRenderer->DrawTextureTransparent(17u, 35u, pPlayerPortraits[(char)pParty->pPlayers[0].uFace]); | |
5545 pRenderer->DrawTextureTransparent(176u, 35u, pPlayerPortraits[(char)pParty->pPlayers[1].uFace]); | |
5546 pRenderer->DrawTextureTransparent(335u, 35u, pPlayerPortraits[(char)pParty->pPlayers[2].uFace]); | |
5547 pRenderer->DrawTextureTransparent(494u, 35u, pPlayerPortraits[(char)pParty->pPlayers[3].uFace]); | |
5548 v3 = pIconsFrameTable->GetFrame(uIconID_CharacterFrame, pEventTimer->uStartTime); | |
5549 if ( uPlayerCreationUI_SelectedCharacter ) | |
5550 { | |
5551 switch ( uPlayerCreationUI_SelectedCharacter ) | |
5552 { | |
5553 case 1u: | |
5554 v4 = 171; | |
5555 break; | |
5556 case 2u: | |
5557 v4 = 329; | |
5558 break; | |
5559 case 3u: | |
5560 v4 = 488; | |
5561 break; | |
5562 default: | |
5563 v4 = v123; | |
5564 break; | |
5565 } | |
5566 } | |
5567 else | |
5568 { | |
5569 v4 = 12; | |
5570 } | |
5571 pRenderer->DrawTextureTransparent(v4, 0x1Du, &pIcons_LOD->pTextures[v3->uTextureID]); | |
5572 v5 = pGUIWindow_CurrentMenu->GetControl(pGUIWindow_CurrentMenu->field_2C_focus_id); | |
5573 pRenderer->DrawTextureTransparent(v5->uZ - 4, v5->uY, pTextures_arrowl[uPlayerCreationUI_ArrowAnim + 1]); | |
5574 pRenderer->DrawTextureTransparent(v5->uX - 12, v5->uY, pTextures_arrowr[uPlayerCreationUI_ArrowAnim-- + 1]); | |
5575 if ( uPlayerCreationUI_ArrowAnim < 0 ) | |
5576 uPlayerCreationUI_ArrowAnim = 18; | |
5577 v6 = LOBYTE(pFontCreate->uFontHeight) - 2; | |
5578 v128 = LOBYTE(pFontCreate->uFontHeight) - 2; | |
5579 strcpy(Str1, pGlobalTXT_LocalizationStrings[205]);// "Skills" | |
5580 v7 = strlen(Str1) - 1; | |
5581 v134 = v7; | |
5582 if ( v7 >= 0 ) | |
5583 { | |
5584 while ( 1 ) | |
5585 { | |
5586 v8 = toupper((unsigned __int8)Str1[v7]); | |
5587 v9 = v134; | |
5588 v10 = v134-- - 1 < 0; | |
5589 Str1[v9] = v8; | |
5590 if ( v10 ) | |
5591 break; | |
5592 v7 = v134; | |
5593 } | |
5594 } | |
5595 v134 = 18; | |
5596 v124 = 0; | |
5597 uX = 32; | |
5598 uY = 3 * v6 + 169; | |
5599 v122 = 5 * v6 + 169; | |
5600 v123 = 3 * v6 + 311; | |
5601 v129 = 493; | |
5602 Str = pParty->pPlayers[0].pName; | |
5603 v119 = 6 * v6 + 169; | |
5604 do | |
5605 { | |
5606 pGUIWindow_CurrentMenu->DrawText( | |
5607 pFontCreate, | |
5608 v134 + 73, | |
5609 100, | |
5610 0, | |
5611 pClassNames[(unsigned __int8)Str[17]], | |
5612 0, | |
5613 0, | |
5614 0); | |
5615 pRenderer->DrawTextureTransparent( | |
5616 v134 + 77, | |
5617 50u, | |
5618 *(&pTexture_IC_KNIGHT + ((unsigned int)(unsigned __int8)Str[17] >> 2))); | |
5619 v11 = pGUIWindow_CurrentMenu->field_40; | |
5620 if ( v11 && (v12 = pGUIWindow_CurrentMenu->ptr_1C, v12 == v124) ) | |
5621 { | |
5622 v13 = v11 - 1; | |
5623 if ( v13 ) | |
5624 { | |
5625 v14 = v13 - 1; | |
5626 if ( v14 ) | |
5627 { | |
5628 if ( v14 == 1 ) | |
5629 { | |
5630 v15 = Str; | |
5631 pGUIWindow_CurrentMenu->field_40 = 0; | |
5632 pGUIWindow_CurrentMenu->DrawTextInRect(pFontCreate, v134, 124u, 0, v15, 130, 0); | |
5633 SetCurrentMenuID(7u); | |
5634 } | |
5635 } | |
5636 else | |
5637 { | |
5638 pGUIWindow_CurrentMenu->field_40 = 0; | |
5639 v120 = strlen((const char *)pKeyActionMap->pPressedKeysBuffer); | |
5640 v126 = 0; | |
5641 v133 = 0; | |
5642 if ( strlen((const char *)pKeyActionMap->pPressedKeysBuffer) ) | |
5643 { | |
5644 do | |
5645 { | |
5646 if ( pKeyActionMap->pPressedKeysBuffer[v133] == ' ' ) | |
5647 ++v126; | |
5648 ++v133; | |
5649 v16 = strlen((const char *)pKeyActionMap->pPressedKeysBuffer); | |
5650 } | |
5651 while ( v133 < v16 ); | |
5652 } | |
5653 if ( v120 && v126 != v120 ) | |
5654 strcpy(Str, (const char *)pKeyActionMap->pPressedKeysBuffer); | |
5655 pGUIWindow_CurrentMenu->DrawTextInRect(pFontCreate, v134, 0x7Cu, 0, Str, 130, 0); | |
5656 *((short *)Str + 3323) = 1; | |
5657 } | |
5658 } | |
5659 else | |
5660 { | |
5661 v17 = pGUIWindow_CurrentMenu->DrawTextInRect( | |
5662 pFontCreate, | |
5663 159 * (int)v12 + 18, | |
5664 0x7Cu, | |
5665 0, | |
5666 (const char *)pKeyActionMap->pPressedKeysBuffer, | |
5667 120, | |
5668 1); | |
5669 pGUIWindow_CurrentMenu->DrawFlashingInputCursor( | |
5670 159 * (unsigned int)pGUIWindow_CurrentMenu->ptr_1C + v17 + 20, | |
5671 124, | |
5672 pFontCreate); | |
5673 } | |
5674 } | |
5675 else | |
5676 { | |
5677 pGUIWindow_CurrentMenu->DrawTextInRect(pFontCreate, v134, 0x7Cu, 0, Str, 130, 0); | |
5678 } | |
5679 v18 = ((Player *)(Str - 168))->GetRace(); | |
5680 if ( v18 ) | |
5681 { | |
5682 v19 = v18 - 1; | |
5683 if ( v19 ) | |
5684 { | |
5685 v20 = v19 - 1; | |
5686 if ( v20 ) | |
5687 { | |
5688 if ( v20 != 1 ) | |
5689 goto LABEL_44; | |
5690 v116 = pGlobalTXT_LocalizationStrings[101];// "Dwarf" | |
5691 } | |
5692 else | |
5693 { | |
5694 v116 = pGlobalTXT_LocalizationStrings[106];// "Goblin" | |
5695 } | |
5696 } | |
5697 else | |
5698 { | |
5699 v116 = pGlobalTXT_LocalizationStrings[103];// "Elf" | |
5700 } | |
5701 } | |
5702 else | |
5703 { | |
5704 v116 = pGlobalTXT_LocalizationStrings[99];// "Human" | |
5705 } | |
5706 strcpy(pTmpBuf, v116); | |
5707 LABEL_44: | |
5708 pGUIWindow_CurrentMenu->DrawTextInRect(pFontCreate, v134 + 72, v128 + 12, 0, pTmpBuf, 130, 0); | |
5709 v21 = uColor1; | |
5710 v22 = pFontCreate->AlignText_Center(0x96u, Str1); | |
5711 pGUIWindow_CurrentMenu->DrawText(pFontCreate, v22 + uX - 24, 291, v21, Str1, 0, 0, 0); | |
5712 v23 = ((Player *)(Str - 168))->GetActualMight(); | |
5713 sprintfex(pTmpBuf, "%s\r%03d%d", pGlobalTXT_LocalizationStrings[144], v129, v23);// "Might" | |
5714 LOWORD(v24) = ((Player *)(Str - 168))->GetStatColor(0); | |
5715 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX, 169, v24, pTmpBuf, 0, 0, 0); | |
5716 v25 = ((Player *)(Str - 168))->GetActualIntelligence(); | |
5717 sprintfex(pTmpBuf, "%s\r%03d%d", pGlobalTXT_LocalizationStrings[116], v129, v25);// "Intellect" | |
5718 LOWORD(v26) = ((Player *)(Str - 168))->GetStatColor(1u); | |
5719 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX, v128 + 169, v26, pTmpBuf, 0, 0, 0); | |
5720 v27 = ((Player *)(Str - 168))->GetActualWillpower(); | |
5721 sprintfex(pTmpBuf, "%s\r%03d%d", pGlobalTXT_LocalizationStrings[163], v129, v27);// "Personality" | |
5722 LOWORD(v28) = ((Player *)(Str - 168))->GetStatColor(2u); | |
5723 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX, 2 * v128 + 169, v28, pTmpBuf, 0, 0, 0); | |
5724 v29 = ((Player *)(Str - 168))->GetActualEndurance(); | |
5725 sprintfex(pTmpBuf, "%s\r%03d%d", pGlobalTXT_LocalizationStrings[75], v129, v29);// "Endurance" | |
5726 LOWORD(v30) = ((Player *)(Str - 168))->GetStatColor(3u); | |
5727 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX, uY, v30, pTmpBuf, 0, 0, 0); | |
5728 v31 = ((Player *)(Str - 168))->GetActualAccuracy(); | |
5729 sprintfex(pTmpBuf, "%s\r%03d%d", pGlobalTXT_LocalizationStrings[1], v129, v31);// "Accuracy" | |
5730 LOWORD(v32) = ((Player *)(Str - 168))->GetStatColor(4u); | |
5731 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX, 4 * v128 + 169, v32, pTmpBuf, 0, 0, 0); | |
5732 v33 = ((Player *)(Str - 168))->GetActualSpeed(); | |
5733 sprintfex(pTmpBuf, "%s\r%03d%d", pGlobalTXT_LocalizationStrings[211], v129, v33);// "Speed" | |
5734 LOWORD(v34) = ((Player *)(Str - 168))->GetStatColor(5u); | |
5735 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX, v122, v34, pTmpBuf, 0, 0, 0); | |
5736 v35 = ((Player *)(Str - 168))->GetActualLuck(); | |
5737 sprintfex(pTmpBuf, "%s\r%03d%d", pGlobalTXT_LocalizationStrings[136], v129, v35);// "Luck" | |
5738 LOWORD(v36) = ((Player *)(Str - 168))->GetStatColor(6u); | |
5739 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX, v119, v36, pTmpBuf, 0, 0, 0); | |
5740 v37 = ((Player *)(Str - 168))->GetSkillIdxByOrder(0); | |
5741 v38 = pFontCreate->AlignText_Center(0x96u, pSkillNames[v37]); | |
5742 sprintfex(pTmpBuf, "\t%03u%s", v38); | |
5743 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX - 24, 311, uColorWhite, pTmpBuf, 0, 0, 0); | |
5744 v39 = ((Player *)(Str - 168))->GetSkillIdxByOrder(1); | |
5745 v40 = pFontCreate->AlignText_Center(0x96u, pSkillNames[v39]); | |
5746 sprintfex(pTmpBuf, "\t%03u%s", v40); | |
5747 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX - 24, v128 + 311, uColorWhite, pTmpBuf, 0, 0, 0); | |
5748 v41 = ((Player *)(Str - 168))->GetSkillIdxByOrder(2); | |
5749 v42 = pSkillNames[v41]; | |
5750 v43 = pSkillNames[v41]; | |
5751 v133 = v41; | |
5752 v44 = pFontCreate->AlignText_Center(150u, v42); | |
5753 sprintfex(pTmpBuf, "\t%03u%s", v44, v43); | |
5754 v45 = uColorGreen; | |
5755 if ( (signed int)v133 >= 37 ) | |
5756 v45 = uColorTeal; | |
5757 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX - 24, 2 * v128 + 311, v45, pTmpBuf, 0, 0, 0); | |
5758 v46 = ((Player *)(Str - 168))->GetSkillIdxByOrder(3); | |
5759 v47 = pSkillNames[v46]; | |
5760 v48 = pSkillNames[v46]; | |
5761 v133 = v46; | |
5762 v49 = pFontCreate->AlignText_Center(150u, v47); | |
5763 sprintfex(pTmpBuf, "\t%03u%s", v49, v48); | |
5764 v50 = uColorGreen; | |
5765 if ( (signed int)v133 >= 37 ) | |
5766 v50 = uColorTeal; | |
5767 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX - 24, v123, v50, pTmpBuf, 0, 0, 0); | |
5768 Str += 6972; | |
5769 v124 = (char *)v124 + 1; | |
5770 v134 += 159; | |
5771 v129 -= 158; | |
5772 uX += 158; | |
5773 } | |
5774 while ( (signed int)Str < (signed int)&pParty->pPickedItem.uNumCharges ); | |
5775 strcpy(Str1, pGlobalTXT_LocalizationStrings[41]);// "Class" | |
5776 v51 = strlen(Str1) - 1; | |
5777 v134 = v51; | |
5778 if ( v51 >= 0 ) | |
5779 { | |
5780 while ( 1 ) | |
5781 { | |
5782 v52 = &Str1[v51]; | |
5783 v53 = toupper((unsigned __int8)Str1[v51]); | |
5784 v10 = v134-- - 1 < 0; | |
5785 *v52 = v53; | |
5786 if ( v10 ) | |
5787 break; | |
5788 v51 = v134; | |
5789 } | |
5790 } | |
5791 v54 = pParty->pPlayers[uPlayerCreationUI_SelectedCharacter].uClass; | |
5792 v55 = uColor1; | |
5793 v133 = pParty->pPlayers[uPlayerCreationUI_SelectedCharacter].uClass; | |
5794 v56 = pFontCreate->AlignText_Center(193u, Str1); | |
5795 pGUIWindow_CurrentMenu->DrawText(pFontCreate, v56 + 324, 395, v55, Str1, 0, 0, 0); | |
5796 v57 = uColorTeal; | |
5797 if ( v54 ) | |
5798 v57 = uColorWhite; | |
5799 v58 = pClassNames[0]; | |
5800 v59 = v57; | |
5801 v60 = pFontCreate->AlignText_Center(65u, pClassNames[0]); | |
5802 pGUIWindow_CurrentMenu->DrawText(pFontCreate, v60 + 323, 417, v59, v58, 0, 0, 0); | |
5803 v61 = uColorTeal; | |
5804 if ( v133 != 12 ) | |
5805 v61 = uColorWhite; | |
5806 v62 = pClassNames[12]; | |
5807 v63 = v61; | |
5808 v64 = v128 + 417; | |
5809 uColorGreen = v128 + 417; | |
5810 v65 = pFontCreate->AlignText_Center(65u, pClassNames[12]); | |
5811 pGUIWindow_CurrentMenu->DrawText(pFontCreate, v65 + 323, v64, v63, v62, 0, 0, 0); | |
5812 v66 = uColorTeal; | |
5813 if ( v133 != 20 ) | |
5814 v66 = uColorWhite; | |
5815 v67 = pClassNames[20]; | |
5816 v68 = v66; | |
5817 v69 = 2 * v128 + 417; | |
5818 v126 = 2 * v128 + 417; | |
5819 v70 = pFontCreate->AlignText_Center(65u, pClassNames[20]); | |
5820 pGUIWindow_CurrentMenu->DrawText(pFontCreate, v70 + 323, v69, v68, v67, 0, 0, 0); | |
5821 v71 = uColorTeal; | |
5822 if ( v133 != PLAYER_CLASS_CLERIC ) | |
5823 v71 = uColorWhite; | |
5824 v72 = pClassNames[24]; | |
5825 v73 = v71; | |
5826 v74 = pFontCreate->AlignText_Center(65u, pClassNames[24]); | |
5827 pGUIWindow_CurrentMenu->DrawText(pFontCreate, v74 + 388, 417, v73, v72, 0, 0, 0); | |
5828 v75 = uColorTeal; | |
5829 if ( v133 != 28 ) | |
5830 v75 = uColorWhite; | |
5831 v76 = pClassNames[28]; | |
5832 v77 = v75; | |
5833 v78 = uColorGreen; | |
5834 v79 = pFontCreate->AlignText_Center(65u, pClassNames[28]); | |
5835 pGUIWindow_CurrentMenu->DrawText(pFontCreate, v79 + 388, v78, v77, v76, 0, 0, 0); | |
5836 v80 = uColorTeal; | |
5837 if ( v133 != PLAYER_CLASS_SORCERER ) | |
5838 v80 = uColorWhite; | |
5839 v81 = pClassNames[32]; | |
5840 v82 = v80; | |
5841 v83 = v126; | |
5842 v84 = pFontCreate->AlignText_Center(65u, pClassNames[32]); | |
5843 pGUIWindow_CurrentMenu->DrawText(pFontCreate, v84 + 388, v83, v82, v81, 0, 0, 0); | |
5844 v85 = uColorTeal; | |
5845 if ( v133 != 16 ) | |
5846 v85 = uColorWhite; | |
5847 v86 = pClassNames[16]; | |
5848 v87 = v85; | |
5849 v88 = pFontCreate->AlignText_Center(65u, pClassNames[16]); | |
5850 pGUIWindow_CurrentMenu->DrawText(pFontCreate, v88 + 453, 417, v87, v86, 0, 0, 0); | |
5851 v89 = uColorTeal; | |
5852 if ( v133 != 8 ) | |
5853 v89 = uColorWhite; | |
5854 v90 = pClassNames[8]; | |
5855 v91 = v89; | |
5856 v92 = uColorGreen; | |
5857 v93 = pFontCreate->AlignText_Center(65u, pClassNames[8]); | |
5858 pGUIWindow_CurrentMenu->DrawText(pFontCreate, v93 + 453, v92, v91, v90, 0, 0, 0); | |
5859 v94 = uColorTeal; | |
5860 if ( v133 != 4 ) | |
5861 v94 = uColorWhite; | |
5862 v95 = pClassNames[4]; | |
5863 v96 = v94; | |
5864 v97 = v126; | |
5865 v98 = pFontCreate->AlignText_Center(65u, pClassNames[4]); | |
5866 pGUIWindow_CurrentMenu->DrawText(pFontCreate, v98 + 453, v97, v96, v95, 0, 0, 0); | |
5867 v99 = pGlobalTXT_LocalizationStrings[20]; // "Available Skills" | |
5868 v100 = uColor1; | |
5869 v101 = pFontCreate->AlignText_Center(0xECu, pGlobalTXT_LocalizationStrings[20]); | |
5870 pGUIWindow_CurrentMenu->DrawText(pFontCreate, v101 + 37, 395, v100, v99, 0, 0, 0); | |
5871 v134 = 0; | |
5872 do | |
5873 { | |
5874 v102 = pParty->pPlayers[uPlayerCreationUI_SelectedCharacter].GetSkillIdxByOrder(v134 + 4); | |
5875 strcpy(Str1, pSkillNames[v102]); | |
5876 v103 = strlen(Str1); | |
5877 v104 = 0; | |
5878 if ( (signed int)v103 > 0 ) | |
5879 { | |
5880 while ( Str1[v104] != 32 ) | |
5881 { | |
5882 ++v104; | |
5883 if ( v104 >= (signed int)v103 ) | |
5884 goto LABEL_77; | |
5885 } | |
5886 Str1[v104] = 0; | |
5887 } | |
5888 LABEL_77: | |
5889 uColorGreen = -5; | |
5890 if ( (signed int)v124 <= 3 ) | |
5891 uColorGreen = 0; | |
5892 v105 = uColorTeal; | |
5893 if ( !pParty->pPlayers[0].pActiveSkills[v102 + 3486 * uPlayerCreationUI_SelectedCharacter] ) | |
5894 v105 = uColorWhite; | |
5895 v106 = v134 / 3; | |
5896 v107 = v105; | |
5897 v108 = v128 * v134 % 3 + 417; | |
5898 v109 = pFontCreate->AlignText_Center(100u, Str1); | |
5899 pGUIWindow_CurrentMenu->DrawText( | |
5900 pFontCreate, | |
5901 100 * v106 + v109 + uColorGreen + 17, | |
5902 v108, | |
5903 v107, | |
5904 Str1, | |
5905 0, | |
5906 0, | |
5907 0); | |
5908 ++v134; | |
5909 } | |
5910 while ( v134 < 9 ); | |
5911 v110 = pGlobalTXT_LocalizationStrings[30]; // "Bonus" | |
5912 v111 = uColor1; | |
5913 v112 = pFontCreate->AlignText_Center(0x5Cu, pGlobalTXT_LocalizationStrings[30]); | |
5914 pGUIWindow_CurrentMenu->DrawText(pFontCreate, v112 + 533, 394, v111, v110, 0, 0, 0); | |
5915 v113 = PlayerCreation_ComputeAttributeBonus(); | |
5916 sprintfex(pTmpBuf, "%d", v113); | |
5917 v114 = uColorWhite; | |
5918 v115 = pFontCreate->AlignText_Center(84u, pTmpBuf); | |
5919 pGUIWindow_CurrentMenu->DrawText(pFontCreate, v115 + 530, 410, v114, pTmpBuf, 0, 0, 0); | |
5920 if ( GameUI_StatusBar_TimedStringTimeLeft > GetTickCount() ) | |
5921 { | |
5922 v118.str_48 = pGlobalTXT_LocalizationStrings[412];// "Create Party cannot be completed unless you have assigned all characters 2 extra skills and have spent all of your bonus points." | |
5923 if ( v113 < 0 ) | |
5924 v118.str_48 = pGlobalTXT_LocalizationStrings[413];// "You can't spend more than 50 points." | |
5925 v118.uFrameWidth = 300; | |
5926 v118.uFrameHeight = 100; | |
5927 v118.uFrameX = 170; | |
5928 v118.uFrameY = 140; | |
5929 v118.uFrameZ = 469; | |
5930 v118.uFrameW = 239; | |
5931 v118._415551(0); | |
5932 } | |
5933 pRenderer->EndScene(); | |
5934 } | |
5935 | |
5936 //----- (0049695A) -------------------------------------------------------- | |
5937 void __cdecl PlayerCreationUI_Initialize() | |
5938 { | |
5939 unsigned int v0; // ebx@5 | |
5940 unsigned int v1; // eax@6 | |
5941 int v2; // ecx@6 | |
5942 unsigned int v3; // eax@8 | |
5943 signed int v4; // ecx@8 | |
5944 signed int uControlParam; // [sp+10h] [bp-Ch]@7 | |
5945 unsigned int uControlParama; // [sp+10h] [bp-Ch]@9 | |
5946 unsigned int uControlParamb; // [sp+10h] [bp-Ch]@11 | |
5947 unsigned int uControlParamc; // [sp+10h] [bp-Ch]@13 | |
5948 signed int uControlParamd; // [sp+10h] [bp-Ch]@15 | |
5949 signed int uX; // [sp+14h] [bp-8h]@5 | |
5950 unsigned int uXa; // [sp+14h] [bp-8h]@9 | |
5951 unsigned int uXb; // [sp+14h] [bp-8h]@11 | |
5952 unsigned int uXc; // [sp+14h] [bp-8h]@13 | |
5953 signed int uXd; // [sp+14h] [bp-8h]@16 | |
5954 | |
5955 if ( pMessageQueue_50CBD0->uNumMessages ) | |
5956 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
5957 pAudioPlayer->SetMusicVolume((signed __int64)(pSoundVolumeLevels[(char)uMusicVolimeMultiplier] * 64.0)); | |
5958 ++pIcons_LOD->uTexturePacksCount; | |
5959 if ( !pIcons_LOD->uNumPrevLoadedFiles ) | |
5960 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; | |
5961 uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 21; | |
5962 uPlayerCreationUI_ArrowAnim = 0; | |
5963 uPlayerCreationUI_SkySliderPos = 0; | |
5964 uPlayerCreationUI_SelectedCharacter = 0; | |
5965 v0 = LOBYTE(pFontCreate->uFontHeight) - 2; | |
5966 pTexture_IC_KNIGHT = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("IC_KNIGHT", TEXTURE_16BIT_PALETTE)]; | |
5967 pTexture_IC_THIEF = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("IC_THIEF", TEXTURE_16BIT_PALETTE)]; | |
5968 pTexture_IC_MONK = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("IC_MONK", TEXTURE_16BIT_PALETTE)]; | |
5969 pTexture_IC_PALAD = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("IC_PALAD", TEXTURE_16BIT_PALETTE)]; | |
5970 pTexture_IC_ARCH = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("IC_ARCH", TEXTURE_16BIT_PALETTE)]; | |
5971 pTexture_IC_RANGER = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("IC_RANGER", TEXTURE_16BIT_PALETTE)]; | |
5972 pTexture_IC_CLER = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("IC_CLER", TEXTURE_16BIT_PALETTE)]; | |
5973 pTexture_IC_DRUID = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("IC_DRUID", TEXTURE_16BIT_PALETTE)]; | |
5974 pTexture_IC_SORC = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("IC_SORC", TEXTURE_16BIT_PALETTE)]; | |
5975 pTexture_MAKETOP = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("MAKETOP", TEXTURE_16BIT_PALETTE)]; | |
5976 uX = 0; | |
5977 pTexture_MAKESKY = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("MAKESKY", TEXTURE_16BIT_PALETTE)]; | |
5978 do | |
5979 { | |
5980 sprintfex(pTmpBuf, "%s01", pPlayerPortraitsNames[uX]); | |
5981 v1 = pIcons_LOD->LoadTexture(pTmpBuf, TEXTURE_16BIT_PALETTE); | |
5982 v2 = uX * 4; | |
5983 ++uX; | |
5984 *(Texture **)((char *)pPlayerPortraits + v2) = &pIcons_LOD->pTextures[v1]; | |
5985 } | |
5986 while ( uX < 22 ); | |
5987 pTexture_PlayerFaceMask = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("FACEMASK", TEXTURE_16BIT_PALETTE)]; | |
5988 pTexture_buttminu = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("buttminu", TEXTURE_16BIT_PALETTE)]; | |
5989 pTexture_buttplus = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("buttplus", TEXTURE_16BIT_PALETTE)]; | |
5990 pTexture_pressrigh = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("presrigh", TEXTURE_16BIT_PALETTE)]; | |
5991 pTexture_presleft = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("presleft", TEXTURE_16BIT_PALETTE)]; | |
5992 uControlParam = 1; | |
5993 do | |
5994 { | |
5995 sprintfex(pTmpBuf, "arrowl%d", uControlParam); | |
5996 pTextures_arrowl[uControlParam] = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(pTmpBuf, TEXTURE_16BIT_PALETTE)]; | |
5997 sprintfex(pTmpBuf, "arrowr%d", uControlParam); | |
5998 v3 = pIcons_LOD->LoadTexture(pTmpBuf, TEXTURE_16BIT_PALETTE); | |
5999 v4 = uControlParam++; | |
6000 pTextures_arrowr[v4] = &pIcons_LOD->pTextures[v3]; | |
6001 } | |
6002 while ( uControlParam < 20 ); | |
6003 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640u, 480u, WINDOW_Credits, 0, 0); | |
6004 uControlParama = 0; | |
6005 uXa = 8; | |
6006 do | |
6007 { | |
6008 pGUIWindow_CurrentMenu->CreateButton(uXa, 120u, 145u, 25u, 1, 0, 0x3Cu, uControlParama, 0, nullstring, 0); | |
6009 uXa += 158; | |
6010 ++uControlParama; | |
6011 } | |
6012 while ( (signed int)uXa < 640 ); | |
6013 pCreationUI_BtnPressLeft[0] = pGUIWindow_CurrentMenu->CreateButton( | |
6014 10u, | |
6015 32u, | |
6016 11u, | |
6017 13u, | |
6018 1, | |
6019 0, | |
6020 0xABu, | |
6021 0, | |
6022 0, | |
6023 nullstring, | |
6024 pTexture_presleft, | |
6025 0); | |
6026 pCreationUI_BtnPressLeft[1] = pGUIWindow_CurrentMenu->CreateButton( | |
6027 169u, | |
6028 32u, | |
6029 11u, | |
6030 13u, | |
6031 1, | |
6032 0, | |
6033 0xABu, | |
6034 1u, | |
6035 0, | |
6036 nullstring, | |
6037 pTexture_presleft, | |
6038 0); | |
6039 pCreationUI_BtnPressLeft[2] = pGUIWindow_CurrentMenu->CreateButton( | |
6040 327u, | |
6041 32u, | |
6042 11u, | |
6043 13u, | |
6044 1, | |
6045 0, | |
6046 0xABu, | |
6047 2u, | |
6048 0, | |
6049 nullstring, | |
6050 pTexture_presleft, | |
6051 0); | |
6052 pCreationUI_BtnPressLeft[3] = pGUIWindow_CurrentMenu->CreateButton( | |
6053 486u, | |
6054 32u, | |
6055 11u, | |
6056 13u, | |
6057 1, | |
6058 0, | |
6059 0xABu, | |
6060 3u, | |
6061 0, | |
6062 nullstring, | |
6063 pTexture_presleft, | |
6064 0); | |
6065 pCreationUI_BtnPressRight[0] = pGUIWindow_CurrentMenu->CreateButton( | |
6066 74u, | |
6067 32u, | |
6068 11u, | |
6069 13u, | |
6070 1, | |
6071 0, | |
6072 0xACu, | |
6073 0, | |
6074 0, | |
6075 nullstring, | |
6076 pTexture_pressrigh, | |
6077 0); | |
6078 pCreationUI_BtnPressRight[1] = pGUIWindow_CurrentMenu->CreateButton( | |
6079 233u, | |
6080 32u, | |
6081 11u, | |
6082 13u, | |
6083 1, | |
6084 0, | |
6085 0xACu, | |
6086 1u, | |
6087 0, | |
6088 nullstring, | |
6089 pTexture_pressrigh, | |
6090 0); | |
6091 pCreationUI_BtnPressRight[2] = pGUIWindow_CurrentMenu->CreateButton( | |
6092 391u, | |
6093 32u, | |
6094 11u, | |
6095 13u, | |
6096 1, | |
6097 0, | |
6098 0xACu, | |
6099 2u, | |
6100 0, | |
6101 nullstring, | |
6102 pTexture_pressrigh, | |
6103 0); | |
6104 pCreationUI_BtnPressRight[3] = pGUIWindow_CurrentMenu->CreateButton( | |
6105 549u, | |
6106 32u, | |
6107 11u, | |
6108 13u, | |
6109 1, | |
6110 0, | |
6111 0xACu, | |
6112 3u, | |
6113 0, | |
6114 nullstring, | |
6115 pTexture_pressrigh, | |
6116 0); | |
6117 pCreationUI_BtnPressLeft2[0] = pGUIWindow_CurrentMenu->CreateButton( | |
6118 10u, | |
6119 103u, | |
6120 11u, | |
6121 13u, | |
6122 1, | |
6123 0, | |
6124 0x90u, | |
6125 0, | |
6126 0, | |
6127 nullstring, | |
6128 pTexture_presleft, | |
6129 0); | |
6130 pCreationUI_BtnPressLeft2[1] = pGUIWindow_CurrentMenu->CreateButton( | |
6131 169u, | |
6132 103u, | |
6133 11u, | |
6134 13u, | |
6135 1, | |
6136 0, | |
6137 0x90u, | |
6138 1u, | |
6139 0, | |
6140 nullstring, | |
6141 pTexture_presleft, | |
6142 0); | |
6143 pCreationUI_BtnPressLeft2[2] = pGUIWindow_CurrentMenu->CreateButton( | |
6144 327u, | |
6145 103u, | |
6146 11u, | |
6147 13u, | |
6148 1, | |
6149 0, | |
6150 0x90u, | |
6151 2u, | |
6152 0, | |
6153 nullstring, | |
6154 pTexture_presleft, | |
6155 0); | |
6156 pCreationUI_BtnPressLeft2[3] = pGUIWindow_CurrentMenu->CreateButton( | |
6157 486u, | |
6158 103u, | |
6159 11u, | |
6160 13u, | |
6161 1, | |
6162 0, | |
6163 0x90u, | |
6164 3u, | |
6165 0, | |
6166 nullstring, | |
6167 pTexture_presleft, | |
6168 0); | |
6169 pCreationUI_BtnPressRight2[0] = pGUIWindow_CurrentMenu->CreateButton( | |
6170 74u, | |
6171 103u, | |
6172 11u, | |
6173 13u, | |
6174 1, | |
6175 0, | |
6176 0x91u, | |
6177 0, | |
6178 0, | |
6179 nullstring, | |
6180 pTexture_pressrigh, | |
6181 0); | |
6182 pCreationUI_BtnPressRight2[1] = pGUIWindow_CurrentMenu->CreateButton( | |
6183 233u, | |
6184 103u, | |
6185 11u, | |
6186 13u, | |
6187 1, | |
6188 0, | |
6189 0x91u, | |
6190 1u, | |
6191 0, | |
6192 nullstring, | |
6193 pTexture_pressrigh, | |
6194 0); | |
6195 pCreationUI_BtnPressRight2[2] = pGUIWindow_CurrentMenu->CreateButton( | |
6196 391u, | |
6197 103u, | |
6198 11u, | |
6199 13u, | |
6200 1, | |
6201 0, | |
6202 0x91u, | |
6203 2u, | |
6204 0, | |
6205 nullstring, | |
6206 pTexture_pressrigh, | |
6207 0); | |
6208 pCreationUI_BtnPressRight2[3] = pGUIWindow_CurrentMenu->CreateButton( | |
6209 549u, | |
6210 103u, | |
6211 11u, | |
6212 13u, | |
6213 1, | |
6214 0, | |
6215 0x91u, | |
6216 3u, | |
6217 0, | |
6218 nullstring, | |
6219 pTexture_pressrigh, | |
6220 0); | |
6221 uControlParamb = 0; | |
6222 uXb = 8; | |
6223 do | |
6224 { | |
6225 pGUIWindow_CurrentMenu->CreateButton(uXb, 308u, 150u, v0, 1, 0, 0x48u, uControlParamb, 0, nullstring, 0); | |
6226 pGUIWindow_CurrentMenu->CreateButton( | |
6227 uXb, | |
6228 v0 + 308, | |
6229 150u, | |
6230 v0, | |
6231 1, | |
6232 0, | |
6233 0x49u, | |
6234 uControlParamb, | |
6235 0, | |
6236 nullstring, | |
6237 0); | |
6238 pGUIWindow_CurrentMenu->CreateButton( | |
6239 uXb, | |
6240 2 * v0 + 308, | |
6241 150u, | |
6242 v0, | |
6243 1, | |
6244 0, | |
6245 0x4Au, | |
6246 uControlParamb, | |
6247 0, | |
6248 nullstring, | |
6249 0); | |
6250 pGUIWindow_CurrentMenu->CreateButton( | |
6251 uXb, | |
6252 3 * v0 + 308, | |
6253 150u, | |
6254 v0, | |
6255 1, | |
6256 0, | |
6257 0x4Bu, | |
6258 uControlParamb, | |
6259 0, | |
6260 nullstring, | |
6261 0); | |
6262 uXb += 158; | |
6263 ++uControlParamb; | |
6264 } | |
6265 while ( (signed int)uXb < 640 ); | |
6266 pGUIWindow_CurrentMenu->CreateButton(5u, 21u, 0x99u, 0x16Du, 1, 0, 0x76u, 0, 0x31u, nullstring, 0); | |
6267 pGUIWindow_CurrentMenu->CreateButton(163u, 21u, 0x99u, 0x16Du, 1, 0, 0x76u, 1u, 0x32u, nullstring, 0); | |
6268 pGUIWindow_CurrentMenu->CreateButton(321u, 21u, 0x99u, 0x16Du, 1, 0, 0x76u, 2u, 0x33u, nullstring, 0); | |
6269 pGUIWindow_CurrentMenu->CreateButton(479u, 21u, 0x99u, 0x16Du, 1, 0, 0x76u, 3u, 0x34u, nullstring, 0); | |
6270 uXc = 23; | |
6271 uControlParamc = 2; | |
6272 do | |
6273 { | |
6274 pGUIWindow_CurrentMenu->CreateButton(uXc, 169u, 120u, 20u, 1, 0, 0, uControlParamc - 2, 0, nullstring, 0); | |
6275 pGUIWindow_CurrentMenu->CreateButton( | |
6276 uXc, | |
6277 v0 + 169, | |
6278 120u, | |
6279 20u, | |
6280 1, | |
6281 0, | |
6282 0, | |
6283 uControlParamc - 1, | |
6284 0, | |
6285 nullstring, | |
6286 0); | |
6287 pGUIWindow_CurrentMenu->CreateButton( | |
6288 uXc, | |
6289 2 * v0 + 169, | |
6290 120u, | |
6291 20u, | |
6292 1, | |
6293 0, | |
6294 0, | |
6295 uControlParamc, | |
6296 0, | |
6297 nullstring, | |
6298 0); | |
6299 pGUIWindow_CurrentMenu->CreateButton( | |
6300 uXc, | |
6301 3 * v0 + 169, | |
6302 120u, | |
6303 20u, | |
6304 1, | |
6305 0, | |
6306 0, | |
6307 uControlParamc + 1, | |
6308 0, | |
6309 nullstring, | |
6310 0); | |
6311 pGUIWindow_CurrentMenu->CreateButton( | |
6312 uXc, | |
6313 4 * v0 + 169, | |
6314 120u, | |
6315 20u, | |
6316 1, | |
6317 0, | |
6318 0, | |
6319 uControlParamc + 2, | |
6320 0, | |
6321 nullstring, | |
6322 0); | |
6323 pGUIWindow_CurrentMenu->CreateButton( | |
6324 uXc, | |
6325 5 * v0 + 169, | |
6326 120u, | |
6327 20u, | |
6328 1, | |
6329 0, | |
6330 0, | |
6331 uControlParamc + 3, | |
6332 0, | |
6333 nullstring, | |
6334 0); | |
6335 pGUIWindow_CurrentMenu->CreateButton( | |
6336 uXc, | |
6337 6 * v0 + 169, | |
6338 120u, | |
6339 20u, | |
6340 1, | |
6341 0, | |
6342 0, | |
6343 uControlParamc + 4, | |
6344 0, | |
6345 nullstring, | |
6346 0); | |
6347 uControlParamc += 7; | |
6348 uXc += 158; | |
6349 } | |
6350 while ( (signed int)uControlParamc < 30 ); | |
6351 pGUIWindow_CurrentMenu->_41D08F(28, 0, 7, 40); | |
6352 pGUIWindow_CurrentMenu->CreateButton(323u, 417u, 65u, v0, 1, 0, 0x41u, 0, 0, nullstring, 0); | |
6353 pGUIWindow_CurrentMenu->CreateButton(323u, v0 + 417, 65u, v0, 1, 0, 0x41u, 0xCu, 0, nullstring, 0); | |
6354 pGUIWindow_CurrentMenu->CreateButton(323u, 2 * v0 + 417, 65u, v0, 1, 0, 0x41u, 0x14u, 0, nullstring, 0); | |
6355 pGUIWindow_CurrentMenu->CreateButton(388u, 417u, 65u, v0, 1, 0, 0x41u, 0x18u, 0, nullstring, 0); | |
6356 pGUIWindow_CurrentMenu->CreateButton(388u, v0 + 417, 65u, v0, 1, 0, 0x41u, 0x1Cu, 0, nullstring, 0); | |
6357 pGUIWindow_CurrentMenu->CreateButton(388u, 2 * v0 + 417, 65u, v0, 1, 0, 0x41u, 0x20u, 0, nullstring, 0); | |
6358 pGUIWindow_CurrentMenu->CreateButton(453u, 417u, 65u, v0, 1, 0, 0x41u, 0x10u, 0, nullstring, 0); | |
6359 pGUIWindow_CurrentMenu->CreateButton(453u, v0 + 417, 65u, v0, 1, 0, 0x41u, 8u, 0, nullstring, 0); | |
6360 pGUIWindow_CurrentMenu->CreateButton(453u, 2 * v0 + 417, 65u, v0, 1, 0, 0x41u, 4u, 0, nullstring, 0); | |
6361 uControlParamd = 0; | |
6362 do | |
6363 { | |
6364 uXd = -5; | |
6365 if ( uControlParamd <= 3 ) | |
6366 uXd = 0; | |
6367 pGUIWindow_CurrentMenu->CreateButton( | |
6368 100 * uControlParamd / 3 + uXd + 17, | |
6369 v0 * uControlParamd % 3 + 417, | |
6370 100u, | |
6371 v0, | |
6372 1, | |
6373 0, | |
6374 0x40u, | |
6375 uControlParamd, | |
6376 0, | |
6377 nullstring, | |
6378 0); | |
6379 ++uControlParamd; | |
6380 } | |
6381 while ( uControlParamd < 9 ); | |
6382 pPlayerCreationUI_BtnOK = pGUIWindow_CurrentMenu->CreateButton( | |
6383 580u, | |
6384 431u, | |
6385 51u, | |
6386 39u, | |
6387 1, | |
6388 0, | |
6389 0x42u, | |
6390 0, | |
6391 0xDu, | |
6392 nullstring, | |
6393 (Texture *)(uTextureID_BUTTMAKE != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_BUTTMAKE] : 0), | |
6394 0); | |
6395 pPlayerCreationUI_BtnReset = pGUIWindow_CurrentMenu->CreateButton( | |
6396 527u, | |
6397 431u, | |
6398 51u, | |
6399 39u, | |
6400 1, | |
6401 0, | |
6402 0x43u, | |
6403 0, | |
6404 0x43u, | |
6405 nullstring, | |
6406 (Texture *)(uTextureID_BUTTMAKE2 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_BUTTMAKE2] : 0), | |
6407 0); | |
6408 pPlayerCreationUI_BtnMinus = pGUIWindow_CurrentMenu->CreateButton( | |
6409 523u, | |
6410 393u, | |
6411 20u, | |
6412 35u, | |
6413 1, | |
6414 0, | |
6415 0x3Fu, | |
6416 0, | |
6417 0x2Du, | |
6418 nullstring, | |
6419 pTexture_buttminu, | |
6420 0); | |
6421 pPlayerCreationUI_BtnPlus = pGUIWindow_CurrentMenu->CreateButton( | |
6422 613u, | |
6423 393u, | |
6424 20u, | |
6425 35u, | |
6426 1, | |
6427 0, | |
6428 0x3Eu, | |
6429 1u, | |
6430 0x2Bu, | |
6431 nullstring, | |
6432 pTexture_buttplus, | |
6433 0); | |
6434 pFontCChar = LoadFont("cchar.fnt", "FONTPAL", 0); | |
6435 } | |
6436 // 4E28F8: using guessed type int uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions; | |
6437 | |
6438 //----- (0049750E) -------------------------------------------------------- | |
6439 void __cdecl DeleteCCharFont() | |
6440 { | |
6441 pAllocator->FreeChunk(pFontCChar); | |
6442 pFontCChar = 0; | |
6443 } | |
6444 | |
6445 //----- (00497526) -------------------------------------------------------- | |
6446 bool __cdecl PlayerCreationUI_Loop() | |
6447 { | |
6448 RGBTexture *v0; // ebx@1 | |
6449 UINT v1; // esi@1 | |
6450 unsigned int v2; // ecx@3 | |
6451 LONG uMouseX; // edi@6 | |
6452 LONG uMouseY; // eax@6 | |
6453 GUIButton *v5; // edx@6 | |
6454 unsigned int v6; // ecx@7 | |
6455 int v7; // esi@12 | |
6456 signed int v8; // edi@30 | |
6457 int v9; // edx@31 | |
6458 char *v10; // ebx@37 | |
6459 int v11; // esi@38 | |
6460 signed int v12; // ecx@40 | |
6461 int v13; // eax@40 | |
6462 signed int v14; // eax@45 | |
6463 int v15; // eax@70 | |
6464 signed int v16; // ecx@70 | |
6465 unsigned int v18; // [sp-4h] [bp-84h]@48 | |
6466 ItemGen item; // [sp+Ch] [bp-74h]@37 | |
6467 char v20; // [sp+30h] [bp-50h]@29 | |
6468 char v21; // [sp+31h] [bp-4Fh]@29 | |
6469 __int16 v22; // [sp+4Dh] [bp-33h]@29 | |
6470 char v23; // [sp+4Fh] [bp-31h]@29 | |
6471 MSG Msg; // [sp+50h] [bp-30h]@17 | |
6472 POINT v25; // [sp+6Ch] [bp-14h]@6 | |
6473 bool v26; // [sp+74h] [bp-Ch]@1 | |
6474 POINT v24; // [sp+78h] [bp-8h]@6 | |
6475 | |
6476 v0 = &stru_506F20; | |
6477 v1 = 0; | |
6478 v26 = 0; | |
6479 stru_506F20.Release(); | |
6480 stru_506F20.Load("makeme.pcx", 0); | |
6481 if ( pAsyncMouse ) | |
6482 pAsyncMouse->Resume(); | |
6483 v2 = 6; | |
6484 pGUIWindow_CurrentMenu->field_40 = 0; | |
6485 LABEL_27: | |
6486 SetCurrentMenuID(v2); | |
6487 while ( GetCurrentMenuID() == MENU_CREATEPARTY ) | |
6488 { | |
6489 if ( pAsyncMouse != (void *)v1 ) | |
6490 pAsyncMouse->_46B736_consume_click_lists(1); | |
6491 uMouseX = pMouse->GetCursorPos(&v24)->x; | |
6492 uMouseY = pMouse->GetCursorPos(&v25)->y; | |
6493 v5 = pGUIWindow_CurrentMenu->pControlsHead; | |
6494 if ( v5 != (GUIButton *)v1 ) | |
6495 { | |
6496 v6 = pMessageQueue_50CBD0->uNumMessages; | |
6497 do | |
6498 { | |
6499 if ( uMouseX >= (signed int)v5->uX | |
6500 && uMouseX <= (signed int)v5->uZ | |
6501 && uMouseY >= (signed int)v5->uY | |
6502 && uMouseY <= (signed int)v5->uW ) | |
6503 { | |
6504 v7 = v5->uControlParam; | |
6505 if ( (signed int)v6 < 40 ) | |
6506 { | |
6507 pMessageQueue_50CBD0->pMessages[v6].eType = (UIMessageType)v5->field_1C; | |
6508 v0 = &stru_506F20; | |
6509 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v7; | |
6510 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
6511 v6 = pMessageQueue_50CBD0->uNumMessages + 1; | |
6512 ++pMessageQueue_50CBD0->uNumMessages; | |
6513 } | |
6514 v1 = 0; | |
6515 } | |
6516 v5 = v5->pNext; | |
6517 } | |
6518 while ( v5 != (GUIButton *)v1 ); | |
6519 } | |
6520 while ( PeekMessageA(&Msg, (HWND)v1, v1, v1, PM_REMOVE) ) | |
6521 { | |
6522 if ( Msg.message == WM_QUIT ) | |
6523 Game_DeinitializeAndTerminate(0); | |
6524 TranslateMessage(&Msg); | |
6525 DispatchMessageA(&Msg); | |
6526 } | |
6527 if ( BYTE1(dword_6BE364_game_settings_1) & 1 ) | |
6528 { | |
6529 WaitMessage(); | |
6530 } | |
6531 else | |
6532 { | |
6533 PlayerCreationUI_Draw(); | |
6534 GUI_MainMenuMessageProc(); | |
6535 pRenderer->BeginScene(); | |
6536 GUI_UpdateWindows(); | |
6537 pRenderer->EndScene(); | |
6538 pRenderer->Present(); | |
6539 if ( uGameState == 1 ) | |
6540 { | |
6541 v26 = 1; | |
6542 v2 = 0; | |
6543 goto LABEL_27; | |
6544 } | |
6545 if ( uGameState == 6 ) | |
6546 { | |
6547 uGameState = v1; | |
6548 v2 = 1; | |
6549 goto LABEL_27; | |
6550 } | |
6551 } | |
6552 } | |
6553 v0->Release(); | |
6554 pGUIWindow_CurrentMenu->Release(); | |
6555 pIcons_LOD->_4114F2(); | |
6556 v20 = 0; | |
6557 memset(&v21, 0, 0x1Cu); | |
6558 v22 = 0; | |
6559 v23 = 0; | |
6560 do | |
6561 { | |
6562 v8 = 0; | |
6563 do | |
6564 { | |
6565 v9 = rand() % 32; | |
6566 if ( !*(&v20 + v9) ) | |
6567 break; | |
6568 ++v8; | |
6569 } | |
6570 while ( v8 < 10 ); | |
6571 if ( v8 == 10 ) | |
6572 { | |
6573 v9 = 0; | |
6574 if ( v20 ) | |
6575 { | |
6576 do | |
6577 ++v9; | |
6578 while ( *(&v20 + v9) ); | |
6579 } | |
6580 } | |
6581 pParty->field_854[v1++] = v9; | |
6582 *(&v20 + v9) = 1; | |
6583 } | |
6584 while ( (signed int)v1 < 32 ); | |
6585 item.Reset(); | |
6586 v10 = (char *)&pParty->pPlayers[0].sResMagicBase; | |
6587 do | |
6588 { | |
6589 v11 = (int)(v10 - 6014); | |
6590 if ( !*(v10 - 5829) ) | |
6591 *(short *)v10 = 10; | |
6592 *((short *)v10 + 400) = 0; | |
6593 v12 = 0; | |
6594 v13 = (int)(v10 - 5726); | |
6595 while ( !*(short *)v13 ) | |
6596 { | |
6597 ++v12; | |
6598 v13 += 2; | |
6599 if ( v12 >= 9 ) | |
6600 goto LABEL_45; | |
6601 } | |
6602 *(char *)(v11 + 6734) = v12; | |
6603 LABEL_45: | |
6604 pItemsTable->GenerateItem(2, 40, &item); | |
6605 ((Player *)(v10 - 6014))->AddItem2(0xFFFFFFFFu, &item); | |
6606 v14 = 0; | |
6607 v24.y = 0; | |
6608 do | |
6609 { | |
6610 if ( *(short *)(v11 + 2 * v14 + 264) ) | |
6611 { | |
6612 switch ( v14 ) | |
6613 { | |
6614 case 0: | |
6615 v18 = 61; | |
6616 goto LABEL_69; | |
6617 case 1: | |
6618 v18 = 1; | |
6619 goto LABEL_69; | |
6620 case 2: | |
6621 v18 = 15; | |
6622 goto LABEL_69; | |
6623 case 3: | |
6624 v18 = 23; | |
6625 goto LABEL_69; | |
6626 case 4: | |
6627 v18 = 31; | |
6628 goto LABEL_69; | |
6629 case 5: | |
6630 v18 = 47; | |
6631 goto LABEL_69; | |
6632 case 6: | |
6633 v18 = 50; | |
6634 goto LABEL_69; | |
6635 case 8: | |
6636 v18 = 84; | |
6637 goto LABEL_69; | |
6638 case 9: | |
6639 v18 = 66; | |
6640 goto LABEL_69; | |
6641 case 10: | |
6642 v18 = 71; | |
6643 goto LABEL_69; | |
6644 case 11: | |
6645 v18 = 76; | |
6646 goto LABEL_69; | |
6647 case 12: | |
6648 ((Player *)(v10 - 6014))->AddItem(0xFFFFFFFFu, 0x191u); | |
6649 *(char *)(v11 + 402) = 1; | |
6650 break; | |
6651 case 13: | |
6652 ((Player *)(v10 - 6014))->AddItem(0xFFFFFFFFu, 0x19Cu); | |
6653 *(char *)(v11 + 413) = 1; | |
6654 break; | |
6655 case 14: | |
6656 ((Player *)(v10 - 6014))->AddItem(0xFFFFFFFFu, 0x1A7u); | |
6657 *(char *)(v11 + 424) = 1; | |
6658 break; | |
6659 case 15: | |
6660 ((Player *)(v10 - 6014))->AddItem(0xFFFFFFFFu, 0x1B2u); | |
6661 *(char *)(v11 + 435) = 1; | |
6662 break; | |
6663 case 16: | |
6664 ((Player *)(v10 - 6014))->AddItem(0xFFFFFFFFu, 0x1BDu); | |
6665 *(char *)(v11 + 446) = 1; | |
6666 break; | |
6667 case 17: | |
6668 ((Player *)(v10 - 6014))->AddItem(0xFFFFFFFFu, 0x1C8u); | |
6669 *(char *)(v11 + 457) = 1; | |
6670 break; | |
6671 case 18: | |
6672 ((Player *)(v10 - 6014))->AddItem(0xFFFFFFFFu, 0x1D3u); | |
6673 *(char *)(v11 + 468) = 1; | |
6674 break; | |
6675 case 21: | |
6676 case 23: | |
6677 case 25: | |
6678 case 26: | |
6679 case 29: | |
6680 case 36: | |
6681 ((Player *)(v10 - 6014))->AddItem(0xFFFFFFFFu, 0xDCu); | |
6682 v18 = 5 * (rand() % 3 + 40); | |
6683 goto LABEL_69; | |
6684 case 30: | |
6685 v18 = 115; | |
6686 goto LABEL_69; | |
6687 case 31: | |
6688 v18 = 110; | |
6689 LABEL_69: | |
6690 ((Player *)(v10 - 6014))->AddItem(0xFFFFFFFFu, v18); | |
6691 break; | |
6692 default: | |
6693 break; | |
6694 } | |
6695 v15 = v11 + 552; | |
6696 v16 = 138; | |
6697 do | |
6698 { | |
6699 if ( *(int *)(v15 - 20) ) | |
6700 *(int *)v15 |= 1u; | |
6701 v15 += 36; | |
6702 --v16; | |
6703 } | |
6704 while ( v16 ); | |
6705 *(int *)(v11 + 6460) = ((Player *)(v10 - 6014))->GetMaxHealth(); | |
6706 *(int *)(v11 + 6464) = ((Player *)(v10 - 6014))->GetMaxMana(); | |
6707 v14 = v24.y; | |
6708 } | |
6709 ++v14; | |
6710 v24.y = v14; | |
6711 } | |
6712 while ( v14 < 37 ); | |
6713 v10 += 6972; | |
6714 } | |
6715 while ( (signed int)v10 < (signed int)((char *)&pParty->field_871C[455] + 2) ); | |
6716 pAudioPlayer->StopChannels(-1, -1); | |
6717 if ( pAsyncMouse ) | |
6718 pAsyncMouse->Suspend(); | |
6719 return v26; | |
6720 } | |
6721 | |
6722 | |
6723 | |
6724 | |
6725 //----- (004979D2) -------------------------------------------------------- | |
6726 MENU_STATE __cdecl CreditsMenu__Loop() | |
6727 { | |
6728 char *v0; // eax@5 | |
6729 char *v1; // edi@5 | |
6730 FILE *v2; // eax@5 | |
6731 unsigned int v3; // esi@7 | |
6732 GUIFont *v4; // edx@9 | |
6733 GUIFont *v5; // ecx@9 | |
6734 __int16 v6; // ax@9 | |
6735 void *v7; // eax@9 | |
6736 unsigned int v8; // ST2C_4@9 | |
6737 unsigned int v9; // eax@9 | |
6738 unsigned int v10; // ST2C_4@19 | |
6739 unsigned int teal; // eax@19 | |
6740 //Texture v12; // [sp+Ch] [bp-130h]@5 | |
6741 //RGBTexture v16; // [sp+54h] [bp-E8h]@1 | |
6742 double v15; // [sp+7Ch] [bp-C0h]@9 | |
6743 MSG Msg; // [sp+84h] [bp-B8h]@10 | |
6744 int v17; // [sp+A0h] [bp-9Ch]@9 | |
6745 int a2; // [sp+A4h] [bp-98h]@9 | |
6746 unsigned int a3; // [sp+A8h] [bp-94h]@9 | |
6747 int v20; // [sp+ACh] [bp-90h]@9 | |
6748 int a4; // [sp+B0h] [bp-8Ch]@9 | |
6749 int a8; // [sp+F8h] [bp-44h]@9 | |
6750 int a7; // [sp+FCh] [bp-40h]@9 | |
6751 //RGBTexture v21; // [sp+100h] [bp-3Ch]@1 | |
6752 int a5; // [sp+128h] [bp-14h]@1 | |
6753 char *pString; // [sp+12Ch] [bp-10h]@9 | |
6754 char *ptr; // [sp+130h] [bp-Ch]@5 | |
6755 GUIFont *pFontQuick; // [sp+134h] [bp-8h]@1 | |
6756 GUIFont *pFontCChar; // [sp+138h] [bp-4h]@1 | |
6757 | |
6758 RGBTexture v16; // [sp+54h] [bp-E8h]@1 | |
6759 //RGBTexture::RGBTexture(&v16); | |
6760 RGBTexture v21; // [sp+100h] [bp-3Ch]@1 | |
6761 //RGBTexture::RGBTexture(&v21); | |
6762 | |
6763 a5 = 0; | |
6764 pFontQuick = LoadFont("quick.fnt", "FONTPAL", 0); | |
6765 pFontCChar = LoadFont("cchar.fnt", "FONTPAL", 0); | |
6766 if ( pMessageQueue_50CBD0->uNumMessages ) | |
6767 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
6768 ++pIcons_LOD->uTexturePacksCount; | |
6769 if ( !pIcons_LOD->uNumPrevLoadedFiles ) | |
6770 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; | |
6771 dword_A74C88 = 0; | |
6772 pAudioPlayer->PlayMusicTrack(0xFu); | |
6773 v16.Load("mm6title.pcx", 0); | |
6774 v0 = (char *)pEvents_LOD->LoadRaw("credits.txt", 0); | |
6775 v1 = v0; | |
6776 ptr = v0; | |
6777 | |
6778 Texture v12; // [sp+Ch] [bp-130h]@5 | |
6779 //Texture::Texture(&v12); | |
6780 | |
6781 v2 = pEvents_LOD->FindContainer("credits.txt", 0); | |
6782 if ( !v2 ) | |
6783 Abortf(pGlobalTXT_LocalizationStrings[63]); // "Might and Magic VII is having trouble loading files. | |
6784 // Please re-install to fix this problem. Note: Re-installing will not destroy your save games." | |
6785 fread(&v12, 1u, 0x30u, v2); | |
6786 v3 = v12.uDecompressedSize; | |
6787 if ( !v12.uDecompressedSize ) | |
6788 v3 = v12.uTextureSize; | |
6789 memset(&v12, 0, 0x48u); | |
6790 v4 = pFontCChar; | |
6791 v5 = pFontQuick; | |
6792 v1[v3] = 0; | |
6793 v20 = 250; | |
6794 a4 = 440; | |
6795 a2 = 389; | |
6796 a3 = 19; | |
6797 v21.uWidth = 250; | |
6798 v6 = v5->GetStringHeight2(v4, v1, (int)&a2, 0, 1); | |
6799 v21.uHeight = v6 + 2 * a4; | |
6800 v21.uNumPixels = (signed __int16)v21.uWidth * (signed __int16)v21.uHeight; | |
6801 v7 = pAllocator->AllocNamedChunk(v21.pPixels, 2 * v21.uNumPixels, "scrollermap"); | |
6802 v8 = v21.uNumPixels; | |
6803 v21.pPixels = (unsigned __int16 *)v7; | |
6804 v9 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, 0xFFu); | |
6805 fill_pixels_fast(v9, v21.pPixels, v8); | |
6806 *(int *)&v21.field_20 = 0; | |
6807 a7 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0x70u, 0x8Fu, 0xFEu); | |
6808 a8 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xECu, 0xE6u, 0x9Cu); | |
6809 pString = (char *)operator new(2 * v3); | |
6810 strncpy(pString, ptr, v3); | |
6811 pFontQuick->_44D2FD_prolly_draw_credits_entry( | |
6812 pFontCChar, | |
6813 1, | |
6814 a4 + 1, | |
6815 (signed __int16)v21.uWidth, | |
6816 (signed __int16)v21.uHeight, | |
6817 1u, | |
6818 1u, | |
6819 pString, | |
6820 v21.pPixels, | |
6821 (signed __int16)v21.uWidth); | |
6822 strncpy(pString, ptr, v3); | |
6823 pFontQuick->_44D2FD_prolly_draw_credits_entry( | |
6824 pFontCChar, | |
6825 0, | |
6826 a4, | |
6827 (signed __int16)v21.uWidth, | |
6828 (signed __int16)v21.uHeight, | |
6829 a7, | |
6830 a8, | |
6831 pString, | |
6832 v21.pPixels, | |
6833 (signed __int16)v21.uWidth); | |
6834 free(pString); | |
6835 pWindow_Credits = GUIWindow::Create(0, 0, 640u, 480u, WINDOW_Credits, 0, (int)ptr); | |
6836 pWindow_Credits->CreateButton(0, 0, 0, 0, 1, 0, 0x71u, 0, 0x1Bu, nullstring, 0); | |
6837 uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 9; | |
6838 SetCurrentMenuID(8u); | |
6839 pRenderer->BeginScene(); | |
6840 pRenderer->DrawTextureRGB(0, 0, &v16); | |
6841 pRenderer->Clip(a2, a3, a2 + v20, a3 + a4); | |
6842 pRenderer->_4A5D33(a2, a3, 0, 0, &v21); | |
6843 pRenderer->ResetClip(); | |
6844 pRenderer->EndScene(); | |
6845 pString = (char *)0x447A0000; | |
6846 v15 = 1000.0 + 6.7553994e15; | |
6847 v17 = LODWORD(v15); | |
6848 GetTickCount(); | |
6849 pRenderer->Present(); | |
6850 do | |
6851 { | |
6852 while ( PeekMessageA(&Msg, 0, 0, 0, 1u) ) | |
6853 { | |
6854 if ( Msg.message == 18 ) | |
6855 Game_DeinitializeAndTerminate(0); | |
6856 TranslateMessage(&Msg); | |
6857 DispatchMessageA(&Msg); | |
6858 } | |
6859 if ( BYTE1(dword_6BE364_game_settings_1) & 1 ) | |
6860 { | |
6861 WaitMessage(); | |
6862 } | |
6863 else | |
6864 { | |
6865 if ( pAsyncMouse ) | |
6866 pAsyncMouse->_46B736_consume_click_lists(1); | |
6867 if ( dword_A74C88 ) | |
6868 { | |
6869 v16.Load("mm6title.pcx", 1); | |
6870 v10 = v21.uNumPixels; | |
6871 teal = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, 0xFFu); | |
6872 fill_pixels_fast(teal, v21.pPixels, v10); | |
6873 strncpy(pTmpBuf, ptr, 0x7D0u); | |
6874 pFontQuick->_44D2FD_prolly_draw_credits_entry( | |
6875 pFontCChar, | |
6876 1, | |
6877 a4 + 1, | |
6878 (signed __int16)v21.uWidth, | |
6879 (signed __int16)v21.uHeight, | |
6880 1u, | |
6881 1u, | |
6882 pTmpBuf, | |
6883 v21.pPixels, | |
6884 (signed __int16)v21.uWidth); | |
6885 strncpy(pTmpBuf, ptr, 0x7D0u); | |
6886 pFontQuick->_44D2FD_prolly_draw_credits_entry( | |
6887 pFontCChar, | |
6888 0, | |
6889 a4, | |
6890 (signed __int16)v21.uWidth, | |
6891 (signed __int16)v21.uHeight, | |
6892 a7, | |
6893 a8, | |
6894 pTmpBuf, | |
6895 v21.pPixels, | |
6896 (signed __int16)v21.uWidth); | |
6897 dword_A74C88 = 0; | |
6898 pRenderer->BeginScene(); | |
6899 pRenderer->DrawTextureRGB(0, 0, &v16); | |
6900 pRenderer->Clip(a2, a3, a2 + v20, a2 + a4); | |
6901 pRenderer->_4A5D33(a2, a3, 0, a5, &v21); | |
6902 pRenderer->ResetClip(); | |
6903 pRenderer->EndScene(); | |
6904 pRenderer->Present(); | |
6905 } | |
6906 timeGetTime(); | |
6907 pRenderer->BeginScene(); | |
6908 pRenderer->DrawTextureRGB(0, 0, &v16); | |
6909 pRenderer->Clip(a2, a3, a2 + v20, a3 + a4); | |
6910 pRenderer->_4A5D33(a2, a3, 0, a5, &v21); | |
6911 pRenderer->ResetClip(); | |
6912 pRenderer->EndScene(); | |
6913 ++a5; | |
6914 if ( a5 >= (signed __int16)v21.uHeight ) | |
6915 SetCurrentMenuID(0); | |
6916 timeGetTime(); | |
6917 pRenderer->Present(); | |
6918 GUI_MainMenuMessageProc(); | |
6919 } | |
6920 } | |
6921 while ( GetCurrentMenuID() == MENU_Credits ); | |
6922 GUI_MainMenuMessageProc(); | |
6923 pRenderer->BeginScene(); | |
6924 GUI_UpdateWindows(); | |
6925 pRenderer->EndScene(); | |
6926 pRenderer->Present(); | |
6927 pAudioPlayer->_4AA258(1); | |
6928 pAllocator->FreeChunk(ptr); | |
6929 pAllocator->FreeChunk(pFontQuick); | |
6930 pAllocator->FreeChunk(pFontCChar); | |
6931 pWindow_Credits->Release(); | |
6932 pIcons_LOD->_4114F2(); | |
6933 v16.Release(); | |
6934 v21.Release(); | |
6935 return (MENU_STATE)(GetCurrentMenuID() - (int)MENU_Credits); // return MENU_Main | |
6936 } | |
6937 | |
6938 | |
6939 | |
6940 | |
6941 //----- (0049B04D) -------------------------------------------------------- | |
6942 int stru154::_49B04D(ODMFace *a2, BSPVertexBuffer *a3) | |
6943 { | |
6944 stru154 *v3; // edi@1 | |
6945 signed int v4; // eax@1 | |
6946 signed int result; // eax@9 | |
6947 signed int v6; // [sp-8h] [bp-18h]@8 | |
6948 Vec3_float_ v; // [sp+4h] [bp-Ch]@1 | |
6949 | |
6950 v.x = 0.0; | |
6951 v3 = this; | |
6952 v.y = 0.0; | |
6953 v.z = 0.0; | |
6954 _49B13D(a2, a3, &v, (float *)&a3); | |
6955 v4 = 2; | |
6956 if ( a2->pFacePlane.vNormal.z ) | |
6957 { | |
6958 if ( !a2->pFacePlane.vNormal.x && !a2->pFacePlane.vNormal.y ) | |
6959 v4 = 1; | |
6960 } | |
6961 else | |
6962 { | |
6963 v4 = 0; | |
6964 } | |
6965 if ( v4 ) | |
6966 { | |
6967 if ( v4 == 1 ) | |
6968 v6 = 3; | |
6969 else | |
6970 v6 = 4; | |
6971 result = v6; | |
6972 } | |
6973 else | |
6974 { | |
6975 result = 1; | |
6976 } | |
6977 v3->vNormal.x = v.x; | |
6978 v3->vNormal.y = v.y; | |
6979 v3->vNormal.z = v.z; | |
6980 v3->field_10 = *(float *)&a3; | |
6981 v3->field_14 = result; | |
6982 return result; | |
6983 } | |
6984 | |
6985 //----- (0049B0C9) -------------------------------------------------------- | |
6986 int stru154::_49B0C9(Vec3_float_ *pNormal, float a3) | |
6987 { | |
6988 signed int v3; // esi@1 | |
6989 signed int result; // eax@9 | |
6990 double v5; // st7@12 | |
6991 double v6; // st6@12 | |
6992 double v7; // st5@12 | |
6993 signed int v8; // [sp+0h] [bp-4h]@8 | |
6994 | |
6995 v3 = 2; | |
6996 if ( pNormal->z == 0.0 ) | |
6997 { | |
6998 v3 = 0; | |
6999 } | |
7000 else | |
7001 { | |
7002 if ( pNormal->x == 0.0 && pNormal->y == 0.0 ) | |
7003 v3 = 1; | |
7004 } | |
7005 if ( v3 ) | |
7006 { | |
7007 if ( v3 == 1 ) | |
7008 v8 = 3; | |
7009 else | |
7010 v8 = 4; | |
7011 result = v8; | |
7012 } | |
7013 else | |
7014 { | |
7015 result = 1; | |
7016 } | |
7017 v5 = pNormal->z; | |
7018 v6 = pNormal->y; | |
7019 v7 = pNormal->x; | |
7020 this->field_14 = result; | |
7021 this->vNormal.x = v7; | |
7022 this->field_10 = a3; | |
7023 this->vNormal.y = v6; | |
7024 this->vNormal.z = v5; | |
7025 return result; | |
7026 } | |
7027 | |
7028 //----- (0049B13D) -------------------------------------------------------- | |
7029 int stru154::_49B13D(ODMFace *pFace, BSPVertexBuffer *pVertices, Vec3_float_ *a3, float *a4) | |
7030 { | |
7031 ODMFace *v5; // ebx@1 | |
7032 int v6; // eax@1 | |
7033 unsigned __int16 *v7; // ebx@2 | |
7034 Vec3_int_ *v8; // eax@3 | |
7035 Vec3_int_ *v9; // ecx@3 | |
7036 double v10; // st7@3 | |
7037 int v11; // ecx@3 | |
7038 Vec3_int_ *v12; // ecx@3 | |
7039 double v13; // st7@3 | |
7040 double v14; // st6@3 | |
7041 double v15; // st5@3 | |
7042 int v16; // ecx@3 | |
7043 Vec3_int_ *v17; // eax@3 | |
7044 double v18; // st5@3 | |
7045 Vec3_float_ *v19; // eax@3 | |
7046 int result; // eax@8 | |
7047 float v21; // ecx@10 | |
7048 double v22; // st7@10 | |
7049 double v23; // st6@10 | |
7050 Vec3_float_ v2; // [sp+4h] [bp-64h]@3 | |
7051 float v25; // [sp+18h] [bp-50h]@3 | |
7052 float v26; // [sp+1Ch] [bp-4Ch]@3 | |
7053 float v27; // [sp+20h] [bp-48h]@3 | |
7054 float v28; // [sp+24h] [bp-44h]@3 | |
7055 float v29; // [sp+2Ch] [bp-3Ch]@3 | |
7056 float v30; // [sp+30h] [bp-38h]@3 | |
7057 float v31; // [sp+34h] [bp-34h]@3 | |
7058 float v32; // [sp+38h] [bp-30h]@3 | |
7059 float v33; // [sp+3Ch] [bp-2Ch]@3 | |
7060 Vec3_float_ v1; // [sp+40h] [bp-28h]@1 | |
7061 float v35; // [sp+4Ch] [bp-1Ch]@3 | |
7062 float v36; // [sp+50h] [bp-18h]@3 | |
7063 float v37; // [sp+54h] [bp-14h]@3 | |
7064 Vec3_float_ v38; // [sp+58h] [bp-10h]@3 | |
7065 int v39; // [sp+64h] [bp-4h]@1 | |
7066 | |
7067 v39 = 0; | |
7068 v1.x = 0.0; | |
7069 v5 = pFace; | |
7070 v6 = pFace->uNumVertices; | |
7071 v1.y = 0.0; | |
7072 v1.z = 0.0; | |
7073 if ( v6 - 1 <= 0 ) | |
7074 { | |
7075 LABEL_8: | |
7076 a3->x = (double)(v5->pFacePlane.vNormal.x & 0xFFFF) * 0.000015259022 + (double)(v5->pFacePlane.vNormal.x >> 16); | |
7077 a3->y = (double)(v5->pFacePlane.vNormal.y & 0xFFFF) * 0.000015259022 + (double)(v5->pFacePlane.vNormal.y >> 16); | |
7078 a3->z = (double)(v5->pFacePlane.vNormal.z & 0xFFFF) * 0.000015259022 + (double)(v5->pFacePlane.vNormal.z >> 16); | |
7079 result = (int)a4; | |
7080 *a4 = (double)(v5->pFacePlane.dist & 0xFFFF) * 0.000015259022 + (double)(v5->pFacePlane.dist >> 16); | |
7081 } | |
7082 else | |
7083 { | |
7084 v7 = &pFace->pVertexIDs[1]; | |
7085 while ( 1 ) | |
7086 { | |
7087 v8 = pVertices->pVertices; | |
7088 v9 = &v8[*(v7 - 1)]; | |
7089 v35 = (double)v9->x; | |
7090 v36 = (double)v9->y; | |
7091 v10 = (double)v9->z; | |
7092 v11 = *v7; | |
7093 v37 = v10; | |
7094 v12 = &v8[v11]; | |
7095 v13 = (double)v12->x; | |
7096 v14 = (double)v12->y; | |
7097 v15 = (double)v12->z; | |
7098 v16 = v7[1]; | |
7099 v25 = v15; | |
7100 v17 = &v8[v16]; | |
7101 v18 = (double)v17->x; | |
7102 v29 = (double)v17->y; | |
7103 v30 = (double)v17->z; | |
7104 v31 = v13 - v35; | |
7105 v32 = v14 - v36; | |
7106 v33 = v25 - v37; | |
7107 v1.x = v31; | |
7108 v26 = v18 - v13; | |
7109 v1.y = v32; | |
7110 v27 = v29 - v14; | |
7111 v1.z = v33; | |
7112 v28 = v30 - v25; | |
7113 v19 = Vec3_float_::Cross(&v1, &v2, v26, v27, v28); | |
7114 v38.x = v19->x; | |
7115 v38.y = v19->y; | |
7116 v38.z = v19->z; | |
7117 if ( v38.x != 0.0 ) | |
7118 break; | |
7119 if ( v38.y != 0.0 || v38.z != 0.0 ) | |
7120 break; | |
7121 ++v39; | |
7122 ++v7; | |
7123 if ( v39 >= pFace->uNumVertices - 1 ) | |
7124 { | |
7125 v5 = pFace; | |
7126 goto LABEL_8; | |
7127 } | |
7128 } | |
7129 v38.Normalize(); | |
7130 v21 = v38.y; | |
7131 a3->x = v38.x; | |
7132 v22 = v37 * v38.z; | |
7133 v23 = v36 * v38.y; | |
7134 a3->y = v21; | |
7135 a3->z = v38.z; | |
7136 result = (int)a4; | |
7137 *a4 = -(v22 + v23 + v35 * v38.x); | |
7138 } | |
7139 return result; | |
7140 } | |
7141 | |
7142 | |
7143 | |
7144 | |
7145 | |
7146 //----- (0049D700) -------------------------------------------------------- | |
7147 unsigned int __fastcall GetMaxMipLevels(unsigned int uDim) | |
7148 { | |
7149 unsigned int v1; // eax@1 | |
7150 int v2; // ecx@1 | |
7151 unsigned int v3; // eax@1 | |
7152 | |
7153 v1 = uDim; | |
7154 v2 = 0; | |
7155 v3 = v1 - 1; | |
7156 while ( v3 & 1 ) | |
7157 { | |
7158 v3 >>= 1; | |
7159 ++v2; | |
7160 } | |
7161 return v3 == 0 ? v2 : 0; | |
7162 } | |
7163 | |
7164 | |
7165 | |
7166 | |
7167 | |
7168 | |
7169 | |
7170 | |
7171 | |
7172 | |
7173 //----- (004A19D8) -------------------------------------------------------- | |
7174 int __fastcall sub_4A19D8(unsigned int a1, unsigned int a2) | |
7175 { | |
7176 signed __int64 v2; // ST10_8@1 | |
7177 double v3; // st7@1 | |
7178 float v4; // ST24_4@1 | |
7179 double v5; // ST10_8@1 | |
7180 int v6; // ST1C_4@1 | |
7181 float v7; // ST24_4@1 | |
7182 double v8; // ST10_8@1 | |
7183 unsigned __int8 v9; // ST20_1@1 | |
7184 float v10; // ST24_4@1 | |
7185 double v11; // ST10_8@1 | |
7186 float v12; // ST24_4@1 | |
7187 double v13; // ST08_8@1 | |
7188 | |
7189 v2 = a1 >> 24; | |
7190 v3 = (double)v2 * 0.0039215689; | |
7191 LODWORD(v2) = a2 >> 24; | |
7192 v4 = v3 * (double)v2 * 0.0039215689 * 255.0; | |
7193 v5 = v4 + 6.7553994e15; | |
7194 v6 = LODWORD(v5); | |
7195 v7 = (double)((a1 >> 16) & 0xFFi64) * 0.0039215689 * (double)((a2 >> 16) & 0xFF) * 0.0039215689 * 255.0; | |
7196 v8 = v7 + 6.7553994e15; | |
7197 v9 = LOBYTE(v8); | |
7198 v10 = (double)((unsigned __int16)a1 >> 8) * 0.0039215689 * (double)((unsigned __int16)a2 >> 8) * 0.0039215689 * 255.0; | |
7199 v11 = v10 + 6.7553994e15; | |
7200 v12 = (double)(a1 & 0xFFi64) * 0.0039215689 * (double)(unsigned __int8)a2 * 0.0039215689 * 255.0; | |
7201 v13 = v12 + 6.7553994e15; | |
7202 return LOBYTE(v13) | ((LOBYTE(v11) | (((v6 << 8) | v9) << 8)) << 8); | |
7203 } | |
7204 | |
7205 | |
7206 //----- (004A1C1E) -------------------------------------------------------- | |
7207 void __cdecl DoRenderBillboards_D3D() | |
7208 { | |
7209 signed int v0; // ebp@1 | |
7210 signed int *v1; // esi@2 | |
7211 //IDirect3DDevice3Vtbl *v2; // esi@7 | |
7212 unsigned int v3; // eax@7 | |
7213 unsigned int v4; // [sp+58h] [bp-4h]@2 | |
7214 | |
7215 v0 = -1; | |
7216 ErrD3D(pRenderer->pRenderD3D->pDevice->SetTextureStageState(0, D3DTSS_ADDRESS, 3u)); | |
7217 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ALPHABLENDENABLE, 1u)); | |
7218 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ZWRITEENABLE, 0)); | |
7219 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_CULLMODE, 1u)); | |
7220 if ( ((pRenderer->uNumBillboardsToDraw - 1) & 0x80000000u) == 0 ) | |
7221 { | |
7222 v1 = (signed int *)&pRenderer->pBillboardRenderListD3D[pRenderer->uNumBillboardsToDraw - 1].bOpaque; | |
7223 v4 = pRenderer->uNumBillboardsToDraw; | |
7224 do | |
7225 { | |
7226 ErrD3D(pRenderer->pRenderD3D->pDevice->SetTexture( | |
7227 0, | |
7228 (IDirect3DTexture2 *)*(v1 - 35))); | |
7229 if ( *v1 != v0 ) | |
7230 { | |
7231 v0 = *v1; | |
7232 SetBillboardBlendOptions(*v1); | |
7233 } | |
7234 ErrD3D(pRenderer->pRenderD3D->pDevice->DrawPrimitive( | |
7235 D3DPT_TRIANGLEFAN, | |
7236 452, | |
7237 v1 - 33, | |
7238 *(v1 - 34), | |
7239 24)); | |
7240 v1 -= 39; | |
7241 --v4; | |
7242 } | |
7243 while ( v4 ); | |
7244 } | |
7245 if ( pRenderer->turnFogOn ) | |
7246 { | |
7247 pRenderer->turnFogOn = 0; | |
7248 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_FOGENABLE, 1u)); | |
7249 //v2 = pRenderer->pRenderD3D->pDevice->lpVtbl; | |
7250 v3 = GetLevelFogColor(); | |
7251 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_FOGCOLOR, v3 & 0xFFFFFF)); | |
7252 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_FOGTABLEMODE, 0)); | |
7253 } | |
7254 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_CULLMODE, 2u)); | |
7255 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ZWRITEENABLE, 1u)); | |
7256 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ALPHABLENDENABLE, 0)); | |
7257 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_SRCBLEND, 2u)); | |
7258 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_DESTBLEND, 1u)); | |
7259 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_DITHERENABLE, 1u)); | |
7260 } | |
7261 | |
7262 //----- (004A1DA8) -------------------------------------------------------- | |
7263 void __fastcall SetBillboardBlendOptions(signed int a1) | |
7264 { | |
7265 //IDirect3DDevice3Vtbl *v1; // edi@9 | |
7266 unsigned int v2; // eax@9 | |
7267 int v3; // [sp+0h] [bp-4h]@0 | |
7268 | |
7269 if ( !a1 ) | |
7270 { | |
7271 if ( pRenderer->turnFogOn ) | |
7272 { | |
7273 pRenderer->turnFogOn = 0; | |
7274 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_FOGENABLE, 1u)); | |
7275 //v1 = pRenderer->pRenderD3D->pDevice->lpVtbl; | |
7276 v2 = GetLevelFogColor(); | |
7277 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_FOGCOLOR, v2 & 0xFFFFFF)); | |
7278 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_FOGTABLEMODE, 0)); | |
7279 } | |
7280 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_SRCBLEND, 5)); | |
7281 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_DESTBLEND, 6u)); | |
7282 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_DITHERENABLE, 1)); | |
7283 return; | |
7284 } | |
7285 if ( a1 > 0 && a1 <= 3 ) | |
7286 { | |
7287 if ( pRenderer->bUsingSpecular ) | |
7288 { | |
7289 if ( !pRenderer->turnFogOn ) | |
7290 { | |
7291 pRenderer->turnFogOn = 1; | |
7292 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_FOGENABLE, 0)); | |
7293 } | |
7294 } | |
7295 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_SRCBLEND, 2)); | |
7296 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_DESTBLEND, 2u)); | |
7297 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_DITHERENABLE, 0)); | |
7298 } | |
7299 } | |
7300 | |
7301 | |
7302 | |
7303 | |
7304 | |
7305 | |
7306 | |
7307 //----- (004A46E6) -------------------------------------------------------- | |
7308 int __fastcall sub_4A46E6(unsigned int x, signed int y, signed int a3, int a4, unsigned int a5) | |
7309 { | |
7310 int v5; // eax@1 | |
7311 int z; // eax@1 | |
7312 unsigned int v7; // eax@9 | |
7313 unsigned int v8; // ecx@9 | |
7314 int v9; // eax@9 | |
7315 unsigned int v10; // eax@10 | |
7316 int *v11; // esi@10 | |
7317 int *v12; // edi@10 | |
7318 int v13; // ecx@10 | |
7319 int v14; // edx@10 | |
7320 unsigned int v15; // eax@22 | |
7321 int *v16; // esi@22 | |
7322 int *v17; // edi@22 | |
7323 int v18; // ecx@22 | |
7324 int v19; // edx@22 | |
7325 unsigned __int16 *pTarget; // [sp+Ch] [bp-8h]@9 | |
7326 int *pTargetZ; // [sp+10h] [bp-4h]@9 | |
7327 unsigned int v22; // [sp+1Ch] [bp+8h]@9 | |
7328 signed int v23; // [sp+20h] [bp+Ch]@1 | |
7329 | |
7330 v5 = a4; | |
7331 v23 = a3 >> 16; | |
7332 z = x + v5; | |
7333 if ( z >= (signed int)pViewport->uViewportX | |
7334 && (signed int)x <= (signed int)pViewport->uViewportZ | |
7335 && y >= (signed int)pViewport->uViewportY | |
7336 && y <= (signed int)pViewport->uViewportW ) | |
7337 { | |
7338 if ( (signed int)x < (signed int)pViewport->uViewportX ) | |
7339 x = pViewport->uViewportX; | |
7340 if ( z > (signed int)pViewport->uViewportZ ) | |
7341 z = pViewport->uViewportZ; | |
7342 pTarget = &pRenderer->pTargetSurface[x + y * pRenderer->uTargetSurfacePitch]; | |
7343 v22 = z - x; | |
7344 pTargetZ = &pRenderer->pActiveZBuffer[x + 640 * y]; | |
7345 v7 = a5 >> 3; | |
7346 v8 = a5 & 0xF0; | |
7347 v9 = v7 & 0x1E0000; | |
7348 if ( pRenderer->uTargetGBits == 5 ) | |
7349 { | |
7350 v10 = (v8 | (((unsigned __int16)(a5 & 0xF000) | (unsigned int)v9) >> 3)) >> 4; | |
7351 v11 = (int *)pTarget; | |
7352 v12 = pTargetZ; | |
7353 v13 = v22; | |
7354 v14 = (v10 << 16) | v10; | |
7355 z = (unsigned __int8)pTarget & 2; | |
7356 if ( (unsigned __int8)pTarget & 2 ) | |
7357 { | |
7358 z = (unsigned int)*pTargetZ >> 16; | |
7359 if ( z > v23 ) | |
7360 { | |
7361 z = v14 + ((*pTarget & 0x7BDEu) >> 1); | |
7362 *pTarget = z; | |
7363 } | |
7364 v13 = v22 - 1; | |
7365 v11 = (int *)(pTarget + 1); | |
7366 v12 = pTargetZ + 1; | |
7367 } | |
7368 while ( v13 != 1 ) | |
7369 { | |
7370 if ( v13 < 1 ) | |
7371 return z; | |
7372 z = (unsigned int)*v12 >> 16; | |
7373 if ( z <= v23 ) | |
7374 { | |
7375 v13 -= 2; | |
7376 ++v11; | |
7377 v12 += 2; | |
7378 } | |
7379 else | |
7380 { | |
7381 v12 += 2; | |
7382 z = v14 + ((*v11 & 0x7BDE7BDEu) >> 1); | |
7383 v13 -= 2; | |
7384 *v11 = z; | |
7385 ++v11; | |
7386 } | |
7387 } | |
7388 z = (unsigned int)*v12 >> 16; | |
7389 if ( z > v23 ) | |
7390 { | |
7391 z = v14 + ((*(short *)v11 & 0x7BDEu) >> 1); | |
7392 *(short *)v11 = z; | |
7393 } | |
7394 } | |
7395 else | |
7396 { | |
7397 v15 = (v8 | (((unsigned __int16)(a5 & 0xF800) | (unsigned int)v9) >> 2)) >> 4; | |
7398 v16 = (int *)pTarget; | |
7399 v17 = pTargetZ; | |
7400 v18 = v22; | |
7401 v19 = (v15 << 16) | v15; | |
7402 z = (unsigned __int8)pTarget & 2; | |
7403 if ( (unsigned __int8)pTarget & 2 ) | |
7404 { | |
7405 z = (unsigned int)*pTargetZ >> 16; | |
7406 if ( z > v23 ) | |
7407 { | |
7408 z = v19 + ((*pTarget & 0xF7DEu) >> 1); | |
7409 *pTarget = z; | |
7410 } | |
7411 v18 = v22 - 1; | |
7412 v16 = (int *)(pTarget + 1); | |
7413 v17 = pTargetZ + 1; | |
7414 } | |
7415 while ( v18 != 1 ) | |
7416 { | |
7417 if ( v18 < 1 ) | |
7418 return z; | |
7419 z = (unsigned int)*v17 >> 16; | |
7420 if ( z <= v23 ) | |
7421 { | |
7422 v18 -= 2; | |
7423 ++v16; | |
7424 v17 += 2; | |
7425 } | |
7426 else | |
7427 { | |
7428 v17 += 2; | |
7429 z = v19 + ((*v16 & 0xF7DEF7DEu) >> 1); | |
7430 v18 -= 2; | |
7431 *v16 = z; | |
7432 ++v16; | |
7433 } | |
7434 } | |
7435 z = (unsigned int)*v17 >> 16; | |
7436 if ( z > v23 ) | |
7437 { | |
7438 z = v19 + ((*(short *)v16 & 0xF7DEu) >> 1); | |
7439 *(short *)v16 = z; | |
7440 } | |
7441 } | |
7442 } | |
7443 return z; | |
7444 } | |
7445 | |
7446 | |
7447 //----- (004A57E9) -------------------------------------------------------- | |
7448 void __cdecl Present_ColorKey() | |
7449 { | |
7450 HRESULT v0; // eax@3 | |
7451 HRESULT v1; // eax@3 | |
7452 HRESULT v2; // eax@3 | |
7453 HRESULT v3; // eax@3 | |
7454 HRESULT v4; // eax@3 | |
7455 RECT a2; // [sp+4h] [bp-14h]@3 | |
7456 //CheckHRESULT_stru0 this; // [sp+14h] [bp-4h]@3 | |
7457 | |
7458 if ( !pRenderer->uNumSceneBegins ) | |
7459 { | |
7460 if ( pRenderer->field_40110 ) | |
7461 { | |
7462 a2.bottom = pViewport->uViewportY; | |
7463 a2.left = 0; | |
7464 a2.top = 0; | |
7465 a2.right = 640; | |
7466 ErrD3D(pRenderer->pBackBuffer4->BltFast(0, 0, pRenderer->pColorKeySurface4, &a2, 16u)); | |
7467 a2.right = 640; | |
7468 a2.left = 0; | |
7469 a2.top = pViewport->uViewportW + 1; | |
7470 a2.bottom = 480; | |
7471 ErrD3D(pRenderer->pBackBuffer4->BltFast( | |
7472 0, | |
7473 pViewport->uViewportW + 1, | |
7474 pRenderer->pColorKeySurface4, | |
7475 &a2, | |
7476 16u)); | |
7477 a2.right = pViewport->uViewportX; | |
7478 a2.bottom = pViewport->uViewportW + 1; | |
7479 a2.left = 0; | |
7480 a2.top = pViewport->uViewportY; | |
7481 ErrD3D(pRenderer->pBackBuffer4->BltFast( | |
7482 0, | |
7483 pViewport->uViewportY, | |
7484 pRenderer->pColorKeySurface4, | |
7485 &a2, | |
7486 16u)); | |
7487 a2.left = pViewport->uViewportZ; | |
7488 a2.top = pViewport->uViewportY; | |
7489 a2.right = 640; | |
7490 a2.bottom = pViewport->uViewportW + 1; | |
7491 ErrD3D(pRenderer->pBackBuffer4->BltFast( | |
7492 pViewport->uViewportZ, | |
7493 pViewport->uViewportY, | |
7494 pRenderer->pColorKeySurface4, | |
7495 &a2, | |
7496 16u)); | |
7497 a2.right = pViewport->uViewportZ; | |
7498 a2.bottom = pViewport->uViewportW + 1; | |
7499 a2.left = pViewport->uViewportX; | |
7500 a2.top = pViewport->uViewportY; | |
7501 ErrD3D(pRenderer->pBackBuffer4->BltFast( | |
7502 pViewport->uViewportX, | |
7503 pViewport->uViewportY, | |
7504 pRenderer->pColorKeySurface4, | |
7505 &a2, | |
7506 17u)); | |
7507 } | |
7508 } | |
7509 } | |
7510 | |
7511 //----- (004A597D) -------------------------------------------------------- | |
7512 void __cdecl Present_NoColorKey() | |
7513 { | |
7514 //unsigned __int16 *v0; // eax@4 | |
7515 unsigned __int16 *v1; // esi@4 | |
7516 void *v2; // edi@4 | |
7517 //signed int v4; // ebx@4 | |
7518 //signed int v5; // ebx@6 | |
7519 //void *v6; // edi@7 | |
7520 //const void *v7; // esi@7 | |
7521 signed int v8; // ebx@8 | |
7522 int v9; // eax@10 | |
7523 unsigned int v10; // esi@10 | |
7524 unsigned __int32 v11; // edi@10 | |
7525 //int v12; // ecx@10 | |
7526 unsigned int v13; // ebx@10 | |
7527 int v14; // eax@11 | |
7528 int v15; // eax@13 | |
7529 int v16; // eax@14 | |
7530 int v17; // eax@16 | |
7531 HRESULT v18; // eax@22 | |
7532 DDSURFACEDESC2 Dst; // [sp+Ch] [bp-98h]@3 | |
7533 int v20; // [sp+88h] [bp-1Ch]@10 | |
7534 int v21; // [sp+8Ch] [bp-18h]@10 | |
7535 __int32 v22; // [sp+90h] [bp-14h]@10 | |
7536 //unsigned __int32 v23; // [sp+94h] [bp-10h]@10 | |
7537 unsigned int v24; // [sp+98h] [bp-Ch]@4 | |
7538 //unsigned int _this; // [sp+9Ch] [bp-8h]@10 | |
7539 //LPVOID v26; // [sp+A0h] [bp-4h]@4 | |
7540 | |
7541 if ( !pRenderer->uNumSceneBegins ) | |
7542 { | |
7543 if ( pRenderer->field_40110 ) | |
7544 { | |
7545 memset(&Dst, 0, 0x7Cu); | |
7546 Dst.dwSize = 124; | |
7547 if ( pRenderer->LockSurface_DDraw4(pRenderer->pBackBuffer4, &Dst, 1u) ) | |
7548 { | |
7549 //v26 = Dst.lpSurface; | |
7550 pRenderer->pCurrentlyLockedSurfaceDataPtr = (unsigned __int16 *)Dst.lpSurface; | |
7551 v24 = pRenderer->uTargetGMask | pRenderer->uTargetBMask | | |
7552 ((pRenderer->uTargetGMask | pRenderer->uTargetBMask) << 16); | |
7553 pRenderer->pCurrentlyLockedSoftSurface = pRenderer->pTargetSurface; | |
7554 pRenderer->uCurrentlyLockedSurfacePitch = Dst.lPitch; | |
7555 v1 = pRenderer->pTargetSurface; | |
7556 v2 = Dst.lpSurface; | |
7557 | |
7558 //memset(pRenderer->pTargetSurface, 128, 640 * 2 * 320); | |
7559 | |
7560 auto pSrc = pRenderer->pTargetSurface; | |
7561 auto pDst = (__int16 *)Dst.lpSurface; | |
7562 | |
7563 for (uint y = 0; y < 8; ++y) | |
7564 memcpy(pDst + y * 640, | |
7565 pSrc + y * 640, 640 * sizeof(__int16)); | |
7566 | |
7567 for (uint y = 8; y < 352; ++y) | |
7568 { | |
7569 memcpy(pDst + y * 640, | |
7570 pSrc + y * 640, 8 * sizeof(__int16)); | |
7571 memcpy(pDst + y * 640 + 8 + 460/*462*/, | |
7572 pSrc + y * 640 + 8 + 460/*462*/, 174/*172*/ * sizeof(__int16)); | |
7573 } | |
7574 | |
7575 for (uint y = 351/*352*/; y < 480; ++y) | |
7576 memcpy(pDst + y * 640, | |
7577 pSrc + y * 640, 640 * sizeof(__int16)); | |
7578 | |
7579 | |
7580 auto pSrc_x1y1 = pSrc + 640 * pViewport->uViewportY + pViewport->uViewportX; | |
7581 //_this = (unsigned int)&pSrc[2 * (((signed int)pViewport->uViewportX >> 1) + 320 * pViewport->uViewportY)]; | |
7582 auto pDst_x1y1 = pDst + Dst.lPitch * pViewport->uViewportY + pViewport->uViewportX; | |
7583 //v23 = (unsigned __int32)((char *)v26 + 4 * (((signed int)pViewport->uViewportX >> 1) + (Dst.lPitch >> 2) * pViewport->uViewportY)); | |
7584 v9 = ((signed int)pViewport->uViewportX >> 1) - ((signed int)pViewport->uViewportZ >> 1); | |
7585 //v20 = ((signed int)pViewport->uViewportZ >> 1) - ((signed int)pViewport->uViewportX >> 1); | |
7586 v22 = 4 * ((Dst.lPitch / 4) + v9); | |
7587 v21 = 4 * v9 + 1280; | |
7588 | |
7589 auto uNumLines = pViewport->uViewportW - pViewport->uViewportY + 1; | |
7590 //v26 = (LPVOID)(pViewport->uViewportW - pViewport->uViewportY + 1); | |
7591 v10 = (int)pSrc_x1y1; | |
7592 v11 = (int)pDst_x1y1; | |
7593 auto uHalfWidth = v20 = (pViewport->uViewportZ - pViewport->uViewportX) / 2; | |
7594 v13 = v24; | |
7595 | |
7596 for (uint y = pViewport->uViewportY; y < pViewport->uViewportW; ++y) | |
7597 memcpy(pDst + 640 * y + pViewport->uViewportX, | |
7598 pSrc + 640 * y + pViewport->uViewportX, (pViewport->uViewportZ - pViewport->uViewportX) * sizeof(__int16)); | |
7599 | |
7600 ErrD3D(pRenderer->pBackBuffer4->Unlock(0)); | |
7601 | |
7602 /* while ( 1 ) | |
7603 { | |
7604 while ( 1 ) | |
7605 { | |
7606 v14 = *(int *)v10; | |
7607 v10 += 4; | |
7608 if ( v14 == v13 ) | |
7609 break; | |
7610 if ( (short)v14 == (short)v13 ) | |
7611 { | |
7612 *(int *)v11 = *(int *)v11 & 0xFFFF | v14 & 0xFFFF0000; | |
7613 v11 += 4; | |
7614 --uHalfWidth; | |
7615 if ( !uHalfWidth ) | |
7616 goto LABEL_21; | |
7617 } | |
7618 else | |
7619 { | |
7620 v15 = __ROL__(v14, 16); | |
7621 if ( (short)v15 == (short)v13 ) | |
7622 { | |
7623 v17 = __ROR__(v15, 16); | |
7624 *(int *)v11 = *(int *)v11 & 0xFFFF0000 | (unsigned __int16)v17; | |
7625 v11 += 4; | |
7626 --uHalfWidth; | |
7627 if ( !uHalfWidth ) | |
7628 goto LABEL_21; | |
7629 } | |
7630 else | |
7631 { | |
7632 v16 = __ROR__(v15, 16); | |
7633 *(int *)v11 = v16; | |
7634 v11 += 4; | |
7635 --uHalfWidth; | |
7636 if ( !uHalfWidth ) | |
7637 goto LABEL_21; | |
7638 } | |
7639 } | |
7640 } | |
7641 v11 += 4; | |
7642 --uHalfWidth; | |
7643 if ( !uHalfWidth ) | |
7644 { | |
7645 LABEL_21: | |
7646 v10 += v21; | |
7647 v11 += v22; | |
7648 uHalfWidth = v20; | |
7649 if ( !--uNumLines ) | |
7650 { | |
7651 ErrD3D(pRenderer->pBackBuffer4->Unlock(0)); | |
7652 return; | |
7653 } | |
7654 } | |
7655 }*/ | |
7656 } | |
7657 } | |
7658 } | |
7659 } | |
7660 | |
7661 | |
7662 | |
7663 //----- (004A7063) -------------------------------------------------------- | |
7664 int __thiscall sub_4A7063(unsigned int uDiffuse, float a2) | |
7665 { | |
7666 float v2; // ST1C_4@1 | |
7667 double v3; // ST14_8@1 | |
7668 signed int v4; // ebx@1 | |
7669 float v5; // ST1C_4@1 | |
7670 double v6; // ST14_8@1 | |
7671 signed int v7; // edi@1 | |
7672 double v8; // ST0C_8@1 | |
7673 signed int v9; // esi@1 | |
7674 signed int v10; // ecx@1 | |
7675 double v12; // [sp+8h] [bp-18h]@1 | |
7676 unsigned __int64 v13; // [sp+18h] [bp-8h]@1 | |
7677 | |
7678 v2 = (double)(uDiffuse >> 24) * a2; | |
7679 v3 = v2 + 6.7553994e15; | |
7680 v4 = LODWORD(v3); | |
7681 v5 = (double)((uDiffuse >> 16) & 0xFF) * a2; | |
7682 v6 = v5 + 6.7553994e15; | |
7683 v7 = LODWORD(v6); | |
7684 *((float *)&v6 + 1) = (double)((unsigned __int16)uDiffuse >> 8) * a2; | |
7685 v8 = *((float *)&v6 + 1) + 6.7553994e15; | |
7686 v13 = __PAIR__(LODWORD(v6), LODWORD(v8)); | |
7687 v9 = LODWORD(v8); | |
7688 *((float *)&v6 + 1) = (double)(unsigned __int8)uDiffuse * a2; | |
7689 v12 = *((float *)&v6 + 1) + 6.7553994e15; | |
7690 v10 = LODWORD(v12); | |
7691 if ( v4 > 255 ) | |
7692 v4 = 255; | |
7693 if ( v4 < 0 ) | |
7694 v4 = 0; | |
7695 if ( SHIDWORD(v13) > 255 ) | |
7696 v7 = 255; | |
7697 if ( v7 < 0 ) | |
7698 v7 = 0; | |
7699 if ( (signed int)v13 > 255 ) | |
7700 v9 = 255; | |
7701 if ( v9 < 0 ) | |
7702 v9 = 0; | |
7703 if ( SLODWORD(v12) > 255 ) | |
7704 v10 = 255; | |
7705 if ( v10 < 0 ) | |
7706 v10 = 0; | |
7707 return v10 | ((v9 | ((v7 | (v4 << 8)) << 8)) << 8); | |
7708 } | |
7709 | |
7710 | |
7711 | |
7712 | |
7713 | |
7714 //----- (004AC1C9) -------------------------------------------------------- | |
7715 int __thiscall sub_4AC1C9(unsigned int _this, Vec4_int_ *a2) | |
7716 { | |
7717 unsigned int v2; // esi@1 | |
7718 __int16 v3; // di@1 | |
7719 signed int v4; // ebx@1 | |
7720 int v5; // ecx@3 | |
7721 Vec4_int_ *v6; // eax@10 | |
7722 Vec4_int_ *v7; // esi@14 | |
7723 int result; // eax@16 | |
7724 char *v9; // esi@16 | |
7725 Vec4_int_ a1; // [sp+Ch] [bp-34h]@10 | |
7726 Vec4_int_ v11; // [sp+1Ch] [bp-24h]@14 | |
7727 Vec4_int_ Dst; // [sp+2Ch] [bp-14h]@1 | |
7728 int v13; // [sp+3Ch] [bp-4h]@1 | |
7729 | |
7730 v2 = _this; | |
7731 v3 = sub_4382BC(_this); | |
7732 v13 = sub_4383ED(); | |
7733 v4 = 0; | |
7734 memset(&Dst, 0, 0x10u); | |
7735 if ( v3 < 0 ) | |
7736 goto LABEL_19; | |
7737 if ( (signed int)v2 > 0 ) | |
7738 { | |
7739 if ( (signed int)v2 > 150 ) | |
7740 { | |
7741 v5 = (int)a2; | |
7742 } | |
7743 else | |
7744 { | |
7745 v5 = 4000 * v2; | |
7746 v4 = 1; | |
7747 } | |
7748 } | |
7749 else | |
7750 { | |
7751 v5 = 4000 * dword_4F031C[(unsigned __int16)v3]; | |
7752 } | |
7753 if ( v13 & 0x10 && !v4 ) | |
7754 { | |
7755 if ( v2 ) | |
7756 v6 = sub_4AC4FD_get_cpu_clocks_rdtsc(v5, &a1); | |
7757 else | |
7758 v6 = sub_4AC33A_get_cpu_clocks_QPC(v5, &a1); | |
7759 goto LABEL_14; | |
7760 } | |
7761 if ( (unsigned __int16)v3 < 3u ) | |
7762 { | |
7763 LABEL_19: | |
7764 v7 = &Dst; | |
7765 goto LABEL_16; | |
7766 } | |
7767 v6 = sub_4AC277(v5, &a1); | |
7768 LABEL_14: | |
7769 v11.x = v6->x; | |
7770 v11.y = v6->y; | |
7771 v11.z = v6->z; | |
7772 v11.w = v6->w; | |
7773 v7 = &v11; | |
7774 LABEL_16: | |
7775 result = (int)a2; | |
7776 a2->x = v7->x; | |
7777 v9 = (char *)&v7->y; | |
7778 a2->y = *(int *)v9; | |
7779 v9 += 4; | |
7780 a2->z = *(int *)v9; | |
7781 a2->w = *((int *)v9 + 1); | |
7782 return result; | |
7783 } | |
7784 // 4F031C: using guessed type int dword_4F031C[]; | |
7785 | |
7786 //----- (004AC277) -------------------------------------------------------- | |
7787 Vec4_int_ *__thiscall sub_4AC277(unsigned int _this, Vec4_int_ *a2) | |
7788 { | |
7789 __debugbreak(); | |
7790 return 0; | |
7791 /*signed int v2; // esi@1 | |
7792 signed __int16 v4; // bx@3 | |
7793 int v10; // esi@8 | |
7794 int v11; // eax@10 | |
7795 Vec4_int_ *result; // eax@13 | |
7796 Vec4_int_ Dst; // [sp+8h] [bp-30h]@1 | |
7797 LARGE_INTEGER Frequency; // [sp+18h] [bp-20h]@1 | |
7798 LARGE_INTEGER PerformanceCount; // [sp+20h] [bp-18h]@3 | |
7799 LARGE_INTEGER v16; // [sp+28h] [bp-10h]@5 | |
7800 int v17; // [sp+30h] [bp-8h]@1 | |
7801 int v18; // [sp+34h] [bp-4h]@2 | |
7802 | |
7803 v17 = _this; | |
7804 v2 = -1; | |
7805 memset(&Dst, 0, 0x10u); | |
7806 if ( QueryPerformanceFrequency(&Frequency) ) | |
7807 { | |
7808 v18 = 10; | |
7809 do | |
7810 { | |
7811 QueryPerformanceCounter(&PerformanceCount); | |
7812 _EAX = -2147483648; | |
7813 v4 = 4000; | |
7814 do | |
7815 { | |
7816 __asm { bsf ecx, eax } | |
7817 --v4; | |
7818 } | |
7819 while ( v4 ); | |
7820 QueryPerformanceCounter(&v16); | |
7821 if ( (signed int)v16.s.LowPart - (signed int)PerformanceCount.s.LowPart < (unsigned int)v2 ) | |
7822 v2 = v16.s.LowPart - PerformanceCount.s.LowPart; | |
7823 --v18; | |
7824 } | |
7825 while ( v18 ); | |
7826 v10 = 100000 * v2 / (Frequency.s.LowPart / 0xA); | |
7827 if ( v10 % Frequency.s.LowPart > Frequency.s.LowPart >> 1 ) | |
7828 ++v10; | |
7829 v11 = v17 / (unsigned int)v10; | |
7830 Dst.z = v17 / (unsigned int)v10; | |
7831 if ( v17 % (unsigned int)v10 > (unsigned int)v10 >> 1 ) | |
7832 ++v11; | |
7833 Dst.x = v17; | |
7834 Dst.y = v10; | |
7835 Dst.w = v11; | |
7836 } | |
7837 result = a2; | |
7838 a2->x = Dst.x; | |
7839 a2->y = Dst.y; | |
7840 a2->z = Dst.z; | |
7841 a2->w = Dst.w; | |
7842 return result;*/ | |
7843 } | |
7844 | |
7845 //----- (004AC33A) -------------------------------------------------------- | |
7846 Vec4_int_ *__thiscall sub_4AC33A_get_cpu_clocks_QPC(int _this, Vec4_int_ *a1) | |
7847 { | |
7848 __debugbreak(); | |
7849 return 0; | |
7850 /*int v2; // esi@1 | |
7851 int v3; // ebx@1 | |
7852 unsigned __int64 v4; // qax@4 | |
7853 unsigned __int64 v5; // qax@7 | |
7854 DWORD v6; // edi@7 | |
7855 DWORD v7; // eax@7 | |
7856 unsigned int v8; // ecx@10 | |
7857 unsigned __int64 v9; // qax@10 | |
7858 unsigned int v10; // edi@10 | |
7859 int v11; // eax@14 | |
7860 unsigned int v12; // ecx@19 | |
7861 Vec4_int_ *result; // eax@24 | |
7862 int Dst; // [sp+Ch] [bp-4Ch]@1 | |
7863 int v15; // [sp+10h] [bp-48h]@23 | |
7864 int v16; // [sp+14h] [bp-44h]@21 | |
7865 int v17; // [sp+18h] [bp-40h]@21 | |
7866 LARGE_INTEGER Frequency; // [sp+1Ch] [bp-3Ch]@1 | |
7867 LARGE_INTEGER PerformanceCount; // [sp+24h] [bp-34h]@2 | |
7868 LARGE_INTEGER v20; // [sp+2Ch] [bp-2Ch]@2 | |
7869 int v21; // [sp+34h] [bp-24h]@2 | |
7870 int v22; // [sp+38h] [bp-20h]@2 | |
7871 int v23; // [sp+3Ch] [bp-1Ch]@4 | |
7872 int v24; // [sp+40h] [bp-18h]@7 | |
7873 int nPriority; // [sp+44h] [bp-14h]@2 | |
7874 unsigned int v26; // [sp+48h] [bp-10h]@1 | |
7875 unsigned int v27; // [sp+4Ch] [bp-Ch]@1 | |
7876 HANDLE hThread; // [sp+50h] [bp-8h]@1 | |
7877 int v29; // [sp+54h] [bp-4h]@1 | |
7878 | |
7879 v2 = 0; | |
7880 v3 = 0; | |
7881 v29 = 0; | |
7882 v27 = 0; | |
7883 v26 = 0; | |
7884 hThread = GetCurrentThread(); | |
7885 memset(&Dst, 0, 0x10u); | |
7886 if ( QueryPerformanceFrequency(&Frequency) ) | |
7887 { | |
7888 do | |
7889 { | |
7890 ++v29; | |
7891 v22 = v2; | |
7892 v21 = v3; | |
7893 QueryPerformanceCounter(&PerformanceCount); | |
7894 v20 = PerformanceCount; | |
7895 nPriority = GetThreadPriority(hThread); | |
7896 if ( nPriority != 2147483647 ) | |
7897 SetThreadPriority(hThread, 15); | |
7898 while ( v20.s.LowPart - PerformanceCount.s.LowPart < 0x32 ) | |
7899 { | |
7900 QueryPerformanceCounter(&v20); | |
7901 v4 = __rdtsc(); | |
7902 v23 = v4; | |
7903 } | |
7904 PerformanceCount = v20; | |
7905 do | |
7906 { | |
7907 QueryPerformanceCounter(&v20); | |
7908 v5 = __rdtsc(); | |
7909 v24 = v5; | |
7910 v6 = v20.s.LowPart; | |
7911 v7 = PerformanceCount.s.LowPart; | |
7912 } | |
7913 while ( v20.s.LowPart - PerformanceCount.s.LowPart < 0x3E8 ); | |
7914 if ( nPriority != 2147483647 ) | |
7915 { | |
7916 SetThreadPriority(hThread, nPriority); | |
7917 v7 = PerformanceCount.s.LowPart; | |
7918 v6 = v20.s.LowPart; | |
7919 } | |
7920 v8 = v24 - v23; | |
7921 v27 += v24 - v23; | |
7922 v9 = (100000 * v6 - 100000 * v7) / (Frequency.s.LowPart / 0xA); | |
7923 v10 = v9; | |
7924 v26 += v9; | |
7925 if ( v9 % Frequency.s.LowPart > Frequency.s.LowPart >> 1 ) | |
7926 v10 = v9 + 1; | |
7927 v3 = v8 / v10; | |
7928 if ( v8 % v10 > v10 >> 1 ) | |
7929 v3 = v8 / v10 + 1; | |
7930 v2 = v21; | |
7931 v11 = v3 + v22 + v21; | |
7932 } | |
7933 while ( v29 < 3 | |
7934 || v29 < 20 | |
7935 && ((unsigned int)(3 * v3 - v11) > 3 || (unsigned int)(3 * v21 - v11) > 3 || (unsigned int)(3 * v22 - v11) > 3) ); | |
7936 v12 = 10 * v27 / v26; | |
7937 if ( 100 * v27 / v26 - 10 * v12 >= 6 ) | |
7938 ++v12; | |
7939 v16 = v27 / v26; | |
7940 v17 = v27 / v26; | |
7941 if ( v12 - 10 * v27 / v26 >= 6 ) | |
7942 v17 = v27 / v26 + 1; | |
7943 v15 = v26; | |
7944 Dst = v27; | |
7945 } | |
7946 result = a1; | |
7947 a1->x = Dst; | |
7948 a1->y = v15; | |
7949 a1->z = v16; | |
7950 a1->w = v17; | |
7951 return result;*/ | |
7952 } | |
7953 | |
7954 //----- (004AC4FD) -------------------------------------------------------- | |
7955 Vec4_int_ *__thiscall sub_4AC4FD_get_cpu_clocks_rdtsc(int _this, Vec4_int_ *a1) | |
7956 { | |
7957 __debugbreak(); | |
7958 return 0; | |
7959 /*int v2; // eax@1 | |
7960 int v3; // eax@4 | |
7961 bool v4; // eax@5 | |
7962 unsigned __int64 v5; // kr00_8@8 | |
7963 int v6; // edi@9 | |
7964 int v7; // eax@9 | |
7965 bool v8; // eax@10 | |
7966 unsigned __int64 v9; // kr08_8@13 | |
7967 unsigned int v10; // eax@15 | |
7968 Vec4_int_ *result; // eax@17 | |
7969 int Dst; // [sp+Ch] [bp-2Ch]@1 | |
7970 int v13; // [sp+10h] [bp-28h]@17 | |
7971 int v14; // [sp+14h] [bp-24h]@15 | |
7972 int v15; // [sp+18h] [bp-20h]@17 | |
7973 unsigned int v16; // [sp+1Ch] [bp-1Ch]@8 | |
7974 unsigned int v17; // [sp+20h] [bp-18h]@8 | |
7975 unsigned int v18; // [sp+24h] [bp-14h]@13 | |
7976 int nPriority; // [sp+28h] [bp-10h]@1 | |
7977 __int64 v20; // [sp+2Ch] [bp-Ch]@1 | |
7978 int v21; // [sp+34h] [bp-4h]@3 | |
7979 | |
7980 HIDWORD(v20) = GetCurrentThread(); | |
7981 memset(&Dst, 0, 0x10u); | |
7982 v2 = GetThreadPriority(HIDWORD(v20)); | |
7983 nPriority = v2; | |
7984 if ( v2 != 0x7FFFFFFF ) | |
7985 SetThreadPriority(HIDWORD(v20), v2 + 1); | |
7986 __outbyte(0x70u, 0); | |
7987 v21 = __inbyte(0x71u); | |
7988 do | |
7989 { | |
7990 __outbyte(0x70u, 0); | |
7991 LODWORD(v20) = __inbyte(0x71u); | |
7992 v3 = v20 - v21; | |
7993 if ( (signed int)v20 >= v21 ) | |
7994 v4 = v3 > 0; | |
7995 else | |
7996 v4 = v3 + 10; | |
7997 } | |
7998 while ( !v4 ); | |
7999 v5 = __rdtsc(); | |
8000 v16 = HIDWORD(v5); | |
8001 v17 = v5; | |
8002 do | |
8003 { | |
8004 __outbyte(0x70u, 0); | |
8005 v21 = __inbyte(0x71u); | |
8006 v6 = v21; | |
8007 v7 = v21 - v20; | |
8008 if ( v21 >= (signed int)v20 ) | |
8009 v8 = v7 > 0; | |
8010 else | |
8011 v8 = v7 + 10; | |
8012 } | |
8013 while ( !v8 ); | |
8014 v9 = __rdtsc(); | |
8015 v18 = HIDWORD(v9); | |
8016 v21 = v9; | |
8017 if ( nPriority != 0x7FFFFFFF ) | |
8018 SetThreadPriority(HIDWORD(v20), nPriority); | |
8019 nPriority = v21; | |
8020 *(__int64 *)((char *)&v20 + 4) = __PAIR__(v18, v21) - __PAIR__(v16, v17); | |
8021 Dst = HIDWORD(v20); | |
8022 v10 = HIDWORD(v20) / 0xF4240; | |
8023 v14 = HIDWORD(v20) / 0xF4240; | |
8024 if ( HIDWORD(v20) / 0x186A0 - 10 * HIDWORD(v20) / 0xF4240 >= 6 ) | |
8025 ++v10; | |
8026 v15 = v10; | |
8027 result = a1; | |
8028 v13 = 1000000 * v6 - 1000000 * v20; | |
8029 a1->x = Dst; | |
8030 a1->y = v13; | |
8031 a1->z = v14; | |
8032 a1->w = v15; | |
8033 return result;*/ | |
8034 } | |
8035 | |
8036 | |
8037 | |
8038 //----- (004AD504) -------------------------------------------------------- | |
8039 int __fastcall sub_4AD504(unsigned int uFaceID) | |
8040 { | |
8041 int result; // eax@1 | |
8042 unsigned int v2; // ebx@1 | |
8043 BLVFace *v3; // esi@3 | |
8044 Texture *v4; // edi@6 | |
8045 int v5; // eax@7 | |
8046 int v6; // edx@7 | |
8047 int v7; // ecx@7 | |
8048 int v8; // ebx@8 | |
8049 int v9; // eax@8 | |
8050 int v10; // ebx@8 | |
8051 unsigned int v11; // ebx@9 | |
8052 int v12; // esi@10 | |
8053 int v13; // eax@13 | |
8054 unsigned __int16 *v14; // eax@13 | |
8055 unsigned int v15; // eax@14 | |
8056 unsigned __int16 *v16; // ebx@14 | |
8057 int v17; // eax@15 | |
8058 int v18; // ebx@15 | |
8059 int v19; // esi@15 | |
8060 int v20; // ecx@15 | |
8061 int v21; // eax@15 | |
8062 stru193_math *v22; // ebx@15 | |
8063 int v23; // eax@15 | |
8064 char *v24; // esi@16 | |
8065 int v25; // eax@18 | |
8066 int v26; // eax@18 | |
8067 int v27; // eax@20 | |
8068 signed int v28; // esi@20 | |
8069 signed int v29; // edx@20 | |
8070 signed int v30; // esi@20 | |
8071 signed int v31; // edi@20 | |
8072 int v32; // esi@20 | |
8073 int v33; // eax@26 | |
8074 int *v34; // esi@27 | |
8075 unsigned __int16 *v35; // edi@27 | |
8076 unsigned int v36; // edx@27 | |
8077 int v37; // ebx@27 | |
8078 char v38; // cl@27 | |
8079 char v39; // ch@27 | |
8080 int v40; // ebx@29 | |
8081 int v41; // edx@29 | |
8082 unsigned int v42; // ebx@30 | |
8083 int v43; // edx@30 | |
8084 int v44; // eax@33 | |
8085 int *v45; // esi@34 | |
8086 unsigned __int16 *v46; // edi@34 | |
8087 unsigned int v47; // edx@34 | |
8088 int v48; // ebx@34 | |
8089 char v49; // cl@34 | |
8090 char v50; // ch@34 | |
8091 int v51; // ebx@36 | |
8092 int v52; // edx@36 | |
8093 unsigned __int16 v53; // bx@37 | |
8094 int v54; // edx@37 | |
8095 int v55; // eax@40 | |
8096 int v56; // eax@41 | |
8097 int *v57; // esi@42 | |
8098 unsigned __int16 *v58; // edi@42 | |
8099 unsigned int v59; // edx@42 | |
8100 int v60; // ebx@42 | |
8101 char v61; // cl@42 | |
8102 char v62; // ch@42 | |
8103 unsigned int v63; // ebx@44 | |
8104 int v64; // edx@44 | |
8105 unsigned int v65; // ebx@44 | |
8106 int v66; // edx@44 | |
8107 unsigned int v67; // ebx@45 | |
8108 int v68; // edx@45 | |
8109 int v69; // ebx@45 | |
8110 int v70; // edx@45 | |
8111 int v71; // eax@48 | |
8112 int *v72; // esi@49 | |
8113 unsigned __int16 *v73; // edi@49 | |
8114 unsigned int v74; // edx@49 | |
8115 int v75; // ebx@49 | |
8116 char v76; // cl@49 | |
8117 char v77; // ch@49 | |
8118 unsigned int v78; // ebx@51 | |
8119 int v79; // edx@51 | |
8120 unsigned int v80; // ebx@51 | |
8121 int v81; // edx@51 | |
8122 unsigned int v82; // ebx@52 | |
8123 int v83; // edx@52 | |
8124 int v84; // ebx@52 | |
8125 int v85; // edx@52 | |
8126 unsigned __int8 *v86; // [sp+Ch] [bp-98h]@9 | |
8127 unsigned __int8 *v87; // [sp+10h] [bp-94h]@9 | |
8128 unsigned __int8 *v88; // [sp+14h] [bp-90h]@9 | |
8129 unsigned __int8 *v89; // [sp+18h] [bp-8Ch]@9 | |
8130 int v90; // [sp+1Ch] [bp-88h]@20 | |
8131 BLVFace *v91; // [sp+20h] [bp-84h]@3 | |
8132 int v92; // [sp+24h] [bp-80h]@7 | |
8133 int i; // [sp+28h] [bp-7Ch]@7 | |
8134 unsigned __int16 *v94; // [sp+2Ch] [bp-78h]@9 | |
8135 unsigned int v95; // [sp+30h] [bp-74h]@1 | |
8136 Texture *v96; // [sp+34h] [bp-70h]@6 | |
8137 int v97; // [sp+38h] [bp-6Ch]@15 | |
8138 unsigned int v98; // [sp+3Ch] [bp-68h]@9 | |
8139 int v99; // [sp+40h] [bp-64h]@9 | |
8140 int v100; // [sp+44h] [bp-60h]@24 | |
8141 int v101; // [sp+48h] [bp-5Ch]@10 | |
8142 int v102; // [sp+4Ch] [bp-58h]@20 | |
8143 int v103; // [sp+50h] [bp-54h]@20 | |
8144 int v104; // [sp+54h] [bp-50h]@9 | |
8145 unsigned __int8 *v105; // [sp+58h] [bp-4Ch]@20 | |
8146 int v106; // [sp+5Ch] [bp-48h]@24 | |
8147 int v107; // [sp+60h] [bp-44h]@20 | |
8148 int v108; // [sp+64h] [bp-40h]@20 | |
8149 int v109; // [sp+68h] [bp-3Ch]@20 | |
8150 int v110; // [sp+6Ch] [bp-38h]@15 | |
8151 int v111; // [sp+70h] [bp-34h]@20 | |
8152 int a1; // [sp+74h] [bp-30h]@12 | |
8153 int a2; // [sp+78h] [bp-2Ch]@9 | |
8154 int *v114; // [sp+7Ch] [bp-28h]@16 | |
8155 int v115; // [sp+80h] [bp-24h]@18 | |
8156 int v116; // [sp+84h] [bp-20h]@7 | |
8157 unsigned int v117; // [sp+88h] [bp-1Ch]@15 | |
8158 unsigned int v118; // [sp+8Ch] [bp-18h]@24 | |
8159 int *v119; // [sp+90h] [bp-14h]@13 | |
8160 int v120; // [sp+94h] [bp-10h]@15 | |
8161 unsigned int v121; // [sp+98h] [bp-Ch]@15 | |
8162 unsigned __int16 *v122; // [sp+9Ch] [bp-8h]@15 | |
8163 unsigned int v123; // [sp+A0h] [bp-4h]@13 | |
8164 | |
8165 result = pRenderer->uTargetSurfacePitch; | |
8166 v2 = uFaceID; | |
8167 v95 = pRenderer->uTargetSurfacePitch; | |
8168 if ( (uFaceID & 0x80000000u) == 0 ) | |
8169 { | |
8170 if ( (signed int)uFaceID < (signed int)pIndoor->uNumFaces ) | |
8171 { | |
8172 v3 = &pIndoor->pFaces[uFaceID]; | |
8173 v91 = &pIndoor->pFaces[uFaceID]; | |
8174 if ( !pRenderer->pRenderD3D ) | |
8175 { | |
8176 result = sub_423B5D(uFaceID); | |
8177 if ( result ) | |
8178 { | |
8179 result = sub_424829(result, &stru_F8A590, pBLVRenderParams->field_7C, v2); | |
8180 if ( result ) | |
8181 { | |
8182 result = (int)v3->GetTexture(); | |
8183 v4 = (Texture *)result; | |
8184 v96 = (Texture *)result; | |
8185 if ( result ) | |
8186 { | |
8187 v5 = *(short *)(result + 38); | |
8188 LOBYTE(v3->uAttributes) |= 0x80u; | |
8189 v92 = v5; | |
8190 sub_4AE5F1(v2); | |
8191 ++pBLVRenderParams->field_84; | |
8192 v6 = stru_F8AD28.pDeltaUV[0]; | |
8193 v116 = stru_F8AD28.pDeltaUV[1]; | |
8194 v7 = 0; | |
8195 for ( i = bUseLoResSprites; v7 < stru_F8AD28.field_AC; *(int *)v9 = v10 ) | |
8196 { | |
8197 v8 = v116; | |
8198 stru_F8AD28._blv_lights_xs[v7] += v6; | |
8199 v9 = 4 * v7 + 16297672; | |
8200 v10 = v8 - stru_F8AD28._blv_lights_ys[v7++]; | |
8201 } | |
8202 v94 = sr_sub_47C24C_get_palette(v3, v92, 0, 1); | |
8203 result = stru_F8A590._viewport_space_y; | |
8204 a2 = stru_F8A590._viewport_space_y; | |
8205 v11 = stru_F8A590._viewport_space_y * pRenderer->uTargetSurfacePitch; | |
8206 v99 = 640 * stru_F8A590._viewport_space_y; | |
8207 v86 = v4->pLevelOfDetail0; | |
8208 v87 = v4->pLevelOfDetail1; | |
8209 v88 = v4->pLevelOfDetail2; | |
8210 v89 = v4->pLevelOfDetail3; | |
8211 v98 = stru_F8A590._viewport_space_y * pRenderer->uTargetSurfacePitch; | |
8212 v104 = 2 * pBLVRenderParams->field_0_timer_; | |
8213 if ( stru_F8A590._viewport_space_y <= stru_F8A590.field_4 ) | |
8214 { | |
8215 v12 = 2 * stru_F8A590._viewport_space_y; | |
8216 v101 = 2 * stru_F8A590._viewport_space_y; | |
8217 while ( 1 ) | |
8218 { | |
8219 a1 = *(__int16 *)((char *)stru_F8A590.array_18 + v12); | |
8220 sub_4AE313(a1, result, &stru_F81018.field_0); | |
8221 if ( LOBYTE(viewparams->field_20) ) | |
8222 { | |
8223 v15 = v95 * (v12 - pBLVRenderParams->uViewportY); | |
8224 v119 = &pBLVRenderParams->pTargetZBuffer[2 | |
8225 * (*(__int16 *)((char *)stru_F8A590.array_18 + v12) | |
8226 + 320 * (v12 - pBLVRenderParams->uViewportY)) | |
8227 - pBLVRenderParams->uViewportX]; | |
8228 v16 = &pBLVRenderParams->pRenderTarget[v15 | |
8229 + 2 * *(__int16 *)((char *)stru_F8A590.array_18 + v12) | |
8230 - pBLVRenderParams->uViewportX]; | |
8231 v14 = &pBLVRenderParams->pRenderTarget[v15 | |
8232 + 2 * *(__int16 *)((char *)stru_F8A590.array_3D8 + v12) | |
8233 - pBLVRenderParams->uViewportX]; | |
8234 v123 = (unsigned int)v16; | |
8235 } | |
8236 else | |
8237 { | |
8238 v13 = *(__int16 *)((char *)stru_F8A590.array_18 + v12); | |
8239 v119 = &pBLVRenderParams->pTargetZBuffer[v13 + v99]; | |
8240 v123 = (unsigned int)&pBLVRenderParams->pRenderTarget[v13 + v11]; | |
8241 v14 = &pBLVRenderParams->pRenderTarget[v11 + *(__int16 *)((char *)stru_F8A590.array_3D8 + v12)]; | |
8242 } | |
8243 v117 = (unsigned int)v14; | |
8244 HIWORD(v17) = HIWORD(stru_F81018.field_0.field_0); | |
8245 v18 = stru_F81018.field_0.field_10; | |
8246 LOWORD(v17) = 0; | |
8247 v97 = stru_F8AD28.field_0 | v17; | |
8248 v110 = sub_4AE491(SHIWORD(stru_F81018.field_0.field_4), SHIWORD(stru_F81018.field_0.field_8)); | |
8249 v19 = stru_F81018.field_0.field_4 >> i; | |
8250 v20 = 11 - v18; | |
8251 v116 = stru_F81018.field_0.field_8 >> i; | |
8252 v21 = stru_F81018.field_0.field_8 >> i >> (11 - v18); | |
8253 v22 = stru_5C6E00; | |
8254 v122 = (unsigned __int16 *)v20; | |
8255 v121 = (stru_F81018.field_0.field_4 >> i) + 4 * stru_5C6E00->SinCos(v104 + v21); | |
8256 v23 = stru_5C6E00->SinCos(v104 + (v19 >> (char)v122) - stru_5C6E00->uIntegerHalfPi); | |
8257 v120 = v116 + 4 * v23; | |
8258 if ( v123 < v117 ) | |
8259 { | |
8260 v24 = (char *)&stru_F81018.field_34.field_8; | |
8261 v114 = &stru_F81018.field_34.field_8; | |
8262 a1 += 16; | |
8263 while ( 1 ) | |
8264 { | |
8265 sub_4AE313(a1, a2, (stru337_stru0 *)(v24 - 8)); | |
8266 v25 = *((int *)v24 - 2); | |
8267 LOWORD(v25) = 0; | |
8268 v115 = v97; | |
8269 v26 = stru_F8AD28.field_0 | v25; | |
8270 if ( v97 <= (unsigned int)v26 ) | |
8271 v115 = v26; | |
8272 v97 = v26; | |
8273 v27 = *((int *)v24 - 11); | |
8274 v28 = *((int *)v24 - 1); | |
8275 v105 = (&v86)[4 * v27]; | |
8276 v111 = v27 + 16; | |
8277 v29 = v4->uWidthMinus1; | |
8278 v109 = v27 + v27 + 16 - v4->uWidthLn2; | |
8279 v107 = v29 >> v27; | |
8280 v30 = v28 >> i; | |
8281 v102 = v4->uHeightMinus1 >> v27 << (v27 + 16); | |
8282 v31 = *v114 >> i; | |
8283 v122 = (unsigned __int16 *)(11 - v27); | |
8284 v116 = v30 + 4 * stru_5C6E00->SinCos(v104 + (v31 >> (11 - v27))); | |
8285 v90 = v31 + 4 * stru_5C6E00->SinCos(v104 + (v30 >> (char)v122) - stru_5C6E00->uIntegerHalfPi); | |
8286 v108 = (signed int)(v116 - v121) >> 4; | |
8287 v103 = (v90 - v120) >> 4; | |
8288 v32 = v123 + 32; | |
8289 if ( LOBYTE(viewparams->field_20) ) | |
8290 v32 = v123 + 64; | |
8291 if ( v32 > v117 ) | |
8292 v32 = v117; | |
8293 v118 = v32; | |
8294 v100 = sub_4AE491(*((short *)v114 - 1), *((short *)v114 + 1)); | |
8295 v106 = (signed int)(v32 - v123) >> 1; | |
8296 if ( v110 >> 16 == v100 >> 16 ) | |
8297 { | |
8298 v122 = sr_sub_47C24C_get_palette(v91, v92, v110 >> 16, 1); | |
8299 if ( LOBYTE(viewparams->field_20) ) | |
8300 { | |
8301 v44 = v123; | |
8302 if ( v123 < v118 ) | |
8303 { | |
8304 v45 = v119; | |
8305 v46 = v122; | |
8306 v47 = v121; | |
8307 v48 = v120; | |
8308 v49 = v111; | |
8309 v50 = v109; | |
8310 if ( v106 & 2 ) | |
8311 { | |
8312 *v119 = v115; | |
8313 v45 -= 2; | |
8314 v44 = v123 + 4; | |
8315 goto LABEL_37; | |
8316 } | |
8317 do | |
8318 { | |
8319 v44 += 8; | |
8320 v51 = *(&v105[v107 & (v47 >> v49)] + ((v102 & (unsigned int)v48) >> v50)); | |
8321 v52 = v115; | |
8322 LOWORD(v51) = v46[v51]; | |
8323 *v45 = v115; | |
8324 v45[1] = v52; | |
8325 v45[640] = v52; | |
8326 v45[641] = v52; | |
8327 *(short *)(v44 - 8) = v51; | |
8328 *(short *)(v44 - 6) = v51; | |
8329 *(short *)(v44 + 1272) = v51; | |
8330 *(short *)(v44 + 1274) = v51; | |
8331 v45[2] = v52; | |
8332 v45[3] = v52; | |
8333 v45[642] = v52; | |
8334 v45[643] = v52; | |
8335 v121 += v108; | |
8336 v120 += v103; | |
8337 v47 = v121; | |
8338 v48 = v120; | |
8339 LABEL_37: | |
8340 v45 += 4; | |
8341 v53 = v46[*(&v105[v107 & (v47 >> v49)] + ((v102 & (unsigned int)v48) >> v50))]; | |
8342 v54 = v108; | |
8343 *(short *)(v44 - 4) = v53; | |
8344 *(short *)(v44 - 2) = v53; | |
8345 *(short *)(v44 + 1276) = v53; | |
8346 *(short *)(v44 + 1278) = v53; | |
8347 v121 += v54; | |
8348 v120 += v103; | |
8349 v47 = v121; | |
8350 v48 = v120; | |
8351 } | |
8352 while ( v44 < v118 ); | |
8353 v123 = v44; | |
8354 v119 = v45; | |
8355 } | |
8356 } | |
8357 else | |
8358 { | |
8359 v33 = v123; | |
8360 if ( v123 < v118 ) | |
8361 { | |
8362 v34 = v119; | |
8363 v35 = v122; | |
8364 v36 = v121; | |
8365 v37 = v120; | |
8366 v38 = v111; | |
8367 v39 = v109; | |
8368 if ( v106 & 1 ) | |
8369 { | |
8370 *v119 = v115; | |
8371 --v34; | |
8372 v33 = v123 + 2; | |
8373 goto LABEL_30; | |
8374 } | |
8375 do | |
8376 { | |
8377 v33 += 4; | |
8378 v40 = *(&v105[v107 & (v36 >> v38)] + ((v102 & (unsigned int)v37) >> v39)); | |
8379 v41 = v115; | |
8380 LOWORD(v40) = v35[v40]; | |
8381 *v34 = v115; | |
8382 *(short *)(v33 - 4) = v40; | |
8383 v34[1] = v41; | |
8384 v121 += v108; | |
8385 v120 += v103; | |
8386 v36 = v121; | |
8387 v37 = v120; | |
8388 LABEL_30: | |
8389 v42 = (unsigned int)(&v105[v107 & (v36 >> v38)] + ((v102 & (unsigned int)v37) >> v39)); | |
8390 v34 += 2; | |
8391 v43 = v108; | |
8392 *(short *)(v33 - 2) = v35[*(char *)v42]; | |
8393 v121 += v43; | |
8394 v120 += v103; | |
8395 v36 = v121; | |
8396 v37 = v120; | |
8397 } | |
8398 while ( v33 < v118 ); | |
8399 v123 = v33; | |
8400 v119 = v34; | |
8401 } | |
8402 } | |
8403 } | |
8404 else | |
8405 { | |
8406 v55 = v110 - ((v100 - v110) >> 4); | |
8407 v110 = (v100 - v110) >> 4; | |
8408 v122 = (unsigned __int16 *)v55; | |
8409 if ( LOBYTE(viewparams->field_20) ) | |
8410 { | |
8411 v71 = v123; | |
8412 if ( v123 < v118 ) | |
8413 { | |
8414 v72 = v119; | |
8415 v73 = v94; | |
8416 v74 = v121; | |
8417 v75 = v120; | |
8418 v76 = v111; | |
8419 v77 = v109; | |
8420 if ( v106 & 2 ) | |
8421 { | |
8422 *v119 = v115; | |
8423 v72 += 2; | |
8424 v71 = v123 + 4; | |
8425 goto LABEL_52; | |
8426 } | |
8427 do | |
8428 { | |
8429 v78 = (v107 & (v74 >> v76)) + ((v102 & (unsigned int)v75) >> v77); | |
8430 v79 = (int)((char *)v122 + v110); | |
8431 v71 += 8; | |
8432 v122 = (unsigned __int16 *)v79; | |
8433 v80 = ((v79 & 0xFFFF0000u) >> 8) + v105[v78]; | |
8434 v81 = v115; | |
8435 LOWORD(v80) = v73[v80]; | |
8436 *v72 = v115; | |
8437 v72[1] = v81; | |
8438 v72[640] = v81; | |
8439 v72[641] = v81; | |
8440 *(short *)(v71 - 8) = v80; | |
8441 *(short *)(v71 - 6) = v80; | |
8442 *(short *)(v71 + 1272) = v80; | |
8443 *(short *)(v71 + 1274) = v80; | |
8444 v72[2] = v81; | |
8445 v72[3] = v81; | |
8446 v72[642] = v81; | |
8447 v72[643] = v81; | |
8448 v121 += v108; | |
8449 v120 += v103; | |
8450 v74 = v121; | |
8451 v75 = v120; | |
8452 v72 += 4; | |
8453 LABEL_52: | |
8454 v82 = (v107 & (v74 >> v76)) + ((v102 & (unsigned int)v75) >> v77); | |
8455 v83 = (int)((char *)v122 + v110); | |
8456 v84 = v105[v82]; | |
8457 v122 = (unsigned __int16 *)v83; | |
8458 LOWORD(v84) = v73[((v83 & 0xFFFF0000u) >> 8) + v84]; | |
8459 v85 = v108; | |
8460 *(short *)(v71 - 4) = v84; | |
8461 *(short *)(v71 - 2) = v84; | |
8462 *(short *)(v71 + 1276) = v84; | |
8463 *(short *)(v71 + 1278) = v84; | |
8464 v121 += v85; | |
8465 v120 += v103; | |
8466 v74 = v121; | |
8467 v75 = v120; | |
8468 } | |
8469 while ( v71 < v118 ); | |
8470 v123 = v71; | |
8471 v119 = v72; | |
8472 } | |
8473 } | |
8474 else | |
8475 { | |
8476 v56 = v123; | |
8477 if ( v123 < v118 ) | |
8478 { | |
8479 v57 = v119; | |
8480 v58 = v94; | |
8481 v59 = v121; | |
8482 v60 = v120; | |
8483 v61 = v111; | |
8484 v62 = v109; | |
8485 if ( v106 & 1 ) | |
8486 { | |
8487 *v119 = v115; | |
8488 ++v57; | |
8489 v56 = v123 + 2; | |
8490 goto LABEL_45; | |
8491 } | |
8492 do | |
8493 { | |
8494 v63 = (v107 & (v59 >> v61)) + ((v102 & (unsigned int)v60) >> v62); | |
8495 v64 = (int)((char *)v122 + v110); | |
8496 v56 += 4; | |
8497 v122 = (unsigned __int16 *)v64; | |
8498 v65 = ((v64 & 0xFFFF0000u) >> 8) + v105[v63]; | |
8499 v66 = v115; | |
8500 LOWORD(v65) = v58[v65]; | |
8501 *v57 = v115; | |
8502 *(short *)(v56 - 4) = v65; | |
8503 v57[1] = v66; | |
8504 v121 += v108; | |
8505 v120 += v103; | |
8506 v59 = v121; | |
8507 v60 = v120; | |
8508 v57 += 2; | |
8509 LABEL_45: | |
8510 v67 = (v107 & (v59 >> v61)) + ((v102 & (unsigned int)v60) >> v62); | |
8511 v68 = (int)((char *)v122 + v110); | |
8512 v69 = v105[v67]; | |
8513 v122 = (unsigned __int16 *)v68; | |
8514 LOWORD(v69) = v58[((v68 & 0xFFFF0000u) >> 8) + v69]; | |
8515 v70 = v108; | |
8516 *(short *)(v56 - 2) = v69; | |
8517 v121 += v70; | |
8518 v120 += v103; | |
8519 v59 = v121; | |
8520 v60 = v120; | |
8521 } | |
8522 while ( v56 < v118 ); | |
8523 v123 = v56; | |
8524 v119 = v57; | |
8525 } | |
8526 } | |
8527 } | |
8528 v114 += 13; | |
8529 v110 = v100; | |
8530 a1 += 16; | |
8531 v4 = v96; | |
8532 v121 = v116; | |
8533 v120 = v90; | |
8534 if ( v123 >= v117 ) | |
8535 break; | |
8536 v24 = (char *)v114; | |
8537 v22 = stru_5C6E00; | |
8538 } | |
8539 } | |
8540 ++a2; | |
8541 v98 += v95; | |
8542 result = a2; | |
8543 v101 += 2; | |
8544 v99 += 640; | |
8545 if ( a2 > stru_F8A590.field_4 ) | |
8546 break; | |
8547 v12 = v101; | |
8548 result = a2; | |
8549 v11 = v98; | |
8550 } | |
8551 } | |
8552 } | |
8553 } | |
8554 } | |
8555 } | |
8556 } | |
8557 } | |
8558 return result; | |
8559 } | |
8560 // 4AE491: using guessed type int __fastcall sub_4AE491(int, int); | |
8561 | |
8562 //----- (004ADD1D) -------------------------------------------------------- | |
8563 void __fastcall sub_4ADD1D(int uFaceID) | |
8564 { | |
8565 int v1; // edi@1 | |
8566 BLVFace *v2; // esi@3 | |
8567 signed int v3; // ebx@4 | |
8568 Texture *v4; // edi@9 | |
8569 signed int v5; // eax@9 | |
8570 char *v6; // edi@12 | |
8571 signed int v7; // eax@15 | |
8572 unsigned int v8; // eax@16 | |
8573 __int16 v9; // cx@19 | |
8574 unsigned __int8 *v10; // eax@19 | |
8575 unsigned __int16 *v11; // eax@19 | |
8576 int v12; // edi@19 | |
8577 int v13; // ebx@20 | |
8578 stru352 *v14; // esi@20 | |
8579 DWORD v15; // eax@22 | |
8580 signed int v16; // ecx@22 | |
8581 signed int v17; // ST68_4@22 | |
8582 int v18; // eax@22 | |
8583 int v19; // ecx@22 | |
8584 unsigned int v20; // esi@23 | |
8585 int v21; // edi@23 | |
8586 int v22; // eax@23 | |
8587 int *v23; // ebx@24 | |
8588 int v24; // edx@24 | |
8589 int v25; // ebx@25 | |
8590 unsigned __int16 v26; // cx@25 | |
8591 int v27; // edx@26 | |
8592 unsigned __int16 v28; // cx@26 | |
8593 unsigned __int8 v29; // sf@27 | |
8594 unsigned __int8 v30; // of@27 | |
8595 unsigned int v31; // esi@29 | |
8596 int v32; // edi@29 | |
8597 unsigned __int16 *v33; // eax@29 | |
8598 int *v34; // ebx@30 | |
8599 int v35; // edx@30 | |
8600 int v36; // ebx@31 | |
8601 unsigned __int16 v37; // cx@31 | |
8602 int v38; // edx@32 | |
8603 unsigned __int16 v39; // cx@32 | |
8604 Texture *v40; // [sp-10h] [bp-6Ch]@16 | |
8605 int v41; // [sp-Ch] [bp-68h]@15 | |
8606 unsigned int v42; // [sp+10h] [bp-4Ch]@1 | |
8607 signed int v43; // [sp+14h] [bp-48h]@12 | |
8608 signed int v44; // [sp+14h] [bp-48h]@22 | |
8609 int v45; // [sp+1Ch] [bp-40h]@22 | |
8610 int v46; // [sp+20h] [bp-3Ch]@22 | |
8611 int v47; // [sp+24h] [bp-38h]@19 | |
8612 char v48; // [sp+28h] [bp-34h]@19 | |
8613 int v49; // [sp+2Ch] [bp-30h]@19 | |
8614 unsigned __int8 *v50; // [sp+30h] [bp-2Ch]@19 | |
8615 unsigned __int16 *v51; // [sp+34h] [bp-28h]@19 | |
8616 int v52; // [sp+38h] [bp-24h]@22 | |
8617 int v53; // [sp+3Ch] [bp-20h]@22 | |
8618 signed int v54; // [sp+40h] [bp-1Ch]@12 | |
8619 int v55; // [sp+40h] [bp-1Ch]@20 | |
8620 int v56; // [sp+44h] [bp-18h]@20 | |
8621 stru352 *i; // [sp+48h] [bp-14h]@20 | |
8622 unsigned __int16 *v58; // [sp+4Ch] [bp-10h]@23 | |
8623 int v59; // [sp+50h] [bp-Ch]@4 | |
8624 int v60; // [sp+50h] [bp-Ch]@19 | |
8625 int v61; // [sp+54h] [bp-8h]@22 | |
8626 int *v62; // [sp+58h] [bp-4h]@23 | |
8627 int *v63; // [sp+58h] [bp-4h]@29 | |
8628 | |
8629 v1 = uFaceID; | |
8630 v42 = pRenderer->uTargetSurfacePitch; | |
8631 if ( uFaceID >= 0 && uFaceID < (signed int)pIndoor->uNumFaces ) | |
8632 { | |
8633 v2 = &pIndoor->pFaces[uFaceID]; | |
8634 if ( pRenderer->pRenderD3D ) | |
8635 { | |
8636 v3 = sub_424579(uFaceID, &stru_F8AD28); | |
8637 v59 = v3; | |
8638 } | |
8639 else | |
8640 { | |
8641 v59 = sub_423B5D(uFaceID); | |
8642 v3 = v59; | |
8643 } | |
8644 if ( v3 && (pRenderer->pRenderD3D || sub_424829(v3, &stru_F8A590, pBLVRenderParams->field_7C, v1)) ) | |
8645 { | |
8646 v4 = v2->GetTexture(); | |
8647 v5 = 0; | |
8648 if ( v4 ) | |
8649 { | |
8650 if ( pRenderer->pRenderD3D ) | |
8651 { | |
8652 if ( v3 > 0 ) | |
8653 { | |
8654 v54 = v3; | |
8655 v43 = v3; | |
8656 v6 = (char *)&array_507D30[0].v; | |
8657 do | |
8658 { | |
8659 *((float *)v6 - 1) = (double)((GetTickCount() >> 5) - pBLVRenderParams->vPartyPos.x) + *((float *)v6 - 1); | |
8660 *(float *)v6 = (double)(pBLVRenderParams->vPartyPos.y + (GetTickCount() >> 5)) + *(float *)v6; | |
8661 v6 += 48; | |
8662 --v54; | |
8663 } | |
8664 while ( v54 ); | |
8665 v3 = v59; | |
8666 v5 = v43; | |
8667 } | |
8668 v7 = v5; | |
8669 v41 = stru_F8AD28.field_0; | |
8670 array_507D30[v7].u = array_507D30[v7].u * 0.25; | |
8671 array_507D30[v7].v = array_507D30[v7].v * 0.25; | |
8672 if ( BYTE1(v2->uAttributes) & 0x40 ) | |
8673 { | |
8674 v40 = v2->GetTexture(); | |
8675 v8 = pTextureFrameTable->GetFrameTexture(v2->uBitmapID, pBLVRenderParams->field_0_timer_); | |
8676 } | |
8677 else | |
8678 { | |
8679 v40 = v2->GetTexture(); | |
8680 v8 = v2->uBitmapID; | |
8681 } | |
8682 pRenderer->DrawIndoorPolygon(v3, v2, pBitmaps_LOD->pHardwareTextures[v8], v40, v41, -1, 0); | |
8683 } | |
8684 else | |
8685 { | |
8686 v49 = v4->uWidthMinus1; | |
8687 v47 = v4->uHeightMinus1 << 16; | |
8688 v9 = 16 - v4->uWidthLn2; | |
8689 v10 = v4->pLevelOfDetail0; | |
8690 LOBYTE(v2->uAttributes) |= 0x80u; | |
8691 v48 = v9; | |
8692 v50 = v10; | |
8693 sub_4AF412(); | |
8694 ++pBLVRenderParams->field_80; | |
8695 v11 = sr_sub_47C24C_get_palette(v2, HIWORD(v4->palette), 0, 1); | |
8696 v12 = stru_F8A590._viewport_space_y; | |
8697 v51 = v11; | |
8698 v60 = stru_F8A590._viewport_space_y; | |
8699 if ( stru_F8A590._viewport_space_y <= stru_F8A590.field_4 ) | |
8700 { | |
8701 v13 = 2 * stru_F8A590._viewport_space_y; | |
8702 v14 = &stru_F83B80[stru_F8A590._viewport_space_y]; | |
8703 v55 = 2 * stru_F8A590._viewport_space_y; | |
8704 v56 = 640 * stru_F8A590._viewport_space_y; | |
8705 for ( i = &stru_F83B80[stru_F8A590._viewport_space_y]; ; v14 = i ) | |
8706 { | |
8707 sub_4AE1E7(v12, *(__int16 *)((char *)stru_F8A590.array_18 + v13), v12); | |
8708 v14->field_0 += (GetTickCount() << 11) - (pBLVRenderParams->vPartyPos.x << 16); | |
8709 v15 = GetTickCount(); | |
8710 v16 = v14->field_0; | |
8711 v14->field_4 += (32 * pBLVRenderParams->vPartyPos.y + v15) << 11; | |
8712 v45 = v14->field_4 >> 3; | |
8713 v44 = v16 >> 3; | |
8714 v17 = (signed int)((unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) * (signed __int64)v14->field_28) >> 16) >> 3; | |
8715 v52 = (unsigned __int64)(v17 * (signed __int64)-pBLVRenderParams->sSineY) >> 16; | |
8716 v53 = (unsigned __int64)(v17 * (signed __int64)pBLVRenderParams->sCosineY) >> 16; | |
8717 v18 = v14->field_28; | |
8718 v19 = *(__int16 *)((char *)stru_F8A590.array_18 + v13); | |
8719 LOWORD(v18) = 0; | |
8720 v46 = stru_F8AD28.field_0 | v18; | |
8721 v61 = *(__int16 *)((char *)stru_F8A590.array_3D8 + v13) - v19; | |
8722 if ( LOBYTE(viewparams->field_20) ) | |
8723 { | |
8724 v63 = &pBLVRenderParams->pTargetZBuffer[2 * (v19 + 320 * (v13 - pBLVRenderParams->uViewportY)) | |
8725 - pBLVRenderParams->uViewportX]; | |
8726 v31 = v44; | |
8727 v32 = v45; | |
8728 v33 = &pBLVRenderParams->pRenderTarget[v42 * (v13 - pBLVRenderParams->uViewportY) | |
8729 + 2 * v19 | |
8730 - pBLVRenderParams->uViewportX]; | |
8731 if ( v61 & 1 ) | |
8732 { | |
8733 --v61; | |
8734 v33 = &pBLVRenderParams->pRenderTarget[v42 * (v13 - pBLVRenderParams->uViewportY) | |
8735 + 2 * v19 | |
8736 - pBLVRenderParams->uViewportX | |
8737 - 2]; | |
8738 v34 = &pBLVRenderParams->pTargetZBuffer[2 * (v19 + 320 * (v13 - pBLVRenderParams->uViewportY)) | |
8739 - pBLVRenderParams->uViewportX]; | |
8740 v35 = v46; | |
8741 v63 += 2; | |
8742 goto LABEL_32; | |
8743 } | |
8744 while ( 1 ) | |
8745 { | |
8746 v30 = __OFSUB__(v61, 2); | |
8747 v29 = v61 - 2 < 0; | |
8748 v61 -= 2; | |
8749 if ( v29 ^ v30 ) | |
8750 break; | |
8751 v36 = *(&v50[v49 & (v31 >> 16)] + ((v47 & (unsigned int)v32) >> v48)); | |
8752 v31 += v52; | |
8753 v37 = v51[v36]; | |
8754 v32 += v53; | |
8755 v34 = v63; | |
8756 v35 = v46; | |
8757 *v33 = v37; | |
8758 v33[1] = v37; | |
8759 v33[640] = v37; | |
8760 v33[641] = v37; | |
8761 v63 += 4; | |
8762 v34[2] = v46; | |
8763 v34[3] = v46; | |
8764 v34[642] = v46; | |
8765 v34[643] = v46; | |
8766 LABEL_32: | |
8767 *v34 = v35; | |
8768 v34[1] = v35; | |
8769 v34[640] = v35; | |
8770 v34[641] = v35; | |
8771 v38 = v49 & (v31 >> 16); | |
8772 v33 += 4; | |
8773 v31 += v52; | |
8774 v39 = v51[*(&v50[v38] + ((v47 & (unsigned int)v32) >> v48))]; | |
8775 v32 += v53; | |
8776 *(v33 - 2) = v39; | |
8777 *(v33 - 1) = v39; | |
8778 v33[638] = v39; | |
8779 v33[639] = v39; | |
8780 } | |
8781 } | |
8782 else | |
8783 { | |
8784 v58 = &pBLVRenderParams->pRenderTarget[v19 + v12 * pRenderer->uTargetSurfacePitch]; | |
8785 v62 = &pBLVRenderParams->pTargetZBuffer[v56 + v19]; | |
8786 v20 = v44; | |
8787 v21 = v45; | |
8788 v22 = (int)v58; | |
8789 if ( v61 & 1 ) | |
8790 { | |
8791 --v61; | |
8792 v22 = (int)(v58 - 1); | |
8793 v23 = &pBLVRenderParams->pTargetZBuffer[v56 + v19]; | |
8794 v24 = v46; | |
8795 ++v62; | |
8796 goto LABEL_26; | |
8797 } | |
8798 while ( 1 ) | |
8799 { | |
8800 v30 = __OFSUB__(v61, 2); | |
8801 v29 = v61 - 2 < 0; | |
8802 v61 -= 2; | |
8803 if ( v29 ^ v30 ) | |
8804 break; | |
8805 v25 = *(&v50[v49 & (v20 >> 16)] + ((v47 & (unsigned int)v21) >> v48)); | |
8806 v20 += v52; | |
8807 v26 = v51[v25]; | |
8808 v21 += v53; | |
8809 v23 = v62; | |
8810 v24 = v46; | |
8811 *(short *)v22 = v26; | |
8812 v62 += 2; | |
8813 v23[1] = v46; | |
8814 LABEL_26: | |
8815 *v23 = v24; | |
8816 v27 = v49 & (v20 >> 16); | |
8817 v22 += 4; | |
8818 v20 += v52; | |
8819 v28 = v51[*(&v50[v27] + ((v47 & (unsigned int)v21) >> v48))]; | |
8820 v21 += v53; | |
8821 *(short *)(v22 - 2) = v28; | |
8822 } | |
8823 } | |
8824 ++v60; | |
8825 ++i; | |
8826 v56 += 640; | |
8827 v55 += 2; | |
8828 if ( v60 > stru_F8A590.field_4 ) | |
8829 break; | |
8830 v13 = v55; | |
8831 v12 = v60; | |
8832 } | |
8833 } | |
8834 } | |
8835 } | |
8836 } | |
8837 } | |
8838 } | |
8839 | |
8840 //----- (004AE1E7) -------------------------------------------------------- | |
8841 int __fastcall sub_4AE1E7(int a1, int a2, int a3) | |
8842 { | |
8843 int v3; // ebx@1 | |
8844 int v4; // edi@1 | |
8845 int v5; // esi@1 | |
8846 signed __int64 v6; // qtt@3 | |
8847 int v7; // esi@3 | |
8848 int v8; // eax@5 | |
8849 int result; // eax@5 | |
8850 int v10; // edx@5 | |
8851 int v11; // [sp+Ch] [bp-8h]@1 | |
8852 int v12; // [sp+1Ch] [bp+8h]@2 | |
8853 | |
8854 v3 = pBLVRenderParams->uViewportCenterY - a3; | |
8855 v4 = pBLVRenderParams->uViewportCenterX - a2; | |
8856 v11 = a1; | |
8857 v5 = (pBLVRenderParams->uViewportCenterY - a3) * stru_F8AD28.vec_80.y | |
8858 + stru_F8AD28.field_7C | |
8859 + (pBLVRenderParams->uViewportCenterX - a2) * stru_F8AD28.vec_80.x; | |
8860 if ( v5 && (v12 = abs(stru_F8AD28.vec_80.z) >> 14, v12 <= abs(v5)) ) | |
8861 { | |
8862 LODWORD(v6) = stru_F8AD28.vec_80.z << 16; | |
8863 HIDWORD(v6) = stru_F8AD28.vec_80.z >> 16; | |
8864 v7 = v6 / (v3 * stru_F8AD28.vec_80.y + stru_F8AD28.field_7C + v4 * stru_F8AD28.vec_80.x); | |
8865 } | |
8866 else | |
8867 { | |
8868 v7 = 1073741824; | |
8869 } | |
8870 v8 = stru_F8AD28.vec_9C.z; | |
8871 stru_F83B80[v11].field_0 = ((unsigned __int64)((v3 * stru_F8AD28.vec_8C.z | |
8872 + stru_F8AD28.vec_8C.x | |
8873 + v4 * stru_F8AD28.vec_8C.y) | |
8874 * (signed __int64)v7) >> 16) | |
8875 + stru_F8AD28.field_98; | |
8876 result = (unsigned __int64)((v3 * v8 + stru_F8AD28.vec_9C.x + v4 * stru_F8AD28.vec_9C.y) * (signed __int64)v7) >> 16; | |
8877 v10 = result + stru_F8AD28.field_A8; | |
8878 stru_F83B80[v11].field_28 = v7; | |
8879 stru_F83B80[v11].field_4 = v10; | |
8880 return result; | |
8881 } | |
8882 | |
8883 //----- (004AE313) -------------------------------------------------------- | |
8884 int __fastcall sub_4AE313(int viewport_space_x, int viewport_space_y, stru337_stru0 *p) | |
8885 { | |
8886 int _dy; // ebx@1 | |
8887 int _dx; // edi@1 | |
8888 int v5; // ecx@1 | |
8889 int v6; // esi@1 | |
8890 int v7; // ST18_4@2 | |
8891 signed __int64 v8; // qtt@3 | |
8892 unsigned int v9; // ecx@3 | |
8893 int result; // eax@8 | |
8894 int v11; // [sp+Ch] [bp-8h]@1 | |
8895 | |
8896 _dy = pBLVRenderParams->uViewportCenterY - viewport_space_y; | |
8897 _dx = pBLVRenderParams->uViewportCenterX - viewport_space_x; | |
8898 ++pBLVRenderParams->field_88; | |
8899 v5 = (pBLVRenderParams->uViewportCenterY - viewport_space_y) * stru_F8AD28.vec_80.y + stru_F8AD28.field_7C; | |
8900 v6 = v5 + _dx * stru_F8AD28.vec_80.x; | |
8901 v11 = v5 + _dx * stru_F8AD28.vec_80.x; | |
8902 if ( v5 + _dx * stru_F8AD28.vec_80.x && (v7 = abs(stru_F8AD28.vec_80.z) >> 14, v7 <= abs(v6)) ) | |
8903 { | |
8904 LODWORD(v8) = stru_F8AD28.vec_80.z << 16; | |
8905 HIDWORD(v8) = stru_F8AD28.vec_80.z >> 16; | |
8906 v9 = v8 / v11; | |
8907 } | |
8908 else | |
8909 { | |
8910 v9 = 0x40000000u; | |
8911 } | |
8912 if ( (signed int)v9 >= stru_F8AD28.field_34 ) | |
8913 p->field_0 = v9; | |
8914 else | |
8915 p->field_0 = stru_F8AD28.field_34; | |
8916 p->field_4 = ((unsigned __int64)((_dy * stru_F8AD28.vec_8C.z + stru_F8AD28.vec_8C.x + _dx * stru_F8AD28.vec_8C.y) | |
8917 * (signed __int64)(signed int)v9) >> 16) | |
8918 + stru_F8AD28.field_98 | |
8919 + (stru_F8AD28.pDeltaUV[0] << 16); | |
8920 p->field_8 = ((unsigned __int64)((_dy * stru_F8AD28.vec_9C.z + stru_F8AD28.vec_9C.x + _dx * stru_F8AD28.vec_9C.y) | |
8921 * (signed __int64)(signed int)v9) >> 16) | |
8922 + stru_F8AD28.field_A8 | |
8923 + (stru_F8AD28.pDeltaUV[1] << 16); | |
8924 result = abs((__int64)(SLODWORD(pBLVRenderParams->field_44) * (signed __int64)(signed int)v9) >> 16); | |
8925 if ( result < 369620 || bUseLoResSprites ) | |
8926 { | |
8927 if ( result < 184810 ) | |
8928 p->field_10 = result > 92405; | |
8929 else | |
8930 p->field_10 = 2; | |
8931 } | |
8932 else | |
8933 { | |
8934 p->field_10 = 3; | |
8935 } | |
8936 return result; | |
8937 } | |
8938 | |
8939 //----- (004AE491) -------------------------------------------------------- | |
8940 int __fastcall sub_4AE491(signed int a1, signed int a2) | |
8941 { | |
8942 signed int v2; // eax@1 | |
8943 signed int v3; // edi@1 | |
8944 int v4; // ecx@1 | |
8945 int v5; // esi@2 | |
8946 int v6; // eax@2 | |
8947 int v7; // ebx@2 | |
8948 unsigned int v8; // ecx@2 | |
8949 int v9; // edx@5 | |
8950 int v10; // edx@7 | |
8951 unsigned int v11; // eax@8 | |
8952 int v13; // [sp+4h] [bp-18h]@2 | |
8953 int v14; // [sp+8h] [bp-14h]@2 | |
8954 signed int v15; // [sp+Ch] [bp-10h]@1 | |
8955 int v16; // [sp+14h] [bp-8h]@1 | |
8956 int v17; // [sp+18h] [bp-4h]@1 | |
8957 | |
8958 v2 = a1 >> SLOBYTE(stru_F8AD28.field_38); | |
8959 v3 = a2 >> SLOBYTE(stru_F8AD28.field_38); | |
8960 v17 = stru_F8AD28.field_2C; | |
8961 v4 = 0; | |
8962 v15 = v2; | |
8963 v16 = 0; | |
8964 if ( stru_F8AD28.field_AC > 0 ) | |
8965 { | |
8966 do | |
8967 { | |
8968 v5 = v16; | |
8969 v13 = abs(v2 - stru_F8AD28._blv_lights_xs[v16]); | |
8970 v14 = abs(v3 - stru_F8AD28._blv_lights_ys[v16]); | |
8971 v6 = stru_F8AD28._blv_lights_light_dot_faces[v16]; | |
8972 v7 = v13; | |
8973 v8 = v14; | |
8974 if ( v6 < v13 ) | |
8975 { | |
8976 v6 = v13; | |
8977 v7 = stru_F8AD28._blv_lights_light_dot_faces[v16]; | |
8978 } | |
8979 if ( v6 < v14 ) | |
8980 { | |
8981 v9 = v6; | |
8982 v6 = v14; | |
8983 v8 = v9; | |
8984 } | |
8985 if ( v7 < (signed int)v8 ) | |
8986 { | |
8987 v10 = v8; | |
8988 v8 = v7; | |
8989 v7 = v10; | |
8990 } | |
8991 v11 = ((unsigned int)(11 * v7) >> 5) + (v8 >> 2) + v6; | |
8992 if ( (signed int)v11 < stru_F8AD28._blv_lights_radii[v5] ) | |
8993 v17 += 30 * (v11 * stru_F8AD28._blv_lights_inv_radii[v5] - 65536); | |
8994 ++v16; | |
8995 v2 = v15; | |
8996 } | |
8997 while ( v16 < stru_F8AD28.field_AC ); | |
8998 v4 = 0; | |
8999 } | |
9000 if ( stru_F8AD28.field_3E4 != v4 ) | |
9001 v17 -= stru_F8AD28.field_3E8 * (v2 - stru_F8AD28.field_3F0) + stru_F8AD28.field_3EC * (v3 - stru_F8AD28.field_3F4); | |
9002 if ( v17 >= v4 ) | |
9003 { | |
9004 if ( v17 > 2031616 ) | |
9005 v17 = 2031616; | |
9006 } | |
9007 else | |
9008 { | |
9009 v17 = v4; | |
9010 } | |
9011 ++pBLVRenderParams->field_8C; | |
9012 return v17; | |
9013 } | |
9014 // 4AE491: using guessed type int __fastcall sub_4AE491(int, int); | |
9015 | |
9016 | |
9017 | |
9018 | |
9019 //----- (004AE5F1) -------------------------------------------------------- | |
9020 void __fastcall sub_4AE5F1(unsigned int uFaceID) | |
9021 { | |
9022 BLVFace *v1; // esi@1 | |
9023 BLVFaceExtra *v2; // ebx@1 | |
9024 int v3; // eax@1 | |
9025 int v4; // edi@1 | |
9026 Texture *v5; // edi@1 | |
9027 int v6; // eax@1 | |
9028 unsigned int v7; // eax@1 | |
9029 unsigned int v8; // ecx@1 | |
9030 unsigned int v9; // eax@1 | |
9031 unsigned int v10; // ecx@5 | |
9032 int v11; // edi@10 | |
9033 int v12; // ecx@10 | |
9034 int v13; // eax@10 | |
9035 int v14; // edx@10 | |
9036 int v15; // ebx@12 | |
9037 double v16; // st7@16 | |
9038 int v17; // eax@16 | |
9039 char *v18; // ebx@17 | |
9040 int v19; // ecx@19 | |
9041 int v20; // eax@19 | |
9042 int v21; // edx@21 | |
9043 int v22; // eax@23 | |
9044 int v23; // ST04_4@26 | |
9045 int v24; // edi@26 | |
9046 double v25; // st6@26 | |
9047 int v26; // eax@26 | |
9048 double v27; // st6@26 | |
9049 int v28; // ecx@26 | |
9050 char v29; // al@26 | |
9051 int v30; // edx@28 | |
9052 int v31; // ecx@28 | |
9053 BLVLightMM7 *v32; // ecx@32 | |
9054 int v33; // edi@33 | |
9055 int v34; // edx@33 | |
9056 int v35; // eax@33 | |
9057 int v36; // edi@35 | |
9058 int v37; // edx@37 | |
9059 int v38; // ebx@39 | |
9060 int v39; // edi@42 | |
9061 int v40; // eax@42 | |
9062 char *v41; // ebx@45 | |
9063 signed int v42; // ecx@47 | |
9064 int v43; // edi@47 | |
9065 int v44; // eax@49 | |
9066 int v45; // edx@51 | |
9067 int v46; // eax@53 | |
9068 int v47; // ST04_4@55 | |
9069 int v48; // edi@55 | |
9070 double v49; // st6@55 | |
9071 int v50; // eax@55 | |
9072 double v51; // st6@55 | |
9073 int v52; // eax@55 | |
9074 int v53; // ecx@57 | |
9075 int v54; // ecx@58 | |
9076 int v55; // ecx@59 | |
9077 int v56; // edx@62 | |
9078 int v57; // ecx@62 | |
9079 int v58; // eax@63 | |
9080 int v59; // edx@64 | |
9081 int v60; // ecx@67 | |
9082 int v61; // edx@67 | |
9083 int v62; // eax@68 | |
9084 int v63; // edx@69 | |
9085 signed int v64; // ecx@72 | |
9086 double v65; // st7@75 | |
9087 Vec3_int_ v66; // [sp+Ch] [bp-34h]@9 | |
9088 Vec3_int_ v67; // [sp+18h] [bp-28h]@9 | |
9089 BLVFaceExtra *v68; // [sp+24h] [bp-1Ch]@1 | |
9090 int v69; // [sp+28h] [bp-18h]@10 | |
9091 int v70; // [sp+2Ch] [bp-14h]@10 | |
9092 int X; // [sp+30h] [bp-10h]@10 | |
9093 int v72; // [sp+34h] [bp-Ch]@10 | |
9094 int v73; // [sp+38h] [bp-8h]@10 | |
9095 int v74; // [sp+3Ch] [bp-4h]@10 | |
9096 | |
9097 v1 = &pIndoor->pFaces[uFaceID]; | |
9098 v2 = &pIndoor->pFaceExtras[v1->uFaceExtraID]; | |
9099 v3 = v1->uBitmapID; | |
9100 v4 = v1->uBitmapID; | |
9101 v68 = v2; | |
9102 v5 = (Texture *)(v4 != -1 ? (int)&pBitmaps_LOD->pTextures[v3] : 0); | |
9103 v6 = 8 * uFaceID; | |
9104 LOBYTE(v6) = 8 * uFaceID | 6; | |
9105 stru_F8AD28.field_0 = v6; | |
9106 stru_F8AD28.plane_4.vNormal.x = v1->pFacePlane_old.vNormal.x; | |
9107 stru_F8AD28.plane_4.vNormal.y = v1->pFacePlane_old.vNormal.y; | |
9108 stru_F8AD28.plane_4.vNormal.z = v1->pFacePlane_old.vNormal.z; | |
9109 stru_F8AD28.plane_4.dist = v1->pFacePlane_old.dist; | |
9110 stru_F8AD28.pDeltaUV[0] = v2->sTextureDeltaU; | |
9111 stru_F8AD28.pDeltaUV[1] = v2->sTextureDeltaV; | |
9112 v7 = GetTickCount(); | |
9113 v8 = v1->uAttributes; | |
9114 v9 = v7 >> 3; | |
9115 if ( v8 & 4 ) | |
9116 { | |
9117 stru_F8AD28.pDeltaUV[1] -= v9 & v5->uHeightMinus1; | |
9118 } | |
9119 else | |
9120 { | |
9121 if ( v8 & 0x20 ) | |
9122 stru_F8AD28.pDeltaUV[1] += v9 & v5->uHeightMinus1; | |
9123 } | |
9124 v10 = v1->uAttributes; | |
9125 if ( BYTE1(v10) & 8 ) | |
9126 { | |
9127 stru_F8AD28.pDeltaUV[0] -= v9 & v5->uWidthMinus1; | |
9128 } | |
9129 else | |
9130 { | |
9131 if ( v10 & 0x40 ) | |
9132 stru_F8AD28.pDeltaUV[0] += v9 & v5->uWidthMinus1; | |
9133 } | |
9134 v1->_get_normals(&v67, &v66); | |
9135 stru_F8AD28.vec_14.x = v67.x; | |
9136 stru_F8AD28.vec_14.y = v67.y; | |
9137 stru_F8AD28.vec_14.z = v67.z; | |
9138 stru_F8AD28.vec_20.x = v66.x; | |
9139 stru_F8AD28.vec_20.y = v66.y; | |
9140 stru_F8AD28.vec_20.z = v66.z; | |
9141 stru_F8AD28.field_3F8 = v2->field_22; | |
9142 if ( pBLVRenderParams->sPartyRotX ) | |
9143 { | |
9144 v74 = (unsigned __int64)(stru_F8AD28.plane_4.vNormal.y * (signed __int64)pBLVRenderParams->sSineY) >> 16; | |
9145 v74 = ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.x * (signed __int64)pBLVRenderParams->sCosineY) >> 16) - v74; | |
9146 X = (unsigned __int64)(stru_F8AD28.plane_4.vNormal.z * (signed __int64)pBLVRenderParams->sSineNegX) >> 16; | |
9147 stru_F8AD28.rotated_normal.x = ((unsigned __int64)(v74 * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) - X; | |
9148 stru_F8AD28.rotated_normal.y = ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.x | |
9149 * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
9150 + ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.y | |
9151 * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
9152 stru_F8AD28.rotated_normal.z = ((unsigned __int64)(v74 * (signed __int64)pBLVRenderParams->sSineNegX) >> 16) | |
9153 + ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.z | |
9154 * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16); | |
9155 v70 = (unsigned __int64)(stru_F8AD28.vec_14.y * (signed __int64)pBLVRenderParams->sSineY) >> 16; | |
9156 v74 = ((unsigned __int64)(stru_F8AD28.vec_14.x * (signed __int64)pBLVRenderParams->sCosineY) >> 16) - v70; | |
9157 v70 = (unsigned __int64)(stru_F8AD28.vec_14.z * (signed __int64)pBLVRenderParams->sSineNegX) >> 16; | |
9158 stru_F8AD28.vec_60.y = ((unsigned __int64)(v74 * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) - v70; | |
9159 stru_F8AD28.vec_60.z = ((unsigned __int64)(stru_F8AD28.vec_14.x * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
9160 + ((unsigned __int64)(stru_F8AD28.vec_14.y * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
9161 stru_F8AD28.field_6C = ((unsigned __int64)(v74 * (signed __int64)pBLVRenderParams->sSineNegX) >> 16) | |
9162 + ((unsigned __int64)(stru_F8AD28.vec_14.z * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16); | |
9163 v70 = (unsigned __int64)(stru_F8AD28.vec_20.y * (signed __int64)pBLVRenderParams->sSineY) >> 16; | |
9164 v74 = ((unsigned __int64)(stru_F8AD28.vec_20.x * (signed __int64)pBLVRenderParams->sCosineY) >> 16) - v70; | |
9165 X = (unsigned __int64)(stru_F8AD28.vec_20.x * (signed __int64)pBLVRenderParams->sSineY) >> 16; | |
9166 v72 = (unsigned __int64)(stru_F8AD28.vec_20.y * (signed __int64)pBLVRenderParams->sCosineY) >> 16; | |
9167 v70 = (unsigned __int64)(stru_F8AD28.vec_20.z * (signed __int64)pBLVRenderParams->sSineNegX) >> 16; | |
9168 stru_F8AD28.vec_70.x = ((unsigned __int64)(v74 * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) - v70; | |
9169 stru_F8AD28.vec_70.y = ((unsigned __int64)(stru_F8AD28.vec_20.x * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
9170 + ((unsigned __int64)(stru_F8AD28.vec_20.y * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
9171 stru_F8AD28.vec_70.z = ((unsigned __int64)(v74 * (signed __int64)pBLVRenderParams->sSineNegX) >> 16) | |
9172 + ((unsigned __int64)(stru_F8AD28.vec_20.z * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16); | |
9173 v74 = pBLVRenderParams->sSineY * pBLVRenderParams->vPartyPos.y | |
9174 - pBLVRenderParams->sCosineY * pBLVRenderParams->vPartyPos.x; | |
9175 v11 = -(pBLVRenderParams->sCosineY * pBLVRenderParams->vPartyPos.y | |
9176 + pBLVRenderParams->sSineY * pBLVRenderParams->vPartyPos.x); | |
9177 v73 = -65536 * pBLVRenderParams->vPartyPos.z; | |
9178 v70 = (unsigned __int64)(-65536 * pBLVRenderParams->vPartyPos.z * (signed __int64)pBLVRenderParams->sSineNegX) >> 16; | |
9179 v12 = ((unsigned __int64)(v74 * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) - v70; | |
9180 v69 = (unsigned __int64)(v74 * (signed __int64)pBLVRenderParams->sSineNegX) >> 16; | |
9181 v13 = pBLVRenderParams->vPartyPos.y; | |
9182 v70 = ((unsigned __int64)(v74 * (signed __int64)pBLVRenderParams->sSineNegX) >> 16) | |
9183 + ((unsigned __int64)(-65536 * pBLVRenderParams->vPartyPos.z * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16); | |
9184 v14 = pBLVRenderParams->vPartyPos.x; | |
9185 } | |
9186 else | |
9187 { | |
9188 v70 = (unsigned __int64)(stru_F8AD28.plane_4.vNormal.y * (signed __int64)pBLVRenderParams->sSineY) >> 16; | |
9189 stru_F8AD28.rotated_normal.x = ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.x | |
9190 * (signed __int64)pBLVRenderParams->sCosineY) >> 16) | |
9191 - v70; | |
9192 stru_F8AD28.rotated_normal.z = stru_F8AD28.plane_4.vNormal.z; | |
9193 stru_F8AD28.rotated_normal.y = ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.x | |
9194 * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
9195 + ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.y | |
9196 * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
9197 v70 = (unsigned __int64)(stru_F8AD28.vec_14.y * (signed __int64)pBLVRenderParams->sSineY) >> 16; | |
9198 stru_F8AD28.vec_60.y = ((unsigned __int64)(stru_F8AD28.vec_14.x * (signed __int64)pBLVRenderParams->sCosineY) >> 16) | |
9199 - v70; | |
9200 stru_F8AD28.field_6C = stru_F8AD28.vec_14.z; | |
9201 stru_F8AD28.vec_60.z = ((unsigned __int64)(stru_F8AD28.vec_14.x * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
9202 + ((unsigned __int64)(stru_F8AD28.vec_14.y * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
9203 v70 = (unsigned __int64)(stru_F8AD28.vec_20.y * (signed __int64)pBLVRenderParams->sSineY) >> 16; | |
9204 stru_F8AD28.vec_70.x = ((unsigned __int64)(stru_F8AD28.vec_20.x * (signed __int64)pBLVRenderParams->sCosineY) >> 16) | |
9205 - v70; | |
9206 v69 = (unsigned __int64)(stru_F8AD28.vec_20.x * (signed __int64)pBLVRenderParams->sSineY) >> 16; | |
9207 v14 = pBLVRenderParams->vPartyPos.x; | |
9208 stru_F8AD28.vec_70.z = stru_F8AD28.vec_20.z; | |
9209 v13 = pBLVRenderParams->vPartyPos.y; | |
9210 stru_F8AD28.vec_70.y = ((unsigned __int64)(stru_F8AD28.vec_20.x * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
9211 + ((unsigned __int64)(stru_F8AD28.vec_20.y * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
9212 v12 = pBLVRenderParams->sSineY * pBLVRenderParams->vPartyPos.y | |
9213 - pBLVRenderParams->sCosineY * pBLVRenderParams->vPartyPos.x; | |
9214 v11 = -(pBLVRenderParams->sCosineY * pBLVRenderParams->vPartyPos.y | |
9215 + pBLVRenderParams->sSineY * pBLVRenderParams->vPartyPos.x); | |
9216 v70 = -65536 * pBLVRenderParams->vPartyPos.z; | |
9217 } | |
9218 stru_F8AD28.field_7C = stru_F8AD28.rotated_normal.x; | |
9219 stru_F8AD28.vec_60.x = stru_F8AD28.plane_4.vNormal.z * pBLVRenderParams->vPartyPos.z | |
9220 + stru_F8AD28.plane_4.dist | |
9221 + stru_F8AD28.plane_4.vNormal.y * v13 | |
9222 + stru_F8AD28.plane_4.vNormal.x * v14; | |
9223 stru_F8AD28.vec_80.x = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) | |
9224 * (signed __int64)stru_F8AD28.rotated_normal.y) >> 16; | |
9225 stru_F8AD28.vec_80.y = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) | |
9226 * (signed __int64)stru_F8AD28.rotated_normal.z) >> 16; | |
9227 stru_F8AD28.vec_80.z = -stru_F8AD28.vec_60.x; | |
9228 stru_F8AD28.vec_8C.x = stru_F8AD28.vec_60.y; | |
9229 stru_F8AD28.vec_8C.y = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) * (signed __int64)stru_F8AD28.vec_60.z) >> 16; | |
9230 stru_F8AD28.vec_8C.z = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) * (signed __int64)stru_F8AD28.field_6C) >> 16; | |
9231 X = (unsigned __int64)(stru_F8AD28.vec_60.y * (signed __int64)v12) >> 16; | |
9232 v15 = v70; | |
9233 v70 = (unsigned __int64)(stru_F8AD28.field_6C * (signed __int64)v70) >> 16; | |
9234 stru_F8AD28.vec_9C.x = stru_F8AD28.vec_70.x; | |
9235 stru_F8AD28.field_98 = -(X + ((unsigned __int64)(stru_F8AD28.vec_60.z * (signed __int64)v11) >> 16) + v70); | |
9236 stru_F8AD28.vec_9C.y = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) * (signed __int64)stru_F8AD28.vec_70.y) >> 16; | |
9237 stru_F8AD28.vec_9C.z = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) * (signed __int64)stru_F8AD28.vec_70.z) >> 16; | |
9238 X = (unsigned __int64)(stru_F8AD28.vec_70.x * (signed __int64)v12) >> 16; | |
9239 v69 = (unsigned __int64)(stru_F8AD28.vec_70.y * (signed __int64)v11) >> 16; | |
9240 v70 = (unsigned __int64)(stru_F8AD28.vec_70.z * (signed __int64)v15) >> 16; | |
9241 stru_F8AD28.field_38 = 0; | |
9242 stru_F8AD28.field_A8 = -(X | |
9243 + ((unsigned __int64)(stru_F8AD28.vec_70.y * (signed __int64)v11) >> 16) | |
9244 + ((unsigned __int64)(stru_F8AD28.vec_70.z * (signed __int64)v15) >> 16)); | |
9245 if ( *(int *)&v68->field_4 || *(int *)&v68->field_8 ) | |
9246 { | |
9247 stru_F8AD28.field_3E4 = 1; | |
9248 stru_F8AD28.field_3E8 = *(int *)&v68->field_4; | |
9249 stru_F8AD28.field_3EC = *(int *)&v68->field_8; | |
9250 stru_F8AD28.field_3F0 = v68->field_1E; | |
9251 stru_F8AD28.field_3F4 = v68->field_20; | |
9252 } | |
9253 else | |
9254 { | |
9255 stru_F8AD28.field_3E4 = 0; | |
9256 } | |
9257 v16 = 0.0039215689; | |
9258 v17 = 116 * v1->uSectorID; | |
9259 v69 = v17; | |
9260 v74 = 0; | |
9261 v73 = 0; | |
9262 stru_F8AD28.field_2C = (stru_F8AD28.field_3F8 + *(__int16 *)((char *)&pIndoor->pSectors->uMinAmbientLightLevel + v17)) << 16; | |
9263 v70 = uNumMobileLightsApplied; | |
9264 if ( uNumMobileLightsApplied > 0 ) | |
9265 { | |
9266 v18 = (char *)&pMobileLights[0].vPosition.y; | |
9267 do | |
9268 { | |
9269 if ( v74 >= 20 ) | |
9270 break; | |
9271 v19 = *((short *)v18 + 2); | |
9272 v20 = *((short *)v18 - 1); | |
9273 if ( v20 > v1->pBounding.x1 - v19 ) | |
9274 { | |
9275 if ( v20 < v19 + v1->pBounding.x2 ) | |
9276 { | |
9277 v21 = *(short *)v18; | |
9278 if ( v21 > v1->pBounding.y1 - v19 ) | |
9279 { | |
9280 if ( v21 < v19 + v1->pBounding.y2 ) | |
9281 { | |
9282 v22 = *((short *)v18 + 1); | |
9283 if ( v22 > v1->pBounding.z1 - v19 ) | |
9284 { | |
9285 if ( v22 < v19 + v1->pBounding.z2 ) | |
9286 { | |
9287 X = (v1->pFacePlane_old.dist | |
9288 + *((short *)v18 + 1) * v1->pFacePlane_old.vNormal.z | |
9289 + v21 * v1->pFacePlane_old.vNormal.y | |
9290 + *((short *)v18 - 1) * v1->pFacePlane_old.vNormal.x) >> 16; | |
9291 if ( X <= v19 ) | |
9292 { | |
9293 v23 = X; | |
9294 v24 = v74; | |
9295 stru_F8AD28._blv_lights_radii[v74] = v19; | |
9296 stru_F8AD28._blv_lights_inv_radii[v24] = 65536 / v19; | |
9297 *(int *)((char *)&stru_F8AD28.field_240 + v24 * 4) = *((short *)v18 + 5) << 16; | |
9298 stru_F8AD28._blv_lights_xs[v24] = *((short *)v18 - 1); | |
9299 stru_F8AD28._blv_lights_ys[v24] = *(short *)v18; | |
9300 stru_F8AD28._blv_lights_zs[v24] = *((short *)v18 + 1); | |
9301 v68 = (BLVFaceExtra *)(unsigned __int8)v18[6]; | |
9302 v25 = (double)(signed int)v68 * v16; | |
9303 v68 = (BLVFaceExtra *)(unsigned __int8)v18[7]; | |
9304 v26 = (unsigned __int8)v18[8]; | |
9305 *(float *)(v24 * 4 + 16297992) = v25; | |
9306 v27 = (double)(signed int)v68; | |
9307 v68 = (BLVFaceExtra *)v26; | |
9308 *(float *)(v24 * 4 + 16298072) = v27 * v16; | |
9309 *(float *)(v24 * 4 + 16298152) = (double)(signed int)v68 * v16; | |
9310 v16 = 0.0039215689; | |
9311 stru_F8AD28._blv_lights_light_dot_faces[v24] = abs(v23); | |
9312 v28 = v74; | |
9313 v29 = v18[9]; | |
9314 ++v74; | |
9315 stru_F8AD28._blv_lights_smthngs[v28] = v29; | |
9316 } | |
9317 } | |
9318 } | |
9319 } | |
9320 } | |
9321 } | |
9322 } | |
9323 ++v73; | |
9324 v18 += 18; | |
9325 v17 = v69; | |
9326 } | |
9327 while ( v73 < v70 ); | |
9328 } | |
9329 v30 = 0; | |
9330 v73 = 0; | |
9331 v31 = *(__int16 *)((char *)&pIndoor->pSectors->uNumLights + v17); | |
9332 v70 = *(__int16 *)((char *)&pIndoor->pSectors->uNumLights + v17); | |
9333 if ( v31 > 0 ) | |
9334 { | |
9335 while ( v74 < 20 ) | |
9336 { | |
9337 v32 = &pIndoor->pLights[*(&(*(BLVLightMM7 **)((char *)&pIndoor->pSectors->pLights + v17))->vPosition.x + v30)]; | |
9338 if ( !(v32->uAtributes & 8) ) | |
9339 { | |
9340 v33 = v1->pBounding.x1; | |
9341 v34 = v32->vPosition.x; | |
9342 X = v32->uBrightness; | |
9343 v35 = v32->uRadius; | |
9344 v68 = (BLVFaceExtra *)v32->uRadius; | |
9345 if ( v34 > v33 - v35 ) | |
9346 { | |
9347 if ( v34 < v35 + v1->pBounding.x2 ) | |
9348 { | |
9349 v36 = v32->vPosition.y; | |
9350 if ( v36 > v1->pBounding.y1 - v35 ) | |
9351 { | |
9352 if ( v36 < v35 + v1->pBounding.y2 ) | |
9353 { | |
9354 v37 = v32->vPosition.z; | |
9355 if ( v37 > v1->pBounding.z1 - v35 ) | |
9356 { | |
9357 if ( v37 < v35 + v1->pBounding.z2 ) | |
9358 { | |
9359 v38 = (v1->pFacePlane_old.dist | |
9360 + v32->vPosition.x * v1->pFacePlane_old.vNormal.x | |
9361 + v37 * v1->pFacePlane_old.vNormal.z | |
9362 + v36 * v1->pFacePlane_old.vNormal.y) >> 16; | |
9363 if ( v38 >= 0 ) | |
9364 { | |
9365 if ( v38 <= v35 && v35 ) | |
9366 { | |
9367 v39 = v74; | |
9368 stru_F8AD28._blv_lights_radii[v74] = v35; | |
9369 stru_F8AD28._blv_lights_inv_radii[v39] = 65536 / (signed int)v68; | |
9370 *(int *)((char *)&stru_F8AD28.field_240 + v39 * 4) = X << 16; | |
9371 stru_F8AD28._blv_lights_xs[v39] = v32->vPosition.x; | |
9372 stru_F8AD28._blv_lights_ys[v39] = v32->vPosition.y; | |
9373 stru_F8AD28._blv_lights_zs[v39] = v32->vPosition.z; | |
9374 v68 = (BLVFaceExtra *)v32->uRed; | |
9375 stru_F8AD28._blv_lights_rs[v39] = (double)(signed int)v68 * v16; | |
9376 v68 = (BLVFaceExtra *)v32->uGreen; | |
9377 stru_F8AD28._blv_lights_gs[v39] = (double)(signed int)v68 * v16; | |
9378 v68 = (BLVFaceExtra *)v32->uBlue; | |
9379 stru_F8AD28._blv_lights_bs[v39] = (double)(signed int)v68 * v16; | |
9380 v16 = 0.0039215689; | |
9381 stru_F8AD28._blv_lights_light_dot_faces[v39] = abs(v38); | |
9382 v40 = v74++; | |
9383 stru_F8AD28._blv_lights_smthngs[v40] = 1; | |
9384 } | |
9385 } | |
9386 } | |
9387 } | |
9388 } | |
9389 } | |
9390 } | |
9391 } | |
9392 } | |
9393 v30 = v73++ + 1; | |
9394 if ( v73 >= v70 ) | |
9395 break; | |
9396 v17 = v69; | |
9397 } | |
9398 } | |
9399 v73 = 0; | |
9400 if ( uNumStationaryLightsApplied > 0 ) | |
9401 { | |
9402 v41 = (char *)&pStationaryLights[0].vPosition.y; | |
9403 do | |
9404 { | |
9405 if ( v74 >= 20 ) | |
9406 break; | |
9407 v42 = *((short *)v41 + 2); | |
9408 v43 = *((short *)v41 - 1); | |
9409 if ( v43 > v1->pBounding.x1 - v42 ) | |
9410 { | |
9411 if ( v43 < v42 + v1->pBounding.x2 ) | |
9412 { | |
9413 v44 = *(short *)v41; | |
9414 if ( v44 > v1->pBounding.y1 - v42 ) | |
9415 { | |
9416 if ( v44 < v42 + v1->pBounding.y2 ) | |
9417 { | |
9418 v45 = *((short *)v41 + 1); | |
9419 if ( v45 > v1->pBounding.z1 - v42 ) | |
9420 { | |
9421 if ( v45 < v42 + v1->pBounding.z2 ) | |
9422 { | |
9423 v46 = (v1->pFacePlane_old.dist | |
9424 + *(short *)v41 * v1->pFacePlane_old.vNormal.y | |
9425 + v43 * v1->pFacePlane_old.vNormal.x | |
9426 + v45 * v1->pFacePlane_old.vNormal.z) >> 16; | |
9427 v69 = v46; | |
9428 if ( v46 >= 0 ) | |
9429 { | |
9430 if ( v46 <= v42 ) | |
9431 { | |
9432 v47 = v69; | |
9433 v48 = v74; | |
9434 stru_F8AD28._blv_lights_radii[v74] = v42; | |
9435 stru_F8AD28._blv_lights_inv_radii[v48] = 65536 / v42; | |
9436 stru_F8AD28._blv_lights_xs[v48] = *((short *)v41 - 1); | |
9437 stru_F8AD28._blv_lights_ys[v48] = *(short *)v41; | |
9438 stru_F8AD28._blv_lights_zs[v48] = *((short *)v41 + 1); | |
9439 v68 = (BLVFaceExtra *)(unsigned __int8)v41[6]; | |
9440 v49 = (double)(signed int)v68 * v16; | |
9441 v68 = (BLVFaceExtra *)(unsigned __int8)v41[7]; | |
9442 v50 = (unsigned __int8)v41[8]; | |
9443 stru_F8AD28._blv_lights_rs[v48] = v49; | |
9444 v51 = (double)(signed int)v68; | |
9445 v68 = (BLVFaceExtra *)v50; | |
9446 stru_F8AD28._blv_lights_gs[v48] = v51 * v16; | |
9447 stru_F8AD28._blv_lights_bs[v48] = (double)(signed int)v68 * v16; | |
9448 v16 = 0.0039215689; | |
9449 stru_F8AD28._blv_lights_light_dot_faces[v48] = abs(v47); | |
9450 v52 = v74++; | |
9451 stru_F8AD28._blv_lights_smthngs[v52] = 1; | |
9452 } | |
9453 } | |
9454 } | |
9455 } | |
9456 } | |
9457 } | |
9458 } | |
9459 } | |
9460 ++v73; | |
9461 v41 += 12; | |
9462 } | |
9463 while ( v73 < uNumStationaryLightsApplied ); | |
9464 } | |
9465 stru_F8AD28.field_AC = v74; | |
9466 v53 = v1->pBounding.x2; | |
9467 if ( pBLVRenderParams->vPartyPos.x <= v53 ) | |
9468 { | |
9469 v55 = v1->pBounding.x1; | |
9470 if ( pBLVRenderParams->vPartyPos.x >= v55 ) | |
9471 v54 = 0; | |
9472 else | |
9473 v54 = v55 - pBLVRenderParams->vPartyPos.x; | |
9474 } | |
9475 else | |
9476 { | |
9477 v54 = pBLVRenderParams->vPartyPos.x - v53; | |
9478 } | |
9479 v56 = v1->pBounding.y2; | |
9480 v57 = v54 * v54; | |
9481 if ( pBLVRenderParams->vPartyPos.y <= v56 ) | |
9482 { | |
9483 v59 = v1->pBounding.y1; | |
9484 if ( pBLVRenderParams->vPartyPos.y >= v59 ) | |
9485 v58 = 0; | |
9486 else | |
9487 v58 = v59 - pBLVRenderParams->vPartyPos.y; | |
9488 } | |
9489 else | |
9490 { | |
9491 v58 = pBLVRenderParams->vPartyPos.y - v56; | |
9492 } | |
9493 v60 = v58 * v58 + v57; | |
9494 v61 = v1->pBounding.z2; | |
9495 if ( pBLVRenderParams->vPartyPos.z <= v61 ) | |
9496 { | |
9497 v63 = v1->pBounding.z1; | |
9498 if ( pBLVRenderParams->vPartyPos.z >= v63 ) | |
9499 v62 = 0; | |
9500 else | |
9501 v62 = v63 - pBLVRenderParams->vPartyPos.z; | |
9502 } | |
9503 else | |
9504 { | |
9505 v62 = pBLVRenderParams->vPartyPos.z - v61; | |
9506 } | |
9507 v64 = v62 * v62 + v60; | |
9508 if ( v64 ) | |
9509 stru_F8AD28.field_34 = sub_452A9E(v64) << 16; | |
9510 else | |
9511 stru_F8AD28.field_34 = 0; | |
9512 v68 = (BLVFaceExtra *)abs(stru_F8AD28.rotated_normal.y); | |
9513 v65 = (double)(signed int)v68; | |
9514 if ( v65 >= 655.36 ) | |
9515 { | |
9516 if ( v65 >= 26214.4 ) | |
9517 { | |
9518 if ( v65 >= 45875.2 ) | |
9519 { | |
9520 stru_F8AD28.field_44 = 8; | |
9521 stru_F8AD28.field_48 = 3; | |
9522 } | |
9523 else | |
9524 { | |
9525 stru_F8AD28.field_44 = 16; | |
9526 stru_F8AD28.field_48 = 4; | |
9527 } | |
9528 } | |
9529 else | |
9530 { | |
9531 stru_F8AD28.field_44 = 32; | |
9532 stru_F8AD28.field_48 = 5; | |
9533 } | |
9534 } | |
9535 else | |
9536 { | |
9537 stru_F8AD28.field_44 = 64; | |
9538 stru_F8AD28.field_48 = 6; | |
9539 } | |
9540 } | |
9541 // 519AB4: using guessed type int uNumStationaryLightsApplied; | |
9542 | |
9543 //----- (004AF412) -------------------------------------------------------- | |
9544 int __cdecl sub_4AF412() | |
9545 { | |
9546 int v0; // ST20_4@2 | |
9547 int v1; // ST20_4@2 | |
9548 int v2; // ST20_4@2 | |
9549 int v3; // esi@2 | |
9550 int v4; // ST20_4@2 | |
9551 int v5; // ecx@2 | |
9552 int v6; // ebx@2 | |
9553 int v7; // edi@2 | |
9554 int v8; // edx@2 | |
9555 int v9; // eax@2 | |
9556 int result; // eax@4 | |
9557 | |
9558 stru_F8AD28.plane_4.vNormal.z = -65536; | |
9559 stru_F8AD28.vec_20.y = -65536; | |
9560 stru_F8AD28.plane_4.vNormal.x = 0; | |
9561 stru_F8AD28.plane_4.vNormal.y = 0; | |
9562 stru_F8AD28.plane_4.dist = (pBLVRenderParams->vPartyPos.z + 800) << 16; | |
9563 stru_F8AD28.vec_14.x = 65536; | |
9564 stru_F8AD28.vec_14.y = 0; | |
9565 stru_F8AD28.vec_14.z = 0; | |
9566 stru_F8AD28.vec_20.x = 0; | |
9567 stru_F8AD28.vec_20.z = 0; | |
9568 stru_F8AD28.field_3F8 = 0; | |
9569 if ( pBLVRenderParams->sPartyRotX ) | |
9570 { | |
9571 v0 = ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.x * (signed __int64)pBLVRenderParams->sCosineY) >> 16) | |
9572 - ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.y * (signed __int64)pBLVRenderParams->sSineY) >> 16); | |
9573 stru_F8AD28.rotated_normal.x = ((unsigned __int64)(v0 * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) | |
9574 - ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.z | |
9575 * (signed __int64)pBLVRenderParams->sSineNegX) >> 16); | |
9576 stru_F8AD28.rotated_normal.y = ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.x | |
9577 * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
9578 + ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.y | |
9579 * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
9580 stru_F8AD28.rotated_normal.z = ((unsigned __int64)(v0 * (signed __int64)pBLVRenderParams->sSineNegX) >> 16) | |
9581 + ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.z | |
9582 * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16); | |
9583 v1 = ((unsigned __int64)(stru_F8AD28.vec_14.x * (signed __int64)pBLVRenderParams->sCosineY) >> 16) | |
9584 - ((unsigned __int64)(stru_F8AD28.vec_14.y * (signed __int64)pBLVRenderParams->sSineY) >> 16); | |
9585 stru_F8AD28.vec_60.y = ((unsigned __int64)(v1 * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) | |
9586 - ((unsigned __int64)(stru_F8AD28.vec_14.z * (signed __int64)pBLVRenderParams->sSineNegX) >> 16); | |
9587 stru_F8AD28.vec_60.z = ((unsigned __int64)(stru_F8AD28.vec_14.x * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
9588 + ((unsigned __int64)(stru_F8AD28.vec_14.y * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
9589 stru_F8AD28.field_6C = ((unsigned __int64)(v1 * (signed __int64)pBLVRenderParams->sSineNegX) >> 16) | |
9590 + ((unsigned __int64)(stru_F8AD28.vec_14.z * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16); | |
9591 v2 = ((unsigned __int64)(stru_F8AD28.vec_20.x * (signed __int64)pBLVRenderParams->sCosineY) >> 16) | |
9592 - ((unsigned __int64)(stru_F8AD28.vec_20.y * (signed __int64)pBLVRenderParams->sSineY) >> 16); | |
9593 stru_F8AD28.vec_70.x = ((unsigned __int64)(v2 * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) | |
9594 - ((unsigned __int64)(stru_F8AD28.vec_20.z * (signed __int64)pBLVRenderParams->sSineNegX) >> 16); | |
9595 stru_F8AD28.vec_70.y = ((unsigned __int64)(stru_F8AD28.vec_20.x * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
9596 + ((unsigned __int64)(stru_F8AD28.vec_20.y * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
9597 stru_F8AD28.vec_70.z = ((unsigned __int64)(v2 * (signed __int64)pBLVRenderParams->sSineNegX) >> 16) | |
9598 + ((unsigned __int64)(stru_F8AD28.vec_20.z * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16); | |
9599 v3 = -(pBLVRenderParams->sCosineY * pBLVRenderParams->vPartyPos.y | |
9600 + pBLVRenderParams->sSineY * pBLVRenderParams->vPartyPos.x); | |
9601 v4 = pBLVRenderParams->sSineY * pBLVRenderParams->vPartyPos.y | |
9602 - pBLVRenderParams->sCosineY * pBLVRenderParams->vPartyPos.x; | |
9603 v5 = ((unsigned __int64)(v4 * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) | |
9604 - ((unsigned __int64)(-65536 * pBLVRenderParams->vPartyPos.z * (signed __int64)pBLVRenderParams->sSineNegX) >> 16); | |
9605 v6 = pBLVRenderParams->vPartyPos.z; | |
9606 v7 = ((unsigned __int64)(-65536 * pBLVRenderParams->vPartyPos.z * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) | |
9607 + ((unsigned __int64)(v4 * (signed __int64)pBLVRenderParams->sSineNegX) >> 16); | |
9608 v8 = pBLVRenderParams->vPartyPos.y; | |
9609 v9 = pBLVRenderParams->vPartyPos.x; | |
9610 } | |
9611 else | |
9612 { | |
9613 stru_F8AD28.rotated_normal.x = ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.x | |
9614 * (signed __int64)pBLVRenderParams->sCosineY) >> 16) | |
9615 - ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.y | |
9616 * (signed __int64)pBLVRenderParams->sSineY) >> 16); | |
9617 stru_F8AD28.rotated_normal.z = stru_F8AD28.plane_4.vNormal.z; | |
9618 stru_F8AD28.rotated_normal.y = ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.x | |
9619 * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
9620 + ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.y | |
9621 * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
9622 stru_F8AD28.vec_60.y = ((unsigned __int64)(stru_F8AD28.vec_14.x * (signed __int64)pBLVRenderParams->sCosineY) >> 16) | |
9623 - ((unsigned __int64)(stru_F8AD28.vec_14.y * (signed __int64)pBLVRenderParams->sSineY) >> 16); | |
9624 stru_F8AD28.field_6C = stru_F8AD28.vec_14.z; | |
9625 stru_F8AD28.vec_60.z = ((unsigned __int64)(stru_F8AD28.vec_14.x * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
9626 + ((unsigned __int64)(stru_F8AD28.vec_14.y * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
9627 stru_F8AD28.vec_70.x = ((unsigned __int64)(stru_F8AD28.vec_20.x * (signed __int64)pBLVRenderParams->sCosineY) >> 16) | |
9628 - ((unsigned __int64)(stru_F8AD28.vec_20.y * (signed __int64)pBLVRenderParams->sSineY) >> 16); | |
9629 v8 = pBLVRenderParams->vPartyPos.y; | |
9630 stru_F8AD28.vec_70.y = ((unsigned __int64)(stru_F8AD28.vec_20.x * (signed __int64)pBLVRenderParams->sSineY) >> 16) | |
9631 + ((unsigned __int64)(stru_F8AD28.vec_20.y * (signed __int64)pBLVRenderParams->sCosineY) >> 16); | |
9632 stru_F8AD28.vec_70.z = stru_F8AD28.vec_20.z; | |
9633 v9 = pBLVRenderParams->vPartyPos.x; | |
9634 v5 = pBLVRenderParams->sSineY * pBLVRenderParams->vPartyPos.y | |
9635 - pBLVRenderParams->sCosineY * pBLVRenderParams->vPartyPos.x; | |
9636 v6 = pBLVRenderParams->vPartyPos.z; | |
9637 v3 = -(pBLVRenderParams->sCosineY * pBLVRenderParams->vPartyPos.y | |
9638 + pBLVRenderParams->sSineY * pBLVRenderParams->vPartyPos.x); | |
9639 v7 = -65536 * pBLVRenderParams->vPartyPos.z; | |
9640 } | |
9641 stru_F8AD28.field_7C = stru_F8AD28.rotated_normal.x; | |
9642 stru_F8AD28.vec_60.x = stru_F8AD28.plane_4.vNormal.y * v8 | |
9643 + stru_F8AD28.plane_4.dist | |
9644 + stru_F8AD28.plane_4.vNormal.x * v9 | |
9645 + stru_F8AD28.plane_4.vNormal.z * v6; | |
9646 stru_F8AD28.vec_80.x = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) | |
9647 * (signed __int64)stru_F8AD28.rotated_normal.y) >> 16; | |
9648 stru_F8AD28.vec_80.y = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) | |
9649 * (signed __int64)stru_F8AD28.rotated_normal.z) >> 16; | |
9650 stru_F8AD28.vec_80.z = -stru_F8AD28.vec_60.x; | |
9651 stru_F8AD28.vec_8C.x = stru_F8AD28.vec_60.y; | |
9652 stru_F8AD28.vec_8C.y = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) * (signed __int64)stru_F8AD28.vec_60.z) >> 16; | |
9653 stru_F8AD28.vec_8C.z = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) * (signed __int64)stru_F8AD28.field_6C) >> 16; | |
9654 stru_F8AD28.vec_9C.x = stru_F8AD28.vec_70.x; | |
9655 stru_F8AD28.field_98 = -(((unsigned __int64)(stru_F8AD28.vec_60.y * (signed __int64)v5) >> 16) | |
9656 + ((unsigned __int64)(stru_F8AD28.vec_60.z * (signed __int64)v3) >> 16) | |
9657 + ((unsigned __int64)(stru_F8AD28.field_6C * (signed __int64)v7) >> 16)); | |
9658 stru_F8AD28.vec_9C.y = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) * (signed __int64)stru_F8AD28.vec_70.y) >> 16; | |
9659 stru_F8AD28.vec_9C.z = (unsigned __int64)(SLODWORD(pBLVRenderParams->field_44) * (signed __int64)stru_F8AD28.vec_70.z) >> 16; | |
9660 result = 0; | |
9661 stru_F8AD28.field_A8 = -(((unsigned __int64)(stru_F8AD28.vec_70.x * (signed __int64)v5) >> 16) | |
9662 + ((unsigned __int64)(stru_F8AD28.vec_70.y * (signed __int64)v3) >> 16) | |
9663 + ((unsigned __int64)(stru_F8AD28.vec_70.z * (signed __int64)v7) >> 16)); | |
9664 stru_F8AD28.field_38 = 0; | |
9665 stru_F8AD28.field_3E4 = 0; | |
9666 stru_F8AD28.field_2C = 0; | |
9667 stru_F8AD28.field_AC = 0; | |
9668 stru_F8AD28.field_34 = 0; | |
9669 return result; | |
9670 } | |
9671 | |
9672 | |
9673 | |
9674 | |
9675 | |
9676 | |
9677 //----- (004B1447) -------------------------------------------------------- | |
9678 Player *__fastcall sub_4B1447_party_fine(int a1, int a2, int a3) | |
9679 { | |
9680 signed int v3; // esi@1 | |
9681 char v4; // sf@8 | |
9682 int v5; // eax@8 | |
9683 unsigned __int64 v6; // qax@12 | |
9684 DDM_DLV_Header *v7; // eax@14 | |
9685 Player **v8; // edi@18 | |
9686 Player *result; // eax@19 | |
9687 char *v10; // esi@20 | |
9688 | |
9689 v3 = 0; | |
9690 if ( a2 ) | |
9691 { | |
9692 if ( a2 != 1 ) | |
9693 { | |
9694 if ( a2 == 2 ) | |
9695 v3 = 2; | |
9696 goto LABEL_13; | |
9697 } | |
9698 v3 = 2; | |
9699 } | |
9700 else | |
9701 { | |
9702 v3 = 1; | |
9703 } | |
9704 if ( pParty->uFine < 4000000 ) | |
9705 { | |
9706 v4 = a3 + pParty->uFine < 0; | |
9707 v5 = a3 + pParty->uFine; | |
9708 pParty->uFine += a3; | |
9709 if ( v4 ) | |
9710 { | |
9711 v5 = 0; | |
9712 pParty->uFine = 0; | |
9713 } | |
9714 if ( v5 > 4000000 ) | |
9715 pParty->uFine = 4000000; | |
9716 } | |
9717 v6 = pParty->uTimePlayed + 368640; | |
9718 pParty->field_3C._shop_ban_times[2 * a1] = LODWORD(pParty->uTimePlayed) + 368640; | |
9719 pParty->field_3C._shop_ban_times[2 * a1 + 1] = HIDWORD(v6); | |
9720 LABEL_13: | |
9721 *(int *)&pParty->field_16154[4 * a1] = 1; | |
9722 if ( v3 ) | |
9723 { | |
9724 v7 = &pOutdoor->ddm; | |
9725 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) | |
9726 v7 = &pIndoor->dlv; | |
9727 v7->uReputation += v3; | |
9728 if ( v7->uReputation > 10000 ) | |
9729 v7->uReputation = 10000; | |
9730 } | |
9731 v8 = &pPlayers[1]; | |
9732 do | |
9733 { | |
9734 result = *v8; | |
9735 if ( pParty->uFine ) | |
9736 { | |
9737 v10 = result->field_152; | |
9738 result = (Player *)_449B57_test_bit((unsigned __int8 *)result->field_152, 1); | |
9739 if ( !(short)result ) | |
9740 result = (Player *)_449B7E_toggle_bit(v10, 1, 1u); | |
9741 } | |
9742 ++v8; | |
9743 } | |
9744 while ( (signed int)v8 <= (signed int)&pPlayers[4] ); | |
9745 return result; | |
9746 } | |
9747 | |
9748 //----- (004B1523) -------------------------------------------------------- | |
9749 char *__thiscall sub_4B1523(int *_this) | |
9750 { | |
9751 int v1; // esi@1 | |
9752 int v2; // edx@1 | |
9753 unsigned int v3; // eax@2 | |
9754 int v4; // eax@4 | |
9755 LONG v5; // ecx@4 | |
9756 int v6; // eax@10 | |
9757 char *v7; // ST44_4@12 | |
9758 unsigned __int16 v8; // ax@12 | |
9759 GUIWindow a1; // [sp+Ch] [bp-68h]@4 | |
9760 unsigned int v11; // [sp+60h] [bp-14h]@1 | |
9761 POINT a2; // [sp+64h] [bp-10h]@1 | |
9762 int v13; // [sp+6Ch] [bp-8h]@4 | |
9763 int v14; // [sp+70h] [bp-4h]@4 | |
9764 | |
9765 v1 = *_this - 399; | |
9766 v2 = (*_this - 400) % 11 + 1; | |
9767 v11 = 4 * (*_this - 400) / 11; | |
9768 sprintfex(pTmpBuf, "%s%03d", spellbook_texture_filename_suffices[v11 / 4], v2); | |
9769 if ( pMouse->GetCursorPos(&a2)->y <= 320 ) | |
9770 v3 = pMouse->GetCursorPos(&a2)->y + 30; | |
9771 else | |
9772 v3 = 30; | |
9773 a1.str_48 = 0; | |
9774 a1.uFrameY = v3; | |
9775 a1.uFrameWidth = 328; | |
9776 a1.uFrameHeight = 68; | |
9777 a1.uFrameX = 90; | |
9778 a1.uFrameZ = 417; | |
9779 a1.uFrameW = v3 + 67; | |
9780 a2.y = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[431]); | |
9781 v14 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[433]); | |
9782 v13 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[432]); | |
9783 v4 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[96]); | |
9784 v5 = a2.y; | |
9785 if ( v14 > a2.y ) | |
9786 v5 = v14; | |
9787 if ( v13 > v5 ) | |
9788 v5 = v13; | |
9789 if ( v4 > v5 ) | |
9790 v5 = v4; | |
9791 sprintfex( | |
9792 pTmpBuf2, | |
9793 "%s\n\n%s\t%03d:\t%03d%s\t000\n%s\t%03d:\t%03d%s\t000\n%s\t%03d:\t%03d%s\t000\n%s\t%03d:\t%03d%s", | |
9794 pSpellStats->pInfos[v1].pDescription, | |
9795 pGlobalTXT_LocalizationStrings[431], // "Normal" | |
9796 v5 + 3, | |
9797 v5 + 10, | |
9798 pSpellStats->pInfos[v1].pBasicSkillDesc, | |
9799 pGlobalTXT_LocalizationStrings[433], // "Expert" | |
9800 v5 + 3, | |
9801 v5 + 10, | |
9802 pSpellStats->pInfos[v1].pExpertSkillDesc, | |
9803 pGlobalTXT_LocalizationStrings[432], // "Master" | |
9804 v5 + 3, | |
9805 v5 + 10, | |
9806 pSpellStats->pInfos[v1].pMasterSkillDesc, | |
9807 pGlobalTXT_LocalizationStrings[96], // "Grand" | |
9808 v5 + 3, | |
9809 v5 + 10, | |
9810 pSpellStats->pInfos[v1].pGrandmasterSkillDesc); | |
9811 v6 = pFontSmallnum->CalcTextHeight(pTmpBuf2, &a1, 0, 0); | |
9812 a1.uFrameHeight += v6; | |
9813 if ( (signed int)a1.uFrameHeight < 150 ) | |
9814 a1.uFrameHeight = 150; | |
9815 a1.uFrameWidth = 460; | |
9816 a1._415551(0); | |
9817 a1.uFrameWidth -= 12; | |
9818 a1.uFrameHeight -= 12; | |
9819 v7 = pSpellStats->pInfos[v1].pName; | |
9820 a1.uFrameZ = a1.uFrameX + a1.uFrameWidth - 1; | |
9821 a1.uFrameW = a1.uFrameHeight + a1.uFrameY - 1; | |
9822 v8 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
9823 a1.DrawText2(pFontArrus, 0x78u, 0xCu, v8, v7, 3u); | |
9824 a1.DrawText(pFontSmallnum, 120, 44, 0, pTmpBuf2, 0, 0, 0); | |
9825 a1.uFrameZ = a1.uFrameX + 107; | |
9826 a1.uFrameWidth = 108; | |
9827 a1.DrawText2(pFontComic, 0xCu, 0x4Bu, 0, pSkillNames[v11 / 4 + 12], 3u); | |
9828 sprintfex(pTmpBuf, "%s\n%d", pGlobalTXT_LocalizationStrings[522], *(&pSpellDatas[0].uNormalLevelMana + 10 * v1)); | |
9829 return a1.DrawText2( | |
9830 pFontComic, | |
9831 0xCu, | |
9832 a1.uFrameHeight - LOBYTE(pFontComic->uFontHeight) - 16, | |
9833 0, | |
9834 pTmpBuf, | |
9835 3u); | |
9836 } | |
9837 | |
9838 | |
9839 //----- (004B1784) -------------------------------------------------------- | |
9840 bool __cdecl sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() | |
9841 { | |
9842 Player *pPlayer; // ebx@1 | |
9843 bool result; // eax@2 | |
9844 unsigned __int16 v2; // ST0C_2@3 | |
9845 int v3; // eax@3 | |
9846 GUIWindow v4; // [sp+4h] [bp-54h]@3 | |
9847 | |
9848 pPlayer = pPlayers[uActiveCharacter]; | |
9849 if ( pPlayer->CanAct() ) | |
9850 { | |
9851 pDialogueWindow->field_28 = dword_F8B1E0; | |
9852 result = 1; | |
9853 } | |
9854 else | |
9855 { | |
9856 pDialogueWindow->field_28 = 0; | |
9857 memcpy(&v4, pGUIWindow0, sizeof(v4)); | |
9858 v4.uFrameX = 483; | |
9859 v4.uFrameWidth = 148; | |
9860 v4.uFrameZ = 334; | |
9861 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[427], pPlayer->pName, pGlobalTXT_LocalizationStrings[562]);// | |
9862 // "%s is in no condition to %s" | |
9863 // "do anything" | |
9864 v2 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
9865 v3 = pFontArrus->CalcTextHeight(pTmpBuf, &v4, 0, 0); | |
9866 v4.DrawText2(pFontArrus, 0, (212 - v3) / 2 + 101, v2, pTmpBuf, 3u); | |
9867 result = 0; | |
9868 } | |
9869 return result; | |
9870 } | |
9871 // F8B1E0: using guessed type int dword_F8B1E0; | |
9872 | |
9873 | |
9874 | |
9875 //----- (004B1A2D) -------------------------------------------------------- | |
9876 void __cdecl sub_4B1A2D() | |
9877 { | |
9878 Player *v0; // edi@1 | |
9879 POINT *v1; // esi@5 | |
9880 unsigned int v2; // eax@5 | |
9881 int v3; // ecx@5 | |
9882 POINT *v4; // esi@12 | |
9883 int v5; // eax@12 | |
9884 unsigned int v6; // eax@13 | |
9885 ItemGen *v7; // ecx@13 | |
9886 signed int v8; // esi@17 | |
9887 unsigned int v9; // eax@19 | |
9888 char v10; // [sp+8h] [bp-44h]@12 | |
9889 char v11; // [sp+10h] [bp-3Ch]@12 | |
9890 char v12; // [sp+18h] [bp-34h]@18 | |
9891 char v13; // [sp+20h] [bp-2Ch]@17 | |
9892 char v14; // [sp+28h] [bp-24h]@17 | |
9893 char v15; // [sp+30h] [bp-1Ch]@17 | |
9894 char v16; // [sp+38h] [bp-14h]@5 | |
9895 POINT a2; // [sp+40h] [bp-Ch]@5 | |
9896 int v18; // [sp+48h] [bp-4h]@5 | |
9897 | |
9898 v0 = pPlayers[uActiveCharacter]; | |
9899 if ( dword_F8B198 <= 0 ) | |
9900 return; | |
9901 if ( dword_F8B198 <= 4 ) | |
9902 { | |
9903 if ( dword_F8B19C != 2 ) | |
9904 { | |
9905 if ( dword_F8B19C <= 2 ) | |
9906 return; | |
9907 if ( dword_F8B19C <= 5 || dword_F8B19C == 94 ) | |
9908 { | |
9909 v8 = pMouse->GetCursorPos((POINT *)&v15)->x - 14; | |
9910 v18 = (v8 >> 5) + 14 * ((pMouse->GetCursorPos((POINT *)&v14)->y - 17) >> 5); | |
9911 if ( pMouse->GetCursorPos((POINT *)&v13)->x <= 13 | |
9912 || pMouse->GetCursorPos((POINT *)&v12)->x >= 462 | |
9913 || (v9 = v0->GetItemIDAtInventoryIndex(&v18)) == 0 ) | |
9914 return; | |
9915 v7 = (ItemGen *)&v0->pDarkSpellbook.bIsSpellAvailable[36 * v9 + 5]; | |
9916 LABEL_15: | |
9917 GameUI_DrawItemInfo(v7); | |
9918 return; | |
9919 } | |
9920 if ( dword_F8B19C != 95 ) | |
9921 return; | |
9922 } | |
9923 v4 = pMouse->GetCursorPos((POINT *)&v11); | |
9924 v5 = pRenderer->pActiveZBuffer[v4->x + pSRZBufferLineOffsets[pMouse->GetCursorPos((POINT *)&v10)->y]] & 0xFFFF; | |
9925 v18 = v5; | |
9926 if ( !v5 ) | |
9927 return; | |
9928 v6 = 9 * (v5 + 12 * (unsigned int)ptr_507BC0->ptr_1C); | |
9929 v7 = (ItemGen *)((char *)&pParty->pPickedItem + 4 * v6 + 4); | |
9930 if ( dword_F8B19C != 2 ) | |
9931 v7 = (ItemGen *)&pParty->field_C59C[v6 + 715]; | |
9932 goto LABEL_15; | |
9933 } | |
9934 if ( dword_F8B198 <= 16 && dword_F8B19C == 18 ) | |
9935 { | |
9936 v1 = pMouse->GetCursorPos(&a2); | |
9937 v2 = v1->x + pSRZBufferLineOffsets[pMouse->GetCursorPos((POINT *)&v16)->y]; | |
9938 v3 = pRenderer->pActiveZBuffer[v2] & 0xFFFF; | |
9939 v18 = pRenderer->pActiveZBuffer[v2] & 0xFFFF; | |
9940 if ( v18 ) | |
9941 sub_4B1523((int *)&pParty->pPlayers[1].uExpressionTimeLength + 9 * (v3 + 12 * (unsigned int)ptr_507BC0->ptr_1C)); | |
9942 } | |
9943 } | |
9944 // F8B198: using guessed type int dword_F8B198; | |
9945 // F8B19C: using guessed type int dword_F8B19C; | |
9946 | |
9947 //----- (004B1BDB) -------------------------------------------------------- | |
9948 void __stdcall RestAndHeal(__int64 uNumMinutes) | |
9949 { | |
9950 signed __int64 v1; // ST2C_8@1 | |
9951 signed __int64 v2; // qax@1 | |
9952 signed __int64 v3; // ST1C_8@1 | |
9953 unsigned __int64 v4; // qax@1 | |
9954 unsigned int v5; // ebx@1 | |
9955 void *v6; // ebx@1 | |
9956 | |
9957 pParty->pHirelings[0].bHasUsedTheAbility = 0; | |
9958 pParty->pHirelings[1].bHasUsedTheAbility = 0; | |
9959 pParty->uTimePlayed += (signed __int64)((double)(7680 * uNumMinutes) * 0.033333335); | |
9960 v1 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375); | |
9961 v2 = v1 / 60 / 60; | |
9962 v3 = v2; | |
9963 v4 = (unsigned int)v2 / 0x18; | |
9964 v5 = (unsigned int)(v4 / 7) >> 2; | |
9965 pParty->uCurrentTimeSecond = v1 % 60; | |
9966 pParty->uCurrentMinute = v1 / 60 % 60; | |
9967 pParty->uCurrentHour = v3 % 24; | |
9968 pParty->uCurrentMonthWeek = v4 / 7 & 3; | |
9969 pParty->uDaysPlayed = (unsigned int)v4 % 0x1C; | |
9970 pParty->uCurrentMonth = v5 % 0xC; | |
9971 pParty->uCurrentYear = v5 / 0xC + 1168; | |
9972 pParty->RestAndHeal(); | |
9973 dword_507B94 = 1; | |
9974 v6 = &pParty->pPlayers[0].uNumDivineInterventionCastsThisDay; | |
9975 do | |
9976 { | |
9977 *((short *)v6 - 258) = 0; | |
9978 memset(v6, 0, 4u); | |
9979 v6 = (char *)v6 + 6972; | |
9980 } | |
9981 while ( (signed int)v6 < (signed int)&pParty->field_871C[694] ); | |
9982 pParty->_4909F4(); | |
9983 } | |
9984 // 507B94: using guessed type int dword_507B94; | |
9985 | |
9986 //----- (004B1D27) -------------------------------------------------------- | |
9987 void __cdecl sub_4B1D27() | |
9988 { | |
9989 int v0; // edx@2 | |
9990 unsigned int v1; // ecx@7 | |
9991 signed int v2; // edi@10 | |
9992 int v3; // esi@10 | |
9993 __int16 v4; // ax@15 | |
9994 signed int v5; // edi@20 | |
9995 int v6; // esi@20 | |
9996 int v7[4]; // [sp+Ch] [bp-10h]@12 | |
9997 | |
9998 if ( dword_F8B198 > 0 ) | |
9999 { | |
10000 v0 = 3; | |
10001 if ( dword_F8B198 > 3 ) | |
10002 { | |
10003 if ( dword_F8B198 == 22 ) | |
10004 { | |
10005 if ( !dword_F8B1E4 ) | |
10006 return; | |
10007 } | |
10008 else | |
10009 { | |
10010 if ( dword_F8B198 != 23 ) | |
10011 return; | |
10012 } | |
10013 v1 = (unsigned int)ptr_507BC0->ptr_1C; | |
10014 LABEL_28: | |
10015 HousePlaySomeSound(v1, v0); | |
10016 return; | |
10017 } | |
10018 v1 = (unsigned int)ptr_507BC0->ptr_1C; | |
10019 if ( (signed __int64)__PAIR__(pParty->field_3C._shop_ban_times[2 * v1 + 1], pParty->field_3C._shop_ban_times[2 * v1]) <= (signed __int64)pParty->uTimePlayed ) | |
10020 { | |
10021 if ( pParty->uNumGold <= 0x2710 ) | |
10022 { | |
10023 if ( !dword_F8B1E4 ) | |
10024 return; | |
10025 v0 = 4; | |
10026 goto LABEL_28; | |
10027 } | |
10028 HousePlaySomeSound(v1, dword_F8B1E4 + 3); | |
10029 if ( !dword_F8B1E4 && !qword_A750D8 ) | |
10030 { | |
10031 v5 = 0; | |
10032 v6 = 1; | |
10033 do | |
10034 { | |
10035 if ( pPlayers[v6]->CanAct() ) | |
10036 v7[v5++] = v6; | |
10037 ++v6; | |
10038 } | |
10039 while ( v6 <= 4 ); | |
10040 if ( v5 ) | |
10041 { | |
10042 qword_A750D8 = 256i64; | |
10043 word_A750E0 = 80; | |
10044 v4 = LOWORD(v7[rand() % v5]); | |
10045 goto LABEL_16; | |
10046 } | |
10047 } | |
10048 } | |
10049 else | |
10050 { | |
10051 if ( !qword_A750D8 ) | |
10052 { | |
10053 v2 = 0; | |
10054 v3 = 1; | |
10055 do | |
10056 { | |
10057 if ( pPlayers[v3]->CanAct() ) | |
10058 v7[v2++] = v3; | |
10059 ++v3; | |
10060 } | |
10061 while ( v3 <= 4 ); | |
10062 if ( v2 ) | |
10063 { | |
10064 qword_A750D8 = 256i64; | |
10065 word_A750E0 = 80; | |
10066 v4 = LOWORD(v7[rand() % v2]); | |
10067 LABEL_16: | |
10068 word_A750E2 = v4; | |
10069 return; | |
10070 } | |
10071 } | |
10072 } | |
10073 } | |
10074 } | |
10075 | |
10076 //----- (004B1E92) -------------------------------------------------------- | |
10077 void __fastcall HousePlaySomeSound(unsigned int uHouseID, int a2) | |
10078 { | |
10079 //if ( BYTE1(pAnimatedRooms[p2DEvents_minus1___02[26 * uHouseID]].field_C) ) | |
10080 if ( BYTE1(pAnimatedRooms[p2DEvents[uHouseID - 1].uAnimationID].field_C) ) | |
10081 pAudioPlayer->PlaySound( | |
10082 //(SoundID)(a2 + 100 * (BYTE1(pAnimatedRooms[p2DEvents_minus1___02[26 * uHouseID]].field_C) + 300)), | |
10083 (SoundID)(a2 + 100 * (BYTE1(pAnimatedRooms[p2DEvents[uHouseID - 1].uAnimationID].field_C) + 300)), | |
10084 806, | |
10085 0, | |
10086 -1, | |
10087 0, | |
10088 0, | |
10089 0, | |
10090 0); | |
10091 } | |
10092 | |
10093 //----- (004B1ECE) -------------------------------------------------------- | |
10094 void __cdecl sub_4B1ECE() | |
10095 { | |
10096 __int16 *v0; // edi@1 | |
10097 int v1; // ebx@3 | |
10098 Player *v2; // esi@3 | |
10099 int v3; // eax@4 | |
10100 signed int v4; // eax@9 | |
10101 int v5; // ebx@11 | |
10102 char *v6; // esi@13 | |
10103 char *v7; // eax@14 | |
10104 signed int v8; // edi@14 | |
10105 int v9; // [sp+Ch] [bp-Ch]@11 | |
10106 signed int v10; // [sp+10h] [bp-8h]@13 | |
10107 int v11; // [sp+14h] [bp-4h]@1 | |
10108 char *v12; // [sp+14h] [bp-4h]@11 | |
10109 | |
10110 dword_F8B1A8 = 0; | |
10111 v11 = 0; | |
10112 uDialogueType = 84; | |
10113 ptr_F8B1E8 = (char *)dword_722B44; | |
10114 v0 = _4F0882_evt_VAR_PlayerItemInHands_vals; | |
10115 while ( 1 ) | |
10116 { | |
10117 if ( (unsigned __int16)_449B57_test_bit(pParty->_award_bits, *(v0 - 1)) ) | |
10118 { | |
10119 v1 = 0; | |
10120 v2 = pParty->pPlayers; | |
10121 do | |
10122 { | |
10123 LOBYTE(v3) = v2->CompareVariable(VAR_PlayerItemInHands, *v0); | |
10124 if ( v3 ) | |
10125 break; | |
10126 ++v2; | |
10127 ++v1; | |
10128 } | |
10129 while ( (signed int)v2 < (signed int)pParty->pHirelings ); | |
10130 if ( v1 == 4 ) | |
10131 break; | |
10132 } | |
10133 ++v11; | |
10134 v0 += 2; | |
10135 if ( (signed int)v0 >= (signed int)((char *)dword_4F08EC + 2) ) | |
10136 goto LABEL_10; | |
10137 } | |
10138 ptr_F8B1E8 = (char *)dword_722B3C; | |
10139 v4 = _4F0882_evt_VAR_PlayerItemInHands_vals[2 * v11]; | |
10140 dword_F8B1A8 = _4F0882_evt_VAR_PlayerItemInHands_vals[2 * v11]; | |
10141 pParty->pPlayers[0].AddVariable(VAR_PlayerItemInHands, v4); | |
10142 LABEL_10: | |
10143 if ( dword_F8B1A8 == 601 ) | |
10144 { | |
10145 v5 = 0; | |
10146 v12 = (char *)&pParty->pPlayers[0].uClass; | |
10147 v9 = 0; | |
10148 while ( 1 ) | |
10149 { | |
10150 if ( *v12 == 35 ) | |
10151 { | |
10152 v10 = 0; | |
10153 v6 = &pParty->pPlayers[0].pInventoryItems[0].field_1A; | |
10154 do | |
10155 { | |
10156 v7 = v6; | |
10157 v8 = 138; | |
10158 do | |
10159 { | |
10160 if ( *(int *)(v7 - 26) == 601 ) | |
10161 { | |
10162 if ( !*v7 ) | |
10163 v9 = (int)(v7 - 26); | |
10164 if ( (unsigned __int8)*v7 == v5 ) | |
10165 v10 = 1; | |
10166 } | |
10167 v7 += 36; | |
10168 --v8; | |
10169 } | |
10170 while ( v8 ); | |
10171 v6 += 6972; | |
10172 } | |
10173 while ( (signed int)v6 < (signed int)((char *)&pParty->field_777C[91] + 2) ); | |
10174 if ( !v10 ) | |
10175 break; | |
10176 } | |
10177 v12 += 6972; | |
10178 ++v5; | |
10179 if ( (signed int)v12 >= (signed int)((char *)&pParty->pPickedItem.uExpireTime + 5) ) | |
10180 return; | |
10181 } | |
10182 if ( v9 ) | |
10183 *(char *)(v9 + 26) = v5; | |
10184 } | |
10185 } | |
10186 // 4F08EC: using guessed type int dword_4F08EC[]; | |
10187 // 722B3C: using guessed type int dword_722B3C; | |
10188 // 722B44: using guessed type int dword_722B44; | |
10189 // F8B1A8: using guessed type int dword_F8B1A8; | |
10190 | |
10191 //----- (004B2001) -------------------------------------------------------- | |
10192 void __fastcall sub_4B2001(signed int a1) | |
10193 { | |
10194 signed int v1; // eax@1 | |
10195 NPCData *v2; // ebp@1 | |
10196 int v3; // ecx@8 | |
10197 Player *v4; // esi@20 | |
10198 int v5; // eax@28 | |
10199 int v6; // eax@31 | |
10200 int v7; // eax@34 | |
10201 int v8; // eax@37 | |
10202 int v9; // eax@40 | |
10203 unsigned int v10; // eax@43 | |
10204 unsigned int v11; // eax@48 | |
10205 char *v12; // eax@53 | |
10206 char *v13; // eax@56 | |
10207 char *v14; // eax@57 | |
10208 char *v15; // eax@58 | |
10209 unsigned int v16; // ebp@62 | |
10210 char *v17; // ecx@63 | |
10211 char *v18; // eax@65 | |
10212 const char *v19; // ecx@68 | |
10213 unsigned int v20; // eax@69 | |
10214 unsigned int v21; // ecx@70 | |
10215 char *v22; // [sp-Ch] [bp-18h]@73 | |
10216 int v23; // [sp-8h] [bp-14h]@49 | |
10217 char *v24; // [sp-8h] [bp-14h]@73 | |
10218 int v25; // [sp-4h] [bp-10h]@49 | |
10219 | |
10220 v1 = a1; | |
10221 uDialogueType = a1 + 1; | |
10222 v2 = array_5913D8[(unsigned int)((char *)array_5913D8[6] + -(dword_591080 != 0) - 1)]; | |
10223 if ( a1 <= 23 ) | |
10224 { | |
10225 if ( a1 == 23 ) | |
10226 { | |
10227 v3 = v2->evte; | |
10228 } | |
10229 else | |
10230 { | |
10231 if ( a1 == 13 ) | |
10232 { | |
10233 ptr_F8B1E8 = (char *)*(&pNPCStats->field_13A64 + 5 * v2->uProfession); | |
10234 ptr_F8B1E8 = sub_495461(ptr_F8B1E8, uActiveCharacter - 1, 0, 0, 0, 0); | |
10235 sub_4B40E6(); | |
10236 byte_F8B1EC = 0; | |
10237 goto _return; | |
10238 } | |
10239 switch ( a1 ) | |
10240 { | |
10241 case 19: | |
10242 v3 = v2->bDrawSomeAnim; | |
10243 break; | |
10244 case 20: | |
10245 v3 = v2->evtb; | |
10246 break; | |
10247 case 21: | |
10248 v3 = v2->evtc; | |
10249 break; | |
10250 default: | |
10251 if ( a1 != 22 ) | |
10252 goto _return; | |
10253 v3 = v2->evtd; | |
10254 break; | |
10255 } | |
10256 } | |
10257 goto LABEL_84; | |
10258 } | |
10259 if ( a1 == 24 ) | |
10260 { | |
10261 v3 = v2->evtf; | |
10262 LABEL_84: | |
10263 if ( v3 < 200 || v3 > 310 ) | |
10264 { | |
10265 if ( v3 < 400 || v3 > 410 ) | |
10266 { | |
10267 if ( v3 == 139 ) | |
10268 { | |
10269 sub_4B1ECE(); | |
10270 } | |
10271 else | |
10272 { | |
10273 if ( v3 == 311 ) | |
10274 { | |
10275 sub_4BBA85_bounties(); | |
10276 } | |
10277 else | |
10278 { | |
10279 ptr_F8B1E8 = 0; | |
10280 _5C3420_pDecoration = (LevelDecoration *)1; | |
10281 EventProcessor(v3, 0, 1); | |
10282 _5C3420_pDecoration = 0; | |
10283 } | |
10284 } | |
10285 } | |
10286 else | |
10287 { | |
10288 dword_F8B1D8 = v1; | |
10289 sub_4B3EF0(v3 - 400); | |
10290 } | |
10291 } | |
10292 else | |
10293 { | |
10294 sub_4B3FE5(v3); | |
10295 } | |
10296 goto _return; | |
10297 } | |
10298 if ( a1 != 76 ) | |
10299 { | |
10300 if ( a1 == 77 ) | |
10301 { | |
10302 v16 = v2->uProfession; | |
10303 if ( byte_F8B1EC ) | |
10304 v17 = (char *)*(&pNPCStats->field_13A64 + 5 * v16); | |
10305 else | |
10306 v17 = (char *)*(&pNPCStats->field_13A5C + 5 * v16); | |
10307 ptr_F8B1E8 = v17; | |
10308 v18 = sub_495461(v17, uActiveCharacter - 1, 0, 0, 0, 0); | |
10309 byte_F8B1EC ^= 1u; | |
10310 ptr_F8B1E8 = v18; | |
10311 } | |
10312 else | |
10313 { | |
10314 if ( a1 == 79 ) | |
10315 { | |
10316 if ( dword_F8B1A8 ) | |
10317 { | |
10318 Party::TakeGold(dword_F8B1B4); | |
10319 if ( uActiveCharacter ) | |
10320 { | |
10321 v12 = (char *)&pPlayers[uActiveCharacter]->pActiveSkills[dword_F8B1AC_something_todo_with_awards]; | |
10322 *(short *)v12 &= 0x3Fu; | |
10323 switch ( dword_F8B1B0 ) | |
10324 { | |
10325 case 2: | |
10326 v15 = (char *)&pPlayers[uActiveCharacter]->pActiveSkills[dword_F8B1AC_something_todo_with_awards]; | |
10327 *v15 |= 0x40u; | |
10328 break; | |
10329 case 3: | |
10330 v14 = (char *)&pPlayers[uActiveCharacter]->pActiveSkills[dword_F8B1AC_something_todo_with_awards]; | |
10331 *v14 |= 0x80u; | |
10332 break; | |
10333 case 4: | |
10334 v13 = (char *)&pPlayers[uActiveCharacter]->pActiveSkills[dword_F8B1AC_something_todo_with_awards]; | |
10335 v13[1] |= 1u; | |
10336 break; | |
10337 } | |
10338 pPlayers[uActiveCharacter]->PlaySound(85, 0); | |
10339 } | |
10340 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
10341 { | |
10342 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)113; | |
10343 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1; | |
10344 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
10345 ++pMessageQueue_50CBD0->uNumMessages; | |
10346 } | |
10347 } | |
10348 } | |
10349 else | |
10350 { | |
10351 if ( a1 == 82 && dword_F8B1A8 ) | |
10352 { | |
10353 Party::TakeGold(dword_F8B1B4); | |
10354 v4 = pParty->pPlayers; | |
10355 do | |
10356 { | |
10357 v4->SetVariable(VAR_Award, dword_F8B1AC_something_todo_with_awards); | |
10358 ++v4; | |
10359 } | |
10360 while ( (signed int)v4 < (signed int)pParty->pHirelings ); | |
10361 switch ( dword_F8B1D8 ) | |
10362 { | |
10363 case 19: | |
10364 v10 = v2->bDrawSomeAnim; | |
10365 if ( (signed int)v10 >= 400 && (signed int)v10 <= 416 ) | |
10366 v2->bDrawSomeAnim = 0; | |
10367 break; | |
10368 case 20: | |
10369 v9 = v2->evtb; | |
10370 if ( v9 >= 400 && v9 <= 416 ) | |
10371 v2->evtb = 0; | |
10372 break; | |
10373 case 21: | |
10374 v8 = v2->evtc; | |
10375 if ( v8 >= 400 && v8 <= 416 ) | |
10376 v2->evtc = 0; | |
10377 break; | |
10378 case 22: | |
10379 v7 = v2->evtd; | |
10380 if ( v7 >= 400 && v7 <= 416 ) | |
10381 v2->evtd = 0; | |
10382 break; | |
10383 case 23: | |
10384 v6 = v2->evte; | |
10385 if ( v6 >= 400 && v6 <= 416 ) | |
10386 v2->evte = 0; | |
10387 break; | |
10388 case 24: | |
10389 v5 = v2->evtf; | |
10390 if ( v5 >= 400 ) | |
10391 { | |
10392 if ( v5 <= 416 ) | |
10393 v2->evtf = 0; | |
10394 } | |
10395 break; | |
10396 } | |
10397 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
10398 { | |
10399 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)113; | |
10400 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1; | |
10401 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
10402 ++pMessageQueue_50CBD0->uNumMessages; | |
10403 } | |
10404 v11 = uActiveCharacter; | |
10405 if ( uActiveCharacter ) | |
10406 { | |
10407 v25 = 0; | |
10408 v23 = 86; | |
10409 LABEL_50: | |
10410 pPlayers[v11]->PlaySound(v23, v25); | |
10411 goto _return; | |
10412 } | |
10413 } | |
10414 } | |
10415 } | |
10416 goto _return; | |
10417 } | |
10418 if ( pParty->pHirelings[0].pName && pParty->pHirelings[1].pName ) | |
10419 { | |
10420 v19 = pGlobalTXT_LocalizationStrings[533]; // ""I cannot join you, you're party is full"" | |
10421 LABEL_77: | |
10422 ShowStatusBarString(v19, 2u); | |
10423 goto _return; | |
10424 } | |
10425 v20 = v2->uProfession; | |
10426 if ( v20 != 51 ) | |
10427 { | |
10428 v21 = *(&pNPCStats->field_13A58 + 5 * v20); | |
10429 if ( pParty->uNumGold < v21 ) | |
10430 { | |
10431 ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u); | |
10432 byte_F8B1EC = 0; | |
10433 uDialogueType = 13; | |
10434 ptr_F8B1E8 = (char *)*(&pNPCStats->field_13A64 + 5 * v2->uProfession); | |
10435 ptr_F8B1E8 = sub_495461(ptr_F8B1E8, uActiveCharacter - 1, 0, 0, 0, 0); | |
10436 if ( uActiveCharacter ) | |
10437 pPlayers[uActiveCharacter]->PlaySound(38, 0); | |
10438 v19 = pGlobalTXT_LocalizationStrings[155]; | |
10439 goto LABEL_77; | |
10440 } | |
10441 Party::TakeGold(v21); | |
10442 } | |
10443 LOBYTE(v2->uFlags) |= 0x80u; | |
10444 pParty->field_709 = 0; | |
10445 sub_44A56A(); | |
10446 if ( pParty->pHirelings[0].pName ) | |
10447 { | |
10448 memcpy(&pParty->pHirelings[1], v2, sizeof(pParty->pHirelings[1])); | |
10449 v24 = v2->pName; | |
10450 v22 = pParty->pHireling2Name; | |
10451 } | |
10452 else | |
10453 { | |
10454 memcpy(pParty->pHirelings, v2, 0x4Cu); | |
10455 v24 = v2->pName; | |
10456 v22 = pParty->pHireling1Name; | |
10457 } | |
10458 strcpy(v22, v24); | |
10459 pParty->field_709 = 0; | |
10460 sub_44A56A(); | |
10461 PrepareHouse((unsigned int)ptr_507BC0->ptr_1C); | |
10462 dword_F8B19C = 1; | |
10463 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
10464 { | |
10465 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)113; | |
10466 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1; | |
10467 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
10468 ++pMessageQueue_50CBD0->uNumMessages; | |
10469 } | |
10470 v11 = uActiveCharacter; | |
10471 if ( uActiveCharacter ) | |
10472 { | |
10473 v25 = 0; | |
10474 v23 = 61; | |
10475 goto LABEL_50; | |
10476 } | |
10477 _return: | |
10478 pVideoPlayer->_4BF5B2(); | |
10479 } | |
10480 // 591080: using guessed type int dword_591080; | |
10481 // F8B19C: using guessed type int dword_F8B19C; | |
10482 // F8B1A8: using guessed type int dword_F8B1A8; | |
10483 // F8B1B0: using guessed type int dword_F8B1B0; | |
10484 // F8B1B4: using guessed type int dword_F8B1B4; | |
10485 // F8B1D8: using guessed type int dword_F8B1D8; | |
10486 // F8B1EC: using guessed type char byte_F8B1EC; | |
10487 | |
10488 //----- (004B254D) -------------------------------------------------------- | |
10489 char *__thiscall _4B254D_SkillMasteryTeacher(int _this) | |
10490 { | |
10491 Player *v1; // esi@1 | |
10492 int v2; // edx@1 | |
10493 int v3; // ecx@1 | |
10494 int v4; // edi@1 | |
10495 int v5; // eax@7 | |
10496 int v6; // eax@7 | |
10497 int v7; // ebx@7 | |
10498 int v8; // ebx@8 | |
10499 signed int v9; // esi@8 | |
10500 int v10; // eax@8 | |
10501 char *v11; // ecx@8 | |
10502 int v12; // edi@9 | |
10503 char *v13; // edx@9 | |
10504 signed int v14; // edi@10 | |
10505 unsigned int v16; // eax@29 | |
10506 int v17; // eax@36 | |
10507 char v18; // cl@46 | |
10508 __int16 v19; // dx@56 | |
10509 int v20; // eax@60 | |
10510 char *v21; // [sp-Ch] [bp-38h]@82 | |
10511 const char *v22; // [sp-8h] [bp-34h]@21 | |
10512 unsigned int v23; // [sp-8h] [bp-34h]@38 | |
10513 char *v24; // [sp-8h] [bp-34h]@82 | |
10514 char *v25; // [sp-4h] [bp-30h]@14 | |
10515 int v26; // [sp-4h] [bp-30h]@38 | |
10516 int v27; // [sp-4h] [bp-30h]@82 | |
10517 char v28[4]; // [sp+Ch] [bp-20h]@9 | |
10518 int v29; // [sp+10h] [bp-1Ch]@13 | |
10519 int v30; // [sp+14h] [bp-18h]@15 | |
10520 int v31; // [sp+18h] [bp-14h]@16 | |
10521 unsigned __int16 a1[2]; // [sp+1Ch] [bp-10h]@7 | |
10522 int v33; // [sp+20h] [bp-Ch]@7 | |
10523 int v34; // [sp+24h] [bp-8h]@7 | |
10524 char *v35; // [sp+28h] [bp-4h]@1 | |
10525 | |
10526 v1 = pPlayers[uActiveCharacter]; | |
10527 dword_F8B1A8 = 0; | |
10528 v2 = (_this - 200) % 3; | |
10529 v3 = (_this - 200) / 3; | |
10530 v4 = v2; | |
10531 v35 = (char *)dword_721A64; | |
10532 dword_F8B1AC_something_todo_with_awards = v3; | |
10533 if ( v2 ) | |
10534 { | |
10535 if ( v2 == 1 ) | |
10536 { | |
10537 dword_F8B1B4 = 5000; | |
10538 dword_F8B1B0 = 3; | |
10539 } | |
10540 else | |
10541 { | |
10542 if ( v2 == 2 ) | |
10543 { | |
10544 dword_F8B1B4 = 8000; | |
10545 dword_F8B1B0 = 4; | |
10546 } | |
10547 } | |
10548 } | |
10549 else | |
10550 { | |
10551 dword_F8B1B4 = 2000; | |
10552 dword_F8B1B0 = 2; | |
10553 } | |
10554 v5 = v1->uClass; | |
10555 v33 = v5; | |
10556 v6 = byte_4ED970_skill_learn_ability_by_class_table[v5][v3]; | |
10557 *(int *)a1 = v1->pActiveSkills[v3]; | |
10558 v7 = a1[0] & 0x3F; | |
10559 v34 = v2 + 2; | |
10560 if ( v6 < v2 + 2 ) | |
10561 { | |
10562 v8 = v33; | |
10563 v9 = 0; | |
10564 v10 = v33 - v33 % 4; | |
10565 v11 = &byte_4ED970_skill_learn_ability_by_class_table[v33 - v33 % 4][v3]; | |
10566 do | |
10567 { | |
10568 v12 = (unsigned __int8)*v11; | |
10569 v13 = &v28[4 * v9]; | |
10570 *(int *)v13 = 0; | |
10571 if ( v12 < v34 ) | |
10572 { | |
10573 v14 = 1; | |
10574 } | |
10575 else | |
10576 { | |
10577 v14 = 1; | |
10578 *(int *)v13 = 1; | |
10579 } | |
10580 ++v9; | |
10581 v11 += 37; | |
10582 } | |
10583 while ( v9 < 4 ); | |
10584 if ( v29 == v14 ) | |
10585 { | |
10586 v25 = pClassNames[v10 + 1]; | |
10587 } | |
10588 else | |
10589 { | |
10590 if ( v30 == v14 ) | |
10591 { | |
10592 if ( v31 == v14 ) | |
10593 { | |
10594 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[634], pClassNames[v10 + 2], pClassNames[v10 + 3]); | |
10595 return pTmpBuf; | |
10596 } | |
10597 v25 = pClassNames[v10 + 2]; | |
10598 } | |
10599 else | |
10600 { | |
10601 if ( v31 != v14 ) | |
10602 { | |
10603 v25 = pClassNames[v8]; | |
10604 v22 = pGlobalTXT_LocalizationStrings[632]; | |
10605 goto LABEL_23; | |
10606 } | |
10607 v25 = pClassNames[v10 + 3]; | |
10608 } | |
10609 } | |
10610 v22 = pGlobalTXT_LocalizationStrings[633]; | |
10611 LABEL_23: | |
10612 sprintfex(pTmpBuf, v22, v25); | |
10613 return pTmpBuf; | |
10614 } | |
10615 if ( !v1->CanAct() ) | |
10616 return _721A3C_npc_text; | |
10617 if ( !v7 ) | |
10618 return (char *)_721A84_npc_text; | |
10619 v16 = SkillToMastery(a1[0]); | |
10620 if ( (signed int)v16 > v4 + 1 ) | |
10621 return (char *)_721A6C_npc_text[2 * v4]; | |
10622 if ( v34 != 2 ) | |
10623 { | |
10624 if ( v34 == 3 ) | |
10625 { | |
10626 if ( (signed int)v16 >= 2 && v7 >= 7 ) | |
10627 { | |
10628 v17 = dword_F8B1AC_something_todo_with_awards; | |
10629 switch ( dword_F8B1AC_something_todo_with_awards ) | |
10630 { | |
10631 default: | |
10632 goto LABEL_41; | |
10633 case 12: | |
10634 case 13: | |
10635 case 14: | |
10636 case 15: | |
10637 case 16: | |
10638 case 17: | |
10639 case 18: | |
10640 dword_F8B1B4 = 4000; | |
10641 goto LABEL_42; | |
10642 case 19: | |
10643 v19 = 114; | |
10644 goto LABEL_57; | |
10645 case 20: | |
10646 v19 = 110; | |
10647 LABEL_57: | |
10648 if ( !(unsigned __int16)_449B57_test_bit(pParty->_award_bits, v19) ) | |
10649 return v35; | |
10650 goto LABEL_40; | |
10651 case 22: | |
10652 v20 = v1->GetBaseWillpower(); | |
10653 goto LABEL_61; | |
10654 case 24: | |
10655 dword_F8B1B4 = 2500; | |
10656 v20 = v1->GetBaseEndurance(); | |
10657 goto LABEL_61; | |
10658 case 36: | |
10659 v20 = v1->GetBaseIntelligence(); | |
10660 LABEL_61: | |
10661 if ( v20 < 50 ) | |
10662 return v35; | |
10663 goto LABEL_40; | |
10664 case 21: | |
10665 case 23: | |
10666 case 25: | |
10667 case 26: | |
10668 case 29: | |
10669 case 32: | |
10670 case 34: | |
10671 case 35: | |
10672 dword_F8B1B4 = 2500; | |
10673 goto LABEL_42; | |
10674 case 8: | |
10675 case 9: | |
10676 case 10: | |
10677 case 11: | |
10678 dword_F8B1B4 = 3000; | |
10679 goto LABEL_42; | |
10680 case 7: | |
10681 goto LABEL_67; | |
10682 } | |
10683 goto LABEL_67; | |
10684 } | |
10685 } | |
10686 else | |
10687 { | |
10688 if ( v34 != 4 ) | |
10689 { | |
10690 LABEL_40: | |
10691 v17 = dword_F8B1AC_something_todo_with_awards; | |
10692 goto LABEL_41; | |
10693 } | |
10694 if ( (signed int)v16 >= 3 && v7 >= 10 ) | |
10695 { | |
10696 v17 = dword_F8B1AC_something_todo_with_awards; | |
10697 switch ( dword_F8B1AC_something_todo_with_awards ) | |
10698 { | |
10699 case 19: | |
10700 if ( v1->_49327B(0x22u, 1) == 1 ) | |
10701 goto LABEL_40; | |
10702 v26 = 1; | |
10703 v23 = 26; | |
10704 goto LABEL_39; | |
10705 default: | |
10706 goto LABEL_41; | |
10707 case 20: | |
10708 if ( v1->_49327B(0x23u, 1) == 1 ) | |
10709 goto LABEL_40; | |
10710 v26 = 1; | |
10711 v23 = 27; | |
10712 LABEL_39: | |
10713 if ( v1->_49327B(v23, v26) == 1 ) | |
10714 goto LABEL_40; | |
10715 return v35; | |
10716 case 30: | |
10717 v18 = LOBYTE(v1->pActiveSkills[31]); | |
10718 goto LABEL_47; | |
10719 case 31: | |
10720 v18 = LOBYTE(v1->pActiveSkills[30]); | |
10721 LABEL_47: | |
10722 if ( (v18 & 0x3Fu) < 0xA ) | |
10723 return v35; | |
10724 goto LABEL_41; | |
10725 case 21: | |
10726 case 23: | |
10727 case 24: | |
10728 case 25: | |
10729 case 26: | |
10730 case 29: | |
10731 case 32: | |
10732 case 34: | |
10733 case 35: | |
10734 dword_F8B1B4 = 6000; | |
10735 goto LABEL_42; | |
10736 case 8: | |
10737 case 9: | |
10738 case 10: | |
10739 case 11: | |
10740 dword_F8B1B4 = 7000; | |
10741 goto LABEL_42; | |
10742 case 7: | |
10743 break; | |
10744 } | |
10745 LABEL_67: | |
10746 dword_F8B1B4 = 0; | |
10747 goto LABEL_41; | |
10748 } | |
10749 } | |
10750 return v35; | |
10751 } | |
10752 if ( v7 < 4 ) | |
10753 return v35; | |
10754 v17 = dword_F8B1AC_something_todo_with_awards; | |
10755 if ( dword_F8B1AC_something_todo_with_awards > 27 ) | |
10756 { | |
10757 if ( dword_F8B1AC_something_todo_with_awards != 29 | |
10758 && dword_F8B1AC_something_todo_with_awards != 32 | |
10759 && (dword_F8B1AC_something_todo_with_awards <= 33 || dword_F8B1AC_something_todo_with_awards > 35) ) | |
10760 { | |
10761 LABEL_41: | |
10762 if ( !dword_F8B1B4 ) | |
10763 goto LABEL_79; | |
10764 goto LABEL_42; | |
10765 } | |
10766 LABEL_87: | |
10767 dword_F8B1B4 = 500; | |
10768 goto LABEL_41; | |
10769 } | |
10770 if ( dword_F8B1AC_something_todo_with_awards >= 23 ) | |
10771 goto LABEL_87; | |
10772 if ( dword_F8B1AC_something_todo_with_awards == 7 ) | |
10773 { | |
10774 dword_F8B1B4 = 0; | |
10775 goto LABEL_79; | |
10776 } | |
10777 if ( dword_F8B1AC_something_todo_with_awards <= 7 ) | |
10778 goto LABEL_41; | |
10779 if ( dword_F8B1AC_something_todo_with_awards > 18 ) | |
10780 { | |
10781 if ( dword_F8B1AC_something_todo_with_awards != 21 ) | |
10782 goto LABEL_41; | |
10783 goto LABEL_87; | |
10784 } | |
10785 dword_F8B1B4 = 1000; | |
10786 LABEL_42: | |
10787 if ( dword_F8B1B4 > pParty->uNumGold ) | |
10788 return (char *)dword_721A4C; | |
10789 LABEL_79: | |
10790 dword_F8B1A8 = 1; | |
10791 if ( v34 == 2 ) | |
10792 { | |
10793 v27 = dword_F8B1B4; | |
10794 v24 = pSkillNames[v17]; | |
10795 v21 = pGlobalTXT_LocalizationStrings[433]; | |
10796 goto LABEL_90; | |
10797 } | |
10798 if ( v34 == 3 ) | |
10799 { | |
10800 v27 = dword_F8B1B4; | |
10801 v24 = pSkillNames[v17]; | |
10802 v21 = pGlobalTXT_LocalizationStrings[432]; | |
10803 goto LABEL_90; | |
10804 } | |
10805 if ( v34 == 4 ) | |
10806 { | |
10807 v27 = dword_F8B1B4; | |
10808 v24 = pSkillNames[v17]; | |
10809 v21 = pGlobalTXT_LocalizationStrings[225]; | |
10810 LABEL_90: | |
10811 sprintfex(pTmpBuf2, pGlobalTXT_LocalizationStrings[534], v21, v24, v27); | |
10812 } | |
10813 return pTmpBuf2; | |
10814 } | |
10815 | |
10816 | |
10817 | |
10818 //----- (004B29F2) -------------------------------------------------------- | |
10819 int __fastcall sub_4B29F2(int a1) | |
10820 { | |
10821 int v1; // esi@1 | |
10822 Player *v2; // edi@1 | |
10823 int v3; // eax@1 | |
10824 Player *v4; // ecx@1 | |
10825 int result; // eax@2 | |
10826 | |
10827 v1 = a1; | |
10828 dword_F8B1A8 = 0; | |
10829 v2 = pPlayers[uActiveCharacter]; | |
10830 v3 = a1 + 50; | |
10831 v4 = pPlayers[uActiveCharacter]; | |
10832 dword_F8B1AC_something_todo_with_awards = v3; | |
10833 dword_F8B1B4 = dword_4F08EC[v1]; | |
10834 if ( v4->CanAct() ) | |
10835 { | |
10836 if ( (unsigned __int16)_449B57_test_bit((unsigned __int8 *)v2->field_152, dword_F8B1AC_something_todo_with_awards) ) | |
10837 { | |
10838 result = dword_721A44; | |
10839 } | |
10840 else | |
10841 { | |
10842 if ( dword_F8B1B4 <= pParty->uNumGold ) | |
10843 { | |
10844 result = dword_7219DC[2 * v1]; | |
10845 dword_F8B1A8 = 1; | |
10846 } | |
10847 else | |
10848 { | |
10849 result = dword_721A4C; | |
10850 } | |
10851 } | |
10852 } | |
10853 else | |
10854 { | |
10855 result = (int)_721A3C_npc_text; | |
10856 } | |
10857 return result; | |
10858 } | |
10859 | |
10860 | |
10861 //----- (004B2A74) -------------------------------------------------------- | |
10862 char __cdecl sub_4B2A74() | |
10863 { | |
10864 char *v0; // esi@3 | |
10865 char *v1; // ST1C_4@3 | |
10866 char *v2; // eax@3 | |
10867 const char *v3; // ST1C_4@5 | |
10868 int v4; // eax@5 | |
10869 unsigned int i; // eax@5 | |
10870 NPCData *v6; // esi@6 | |
10871 unsigned __int16 v7; // bx@6 | |
10872 unsigned int v8; // eax@6 | |
10873 int v9; // eax@11 | |
10874 unsigned int v10; // ecx@12 | |
10875 int v11; // eax@12 | |
10876 int v12; // esi@12 | |
10877 char *v13; // eax@12 | |
10878 GUIWindow *v14; // ebx@13 | |
10879 char *v15; // esi@14 | |
10880 GUIButton *v16; // eax@15 | |
10881 unsigned int v17; // ecx@15 | |
10882 int v18; // ecx@17 | |
10883 int v19; // ecx@18 | |
10884 int v20; // ecx@19 | |
10885 int v21; // ecx@20 | |
10886 int v22; // ecx@21 | |
10887 unsigned int v23; // ecx@23 | |
10888 int v24; // ecx@35 | |
10889 int v25; // ecx@36 | |
10890 int v26; // ecx@37 | |
10891 int v27; // ecx@38 | |
10892 int v28; // ecx@39 | |
10893 char *v29; // esi@42 | |
10894 unsigned int v30; // ST20_4@42 | |
10895 int v31; // ST1C_4@42 | |
10896 unsigned int v32; // eax@42 | |
10897 char *v33; // eax@43 | |
10898 int v34; // esi@51 | |
10899 int v35; // eax@51 | |
10900 unsigned int v36; // edi@51 | |
10901 GUIButton *v37; // eax@52 | |
10902 int v38; // eax@52 | |
10903 signed int v39; // ecx@54 | |
10904 int v40; // edi@57 | |
10905 GUIButton *v41; // eax@60 | |
10906 GUIButton *v42; // esi@60 | |
10907 const char *v43; // ebx@60 | |
10908 int v44; // eax@60 | |
10909 unsigned int v45; // ecx@60 | |
10910 unsigned __int16 v46; // ax@60 | |
10911 GUIFont *v47; // ebx@64 | |
10912 int v48; // esi@64 | |
10913 char *v49; // eax@66 | |
10914 GUIWindow w; // [sp+Ch] [bp-110h]@64 | |
10915 GUIWindow v52; // [sp+60h] [bp-BCh]@13 | |
10916 GUIWindow a1; // [sp+B4h] [bp-68h]@1 | |
10917 unsigned int v54; // [sp+108h] [bp-14h]@14 | |
10918 int v55; // [sp+10Ch] [bp-10h]@6 | |
10919 int v56; // [sp+110h] [bp-Ch]@13 | |
10920 char *pInString; // [sp+114h] [bp-8h]@12 | |
10921 NPCData *v58; // [sp+118h] [bp-4h]@6 | |
10922 | |
10923 memcpy(&a1, pDialogueWindow, sizeof(a1)); | |
10924 if ( array_5913D8[6] == (NPCData *)uNumDialogueNPCPortraits && uHouse_ExitPic ) | |
10925 { | |
10926 v0 = pMapStats->pInfos[uHouse_ExitPic].pName; | |
10927 v1 = pMapStats->pInfos[uHouse_ExitPic].pName; | |
10928 a1.uFrameX = 493; | |
10929 a1.uFrameWidth = 126; | |
10930 a1.uFrameZ = 366; | |
10931 a1.DrawText2(pFontCreate, 0, 2u, 0, v1, 3u); | |
10932 a1.uFrameX = 483; | |
10933 a1.uFrameWidth = 148; | |
10934 a1.uFrameZ = 334; | |
10935 v2 = (&off_4EB080)[4 * uHouse_ExitPic]; | |
10936 if ( !v2 ) | |
10937 { | |
10938 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[411], v0); | |
10939 v2 = pTmpBuf; | |
10940 } | |
10941 v3 = v2; | |
10942 v4 = pFontCreate->CalcTextHeight(v2, &a1, 0, 0); | |
10943 LOBYTE(i) = (unsigned int)a1.DrawText2(pFontCreate, 0, (212 - v4) / 2 + 101, 0, v3, 3u); | |
10944 return i; | |
10945 } | |
10946 a1.uFrameWidth -= 10; | |
10947 a1.uFrameZ -= 10; | |
10948 v58 = array_5913D8[(unsigned int)((char *)array_5913D8[6] + -(dword_591080 != 0) - 1)]; | |
10949 v6 = v58; | |
10950 v55 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xE1u, 0xCDu, 0x23u); | |
10951 v7 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0x15u, 0x99u, 0xE9u); | |
10952 v8 = v6->uProfession; | |
10953 if ( v8 ) | |
10954 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[429], v6->pName, aNPCProfessionNames[v8]); | |
10955 else | |
10956 strcpy(pTmpBuf, v6->pName); | |
10957 a1.DrawText2(pFontCreate, 0x1E3u, 0x71u, v7, pTmpBuf, 3u); | |
10958 if ( !dword_591080 ) | |
10959 { | |
10960 if ( !uDialogueType ) | |
10961 { | |
10962 v9 = v6->greet; | |
10963 if ( v9 ) | |
10964 { | |
10965 v10 = v6->uFlags; | |
10966 a1.uFrameWidth = 460; | |
10967 a1.uFrameZ = 452; | |
10968 pInString = (char *)*(&pNPCStats->field_17884 + ((v10 & 3) == 2) + 2 * v9); | |
10969 v11 = pFontArrus->CalcTextHeight(pInString, &a1, 13, 0); | |
10970 v12 = v11 + 7; | |
10971 pRenderer->_4A6A68( | |
10972 8u, | |
10973 352 - (v11 + 7), | |
10974 (Texture *)(uTextureID_Leather != -1 ? &pIcons_LOD->pTextures[uTextureID_Leather] : 0), | |
10975 (uTextureID_Leather != -1 ? pIcons_LOD->pTextures[uTextureID_Leather].uTextureHeight : 26) - (v11 + 7)); | |
10976 pRenderer->DrawTextureIndexed(8u, 347 - v12, pTexture_591428); | |
10977 v13 = FitTextInAWindow(pInString, pFontArrus, &a1, 0xDu, 0); | |
10978 pDialogueWindow->DrawText(pFontArrus, 13, 354 - v12, 0, v13, 0, 0, 0); | |
10979 } | |
10980 } | |
10981 } | |
10982 v14 = pDialogueWindow; | |
10983 memcpy(&v52, pDialogueWindow, sizeof(v52)); | |
10984 v52.uFrameX = 483; | |
10985 v52.uFrameWidth = 148; | |
10986 v52.uFrameZ = 334; | |
10987 v56 = v52.field_38; | |
10988 if ( v52.field_38 < v52.field_38 + v52.field_28 ) | |
10989 { | |
10990 v15 = (char *)v54; | |
10991 while ( 1 ) | |
10992 { | |
10993 v16 = v52.GetControl(v56); | |
10994 v17 = v16->uControlParam; | |
10995 pInString = (char *)v16; | |
10996 if ( (signed int)v17 > 24 ) | |
10997 { | |
10998 v24 = v17 - 76; | |
10999 if ( !v24 ) | |
11000 { | |
11001 v15 = pGlobalTXT_LocalizationStrings[406]; | |
11002 goto LABEL_49; | |
11003 } | |
11004 v25 = v24 - 1; | |
11005 if ( !v25 ) | |
11006 { | |
11007 v15 = pGlobalTXT_LocalizationStrings[407]; | |
11008 goto LABEL_49; | |
11009 } | |
11010 v26 = v25 - 2; | |
11011 if ( !v26 ) | |
11012 { | |
11013 v33 = _4B254D_SkillMasteryTeacher((int)v52.ptr_1C); | |
11014 LABEL_44: | |
11015 v15 = v33; | |
11016 LABEL_45: | |
11017 v16 = (GUIButton *)pInString; | |
11018 goto LABEL_49; | |
11019 } | |
11020 v27 = v26 - 3; | |
11021 if ( !v27 ) | |
11022 { | |
11023 v33 = (char *)sub_4B29F2((int)v52.ptr_1C); | |
11024 goto LABEL_44; | |
11025 } | |
11026 v28 = v27 - 1; | |
11027 if ( !v28 ) | |
11028 { | |
11029 v29 = (char *)&pMonsterStats + 88 * word_F8B1A0; | |
11030 v30 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu); | |
11031 v31 = *(int *)v29; | |
11032 v32 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
11033 sprintfex(pTmpBuf, &byte_4F0F98, v32, v31, v30); | |
11034 sprintfex(pTmpBuf2, dword_F8B1A4, pTmpBuf, 100 * (unsigned __int8)v29[8]); | |
11035 ptr_F8B1E8 = pTmpBuf2; | |
11036 v15 = nullstring; | |
11037 goto LABEL_45; | |
11038 } | |
11039 if ( v28 != 10 ) | |
11040 goto LABEL_41; | |
11041 } | |
11042 else | |
11043 { | |
11044 if ( v17 == 24 ) | |
11045 { | |
11046 v23 = v58->evtf; | |
11047 LABEL_33: | |
11048 v15 = (&dword_721660)[8 * v23]; | |
11049 if ( !v15 ) | |
11050 { | |
11051 v16->uControlParam = 0; | |
11052 v15 = nullstring; | |
11053 } | |
11054 goto LABEL_49; | |
11055 } | |
11056 v18 = v17 - 13; | |
11057 if ( v18 ) | |
11058 { | |
11059 v19 = v18 - 6; | |
11060 if ( !v19 ) | |
11061 { | |
11062 v23 = v58->bDrawSomeAnim; | |
11063 goto LABEL_33; | |
11064 } | |
11065 v20 = v19 - 1; | |
11066 if ( !v20 ) | |
11067 { | |
11068 v15 = (&dword_721660)[8 * v58->evtb]; | |
11069 if ( !v15 ) | |
11070 { | |
11071 v16->uControlParam = 0; | |
11072 v15 = nullstring; | |
11073 } | |
11074 if ( uDialogueType != 84 ) | |
11075 goto LABEL_49; | |
11076 sprintfex(pTmpBuf, format_4E2D80, v55, pItemsTable->pItems[dword_F8B1A8].pUnidentifiedName); | |
11077 sprintfex(pTmpBuf2, ptr_F8B1E8, pTmpBuf); | |
11078 ptr_F8B1E8 = pTmpBuf2; | |
11079 goto LABEL_45; | |
11080 } | |
11081 v21 = v20 - 1; | |
11082 if ( !v21 ) | |
11083 { | |
11084 v23 = v58->evtc; | |
11085 goto LABEL_33; | |
11086 } | |
11087 v22 = v21 - 1; | |
11088 if ( !v22 ) | |
11089 { | |
11090 v23 = v58->evtd; | |
11091 goto LABEL_33; | |
11092 } | |
11093 if ( v22 == 1 ) | |
11094 { | |
11095 v23 = v58->evte; | |
11096 goto LABEL_33; | |
11097 } | |
11098 LABEL_41: | |
11099 v15 = nullstring; | |
11100 goto LABEL_49; | |
11101 } | |
11102 v15 = pGlobalTXT_LocalizationStrings[122]; | |
11103 } | |
11104 LABEL_49: | |
11105 strcpy(v16->pButtonName, v15); | |
11106 ++v56; | |
11107 if ( v56 >= v52.field_38 + v52.field_28 ) | |
11108 { | |
11109 v14 = pDialogueWindow; | |
11110 break; | |
11111 } | |
11112 } | |
11113 } | |
11114 v34 = 0; | |
11115 v54 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu); | |
11116 v35 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xE1u, 0xCDu, 0x23u); | |
11117 v36 = v14->field_38; | |
11118 v55 = v35; | |
11119 for ( i = v36 + v14->field_28; (signed int)v36 < (signed int)i; i = pDialogueWindow->field_28 | |
11120 + pDialogueWindow->field_38 ) | |
11121 { | |
11122 v37 = v14->GetControl(v36); | |
11123 v38 = pFontArrus->CalcTextHeight(v37->pButtonName, &v52, 0, 0); | |
11124 v14 = pDialogueWindow; | |
11125 v34 += v38; | |
11126 ++v36; | |
11127 } | |
11128 v39 = v14->field_28; | |
11129 if ( v39 ) | |
11130 { | |
11131 v58 = (NPCData *)((174 - v34) / v39); | |
11132 if ( (signed int)v58 > 32 ) | |
11133 v58 = (NPCData *)32; | |
11134 pInString = (char *)2; | |
11135 v40 = (174 - (signed int)v58 * v39 - v34) / 2 - (signed int)v58 / 2 + 138; | |
11136 v56 = v14->field_38; | |
11137 i = v56; | |
11138 if ( (signed int)i < (signed int)(i + v39) ) | |
11139 { | |
11140 while ( 1 ) | |
11141 { | |
11142 v41 = v14->GetControl(i); | |
11143 v42 = v41; | |
11144 v43 = v41->pButtonName; | |
11145 v41->uY = (unsigned int)((char *)v58 + v40); | |
11146 v44 = pFontArrus->CalcTextHeight(v41->pButtonName, &v52, 0, 0); | |
11147 v45 = v42->uY; | |
11148 v42->uHeight = v44; | |
11149 v40 = v45 + v44 - 1; | |
11150 v42->uW = v40; | |
11151 v46 = v55; | |
11152 if ( (char *)pDialogueWindow->field_2C_focus_id != pInString ) | |
11153 v46 = v54; | |
11154 v52.DrawText2(pFontArrus, 0, v45, v46, v43, 3u); | |
11155 v14 = pDialogueWindow; | |
11156 ++pInString; | |
11157 ++v56; | |
11158 i = pDialogueWindow->field_28 + pDialogueWindow->field_38; | |
11159 if ( v56 >= (signed int)i ) | |
11160 break; | |
11161 i = v56; | |
11162 } | |
11163 } | |
11164 } | |
11165 if ( ptr_F8B1E8 ) | |
11166 { | |
11167 w.uFrameWidth = 458; | |
11168 w.uFrameZ = 457; | |
11169 v47 = pFontArrus; | |
11170 v48 = pFontArrus->CalcTextHeight(ptr_F8B1E8, &w, 13, 0) + 7; | |
11171 if ( 352 - v48 < 8 ) | |
11172 { | |
11173 v47 = pFontCreate; | |
11174 v48 = pFontCreate->CalcTextHeight(ptr_F8B1E8, &w, 13, 0) + 7; | |
11175 } | |
11176 pRenderer->_4A6A68( | |
11177 8u, | |
11178 352 - v48, | |
11179 (Texture *)(uTextureID_Leather != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_Leather] : 0), | |
11180 (uTextureID_Leather != -1 ? pIcons_LOD->pTextures[uTextureID_Leather].uTextureHeight : 26) - v48); | |
11181 pRenderer->DrawTextureIndexed(8u, 347 - v48, pTexture_591428); | |
11182 v49 = FitTextInAWindow(ptr_F8B1E8, v47, &w, 0xDu, 0); | |
11183 LOBYTE(i) = a1.DrawText(v47, 13, 354 - v48, 0, v49, 0, 0, 0); | |
11184 } | |
11185 return i; | |
11186 } | |
11187 | |
11188 | |
11189 | |
11190 | |
11191 | |
11192 //----- (004B36CC) -------------------------------------------------------- | |
11193 GUIButton *__fastcall sub_4B36CC(int a1, unsigned int a2) | |
11194 { | |
11195 return pDialogueWindow->CreateButton( | |
11196 0x1E0u, | |
11197 30 * a1 + 146, | |
11198 0x8Cu, | |
11199 0x1Eu, | |
11200 1, | |
11201 0, | |
11202 0x195u, | |
11203 a2, | |
11204 0, | |
11205 nullstring, | |
11206 0); | |
11207 } | |
11208 | |
11209 //----- (004B3703) -------------------------------------------------------- | |
11210 int __thiscall sub_4B3703(void *_this) | |
11211 { | |
11212 signed int v1; // edi@1 | |
11213 int v2; // eax@1 | |
11214 char *v3; // ecx@1 | |
11215 signed int v4; // ebx@1 | |
11216 int v5; // ecx@2 | |
11217 int v6; // ecx@3 | |
11218 int v7; // ecx@4 | |
11219 int v8; // ecx@5 | |
11220 int v9; // ecx@6 | |
11221 signed int v10; // ebx@13 | |
11222 signed int v11; // edi@14 | |
11223 signed int v12; // esi@15 | |
11224 unsigned int v13; // ecx@16 | |
11225 int v14; // ecx@16 | |
11226 int v15; // ecx@17 | |
11227 int v16; // ecx@19 | |
11228 int v17; // ecx@20 | |
11229 int v18; // ecx@21 | |
11230 signed int v19; // esi@32 | |
11231 char *v20; // ecx@33 | |
11232 int v21; // ecx@34 | |
11233 int v22; // ecx@36 | |
11234 int v23; // ecx@37 | |
11235 int v24; // ecx@38 | |
11236 int v25; // ecx@39 | |
11237 int v26; // ecx@40 | |
11238 int v27; // ecx@41 | |
11239 int *v28; // esi@54 | |
11240 unsigned int v29; // edx@56 | |
11241 char *v30; // ecx@65 | |
11242 int v31; // ecx@106 | |
11243 int result; // eax@107 | |
11244 int v33; // [sp-4h] [bp-2Ch]@23 | |
11245 int v34; // [sp-4h] [bp-2Ch]@43 | |
11246 int v35[5]; // [sp+Ch] [bp-1Ch]@8 | |
11247 int a2; // [sp+20h] [bp-8h]@1 | |
11248 int v37; // [sp+24h] [bp-4h]@1 | |
11249 | |
11250 v1 = 0; | |
11251 v2 = 0; | |
11252 v3 = (char *)_this - 1; | |
11253 a2 = 0; | |
11254 v37 = 0; | |
11255 dword_F8B1DC = 0; | |
11256 v4 = 2; | |
11257 if ( !v3 ) | |
11258 { | |
11259 while ( 1 ) | |
11260 { | |
11261 v19 = 1; | |
11262 do | |
11263 { | |
11264 v20 = (char *)ptr_507BC0->ptr_1C + 4 * (unsigned int)ptr_507BC0->ptr_1C + v19; | |
11265 if ( v1 ) | |
11266 v21 = word_4F063E[(signed int)v20]; | |
11267 else | |
11268 v21 = word_4F03FE[(signed int)v20]; | |
11269 v22 = v21 - 23; | |
11270 if ( v22 ) | |
11271 { | |
11272 v23 = v22 - 1; | |
11273 if ( v23 ) | |
11274 { | |
11275 v24 = v23 - 1; | |
11276 if ( v24 ) | |
11277 { | |
11278 v25 = v24 - 1; | |
11279 if ( v25 ) | |
11280 { | |
11281 v26 = v25 - 1; | |
11282 if ( v26 ) | |
11283 { | |
11284 v27 = v26 - 1; | |
11285 if ( v27 ) | |
11286 { | |
11287 if ( v27 != v4 ) | |
11288 goto LABEL_51; | |
11289 v34 = 36; | |
11290 } | |
11291 else | |
11292 { | |
11293 v34 = 42; | |
11294 } | |
11295 } | |
11296 else | |
11297 { | |
11298 v34 = 41; | |
11299 } | |
11300 } | |
11301 else | |
11302 { | |
11303 v34 = 40; | |
11304 } | |
11305 } | |
11306 else | |
11307 { | |
11308 v34 = 39; | |
11309 } | |
11310 } | |
11311 else | |
11312 { | |
11313 v34 = 38; | |
11314 } | |
11315 } | |
11316 else | |
11317 { | |
11318 v34 = 37; | |
11319 } | |
11320 v37 = sub_4BE571(v34, v35, v37, 5); | |
11321 v2 = dword_F8B1DC; | |
11322 v4 = 2; | |
11323 LABEL_51: | |
11324 ++v19; | |
11325 } | |
11326 while ( v19 <= 4 ); | |
11327 ++v1; | |
11328 if ( v1 >= v4 ) | |
11329 goto LABEL_53; | |
11330 } | |
11331 } | |
11332 v5 = (int)(v3 - 1); | |
11333 if ( !v5 ) | |
11334 { | |
11335 v10 = 0; | |
11336 while ( 1 ) | |
11337 { | |
11338 v11 = 0; | |
11339 do | |
11340 { | |
11341 v12 = 1; | |
11342 do | |
11343 { | |
11344 v13 = v11 + 2 * (unsigned int)ptr_507BC0->ptr_1C - 30; | |
11345 v14 = v12 + 4 * v13 + v13; | |
11346 if ( v10 ) | |
11347 v15 = word_4F06D8[v14]; | |
11348 else | |
11349 v15 = word_4F0498[v14]; | |
11350 v16 = v15 - 31; | |
11351 if ( v16 ) | |
11352 { | |
11353 v17 = v16 - 1; | |
11354 if ( v17 ) | |
11355 { | |
11356 v18 = v17 - 1; | |
11357 if ( v18 ) | |
11358 { | |
11359 if ( v18 != 1 ) | |
11360 goto LABEL_28; | |
11361 v33 = 44; | |
11362 } | |
11363 else | |
11364 { | |
11365 v33 = 47; | |
11366 } | |
11367 } | |
11368 else | |
11369 { | |
11370 v33 = 46; | |
11371 } | |
11372 } | |
11373 else | |
11374 { | |
11375 v33 = 45; | |
11376 } | |
11377 v37 = sub_4BE571(v33, v35, v37, 5); | |
11378 v2 = dword_F8B1DC; | |
11379 LABEL_28: | |
11380 ++v12; | |
11381 } | |
11382 while ( v12 <= 4 ); | |
11383 ++v11; | |
11384 } | |
11385 while ( v11 < 2 ); | |
11386 ++v10; | |
11387 if ( v10 >= 2 ) | |
11388 goto LABEL_53; | |
11389 } | |
11390 } | |
11391 v6 = v5 - 1; | |
11392 if ( v6 ) | |
11393 { | |
11394 v7 = v6 - 1; | |
11395 if ( v7 ) | |
11396 { | |
11397 v8 = v7 - 17; | |
11398 if ( v8 ) | |
11399 { | |
11400 v9 = v8 - 2; | |
11401 if ( v9 ) | |
11402 { | |
11403 if ( v9 == 7 ) | |
11404 { | |
11405 v37 = 2; | |
11406 v35[0] = 69; | |
11407 v35[1] = 60; | |
11408 } | |
11409 } | |
11410 else | |
11411 { | |
11412 v37 = 3; | |
11413 v35[0] = 67; | |
11414 v35[1] = 66; | |
11415 v35[2] = 58; | |
11416 } | |
11417 } | |
11418 else | |
11419 { | |
11420 v37 = 3; | |
11421 v35[0] = 70; | |
11422 v35[1] = 65; | |
11423 v35[2] = 62; | |
11424 } | |
11425 } | |
11426 else | |
11427 { | |
11428 v37 = 2; | |
11429 v35[0] = 71; | |
11430 v35[1] = 68; | |
11431 } | |
11432 } | |
11433 else | |
11434 { | |
11435 v37 = 2; | |
11436 v35[0] = 57; | |
11437 v35[1] = 59; | |
11438 } | |
11439 LABEL_53: | |
11440 if ( v37 > 0 ) | |
11441 { | |
11442 v28 = v35; | |
11443 while ( 1 ) | |
11444 { | |
11445 v29 = *v28; | |
11446 if ( *v28 <= 47 ) | |
11447 break; | |
11448 if ( (signed int)v29 <= 66 ) | |
11449 { | |
11450 if ( v29 == 66 ) | |
11451 { | |
11452 v30 = pSkillNames[30]; | |
11453 goto LABEL_106; | |
11454 } | |
11455 if ( v29 == 57 ) | |
11456 { | |
11457 v30 = pSkillNames[21]; | |
11458 goto LABEL_106; | |
11459 } | |
11460 if ( v29 == 58 ) | |
11461 { | |
11462 v30 = pSkillNames[22]; | |
11463 goto LABEL_106; | |
11464 } | |
11465 if ( v29 == 60 ) | |
11466 { | |
11467 v30 = pSkillNames[24]; | |
11468 goto LABEL_106; | |
11469 } | |
11470 if ( v29 == 62 ) | |
11471 { | |
11472 v30 = pSkillNames[26]; | |
11473 goto LABEL_106; | |
11474 } | |
11475 if ( v29 == 65 ) | |
11476 { | |
11477 v30 = pSkillNames[29]; | |
11478 goto LABEL_106; | |
11479 } | |
11480 goto LABEL_100; | |
11481 } | |
11482 switch ( v29 ) | |
11483 { | |
11484 case 0x43u: | |
11485 v30 = pSkillNames[31]; | |
11486 break; | |
11487 case 0x44u: | |
11488 v30 = pSkillNames[32]; | |
11489 break; | |
11490 case 0x45u: | |
11491 v30 = pSkillNames[33]; | |
11492 break; | |
11493 case 0x46u: | |
11494 v30 = pSkillNames[34]; | |
11495 break; | |
11496 default: | |
11497 if ( v29 != 71 ) | |
11498 goto LABEL_100; | |
11499 v30 = pSkillNames[35]; | |
11500 break; | |
11501 } | |
11502 LABEL_106: | |
11503 pShopOptions[v2] = v30; | |
11504 v31 = a2++; | |
11505 dword_F8B1DC = v2 + 1; | |
11506 sub_4B36CC(v31, v29); | |
11507 ++v28; | |
11508 if ( a2 >= v37 ) | |
11509 goto LABEL_107; | |
11510 v2 = dword_F8B1DC; | |
11511 } | |
11512 if ( *v28 == 47 ) | |
11513 { | |
11514 v30 = pSkillNames[11]; | |
11515 goto LABEL_106; | |
11516 } | |
11517 if ( (signed int)v29 > 40 ) | |
11518 { | |
11519 if ( v29 == 41 ) | |
11520 { | |
11521 v30 = pSkillNames[5]; | |
11522 goto LABEL_106; | |
11523 } | |
11524 if ( v29 == 42 ) | |
11525 { | |
11526 v30 = pSkillNames[6]; | |
11527 goto LABEL_106; | |
11528 } | |
11529 if ( v29 == 44 ) | |
11530 { | |
11531 v30 = pSkillNames[8]; | |
11532 goto LABEL_106; | |
11533 } | |
11534 if ( v29 == 45 ) | |
11535 { | |
11536 v30 = pSkillNames[9]; | |
11537 goto LABEL_106; | |
11538 } | |
11539 if ( v29 == 46 ) | |
11540 { | |
11541 v30 = pSkillNames[10]; | |
11542 goto LABEL_106; | |
11543 } | |
11544 } | |
11545 else | |
11546 { | |
11547 if ( v29 == 40 ) | |
11548 { | |
11549 v30 = pSkillNames[4]; | |
11550 goto LABEL_106; | |
11551 } | |
11552 if ( v29 == 5 ) | |
11553 { | |
11554 v30 = pSkillNames[23]; | |
11555 goto LABEL_106; | |
11556 } | |
11557 if ( v29 == 36 ) | |
11558 { | |
11559 v30 = pSkillNames[0]; | |
11560 goto LABEL_106; | |
11561 } | |
11562 if ( v29 == 37 ) | |
11563 { | |
11564 v30 = pSkillNames[1]; | |
11565 goto LABEL_106; | |
11566 } | |
11567 if ( v29 == 38 ) | |
11568 { | |
11569 v30 = pSkillNames[2]; | |
11570 goto LABEL_106; | |
11571 } | |
11572 if ( v29 == 39 ) | |
11573 { | |
11574 v30 = pSkillNames[3]; | |
11575 goto LABEL_106; | |
11576 } | |
11577 } | |
11578 LABEL_100: | |
11579 v30 = pGlobalTXT_LocalizationStrings[127]; | |
11580 goto LABEL_106; | |
11581 } | |
11582 LABEL_107: | |
11583 pDialogueWindow->_41D08F(a2, 1, 0, 2); | |
11584 result = pDialogueWindow->field_28; | |
11585 dword_F8B1E0 = pDialogueWindow->field_28; | |
11586 return result; | |
11587 } | |
11588 | |
11589 | |
11590 //----- (004B3A72) -------------------------------------------------------- | |
11591 int __thiscall sub_4B3A72(int a1) | |
11592 { | |
11593 int v1; // esi@1 | |
11594 int result; // eax@4 | |
11595 | |
11596 v1 = 0; | |
11597 if ( a1 == 21 ) | |
11598 { | |
11599 sub_4B36CC(0, 0x66u); | |
11600 v1 = 2; | |
11601 sub_4B36CC(1, 0x67u); | |
11602 if ( pParty->HasItem(0x28Bu) ) | |
11603 { | |
11604 v1 = 3; | |
11605 sub_4B36CC(2, 0x68u); | |
11606 } | |
11607 } | |
11608 pDialogueWindow->_41D08F(v1, 1, 0, 2); | |
11609 result = pDialogueWindow->field_28; | |
11610 dword_F8B1E0 = pDialogueWindow->field_28; | |
11611 return result; | |
11612 } | |
11613 // F8B1E0: using guessed type int dword_F8B1E0; | |
11614 | |
11615 //----- (004B3AD4) -------------------------------------------------------- | |
11616 int __fastcall sub_4B3AD4(signed int a1) | |
11617 { | |
11618 int result; // eax@7 | |
11619 int v2; // [sp-10h] [bp-10h]@4 | |
11620 int v3; // [sp-Ch] [bp-Ch]@4 | |
11621 int v4; // [sp-8h] [bp-8h]@4 | |
11622 int v5; // [sp-4h] [bp-4h]@4 | |
11623 | |
11624 if ( a1 > 0 ) | |
11625 { | |
11626 if ( a1 <= 3 ) | |
11627 { | |
11628 sub_4B36CC(0, 3u); | |
11629 sub_4B36CC(1, 4u); | |
11630 sub_4B36CC(2, 5u); | |
11631 v5 = 2; | |
11632 v4 = 0; | |
11633 v3 = 1; | |
11634 v2 = 3; | |
11635 goto LABEL_6; | |
11636 } | |
11637 if ( a1 == 4 ) | |
11638 { | |
11639 sub_4B36CC(0, 3u); | |
11640 sub_4B36CC(1, 4u); | |
11641 v5 = 2; | |
11642 v4 = 0; | |
11643 v3 = 1; | |
11644 v2 = 2; | |
11645 LABEL_6: | |
11646 pDialogueWindow->_41D08F(v2, v3, v4, v5); | |
11647 goto LABEL_7; | |
11648 } | |
11649 } | |
11650 LABEL_7: | |
11651 result = pDialogueWindow->field_28; | |
11652 dword_F8B1E0 = pDialogueWindow->field_28; | |
11653 return result; | |
11654 } | |
11655 // F8B1E0: using guessed type int dword_F8B1E0; | |
11656 | |
11657 //----- (004B3B42) -------------------------------------------------------- | |
11658 int __fastcall sub_4B3B42(signed int a1) | |
11659 { | |
11660 int v1; // ecx@18 | |
11661 int v2; // ecx@19 | |
11662 int v3; // ecx@20 | |
11663 signed int v4; // esi@22 | |
11664 signed int v5; // eax@22 | |
11665 unsigned int v6; // edx@24 | |
11666 int v7; // ecx@24 | |
11667 int result; // eax@43 | |
11668 int v9; // [sp-10h] [bp-14h]@28 | |
11669 int v10; // [sp-Ch] [bp-10h]@28 | |
11670 int v11; // [sp-8h] [bp-Ch]@28 | |
11671 unsigned int v12; // [sp-4h] [bp-8h]@4 | |
11672 unsigned int v13; // [sp-4h] [bp-8h]@5 | |
11673 unsigned int v14; // [sp-4h] [bp-8h]@9 | |
11674 unsigned int v15; // [sp-4h] [bp-8h]@10 | |
11675 unsigned int v16; // [sp-4h] [bp-8h]@14 | |
11676 int v17; // [sp-4h] [bp-8h]@28 | |
11677 | |
11678 if ( a1 > 13 ) | |
11679 { | |
11680 if ( a1 > 22 ) | |
11681 { | |
11682 if ( a1 == 23 ) | |
11683 { | |
11684 sub_4B36CC(0, 0xAu); | |
11685 sub_4B36CC(1, 0xBu); | |
11686 v14 = 96; | |
11687 LABEL_41: | |
11688 sub_4B36CC(2, v14); | |
11689 v17 = 2; | |
11690 v11 = 0; | |
11691 v10 = 1; | |
11692 v9 = 3; | |
11693 goto LABEL_42; | |
11694 } | |
11695 if ( a1 <= 26 ) | |
11696 goto LABEL_43; | |
11697 if ( a1 > 28 ) | |
11698 { | |
11699 if ( a1 != 30 ) | |
11700 goto LABEL_43; | |
11701 sub_4B36CC(0, 0x11u); | |
11702 v16 = 96; | |
11703 goto LABEL_37; | |
11704 } | |
11705 sub_4B36CC(0, 0x69u); | |
11706 sub_4B36CC(1, 0x6Au); | |
11707 sub_4B36CC(2, 0x6Bu); | |
11708 v12 = 108; | |
11709 } | |
11710 else | |
11711 { | |
11712 if ( a1 == 22 ) | |
11713 { | |
11714 sub_4B36CC(0, 7u); | |
11715 v16 = 8; | |
11716 goto LABEL_37; | |
11717 } | |
11718 v1 = a1 - 14; | |
11719 if ( !v1 ) | |
11720 { | |
11721 sub_4B36CC(0, 0x12u); | |
11722 sub_4B36CC(1, 0x30u); | |
11723 sub_4B36CC(2, 0x31u); | |
11724 sub_4B36CC(3, 0x32u); | |
11725 sub_4B36CC(4, 0x33u); | |
11726 v17 = 2; | |
11727 v11 = 0; | |
11728 v10 = 1; | |
11729 v9 = 5; | |
11730 goto LABEL_42; | |
11731 } | |
11732 v2 = v1 - 1; | |
11733 if ( v2 ) | |
11734 { | |
11735 v3 = v2 - 2; | |
11736 if ( v3 ) | |
11737 { | |
11738 if ( v3 != 4 ) | |
11739 goto LABEL_43; | |
11740 sub_4B36CC(0, 0xFu); | |
11741 sub_4B36CC(1, 0x10u); | |
11742 v4 = 3; | |
11743 sub_4B36CC(2, 0x60u); | |
11744 v5 = (signed int)ptr_507BC0->ptr_1C; | |
11745 if ( v5 < 108 || v5 > 120 ) | |
11746 goto LABEL_28; | |
11747 v4 = 4; | |
11748 v6 = 101; | |
11749 v7 = 3; | |
11750 } | |
11751 else | |
11752 { | |
11753 v4 = 1; | |
11754 sub_4B36CC(0, 0x63u); | |
11755 if ( !pParty->uFine ) | |
11756 { | |
11757 LABEL_28: | |
11758 v17 = 2; | |
11759 v11 = 0; | |
11760 v10 = 1; | |
11761 v9 = v4; | |
11762 LABEL_42: | |
11763 pDialogueWindow->_41D08F(v9, v10, v11, v17); | |
11764 goto LABEL_43; | |
11765 } | |
11766 v4 = 2; | |
11767 v7 = 1; | |
11768 v6 = 100; | |
11769 } | |
11770 sub_4B36CC(v7, v6); | |
11771 goto LABEL_28; | |
11772 } | |
11773 sub_4B36CC(0, 0x12u); | |
11774 sub_4B36CC(1, 0x34u); | |
11775 sub_4B36CC(2, 0x35u); | |
11776 v12 = 54; | |
11777 } | |
11778 LABEL_39: | |
11779 sub_4B36CC(3, v12); | |
11780 v17 = 2; | |
11781 v11 = 0; | |
11782 v10 = 1; | |
11783 v9 = 4; | |
11784 goto LABEL_42; | |
11785 } | |
11786 if ( a1 == 13 ) | |
11787 { | |
11788 sub_4B36CC(0, 0x12u); | |
11789 v16 = 56; | |
11790 LABEL_37: | |
11791 sub_4B36CC(1, v16); | |
11792 v17 = 2; | |
11793 v11 = 0; | |
11794 v10 = 1; | |
11795 v9 = 2; | |
11796 goto LABEL_42; | |
11797 } | |
11798 switch ( a1 ) | |
11799 { | |
11800 case 1: | |
11801 case 2: | |
11802 case 3: | |
11803 case 4: | |
11804 sub_4B36CC(0, 2u); | |
11805 sub_4B36CC(1, 0x5Fu); | |
11806 sub_4B36CC(2, 0x5Eu); | |
11807 v12 = 96; | |
11808 goto LABEL_39; | |
11809 case 5: | |
11810 sub_4B36CC(0, 0x12u); | |
11811 v13 = 48; | |
11812 goto LABEL_9; | |
11813 case 6: | |
11814 sub_4B36CC(0, 0x12u); | |
11815 v13 = 49; | |
11816 goto LABEL_9; | |
11817 case 7: | |
11818 sub_4B36CC(0, 0x12u); | |
11819 v13 = 50; | |
11820 goto LABEL_9; | |
11821 case 8: | |
11822 sub_4B36CC(0, 0x12u); | |
11823 v13 = 51; | |
11824 LABEL_9: | |
11825 sub_4B36CC(1, v13); | |
11826 v14 = 72; | |
11827 goto LABEL_41; | |
11828 case 9: | |
11829 sub_4B36CC(0, 0x12u); | |
11830 v15 = 52; | |
11831 goto LABEL_13; | |
11832 case 10: | |
11833 sub_4B36CC(0, 0x12u); | |
11834 v15 = 53; | |
11835 goto LABEL_13; | |
11836 case 11: | |
11837 sub_4B36CC(0, 0x12u); | |
11838 v15 = 54; | |
11839 LABEL_13: | |
11840 sub_4B36CC(1, v15); | |
11841 v14 = 61; | |
11842 goto LABEL_41; | |
11843 case 12: | |
11844 sub_4B36CC(0, 0x12u); | |
11845 v16 = 55; | |
11846 goto LABEL_37; | |
11847 default: | |
11848 break; | |
11849 } | |
11850 LABEL_43: | |
11851 result = pDialogueWindow->field_28; | |
11852 dword_F8B1E0 = pDialogueWindow->field_28; | |
11853 return result; | |
11854 } | |
11855 // F8B1E0: using guessed type int dword_F8B1E0; | |
11856 | |
11857 //----- (004B3E1E) -------------------------------------------------------- | |
11858 void __cdecl sub_4B3E1E() | |
11859 { | |
11860 NPCData *v0; // ST40_4@1 | |
11861 signed int v1; // edi@1 | |
11862 GUIWindow *v2; // ecx@1 | |
11863 | |
11864 v0 = GetNPCData(uDialogue_SpeakingActorNPC_ID); | |
11865 v1 = 0; | |
11866 pDialogueWindow->uWindowType = 1; | |
11867 pDialogueWindow->Release(); | |
11868 v2 = GUIWindow::Create(0, 0, 0x280u, 0x1E0u, (enum WindowType)10, 1, 0); | |
11869 pDialogueWindow = v2; | |
11870 if ( *(&pNPCStats->field_13A5C + 5 * v0->uProfession) ) | |
11871 { | |
11872 v2->CreateButton( | |
11873 0x1E0u, | |
11874 0xA0u, | |
11875 0x8Cu, | |
11876 0x1Eu, | |
11877 1, | |
11878 0, | |
11879 0x88u, | |
11880 0x4Du, | |
11881 0, | |
11882 pGlobalTXT_LocalizationStrings[407], | |
11883 0); | |
11884 v1 = 1; | |
11885 } | |
11886 pDialogueWindow->CreateButton( | |
11887 0x1E0u, | |
11888 30 * v1 + 160, | |
11889 0x8Cu, | |
11890 0x1Eu, | |
11891 1, | |
11892 0, | |
11893 0x88u, | |
11894 0x4Cu, | |
11895 0, | |
11896 pGlobalTXT_LocalizationStrings[406], | |
11897 0); | |
11898 pDialogueWindow->_41D08F(v1 + 1, 1, 0, 1); | |
11899 } | |
11900 | |
11901 //----- (004B3EF0) -------------------------------------------------------- | |
11902 void __fastcall sub_4B3EF0(int a4) | |
11903 { | |
11904 int v1; // edi@1 | |
11905 | |
11906 v1 = a4; | |
11907 uDialogueType = 81; | |
11908 ptr_F8B1E8 = (char *)dword_721984[2 * a4]; | |
11909 sub_4B29F2(a4); | |
11910 pDialogueWindow->Release(); | |
11911 pDialogueWindow = GUIWindow::Create(0, 0, 0x280u, 0x15Eu, WINDOW_Credits, v1, 0); | |
11912 ptr_5076F4 = pDialogueWindow->CreateButton( | |
11913 0x1D7u, | |
11914 0x1BDu, | |
11915 0xA9u, | |
11916 0x23u, | |
11917 1, | |
11918 0, | |
11919 0x71u, | |
11920 0, | |
11921 0, | |
11922 pGlobalTXT_LocalizationStrings[34], | |
11923 (Texture *)(uTextureID_506438 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_506438] : 0), | |
11924 0); | |
11925 pDialogueWindow->CreateButton(0, 0, 0, 0, 1, 0, 0x51u, 0, 0, nullstring, 0); | |
11926 pDialogueWindow->CreateButton( | |
11927 0x1E0u, | |
11928 0xA0u, | |
11929 0x8Cu, | |
11930 0x1Eu, | |
11931 1, | |
11932 0, | |
11933 0xAFu, | |
11934 0x52u, | |
11935 0, | |
11936 pGlobalTXT_LocalizationStrings[122], | |
11937 0); | |
11938 pDialogueWindow->_41D08F(1, 1, 0, 2); | |
11939 dword_F8B19C = -1; | |
11940 } | |
11941 // F8B19C: using guessed type int dword_F8B19C; | |
11942 | |
11943 //----- (004B3FE5) -------------------------------------------------------- | |
11944 void __fastcall sub_4B3FE5(int a4) | |
11945 { | |
11946 int v1; // edi@1 | |
11947 char *v2; // edi@1 | |
11948 | |
11949 v1 = a4; | |
11950 uDialogueType = 78; | |
11951 ptr_F8B1E8 = (char *)dword_721BAC[2 * a4]; | |
11952 _4B254D_SkillMasteryTeacher(a4); | |
11953 pDialogueWindow->Release(); | |
11954 pDialogueWindow = GUIWindow::Create(0, 0, 0x280u, 0x15Eu, WINDOW_Credits, v1, 0); | |
11955 v2 = nullstring; | |
11956 ptr_5076F4 = pDialogueWindow->CreateButton( | |
11957 0x1D7u, | |
11958 0x1BDu, | |
11959 0xA9u, | |
11960 0x23u, | |
11961 1, | |
11962 0, | |
11963 0x71u, | |
11964 0, | |
11965 0, | |
11966 pGlobalTXT_LocalizationStrings[34], | |
11967 (Texture *)(uTextureID_506438 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_506438] : 0), | |
11968 0); | |
11969 pDialogueWindow->CreateButton(0, 0, 0, 0, 1, 0, 0x51u, 0, 0, nullstring, 0); | |
11970 if ( dword_F8B1A8 ) | |
11971 v2 = pGlobalTXT_LocalizationStrings[535]; | |
11972 pDialogueWindow->CreateButton(0x1E0u, 0xA0u, 0x8Cu, 0x1Eu, 1, 0, 0xAFu, 0x4Fu, 0, v2, 0); | |
11973 pDialogueWindow->_41D08F(1, 1, 0, 2); | |
11974 dword_F8B19C = -1; | |
11975 } | |
11976 // F8B19C: using guessed type int dword_F8B19C; | |
11977 // F8B1A8: using guessed type int dword_F8B1A8; | |
11978 | |
11979 //----- (004B40E6) -------------------------------------------------------- | |
11980 void __cdecl sub_4B40E6() | |
11981 { | |
11982 signed int v0; // ebx@1 | |
11983 NPCData *v1; // edi@1 | |
11984 | |
11985 v0 = 0; | |
11986 v1 = array_5913D8[(unsigned int)((char *)array_5913D8[6] + -(dword_591080 != 0) - 1)]; | |
11987 pDialogueWindow->Release(); | |
11988 pDialogueWindow = GUIWindow::Create(0, 0, 0x280u, 0x15Eu, WINDOW_Credits, 0, 0); | |
11989 ptr_5076F4 = pDialogueWindow->CreateButton( | |
11990 0x1D7u, | |
11991 0x1BDu, | |
11992 0xA9u, | |
11993 0x23u, | |
11994 1, | |
11995 0, | |
11996 0x71u, | |
11997 0, | |
11998 0, | |
11999 pGlobalTXT_LocalizationStrings[34], | |
12000 (Texture *)(uTextureID_506438 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_506438] : 0), | |
12001 0); | |
12002 pDialogueWindow->CreateButton(0, 0, 0, 0, 1, 0, 0x51u, 0, 0, nullstring, 0); | |
12003 if ( *(&pNPCStats->field_13A5C + 5 * v1->uProfession) ) | |
12004 { | |
12005 pDialogueWindow->CreateButton( | |
12006 0x1E0u, | |
12007 0xA0u, | |
12008 0x8Cu, | |
12009 0x1Eu, | |
12010 1, | |
12011 0, | |
12012 0xAFu, | |
12013 0x4Du, | |
12014 0, | |
12015 pGlobalTXT_LocalizationStrings[407], | |
12016 0); | |
12017 v0 = 1; | |
12018 } | |
12019 pDialogueWindow->CreateButton( | |
12020 0x1E0u, | |
12021 30 * v0 + 160, | |
12022 0x8Cu, | |
12023 0x1Eu, | |
12024 1, | |
12025 0, | |
12026 0xAFu, | |
12027 0x4Cu, | |
12028 0, | |
12029 pGlobalTXT_LocalizationStrings[406], | |
12030 0); | |
12031 pDialogueWindow->_41D08F(v0 + 1, 1, 0, 2); | |
12032 dword_F8B19C = -1; | |
12033 } | |
12034 | |
12035 | |
12036 //----- (004B4224) -------------------------------------------------------- | |
12037 GUIButton *_4B4224_UpdateNPCTopics(int _this) | |
12038 { | |
12039 int v1; // ebx@1 | |
12040 GUIButton *result; // eax@3 | |
12041 int i; // ebp@5 | |
12042 signed int v4; // ebp@9 | |
12043 void *v5; // ecx@14 | |
12044 bool v6; // eax@16 | |
12045 void *v7; // ecx@19 | |
12046 bool v8; // eax@21 | |
12047 void *v9; // ecx@24 | |
12048 bool v10; // eax@26 | |
12049 void *v11; // ecx@29 | |
12050 bool v12; // eax@31 | |
12051 void *v13; // ecx@34 | |
12052 bool v14; // eax@36 | |
12053 void *v15; // ecx@39 | |
12054 bool v16; // eax@41 | |
12055 NPCData *v17; // [sp+10h] [bp-4h]@4 | |
12056 | |
12057 v1 = 0; | |
12058 array_5913D8[6] = (NPCData *)(_this + 1); | |
12059 if ( _this + 1 == uNumDialogueNPCPortraits && uHouse_ExitPic ) | |
12060 { | |
12061 pDialogueWindow->Release(); | |
12062 pDialogueWindow = GUIWindow::Create(0, 0, 0x280u, 0x1E0u, WINDOW_Credits, 0, 0); | |
12063 sprintfex(byte_591098, pGlobalTXT_LocalizationStrings[411], pMapStats->pInfos[uHouse_ExitPic].pName); | |
12064 ptr_5076F4 = pDialogueWindow->CreateButton( | |
12065 0x236u, | |
12066 0x1BDu, | |
12067 0x4Bu, | |
12068 0x21u, | |
12069 1, | |
12070 0, | |
12071 0x71u, | |
12072 0, | |
12073 0x4Eu, | |
12074 pGlobalTXT_LocalizationStrings[34],// "Cancel" | |
12075 (Texture *)(uTextureID_BUTTDESC2 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_BUTTDESC2] : 0), | |
12076 0); | |
12077 ptr_5076FC = pDialogueWindow->CreateButton( | |
12078 486u, | |
12079 445u, | |
12080 75u, | |
12081 33u, | |
12082 1, | |
12083 0, | |
12084 0xBFu, | |
12085 1u, | |
12086 0x59u, | |
12087 byte_591098, | |
12088 (Texture *)(uTextureID_BUTTYES2 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_BUTTYES2] : 0), | |
12089 0); | |
12090 pDialogueWindow->CreateButton( | |
12091 _4E5E50_transui_x, | |
12092 _4E5EE0_transui_y, | |
12093 63u, | |
12094 73u, | |
12095 1, | |
12096 0, | |
12097 0xBFu, | |
12098 1u, | |
12099 0x20u, | |
12100 byte_591098, | |
12101 0); | |
12102 result = pDialogueWindow->CreateButton(8u, 8u, 460u, 344u, 1, 0, 0xBFu, 1u, 0x59u, byte_591098, 0); | |
12103 } | |
12104 else | |
12105 { | |
12106 v17 = array_5913D8[_this + 1 - ((dword_591080 != 0) + 1)]; | |
12107 if ( dword_F8B19C == -1 ) | |
12108 { | |
12109 pDialogueWindow->Release(); | |
12110 } | |
12111 else | |
12112 { | |
12113 for ( i = 0; i < uNumDialogueNPCPortraits; ++i ) | |
12114 GUIButton::_41D0D8((GUIButton *)array_5913D8[i + 7]); | |
12115 } | |
12116 v4 = 1; | |
12117 pDialogueWindow = GUIWindow::Create(0, 0, 0x280u, 0x159u, WINDOW_Credits, 0, 0); | |
12118 ptr_5076F4 = pDialogueWindow->CreateButton( | |
12119 471u, | |
12120 445u, | |
12121 169u, | |
12122 35u, | |
12123 1, | |
12124 0, | |
12125 0x71u, | |
12126 0, | |
12127 0, | |
12128 pGlobalTXT_LocalizationStrings[74],// "End Conversation" | |
12129 (Texture *)(uTextureID_506438 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_506438] : 0), | |
12130 0); | |
12131 pDialogueWindow->CreateButton(8u, 8u, 0x1C2u, 0x140u, 1, 0, 0x51u, 0, 0, nullstring, 0); | |
12132 if ( array_5913D8[6] == (NPCData *)1 && dword_591080 ) | |
12133 { | |
12134 result = (GUIButton *)sub_4B3B42(dword_F8B198); | |
12135 } | |
12136 else | |
12137 { | |
12138 if ( v17->joins ) | |
12139 { | |
12140 v1 = 1; | |
12141 pDialogueWindow->CreateButton(480u, 160u, 140u, 30u, 1, 0, 0xAFu, 0xDu, 0, nullstring, 0); | |
12142 } | |
12143 v5 = (void *)v17->bDrawSomeAnim; | |
12144 if ( v5 ) | |
12145 { | |
12146 if ( v1 < 4 ) | |
12147 { | |
12148 v6 = sub_4466C4(v5); | |
12149 if ( v6 == 1 || v6 == 2 ) | |
12150 pDialogueWindow->CreateButton( | |
12151 480u, | |
12152 30 * v1++ + 160, | |
12153 140u, | |
12154 30u, | |
12155 1, | |
12156 0, | |
12157 0xAFu, | |
12158 0x13u, | |
12159 0, | |
12160 nullstring, | |
12161 0); | |
12162 } | |
12163 } | |
12164 v7 = (void *)v17->evtb; | |
12165 if ( v7 ) | |
12166 { | |
12167 if ( v1 < 4 ) | |
12168 { | |
12169 v8 = sub_4466C4(v7); | |
12170 if ( v8 == 1 || v8 == 2 ) | |
12171 pDialogueWindow->CreateButton( | |
12172 480u, | |
12173 30 * v1++ + 160, | |
12174 140u, | |
12175 30u, | |
12176 1, | |
12177 0, | |
12178 0xAFu, | |
12179 0x14u, | |
12180 0, | |
12181 nullstring, | |
12182 0); | |
12183 } | |
12184 } | |
12185 v9 = (void *)v17->evtc; | |
12186 if ( v9 ) | |
12187 { | |
12188 if ( v1 < 4 ) | |
12189 { | |
12190 v10 = sub_4466C4(v9); | |
12191 if ( v10 == 1 || v10 == 2 ) | |
12192 pDialogueWindow->CreateButton( | |
12193 480u, | |
12194 30 * v1++ + 160, | |
12195 140u, | |
12196 30u, | |
12197 1, | |
12198 0, | |
12199 0xAFu, | |
12200 0x15u, | |
12201 0, | |
12202 nullstring, | |
12203 0); | |
12204 } | |
12205 } | |
12206 v11 = (void *)v17->evtd; | |
12207 if ( v11 ) | |
12208 { | |
12209 if ( v1 < 4 ) | |
12210 { | |
12211 v12 = sub_4466C4(v11); | |
12212 if ( v12 == 1 || v12 == 2 ) | |
12213 pDialogueWindow->CreateButton( | |
12214 0x1E0u, | |
12215 30 * v1++ + 160, | |
12216 0x8Cu, | |
12217 0x1Eu, | |
12218 1, | |
12219 0, | |
12220 0xAFu, | |
12221 0x16u, | |
12222 0, | |
12223 nullstring, | |
12224 0); | |
12225 } | |
12226 } | |
12227 v13 = (void *)v17->evte; | |
12228 if ( v13 ) | |
12229 { | |
12230 if ( v1 < 4 ) | |
12231 { | |
12232 v14 = sub_4466C4(v13); | |
12233 if ( v14 == 1 || v14 == 2 ) | |
12234 pDialogueWindow->CreateButton( | |
12235 0x1E0u, | |
12236 30 * v1++ + 160, | |
12237 0x8Cu, | |
12238 0x1Eu, | |
12239 1, | |
12240 0, | |
12241 0xAFu, | |
12242 0x17u, | |
12243 0, | |
12244 nullstring, | |
12245 0); | |
12246 } | |
12247 } | |
12248 v15 = (void *)v17->evtf; | |
12249 if ( v15 ) | |
12250 { | |
12251 if ( v1 < 4 ) | |
12252 { | |
12253 v16 = sub_4466C4(v15); | |
12254 if ( v16 == 1 || v16 == 2 ) | |
12255 pDialogueWindow->CreateButton( | |
12256 0x1E0u, | |
12257 30 * v1++ + 160, | |
12258 0x8Cu, | |
12259 0x1Eu, | |
12260 1, | |
12261 0, | |
12262 0xAFu, | |
12263 0x18u, | |
12264 0, | |
12265 nullstring, | |
12266 0); | |
12267 } | |
12268 } | |
12269 pDialogueWindow->_41D08F(v1, 1, 0, 2); | |
12270 v4 = 1; | |
12271 result = (GUIButton *)pDialogueWindow->field_28; | |
12272 dword_F8B1E0 = pDialogueWindow->field_28; | |
12273 } | |
12274 dword_F8B19C = v4; | |
12275 } | |
12276 return result; | |
12277 } | |
12278 | |
12279 | |
12280 | |
12281 //----- (004B46A5) -------------------------------------------------------- | |
12282 char __fastcall sub_4B46A5(const char *Str, int a5) | |
12283 { | |
12284 const char *v2; // esi@1 | |
12285 int v3; // edi@1 | |
12286 int v4; // eax@1 | |
12287 | |
12288 v2 = Str; | |
12289 v3 = a5; | |
12290 pRenderer->DrawTextureRGB(0, 0x160u, pTexture_StatusBar); | |
12291 v4 = pFontLucida->AlignText_Center(0x1C2u, v2); | |
12292 return pGUIWindow0->DrawText(pFontLucida, v4 + 11, 357, v3, v2, 0, 0, 0); | |
12293 } | |
12294 | |
12295 //----- (004B46F8) -------------------------------------------------------- | |
12296 int __fastcall sub_4B46F8(int a1) | |
12297 { | |
12298 int v1; // eax@1 | |
12299 int i; // edx@1 | |
12300 | |
12301 v1 = 0; | |
12302 for ( i = 0; i < a1; ++i ) | |
12303 v1 += i + 1; | |
12304 return 1000 * v1; | |
12305 } | |
12306 | |
12307 //----- (004B4710) -------------------------------------------------------- | |
12308 int __cdecl ui_training() | |
12309 { | |
12310 Player *v0; // ebx@1 | |
12311 int color2; // eax@1 | |
12312 unsigned int v2; // ecx@1 | |
12313 int v3; // eax@1 | |
12314 signed int v4; // edx@1 | |
12315 int v5; // edi@3 | |
12316 unsigned int v6; // esi@3 | |
12317 void *v7; // ecx@3 | |
12318 int v8; // edx@4 | |
12319 double v9; // st7@6 | |
12320 signed int v10; // esi@6 | |
12321 int v11; // ecx@6 | |
12322 int result; // eax@9 | |
12323 GUIWindow *v13; // edi@14 | |
12324 signed int v14; // esi@14 | |
12325 unsigned int v15; // esi@16 | |
12326 int v16; // eax@16 | |
12327 unsigned int v17; // eax@17 | |
12328 int v18; // eax@19 | |
12329 int v19; // ecx@24 | |
12330 GUIButton *v20; // eax@26 | |
12331 GUIButton *v21; // esi@26 | |
12332 int v22; // eax@26 | |
12333 const char *v23; // eax@28 | |
12334 int v24; // eax@28 | |
12335 unsigned int v25; // ecx@28 | |
12336 int v26; // eax@28 | |
12337 unsigned __int16 v27; // ax@28 | |
12338 int v28; // eax@32 | |
12339 unsigned __int16 v29; // ST14_2@34 | |
12340 int v30; // eax@34 | |
12341 const char *v31; // ST18_4@36 | |
12342 unsigned __int16 v32; // ST14_2@36 | |
12343 int v33; // eax@36 | |
12344 int v34; // eax@37 | |
12345 unsigned int v35; // edi@38 | |
12346 unsigned int v36; // eax@38 | |
12347 int v37; // ecx@41 | |
12348 char *v38; // eax@41 | |
12349 int *v39; // eax@45 | |
12350 unsigned int v40; // eax@46 | |
12351 void *v41; // ecx@46 | |
12352 unsigned int v42; // eax@46 | |
12353 GUIWindow *v43; // ecx@59 | |
12354 int v44; // edx@59 | |
12355 char **v45; // esi@60 | |
12356 int v46; // eax@62 | |
12357 int v47; // eax@68 | |
12358 int v48; // edx@69 | |
12359 int v49; // ebx@69 | |
12360 unsigned __int8 v50; // sf@69 | |
12361 char **v51; // edi@70 | |
12362 GUIButton *v52; // eax@71 | |
12363 GUIButton *v53; // esi@71 | |
12364 int v54; // eax@71 | |
12365 unsigned int v55; // ecx@71 | |
12366 int v56; // eax@71 | |
12367 unsigned __int16 v57; // ax@71 | |
12368 unsigned __int16 v58; // [sp-Ch] [bp-90h]@38 | |
12369 const char *v59; // [sp-Ch] [bp-90h]@63 | |
12370 char *v60; // [sp-8h] [bp-8Ch]@38 | |
12371 char *v61; // [sp-8h] [bp-8Ch]@63 | |
12372 unsigned int v62; // [sp-4h] [bp-88h]@38 | |
12373 int v63; // [sp-4h] [bp-88h]@52 | |
12374 char *v64; // [sp-4h] [bp-88h]@63 | |
12375 GUIWindow v65; // [sp+Ch] [bp-78h]@1 | |
12376 __int64 v66; // [sp+60h] [bp-24h]@3 | |
12377 unsigned int white; // [sp+68h] [bp-1Ch]@1 | |
12378 int v68; // [sp+6Ch] [bp-18h]@3 | |
12379 int v69; // [sp+70h] [bp-14h]@6 | |
12380 unsigned int i; // [sp+74h] [bp-10h]@1 | |
12381 int v71; // [sp+78h] [bp-Ch]@1 | |
12382 int v72; // [sp+7Ch] [bp-8h]@16 | |
12383 int v73; // [sp+80h] [bp-4h]@14 | |
12384 | |
12385 v0 = pPlayers[uActiveCharacter]; | |
12386 memcpy(&v65, ptr_507BC0, sizeof(v65)); | |
12387 v65.uFrameX = 483; | |
12388 v65.uFrameWidth = 148; | |
12389 v65.uFrameZ = 334; | |
12390 white = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu); | |
12391 color2 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xE1u, 0xCDu, 0x23u); | |
12392 v2 = v0->uLevel; | |
12393 v71 = color2; | |
12394 v3 = 0; | |
12395 v4 = 0; | |
12396 for ( i = v2; v4 < (signed int)v2; ++v4 ) | |
12397 v3 += v4 + 1; | |
12398 v5 = 1000 * v3; | |
12399 v6 = HIDWORD(v0->uExperience); | |
12400 v7 = ptr_507BC0->ptr_1C; | |
12401 v68 = (unsigned __int16)word_4F0866[(signed int)v7]; | |
12402 v66 = 1000 * v3; | |
12403 if ( (signed __int64)__PAIR__(v6, LODWORD(v0->uExperience)) >= v66 ) | |
12404 { | |
12405 v8 = v0->uClass % 4 + 1; | |
12406 if ( v8 == 4 ) | |
12407 v8 = 3; | |
12408 v9 = (double)(signed int)i; | |
12409 i = 0; | |
12410 v69 = v8; | |
12411 //v10 = (signed __int64)(v9 * p2DEvents_minus1__20[13 * (signed int)v7] * (double)v8); | |
12412 v10 = (signed __int64)(v9 * p2DEvents[(signed int)v7 - 1].fPriceMultiplier * (double)v8); | |
12413 v11 = v10 * (100 - v0->GetMerchant()) / 100; | |
12414 if ( v11 < v10 / 3 ) | |
12415 v11 = v10 / 3; | |
12416 i = v11; | |
12417 } | |
12418 result = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); | |
12419 if ( result ) | |
12420 { | |
12421 if ( dword_F8B19C != 1 ) | |
12422 { | |
12423 if ( dword_F8B19C != 17 ) | |
12424 { | |
12425 result = dword_F8B19C - 96; | |
12426 if ( dword_F8B19C == 96 ) | |
12427 { | |
12428 result = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); | |
12429 if ( result ) | |
12430 { | |
12431 i = 0; | |
12432 v13 = pDialogueWindow; | |
12433 //v14 = (signed __int64)(*(float *)&p2DEvents_minus1__24[13 * (unsigned int)ptr_507BC0->ptr_1C] * 500.0); | |
12434 v14 = (signed __int64)(p2DEvents[(unsigned int)ptr_507BC0->ptr_1C - 1].flt_24 * 500.0); | |
12435 v73 = v14 * (100 - v0->GetMerchant()) / 100; | |
12436 if ( v73 < v14 / 3 ) | |
12437 v73 = v14 / 3; | |
12438 v15 = v13->field_38; | |
12439 v16 = v13->field_28; | |
12440 v72 = 0; | |
12441 if ( (signed int)v15 >= (signed int)(v15 + v16) ) | |
12442 goto LABEL_76; | |
12443 do | |
12444 { | |
12445 v17 = v13->GetControl(v15)->uControlParam - 36; | |
12446 if ( byte_4ED970_skill_learn_ability_by_class_table[v0->uClass][v17] && !v0->pActiveSkills[v17] ) | |
12447 { | |
12448 v18 = pFontArrus->CalcTextHeight(pSkillNames[v17], &v65, 0, 0); | |
12449 i += v18; | |
12450 ++v72; | |
12451 } | |
12452 ++v15; | |
12453 } | |
12454 while ( (signed int)v15 < v13->field_28 + v13->field_38 ); | |
12455 if ( v72 ) | |
12456 { | |
12457 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[401], v73);// "Skill Cost: %lu" | |
12458 v65.DrawText2(pFontArrus, 0, 0x92u, 0, pTmpBuf, 3u); | |
12459 v73 = (signed int)(149 - i) / v72; | |
12460 if ( v73 > 32 ) | |
12461 v73 = 32; | |
12462 result = v13->field_38; | |
12463 v19 = (signed int)(149 - v72 * v73 - i) / 2 - v73 / 2 + 162; | |
12464 i = result; | |
12465 v68 = v19; | |
12466 if ( result < result + v13->field_28 ) | |
12467 { | |
12468 v72 = 2; | |
12469 do | |
12470 { | |
12471 v20 = v13->GetControl(i); | |
12472 v21 = v20; | |
12473 v22 = v20->uControlParam - 36; | |
12474 if ( !byte_4ED970_skill_learn_ability_by_class_table[v0->uClass][v22] || v0->pActiveSkills[v22] ) | |
12475 { | |
12476 v21->uW = 0; | |
12477 v21->uHeight = 0; | |
12478 v21->uY = 0; | |
12479 } | |
12480 else | |
12481 { | |
12482 v23 = pSkillNames[v22]; | |
12483 v21->uY = v73 + v68; | |
12484 HIDWORD(v66) = (int)v23; | |
12485 v24 = pFontArrus->CalcTextHeight(v23, &v65, 0, 0); | |
12486 v25 = v21->uY; | |
12487 v21->uHeight = v24; | |
12488 v26 = v25 + v24 - 1; | |
12489 v21->uW = v26; | |
12490 v68 = v26; | |
12491 v27 = v71; | |
12492 if ( pDialogueWindow->field_2C_focus_id != v72 ) | |
12493 v27 = white; | |
12494 v65.DrawText2(pFontArrus, 0, v25, v27, (char *)HIDWORD(v66), 3u); | |
12495 } | |
12496 v28 = v13->field_38; | |
12497 ++i; | |
12498 result = v13->field_28 + v28; | |
12499 ++v72; | |
12500 } | |
12501 while ( (signed int)i < result ); | |
12502 } | |
12503 } | |
12504 else | |
12505 { | |
12506 LABEL_76: | |
12507 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[544], v0->pName, pClassNames[v0->uClass]);// | |
12508 // "Seek knowledge elsewhere %s the %s" | |
12509 strcat(pTmpBuf, "\n \n"); | |
12510 strcat(pTmpBuf, pGlobalTXT_LocalizationStrings[528]);// "I can offer you nothing further." | |
12511 v29 = v71; | |
12512 v30 = pFontArrus->CalcTextHeight(pTmpBuf, &v65, 0, 0); | |
12513 result = (int)v65.DrawText2(pFontArrus, 0, (174 - v30) / 2 + 138, v29, pTmpBuf, 3u); | |
12514 } | |
12515 } | |
12516 } | |
12517 return result; | |
12518 } | |
12519 if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) | |
12520 { | |
12521 v31 = _721A3C_npc_text; | |
12522 v32 = v71; | |
12523 v33 = pFontArrus->CalcTextHeight(_721A3C_npc_text, &v65, 0, 0); | |
12524 v65.DrawText2(pFontArrus, 0, (212 - v33) / 2 + 101, v32, v31, 3u); | |
12525 result = (int)pDialogueWindow; | |
12526 pDialogueWindow->field_28 = 0; | |
12527 return result; | |
12528 } | |
12529 v34 = v0->uLevel; | |
12530 if ( v34 < v68 ) | |
12531 { | |
12532 if ( (signed __int64)v0->uExperience >= v66 ) | |
12533 { | |
12534 if ( pParty->uNumGold >= i ) | |
12535 { | |
12536 Party::TakeGold(i); | |
12537 HousePlaySomeSound((unsigned int)ptr_507BC0->ptr_1C, 2); | |
12538 ++v0->uLevel; | |
12539 v0->uSkillPoints += v0->uLevel / 10 + 5; | |
12540 v0->sHealth = v0->GetMaxHealth(); | |
12541 v0->sMana = v0->GetMaxMana(); | |
12542 v37 = 0; | |
12543 v38 = byte_F8B148; | |
12544 do | |
12545 { | |
12546 if ( *(int *)v38 > v37 ) | |
12547 v37 = *(int *)v38; | |
12548 v38 += 4; | |
12549 } | |
12550 while ( (signed int)v38 < (signed int)word_F8B158 ); | |
12551 v39 = &dword_F8B144 + uActiveCharacter; | |
12552 ++*v39; | |
12553 if ( *v39 > v37 ) | |
12554 { | |
12555 v40 = sub_494820(pParty->uCurrentHour); | |
12556 v41 = ptr_507BC0->ptr_1C; | |
12557 v42 = 60 * (v40 + 4) - pParty->uCurrentMinute; | |
12558 if ( v41 == (void *)94 || v41 == (void *)95 ) | |
12559 v42 += 720; | |
12560 RestAndHeal((signed int)(v42 + 10080)); | |
12561 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor ) | |
12562 pOutdoor->SetFog(); | |
12563 } | |
12564 v0->PlaySound(87, 0); | |
12565 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[430], v0->pName, v0->uLevel, v0->uLevel / 10 + 5);// | |
12566 // "%s is now Level %lu and has earned %lu Skill Points!" | |
12567 ShowStatusBarString(pTmpBuf, 2u); | |
12568 goto LABEL_56; | |
12569 } | |
12570 ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u);// "You don't have enough gold" | |
12571 v63 = 4; | |
12572 LABEL_55: | |
12573 HousePlaySomeSound((unsigned int)ptr_507BC0->ptr_1C, v63); | |
12574 LABEL_56: | |
12575 result = pMessageQueue_50CBD0->uNumMessages; | |
12576 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
12577 { | |
12578 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)113; | |
12579 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1; | |
12580 result = 3 * pMessageQueue_50CBD0->uNumMessages + 3; | |
12581 *(&pMessageQueue_50CBD0->uNumMessages + result) = 0; | |
12582 ++pMessageQueue_50CBD0->uNumMessages; | |
12583 } | |
12584 return result; | |
12585 } | |
12586 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[538], v5 - LODWORD(v0->uExperience), v34 + 1);// | |
12587 // "You need %d more experience to train to level %d" | |
12588 v35 = 0; | |
12589 v62 = 3; | |
12590 v60 = pTmpBuf; | |
12591 v58 = v71; | |
12592 v36 = (212 - pFontArrus->CalcTextHeight(pTmpBuf, &v65, 0, 0)) / 2 + 88; | |
12593 } | |
12594 else | |
12595 { | |
12596 sprintfex(pTmpBuf, "%s\n \n%s", pGlobalTXT_LocalizationStrings[536], pGlobalTXT_LocalizationStrings[529]);// | |
12597 // ""With your skills, you should be working here as a teacher."" | |
12598 // ""Sorry, but we are unable to train you."" | |
12599 v35 = 0; | |
12600 v62 = 3; | |
12601 v60 = pTmpBuf; | |
12602 v58 = v71; | |
12603 v36 = (212 - pFontArrus->CalcTextHeight(pTmpBuf, &v65, 0, 0)) / 2 + 101; | |
12604 } | |
12605 v65.DrawText2(pFontArrus, v35, v36, v58, v60, v62); | |
12606 v63 = 3; | |
12607 goto LABEL_55; | |
12608 } | |
12609 result = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); | |
12610 if ( result ) | |
12611 { | |
12612 v43 = pDialogueWindow; | |
12613 v72 = 0; | |
12614 pShopOptions[0] = pTmpBuf; | |
12615 pShopOptions[1] = pGlobalTXT_LocalizationStrings[160];// "Learn Skills" | |
12616 v44 = pDialogueWindow->field_28; | |
12617 v73 = pDialogueWindow->field_38; | |
12618 if ( v73 < v73 + v44 ) | |
12619 { | |
12620 v45 = pShopOptions; | |
12621 do | |
12622 { | |
12623 if ( v43->GetControl(v73)->uControlParam == 17 ) | |
12624 { | |
12625 v46 = v0->uLevel; | |
12626 if ( v46 < v68 ) | |
12627 { | |
12628 if ( (signed __int64)v0->uExperience < v66 ) | |
12629 { | |
12630 v64 = (char *)(v46 + 1); | |
12631 v61 = (char *)(v5 - LODWORD(v0->uExperience)); | |
12632 v59 = pGlobalTXT_LocalizationStrings[538];// "You need %d more experience to train to level %d" | |
12633 } | |
12634 else | |
12635 { | |
12636 v64 = (char *)i; | |
12637 v61 = (char *)(v46 + 1); | |
12638 v59 = pGlobalTXT_LocalizationStrings[537];// "Train to level %d for %d gold" | |
12639 } | |
12640 } | |
12641 else | |
12642 { | |
12643 v64 = pGlobalTXT_LocalizationStrings[529];// ""Sorry, but we are unable to train you."" | |
12644 v61 = pGlobalTXT_LocalizationStrings[536];// ""With your skills, you should be working here as a teacher."" | |
12645 v59 = "%s\n \n%s"; | |
12646 } | |
12647 sprintfex(*v45, v59, v61, v64); | |
12648 } | |
12649 v47 = pFontArrus->CalcTextHeight(*v45, &v65, 0, 0); | |
12650 v43 = pDialogueWindow; | |
12651 v72 += v47; | |
12652 ++v45; | |
12653 ++v73; | |
12654 } | |
12655 while ( v73 < pDialogueWindow->field_28 + pDialogueWindow->field_38 ); | |
12656 } | |
12657 HIDWORD(v66) = (174 - v72) / 2; | |
12658 result = v43->field_38; | |
12659 v48 = result + v43->field_28; | |
12660 v49 = (2 * (87 - (174 - v72) / 2) - v72) / 2 - (174 - v72) / 2 / 2 + 138; | |
12661 v50 = -v43->field_28 < 0; | |
12662 v73 = v43->field_38; | |
12663 if ( v50 ^ __OFSUB__(result, v48) ) | |
12664 { | |
12665 i = 2; | |
12666 v51 = pShopOptions; | |
12667 do | |
12668 { | |
12669 v52 = v43->GetControl(v73); | |
12670 v53 = v52; | |
12671 v52->uY = HIDWORD(v66) + v49; | |
12672 v54 = pFontArrus->CalcTextHeight(*v51, &v65, 0, 0); | |
12673 v55 = v53->uY; | |
12674 v53->uHeight = v54; | |
12675 v56 = v54 + v55 - 1; | |
12676 v53->uW = v56; | |
12677 v49 = v56; | |
12678 v57 = v71; | |
12679 if ( pDialogueWindow->field_2C_focus_id != i ) | |
12680 v57 = white; | |
12681 v65.DrawText2(pFontArrus, 0, v55, v57, *v51, 3u); | |
12682 v43 = pDialogueWindow; | |
12683 ++i; | |
12684 ++v51; | |
12685 ++v73; | |
12686 result = pDialogueWindow->field_28 + pDialogueWindow->field_38; | |
12687 } | |
12688 while ( v73 < result ); | |
12689 } | |
12690 } | |
12691 } | |
12692 return result; | |
12693 } | |
12694 | |
12695 | |
12696 | |
12697 | |
12698 | |
12699 | |
12700 | |
12701 | |
12702 | |
12703 //----- (004B4FCF) -------------------------------------------------------- | |
12704 int __cdecl ui_shop_teachers() | |
12705 { | |
12706 Player *v0; // ebx@1 | |
12707 int result; // eax@6 | |
12708 signed int v2; // esi@8 | |
12709 unsigned int v3; // ebx@10 | |
12710 char *v4; // eax@11 | |
12711 char *v5; // eax@12 | |
12712 unsigned int v6; // eax@12 | |
12713 int v7; // ST08_4@14 | |
12714 int v8; // eax@14 | |
12715 unsigned __int8 v9; // dl@14 | |
12716 char *v10; // ecx@14 | |
12717 signed int v11; // esi@16 | |
12718 int v12; // ST08_4@19 | |
12719 int v13; // eax@19 | |
12720 int v14; // edi@21 | |
12721 char **v15; // esi@21 | |
12722 int v16; // eax@22 | |
12723 GUIWindow *v17; // ecx@23 | |
12724 int v18; // edx@23 | |
12725 int v19; // edi@23 | |
12726 unsigned __int8 v20; // sf@23 | |
12727 GUIButton *v21; // esi@25 | |
12728 const char **v22; // eax@25 | |
12729 int v23; // eax@25 | |
12730 unsigned int v24; // ecx@25 | |
12731 const char **v25; // edx@25 | |
12732 unsigned __int16 v26; // ax@25 | |
12733 signed int v27; // esi@30 | |
12734 int v28; // ST08_4@34 | |
12735 int v29; // eax@34 | |
12736 char *v30; // edx@35 | |
12737 GUIWindow *v31; // edi@40 | |
12738 void *v32; // eax@40 | |
12739 signed int v33; // esi@40 | |
12740 unsigned int v34; // esi@42 | |
12741 int v35; // eax@42 | |
12742 unsigned int v36; // eax@43 | |
12743 int v37; // eax@45 | |
12744 int v38; // ecx@50 | |
12745 GUIButton *v39; // eax@52 | |
12746 GUIButton *v40; // esi@52 | |
12747 int v41; // eax@52 | |
12748 char *v42; // eax@54 | |
12749 int v43; // eax@54 | |
12750 unsigned int v44; // ecx@54 | |
12751 int v45; // edx@54 | |
12752 int v46; // eax@54 | |
12753 unsigned __int16 v47; // ax@54 | |
12754 int v48; // eax@58 | |
12755 signed int v49; // esi@62 | |
12756 Texture *v50; // ecx@64 | |
12757 unsigned int v51; // edi@64 | |
12758 unsigned int v52; // esi@66 | |
12759 int v53; // edx@70 | |
12760 Texture *v54; // ecx@76 | |
12761 unsigned int v55; // edi@76 | |
12762 unsigned int v56; // esi@76 | |
12763 int v57; // edx@80 | |
12764 Texture *v58; // ecx@86 | |
12765 unsigned int v59; // edi@86 | |
12766 unsigned int v60; // esi@88 | |
12767 int v61; // edx@92 | |
12768 Texture *v62; // ecx@98 | |
12769 unsigned int v63; // edi@98 | |
12770 unsigned int v64; // esi@100 | |
12771 int v65; // edx@104 | |
12772 signed int v66; // ecx@109 | |
12773 SHORT v67; // di@117 | |
12774 bool v68; // eax@117 | |
12775 const char *v69; // ecx@119 | |
12776 POINT *v70; // esi@124 | |
12777 int v71; // ecx@125 | |
12778 int v72; // eax@125 | |
12779 int v73; // ecx@125 | |
12780 ItemGen *v74; // esi@125 | |
12781 int v75; // eax@130 | |
12782 int v76; // esi@131 | |
12783 char **v77; // edi@131 | |
12784 int v78; // eax@132 | |
12785 GUIWindow *v79; // ecx@133 | |
12786 int v80; // edx@133 | |
12787 int v81; // edi@133 | |
12788 GUIButton *v82; // esi@135 | |
12789 const char **v83; // eax@135 | |
12790 int v84; // eax@135 | |
12791 unsigned int v85; // ecx@135 | |
12792 int v86; // edx@135 | |
12793 unsigned __int16 v87; // ax@135 | |
12794 GUIWindow *v88; // [sp-18h] [bp-110h]@35 | |
12795 int v89; // [sp-14h] [bp-10Ch]@35 | |
12796 ItemGen *v90; // [sp-10h] [bp-108h]@14 | |
12797 int v91; // [sp-10h] [bp-108h]@35 | |
12798 unsigned __int16 v92; // [sp-Ch] [bp-104h]@12 | |
12799 void *v93; // [sp-Ch] [bp-104h]@14 | |
12800 int v94; // [sp-8h] [bp-100h]@11 | |
12801 char *v95; // [sp-8h] [bp-100h]@12 | |
12802 __int64 *v96; // [sp-4h] [bp-FCh]@11 | |
12803 unsigned int v97; // [sp-4h] [bp-FCh]@12 | |
12804 POINT v98; // [sp+Ch] [bp-ECh]@8 | |
12805 POINT v99; // [sp+14h] [bp-E4h]@16 | |
12806 POINT v100; // [sp+1Ch] [bp-DCh]@124 | |
12807 POINT v101; // [sp+24h] [bp-D4h]@17 | |
12808 POINT v102; // [sp+2Ch] [bp-CCh]@124 | |
12809 POINT v103; // [sp+34h] [bp-C4h]@9 | |
12810 POINT v104; // [sp+3Ch] [bp-BCh]@31 | |
12811 POINT v105; // [sp+44h] [bp-B4h]@16 | |
12812 POINT v106; // [sp+4Ch] [bp-ACh]@30 | |
12813 POINT v107; // [sp+54h] [bp-A4h]@16 | |
12814 POINT v108; // [sp+5Ch] [bp-9Ch]@30 | |
12815 POINT a2; // [sp+64h] [bp-94h]@8 | |
12816 POINT v110; // [sp+6Ch] [bp-8Ch]@30 | |
12817 POINT v111; // [sp+74h] [bp-84h]@8 | |
12818 GUIWindow v112; // [sp+7Ch] [bp-7Ch]@1 | |
12819 char *Str; // [sp+D0h] [bp-28h]@54 | |
12820 int v114; // [sp+D4h] [bp-24h]@23 | |
12821 unsigned int color2; // [sp+D8h] [bp-20h]@1 | |
12822 unsigned int white; // [sp+DCh] [bp-1Ch]@1 | |
12823 __int32 v117; // [sp+E0h] [bp-18h]@8 | |
12824 int v118; // [sp+E4h] [bp-14h]@40 | |
12825 const char **v119; // [sp+E8h] [bp-10h]@24 | |
12826 Player *_this; // [sp+ECh] [bp-Ch]@1 | |
12827 unsigned __int8 uPlayerID; // [sp+F3h] [bp-5h]@14 | |
12828 int v122; // [sp+F4h] [bp-4h]@23 | |
12829 | |
12830 v0 = pPlayers[uActiveCharacter]; | |
12831 _this = pPlayers[uActiveCharacter]; | |
12832 memcpy(&v112, ptr_507BC0, sizeof(v112)); | |
12833 v112.uFrameX = 483; | |
12834 v112.uFrameWidth = 148; | |
12835 v112.uFrameZ = 334; | |
12836 white = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu); | |
12837 color2 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xE1u, 0xCDu, 0x23u); | |
12838 if ( dword_F8B19C > 5 ) | |
12839 { | |
12840 if ( dword_F8B19C == 94 ) | |
12841 { | |
12842 draw_leather(); | |
12843 CharacterUI_InventoryTab_Draw(uActiveCharacter, 1); | |
12844 pShopOptions[0] = pGlobalTXT_LocalizationStrings[200];// "Sell" | |
12845 pShopOptions[1] = pGlobalTXT_LocalizationStrings[113];// "Identify" | |
12846 pShopOptions[2] = pGlobalTXT_LocalizationStrings[179];// "Repair" | |
12847 v76 = 0; | |
12848 v77 = pShopOptions; | |
12849 do | |
12850 { | |
12851 v78 = pFontArrus->CalcTextHeight(*v77, &v112, 0, 0); | |
12852 ++v77; | |
12853 v76 += v78; | |
12854 } | |
12855 while ( (signed int)v77 < (signed int)&pShopOptions[3] ); | |
12856 v79 = pDialogueWindow; | |
12857 _this = (Player *)((174 - v76) / 3); | |
12858 result = pDialogueWindow->field_38; | |
12859 v80 = result + pDialogueWindow->field_28; | |
12860 v81 = (3 * (58 - (signed int)_this) - v76) / 2 - (174 - v76) / 3 / 2 + 138; | |
12861 v20 = -pDialogueWindow->field_28 < 0; | |
12862 v118 = pDialogueWindow->field_38; | |
12863 if ( v20 ^ __OFSUB__(result, v80) ) | |
12864 { | |
12865 v122 = 2; | |
12866 v119 = (const char **)pShopOptions; | |
12867 do | |
12868 { | |
12869 v82 = v79->GetControl(v118); | |
12870 v83 = v119; | |
12871 v82->uY = (unsigned int)((char *)_this + v81); | |
12872 v84 = pFontArrus->CalcTextHeight(*v83, &v112, 0, 0); | |
12873 v85 = v82->uY; | |
12874 v86 = v122; | |
12875 v82->uHeight = v84; | |
12876 v81 = v84 + v85 - 1; | |
12877 v82->uW = v81; | |
12878 v87 = color2; | |
12879 if ( pDialogueWindow->field_2C_focus_id != v86 ) | |
12880 v87 = white; | |
12881 v112.DrawText2(pFontArrus, 0, v85, v87, *v119, 3u); | |
12882 v79 = pDialogueWindow; | |
12883 ++v122; | |
12884 ++v119; | |
12885 ++v118; | |
12886 result = pDialogueWindow->field_28 + pDialogueWindow->field_38; | |
12887 } | |
12888 while ( v118 < result ); | |
12889 } | |
12890 return result; | |
12891 } | |
12892 if ( dword_F8B19C != 95 ) | |
12893 { | |
12894 result = dword_F8B19C - 96; | |
12895 if ( dword_F8B19C == 96 ) | |
12896 { | |
12897 result = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); | |
12898 if ( result ) | |
12899 { | |
12900 v31 = pDialogueWindow; | |
12901 v3 = 0; | |
12902 v32 = ptr_507BC0->ptr_1C; | |
12903 v118 = 0; | |
12904 //v33 = (signed __int64)(*(float *)&p2DEvents_minus1__24[13 * (signed int)v32] * 500.0); | |
12905 v33 = (signed __int64)(p2DEvents[(signed int)v32 - 1].flt_24 * 500.0); | |
12906 v119 = (const char **)(v33 * (100 - _this->GetMerchant()) / 100); | |
12907 if ( (signed int)v119 < v33 / 3 ) | |
12908 v119 = (const char **)(v33 / 3); | |
12909 v34 = v31->field_38; | |
12910 v35 = v34 + v31->field_28; | |
12911 v122 = 0; | |
12912 if ( (signed int)v34 >= v35 ) | |
12913 goto LABEL_140; | |
12914 do | |
12915 { | |
12916 v36 = v31->GetControl(v34)->uControlParam - 36; | |
12917 if ( byte_4ED970_skill_learn_ability_by_class_table[_this->uClass][v36] && !_this->pActiveSkills[v36] ) | |
12918 { | |
12919 v37 = pFontArrus->CalcTextHeight(pSkillNames[v36], &v112, 0, 0); | |
12920 v118 += v37; | |
12921 ++v122; | |
12922 } | |
12923 ++v34; | |
12924 } | |
12925 while ( (signed int)v34 < v31->field_28 + v31->field_38 ); | |
12926 if ( !v122 ) | |
12927 { | |
12928 LABEL_140: | |
12929 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[544], _this->pName, pClassNames[_this->uClass]);// | |
12930 // "Seek knowledge elsewhere %s the %s" | |
12931 strcat(pTmpBuf, "\n \n"); | |
12932 strcat(pTmpBuf, pGlobalTXT_LocalizationStrings[528]);// "I can offer you nothing further." | |
12933 v30 = pTmpBuf; | |
12934 v97 = 3; | |
12935 v95 = pTmpBuf; | |
12936 v92 = color2; | |
12937 v91 = 0; | |
12938 v89 = 0; | |
12939 v88 = &v112; | |
12940 goto LABEL_61; | |
12941 } | |
12942 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[401], v119);// "Skill Cost: %lu" | |
12943 v112.DrawText2(pFontArrus, 0, 0x92u, 0, pTmpBuf, 3u); | |
12944 v119 = (const char **)((149 - v118) / v122); | |
12945 if ( (149 - v118) / v122 > 32 ) | |
12946 v119 = (const char **)32; | |
12947 result = v31->field_38; | |
12948 v38 = (149 - v122 * (signed int)v119 - v118) / 2 - (signed int)v119 / 2 + 162; | |
12949 v118 = result; | |
12950 v114 = v38; | |
12951 if ( result < result + v31->field_28 ) | |
12952 { | |
12953 v122 = 2; | |
12954 do | |
12955 { | |
12956 v39 = v31->GetControl(v118); | |
12957 v40 = v39; | |
12958 v41 = v39->uControlParam - 36; | |
12959 if ( !byte_4ED970_skill_learn_ability_by_class_table[_this->uClass][v41] || _this->pActiveSkills[v41] ) | |
12960 { | |
12961 v40->uW = 0; | |
12962 v40->uHeight = 0; | |
12963 v40->uY = 0; | |
12964 } | |
12965 else | |
12966 { | |
12967 v42 = pSkillNames[v41]; | |
12968 v40->uY = (unsigned int)((char *)v119 + v114); | |
12969 Str = v42; | |
12970 v43 = pFontArrus->CalcTextHeight(v42, &v112, 0, 0); | |
12971 v44 = v40->uY; | |
12972 v45 = v122; | |
12973 v40->uHeight = v43; | |
12974 v46 = v44 + v43 - 1; | |
12975 v40->uW = v46; | |
12976 v114 = v46; | |
12977 v47 = color2; | |
12978 if ( pDialogueWindow->field_2C_focus_id != v45 ) | |
12979 v47 = white; | |
12980 v112.DrawText2(pFontArrus, 0, v44, v47, Str, 3u); | |
12981 } | |
12982 v48 = v31->field_38; | |
12983 ++v118; | |
12984 result = v31->field_28 + v48; | |
12985 ++v122; | |
12986 } | |
12987 while ( v118 < result ); | |
12988 } | |
12989 } | |
12990 } | |
12991 return result; | |
12992 } | |
12993 } | |
12994 else | |
12995 { | |
12996 if ( dword_F8B19C == 5 ) | |
12997 { | |
12998 draw_leather(); | |
12999 CharacterUI_InventoryTab_Draw(uActiveCharacter, 1); | |
13000 sub_4B46A5(pGlobalTXT_LocalizationStrings[198], 0);// "Select the Item to Repair" | |
13001 result = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); | |
13002 if ( !result | |
13003 || (v27 = pMouse->GetCursorPos(&v110)->x - 14, | |
13004 v117 = (v27 >> 5) + 14 * ((pMouse->GetCursorPos(&v108)->y - 17) >> 5), | |
13005 result = (int)pMouse->GetCursorPos(&v106), | |
13006 *(int *)result <= 13) | |
13007 || (result = (int)pMouse->GetCursorPos(&v104), *(int *)result >= 462) | |
13008 || (result = v0->GetItemIDAtInventoryIndex((int *)&v117), v3 = 0, !result) | |
13009 || (result *= 9, !(_this->field_1F5[4 * result + 15] & 2)) ) | |
13010 return result; | |
13011 v96 = 0; | |
13012 v94 = 5; | |
13013 v93 = ptr_507BC0->ptr_1C; | |
13014 v90 = (ItemGen *)&_this->pDarkSpellbook.bIsSpellAvailable[4 * result + 5]; | |
13015 v28 = (int)ptr_507BC0->ptr_1C; | |
13016 uPlayerID = uActiveCharacter - 1; | |
13017 v29 = _this->_490EEE((ItemGen *)&_this->pDarkSpellbook.bIsSpellAvailable[4 * result + 5], 3, v28, 5); | |
13018 v9 = uPlayerID; | |
13019 v10 = (char *)pMerchantsRepairPhrases[v29]; | |
13020 goto LABEL_35; | |
13021 } | |
13022 if ( dword_F8B19C == 1 ) | |
13023 { | |
13024 result = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); | |
13025 if ( result ) | |
13026 { | |
13027 pShopOptions[0] = pGlobalTXT_LocalizationStrings[134];// "Buy Standard" | |
13028 pShopOptions[1] = pGlobalTXT_LocalizationStrings[152];// "Buy Special" | |
13029 pShopOptions[2] = pGlobalTXT_LocalizationStrings[159];// "Display Inventory" | |
13030 v14 = 0; | |
13031 pShopOptions[3] = pGlobalTXT_LocalizationStrings[160];// "Learn Skills" | |
13032 v15 = pShopOptions; | |
13033 do | |
13034 { | |
13035 v16 = pFontArrus->CalcTextHeight(*v15, &v112, 0, 0); | |
13036 ++v15; | |
13037 v14 += v16; | |
13038 } | |
13039 while ( (signed int)v15 < (signed int)&unk_F8B1C8 ); | |
13040 v17 = pDialogueWindow; | |
13041 v114 = (174 - v14) / 4; | |
13042 result = pDialogueWindow->field_38; | |
13043 v18 = result + pDialogueWindow->field_28; | |
13044 v19 = (174 - 4 * (174 - v14) / 4 - v14) / 2 - (174 - v14) / 4 / 2 + 138; | |
13045 v20 = -pDialogueWindow->field_28 < 0; | |
13046 v122 = pDialogueWindow->field_38; | |
13047 if ( v20 ^ __OFSUB__(result, v18) ) | |
13048 { | |
13049 v119 = (const char **)2; | |
13050 _this = (Player *)pShopOptions; | |
13051 do | |
13052 { | |
13053 v21 = v17->GetControl(v122); | |
13054 v22 = (const char **)_this; | |
13055 v21->uY = v114 + v19; | |
13056 v23 = pFontArrus->CalcTextHeight(*v22, &v112, 0, 0); | |
13057 v24 = v21->uY; | |
13058 v25 = v119; | |
13059 v21->uHeight = v23; | |
13060 v19 = v24 + v23 - 1; | |
13061 v21->uW = v19; | |
13062 v26 = color2; | |
13063 if ( (const char **)pDialogueWindow->field_2C_focus_id != v25 ) | |
13064 v26 = white; | |
13065 v112.DrawText2(pFontArrus, 0, v24, v26, (const char *)LODWORD(_this->pConditions[0]), 3u); | |
13066 v17 = pDialogueWindow; | |
13067 v119 = (const char **)((char *)v119 + 1); | |
13068 _this = (Player *)((char *)_this + 4); | |
13069 ++v122; | |
13070 result = pDialogueWindow->field_28 + pDialogueWindow->field_38; | |
13071 } | |
13072 while ( v122 < result ); | |
13073 } | |
13074 } | |
13075 return result; | |
13076 } | |
13077 if ( dword_F8B19C != 2 ) | |
13078 { | |
13079 if ( dword_F8B19C != 3 ) | |
13080 { | |
13081 result = dword_F8B19C - 4; | |
13082 if ( dword_F8B19C == 4 ) | |
13083 { | |
13084 draw_leather(); | |
13085 CharacterUI_InventoryTab_Draw(uActiveCharacter, 1); | |
13086 sub_4B46A5(pGlobalTXT_LocalizationStrings[197], 0);// "Select the Item to Identify" | |
13087 result = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); | |
13088 if ( result ) | |
13089 { | |
13090 v2 = pMouse->GetCursorPos(&a2)->x - 14; | |
13091 v117 = (v2 >> 5) + 14 * ((pMouse->GetCursorPos(&v98)->y - 17) >> 5); | |
13092 result = (int)pMouse->GetCursorPos(&v111); | |
13093 if ( *(int *)result > 13 ) | |
13094 { | |
13095 result = (int)pMouse->GetCursorPos(&v103); | |
13096 if ( *(int *)result < 462 ) | |
13097 { | |
13098 result = v0->GetItemIDAtInventoryIndex((int *)&v117); | |
13099 v3 = 0; | |
13100 if ( result ) | |
13101 { | |
13102 v96 = 0; | |
13103 v94 = 4; | |
13104 v4 = &_this->pDarkSpellbook.bIsSpellAvailable[36 * result + 5]; | |
13105 if ( v4[20] & 1 ) | |
13106 { | |
13107 v5 = sub_495461("%24", uActiveCharacter - 1, (ItemGen *)v4, (char *)ptr_507BC0->ptr_1C, 4, 0); | |
13108 v97 = 3; | |
13109 v95 = v5; | |
13110 v92 = white; | |
13111 v6 = (212 - pFontArrus->CalcTextHeight(v5, &v112, 0, 0)) / 2 + 101; | |
13112 return (int)v112.DrawText2(pFontArrus, v3, v6, v92, v95, v97); | |
13113 } | |
13114 v93 = ptr_507BC0->ptr_1C; | |
13115 v90 = (ItemGen *)v4; | |
13116 v7 = (int)ptr_507BC0->ptr_1C; | |
13117 uPlayerID = uActiveCharacter - 1; | |
13118 v8 = ((Player *)_this)->_490EEE((ItemGen *)v4, 3, v7, 4); | |
13119 v9 = uPlayerID; | |
13120 v10 = (char *)pMerchantsIdentifyPhrases[v8]; | |
13121 goto LABEL_35; | |
13122 } | |
13123 } | |
13124 } | |
13125 } | |
13126 } | |
13127 return result; | |
13128 } | |
13129 draw_leather(); | |
13130 CharacterUI_InventoryTab_Draw(uActiveCharacter, 1); | |
13131 sub_4B46A5(pGlobalTXT_LocalizationStrings[199], 0);// "Select the Item to Sell" | |
13132 result = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); | |
13133 if ( !result | |
13134 || (v11 = pMouse->GetCursorPos(&v107)->x - 14, | |
13135 v117 = (v11 >> 5) + 14 * ((pMouse->GetCursorPos(&v99)->y - 17) >> 5), | |
13136 result = (int)pMouse->GetCursorPos(&v105), | |
13137 *(int *)result <= 13) | |
13138 || (result = (int)pMouse->GetCursorPos(&v101), *(int *)result >= 462) | |
13139 || (result = v0->GetItemIDAtInventoryIndex((int *)&v117), v3 = 0, !result) ) | |
13140 return result; | |
13141 v96 = 0; | |
13142 v94 = 3; | |
13143 v93 = ptr_507BC0->ptr_1C; | |
13144 v90 = (ItemGen *)&_this->pDarkSpellbook.bIsSpellAvailable[36 * result + 5]; | |
13145 v12 = (int)ptr_507BC0->ptr_1C; | |
13146 uPlayerID = uActiveCharacter - 1; | |
13147 v13 = _this->_490EEE(v90, 3, v12, 3); | |
13148 v9 = uPlayerID; | |
13149 v10 = (char *)pMerchantsSellPhrases[v13]; | |
13150 LABEL_35: | |
13151 v30 = sub_495461(v10, v9, v90, (char *)v93, v94, v96); | |
13152 v97 = 3; | |
13153 v95 = v30; | |
13154 v92 = white; | |
13155 v91 = v3; | |
13156 v89 = v3; | |
13157 v88 = &v112; | |
13158 LABEL_61: | |
13159 v6 = (174 - pFontArrus->CalcTextHeight(v30, v88, v89, v91)) / 2 + 138; | |
13160 return (int)v112.DrawText2(pFontArrus, v3, v6, v92, v95, v97); | |
13161 } | |
13162 } | |
13163 pRenderer->DrawTextureIndexed(8u, 8u, dword_F8B164); | |
13164 v3 = 0; | |
13165 v49 = 0; | |
13166 v122 = 0; | |
13167 if ( dword_F8B19C == 2 ) | |
13168 { | |
13169 do | |
13170 { | |
13171 if ( pParty->field_777C[9 * (v49 + 12 * (unsigned int)ptr_507BC0->ptr_1C)] ) | |
13172 { | |
13173 v50 = dword_F8B168[v49]; | |
13174 v51 = 152 - v50->uTextureHeight; | |
13175 if ( (signed int)v51 < 1 ) | |
13176 v51 = 0; | |
13177 v52 = 75 * v49 - v50->uTextureWidth / 2 + 40; | |
13178 if ( v122 ) | |
13179 { | |
13180 if ( v122 == 5 ) | |
13181 { | |
13182 v53 = dword_F8B168[5]->uTextureWidth; | |
13183 if ( (signed int)v52 > 457 - v53 ) | |
13184 v52 = 457 - v53; | |
13185 } | |
13186 } | |
13187 else | |
13188 { | |
13189 if ( (signed int)v52 < 18 ) | |
13190 v52 = 18; | |
13191 } | |
13192 pRenderer->DrawTextureTransparent(v52, v51, v50); | |
13193 sub_40F92A(&pRenderer->pActiveZBuffer[v52 + 640 * v51], dword_F8B168[v122], v122 + 1); | |
13194 v49 = v122; | |
13195 } | |
13196 ++v49; | |
13197 v122 = v49; | |
13198 } | |
13199 while ( v49 < 6 ); | |
13200 v122 = 0; | |
13201 do | |
13202 { | |
13203 if ( pParty->field_777C[9 * (v122 + 12 * (unsigned int)ptr_507BC0->ptr_1C) + 54] ) | |
13204 { | |
13205 v54 = dword_F8B168[v122 + 6]; | |
13206 v55 = 306 - v54->uTextureHeight; | |
13207 v56 = 75 * v122 - v54->uTextureWidth / 2 + 40; | |
13208 if ( v122 ) | |
13209 { | |
13210 if ( v122 == 5 ) | |
13211 { | |
13212 v57 = dword_F8B168[11]->uTextureWidth; | |
13213 if ( (signed int)v56 > 457 - v57 ) | |
13214 v56 = 457 - v57; | |
13215 } | |
13216 } | |
13217 else | |
13218 { | |
13219 if ( (signed int)v56 < 18 ) | |
13220 v56 = 18; | |
13221 } | |
13222 pRenderer->DrawTextureTransparent(v56, v55, v54); | |
13223 sub_40F92A(&pRenderer->pActiveZBuffer[v56 + 640 * v55], dword_F8B168[v122 + 6], v122 + 7); | |
13224 } | |
13225 ++v122; | |
13226 } | |
13227 while ( v122 < 6 ); | |
13228 } | |
13229 else | |
13230 { | |
13231 do | |
13232 { | |
13233 if ( pParty->field_C59C[9 * (v49 + 12 * (unsigned int)ptr_507BC0->ptr_1C) + 724] ) | |
13234 { | |
13235 v58 = dword_F8B168[v49]; | |
13236 v59 = 152 - v58->uTextureHeight; | |
13237 if ( (signed int)v59 < 1 ) | |
13238 v59 = 0; | |
13239 v60 = 75 * v49 - v58->uTextureWidth / 2 + 40; | |
13240 if ( v122 ) | |
13241 { | |
13242 if ( v122 == 5 ) | |
13243 { | |
13244 v61 = dword_F8B168[5]->uTextureWidth; | |
13245 if ( (signed int)v60 > 457 - v61 ) | |
13246 v60 = 457 - v61; | |
13247 } | |
13248 } | |
13249 else | |
13250 { | |
13251 if ( (signed int)v60 < 18 ) | |
13252 v60 = 18; | |
13253 } | |
13254 pRenderer->DrawTextureTransparent(v60, v59, v58); | |
13255 sub_40F92A(&pRenderer->pActiveZBuffer[v60 + 640 * v59], dword_F8B168[v122], v122 + 1); | |
13256 v49 = v122; | |
13257 } | |
13258 ++v49; | |
13259 v122 = v49; | |
13260 } | |
13261 while ( v49 < 6 ); | |
13262 v122 = 0; | |
13263 do | |
13264 { | |
13265 if ( pParty->field_C59C[9 * (v122 + 12 * (unsigned int)ptr_507BC0->ptr_1C) + 778] ) | |
13266 { | |
13267 v62 = dword_F8B168[v122 + 6]; | |
13268 v63 = 306 - v62->uTextureHeight; | |
13269 if ( (signed int)v63 < 1 ) | |
13270 v63 = 0; | |
13271 v64 = 75 * v122 - v62->uTextureWidth / 2 + 40; | |
13272 if ( v122 ) | |
13273 { | |
13274 if ( v122 == 5 ) | |
13275 { | |
13276 v65 = dword_F8B168[11]->uTextureWidth; | |
13277 if ( (signed int)v64 > 457 - v65 ) | |
13278 v64 = 457 - v65; | |
13279 } | |
13280 } | |
13281 else | |
13282 { | |
13283 if ( (signed int)v64 < 18 ) | |
13284 v64 = 18; | |
13285 } | |
13286 pRenderer->DrawTextureTransparent(v64, v63, v62); | |
13287 sub_40F92A(&pRenderer->pActiveZBuffer[v64 + 640 * v63], dword_F8B168[v122 + 6], v122 + 7); | |
13288 } | |
13289 ++v122; | |
13290 } | |
13291 while ( v122 < 6 ); | |
13292 } | |
13293 result = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); | |
13294 if ( result ) | |
13295 { | |
13296 v66 = 0; | |
13297 v117 = 0; | |
13298 if ( dword_F8B19C == 2 ) | |
13299 { | |
13300 do | |
13301 { | |
13302 if ( pParty->field_777C[9 * (v66 + 12 * (unsigned int)ptr_507BC0->ptr_1C)] ) | |
13303 ++v117; | |
13304 ++v66; | |
13305 } | |
13306 while ( v66 < 12 ); | |
13307 } | |
13308 else | |
13309 { | |
13310 do | |
13311 { | |
13312 if ( pParty->field_C59C[9 * (v66 + 12 * (unsigned int)ptr_507BC0->ptr_1C) + 724] ) | |
13313 ++v117; | |
13314 ++v66; | |
13315 } | |
13316 while ( v66 < 12 ); | |
13317 } | |
13318 v67 = GetAsyncKeyState(VK_CONTROL); | |
13319 v68 = _this->CanSteal(); | |
13320 Str = (char *)v68; | |
13321 if ( v67 && v68 ) | |
13322 { | |
13323 v69 = pGlobalTXT_LocalizationStrings[185];// "Steal item" | |
13324 } | |
13325 else | |
13326 { | |
13327 v69 = pGlobalTXT_LocalizationStrings[195];// "Select the Item to Buy" | |
13328 if ( dword_F8B19C != 2 ) | |
13329 v69 = pGlobalTXT_LocalizationStrings[196];// "Select the Special Item to Buy" | |
13330 } | |
13331 sub_4B46A5(v69, 0); | |
13332 if ( !v117 ) | |
13333 return (int)v112._4B1854( | |
13334 __PAIR__( | |
13335 pParty->field_3C.field_50[2 * (unsigned int)ptr_507BC0->ptr_1C + 1], | |
13336 pParty->field_3C.field_50[2 * (unsigned int)ptr_507BC0->ptr_1C]) | |
13337 - pParty->uTimePlayed); | |
13338 v70 = pMouse->GetCursorPos(&v102); | |
13339 result = v70->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v100)->y]; | |
13340 if ( pRenderer->pActiveZBuffer[result] & 0xFFFF ) | |
13341 { | |
13342 v71 = (pRenderer->pActiveZBuffer[result] & 0xFFFF) - 1; | |
13343 v117 = v71; | |
13344 v72 = (int)ptr_507BC0->ptr_1C; | |
13345 v73 = 9 * (v71 + 12 * v72); | |
13346 v74 = (ItemGen *)&pParty->field_777C[v73]; | |
13347 if ( dword_F8B19C != 2 ) | |
13348 v74 = (ItemGen *)&pParty->field_C59C[v73 + 724]; | |
13349 if ( v67 && Str ) | |
13350 { | |
13351 v10 = pGlobalTXT_LocalizationStrings[181];// "Steal %24" | |
13352 v96 = 0; | |
13353 v94 = 2; | |
13354 v93 = ptr_507BC0->ptr_1C; | |
13355 v90 = v74; | |
13356 v9 = uActiveCharacter - 1; | |
13357 } | |
13358 else | |
13359 { | |
13360 v96 = 0; | |
13361 v94 = 2; | |
13362 v93 = ptr_507BC0->ptr_1C; | |
13363 v90 = v74; | |
13364 uPlayerID = uActiveCharacter - 1; | |
13365 v75 = _this->_490EEE(v74, 3, v72, 2); | |
13366 v9 = uPlayerID; | |
13367 v10 = (char *)pMerchantsBuyPhrases[v75]; | |
13368 } | |
13369 goto LABEL_35; | |
13370 } | |
13371 } | |
13372 return result; | |
13373 } | |
13374 | |
13375 //----- (004BC49B) -------------------------------------------------------- | |
13376 void __thiscall sub_4BC49B(unsigned int _this) | |
13377 { | |
13378 unsigned int v1; // esi@1 | |
13379 NPCData *v2; // ebp@1 | |
13380 unsigned int v3; // eax@1 | |
13381 int v4; // ecx@10 | |
13382 signed int v5; // edi@14 | |
13383 char *v6; // esi@15 | |
13384 const char *v7; // ecx@22 | |
13385 signed int v8; // edi@37 | |
13386 unsigned int v9; // eax@56 | |
13387 unsigned int v10; // ecx@57 | |
13388 void *v11; // [sp-Ch] [bp-1Ch]@46 | |
13389 int v12; // [sp-8h] [bp-18h]@46 | |
13390 char *v13; // [sp-8h] [bp-18h]@60 | |
13391 size_t v14; // [sp-4h] [bp-14h]@46 | |
13392 const char *v15; // [sp-4h] [bp-14h]@60 | |
13393 | |
13394 v1 = _this; | |
13395 v2 = GetNPCData(uDialogue_SpeakingActorNPC_ID); | |
13396 v3 = v1; | |
13397 uDialogueType = v1; | |
13398 if ( !v2->uFlags ) | |
13399 { | |
13400 v2->uFlags = 1; | |
13401 v3 = uDialogueType; | |
13402 } | |
13403 if ( (signed int)v3 > 22 ) | |
13404 { | |
13405 if ( v3 == 23 ) | |
13406 { | |
13407 v4 = v2->evte; | |
13408 goto LABEL_74; | |
13409 } | |
13410 if ( v3 == 24 ) | |
13411 { | |
13412 v4 = v2->evtf; | |
13413 goto LABEL_74; | |
13414 } | |
13415 if ( v3 != 76 ) | |
13416 { | |
13417 if ( v3 == 77 ) | |
13418 { | |
13419 byte_F8B1EC ^= 1u; | |
13420 } | |
13421 else | |
13422 { | |
13423 if ( (signed int)v3 > 84 && (signed int)v3 <= 88 ) | |
13424 { | |
13425 ArenaFight(); | |
13426 return; | |
13427 } | |
13428 } | |
13429 goto LABEL_87; | |
13430 } | |
13431 if ( v2->uFlags & 0x80 ) | |
13432 { | |
13433 v8 = 0; | |
13434 if ( (signed int)pNPCStats->uNumNewNPCs > 0 ) | |
13435 { | |
13436 v6 = (char *)pNPCStats->pNewNPCData; | |
13437 while ( !(v6[8] & 0x80) || strcmp(v2->pName, *(const char **)v6) ) | |
13438 { | |
13439 ++v8; | |
13440 v6 += 76; | |
13441 if ( v8 >= (signed int)pNPCStats->uNumNewNPCs ) | |
13442 goto LABEL_44; | |
13443 } | |
13444 goto LABEL_43; | |
13445 } | |
13446 LABEL_44: | |
13447 if ( !pParty->pHirelings[0].pName || _strcmpi(pParty->pHirelings[0].pName, v2->pName) ) | |
13448 { | |
13449 if ( !pParty->pHirelings[1].pName || _strcmpi(pParty->pHirelings[1].pName, v2->pName) ) | |
13450 { | |
13451 LABEL_51: | |
13452 pParty->field_709 = 0; | |
13453 sub_44A56A(); | |
13454 dword_591084 = 0; | |
13455 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
13456 { | |
13457 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)113; | |
13458 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1; | |
13459 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
13460 ++pMessageQueue_50CBD0->uNumMessages; | |
13461 } | |
13462 goto LABEL_89; | |
13463 } | |
13464 v14 = 76; | |
13465 v12 = 0; | |
13466 v11 = &pParty->pHirelings[1]; | |
13467 } | |
13468 else | |
13469 { | |
13470 v14 = 76; | |
13471 v12 = 0; | |
13472 v11 = pParty->pHirelings; | |
13473 } | |
13474 memset(v11, v12, v14); | |
13475 goto LABEL_51; | |
13476 } | |
13477 if ( pParty->pHirelings[0].pName && pParty->pHirelings[1].pName ) | |
13478 { | |
13479 v7 = pGlobalTXT_LocalizationStrings[533]; // ""I cannot join you, you're party is full"" | |
13480 LABEL_64: | |
13481 ShowStatusBarString(v7, 2u); | |
13482 goto LABEL_87; | |
13483 } | |
13484 v9 = v2->uProfession; | |
13485 if ( v9 != 51 ) | |
13486 { | |
13487 v10 = *(&pNPCStats->field_13A58 + 5 * v9); | |
13488 if ( pParty->uNumGold < v10 ) | |
13489 { | |
13490 ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u);// "You don't have enough gold" | |
13491 byte_F8B1EC = 0; | |
13492 uDialogueType = 13; | |
13493 if ( uActiveCharacter ) | |
13494 pPlayers[uActiveCharacter]->PlaySound(38, 0); | |
13495 v7 = pGlobalTXT_LocalizationStrings[155]; | |
13496 goto LABEL_64; | |
13497 } | |
13498 Party::TakeGold(v10); | |
13499 } | |
13500 LOBYTE(v2->uFlags) |= 0x80u; | |
13501 if ( pParty->pHirelings[0].pName ) | |
13502 { | |
13503 memcpy(&pParty->pHirelings[1], v2, sizeof(pParty->pHirelings[1])); | |
13504 v15 = v2->pName; | |
13505 v13 = pParty->pHireling2Name; | |
13506 } | |
13507 else | |
13508 { | |
13509 memcpy(pParty->pHirelings, v2, 0x4Cu); | |
13510 v15 = v2->pName; | |
13511 v13 = pParty->pHireling1Name; | |
13512 } | |
13513 strcpy(v13, v15); | |
13514 pParty->field_709 = 0; | |
13515 sub_44A56A(); | |
13516 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
13517 { | |
13518 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)113; | |
13519 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1; | |
13520 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
13521 ++pMessageQueue_50CBD0->uNumMessages; | |
13522 } | |
13523 if ( (uDialogue_SpeakingActorNPC_ID & 0x80000000u) == 0 ) | |
13524 pDialogue_SpeakingActor->uAIState = 11; | |
13525 if ( uActiveCharacter ) | |
13526 pPlayers[uActiveCharacter]->PlaySound(61, 0); | |
13527 goto LABEL_87; | |
13528 } | |
13529 if ( v3 == 22 ) | |
13530 { | |
13531 v4 = v2->evtd; | |
13532 goto LABEL_74; | |
13533 } | |
13534 if ( v3 == 9 ) | |
13535 { | |
13536 if ( !sub_4BB756(v2->uProfession) ) | |
13537 { | |
13538 if ( v2->uProfession != 41 ) | |
13539 v2->bHasUsedTheAbility = 1; | |
13540 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
13541 { | |
13542 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)113; | |
13543 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1; | |
13544 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
13545 ++pMessageQueue_50CBD0->uNumMessages; | |
13546 } | |
13547 goto LABEL_87; | |
13548 } | |
13549 v7 = pGlobalTXT_LocalizationStrings[140]; | |
13550 goto LABEL_64; | |
13551 } | |
13552 if ( v3 == 13 ) | |
13553 { | |
13554 if ( !(v2->uFlags & 0x80) ) | |
13555 { | |
13556 sub_4B3E1E(); | |
13557 byte_F8B1EC = 0; | |
13558 goto LABEL_87; | |
13559 } | |
13560 v5 = 0; | |
13561 if ( (signed int)pNPCStats->uNumNewNPCs > 0 ) | |
13562 { | |
13563 v6 = (char *)pNPCStats->pNewNPCData; | |
13564 while ( !(v6[8] & 0x80) || strcmp(v2->pName, *(const char **)v6) ) | |
13565 { | |
13566 ++v5; | |
13567 v6 += 76; | |
13568 if ( v5 >= (signed int)pNPCStats->uNumNewNPCs ) | |
13569 goto LABEL_44; | |
13570 } | |
13571 LABEL_43: | |
13572 v6[8] &= 0x7Fu; | |
13573 goto LABEL_44; | |
13574 } | |
13575 goto LABEL_44; | |
13576 } | |
13577 if ( v3 == 19 ) | |
13578 { | |
13579 v4 = v2->bDrawSomeAnim; | |
13580 goto LABEL_74; | |
13581 } | |
13582 if ( v3 == 20 ) | |
13583 { | |
13584 v4 = v2->evtb; | |
13585 goto LABEL_74; | |
13586 } | |
13587 if ( v3 == 21 ) | |
13588 { | |
13589 v4 = v2->evtc; | |
13590 LABEL_74: | |
13591 if ( v4 < 200 || v4 > 310 ) | |
13592 { | |
13593 if ( v4 < 400 || v4 > 410 ) | |
13594 { | |
13595 switch ( v4 ) | |
13596 { | |
13597 case 139: | |
13598 sub_4B1ECE(); | |
13599 break; | |
13600 case 311: | |
13601 sub_4BBA85_bounties(); | |
13602 break; | |
13603 case 399: | |
13604 sub_4BBCDD(); | |
13605 break; | |
13606 default: | |
13607 _5C3420_pDecoration = (LevelDecoration *)1; | |
13608 ptr_F8B1E8 = 0; | |
13609 EventProcessor(v4, 0, 1); | |
13610 _5C3420_pDecoration = 0; | |
13611 break; | |
13612 } | |
13613 } | |
13614 else | |
13615 { | |
13616 dword_F8B1D8 = v3; | |
13617 sub_4B3EF0(v4 - 400); | |
13618 } | |
13619 } | |
13620 else | |
13621 { | |
13622 sub_4B3FE5(v4); | |
13623 } | |
13624 } | |
13625 LABEL_87: | |
13626 if ( !dword_7241C8 ) | |
13627 pGame->Draw(); | |
13628 LABEL_89: | |
13629 dword_7241C8 = 0; | |
13630 } | |
13631 | |
13632 | |
13633 | |
13634 //----- (004BDAAF) -------------------------------------------------------- | |
13635 bool __fastcall sub_4BDAAF(ItemGen *a1, int _2da_idx) | |
13636 { | |
13637 int v2; // edx@1 | |
13638 unsigned int v3; // esi@1 | |
13639 unsigned int v4; // eax@1 | |
13640 signed int v5; // edi@1 | |
13641 int v6; // edx@8 | |
13642 int v7; // edx@9 | |
13643 int v8; // edx@10 | |
13644 unsigned __int8 v9; // zf@16 | |
13645 char v10; // sf@16 | |
13646 unsigned __int8 v11; // of@16 | |
13647 | |
13648 auto a2 = _2da_idx; | |
13649 //v2 = p2DEvents_minus1___00[26 * a2]; | |
13650 v2 = p2DEvents[a2 - 1].uType; | |
13651 v3 = a1->uItemID; | |
13652 v4 = a1->uItemID; | |
13653 v5 = pItemsTable->pItems[v4].uEquipType; | |
13654 if ( (v2 != 4 || (signed int)v3 < 740 || (signed int)v3 > 771) | |
13655 && ((signed int)v3 >= 600 || (signed int)v3 >= 529 && (signed int)v3 <= 599) | |
13656 || BYTE1(a1->uAttributtes) & 1 ) | |
13657 return 0; | |
13658 v6 = v2 - 1; | |
13659 if ( !v6 ) | |
13660 { | |
13661 v11 = __OFSUB__(v5, 2); | |
13662 v9 = v5 == 2; | |
13663 v10 = v5 - 2 < 0; | |
13664 goto LABEL_23; | |
13665 } | |
13666 v7 = v6 - 1; | |
13667 if ( v7 ) | |
13668 { | |
13669 v8 = v7 - 1; | |
13670 if ( !v8 ) | |
13671 { | |
13672 if ( pItemsTable->pItems[v4].uSkillType != 38 ) | |
13673 return v5 == 16; | |
13674 return 1; | |
13675 } | |
13676 if ( v8 != 1 || v5 < 13 ) | |
13677 return 0; | |
13678 if ( v5 <= 14 ) | |
13679 return 1; | |
13680 if ( v5 != 17 || (signed int)v3 < 740 ) | |
13681 return 0; | |
13682 v11 = __OFSUB__(v3, 771); | |
13683 v9 = v3 == 771; | |
13684 v10 = ((v3 - 771) & 0x80000000u) != 0; | |
13685 LABEL_23: | |
13686 if ( !((unsigned __int8)(v10 ^ v11) | v9) ) | |
13687 return 0; | |
13688 return 1; | |
13689 } | |
13690 if ( v5 >= 3 ) | |
13691 { | |
13692 v11 = __OFSUB__(v5, 9); | |
13693 v9 = v5 == 9; | |
13694 v10 = v5 - 9 < 0; | |
13695 goto LABEL_23; | |
13696 } | |
13697 return 0; | |
13698 } | |
13699 | |
13700 | |
13701 | |
13702 //----- (004B5D7C) -------------------------------------------------------- | |
13703 int __cdecl sub_4B5D7C() | |
13704 { | |
13705 GUIWindow *v0; // ebx@1 | |
13706 Player *v1; // edi@1 | |
13707 signed int v2; // ebx@1 | |
13708 int v3; // edi@6 | |
13709 int result; // eax@11 | |
13710 unsigned int v5; // ebx@13 | |
13711 int v6; // esi@13 | |
13712 signed int v7; // esi@17 | |
13713 int v8; // esi@22 | |
13714 signed int v9; // ecx@22 | |
13715 char *v10; // eax@22 | |
13716 const char *v11; // ecx@26 | |
13717 POINT *v12; // esi@30 | |
13718 int v13; // ecx@30 | |
13719 void *v14; // ST1C_4@31 | |
13720 ItemGen *v15; // ST18_4@31 | |
13721 int v16; // ST10_4@31 | |
13722 int v17; // eax@31 | |
13723 char *v18; // edx@31 | |
13724 int v19; // eax@32 | |
13725 GUIWindow *v20; // edi@35 | |
13726 int v21; // esi@35 | |
13727 int v22; // eax@35 | |
13728 unsigned int v23; // eax@36 | |
13729 int v24; // eax@39 | |
13730 int v25; // eax@40 | |
13731 int v26; // ecx@47 | |
13732 GUIButton *v27; // eax@49 | |
13733 GUIButton *v28; // esi@49 | |
13734 unsigned int v29; // eax@49 | |
13735 char *v30; // eax@52 | |
13736 int v31; // eax@55 | |
13737 unsigned int v32; // ecx@55 | |
13738 int v33; // eax@55 | |
13739 unsigned __int16 v34; // ax@55 | |
13740 int v35; // eax@58 | |
13741 const char *v36; // ST20_4@61 | |
13742 unsigned __int16 v37; // ST1C_2@61 | |
13743 int v38; // eax@61 | |
13744 GUIWindow *v39; // [sp-18h] [bp-304h]@31 | |
13745 int v40; // [sp-14h] [bp-300h]@31 | |
13746 int v41; // [sp-10h] [bp-2FCh]@31 | |
13747 unsigned __int16 v42; // [sp-Ch] [bp-2F8h]@31 | |
13748 char *v43; // [sp-8h] [bp-2F4h]@31 | |
13749 unsigned int v44; // [sp-4h] [bp-2F0h]@31 | |
13750 char Dest[100]; // [sp+Ch] [bp-2E0h]@3 | |
13751 char v46[100]; // [sp+70h] [bp-27Ch]@3 | |
13752 char v47[100]; // [sp+D4h] [bp-218h]@3 | |
13753 char v48[100]; // [sp+138h] [bp-1B4h]@3 | |
13754 char v49[100]; // [sp+19Ch] [bp-150h]@3 | |
13755 POINT v50; // [sp+264h] [bp-88h]@30 | |
13756 POINT v51; // [sp+26Ch] [bp-80h]@30 | |
13757 GUIWindow v52; // [sp+274h] [bp-78h]@1 | |
13758 signed int v53; // [sp+27Ch] [bp-70h]@1 | |
13759 signed int v54; // [sp+284h] [bp-68h]@1 | |
13760 int v55; // [sp+2C8h] [bp-24h]@47 | |
13761 int v56; // [sp+2CCh] [bp-20h]@1 | |
13762 int v57; // [sp+2D0h] [bp-1Ch]@1 | |
13763 Player *v58; // [sp+2D4h] [bp-18h]@1 | |
13764 unsigned __int8 uPlayerID; // [sp+2DBh] [bp-11h]@31 | |
13765 char *Str; // [sp+2DCh] [bp-10h]@35 | |
13766 int v61; // [sp+2E0h] [bp-Ch]@35 | |
13767 unsigned int v62; // [sp+2E4h] [bp-8h]@13 | |
13768 int v63; // [sp+2E8h] [bp-4h]@1 | |
13769 | |
13770 v0 = ptr_507BC0; | |
13771 memcpy(&v52, ptr_507BC0, sizeof(v52)); | |
13772 v58 = pPlayers[uActiveCharacter]; | |
13773 v1 = v58; | |
13774 v52.uFrameX = 483; | |
13775 v53 = 148; | |
13776 v54 = 334; | |
13777 v56 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu); | |
13778 v57 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
13779 //v2 = (signed __int64)(p2DEvents_minus1__20[13 * (unsigned int)v0->ptr_1C] * 500.0); | |
13780 v2 = (signed __int64)(p2DEvents[(unsigned int)v0->ptr_1C - 1].fPriceMultiplier * 500.0); | |
13781 v63 = v2 * (100 - v1->GetMerchant()) / 100; | |
13782 if ( v63 < v2 / 3 ) | |
13783 v63 = v2 / 3; | |
13784 strcpy(Dest, nullstring); | |
13785 strcpy(v46, nullstring); | |
13786 strcpy(v47, nullstring); | |
13787 strcpy(v48, nullstring); | |
13788 strcpy(v49, nullstring); | |
13789 if ( dword_F8B19C != 1 ) | |
13790 { | |
13791 if ( dword_F8B19C != 18 ) | |
13792 { | |
13793 if ( sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) | |
13794 { | |
13795 v3 = (int)(&v1->uIntelligence + dword_F8B19C); | |
13796 if ( *(short *)v3 ) | |
13797 { | |
13798 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[403], pClassNames[dword_F8B19C + 20]); | |
13799 ShowStatusBarString(pTmpBuf, 2u); | |
13800 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0); | |
13801 } | |
13802 else | |
13803 { | |
13804 if ( pParty->uNumGold < v63 ) | |
13805 { | |
13806 ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u); | |
13807 HousePlaySomeSound((unsigned int)ptr_507BC0->ptr_1C, 2); | |
13808 } | |
13809 else | |
13810 { | |
13811 Party::TakeGold(v63); | |
13812 *(short *)v3 = 1; | |
13813 } | |
13814 } | |
13815 } | |
13816 result = pMessageQueue_50CBD0->uNumMessages; | |
13817 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
13818 { | |
13819 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)113; | |
13820 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1; | |
13821 result = 3 * pMessageQueue_50CBD0->uNumMessages + 3; | |
13822 *(&pMessageQueue_50CBD0->uNumMessages + result) = 0; | |
13823 ++pMessageQueue_50CBD0->uNumMessages; | |
13824 } | |
13825 return result; | |
13826 } | |
13827 pRenderer->DrawTextureIndexed(8u, 8u, dword_F8B164); | |
13828 v5 = 0; | |
13829 v6 = 0; | |
13830 v62 = 0; | |
13831 v63 = 32; | |
13832 do | |
13833 { | |
13834 if ( *(&pParty->pPlayers[1].pInstalledBeacons[0].field_18 + 9 * (v6 + 12 * (unsigned int)ptr_507BC0->ptr_1C)) ) | |
13835 { | |
13836 pRenderer->DrawTextureTransparent(v63, 0x5Au, dword_F8B168[v6]); | |
13837 ZBuffer_DoFill((int *)((char *)pRenderer->pActiveZBuffer + v62 + 230528), dword_F8B168[v6], v6 + 1); | |
13838 v1 = v58; | |
13839 } | |
13840 v63 += 70; | |
13841 v62 += 280; | |
13842 ++v6; | |
13843 } | |
13844 while ( v63 < 452 ); | |
13845 v62 = 1680; | |
13846 v7 = 6; | |
13847 v63 = 32; | |
13848 do | |
13849 { | |
13850 if ( *(&pParty->pPlayers[1].pInstalledBeacons[0].field_18 + 9 * (v7 + 12 * (unsigned int)ptr_507BC0->ptr_1C)) ) | |
13851 { | |
13852 pRenderer->DrawTextureTransparent(v63, 0xFAu, dword_F8B168[v7]); | |
13853 ZBuffer_DoFill((int *)((char *)pRenderer->pActiveZBuffer + v62 + 638448), dword_F8B168[v7], v7 + 1); | |
13854 v1 = v58; | |
13855 } | |
13856 v63 += 70; | |
13857 v62 += 280; | |
13858 ++v7; | |
13859 } | |
13860 while ( v63 < 452 ); | |
13861 result = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); | |
13862 if ( result ) | |
13863 { | |
13864 v8 = 0; | |
13865 v9 = 12; | |
13866 v10 = (char *)(&pParty->pPlayers[1].pInstalledBeacons[0].field_18 + 108 * (unsigned int)ptr_507BC0->ptr_1C); | |
13867 do | |
13868 { | |
13869 if ( *(int *)v10 ) | |
13870 ++v8; | |
13871 v10 += 36; | |
13872 --v9; | |
13873 } | |
13874 while ( v9 ); | |
13875 GetAsyncKeyState(17); | |
13876 v11 = pGlobalTXT_LocalizationStrings[195]; | |
13877 if ( dword_F8B19C != 2 ) | |
13878 v11 = pGlobalTXT_LocalizationStrings[196]; | |
13879 sub_4B46A5(v11, 0); | |
13880 if ( !v8 ) | |
13881 return (int)v52._4B1854( | |
13882 __PAIR__( | |
13883 *(int *)&stru_AA1058[3].pSounds[8 * (unsigned int)ptr_507BC0->ptr_1C + 44472], | |
13884 *(int *)&stru_AA1058[3].pSounds[8 * (unsigned int)ptr_507BC0->ptr_1C + 44468]) | |
13885 - pParty->uTimePlayed); | |
13886 v12 = pMouse->GetCursorPos(&v51); | |
13887 result = v12->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v50)->y]; | |
13888 v13 = pRenderer->pActiveZBuffer[result] & 0xFFFF; | |
13889 if ( pRenderer->pActiveZBuffer[result] & 0xFFFF ) | |
13890 { | |
13891 v14 = ptr_507BC0->ptr_1C; | |
13892 v15 = (ItemGen *)(&pParty->pPlayers[1].uExpressionTimeLength + 18 * (v13 + 12 * (int)v14)); | |
13893 v16 = (int)ptr_507BC0->ptr_1C; | |
13894 uPlayerID = uActiveCharacter - 1; | |
13895 v17 = v1->_490EEE( | |
13896 (ItemGen *)&pParty->pPlayers[1].uExpressionTimeLength + v13 + 12 * (int)v14, | |
13897 3, | |
13898 v16, | |
13899 2); | |
13900 v18 = sub_495461((char *)pMerchantsBuyPhrases[v17], uPlayerID, v15, (char *)v14, 2, 0); | |
13901 v44 = 3; | |
13902 v43 = v18; | |
13903 v42 = v56; | |
13904 v41 = 0; | |
13905 v40 = 0; | |
13906 v39 = &v52; | |
13907 LABEL_32: | |
13908 v19 = pFontArrus->CalcTextHeight(v18, v39, v40, v41); | |
13909 return (int)v52.DrawText2(pFontArrus, v5, (174 - v19) / 2 + 138, v42, v43, v44); | |
13910 } | |
13911 } | |
13912 return result; | |
13913 } | |
13914 if ( !(unsigned __int16)_449B57_test_bit( | |
13915 (unsigned __int8 *)v1->field_152, | |
13916 word_4F0704[2 * (unsigned int)ptr_507BC0->ptr_1C]) ) | |
13917 { | |
13918 v36 = dword_721A34; | |
13919 v37 = v57; | |
13920 v38 = pFontArrus->CalcTextHeight(dword_721A34, &v52, 0, 0); | |
13921 v52.DrawText2(pFontArrus, 0, (212 - v38) / 2 + 101, v37, v36, 3u); | |
13922 result = (int)pDialogueWindow; | |
13923 pDialogueWindow->field_28 = 0; | |
13924 return result; | |
13925 } | |
13926 result = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); | |
13927 if ( !result ) | |
13928 return result; | |
13929 v20 = pDialogueWindow; | |
13930 v5 = 0; | |
13931 v62 = 0; | |
13932 Str = 0; | |
13933 v21 = pDialogueWindow->field_38; | |
13934 v22 = v21 + pDialogueWindow->field_28; | |
13935 v61 = 0; | |
13936 if ( v21 >= v22 ) | |
13937 goto LABEL_64; | |
13938 do | |
13939 { | |
13940 v23 = v20->GetControl(v21)->uControlParam; | |
13941 if ( v23 == 18 ) | |
13942 { | |
13943 v25 = pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[400], &v52, 0, 0); | |
13944 v62 += v25; | |
13945 ++v61; | |
13946 } | |
13947 else | |
13948 { | |
13949 if ( *(&byte_4ED94C[37 * v58->uClass] + v23) && !*(&v58->uIntelligence + v23) ) | |
13950 { | |
13951 v24 = pFontArrus->CalcTextHeight(pClassNames[v23 + 20], &v52, 0, 0); | |
13952 v62 += v24; | |
13953 ++v61; | |
13954 ++Str; | |
13955 } | |
13956 } | |
13957 ++v21; | |
13958 } | |
13959 while ( v21 < v20->field_28 + v20->field_38 ); | |
13960 if ( !v61 ) | |
13961 { | |
13962 LABEL_64: | |
13963 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[544], v58->pName, pClassNames[v58->uClass]); | |
13964 strcat(pTmpBuf, "\n \n"); | |
13965 strcat(pTmpBuf, pGlobalTXT_LocalizationStrings[528]); | |
13966 v18 = pTmpBuf; | |
13967 v44 = 3; | |
13968 v43 = pTmpBuf; | |
13969 v42 = v57; | |
13970 v41 = 0; | |
13971 v40 = 0; | |
13972 v39 = &v52; | |
13973 goto LABEL_32; | |
13974 } | |
13975 if ( Str ) | |
13976 { | |
13977 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[401], v63); | |
13978 v52.DrawText2(pFontArrus, 0, 0x92u, 0, pTmpBuf, 3u); | |
13979 } | |
13980 v63 = (signed int)(149 - v62) / v61; | |
13981 if ( v63 > 32 ) | |
13982 v63 = 32; | |
13983 result = v20->field_38; | |
13984 v26 = (signed int)(149 - v61 * v63 - v62) / 2 - v63 / 2 + 162; | |
13985 v62 = result; | |
13986 v55 = v26; | |
13987 if ( result < result + v20->field_28 ) | |
13988 { | |
13989 v61 = 2; | |
13990 while ( 1 ) | |
13991 { | |
13992 v27 = v20->GetControl(v62); | |
13993 v28 = v27; | |
13994 v29 = v27->uControlParam; | |
13995 if ( v29 == 18 ) | |
13996 break; | |
13997 if ( *(&byte_4ED94C[37 * v58->uClass] + v29) && !*(&v58->uIntelligence + v29) ) | |
13998 { | |
13999 v30 = pClassNames[v29 + 20]; | |
14000 LABEL_55: | |
14001 Str = v30; | |
14002 v28->uY = v63 + v55; | |
14003 v31 = pFontArrus->CalcTextHeight(v30, &v52, 0, 0); | |
14004 v32 = v28->uY; | |
14005 v28->uHeight = v31; | |
14006 v33 = v32 + v31 - 1; | |
14007 v28->uW = v33; | |
14008 v55 = v33; | |
14009 v34 = v57; | |
14010 if ( pDialogueWindow->field_2C_focus_id != v61 ) | |
14011 v34 = v56; | |
14012 v52.DrawText2(pFontArrus, 0, v32, v34, Str, 3u); | |
14013 goto LABEL_58; | |
14014 } | |
14015 v28->uW = 0; | |
14016 v28->uHeight = 0; | |
14017 v28->uY = 0; | |
14018 LABEL_58: | |
14019 v35 = v20->field_38; | |
14020 ++v62; | |
14021 result = v20->field_28 + v35; | |
14022 ++v61; | |
14023 if ( (signed int)v62 >= result ) | |
14024 return result; | |
14025 } | |
14026 v30 = pGlobalTXT_LocalizationStrings[400]; | |
14027 goto LABEL_55; | |
14028 } | |
14029 return result; | |
14030 } | |
14031 | |
14032 | |
14033 | |
14034 //----- (004B705E) -------------------------------------------------------- | |
14035 int __cdecl sub_4B705E() | |
14036 { | |
14037 GUIWindow *v0; // ebx@1 | |
14038 Player *v1; // esi@1 | |
14039 int v2; // edi@1 | |
14040 int result; // eax@4 | |
14041 GUIWindow *v4; // edi@6 | |
14042 void *v5; // eax@6 | |
14043 int v6; // eax@6 | |
14044 unsigned int v7; // eax@8 | |
14045 int v8; // ecx@8 | |
14046 unsigned int v9; // eax@9 | |
14047 int v10; // eax@11 | |
14048 int v11; // eax@12 | |
14049 GUIWindow *v12; // ecx@16 | |
14050 int v13; // edx@16 | |
14051 GUIButton *v14; // eax@19 | |
14052 GUIButton *v15; // edi@19 | |
14053 int v16; // eax@19 | |
14054 const char *v17; // eax@21 | |
14055 int v18; // eax@21 | |
14056 unsigned int v19; // ecx@21 | |
14057 int v20; // eax@21 | |
14058 unsigned __int16 v21; // ax@21 | |
14059 unsigned __int16 v22; // ST14_2@27 | |
14060 int v23; // eax@27 | |
14061 double v24; // st7@28 | |
14062 unsigned int v25; // ebx@28 | |
14063 DDM_DLV_Header *v26; // edi@29 | |
14064 int v27; // eax@31 | |
14065 int v28; // eax@32 | |
14066 unsigned int v29; // ecx@34 | |
14067 unsigned int v30; // edx@36 | |
14068 unsigned int v31; // edx@38 | |
14069 unsigned int v32; // edx@40 | |
14070 unsigned int v33; // edx@42 | |
14071 unsigned int v34; // edx@44 | |
14072 int v35; // edi@50 | |
14073 signed int v36; // eax@50 | |
14074 unsigned __int8 v37; // al@54 | |
14075 int v38; // ecx@54 | |
14076 GUIWindow *v39; // eax@56 | |
14077 unsigned __int8 v40; // al@61 | |
14078 GUIButton *v41; // edi@64 | |
14079 int v42; // esi@66 | |
14080 GUIWindow *v43; // ecx@66 | |
14081 int v44; // edi@66 | |
14082 int v45; // eax@68 | |
14083 signed int v46; // edi@69 | |
14084 int v47; // edi@71 | |
14085 GUIButton *v48; // eax@73 | |
14086 const char *v49; // edx@73 | |
14087 GUIButton *v50; // esi@73 | |
14088 int v51; // eax@73 | |
14089 unsigned int v52; // ecx@73 | |
14090 unsigned __int16 v53; // ax@73 | |
14091 char a1[100]; // [sp+10h] [bp-1B4h]@64 | |
14092 char Dest; // [sp+74h] [bp-150h]@66 | |
14093 char v56; // [sp+D8h] [bp-ECh]@66 | |
14094 GUIWindow v57; // [sp+13Ch] [bp-88h]@1 | |
14095 __int64 v58; // [sp+190h] [bp-34h]@1 | |
14096 __int64 v59; // [sp+198h] [bp-2Ch]@1 | |
14097 __int64 v60; // [sp+1A0h] [bp-24h]@1 | |
14098 GUIWindow *v61; // [sp+1ACh] [bp-18h]@6 | |
14099 unsigned int v62; // [sp+1B0h] [bp-14h]@8 | |
14100 unsigned __int8 v63; // [sp+1B7h] [bp-Dh]@64 | |
14101 int v64; // [sp+1B8h] [bp-Ch]@6 | |
14102 unsigned int v65; // [sp+1BCh] [bp-8h]@6 | |
14103 DDM_DLV_Header *v66; // [sp+1C0h] [bp-4h]@6 | |
14104 | |
14105 v0 = ptr_507BC0; | |
14106 memcpy(&v57, ptr_507BC0, sizeof(v57)); | |
14107 v57.uFrameX = 483; | |
14108 v57.uFrameWidth = 148; | |
14109 v57.uFrameZ = 334; | |
14110 HIDWORD(v58) = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu); | |
14111 HIDWORD(v59) = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
14112 v1 = pPlayers[uActiveCharacter]; | |
14113 //v2 = pPlayers[uActiveCharacter]->_4B807C(p2DEvents_minus1__20[13 * (unsigned int)v0->ptr_1C]); | |
14114 v2 = pPlayers[uActiveCharacter]->_4B807C(p2DEvents[(unsigned int)v0->ptr_1C - 1].fPriceMultiplier); | |
14115 HIDWORD(v60) = v2; | |
14116 if ( dword_F8B19C != 1 ) | |
14117 { | |
14118 if ( dword_F8B19C != 10 ) | |
14119 { | |
14120 if ( dword_F8B19C != 11 ) | |
14121 { | |
14122 result = dword_F8B19C - 96; | |
14123 if ( dword_F8B19C == 96 ) | |
14124 { | |
14125 result = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); | |
14126 if ( result ) | |
14127 { | |
14128 v4 = pDialogueWindow; | |
14129 v61 = pDialogueWindow; | |
14130 v5 = ptr_507BC0->ptr_1C; | |
14131 v66 = 0; | |
14132 //v65 = (signed __int64)(*(float *)&p2DEvents_minus1__24[13 * (signed int)v5] * 500.0); | |
14133 v65 = (signed __int64)(p2DEvents[(signed int)v5 - 1].flt_24 * 500.0); | |
14134 v6 = v1->GetMerchant(); | |
14135 v64 = (signed int)(v65 * (100 - v6)) / 100; | |
14136 if ( v64 < (signed int)v65 / 3 ) | |
14137 v64 = (signed int)v65 / 3; | |
14138 v7 = v4->field_38; | |
14139 v8 = v7 + v4->field_28; | |
14140 v65 = 0; | |
14141 v62 = v7; | |
14142 if ( (signed int)v7 >= v8 ) | |
14143 goto LABEL_78; | |
14144 do | |
14145 { | |
14146 v9 = v4->GetControl(v62)->uControlParam - 36; | |
14147 if ( byte_4ED970_skill_learn_ability_by_class_table[v1->uClass][v9] && !v1->pActiveSkills[v9] ) | |
14148 { | |
14149 v10 = pFontArrus->CalcTextHeight(pSkillNames[v9], &v57, 0, 0); | |
14150 v66 = (DDM_DLV_Header *)((char *)v66 + v10); | |
14151 ++v65; | |
14152 } | |
14153 v11 = v4->field_38; | |
14154 ++v62; | |
14155 } | |
14156 while ( (signed int)v62 < v4->field_28 + v11 ); | |
14157 if ( v65 ) | |
14158 { | |
14159 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[401], v64); | |
14160 v57.DrawText2(pFontArrus, 0, 0x92u, 0, pTmpBuf, 3u); | |
14161 v64 = (149 - (signed int)v66) / (signed int)v65; | |
14162 if ( v64 > 32 ) | |
14163 v64 = 32; | |
14164 v65 = (signed int)(149 - v65 * v64 - (int)v66) / 2 - v64 / 2 + 162; | |
14165 v12 = v61; | |
14166 result = v61->field_38; | |
14167 v13 = result + v61->field_28; | |
14168 v62 = v61->field_38; | |
14169 if ( result < v13 ) | |
14170 { | |
14171 v66 = (DDM_DLV_Header *)2; | |
14172 while ( 1 ) | |
14173 { | |
14174 v14 = v12->GetControl(v62); | |
14175 v15 = v14; | |
14176 v16 = v14->uControlParam - 36; | |
14177 if ( !byte_4ED970_skill_learn_ability_by_class_table[v1->uClass][v16] || v1->pActiveSkills[v16] ) | |
14178 { | |
14179 v15->uW = 0; | |
14180 v15->uHeight = 0; | |
14181 v15->uY = 0; | |
14182 } | |
14183 else | |
14184 { | |
14185 v17 = pSkillNames[v16]; | |
14186 v15->uY = v64 + v65; | |
14187 HIDWORD(v60) = (uint32)v17; | |
14188 v18 = pFontArrus->CalcTextHeight(v17, &v57, 0, 0); | |
14189 v19 = v15->uY; | |
14190 v15->uHeight = v18; | |
14191 v20 = v19 + v18 - 1; | |
14192 v15->uW = v20; | |
14193 v65 = v20; | |
14194 v21 = WORD2(v59); | |
14195 if ( (DDM_DLV_Header *)pDialogueWindow->field_2C_focus_id != v66 ) | |
14196 v21 = WORD2(v58); | |
14197 v57.DrawText2(pFontArrus, 0, v19, v21, (const char *)HIDWORD(v60), 3u); | |
14198 } | |
14199 result = (int)v61; | |
14200 ++v62; | |
14201 v66 = (DDM_DLV_Header *)((char *)v66 + 1); | |
14202 if ( (signed int)v62 >= v61->field_28 + v61->field_38 ) | |
14203 break; | |
14204 v12 = v61; | |
14205 } | |
14206 } | |
14207 } | |
14208 else | |
14209 { | |
14210 LABEL_78: | |
14211 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[544], v1->pName, pClassNames[v1->uClass]); | |
14212 strcat(pTmpBuf, "\n \n"); | |
14213 strcat(pTmpBuf, pGlobalTXT_LocalizationStrings[528]); | |
14214 v22 = WORD2(v59); | |
14215 v23 = pFontArrus->CalcTextHeight(pTmpBuf, &v57, 0, 0); | |
14216 result = (int)v57.DrawText2(pFontArrus, 0, (174 - v23) / 2 + 138, v22, pTmpBuf, 3u); | |
14217 } | |
14218 } | |
14219 } | |
14220 return result; | |
14221 } | |
14222 //v24 = p2DEvents_minus1__20[13 * (unsigned int)ptr_507BC0->ptr_1C]; | |
14223 v24 = p2DEvents[(unsigned int)ptr_507BC0->ptr_1C - 1].fPriceMultiplier; | |
14224 v25 = 0; | |
14225 if ( pParty->uNumGold >= (unsigned int)(signed __int64)v24 ) | |
14226 { | |
14227 Party::TakeGold((signed __int64)v24); | |
14228 v26 = &pOutdoor->ddm; | |
14229 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) | |
14230 v26 = &pIndoor->dlv; | |
14231 v27 = v26->uReputation; | |
14232 v66 = v26; | |
14233 if ( v27 > -5 ) | |
14234 { | |
14235 v28 = v27 - 1; | |
14236 v26->uReputation = v28; | |
14237 if ( v28 < -5 ) | |
14238 v26->uReputation = -5; | |
14239 } | |
14240 v29 = uActiveCharacter; | |
14241 if ( (unsigned __int8)byte_F8B1EF[uActiveCharacter] == pParty->uDaysPlayed % 7 ) | |
14242 { | |
14243 if ( v26->uReputation <= -5 ) | |
14244 { | |
14245 v30 = pParty->uDaysPlayed % 7 + 1; | |
14246 LOBYTE(v30) = v30 | 0x80; | |
14247 _42777D_CastSpell_UseWand_ShootArrow(12, uActiveCharacter - 1, v30, 48, 0); | |
14248 v29 = uActiveCharacter; | |
14249 } | |
14250 if ( v26->uReputation <= -10 ) | |
14251 { | |
14252 v31 = pParty->uDaysPlayed % 7 + 1; | |
14253 LOBYTE(v31) = v31 | 0x80; | |
14254 _42777D_CastSpell_UseWand_ShootArrow(50, v29 - 1, v31, 48, 0); | |
14255 v29 = uActiveCharacter; | |
14256 v26 = v66; | |
14257 } | |
14258 if ( v26->uReputation <= -15 ) | |
14259 { | |
14260 v32 = pParty->uDaysPlayed % 7 + 1; | |
14261 LOBYTE(v32) = v32 | 0x80; | |
14262 _42777D_CastSpell_UseWand_ShootArrow(75, v29 - 1, v32, 48, 0); | |
14263 v29 = uActiveCharacter; | |
14264 v26 = v66; | |
14265 } | |
14266 if ( v26->uReputation <= -20 ) | |
14267 { | |
14268 v33 = pParty->uDaysPlayed % 7 + 1; | |
14269 LOBYTE(v33) = v33 | 0x80; | |
14270 _42777D_CastSpell_UseWand_ShootArrow(86, v29 - 1, v33, 48, 0); | |
14271 v29 = uActiveCharacter; | |
14272 v26 = v66; | |
14273 } | |
14274 if ( v26->uReputation <= -25 ) | |
14275 { | |
14276 v34 = pParty->uDaysPlayed % 7 + 1; | |
14277 LOBYTE(v34) = v34 | 0x80; | |
14278 _42777D_CastSpell_UseWand_ShootArrow(85, v29 - 1, v34, 48, 0); | |
14279 v29 = uActiveCharacter; | |
14280 } | |
14281 } | |
14282 ++byte_F8B1EF[v29]; | |
14283 v1->PlaySound(83, 0); | |
14284 ShowStatusBarString(pGlobalTXT_LocalizationStrings[527], 2u); | |
14285 goto LABEL_46; | |
14286 } | |
14287 goto LABEL_55; | |
14288 } | |
14289 result = v1->_4B6FF9(); | |
14290 if ( !result ) | |
14291 return result; | |
14292 v25 = 0; | |
14293 if ( pParty->uNumGold < v2 ) | |
14294 { | |
14295 LABEL_55: | |
14296 ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u); | |
14297 HousePlaySomeSound((unsigned int)ptr_507BC0->ptr_1C, 2); | |
14298 goto LABEL_46; | |
14299 } | |
14300 Party::TakeGold(v2); | |
14301 v35 = LODWORD(v1->pConditions[17]); | |
14302 v59 = v1->pConditions[14]; | |
14303 v58 = v1->pConditions[15]; | |
14304 v60 = v1->pConditions[16]; | |
14305 v61 = (GUIWindow *)HIDWORD(v1->pConditions[17]); | |
14306 memset(v1, 0, 0xA0u); | |
14307 v1->sHealth = v1->GetMaxHealth(); | |
14308 v1->sMana = v1->GetMaxMana(); | |
14309 v36 = (signed int)ptr_507BC0->ptr_1C; | |
14310 if ( v36 != 78 && (v36 <= 80 || v36 > 82) ) | |
14311 { | |
14312 if ( (unsigned int)v61 | v35 ) | |
14313 { | |
14314 v37 = LOBYTE(v1->field_1928); | |
14315 v38 = v1->field_1924; | |
14316 v1->uFace = v37; | |
14317 v1->uVoiceID = v38; | |
14318 ReloadPlayerPortraits(uActiveCharacter - 1, (char)v37); | |
14319 } | |
14320 goto LABEL_63; | |
14321 } | |
14322 v39 = v61; | |
14323 if ( (unsigned int)v61 | v35 ) | |
14324 { | |
14325 LODWORD(v1->pConditions[17]) = v35; | |
14326 } | |
14327 else | |
14328 { | |
14329 if ( !v60 && !v58 && !v59 ) | |
14330 goto LABEL_63; | |
14331 v1->field_1928 = v1->uFace; | |
14332 v1->field_1924 = v1->uVoiceID; | |
14333 v1->SetCondition(0x11u, 1); | |
14334 v1->uVoiceID = (v1->GetSexByVoice() != 0) + 23; | |
14335 v40 = (v1->GetSexByVoice() != 0) + 23; | |
14336 v1->uFace = v40; | |
14337 ReloadPlayerPortraits(uActiveCharacter - 1, (char)v40); | |
14338 LODWORD(v1->pConditions[17]) = LODWORD(pParty->uTimePlayed); | |
14339 v39 = (GUIWindow *)HIDWORD(pParty->uTimePlayed); | |
14340 } | |
14341 HIDWORD(v1->pConditions[17]) = (int)v39; | |
14342 LABEL_63: | |
14343 pAudioPlayer->PlaySound((SoundID)(SOUND_GoldReceived|0x2), -1, 0, -1, 0, 0, 0, 0); | |
14344 v1->PlaySound(82, 0); | |
14345 pOtherOverlayList->_4418B1(20, uActiveCharacter + 99, 0, 65536); | |
14346 LABEL_46: | |
14347 result = pMessageQueue_50CBD0->uNumMessages; | |
14348 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
14349 { | |
14350 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)113; | |
14351 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1; | |
14352 result = 3 * pMessageQueue_50CBD0->uNumMessages + 3; | |
14353 *(&pMessageQueue_50CBD0->uNumMessages + result) = v25; | |
14354 ++pMessageQueue_50CBD0->uNumMessages; | |
14355 } | |
14356 return result; | |
14357 } | |
14358 v63 = 1; | |
14359 v41 = pDialogueWindow->GetControl(pDialogueWindow->field_38); | |
14360 strcpy(a1, nullstring); | |
14361 v41->uHeight = 0; | |
14362 v41->uY = 0; | |
14363 if ( v1->_4B6FF9() ) | |
14364 { | |
14365 sprintfex(a1, "%s %d %s", pGlobalTXT_LocalizationStrings[104], HIDWORD(v60), pGlobalTXT_LocalizationStrings[97]); | |
14366 v63 = 0; | |
14367 } | |
14368 strcpy(&Dest, pGlobalTXT_LocalizationStrings[68]); | |
14369 strcpy(&v56, pGlobalTXT_LocalizationStrings[160]); | |
14370 v42 = v63; | |
14371 v43 = pDialogueWindow; | |
14372 v44 = v63; | |
14373 v66 = 0; | |
14374 if ( v63 < pDialogueWindow->field_28 ) | |
14375 { | |
14376 v61 = (GUIWindow *)&a1[100 * v63]; | |
14377 do | |
14378 { | |
14379 v45 = pFontArrus->CalcTextHeight((const char *)v61, &v57, 0, 0); | |
14380 v66 = (DDM_DLV_Header *)((char *)v66 + v45); | |
14381 v43 = pDialogueWindow; | |
14382 v61 = (GUIWindow *)((char *)v61 + 100); | |
14383 ++v44; | |
14384 } | |
14385 while ( v44 < pDialogueWindow->field_28 ); | |
14386 } | |
14387 v46 = v43->field_28 - v42; | |
14388 v64 = (174 - (signed int)v66) / v46; | |
14389 if ( v64 > 32 ) | |
14390 v64 = 32; | |
14391 result = v43->field_38; | |
14392 v47 = (174 - v64 * v46 - (signed int)v66) / 2 - v64 / 2 + 138; | |
14393 v65 = v42 + result; | |
14394 if ( v42 + result < result + v43->field_28 ) | |
14395 { | |
14396 v61 = (GUIWindow *)(v42 + 2); | |
14397 v66 = (DDM_DLV_Header *)&a1[100 * v42]; | |
14398 do | |
14399 { | |
14400 v48 = v43->GetControl(v65); | |
14401 v49 = (const char *)v66; | |
14402 v50 = v48; | |
14403 v48->uY = v64 + v47; | |
14404 v51 = pFontArrus->CalcTextHeight(v49, &v57, 0, 0); | |
14405 v52 = v50->uY; | |
14406 v50->uHeight = v51; | |
14407 v47 = v52 + v51 - 1; | |
14408 v50->uW = v47; | |
14409 v53 = WORD2(v59); | |
14410 if ( (GUIWindow *)pDialogueWindow->field_2C_focus_id != v61 ) | |
14411 v53 = WORD2(v58); | |
14412 v57.DrawText2(pFontArrus, 0, v52, v53, (const char *)v66, 3u); | |
14413 v43 = pDialogueWindow; | |
14414 v66 = (DDM_DLV_Header *)((char *)v66 + 100); | |
14415 v61 = (GUIWindow *)((char *)v61 + 1); | |
14416 ++v65; | |
14417 result = pDialogueWindow->field_28 + pDialogueWindow->field_38; | |
14418 } | |
14419 while ( (signed int)v65 < result ); | |
14420 } | |
14421 return result; | |
14422 } | |
14423 | |
14424 | |
14425 | |
14426 //----- (004B8F94) -------------------------------------------------------- | |
14427 void *__cdecl sub_4B8F94() | |
14428 { | |
14429 GUIWindow *v0; // edi@1 | |
14430 signed int v1; // ebp@1 | |
14431 int v2; // ebx@1 | |
14432 signed int v3; // esi@1 | |
14433 int v4; // eax@3 | |
14434 int v5; // ebx@3 | |
14435 int v6; // ecx@3 | |
14436 bool v7; // eax@5 | |
14437 bool v8; // ST1C_4@5 | |
14438 int v9; // eax@5 | |
14439 int v10; // eax@10 | |
14440 void *result; // eax@15 | |
14441 signed int v12; // [sp-4h] [bp-18h]@7 | |
14442 | |
14443 v0 = ptr_507BC0; | |
14444 v1 = 0; | |
14445 v2 = (int)&ptr_507BC0->ptr_1C; | |
14446 v3 = (signed int)ptr_507BC0->ptr_1C; | |
14447 //if ( _4F063C_smthn_by_2da_uType[p2DEvents_minus1___00[26 * (unsigned int)ptr_507BC0->ptr_1C]] ) | |
14448 if ( _4F063C_smthn_by_2da_uType[p2DEvents[(unsigned int)ptr_507BC0->ptr_1C - 1].uType] ) | |
14449 { | |
14450 while ( v3 > 14 ) | |
14451 { | |
14452 if ( v3 <= 28 ) | |
14453 { | |
14454 v7 = v1 > 3; | |
14455 v8 = v7; | |
14456 v9 = 5 * (v7 + 2 * v3 - 30); | |
14457 v3 = (signed int)v0->ptr_1C; | |
14458 v5 = word_4F06D8[v9]; | |
14459 v6 = word_4F05AE[5 * (v8 + 2 * v3) + rand() % 4]; | |
14460 goto LABEL_13; | |
14461 } | |
14462 if ( v3 <= 41 ) | |
14463 { | |
14464 v5 = word_4F07B6[v3]; | |
14465 v12 = 22; | |
14466 goto LABEL_12; | |
14467 } | |
14468 if ( v3 <= 53 ) | |
14469 { | |
14470 if ( v1 >= 6 ) | |
14471 { | |
14472 v5 = word_4F07B6[v3 + 1]; | |
14473 v12 = 44; | |
14474 LABEL_12: | |
14475 v6 = v12; | |
14476 LABEL_13: | |
14477 pItemsTable->GenerateItem(v5, v6, (ItemGen *)&pParty->field_C59C[9 * (v1 + 12 * v3) + 724]); | |
14478 v0 = ptr_507BC0; | |
14479 v2 = (int)&ptr_507BC0->ptr_1C; | |
14480 pParty->field_C59C[9 * (v1 + 12 * (unsigned int)ptr_507BC0->ptr_1C) + 729] = 1; | |
14481 goto LABEL_14; | |
14482 } | |
14483 auto _a = (ItemGen *)&pParty->field_C59C[9 * (v1 + 12 * v3) + 724]; | |
14484 _a->Reset(); | |
14485 v2 = (int)&v0->ptr_1C; | |
14486 v10 = rand(); | |
14487 v0 = ptr_507BC0; | |
14488 pParty->field_C59C[9 * (v1 + 12 * *(int *)v2) + 724] = v10 % 32 + 740; | |
14489 } | |
14490 LABEL_14: | |
14491 v3 = *(int *)v2; | |
14492 ++v1; | |
14493 //if ( v1 >= (unsigned __int8)_4F063C_smthn_by_2da_uType[p2DEvents_minus1___00[26 * *(int *)v2]] ) | |
14494 if ( v1 >= (unsigned __int8)_4F063C_smthn_by_2da_uType[p2DEvents[*(int *)v2 - 1].uType] ) | |
14495 goto LABEL_15; | |
14496 } | |
14497 v4 = 5 * v3; | |
14498 v3 = (signed int)v0->ptr_1C; | |
14499 v5 = word_4F063E[v4]; | |
14500 v6 = word_4F063E[5 * v3 + rand() % 4 + 1]; | |
14501 goto LABEL_13; | |
14502 } | |
14503 LABEL_15: | |
14504 result = v0->ptr_1C; | |
14505 *(int *)&pParty->field_16154[4 * (int)result] = 0; | |
14506 return result; | |
14507 } | |
14508 | |
14509 | |
14510 //----- (004B6478) -------------------------------------------------------- | |
14511 int __cdecl sub_4B6478() | |
14512 { | |
14513 GUIWindow *v0; // ebx@1 | |
14514 Player *v1; // edi@1 | |
14515 unsigned int v2; // eax@1 | |
14516 signed int v3; // esi@1 | |
14517 int v4; // ebx@1 | |
14518 unsigned int v5; // esi@5 | |
14519 int v6; // edi@6 | |
14520 int result; // eax@13 | |
14521 GUIWindow *v8; // ebx@17 | |
14522 int v9; // eax@17 | |
14523 int v10; // ecx@17 | |
14524 unsigned int v11; // ecx@18 | |
14525 int v12; // eax@20 | |
14526 int v13; // eax@21 | |
14527 GUIButton *v14; // esi@27 | |
14528 int v15; // ecx@27 | |
14529 unsigned int v16; // eax@28 | |
14530 const char *v17; // ebx@29 | |
14531 int v18; // eax@29 | |
14532 unsigned int v19; // ecx@29 | |
14533 int v20; // eax@29 | |
14534 unsigned __int16 v21; // ax@29 | |
14535 unsigned __int16 v22; // ST14_2@36 | |
14536 int v23; // eax@36 | |
14537 const char *v24; // ST18_4@37 | |
14538 unsigned __int16 v25; // ST14_2@37 | |
14539 int v26; // eax@37 | |
14540 int v27; // [sp-4h] [bp-80h]@8 | |
14541 GUIWindow v28; // [sp+Ch] [bp-70h]@1 | |
14542 GUIWindow *v29; // [sp+60h] [bp-1Ch]@17 | |
14543 unsigned int v30; // [sp+64h] [bp-18h]@1 | |
14544 int v31; // [sp+68h] [bp-14h]@1 | |
14545 int v32; // [sp+6Ch] [bp-10h]@1 | |
14546 int v33; // [sp+70h] [bp-Ch]@17 | |
14547 int v34; // [sp+74h] [bp-8h]@17 | |
14548 int v35; // [sp+78h] [bp-4h]@17 | |
14549 | |
14550 v0 = ptr_507BC0; | |
14551 memcpy(&v28, ptr_507BC0, sizeof(v28)); | |
14552 v1 = pPlayers[uActiveCharacter]; | |
14553 v28.uFrameX = 483; | |
14554 v28.uFrameWidth = 148; | |
14555 v28.uFrameZ = 334; | |
14556 v30 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu); | |
14557 v31 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
14558 v2 = 52 * (unsigned int)v0->ptr_1C; | |
14559 //v32 = (unsigned __int8)(((p2DEvents_minus1___00[v2 / 2] != 18) - 1) & 0x96) + 100; | |
14560 v32 = (unsigned __int8)(((p2DEvents[(unsigned int)v0->ptr_1C - 1].uType != 18) - 1) & 0x96) + 100; | |
14561 //v3 = (signed __int64)((double)v32 * p2DEvents_minus1__20[v2 / 4]); | |
14562 v3 = (signed __int64)((double)v32 * p2DEvents[(unsigned int)v0->ptr_1C - 1].fPriceMultiplier); | |
14563 v4 = v3 * (100 - v1->GetMerchant()) / 100; | |
14564 v32 = v4; | |
14565 if ( v4 < v3 / 3 ) | |
14566 { | |
14567 v4 = v3 / 3; | |
14568 v32 = v3 / 3; | |
14569 } | |
14570 if ( dword_F8B19C != 1 ) | |
14571 { | |
14572 if ( sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) | |
14573 { | |
14574 v5 = 0; | |
14575 if ( !*(&byte_4ED94C[37 * v1->uClass / 3] + dword_F8B19C) | |
14576 || (v6 = (int)(&v1->uIntelligence + dword_F8B19C), *(short *)v6) ) | |
14577 { | |
14578 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0); | |
14579 } | |
14580 else | |
14581 { | |
14582 if ( pParty->uNumGold < v4 ) | |
14583 { | |
14584 ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u); | |
14585 v27 = 4; | |
14586 } | |
14587 else | |
14588 { | |
14589 Party::TakeGold(v4); | |
14590 *(short *)v6 = 1; | |
14591 v27 = 2; | |
14592 } | |
14593 HousePlaySomeSound((unsigned int)ptr_507BC0->ptr_1C, v27); | |
14594 } | |
14595 } | |
14596 else | |
14597 { | |
14598 v5 = 0; | |
14599 } | |
14600 result = pMessageQueue_50CBD0->uNumMessages; | |
14601 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
14602 { | |
14603 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)113; | |
14604 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1; | |
14605 result = 3 * pMessageQueue_50CBD0->uNumMessages + 3; | |
14606 *(&pMessageQueue_50CBD0->uNumMessages + result) = v5; | |
14607 ++pMessageQueue_50CBD0->uNumMessages; | |
14608 } | |
14609 return result; | |
14610 } | |
14611 if ( !(unsigned __int16)_449B57_test_bit( | |
14612 (unsigned __int8 *)v1->field_152, | |
14613 word_4F0754[2 * (unsigned int)ptr_507BC0->ptr_1C]) ) | |
14614 { | |
14615 v24 = dword_721BC4; | |
14616 v25 = v31; | |
14617 v26 = pFontArrus->CalcTextHeight(dword_721BC4, &v28, 0, 0); | |
14618 v28.DrawText2(pFontArrus, 0, (212 - v26) / 2 + 101, v25, v24, 3u); | |
14619 result = (int)pDialogueWindow; | |
14620 pDialogueWindow->field_28 = 0; | |
14621 return result; | |
14622 } | |
14623 result = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); | |
14624 if ( !result ) | |
14625 return result; | |
14626 v8 = pDialogueWindow; | |
14627 v33 = 0; | |
14628 v34 = 0; | |
14629 v29 = pDialogueWindow; | |
14630 v9 = pDialogueWindow->field_38; | |
14631 v10 = v9 + pDialogueWindow->field_28; | |
14632 v35 = pDialogueWindow->field_38; | |
14633 if ( v9 >= v10 ) | |
14634 goto LABEL_40; | |
14635 do | |
14636 { | |
14637 v11 = v8->GetControl(v35)->uControlParam - 36; | |
14638 if ( byte_4ED970_skill_learn_ability_by_class_table[v1->uClass / 3][v11] && !v1->pActiveSkills[v11] ) | |
14639 { | |
14640 v12 = pFontArrus->CalcTextHeight(pSkillNames[v11], &v28, 0, 0); | |
14641 v33 += v12; | |
14642 ++v34; | |
14643 } | |
14644 v13 = v8->field_38; | |
14645 ++v35; | |
14646 } | |
14647 while ( v35 < v8->field_28 + v13 ); | |
14648 if ( !v34 ) | |
14649 { | |
14650 LABEL_40: | |
14651 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[544], v1->pName, pClassNames[v1->uClass]); | |
14652 strcat(pTmpBuf, "\n \n"); | |
14653 strcat(pTmpBuf, pGlobalTXT_LocalizationStrings[528]); | |
14654 v22 = v31; | |
14655 v23 = pFontArrus->CalcTextHeight(pTmpBuf, &v28, 0, 0); | |
14656 return (int)v28.DrawText2(pFontArrus, 0, (174 - v23) / 2 + 138, v22, pTmpBuf, 3u); | |
14657 } | |
14658 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[401], v32); | |
14659 v28.DrawText2(pFontArrus, 0, 0x92u, 0, pTmpBuf, 3u); | |
14660 v32 = (149 - v33) / v34; | |
14661 if ( (149 - v33) / v34 > 32 ) | |
14662 v32 = 32; | |
14663 result = v8->field_38; | |
14664 v35 = result; | |
14665 v34 = (149 - v34 * v32 - v33) / 2 - v32 / 2 + 162; | |
14666 if ( result < result + v8->field_28 ) | |
14667 { | |
14668 v33 = 2; | |
14669 do | |
14670 { | |
14671 v14 = v8->GetControl(v35); | |
14672 v15 = v14->uControlParam - 36; | |
14673 if ( byte_4ED970_skill_learn_ability_by_class_table[v1->uClass / 3][v15] ) | |
14674 { | |
14675 v16 = 0; | |
14676 if ( !v1->pActiveSkills[v15] ) | |
14677 { | |
14678 v17 = pSkillNames[v15]; | |
14679 v14->uY = v32 + v34; | |
14680 v18 = pFontArrus->CalcTextHeight(v17, &v28, 0, 0); | |
14681 v19 = v14->uY; | |
14682 v14->uHeight = v18; | |
14683 v20 = v19 + v18 - 1; | |
14684 v14->uW = v20; | |
14685 v34 = v20; | |
14686 v21 = v31; | |
14687 if ( pDialogueWindow->field_2C_focus_id != v33 ) | |
14688 v21 = v30; | |
14689 v28.DrawText2(pFontArrus, 0, v19, v21, v17, 3u); | |
14690 goto LABEL_34; | |
14691 } | |
14692 } | |
14693 else | |
14694 { | |
14695 v16 = 0; | |
14696 } | |
14697 v14->uW = v16; | |
14698 v14->uHeight = v16; | |
14699 v14->uY = v16; | |
14700 LABEL_34: | |
14701 v8 = v29; | |
14702 ++v35; | |
14703 ++v33; | |
14704 result = v29->field_28 + v29->field_38; | |
14705 } | |
14706 while ( v35 < result ); | |
14707 } | |
14708 return result; | |
14709 } | |
14710 | |
14711 | |
14712 | |
14713 //----- (004B6943) -------------------------------------------------------- | |
14714 void __cdecl TravelByTransport() | |
14715 { | |
14716 GUIWindow *v0; // ebx@1 | |
14717 Player *v1; // esi@1 | |
14718 signed int v2; // edi@1 | |
14719 unsigned int v3; // eax@1 | |
14720 signed int v4; // ebx@1 | |
14721 char *v5; // esi@7 | |
14722 int v6; // eax@9 | |
14723 int v7; // eax@9 | |
14724 int v8; // eax@12 | |
14725 int v9; // edi@12 | |
14726 int v10; // edx@12 | |
14727 int v11; // ecx@12 | |
14728 signed int v12; // esi@13 | |
14729 signed int v13; // edi@14 | |
14730 DWORD v14; // eax@26 | |
14731 DWORD v15; // edi@26 | |
14732 GUIWindow *v16; // ebx@36 | |
14733 int v17; // esi@36 | |
14734 int v18; // eax@36 | |
14735 int v19; // ecx@36 | |
14736 int v20; // esi@36 | |
14737 int v21; // eax@36 | |
14738 void *v22; // eax@39 | |
14739 Player *v23; // esi@39 | |
14740 GUIButton *v24; // ebx@39 | |
14741 signed int v25; // eax@41 | |
14742 int v26; // esi@44 | |
14743 const char *v27; // eax@46 | |
14744 char *v28; // eax@62 | |
14745 int v29; // eax@62 | |
14746 unsigned int v30; // ecx@62 | |
14747 char *v31; // eax@63 | |
14748 char v32; // [sp-3Ch] [bp-2CCh]@62 | |
14749 int v33; // [sp-38h] [bp-2C8h]@62 | |
14750 int v34; // [sp-34h] [bp-2C4h]@62 | |
14751 int v35; // [sp-30h] [bp-2C0h]@62 | |
14752 int v36; // [sp-2Ch] [bp-2BCh]@62 | |
14753 int v37; // [sp-28h] [bp-2B8h]@62 | |
14754 int v38; // [sp-24h] [bp-2B4h]@62 | |
14755 int v39; // [sp-20h] [bp-2B0h]@62 | |
14756 int v40; // [sp-1Ch] [bp-2ACh]@62 | |
14757 int v41; // [sp-18h] [bp-2A8h]@62 | |
14758 int v42; // [sp-14h] [bp-2A4h]@62 | |
14759 char *v43; // [sp-10h] [bp-2A0h]@62 | |
14760 char *v44; // [sp-Ch] [bp-29Ch]@62 | |
14761 unsigned int v45; // [sp-8h] [bp-298h]@62 | |
14762 char *v46; // [sp-4h] [bp-294h]@62 | |
14763 const char *v47[5]; // [sp+0h] [bp-290h]@7 | |
14764 char v48; // [sp+14h] [bp-27Ch]@37 | |
14765 char v49; // [sp+78h] [bp-218h]@68 | |
14766 char v50; // [sp+DCh] [bp-1B4h]@68 | |
14767 char v51; // [sp+140h] [bp-150h]@68 | |
14768 char Dest; // [sp+1A4h] [bp-ECh]@36 | |
14769 GUIWindow v53; // [sp+208h] [bp-88h]@1 | |
14770 int v54; // [sp+25Ch] [bp-34h]@36 | |
14771 int v55; // [sp+260h] [bp-30h]@36 | |
14772 unsigned int v56; // [sp+264h] [bp-2Ch]@1 | |
14773 __int16 v57[2]; // [sp+268h] [bp-28h]@1 | |
14774 Player *v58; // [sp+26Ch] [bp-24h]@36 | |
14775 GUIWindow *v59; // [sp+270h] [bp-20h]@1 | |
14776 unsigned int v60; // [sp+274h] [bp-1Ch]@36 | |
14777 Player *v61; // [sp+278h] [bp-18h]@1 | |
14778 int v62; // [sp+27Ch] [bp-14h]@36 | |
14779 int v63; // [sp+280h] [bp-10h]@14 | |
14780 char *a1; // [sp+284h] [bp-Ch]@37 | |
14781 unsigned int s1; // [sp+288h] [bp-8h]@1 | |
14782 int v66; // [sp+28Ch] [bp-4h]@48 | |
14783 | |
14784 v0 = ptr_507BC0; | |
14785 memcpy(&v53, ptr_507BC0, sizeof(v53)); | |
14786 v2 = 255; | |
14787 v61 = pPlayers[uActiveCharacter]; | |
14788 v1 = v61; | |
14789 v53.uFrameX = 483; | |
14790 v53.uFrameWidth = 148; | |
14791 v53.uFrameZ = 334; | |
14792 *(int *)v57 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu); | |
14793 v56 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
14794 v3 = 52 * (unsigned int)v0->ptr_1C; | |
14795 //v59 = (GUIWindow *)((((p2DEvents_minus1___00[v3 / 2] != 27) - 1) & 0xFFFFFFE7) + 50); | |
14796 v59 = (GUIWindow *)((((p2DEvents[(unsigned int)v0->ptr_1C - 1].uType != 27) - 1) & 0xFFFFFFE7) + 50); | |
14797 //v4 = (signed __int64)((double)(signed int)v59 * p2DEvents_minus1__20[v3 / 4]); | |
14798 v4 = (signed __int64)((double)(signed int)v59 * p2DEvents[(unsigned int)v0->ptr_1C - 1].fPriceMultiplier); | |
14799 s1 = v4 * (100 - v1->GetMerchant()) / 100; | |
14800 if ( (signed int)s1 < v4 / 3 ) | |
14801 s1 = v4 / 3; | |
14802 if ( dword_F8B19C == 1 ) | |
14803 { | |
14804 if ( sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) | |
14805 { | |
14806 v16 = pDialogueWindow; | |
14807 v58 = (Player *)-1; | |
14808 v62 = 0; | |
14809 v17 = LOBYTE(pFontArrus->uFontHeight) - 3; | |
14810 v59 = pDialogueWindow; | |
14811 v54 = v17; | |
14812 strcpy(&Dest, nullstring); | |
14813 sprintfex(pTmpBuf2, pGlobalTXT_LocalizationStrings[405], s1); | |
14814 v18 = pFontArrus->CalcTextHeight(pTmpBuf2, &v53, 0, 0); | |
14815 v19 = v16->field_28; | |
14816 v20 = v18 + v17 + 146; | |
14817 v21 = v16->field_38; | |
14818 v63 = v20; | |
14819 v55 = v20; | |
14820 v60 = v21; | |
14821 if ( v21 >= v21 + v19 ) | |
14822 goto LABEL_71; | |
14823 s1 = 2; | |
14824 a1 = &v48; | |
14825 while ( 1 ) | |
14826 { | |
14827 v47[1] = (const char *)v60; | |
14828 v22 = ptr_507BC0->ptr_1C; | |
14829 v23 = (Player *)(unsigned __int8)*(&_4F0D38_TravelInfo[4 * (signed int)v22] + v62); | |
14830 v61 = (Player *)(unsigned __int8)*(&_4F0D38_TravelInfo[4 * (signed int)v22] + v62); | |
14831 v24 = v16->GetControl(v60); | |
14832 if ( v23 != v58 | |
14833 && ((signed int)s1 >= 6 ? (v25 = 1) : (v25 = (unsigned __int8)*(&byte_4F09B1[32 * (int)v23] | |
14834 + pParty->uDaysPlayed % 7)), | |
14835 v25 | |
14836 && ((v26 = 8 * (int)v23, !dword_4F09CC[v26]) | |
14837 || (unsigned __int16)_449B57_test_bit(pParty->_award_bits, LOWORD(dword_4F09CC[v26])))) ) | |
14838 { | |
14839 v58 = v61; | |
14840 v27 = (const char *)v56; | |
14841 if ( pDialogueWindow->field_2C_focus_id != s1 ) | |
14842 v27 = *(const char **)v57; | |
14843 v47[1] = v27; | |
14844 sprintfex(a1, format_4E2DC8, v27); | |
14845 v66 = (unsigned __int8)byte_4F09B8[v26 * 4]; | |
14846 if ( (signed int)ptr_507BC0->ptr_1C >= 63 ) | |
14847 { | |
14848 if ( CheckHiredNPCSpeciality(8u) ) | |
14849 v66 -= 2; | |
14850 if ( CheckHiredNPCSpeciality(9u) ) | |
14851 v66 -= 3; | |
14852 v47[1] = (const char *)45; | |
14853 } | |
14854 else | |
14855 { | |
14856 v47[1] = (const char *)35; | |
14857 } | |
14858 if ( CheckHiredNPCSpeciality((unsigned int)v47[1]) ) | |
14859 v66 -= 2; | |
14860 if ( CheckHiredNPCSpeciality(0x2Cu) ) | |
14861 --v66; | |
14862 if ( v66 < 1 ) | |
14863 v66 = 1; | |
14864 if ( v61 != (Player *)v2 ) | |
14865 { | |
14866 memcpy(&v32, (char *)&pMapStats + 68 * (unsigned __int8)byte_4F09B0[v26 * 4], 0x44u); | |
14867 sprintfex( | |
14868 pTmpBuf, | |
14869 pGlobalTXT_LocalizationStrings[404], | |
14870 v66, | |
14871 *(int *)&v32, | |
14872 v33, | |
14873 v34, | |
14874 v35, | |
14875 v36, | |
14876 v37, | |
14877 v38, | |
14878 v39, | |
14879 v40, | |
14880 v41, | |
14881 v42, | |
14882 v43, | |
14883 v44, | |
14884 v45, | |
14885 v46, | |
14886 *(_QWORD *)v47); | |
14887 strcat(a1, pTmpBuf); | |
14888 v28 = a1; | |
14889 a1 += 100; | |
14890 ++v62; | |
14891 ++s1; | |
14892 strcat(v28, "\n \n"); | |
14893 v24->uY = v63; | |
14894 v29 = pFontArrus->CalcTextHeight(pTmpBuf, &v53, 0, 0); | |
14895 v30 = v24->uY; | |
14896 v24->uHeight = v29; | |
14897 v2 = 255; | |
14898 v24->uW = v30 + v29 - 1; | |
14899 v63 += v54 + v29; | |
14900 } | |
14901 } | |
14902 else | |
14903 { | |
14904 v31 = a1; | |
14905 ++v62; | |
14906 ++s1; | |
14907 a1 += 100; | |
14908 strcpy(v31, nullstring); | |
14909 if ( v24 ) | |
14910 { | |
14911 v24->uW = 0; | |
14912 v24->uHeight = 0; | |
14913 v24->uY = 0; | |
14914 } | |
14915 } | |
14916 ++v60; | |
14917 if ( (signed int)v60 >= v59->field_28 + v59->field_38 ) | |
14918 break; | |
14919 v16 = v59; | |
14920 } | |
14921 if ( v63 != v55 ) | |
14922 { | |
14923 v47[1] = &Dest; | |
14924 v47[0] = &v51; | |
14925 v46 = &v50; | |
14926 v45 = (unsigned int)&v49; | |
14927 v44 = &v48; | |
14928 v43 = pTmpBuf2; | |
14929 sprintfex(pTmpBuf, "%s\n \n%s%s%s%s%s", pTmpBuf2, &v48, &v49, &v50, &v51, &Dest); | |
14930 v53.DrawText2(pFontArrus, 0, 0x92u, 0, pTmpBuf, 3u); | |
14931 } | |
14932 else | |
14933 { | |
14934 LABEL_71: | |
14935 v47[1] = (const char *)3; | |
14936 v47[0] = pGlobalTXT_LocalizationStrings[561]; | |
14937 v46 = *(char **)v57; | |
14938 v45 = (174 - pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[561], &v53, 0, 0)) / 2 + 138; | |
14939 v53.DrawText2(pFontArrus, 0, v45, (unsigned __int16)v46, v47[0], (unsigned int)v47[1]); | |
14940 pAudioPlayer->StopChannels(-1, -1); | |
14941 } | |
14942 } | |
14943 } | |
14944 else | |
14945 { | |
14946 if ( dword_F8B19C > 104 && dword_F8B19C <= 108 ) | |
14947 { | |
14948 if ( pParty->uNumGold < s1 ) | |
14949 { | |
14950 ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u); | |
14951 HousePlaySomeSound((unsigned int)ptr_507BC0->ptr_1C, 3); | |
14952 if ( (signed int)pMessageQueue_50CBD0->uNumMessages >= 40 ) | |
14953 return; | |
14954 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)113; | |
14955 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1; | |
14956 goto LABEL_33; | |
14957 } | |
14958 Party::TakeGold(s1); | |
14959 v47[1] = (const char *)7; | |
14960 v5 = &byte_4F09B0[32 * (unsigned __int8)*(&byte_4F0CCF[4 * (unsigned int)ptr_507BC0->ptr_1C] + dword_F8B19C)]; | |
14961 if ( v5[pParty->uDaysPlayed % 7 + 1] ) | |
14962 { | |
14963 if ( _strcmpi(pCurrentMapName, pMapStats->pInfos[(unsigned __int8)*v5].pFilename) ) | |
14964 { | |
14965 SaveGame(1, 0); | |
14966 strcpy(pCurrentMapName, pMapStats->pInfos[(unsigned __int8)*v5].pFilename); | |
14967 v8 = *((int *)v5 + 6); | |
14968 v9 = *((int *)v5 + 5); | |
14969 v10 = *((int *)v5 + 4); | |
14970 dword_6BE364_game_settings_1 |= 1u; | |
14971 _5B65B8_npcdata_hiword_house_or_other = 0; | |
14972 dword_5B65BC = 0; | |
14973 _5B65B4_npcdata_loword_house_or_other = v8; | |
14974 v11 = *((int *)v5 + 3); | |
14975 uGameState = 2; | |
14976 _5B65A8_npcdata_uflags_or_other = v11; | |
14977 _5B65AC_npcdata_fame_or_other = v10; | |
14978 _5B65B0_npcdata_rep_or_other = v9; | |
14979 dword_5B65C0 = v11 | v10 | v9 | v8; | |
14980 } | |
14981 else | |
14982 { | |
14983 v6 = *((int *)v5 + 3); | |
14984 pParty->sRotationX = 0; | |
14985 pParty->vPosition.x = v6; | |
14986 v7 = *((int *)v5 + 4); | |
14987 pIndoorCamera->sRotationY = 0; | |
14988 pParty->uFlags |= 2u; | |
14989 pParty->vPosition.z = v7; | |
14990 pParty->vPosition.y = *((int *)v5 + 5); | |
14991 pParty->uFallStartY = pParty->vPosition.y; | |
14992 pParty->sRotationY = *((int *)v5 + 6); | |
14993 } | |
14994 HousePlaySomeSound((unsigned int)ptr_507BC0->ptr_1C, 2); | |
14995 v12 = (unsigned __int8)v5[8]; | |
14996 if ( (signed int)ptr_507BC0->ptr_1C >= 63 ) | |
14997 { | |
14998 v63 = 72; | |
14999 v13 = 2500; | |
15000 if ( CheckHiredNPCSpeciality(8u) ) | |
15001 v12 -= 2; | |
15002 if ( CheckHiredNPCSpeciality(9u) ) | |
15003 v12 -= 3; | |
15004 v47[1] = (const char *)45; | |
15005 } | |
15006 else | |
15007 { | |
15008 v63 = 71; | |
15009 v13 = 1500; | |
15010 v47[1] = (const char *)35; | |
15011 } | |
15012 if ( CheckHiredNPCSpeciality((unsigned int)v47[1]) ) | |
15013 v12 -= 2; | |
15014 if ( CheckHiredNPCSpeciality(0x2Cu) ) | |
15015 --v12; | |
15016 if ( v12 < 1 ) | |
15017 v12 = 1; | |
15018 RestAndHeal(1440 * v12); | |
15019 v61->PlaySound(v63, 0); | |
15020 v14 = GetTickCount(); | |
15021 v15 = v14 + v13; | |
15022 if ( v15 < v14 ) | |
15023 v15 = v14; | |
15024 while ( GetTickCount() < v15 ) | |
15025 sqrt(3.1415926); | |
15026 while ( sub_4BD8B5() ) | |
15027 ; | |
15028 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
15029 { | |
15030 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)113; | |
15031 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0; | |
15032 LABEL_33: | |
15033 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
15034 ++pMessageQueue_50CBD0->uNumMessages; | |
15035 return; | |
15036 } | |
15037 } | |
15038 else | |
15039 { | |
15040 dword_F8B19C = 1; | |
15041 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0); | |
15042 } | |
15043 } | |
15044 } | |
15045 } | |
15046 | |
15047 | |
15048 | |
15049 | |
15050 | |
15051 //----- (00405CFF) -------------------------------------------------------- | |
15052 void stru262_TurnBased::End(unsigned int bPlaySound) | |
15053 { | |
15054 stru262_TurnBased *v2; // edi@1 | |
15055 int v3; // ebx@1 | |
15056 int v4; // esi@1 | |
15057 unsigned __int8 v5; // zf@1 | |
15058 unsigned __int8 v6; // sf@1 | |
15059 TurnBased_QueueElem *v7; // ecx@2 | |
15060 unsigned __int16 *pAttributes; // ecx@7 | |
15061 size_t v9; // edx@7 | |
15062 unsigned __int16 v10; // ax@8 | |
15063 TurnBased_QueueElem *v11; // ebx@12 | |
15064 ObjectType objType; // eax@13 | |
15065 int objID; // esi@13 | |
15066 int v14; // [sp+Ch] [bp-4h]@11 | |
15067 | |
15068 v2 = this; | |
15069 v3 = 0; | |
15070 v4 = 0; | |
15071 v5 = this->uActorQueueSize == 0; | |
15072 v6 = this->uActorQueueSize < 0; | |
15073 this->field_4 = 0; | |
15074 if ( !(v6 | v5) ) | |
15075 { | |
15076 v7 = this->pQueue; | |
15077 do | |
15078 { | |
15079 if ( (v7->uPackedID & 7) == OBJECT_Actor ) | |
15080 LOBYTE(pActors[v7->uPackedID >> 3].uAttributes) &= 0x7Fu; | |
15081 ++v4; | |
15082 ++v7; | |
15083 } | |
15084 while ( v4 < v2->uActorQueueSize ); | |
15085 } | |
15086 if ( (signed int)uNumLayingItems > 0 ) | |
15087 { | |
15088 pAttributes = &pLayingItems[0].uAttributes; | |
15089 v9 = uNumLayingItems; | |
15090 do | |
15091 { | |
15092 v10 = *pAttributes; | |
15093 if ( *pAttributes & 4 ) | |
15094 { | |
15095 LOBYTE(v10) = v10 & 0xFB; | |
15096 *pAttributes = v10; | |
15097 } | |
15098 pAttributes += 56; | |
15099 --v9; | |
15100 } | |
15101 while ( v9 ); | |
15102 } | |
15103 v14 = 0; | |
15104 if ( v2->uActorQueueSize > 0 ) | |
15105 { | |
15106 v11 = v2->pQueue; | |
15107 do | |
15108 { | |
15109 objType = (ObjectType)(v11->uPackedID & 7); | |
15110 objID = v11->uPackedID >> 3; | |
15111 if ( objType == OBJECT_Player ) | |
15112 { | |
15113 pPlayers[objID + 1]->uTimeToRecovery = (signed __int64)((double)v11->field_4 * 2.133333333333333); | |
15114 } | |
15115 else | |
15116 { | |
15117 if ( objType == OBJECT_Actor ) | |
15118 pActors[objID].pMonsterInfo.uRecoveryTime = (signed __int64)((double)v11->field_4 * 2.133333333333333); | |
15119 } | |
15120 ++v14; | |
15121 ++v11; | |
15122 } | |
15123 while ( v14 < v2->uActorQueueSize ); | |
15124 v3 = 0; | |
15125 } | |
15126 pAudioPlayer->StopChannels(-1, -1); | |
15127 if ( bPlaySound != v3 ) | |
15128 pAudioPlayer->PlaySound((SoundID)(SOUND_GoldReceived|SOUND_EnteringAHouse), v3, v3, -1, v3, v3, v3, v3); | |
15129 pTurnEngine->field_18 &= 0xFFFFFFFDu; | |
15130 pEventTimer->StopGameTime(); | |
15131 dword_50C994 = v3; | |
15132 dword_50C998_turnbased_icon_1A = v3; | |
15133 } | |
15134 // 50C994: using guessed type int dword_50C994; | |
15135 // 50C998: using guessed type int dword_50C998_turnbased_icon_1A; | |
15136 | |
15137 //----- (00405E14) -------------------------------------------------------- | |
15138 void stru262_TurnBased::_405E14() | |
15139 { | |
15140 stru262_TurnBased *v1; // esi@1 | |
15141 int v2; // ecx@1 | |
15142 SpellBuff *v3; // edi@2 | |
15143 Actor *v4; // ebx@3 | |
15144 signed int v5; // edx@20 | |
15145 AIDirection *v6; // esi@21 | |
15146 int v7; // eax@21 | |
15147 int v8; // eax@21 | |
15148 int v9; // eax@22 | |
15149 int v10; // eax@23 | |
15150 int v11; // eax@37 | |
15151 int v12; // eax@44 | |
15152 AIDirection a3; // [sp+4h] [bp-68h]@21 | |
15153 AIDirection v14; // [sp+20h] [bp-4Ch]@21 | |
15154 AIDirection v15; // [sp+3Ch] [bp-30h]@21 | |
15155 SpellBuff *v16; // [sp+58h] [bp-14h]@2 | |
15156 int v17; // [sp+5Ch] [bp-10h]@6 | |
15157 stru262_TurnBased *v18; // [sp+60h] [bp-Ch]@1 | |
15158 int v19; // [sp+64h] [bp-8h]@8 | |
15159 unsigned int v20; // [sp+68h] [bp-4h]@1 | |
15160 | |
15161 v1 = this; | |
15162 v2 = 0; | |
15163 v18 = v1; | |
15164 v20 = 0; | |
15165 if ( (signed int)uNumActors > 0 ) | |
15166 { | |
15167 v3 = pActors[0].pActorBuffs; | |
15168 v16 = pActors[0].pActorBuffs; | |
15169 do | |
15170 { | |
15171 v4 = (Actor *)((char *)&v3[-13] - 4); | |
15172 if ( SHIDWORD(v3[3].uExpireTime) < v2 || SHIDWORD(v3[3].uExpireTime) <= v2 && LODWORD(v3[3].uExpireTime) <= v2 ) | |
15173 v17 = v2; | |
15174 else | |
15175 v17 = 1; | |
15176 v19 = v2; | |
15177 do | |
15178 { | |
15179 if ( v19 != 10 ) | |
15180 { | |
15181 v3->_4585CA(pParty->uTimePlayed); | |
15182 v2 = 0; | |
15183 } | |
15184 ++v19; | |
15185 ++v3; | |
15186 } | |
15187 while ( v19 < 22 ); | |
15188 if ( v17 != v2 | |
15189 && SHIDWORD(v4->pActorBuffs[3].uExpireTime) <= v2 | |
15190 && (SHIDWORD(v4->pActorBuffs[3].uExpireTime) < v2 || LODWORD(v4->pActorBuffs[3].uExpireTime) <= v2) ) | |
15191 v4->uActorHeight = pMonsterList->pMonsters[v4->pMonsterInfo.uID - 1].uMonsterHeight; | |
15192 if ( !(v4->uAttributes & 0x80) ) | |
15193 { | |
15194 if ( !v4->pActorBuffs[5].uExpireTime ) | |
15195 { | |
15196 if ( !v4->pActorBuffs[6].uExpireTime ) | |
15197 { | |
15198 v5 = v4->uCurrentActionLength; | |
15199 v4->uCurrentActionTime += pMiscTimer->uTimeElapsed; | |
15200 if ( (signed int)v4->uCurrentActionTime >= v5 ) | |
15201 { | |
15202 v17 = dword_4F6E08[v20]; | |
15203 v6 = Actor::GetDirectionInfo(8 * v20 | 3, v17, &a3, v2); | |
15204 v7 = v4->uAIState; | |
15205 memcpy(&v15, v6, sizeof(v15)); | |
15206 v8 = v7 - 4; | |
15207 memcpy(&v14, &v15, sizeof(v14)); | |
15208 if ( v8 ) | |
15209 { | |
15210 v9 = v8 - 1; | |
15211 if ( v9 ) | |
15212 { | |
15213 v10 = v9 - 6; | |
15214 if ( v10 ) | |
15215 { | |
15216 if ( v10 != 8 ) | |
15217 Actor::_403F58(v20, v17, 32, &v14); | |
15218 } | |
15219 } | |
15220 } | |
15221 else | |
15222 { | |
15223 v4->uCurrentActionTime = 0; | |
15224 v4->uCurrentActionLength = 0; | |
15225 v4->uAIState = 5; | |
15226 v4->UpdateAnimation(); | |
15227 } | |
15228 v1 = v18; | |
15229 v2 = 0; | |
15230 } | |
15231 } | |
15232 } | |
15233 } | |
15234 ++v20; | |
15235 v3 = (SpellBuff *)((char *)v16 + 836); | |
15236 v16 = (SpellBuff *)((char *)v16 + 836); | |
15237 } | |
15238 while ( (signed int)v20 < (signed int)uNumActors ); | |
15239 } | |
15240 if ( v1->field_4 == 1 ) | |
15241 { | |
15242 v12 = v1->field_8; | |
15243 if ( v12 == 64 ) | |
15244 { | |
15245 v1->_406A63(); | |
15246 } | |
15247 else | |
15248 { | |
15249 if ( v12 > v2 ) | |
15250 { | |
15251 v1->_406B9F(); | |
15252 } | |
15253 else | |
15254 { | |
15255 v1->_406AFE(); | |
15256 v1->field_10 = 100; | |
15257 } | |
15258 } | |
15259 v1->field_8 -= pEventTimer->uTimeElapsed; | |
15260 return; | |
15261 } | |
15262 if ( v1->field_4 == 2 ) | |
15263 { | |
15264 if ( !(v1->field_18 & 1) ) | |
15265 { | |
15266 v11 = v1->field_10; | |
15267 if ( v11 == 100 ) | |
15268 { | |
15269 v1->StartTurn(); | |
15270 LABEL_39: | |
15271 v1->_40652A(); | |
15272 return; | |
15273 } | |
15274 if ( v11 > v2 || v1->pQueue[0].field_4 <= v2 ) | |
15275 { | |
15276 v1->_4065B0(); | |
15277 goto LABEL_39; | |
15278 } | |
15279 } | |
15280 v1->NextTurn(); | |
15281 return; | |
15282 } | |
15283 if ( v1->field_4 == 3 ) | |
15284 { | |
15285 if ( v1->uActionPointsLeft <= v2 || v1->field_18 & 8 ) | |
15286 { | |
15287 v1->field_18 &= 0xFFFFFFF7u; | |
15288 v1->field_4 = 1; | |
15289 v1->field_8 = 64; | |
15290 } | |
15291 else | |
15292 { | |
15293 v1->_406FA8(); | |
15294 } | |
15295 } | |
15296 } | |
15297 | |
15298 | |
15299 | |
15300 | |
15301 //----- (0043FDED) -------------------------------------------------------- | |
15302 unsigned int __cdecl PrepareActorRenderList_BLV() | |
15303 { | |
15304 RenderBillboard *v0; // esi@0 | |
15305 unsigned int result; // eax@1 | |
15306 char *v2; // edi@2 | |
15307 unsigned __int16 v3; // ax@3 | |
15308 unsigned int v4; // eax@5 | |
15309 unsigned __int16 v5; // cx@5 | |
15310 int v6; // esi@5 | |
15311 unsigned int v7; // eax@7 | |
15312 int v8; // eax@10 | |
15313 SpriteFrame *v9; // eax@16 | |
15314 SpriteFrame *v10; // ebx@18 | |
15315 int *v11; // eax@18 | |
15316 int v12; // ecx@28 | |
15317 Actor *v13; // ecx@35 | |
15318 IndoorCameraD3D **v14; // eax@36 | |
15319 double v15; // st7@36 | |
15320 float v16; // eax@36 | |
15321 double v17; // ST30_8@36 | |
15322 signed __int64 v18; // qtt@36 | |
15323 int v19; // ST5C_4@36 | |
15324 signed __int64 v20; // qtt@37 | |
15325 int v21; // ST5C_4@37 | |
15326 signed __int16 v22; // cx@39 | |
15327 int v23; // ST50_4@40 | |
15328 signed int v24; // ecx@40 | |
15329 int v25; // edx@44 | |
15330 __int16 v26; // ax@44 | |
15331 MonsterDesc *v27; // edx@44 | |
15332 int v28; // ecx@44 | |
15333 unsigned __int8 v29; // zf@44 | |
15334 unsigned __int8 v30; // sf@44 | |
15335 unsigned int v31; // [sp-8h] [bp-5Ch]@15 | |
15336 int v32; // [sp+1Ch] [bp-38h]@5 | |
15337 int a3; // [sp+20h] [bp-34h]@5 | |
15338 int a2; // [sp+24h] [bp-30h]@5 | |
15339 int a1a; // [sp+28h] [bp-2Ch]@5 | |
15340 __int16 a5; // [sp+2Ch] [bp-28h]@5 | |
15341 int a5a; // [sp+2Ch] [bp-28h]@36 | |
15342 int a5b; // [sp+2Ch] [bp-28h]@40 | |
15343 unsigned int v39; // [sp+30h] [bp-24h]@1 | |
15344 int v40; // [sp+34h] [bp-20h]@2 | |
15345 __int16 v41; // [sp+3Ch] [bp-18h]@18 | |
15346 int a6; // [sp+40h] [bp-14h]@34 | |
15347 int v43; // [sp+44h] [bp-10h]@34 | |
15348 int z; // [sp+48h] [bp-Ch]@32 | |
15349 signed int y; // [sp+4Ch] [bp-8h]@32 | |
15350 int x; // [sp+50h] [bp-4h]@32 | |
15351 | |
15352 result = 0; | |
15353 v39 = 0; | |
15354 if ( (signed int)uNumActors > 0 ) | |
15355 { | |
15356 v40 = 0; | |
15357 v2 = (char *)&pActors[0].uAttributes; | |
15358 while ( 1 ) | |
15359 { | |
15360 v3 = *((_WORD *)v2 + 70); | |
15361 *(_DWORD *)v2 &= 0xFFFFFFF7u; | |
15362 if ( v3 != 11 ) | |
15363 { | |
15364 if ( v3 != 19 ) | |
15365 break; | |
15366 } | |
15367 LABEL_48: | |
15368 ++v39; | |
15369 v40 += 32; | |
15370 result = v39; | |
15371 v2 += 836; | |
15372 if ( (signed int)v39 >= (signed int)uNumActors ) | |
15373 return result; | |
15374 } | |
15375 a5 = *((_WORD *)v2 + 61); | |
15376 a2 = *((_WORD *)v2 + 54); | |
15377 a1a = *((_WORD *)v2 + 53); | |
15378 a3 = *((_WORD *)v2 + 55); | |
15379 v4 = stru_5C6E00->Atan2(a1a - pBLVRenderParams->vPartyPos.x, a2 - pBLVRenderParams->vPartyPos.y); | |
15380 LOWORD(v0) = *((_WORD *)v2 + 59); | |
15381 v5 = *((_WORD *)v2 + 71); | |
15382 v6 = ((signed int)((char *)v0 + ((signed int)stru_5C6E00->uIntegerPi >> 3) - v4 + stru_5C6E00->uIntegerPi) >> 8) & 7; | |
15383 v32 = v6; | |
15384 if ( pParty->bTurnBasedModeOn ) | |
15385 { | |
15386 if ( v5 == 1 ) | |
15387 { | |
15388 v7 = pMiscTimer->uTotalGameTimeElapsed; | |
15389 goto LABEL_10; | |
15390 } | |
15391 } | |
15392 else | |
15393 { | |
15394 if ( v5 == 1 ) | |
15395 { | |
15396 v7 = pBLVRenderParams->field_0_timer_; | |
15397 LABEL_10: | |
15398 v8 = v40 + v7; | |
15399 goto LABEL_12; | |
15400 } | |
15401 } | |
15402 v8 = *((_DWORD *)v2 + 37); | |
15403 LABEL_12: | |
15404 if ( *((_QWORD *)v2 + 32) > 0i64 || *((_QWORD *)v2 + 34) > 0i64 ) | |
15405 v8 = 0; | |
15406 v31 = *(_WORD *)&v2[2 * (signed __int16)v5 + 152]; | |
15407 if ( *((_WORD *)v2 + 70) == 16 ) | |
15408 v9 = pSpriteFrameTable->GetFrameBy_x(v31, v8); | |
15409 else | |
15410 v9 = pSpriteFrameTable->GetFrame(v31, v8); | |
15411 v41 = 0; | |
15412 v10 = v9; | |
15413 v11 = (int *)v9->uFlags; | |
15414 if ( (unsigned __int8)v11 & 2 ) | |
15415 v41 = 2; | |
15416 if ( (unsigned int)v11 & 0x40000 ) | |
15417 v41 |= 0x40u; | |
15418 if ( (unsigned int)v11 & 0x20000 ) | |
15419 LOBYTE(v41) = v41 | 0x80; | |
15420 v0 = (RenderBillboard *)(256 << v6); | |
15421 if ( (unsigned int)v0 & (unsigned int)v11 ) | |
15422 v41 |= 4u; | |
15423 if ( v10->uGlowRadius ) | |
15424 { | |
15425 LOBYTE(v11) = byte_4E94D3; | |
15426 pMobileLightsStack->AddLight( | |
15427 a1a, | |
15428 a2, | |
15429 a3, | |
15430 a5, | |
15431 v10->uGlowRadius, | |
15432 0xFFu, | |
15433 0xFFu, | |
15434 0xFFu, | |
15435 v11); | |
15436 } | |
15437 v12 = 0; | |
15438 if ( pStru170->field_53730 <= 0 ) | |
15439 goto LABEL_48; | |
15440 while ( pStru170->pSectorIDs_toDrawDecorationsFrom[v12] != *((_WORD *)v2 + 61) ) | |
15441 { | |
15442 ++v12; | |
15443 if ( v12 >= pStru170->field_53730 ) | |
15444 goto LABEL_48; | |
15445 } | |
15446 if ( !pGame->pIndoorCameraD3D->ApplyViewTransform_TrueIfStillVisible(a1a, a2, a3, &x, &y, &z, 1) | |
15447 || (v0 = (RenderBillboard *)abs(x), (signed int)v0 < abs(y)) ) | |
15448 goto LABEL_48; | |
15449 pGame->pIndoorCameraD3D->Project(x, y, z, &v43, &a6); | |
15450 result = uNumBillboardsToDraw; | |
15451 v0 = &pBillboardRenderList[uNumBillboardsToDraw]; | |
15452 if ( (signed int)uNumBillboardsToDraw >= 500 ) | |
15453 return result; | |
15454 ++uNumBillboardsToDraw; | |
15455 ++uNumSpritesDrawnThisFrame; | |
15456 v13 = (Actor *)(v2 - 36); | |
15457 *(_DWORD *)v2 |= 8u; | |
15458 v29 = pRenderer->pRenderD3D == 0; | |
15459 v0->uHwSpriteID = v10->pHwSpriteIDs[v32]; | |
15460 v0->uPalette = v10->uPaletteIndex; | |
15461 v0->uIndoorSectorID = a5; | |
15462 if ( v29 ) | |
15463 { | |
15464 LODWORD(v20) = pBLVRenderParams->field_40 << 16; | |
15465 HIDWORD(v20) = pBLVRenderParams->field_40 >> 16; | |
15466 v21 = v20 / x; | |
15467 v0->field_0 = (unsigned __int64)(v10->scale * v20 / x) >> 16; | |
15468 a5a = (unsigned __int64)(v10->scale * (signed __int64)v21) >> 16; | |
15469 } | |
15470 else | |
15471 { | |
15472 v14 = &pGame->pIndoorCameraD3D; | |
15473 v0->flt_8 = pGame->pIndoorCameraD3D->flt_D0; | |
15474 v15 = (*v14)->flt_D4; | |
15475 v16 = v0->flt_8; | |
15476 v0->flt_C = v15; | |
15477 v17 = v16 + 6.7553994e15; | |
15478 LODWORD(v18) = 0; | |
15479 HIDWORD(v18) = SLOWORD(v17); | |
15480 v19 = v18 / x; | |
15481 v0->field_0 = (unsigned __int64)(v10->scale * v18 / x) >> 16; | |
15482 a5a = (unsigned __int64)(v10->scale * (signed __int64)v19) >> 16; | |
15483 } | |
15484 v0->field_4 = a5a; | |
15485 if ( (signed __int64)v13->pActorBuffs[3].uExpireTime <= 0 ) | |
15486 { | |
15487 if ( (signed __int64)v13->pActorBuffs[10].uExpireTime > 0 ) | |
15488 { | |
15489 a5b = (unsigned __int64)(pGame->pStru6Instance->_4A806F((Actor *)(v2 - 36)) * (signed __int64)v0->field_4) >> 16; | |
15490 goto LABEL_43; | |
15491 } | |
15492 } | |
15493 else | |
15494 { | |
15495 v22 = v13->pActorBuffs[3].uPower; | |
15496 if ( v22 ) | |
15497 { | |
15498 v23 = (unsigned __int64)(65536 / (unsigned __int16)v22 * (signed __int64)v0->field_0) >> 16; | |
15499 v24 = *((_WORD *)v2 + 116); | |
15500 v0->field_0 = v23; | |
15501 a5b = (unsigned __int64)(65536 / v24 * (signed __int64)v0->field_4) >> 16; | |
15502 LABEL_43: | |
15503 v0->field_4 = a5b; | |
15504 goto LABEL_44; | |
15505 } | |
15506 } | |
15507 LABEL_44: | |
15508 HIWORD(v25) = HIWORD(x); | |
15509 v0->field_20 = a1a; | |
15510 v0->field_22 = a2; | |
15511 v0->field_24 = a3; | |
15512 v0->field_26 = v43; | |
15513 v0->field_28 = a6; | |
15514 LOWORD(v25) = 0; | |
15515 LOBYTE(v26) = v41; | |
15516 v0->sZValue = v25 + (8 * v39 | 3); | |
15517 v27 = pMonsterList->pMonsters; | |
15518 v28 = *((_WORD *)v2 + 30); | |
15519 v29 = *((_DWORD *)v2 + 65) == 0; | |
15520 v30 = *((_DWORD *)v2 + 65) < 0; | |
15521 v0->field_1E = v41; | |
15522 v0->pSpriteFrame = v10; | |
15523 v0->field_2C_prolly_tint = *((_DWORD *)&v27[v28] - 36); | |
15524 if ( !v30 && (!(v30 | v29) || *((_DWORD *)v2 + 64)) ) | |
15525 { | |
15526 HIBYTE(v26) = HIBYTE(v41) | 1; | |
15527 v0->field_1E = v26; | |
15528 } | |
15529 goto LABEL_48; | |
15530 } | |
15531 return result; | |
15532 } | |
15533 | |
15534 | |
15535 | |
15536 | |
15537 | |
15538 //----- (00444732) -------------------------------------------------------- | |
15539 char *_444732_GetEventHintString(unsigned int uEventID) | |
15540 { | |
15541 signed int v1; // edx@1 | |
15542 char *v2; // eax@2 | |
15543 int v3; // ebx@4 | |
15544 int v4; // esi@4 | |
15545 char *result; // eax@6 | |
15546 int v6; // eax@9 | |
15547 char *i; // esi@11 | |
15548 int v8; // edx@12 | |
15549 | |
15550 v1 = 0; | |
15551 if ( (signed int)uLevelEVT_NumEvents <= 0 ) | |
15552 { | |
15553 LABEL_6: | |
15554 result = 0; | |
15555 } | |
15556 else | |
15557 { | |
15558 v2 = (char *)&pLevelEVT_Events[0].uEventOffsetInEVT; | |
15559 while ( 1 ) | |
15560 { | |
15561 if ( *((int *)v2 - 2) == uEventID ) | |
15562 { | |
15563 v3 = *(int *)v2; | |
15564 v4 = *((int *)v2 + 3); | |
15565 if ( pLevelEVT[*(int *)v2 + 4] == 4 ) | |
15566 break; | |
15567 } | |
15568 ++v1; | |
15569 v2 += 12; | |
15570 if ( v1 >= (signed int)uLevelEVT_NumEvents ) | |
15571 goto LABEL_6; | |
15572 } | |
15573 if ( pLevelEVT[v4 + 4] == 2 ) | |
15574 { | |
15575 v6 = (unsigned __int8)pLevelEVT[v4 + 5] | |
15576 + (((unsigned __int8)pLevelEVT[v4 + 6] | |
15577 + (((unsigned __int8)pLevelEVT[v4 + 7] + ((unsigned __int8)pLevelEVT[v4 + 8] << 8)) << 8)) << 8); | |
15578 LABEL_10: | |
15579 //result = (char *)p2DEvents_minus1_::04[13 * v6]; | |
15580 result = (char *)p2DEvents[v6 - 1].pName; | |
15581 } | |
15582 else | |
15583 { | |
15584 for ( i = (char *)pLevelEVT_Events + 4 * (3 * v1 + 3); *(int *)i == uEventID; i += 12 ) | |
15585 { | |
15586 v8 = *((int *)i + 2); | |
15587 if ( pLevelEVT[v8 + 4] == 2 ) | |
15588 { | |
15589 v6 = (unsigned __int8)pLevelEVT[v8 + 5] | |
15590 + (((unsigned __int8)pLevelEVT[v8 + 6] | |
15591 + (((unsigned __int8)pLevelEVT[v8 + 7] + ((unsigned __int8)pLevelEVT[v8 + 8] << 8)) << 8)) << 8); | |
15592 if ( (unsigned int)v6 < 0x258 ) | |
15593 goto LABEL_10; | |
15594 } | |
15595 } | |
15596 result = &pLevelStr[pLevelStrOffsets[(unsigned __int8)pLevelEVT[v3 + 5]]]; | |
15597 } | |
15598 } | |
15599 return result; | |
15600 } | |
15601 | |
15602 | |
15603 | |
15604 | |
15605 //----- (00444839) -------------------------------------------------------- | |
15606 unsigned int __fastcall sub_444839_move_map(unsigned int a1, int a2, int x, int y, int z, int directiony, int directionx, int a8, const char *pLocationName) | |
15607 { | |
15608 unsigned int v9; // ebx@1 | |
15609 int v10; // edi@1 | |
15610 signed int v11; // eax@1 | |
15611 unsigned int v12; // eax@6 | |
15612 const char *v13; // ST0C_4@6 | |
15613 unsigned int v14; // eax@8 | |
15614 const char *v15; // eax@14 | |
15615 unsigned int v16; // eax@16 | |
15616 unsigned int result; // eax@26 | |
15617 const char *v18; // [sp-8h] [bp-40h]@9 | |
15618 const char *v19; // [sp-4h] [bp-3Ch]@2 | |
15619 char *v20; // [sp-4h] [bp-3Ch]@9 | |
15620 const char *v21; // [sp-4h] [bp-3Ch]@11 | |
15621 char pContainer[40]; // [sp+Ch] [bp-2Ch]@1 | |
15622 unsigned int v23; // [sp+34h] [bp-4h]@1 | |
15623 | |
15624 v9 = a1; | |
15625 v10 = a2; | |
15626 v23 = IndoorLocation::GetLocationIndex(pLocationName); | |
15627 dword_59117C_teleportx = x; | |
15628 dword_591178_teleporty = y; | |
15629 dword_591174_teleportz = z; | |
15630 dword_591170_teleport_directiony = directiony; | |
15631 dword_59116C_teleport_directionx = directionx; | |
15632 dword_591168_teleport_speedz = a8; | |
15633 dword_591164_teleport_map_name = (char *)pLocationName; | |
15634 uCurrentHouse_Animation = v9; | |
15635 pEventTimer->Pause(); | |
15636 pAudioPlayer->StopChannels(-1, -1); | |
15637 v11 = const_2(); | |
15638 sprintfex(pContainer, "evt%02d", v11); | |
15639 if ( pParty->uAlignment ) | |
15640 { | |
15641 if ( pParty->uAlignment != 2 ) | |
15642 goto LABEL_6; | |
15643 v19 = "-c"; | |
15644 } | |
15645 else | |
15646 { | |
15647 v19 = "-b"; | |
15648 } | |
15649 strcat(pContainer, v19); | |
15650 LABEL_6: | |
15651 v12 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
15652 v13 = pHouse_ExitPictures[v10]; | |
15653 pTexture_Dialogue_Background = &pIcons_LOD->pTextures[v12]; | |
15654 pTexture_outside = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v13, TEXTURE_16BIT_PALETTE)]; | |
15655 if ( v9 ) | |
15656 { | |
15657 if ( !v23 ) | |
15658 //pVideoPlayer->_4BF28F(pAnimatedRooms[p2DEvents_minus1___02[26 * v9]].field_0, 1u); | |
15659 pVideoPlayer->_4BF28F(pAnimatedRooms[p2DEvents[v9 - 1].uAnimationID].field_0, 1u); | |
15660 } | |
15661 else | |
15662 { | |
15663 if ( !v23 ) | |
15664 { | |
15665 v14 = pMapStats->GetMapInfo(pCurrentMapName); | |
15666 if ( v14 ) | |
15667 { | |
15668 v20 = pMapStats->pInfos[v14].pName; | |
15669 v18 = pGlobalTXT_LocalizationStrings[410]; | |
15670 LABEL_10: | |
15671 sprintfex(byte_591098, v18, v20); | |
15672 goto LABEL_20; | |
15673 } | |
15674 v21 = pGlobalTXT_LocalizationStrings[79]; | |
15675 goto LABEL_19; | |
15676 } | |
15677 } | |
15678 v15 = pLocationName; | |
15679 if ( *pLocationName == 48 ) | |
15680 v15 = pCurrentMapName; | |
15681 v16 = pMapStats->GetMapInfo(v15); | |
15682 if ( v16 ) | |
15683 { | |
15684 v20 = pMapStats->pInfos[v16].pName; | |
15685 v18 = pGlobalTXT_LocalizationStrings[411]; | |
15686 goto LABEL_10; | |
15687 } | |
15688 v21 = pGlobalTXT_LocalizationStrings[73]; | |
15689 LABEL_19: | |
15690 strcpy(byte_591098, v21); | |
15691 LABEL_20: | |
15692 pDialogueWindow = GUIWindow::Create(0, 0, 0x280u, 0x1E0u, (enum WindowType)26, 0, (int)byte_591098); | |
15693 //if ( BYTE1(pAnimatedRooms[p2DEvents_minus1___02[26 * v9]].field_C) ) | |
15694 if ( BYTE1(pAnimatedRooms[p2DEvents[v9 - 1].uAnimationID].field_C) ) | |
15695 HousePlaySomeSound(v9, 1); | |
15696 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor && uActiveCharacter && pParty->uFlags & 0x30 ) | |
15697 pPlayers[uActiveCharacter]->PlaySound(47, 0); | |
15698 result = v23; | |
15699 if ( v23 ) | |
15700 uCurrentHouse_Animation = v23; | |
15701 return result; | |
15702 } | |
15703 | |
15704 | |
15705 //----- (0044606A) -------------------------------------------------------- | |
15706 int __fastcall PrepareHouse(unsigned int uHouseID) | |
15707 { | |
15708 unsigned int v1; // ebx@1 | |
15709 signed int v2; // esi@1 | |
15710 int uExitPic; // edi@1 | |
15711 __int16 uExitMapID; // ax@2 | |
15712 int result; // eax@5 | |
15713 unsigned int *v6; // ecx@8 | |
15714 int v7; // ebx@11 | |
15715 int v8; // esi@16 | |
15716 unsigned int v9; // eax@16 | |
15717 unsigned int v10; // eax@19 | |
15718 int v11; // ecx@19 | |
15719 char pContainer[36]; // [sp+Ch] [bp-54h]@16 | |
15720 int v13; // [sp+30h] [bp-30h]@11 | |
15721 int Dst[6]; // [sp+34h] [bp-2Ch]@1 | |
15722 unsigned int v15; // [sp+4Ch] [bp-14h]@1 | |
15723 int uAnimationID; // [sp+50h] [bp-10h]@1 | |
15724 unsigned int *v17; // [sp+54h] [bp-Ch]@3 | |
15725 unsigned int v18; // [sp+58h] [bp-8h]@1 | |
15726 int v19; // [sp+5Ch] [bp-4h]@7 | |
15727 | |
15728 v15 = uHouseID; | |
15729 v1 = 52 * uHouseID; | |
15730 //uAnimationID = p2DEvents_minus1___02[26 * uHouseID]; | |
15731 uAnimationID = p2DEvents[uHouseID - 1].uAnimationID; | |
15732 v2 = 0; | |
15733 v18 = 52 * uHouseID; | |
15734 memset(Dst, 0, 0x18u); | |
15735 //uExitPic = *(__int16 *)((char *)p2DEvents_minus1_::2C + v1); | |
15736 uExitPic = p2DEvents[uHouseID - 1].uExitPicID; | |
15737 uNumDialogueNPCPortraits = 0; | |
15738 uHouse_ExitPic = uExitPic; | |
15739 if ( uExitPic ) | |
15740 { | |
15741 //uExitMapID = *(__int16 *)((char *)p2DEvents_minus1_::30 + v1); | |
15742 uExitMapID = p2DEvents[uHouseID - 1]._quest_related; | |
15743 if ( uExitMapID > 0 ) | |
15744 { | |
15745 v17 = (unsigned int *)(uExitMapID - 1); | |
15746 if ( !((unsigned __int8)(0x80u >> (signed int)v17 % 8) & pParty->_award_bits[(uExitMapID - 1) >> 3]) ) | |
15747 { | |
15748 uExitPic = 0; | |
15749 uHouse_ExitPic = 0; | |
15750 } | |
15751 } | |
15752 } | |
15753 dword_591080 = pAnimatedRooms[uAnimationID].field_8; | |
15754 result = dword_591080; | |
15755 if ( dword_591080 ) | |
15756 { | |
15757 v2 = 1; | |
15758 Dst[0] = dword_591080; | |
15759 uNumDialogueNPCPortraits = 1; | |
15760 } | |
15761 v19 = 1; | |
15762 if ( (signed int)pNPCStats->uNumNewNPCs > 1 ) | |
15763 { | |
15764 v6 = &pNPCStats->pNewNPCData[1].uFlags; | |
15765 v17 = &pNPCStats->pNewNPCData[1].uFlags; | |
15766 do | |
15767 { | |
15768 if ( v6[3] == v15 ) | |
15769 { | |
15770 if ( !(*(char *)v6 & 0x80) ) | |
15771 { | |
15772 v7 = v2++ - (result != 0); | |
15773 array_5913D8[v7] = (NPCData *)(v6 - 2); | |
15774 v6 = v17; | |
15775 *(&v13 + v2) = *(v17 - 1); | |
15776 v1 = v18; | |
15777 if ( (*v6 & 3) != 2 ) | |
15778 ++*v6; | |
15779 } | |
15780 } | |
15781 ++v19; | |
15782 v6 += 19; | |
15783 v17 = v6; | |
15784 } | |
15785 while ( v19 < (signed int)pNPCStats->uNumNewNPCs ); | |
15786 uNumDialogueNPCPortraits = v2; | |
15787 } | |
15788 v19 = 0; | |
15789 if ( v2 > 0 ) | |
15790 { | |
15791 do | |
15792 { | |
15793 v8 = v19; | |
15794 sprintfex(pContainer, "npc%03u", Dst[v19]); | |
15795 v9 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
15796 ++v19; | |
15797 pDialogueNPCPortraits[v8] = &pIcons_LOD->pTextures[v9]; | |
15798 result = v19; | |
15799 } | |
15800 while ( v19 < uNumDialogueNPCPortraits ); | |
15801 uExitPic = uHouse_ExitPic; | |
15802 } | |
15803 if ( uExitPic ) | |
15804 { | |
15805 v10 = pIcons_LOD->LoadTexture(pHouse_ExitPictures[uExitPic], TEXTURE_16BIT_PALETTE); | |
15806 v11 = uNumDialogueNPCPortraits++; | |
15807 pDialogueNPCPortraits[v11] = &pIcons_LOD->pTextures[v10]; | |
15808 //result = *(__int16 *)((char *)p2DEvents_minus1_::2E + v1); | |
15809 result = p2DEvents[uHouseID - 1].uExitMapID; | |
15810 uHouse_ExitPic = result; | |
15811 } | |
15812 return result; | |
15813 } | |
15814 | |
15815 | |
15816 | |
15817 | |
15818 | |
15819 //----- (0044622E) -------------------------------------------------------- | |
15820 bool __fastcall EnterHouse(enum HOUSE_TYPE uHouseID) | |
15821 { | |
15822 enum HOUSE_TYPE v1; // edi@1 | |
15823 int v2; // edi@5 | |
15824 unsigned int uOpenTime; // eax@5 | |
15825 int uCloseTime; // esi@5 | |
15826 unsigned int v5; // esi@5 | |
15827 int v6; // edx@5 | |
15828 signed int v7; // ecx@10 | |
15829 signed int v8; // eax@10 | |
15830 int v9; // esi@10 | |
15831 unsigned int v10; // esi@16 | |
15832 int v11; // ecx@17 | |
15833 unsigned int v12; // kr00_4@25 | |
15834 void *v13; // esi@25 | |
15835 int v14; // eax@25 | |
15836 Player *v15; // esi@27 | |
15837 signed int v16; // eax@32 | |
15838 unsigned int v17; // eax@37 | |
15839 signed int v18; // edi@37 | |
15840 signed int v19; // edi@41 | |
15841 unsigned int v20; // ecx@41 | |
15842 const char *v22; // [sp-4h] [bp-40h]@33 | |
15843 char pContainer[40]; // [sp+Ch] [bp-30h]@32 | |
15844 unsigned int v24; // [sp+34h] [bp-8h]@5 | |
15845 enum HOUSE_TYPE v25; // [sp+38h] [bp-4h]@1 | |
15846 | |
15847 v1 = uHouseID; | |
15848 v25 = uHouseID; | |
15849 GameUI_StatusBar_TimedString[0] = 0; | |
15850 pStatusBarString[0] = 0; | |
15851 ShowStatusBarString(nullstring, 2u); | |
15852 if ( pMessageQueue_50CBD0->uNumMessages ) | |
15853 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
15854 viewparams->bRedrawGameUI = 1; | |
15855 uDialogueType = 0; | |
15856 pKeyActionMap->_459ED1(3); | |
15857 pKeyActionMap->ResetKeys(); | |
15858 if ( v1 == 600 || v1 == 601 ) | |
15859 { | |
15860 GameOverMenu(0); | |
15861 return 0; | |
15862 } | |
15863 v2 = 26 * v1; | |
15864 //uOpenTime = p2DEvents_minus1_::uOpenTime[v2]; | |
15865 uOpenTime = p2DEvents[v1 - 1].uOpenTime; | |
15866 //uCloseTime = p2DEvents_minus1_::uCloseTime[v2]; | |
15867 uCloseTime = p2DEvents[v1 - 1].uCloseTime; | |
15868 ptr_F8B1E8 = 0; | |
15869 v24 = uOpenTime; | |
15870 v5 = uCloseTime - 1; | |
15871 dword_F8B1E4 = 0; | |
15872 dword_F8B1F4 = 0; | |
15873 memset(byte_F8B1F0, 0, 4u); | |
15874 memset(byte_F8B148, 0, 0x10u); | |
15875 pRenderer->ClearZBuffer(0, 479); | |
15876 v6 = v24; | |
15877 if ( (signed int)v5 <= (signed int)v24 ) | |
15878 { | |
15879 if ( pParty->uCurrentHour >= v24 ) | |
15880 goto LABEL_16; | |
15881 } | |
15882 else | |
15883 { | |
15884 if ( pParty->uCurrentHour < v24 ) | |
15885 { | |
15886 LABEL_10: | |
15887 v7 = 0; | |
15888 v8 = 0; | |
15889 v9 = v5 + 1; | |
15890 if ( (signed int)v24 > 12 ) | |
15891 { | |
15892 v6 = v24 - 12; | |
15893 v7 = 1; | |
15894 } | |
15895 if ( v9 > 12 ) | |
15896 { | |
15897 v9 -= 12; | |
15898 v8 = 1; | |
15899 } | |
15900 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[414], v6, aAMPMNames[v7], v9, aAMPMNames[v8]); | |
15901 ShowStatusBarString(pTmpBuf, 2u); | |
15902 if ( uActiveCharacter ) | |
15903 pPlayers[uActiveCharacter]->PlaySound(3, 0); | |
15904 return 0; | |
15905 } | |
15906 } | |
15907 if ( pParty->uCurrentHour > v5 ) | |
15908 goto LABEL_10; | |
15909 LABEL_16: | |
15910 v10 = v25; | |
15911 if ( (signed int)v25 >= 53 ) | |
15912 goto LABEL_21; | |
15913 v11 = pParty->field_3C._shop_ban_times[2 * v25 + 1]; | |
15914 if ( !(v11 | pParty->field_3C._shop_ban_times[2 * v25]) | |
15915 || (signed __int64)__PAIR__(v11, pParty->field_3C._shop_ban_times[2 * v25]) <= (signed __int64)pParty->uTimePlayed ) | |
15916 { | |
15917 pParty->field_3C._shop_ban_times[2 * v25] = 0; | |
15918 pParty->field_3C._shop_ban_times[2 * v10 + 1] = 0; | |
15919 LABEL_21: | |
15920 if ( !dword_597F18 ) | |
15921 pAudioPlayer->StopChannels(-1, -1); | |
15922 //uCurrentHouse_Animation = p2DEvents_minus1___02[v2]; | |
15923 uCurrentHouse_Animation = p2DEvents[v2 / sizeof(_2devent) - 1].uAnimationID; | |
15924 dword_F8B198 = LOBYTE(pAnimatedRooms[uCurrentHouse_Animation].field_C); | |
15925 if ( dword_F8B198 == 20 && pParty->uFine ) | |
15926 { | |
15927 uCurrentHouse_Animation = (signed __int16)p2DEvents[186].uAnimationID; | |
15928 v25 = (HOUSE_TYPE)187; | |
15929 v12 = LODWORD(pParty->uTimePlayed); | |
15930 LODWORD(pParty->uTimePlayed) += 0x7620000u; | |
15931 v13 = &pParty->pPlayers[0].uNumDivineInterventionCastsThisDay; | |
15932 v14 = LOBYTE(pAnimatedRooms[(signed __int16)p2DEvents[186].uAnimationID].field_C); | |
15933 pParty->uTimePlayed = __PAIR__(HIDWORD(pParty->uTimePlayed), v12) + 0x7620000; | |
15934 dword_F8B198 = v14; | |
15935 do | |
15936 { | |
15937 *((short *)v13 - 258) = 0; | |
15938 memset(v13, 0, 4u); | |
15939 v13 = (char *)v13 + 6972; | |
15940 } | |
15941 while ( (signed int)v13 < (signed int)&pParty->field_871C[694] ); | |
15942 ++pParty->uNumPrisonTerms; | |
15943 pParty->uFine = 0; | |
15944 v15 = pParty->pPlayers; | |
15945 do | |
15946 { | |
15947 v15->SetVariable(VAR_Award, 87); | |
15948 ++v15; | |
15949 } | |
15950 while ( (signed int)v15 < (signed int)pParty->pHirelings ); | |
15951 v10 = v25; | |
15952 } | |
15953 ++pIcons_LOD->uTexturePacksCount; | |
15954 if ( !pIcons_LOD->uNumPrevLoadedFiles ) | |
15955 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; | |
15956 v16 = const_2(); | |
15957 sprintfex(pContainer, "evt%02d", v16); | |
15958 if ( pParty->uAlignment ) | |
15959 { | |
15960 if ( pParty->uAlignment != 2 ) | |
15961 goto LABEL_37; | |
15962 v22 = "-c"; | |
15963 } | |
15964 else | |
15965 { | |
15966 v22 = "-b"; | |
15967 } | |
15968 strcat(pContainer, v22); | |
15969 LABEL_37: | |
15970 v17 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); | |
15971 array_5913D8[6] = 0; | |
15972 pTexture_Dialogue_Background = &pIcons_LOD->pTextures[v17]; | |
15973 uTextureID_507B04 = uTextureID_right_panel; | |
15974 PrepareHouse(v10); | |
15975 v18 = 1; | |
15976 uTextureID_507B04 = uTextureID_right_panel; | |
15977 if ( uNumDialogueNPCPortraits == 1 ) | |
15978 array_5913D8[6] = (NPCData *)1; | |
15979 pVideoPlayer->_4BF28F(pAnimatedRooms[uCurrentHouse_Animation].field_0, 1u); | |
15980 if ( (signed int)v10 < 139 || (signed int)v10 > 172 ) | |
15981 { | |
15982 if ( (signed int)v10 >= 54 && (signed int)v10 <= 73 && !sub_4B68EA(v10 - 54) ) | |
15983 goto LABEL_49; | |
15984 v20 = v10; | |
15985 } | |
15986 else | |
15987 { | |
15988 v19 = word_4F0704[2 * v10] - 1; | |
15989 v20 = v10; | |
15990 if ( !((unsigned __int8)(0x80u >> v19 % 8) & pPlayers[uActiveCharacter]->field_152[v19 >> 3]) ) | |
15991 { | |
15992 HousePlaySomeSound(v10, 3); | |
15993 v18 = 1; | |
15994 LABEL_49: | |
15995 dword_5C35D4 = v18; | |
15996 return v18; | |
15997 } | |
15998 v18 = 1; | |
15999 } | |
16000 HousePlaySomeSound(v20, v18); | |
16001 goto LABEL_49; | |
16002 } | |
16003 ShowStatusBarString(pGlobalTXT_LocalizationStrings[191], 2u);// "You've been banned from this shop!" | |
16004 return 0; | |
16005 } |