Mercurial > might-and-magic-trilogy
comparison Monsters.cpp @ 0:8b8875f5b359
Initial commit
author | Nomad |
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date | Fri, 05 Oct 2012 16:07:14 +0200 |
parents | |
children | e62134245ab0 |
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-1:000000000000 | 0:8b8875f5b359 |
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1 #include <stdlib.h> | |
2 #include <stdio.h> | |
3 #include <string.h> | |
4 | |
5 #include "Monsters.h" | |
6 #include "FrameTableInc.h" | |
7 #include "Allocator.h" | |
8 #include "LOD.h" | |
9 | |
10 #include "mm7_data.h" | |
11 | |
12 | |
13 | |
14 | |
15 | |
16 struct MonsterStats *pMonsterStats; | |
17 struct MonsterList *pMonsterList; | |
18 | |
19 | |
20 //----- (004598FC) -------------------------------------------------------- | |
21 bool MonsterList::FromFileTxt(const char *Args) | |
22 { | |
23 MonsterList *v2; // ebx@1 | |
24 FILE *v3; // eax@1 | |
25 unsigned int v4; // esi@3 | |
26 void *v5; // eax@9 | |
27 FILE *v6; // ST14_4@11 | |
28 char *i; // eax@11 | |
29 signed int v8; // esi@12 | |
30 unsigned __int16 v9; // ax@16 | |
31 const char *v10; // ST18_4@16 | |
32 unsigned __int16 v11; // ax@16 | |
33 const char *v12; // ST14_4@16 | |
34 unsigned __int16 v13; // ax@16 | |
35 const char *v14; // ST10_4@16 | |
36 __int16 v15; // ax@16 | |
37 const char *v16; // ST0C_4@16 | |
38 int v17; // esi@16 | |
39 unsigned __int8 v18; // al@16 | |
40 signed int v19; // esi@16 | |
41 unsigned __int16 v20; // ax@17 | |
42 int v21; // ecx@17 | |
43 char Buf; // [sp+4h] [bp-304h]@3 | |
44 FrameTableTxtLine v24; // [sp+1F8h] [bp-110h]@4 | |
45 FrameTableTxtLine v25; // [sp+274h] [bp-94h]@4 | |
46 int v26; // [sp+2F0h] [bp-18h]@16 | |
47 char v27; // [sp+2F4h] [bp-14h]@14 | |
48 char v28; // [sp+2F5h] [bp-13h]@14 | |
49 char v29; // [sp+2F6h] [bp-12h]@14 | |
50 char v30; // [sp+2F7h] [bp-11h]@14 | |
51 char v31; // [sp+2F8h] [bp-10h]@14 | |
52 char v32; // [sp+2F9h] [bp-Fh]@14 | |
53 char v33; // [sp+2FAh] [bp-Eh]@14 | |
54 char v34; // [sp+2FBh] [bp-Dh]@14 | |
55 char v35; // [sp+2FCh] [bp-Ch]@14 | |
56 char v36; // [sp+2FDh] [bp-Bh]@14 | |
57 char v37; // [sp+2FEh] [bp-Ah]@14 | |
58 char v38; // [sp+2FFh] [bp-9h]@14 | |
59 char v39; // [sp+300h] [bp-8h]@14 | |
60 char v40; // [sp+301h] [bp-7h]@14 | |
61 char v41; // [sp+302h] [bp-6h]@14 | |
62 char v42; // [sp+303h] [bp-5h]@14 | |
63 FILE *File; // [sp+304h] [bp-4h]@1 | |
64 unsigned int Argsa; // [sp+310h] [bp+8h]@3 | |
65 int Argsb; // [sp+310h] [bp+8h]@16 | |
66 | |
67 v2 = this; | |
68 v3 = fopen(Args, "r"); | |
69 File = v3; | |
70 if ( !v3 ) | |
71 Abortf("MonsterRaceListStruct::load - Unable to open file: %s."); | |
72 v4 = 0; | |
73 Argsa = 0; | |
74 if ( fgets(&Buf, 490, v3) ) | |
75 { | |
76 do | |
77 { | |
78 *strchr(&Buf, 10) = 0; | |
79 memcpy(&v25, frame_table_txt_parser(&Buf, &v24), sizeof(v25)); | |
80 if ( v25.field_0 && *v25.pProperties[0] != 47 ) | |
81 ++Argsa; | |
82 } | |
83 while ( fgets(&Buf, 490, File) ); | |
84 v4 = Argsa; | |
85 } | |
86 v2->uNumMonsters = v4; | |
87 v5 = pAllocator->AllocNamedChunk(v2->pMonsters, 152 * v4, "Mon Race"); | |
88 v2->pMonsters = (MonsterDesc *)v5; | |
89 if ( !v5 ) | |
90 Abortf("MonsterRaceListStruct::load - Out of Memory!"); | |
91 v6 = File; | |
92 v2->uNumMonsters = 0; | |
93 fseek(v6, 0, 0); | |
94 for ( i = fgets(&Buf, 490, File); i; i = fgets(&Buf, 490, File) ) | |
95 { | |
96 *strchr(&Buf, 10) = 0; | |
97 memcpy(&v25, frame_table_txt_parser(&Buf, &v24), sizeof(v25)); | |
98 v8 = 0; | |
99 if ( v25.field_0 && *v25.pProperties[0] != 47 ) | |
100 { | |
101 strcpy(v2->pMonsters[v2->uNumMonsters].pMonsterName, v25.pProperties[0]); | |
102 v35 = 0; | |
103 v36 = 1; | |
104 v37 = 7; | |
105 v38 = 2; | |
106 v39 = 3; | |
107 v40 = 4; | |
108 v41 = 5; | |
109 v42 = 6; | |
110 v27 = 1; | |
111 v28 = 2; | |
112 v29 = 3; | |
113 v30 = 4; | |
114 v31 = 4; | |
115 v32 = 5; | |
116 v33 = 6; | |
117 v34 = 7; | |
118 do | |
119 { | |
120 strcpy( | |
121 v2->pMonsters[v2->uNumMonsters].pSpriteNames[(unsigned __int8)*(&v35 + v8)], | |
122 v25.pProperties[(unsigned __int8)*(&v27 + v8)]); | |
123 ++v8; | |
124 } | |
125 while ( v8 < 8 ); | |
126 v9 = atoi(v25.pProperties[8]); | |
127 v10 = v25.pProperties[9]; | |
128 v2->pMonsters[v2->uNumMonsters].uMonsterHeight = v9; | |
129 v11 = atoi(v10); | |
130 v12 = v25.pProperties[10]; | |
131 v2->pMonsters[v2->uNumMonsters].uMovementSpeed = v11; | |
132 v13 = atoi(v12); | |
133 v14 = v25.pProperties[11]; | |
134 v2->pMonsters[v2->uNumMonsters].uMonsterRadius = v13; | |
135 v15 = atoi(v14); | |
136 v16 = v25.pProperties[12]; | |
137 v2->pMonsters[v2->uNumMonsters].uToHitRadius = v15; | |
138 v17 = (unsigned __int8)atoi(v16); | |
139 Argsb = atoi(v25.pProperties2[0]) & 0xFF; | |
140 v26 = atoi(v25.pProperties2[1]) & 0xFF; | |
141 v18 = atoi(v25.pProperties2[2]); | |
142 v2->pMonsters[v2->uNumMonsters].uTintColor = v18 | ((v26 | ((Argsb | (v17 << 8)) << 8)) << 8); | |
143 v19 = 0; | |
144 do | |
145 { | |
146 v20 = atoi(v25.pProperties2[v19 + 4]); | |
147 v21 = v19++ + 76 * v2->uNumMonsters; | |
148 v2->pMonsters->pSoundSampleIDs[v21] = v20; | |
149 } | |
150 while ( v19 < 4 ); | |
151 ++v2->uNumMonsters; | |
152 } | |
153 } | |
154 fclose(File); | |
155 return 1; | |
156 } | |
157 | |
158 //----- (004598AF) -------------------------------------------------------- | |
159 void MonsterList::FromFile(void *pSerialized) | |
160 { | |
161 uNumMonsters = *(int *)pSerialized; | |
162 pMonsters = (MonsterDesc *)pAllocator->AllocNamedChunk(pMonsters, 152 * uNumMonsters, "Mon Race"); | |
163 memcpy(pMonsters, (char *)pSerialized + 4, 152 * uNumMonsters); | |
164 } | |
165 | |
166 //----- (00459860) -------------------------------------------------------- | |
167 void MonsterList::ToFile() | |
168 { | |
169 MonsterList *v1; // esi@1 | |
170 FILE *v2; // eax@1 | |
171 FILE *v3; // edi@1 | |
172 | |
173 v1 = this; | |
174 v2 = fopen("data\\dmonlist.bin", "wb"); | |
175 v3 = v2; | |
176 if ( !v2 ) | |
177 Abortf("Unable to save dmonlist.bin!"); | |
178 fwrite(v1, 4u, 1u, v2); | |
179 fwrite(v1->pMonsters, 0x98u, v1->uNumMonsters, v3); | |
180 fclose(v3); | |
181 } | |
182 | |
183 | |
184 //----- (004563FF) -------------------------------------------------------- | |
185 signed int MonsterStats::_4563FF(const char *Str2) | |
186 { | |
187 MonsterStats *v2; // esi@1 | |
188 signed int v3; // ebx@1 | |
189 MonsterInfo *v4; // edi@2 | |
190 signed int result; // eax@6 | |
191 | |
192 v2 = this; | |
193 v3 = 1; | |
194 if ( (signed int)this->uNumMonsters <= 1 ) | |
195 { | |
196 LABEL_6: | |
197 result = -1; | |
198 } | |
199 else | |
200 { | |
201 v4 = &this->pInfos[1]; | |
202 while ( !v4->pName || _strcmpi(v4->pTexture, Str2) ) | |
203 { | |
204 ++v3; | |
205 ++v4; | |
206 if ( v3 >= (signed int)v2->uNumMonsters ) | |
207 goto LABEL_6; | |
208 } | |
209 result = v3; | |
210 } | |
211 return result; | |
212 } | |
213 | |
214 | |
215 //----- (00454F4E) -------------------------------------------------------- | |
216 void MonsterStats::InitializePlacements() | |
217 { | |
218 char *v1; // ebx@1 | |
219 MonsterStats *v2; // edi@1 | |
220 char *v3; // eax@2 | |
221 char v4; // dl@3 | |
222 char *v5; // ecx@3 | |
223 int v6; // esi@7 | |
224 signed int v7; // [sp+Ch] [bp-10h]@1 | |
225 char **v8; // [sp+10h] [bp-Ch]@1 | |
226 signed int v9; // [sp+14h] [bp-8h]@2 | |
227 char *v10; // [sp+18h] [bp-4h]@2 | |
228 | |
229 v1 = 0; | |
230 v2 = this; | |
231 pMonsterPlacementTXT_Raw = (char *)pEvents_LOD->LoadRaw("placemon.txt", 0); | |
232 strtok(pMonsterPlacementTXT_Raw, "\r"); | |
233 v2->uNumPlacements = 31; | |
234 v8 = v2->pPlacement.pSubstrings; | |
235 v7 = 30; | |
236 do | |
237 { | |
238 v3 = strtok(v1, "\r") + 1; | |
239 v10 = v1; | |
240 v9 = (signed int)v1; | |
241 do | |
242 { | |
243 v4 = *v3; | |
244 v5 = 0; | |
245 if ( *v3 != 9 ) | |
246 { | |
247 v1 = 0; | |
248 do | |
249 { | |
250 if ( !v4 ) | |
251 break; | |
252 ++v5; | |
253 v4 = v3[(unsigned int)v5]; | |
254 } | |
255 while ( v4 != 9 ); | |
256 } | |
257 v6 = (int)&v3[(unsigned int)v5]; | |
258 if ( v3[(unsigned int)v5] == (unsigned char)v1 ) | |
259 v9 = 1; | |
260 *(unsigned char *)v6 = (unsigned char)v1; | |
261 if ( v5 == v1 ) | |
262 { | |
263 v9 = 1; | |
264 } | |
265 else | |
266 { | |
267 if ( v10 == (char *)1 ) | |
268 *v8 = (char *)RemoveQuotes(v3); | |
269 } | |
270 ++v10; | |
271 v3 = (char *)(v6 + 1); | |
272 } | |
273 while ( (signed int)(v10 - 1) <= 31 && (char *)v9 == v1 ); | |
274 ++v8; | |
275 --v7; | |
276 } | |
277 while ( v7 ); | |
278 v2->uNumPlacements = 31; | |
279 } | |
280 | |
281 //----- (0045501E) -------------------------------------------------------- | |
282 void MonsterStats::Initialize() | |
283 { | |
284 MonsterStats *v1; // ebx@1 | |
285 int v2; // ebx@4 | |
286 char v3; // cl@5 | |
287 int v4; // eax@5 | |
288 size_t v5; // eax@19 | |
289 signed int v6; // edi@19 | |
290 MonsterStats *v7; // ecx@23 | |
291 int v8; // eax@23 | |
292 unsigned int *pHP; // esi@23 | |
293 size_t v10; // eax@29 | |
294 signed int v11; // edi@29 | |
295 MonsterStats *v12; // ecx@33 | |
296 int v13; // eax@33 | |
297 unsigned int *pExp; // esi@33 | |
298 signed int v15; // edi@36 | |
299 size_t v16; // esi@36 | |
300 int v17; // eax@37 | |
301 MonsterInfo *v18; // esi@45 | |
302 size_t v19; // edi@50 | |
303 int v20; // eax@51 | |
304 unsigned __int8 v21; // al@55 | |
305 size_t v22; // edi@59 | |
306 char v23; // cl@63 | |
307 const char *v24; // edi@63 | |
308 unsigned __int16 *v25; // esi@114 | |
309 int v26; // eax@118 | |
310 size_t v27; // eax@136 | |
311 int v28; // edi@137 | |
312 MonsterStats *v29; // esi@137 | |
313 int v30; // eax@138 | |
314 int v31; // eax@142 | |
315 int v32; // eax@143 | |
316 int v33; // eax@144 | |
317 int v34; // eax@151 | |
318 int v35; // eax@152 | |
319 int v36; // eax@153 | |
320 int v37; // eax@162 | |
321 int v38; // eax@163 | |
322 int v39; // eax@164 | |
323 int v40; // eax@171 | |
324 int v41; // eax@172 | |
325 size_t v42; // eax@180 | |
326 int v43; // edi@180 | |
327 MonsterInfo *v44; // esi@180 | |
328 int v45; // edi@184 | |
329 MonsterInfo *v46; // eax@232 | |
330 char *v47; // edx@232 | |
331 char *v48; // ecx@232 | |
332 MonsterInfo *v49; // eax@236 | |
333 FrameTableTxtLine *v50; // esi@240 | |
334 int v51; // eax@240 | |
335 int v52; // eax@241 | |
336 int v53; // esi@242 | |
337 int v54; // edi@242 | |
338 char v55; // al@242 | |
339 char *v56; // edi@242 | |
340 FrameTableTxtLine *v57; // esi@249 | |
341 int v58; // eax@249 | |
342 MonsterInfo *v59; // eax@250 | |
343 MonsterInfo *v60; // esi@251 | |
344 int v61; // edi@251 | |
345 char v62; // al@251 | |
346 char *v63; // edi@251 | |
347 char v64; // al@258 | |
348 char v65; // al@262 | |
349 char v66; // al@266 | |
350 char v67; // al@270 | |
351 char v68; // al@274 | |
352 char v69; // al@278 | |
353 char v70; // al@282 | |
354 char v71; // al@286 | |
355 char v72; // al@290 | |
356 unsigned __int8 v73; // al@294 | |
357 int v74; // edi@298 | |
358 MonsterInfo *v75; // esi@300 | |
359 MonsterInfo *v76; // esi@302 | |
360 char **v77; // edi@306 | |
361 __int16 v78; // ax@316 | |
362 MonsterInfo *v79; // esi@323 | |
363 const char *v80; // ecx@323 | |
364 std::string v81; // [sp-14h] [bp-46Ch]@317 | |
365 const char *v82; // [sp-8h] [bp-460h]@306 | |
366 char *v83; // [sp-4h] [bp-45Ch]@23 | |
367 char *v84; // [sp+0h] [bp-458h]@37 | |
368 FrameTableTxtLine v85; // [sp+10h] [bp-448h]@297 | |
369 FrameTableTxtLine v86; // [sp+8Ch] [bp-3CCh]@249 | |
370 FrameTableTxtLine v87; // [sp+108h] [bp-350h]@240 | |
371 char Src[120]; // [sp+184h] [bp-2D4h]@317 | |
372 FrameTableTxtLine v89; // [sp+1FCh] [bp-25Ch]@249 | |
373 FrameTableTxtLine v90; // [sp+278h] [bp-1E0h]@240 | |
374 char Str[64]; // [sp+2F4h] [bp-164h]@240 | |
375 char Dest[64]; // [sp+334h] [bp-124h]@249 | |
376 char v93[64]; // [sp+374h] [bp-E4h]@297 | |
377 FrameTableTxtLine v94; // [sp+3B4h] [bp-A4h]@297 | |
378 int v95; // [sp+430h] [bp-28h]@317 | |
379 int v96; // [sp+434h] [bp-24h]@9 | |
380 int v97; // [sp+438h] [bp-20h]@4 | |
381 char a3[5]; // [sp+43Fh] [bp-19h]@4 | |
382 int a2; // [sp+444h] [bp-14h]@36 | |
383 int v100; // [sp+448h] [bp-10h]@36 | |
384 size_t v101; // [sp+44Ch] [bp-Ch]@19 | |
385 MonsterStats *v102; // [sp+450h] [bp-8h]@1 | |
386 int v103; // [sp+454h] [bp-4h]@3 | |
387 | |
388 v1 = this; | |
389 v102 = this; | |
390 if ( pMonstersTXT_Raw ) | |
391 pAllocator->FreeChunk(pMonstersTXT_Raw); | |
392 pMonstersTXT_Raw = 0; | |
393 pMonstersTXT_Raw = (char *)pEvents_LOD->LoadRaw("monsters.txt", 0); | |
394 strtok(pMonstersTXT_Raw, "\r"); | |
395 strtok(0, "\r"); | |
396 strtok(0, "\r"); | |
397 strtok(0, "\r"); | |
398 v103 = 0; | |
399 v1->uNumMonsters = 265; | |
400 do | |
401 { | |
402 v2 = (int)(strtok(0, "\r") + 1); | |
403 *(_DWORD *)&a3[1] = 0; | |
404 v97 = 0; | |
405 do | |
406 { | |
407 v3 = *(_BYTE *)v2; | |
408 v4 = 0; | |
409 while ( v3 != 9 && v3 ) | |
410 { | |
411 ++v4; | |
412 v3 = *(_BYTE *)(v4 + v2); | |
413 } | |
414 v96 = v4 + v2; | |
415 if ( !*(_BYTE *)(v4 + v2) ) | |
416 v97 = 1; | |
417 *(_BYTE *)(v4 + v2) = 0; | |
418 if ( v4 ) | |
419 { | |
420 switch ( *(_DWORD *)&a3[1] ) | |
421 { | |
422 case 0: | |
423 v103 = atoi((const char *)v2); | |
424 v102->pInfos[v103].uID = v103; | |
425 goto LABEL_325; | |
426 case 2: | |
427 v102->pInfos[v103].pTexture = RemoveQuotes((char *)v2); | |
428 goto LABEL_325; | |
429 case 1: | |
430 v102->pInfos[v103].pName = RemoveQuotes((char *)v2); | |
431 goto LABEL_325; | |
432 case 3: | |
433 v102->pInfos[v103].uLevel = atoi((const char *)v2); | |
434 goto LABEL_325; | |
435 case 4: | |
436 if ( *(_BYTE *)v2 == 34 ) | |
437 *(_BYTE *)v2 = 32; | |
438 v5 = strlen((const char *)v2); | |
439 v6 = 0; | |
440 v101 = v5; | |
441 if ( (signed int)v5 <= 0 ) | |
442 goto LABEL_24; | |
443 while ( *(_BYTE *)(v6 + v2) != 44 ) | |
444 { | |
445 ++v6; | |
446 if ( v6 >= (signed int)v5 ) | |
447 goto LABEL_24; | |
448 } | |
449 v7 = v102; | |
450 v8 = v103; | |
451 *(_BYTE *)(v6 + v2) = 0; | |
452 pHP = &v7->pInfos[v8].uHP; | |
453 *pHP = 1000 * atoi((const char *)v2); | |
454 v83 = (char *)(v6 + v2 + 1); | |
455 *(_BYTE *)(v6 + v2) = 44; | |
456 *pHP += atoi(v83); | |
457 LABEL_24: | |
458 if ( v6 == v101 ) | |
459 v102->pInfos[v103].uHP = atoi((const char *)v2); | |
460 goto LABEL_325; | |
461 case 5: | |
462 v102->pInfos[v103].uAC = atoi((const char *)v2); | |
463 goto LABEL_325; | |
464 case 6: | |
465 if ( *(_BYTE *)v2 == 34 ) | |
466 *(_BYTE *)v2 = 32; | |
467 v10 = strlen((const char *)v2); | |
468 v11 = 0; | |
469 v101 = v10; | |
470 if ( (signed int)v10 <= 0 ) | |
471 goto LABEL_34; | |
472 while ( *(_BYTE *)(v11 + v2) != 44 ) | |
473 { | |
474 ++v11; | |
475 if ( v11 >= (signed int)v10 ) | |
476 goto LABEL_34; | |
477 } | |
478 v12 = v102; | |
479 v13 = v103; | |
480 *(_BYTE *)(v11 + v2) = 0; | |
481 pExp = &v12->pInfos[v13].uExp; | |
482 *pExp = 1000 * atoi((const char *)v2); | |
483 v83 = (char *)(v11 + v2 + 1); | |
484 *(_BYTE *)(v11 + v2) = 44; | |
485 *pExp += atoi(v83); | |
486 LABEL_34: | |
487 if ( v11 == v101 ) | |
488 v102->pInfos[v103].uExp = atoi((const char *)v2); | |
489 goto LABEL_325; | |
490 case 7: | |
491 v15 = 0; | |
492 a2 = 0; | |
493 v100 = 0; | |
494 v16 = 0; | |
495 v101 = strlen((const char *)v2); | |
496 if ( (signed int)v101 <= 0 ) | |
497 goto LABEL_325; | |
498 do | |
499 { | |
500 v84 = (char *)*(_BYTE *)(v16 + v2); | |
501 v17 = tolower((int)v84); | |
502 switch ( v17 ) | |
503 { | |
504 case 37: | |
505 v15 = 1; | |
506 break; | |
507 case 100: | |
508 v100 = 1; | |
509 break; | |
510 case 108: | |
511 a2 = 1; | |
512 break; | |
513 } | |
514 ++v16; | |
515 } | |
516 while ( (signed int)v16 < (signed int)v101 ); | |
517 if ( v15 ) | |
518 { | |
519 v18 = &v102->pInfos[v103]; | |
520 v18->uTreasureDropChance = atoi((const char *)v2); | |
521 } | |
522 else | |
523 { | |
524 if ( !v100 && !a2 ) | |
525 goto LABEL_325; | |
526 v18 = &v102->pInfos[v103]; | |
527 v18->uTreasureDropChance = 100; | |
528 } | |
529 if ( v100 ) | |
530 { | |
531 v19 = 0; | |
532 v100 = 0; | |
533 do | |
534 { | |
535 v84 = (char *)*(_BYTE *)(v19 + v2); | |
536 v20 = tolower((int)v84); | |
537 if ( v20 == 37 ) | |
538 { | |
539 v84 = (char *)(v19 + v2 + 1); | |
540 v18->uTreasureDiceRolls = atoi(v84); | |
541 v100 = 1; | |
542 } | |
543 else | |
544 { | |
545 if ( v20 == 100 ) | |
546 { | |
547 if ( !v100 ) | |
548 v18->uTreasureDiceRolls = atoi((const char *)v2); | |
549 v84 = (char *)(v19 + v2 + 1); | |
550 v21 = atoi(v84); | |
551 v19 = v101; | |
552 v18->uTreasureDiceSides = v21; | |
553 } | |
554 } | |
555 ++v19; | |
556 } | |
557 while ( (signed int)v19 < (signed int)v101 ); | |
558 } | |
559 if ( a2 ) | |
560 { | |
561 v22 = 0; | |
562 while ( 1 ) | |
563 { | |
564 v84 = (char *)*(_BYTE *)(v22 + v2); | |
565 if ( tolower((int)v84) == 108 ) | |
566 break; | |
567 ++v22; | |
568 if ( (signed int)v22 >= (signed int)v101 ) | |
569 goto LABEL_325; | |
570 } | |
571 v23 = *(_BYTE *)(v22 + v2 + 1); | |
572 v24 = (const char *)(v22 + v2 + 2); | |
573 v18->uTreasureLevel = v23 - 48; | |
574 if ( *v24 ) | |
575 { | |
576 if ( _strcmpi(v24, "WEAPON") ) | |
577 { | |
578 if ( _strcmpi(v24, "ARMOR") ) | |
579 { | |
580 if ( _strcmpi(v24, "MISC") ) | |
581 { | |
582 if ( _strcmpi(v24, "SWORD") ) | |
583 { | |
584 if ( _strcmpi(v24, "DAGGER") ) | |
585 { | |
586 if ( _strcmpi(v24, "AXE") ) | |
587 { | |
588 if ( _strcmpi(v24, "SPEAR") ) | |
589 { | |
590 if ( _strcmpi(v24, "BOW") ) | |
591 { | |
592 if ( _strcmpi(v24, "MACE") ) | |
593 { | |
594 if ( _strcmpi(v24, "CLUB") ) | |
595 { | |
596 if ( _strcmpi(v24, "STAFF") ) | |
597 { | |
598 if ( _strcmpi(v24, "LEATHER") ) | |
599 { | |
600 if ( _strcmpi(v24, "CHAIN") ) | |
601 { | |
602 if ( _strcmpi(v24, "PLATE") ) | |
603 { | |
604 if ( _strcmpi(v24, "SHIELD") ) | |
605 { | |
606 if ( _strcmpi(v24, "HELM") ) | |
607 { | |
608 if ( _strcmpi(v24, "BELT") ) | |
609 { | |
610 if ( _strcmpi(v24, "CAPE") ) | |
611 { | |
612 if ( _strcmpi(v24, "GAUNTLETS") ) | |
613 { | |
614 if ( _strcmpi(v24, "BOOTS") ) | |
615 { | |
616 if ( _strcmpi(v24, "RING") ) | |
617 { | |
618 if ( _strcmpi(v24, "AMULET") ) | |
619 { | |
620 if ( _strcmpi(v24, "WAND") ) | |
621 { | |
622 if ( _strcmpi(v24, "SCROLL") ) | |
623 { | |
624 if ( !_strcmpi(v24, "GEM") ) | |
625 v18->uTreasureType = 46; | |
626 } | |
627 else | |
628 { | |
629 v18->uTreasureType = 43; | |
630 } | |
631 } | |
632 else | |
633 { | |
634 v18->uTreasureType = 42; | |
635 } | |
636 } | |
637 else | |
638 { | |
639 v18->uTreasureType = 41; | |
640 } | |
641 } | |
642 else | |
643 { | |
644 v18->uTreasureType = 40; | |
645 } | |
646 } | |
647 else | |
648 { | |
649 v18->uTreasureType = 39; | |
650 } | |
651 } | |
652 else | |
653 { | |
654 v18->uTreasureType = 38; | |
655 } | |
656 } | |
657 else | |
658 { | |
659 v18->uTreasureType = 37; | |
660 } | |
661 } | |
662 else | |
663 { | |
664 v18->uTreasureType = 36; | |
665 } | |
666 } | |
667 else | |
668 { | |
669 v18->uTreasureType = 35; | |
670 } | |
671 } | |
672 else | |
673 { | |
674 v18->uTreasureType = 34; | |
675 } | |
676 } | |
677 else | |
678 { | |
679 v18->uTreasureType = 33; | |
680 } | |
681 } | |
682 else | |
683 { | |
684 v18->uTreasureType = 32; | |
685 } | |
686 } | |
687 else | |
688 { | |
689 v18->uTreasureType = 31; | |
690 } | |
691 } | |
692 else | |
693 { | |
694 v18->uTreasureType = 30; | |
695 } | |
696 } | |
697 else | |
698 { | |
699 v18->uTreasureType = 29; | |
700 } | |
701 } | |
702 else | |
703 { | |
704 v18->uTreasureType = 28; | |
705 } | |
706 } | |
707 else | |
708 { | |
709 v18->uTreasureType = 27; | |
710 } | |
711 } | |
712 else | |
713 { | |
714 v18->uTreasureType = 26; | |
715 } | |
716 } | |
717 else | |
718 { | |
719 v18->uTreasureType = 25; | |
720 } | |
721 } | |
722 else | |
723 { | |
724 v18->uTreasureType = 24; | |
725 } | |
726 } | |
727 else | |
728 { | |
729 v18->uTreasureType = 23; | |
730 } | |
731 } | |
732 else | |
733 { | |
734 v18->uTreasureType = 22; | |
735 } | |
736 } | |
737 else | |
738 { | |
739 v18->uTreasureType = 21; | |
740 } | |
741 } | |
742 else | |
743 { | |
744 v18->uTreasureType = 20; | |
745 } | |
746 } | |
747 } | |
748 goto LABEL_325; | |
749 case 8: | |
750 v84 = (char *)v2; | |
751 v25 = &v102->pInfos[v103].bQuestMonster; | |
752 *v25 = 0; | |
753 if ( atoi(v84) ) | |
754 *(_BYTE *)v25 |= 1u; | |
755 goto LABEL_325; | |
756 case 9: | |
757 v102->pInfos[v103].uFlying = _strnicmp((const char *)v2, "n", 1u); | |
758 goto LABEL_325; | |
759 case 0xA: | |
760 v84 = (char *)*(_BYTE *)v2; | |
761 v101 = 4; | |
762 if ( tolower((int)v84) == 's' ) | |
763 { | |
764 v84 = (char *)*(_BYTE *)(v2 + 1); | |
765 v26 = tolower((int)v84) != 'h' ? 5 : 0; | |
766 } | |
767 else | |
768 { | |
769 v84 = (char *)*(_BYTE *)v2; | |
770 if ( tolower((int)v84) == 'm' ) | |
771 { | |
772 v101 = 1; | |
773 } | |
774 else | |
775 { | |
776 v84 = (char *)*(_BYTE *)v2; | |
777 if ( tolower((int)v84) == 'l' ) | |
778 { | |
779 v101 = 2; | |
780 } | |
781 else | |
782 { | |
783 v84 = (char *)*(_BYTE *)v2; | |
784 if ( tolower((int)v84) == 'g' ) | |
785 v101 = 3; | |
786 } | |
787 } | |
788 LOBYTE(v26) = v101; | |
789 } | |
790 v102->pInfos[v103].uMovementType = v26; | |
791 goto LABEL_325; | |
792 case 0xB: | |
793 v84 = (char *)*(_BYTE *)v2; | |
794 v101 = 3; | |
795 if ( tolower((int)v84) == 's' ) | |
796 { | |
797 v101 = 0; | |
798 } | |
799 else | |
800 { | |
801 v84 = (char *)*(_BYTE *)v2; | |
802 if ( tolower((int)v84) == 'w' ) | |
803 { | |
804 v101 = 1; | |
805 } | |
806 else | |
807 { | |
808 v84 = (char *)*(_BYTE *)v2; | |
809 if ( tolower((int)v84) == 'n' ) | |
810 v101 = 2; | |
811 } | |
812 } | |
813 v102->pInfos[v103].uAIType = v101; | |
814 goto LABEL_325; | |
815 case 0xC: | |
816 v102->pInfos[v103].uHostilityType = atoi((const char *)v2); | |
817 goto LABEL_325; | |
818 case 0xD: | |
819 v102->pInfos[v103].uBaseSpeed = atoi((const char *)v2); | |
820 goto LABEL_325; | |
821 case 0xF: | |
822 v27 = strlen((const char *)v2); | |
823 v100 = 0; | |
824 v101 = v27; | |
825 if ( (signed int)v27 > 0 ) | |
826 { | |
827 v28 = v103; | |
828 v29 = v102; | |
829 do | |
830 { | |
831 v84 = (char *)*(_BYTE *)(v100 + v2); | |
832 v30 = tolower((int)v84); | |
833 if ( v30 > 107 ) | |
834 { | |
835 if ( v30 > 115 ) | |
836 { | |
837 v40 = v30 - 116; | |
838 if ( v40 ) | |
839 { | |
840 v41 = v40 - 3; | |
841 if ( v41 ) | |
842 { | |
843 if ( v41 == 1 ) | |
844 BYTE1(v29->pInfos[v28].uAttackPreference) |= 2u; | |
845 } | |
846 else | |
847 { | |
848 BYTE1(v29->pInfos[v28].uAttackPreference) |= 0x20u; | |
849 } | |
850 } | |
851 else | |
852 { | |
853 LOBYTE(v29->pInfos[v28].uAttackPreference) |= 0x80u; | |
854 } | |
855 } | |
856 else | |
857 { | |
858 if ( v30 == 115 ) | |
859 { | |
860 v29->pInfos[v28].uAttackPreference |= 0x20u; | |
861 } | |
862 else | |
863 { | |
864 v37 = v30 - 109; | |
865 if ( v37 ) | |
866 { | |
867 v38 = v37 - 2; | |
868 if ( v38 ) | |
869 { | |
870 v39 = v38 - 1; | |
871 if ( v39 ) | |
872 { | |
873 if ( v39 == 2 ) | |
874 v29->pInfos[v28].uAttackPreference |= 0x40u; | |
875 } | |
876 else | |
877 { | |
878 v29->pInfos[v28].uAttackPreference |= 2u; | |
879 } | |
880 } | |
881 else | |
882 { | |
883 BYTE1(v29->pInfos[v28].uAttackPreference) |= 4u; | |
884 } | |
885 } | |
886 else | |
887 { | |
888 BYTE1(v29->pInfos[v28].uAttackPreference) |= 1u; | |
889 } | |
890 } | |
891 } | |
892 } | |
893 else | |
894 { | |
895 if ( v30 == 107 ) | |
896 { | |
897 v29->pInfos[v28].uAttackPreference |= 1u; | |
898 } | |
899 else | |
900 { | |
901 if ( v30 > 99 ) | |
902 { | |
903 v34 = v30 - 100; | |
904 if ( v34 ) | |
905 { | |
906 v35 = v34 - 1; | |
907 if ( v35 ) | |
908 { | |
909 v36 = v35 - 2; | |
910 if ( v36 ) | |
911 { | |
912 if ( v36 == 1 ) | |
913 BYTE1(v29->pInfos[v28].uAttackPreference) |= 8u; | |
914 } | |
915 else | |
916 { | |
917 BYTE1(v29->pInfos[v28].uAttackPreference) |= 0x40u; | |
918 } | |
919 } | |
920 else | |
921 { | |
922 BYTE1(v29->pInfos[v28].uAttackPreference) |= 0x10u; | |
923 } | |
924 } | |
925 else | |
926 { | |
927 v29->pInfos[v28].uAttackPreference |= 8u; | |
928 } | |
929 } | |
930 else | |
931 { | |
932 if ( v30 == 99 ) | |
933 { | |
934 v29->pInfos[v28].uAttackPreference |= 0x10u; | |
935 } | |
936 else | |
937 { | |
938 v31 = v30 - 50; | |
939 if ( v31 ) | |
940 { | |
941 v32 = v31 - 1; | |
942 if ( v32 ) | |
943 { | |
944 v33 = v32 - 1; | |
945 if ( v33 ) | |
946 { | |
947 if ( v33 == 45 ) | |
948 v29->pInfos[v28].uAttackPreference |= 4u; | |
949 } | |
950 else | |
951 { | |
952 v29->pInfos[v28].uNumCharactersAttackedPerSpecialAbility = 4; | |
953 } | |
954 } | |
955 else | |
956 { | |
957 v29->pInfos[v28].uNumCharactersAttackedPerSpecialAbility = 3; | |
958 } | |
959 } | |
960 else | |
961 { | |
962 v29->pInfos[v28].uNumCharactersAttackedPerSpecialAbility = 2; | |
963 } | |
964 } | |
965 } | |
966 } | |
967 } | |
968 ++v100; | |
969 } | |
970 while ( v100 < (signed int)v101 ); | |
971 } | |
972 goto LABEL_325; | |
973 case 0xE: | |
974 v102->pInfos[v103].uRecoveryTime = atoi((const char *)v2); | |
975 goto LABEL_325; | |
976 case 0x10: | |
977 v42 = strlen((const char *)v2); | |
978 v43 = 0; | |
979 v44 = &v102->pInfos[v103]; | |
980 v100 = v42; | |
981 v44->uSpecialAttackType = 1; | |
982 if ( (signed int)v42 <= 0 ) | |
983 goto LABEL_185; | |
984 break; | |
985 case 0x11: | |
986 v102->pInfos[v103].uAttack1Type = ParseAttackType((unsigned __int8 *)v2); | |
987 goto LABEL_325; | |
988 case 0x12: | |
989 v46 = &v102->pInfos[v103]; | |
990 v47 = (char *)&v46->uAttack1DamageDiceRolls; | |
991 v84 = (char *)&v46->uAttack1DamageBonus; | |
992 v48 = (char *)&v46->uAttack1DamageDiceSides; | |
993 goto LABEL_237; | |
994 case 0x13: | |
995 v102->pInfos[v103].uMissleAttack1Type = ParseMissleAttackType((const char *)v2); | |
996 goto LABEL_325; | |
997 case 0x14: | |
998 v102->pInfos[v103].uAttack2Chance = atoi((const char *)v2); | |
999 goto LABEL_325; | |
1000 case 0x15: | |
1001 v102->pInfos[v103].uAttack2Type = ParseAttackType((unsigned __int8 *)v2); | |
1002 goto LABEL_325; | |
1003 case 0x16: | |
1004 v49 = &v102->pInfos[v103]; | |
1005 v47 = (char *)&v49->uAttack2DamageDiceRolls; | |
1006 v84 = (char *)&v49->uAttack2DamageBonus; | |
1007 v48 = (char *)&v49->uAttack2DamageDiceSides; | |
1008 LABEL_237: | |
1009 ParseDamage((const char *)v2, (int)v47, (int)v48, (int)v84); | |
1010 goto LABEL_325; | |
1011 case 0x17: | |
1012 v102->pInfos[v103].uMissleAttack2Type = ParseMissleAttackType((const char *)v2); | |
1013 goto LABEL_325; | |
1014 case 0x18: | |
1015 v102->pInfos[v103].uSpell1UseChance = atoi((const char *)v2); | |
1016 goto LABEL_325; | |
1017 case 0x19: | |
1018 strcpy(Str, (const char *)v2); | |
1019 Str[0] = ' '; | |
1020 Str[strlen(Str) - 1] = ' '; | |
1021 v50 = texture_frame_table_txt_parser(Str, &v87); | |
1022 v51 = 88 * v103; | |
1023 memcpy(&v90, v50, sizeof(v90)); | |
1024 if ( v90.field_0 >= 3 ) | |
1025 { | |
1026 v53 = (int)((char *)v102 + v51); | |
1027 a2 = 1; | |
1028 v102->pInfos[v51 / 0x58u].uSpell1ID = ParseSpellType(&v90, (int)&a2); | |
1029 v54 = a2; | |
1030 v84 = (char *)v90.pProperties[a2 + 1]; | |
1031 v55 = atoi(v84); | |
1032 v56 = (char *)v90.pProperties[v54]; | |
1033 v84 = "E"; | |
1034 v83 = v56; | |
1035 *(_WORD *)(v53 + 56) = v55 & 0x3F; | |
1036 if ( _strcmpi(v83, v84) ) | |
1037 { | |
1038 if ( _strcmpi(v56, "M") ) | |
1039 { | |
1040 if ( !_strcmpi(v56, "G") ) | |
1041 *(_BYTE *)(v53 + 57) |= 1u; | |
1042 } | |
1043 else | |
1044 { | |
1045 *(_BYTE *)(v53 + 56) |= 0x80u; | |
1046 } | |
1047 } | |
1048 else | |
1049 { | |
1050 *(_BYTE *)(v53 + 56) |= 0x40u; | |
1051 } | |
1052 } | |
1053 else | |
1054 { | |
1055 v52 = (int)((char *)v102 + v51); | |
1056 *(_BYTE *)(v52 + 33) = 0; | |
1057 *(_WORD *)(v52 + 56) = 0; | |
1058 } | |
1059 goto LABEL_325; | |
1060 case 0x1A: | |
1061 v102->pInfos[v103].uSpell2UseChance = atoi((const char *)v2); | |
1062 goto LABEL_325; | |
1063 case 0x1B: | |
1064 strcpy(Dest, (const char *)v2); | |
1065 Dest[0] = ' '; | |
1066 Dest[strlen(Dest) - 1] = ' '; | |
1067 v57 = texture_frame_table_txt_parser(Dest, &v86); | |
1068 v58 = v103; | |
1069 memcpy(&v89, v57, sizeof(v89)); | |
1070 if ( v89.field_0 >= 3 ) | |
1071 { | |
1072 v60 = &v102->pInfos[v58]; | |
1073 a2 = 1; | |
1074 v102->pInfos[v58].uSpell2ID = ParseSpellType(&v89, (int)&a2); | |
1075 v61 = a2; | |
1076 v84 = (char *)v89.pProperties[a2 + 1]; | |
1077 v62 = atoi(v84); | |
1078 v63 = (char *)v89.pProperties[v61]; | |
1079 v84 = "E"; | |
1080 v83 = v63; | |
1081 v60->uSpellSkillAndMastery2 = v62 & 0x3F; | |
1082 if ( _strcmpi(v83, v84) ) | |
1083 { | |
1084 if ( _strcmpi(v63, "M") ) | |
1085 { | |
1086 if ( !_strcmpi(v63, "G") ) | |
1087 HIBYTE(v60->uSpellSkillAndMastery2) |= 1u; | |
1088 } | |
1089 else | |
1090 { | |
1091 LOBYTE(v60->uSpellSkillAndMastery2) |= 0x80u; | |
1092 } | |
1093 } | |
1094 else | |
1095 { | |
1096 LOBYTE(v60->uSpellSkillAndMastery2) |= 0x40u; | |
1097 } | |
1098 } | |
1099 else | |
1100 { | |
1101 v59 = &v102->pInfos[v58]; | |
1102 v59->uSpell2ID = 0; | |
1103 v59->uSpellSkillAndMastery2 = 0; | |
1104 } | |
1105 goto LABEL_325; | |
1106 case 0x1C: | |
1107 v84 = (char *)*(_BYTE *)v2; | |
1108 if ( tolower((int)v84) == 'i' ) | |
1109 v64 = 200; | |
1110 else | |
1111 v64 = atoi((const char *)v2); | |
1112 v102->pInfos[v103].uResFire = v64; | |
1113 goto LABEL_325; | |
1114 case 0x1D: | |
1115 v84 = (char *)*(_BYTE *)v2; | |
1116 if ( tolower((int)v84) == 'i' ) | |
1117 v65 = 200; | |
1118 else | |
1119 v65 = atoi((const char *)v2); | |
1120 v102->pInfos[v103].uResAir = v65; | |
1121 goto LABEL_325; | |
1122 case 0x1E: | |
1123 v84 = (char *)*(_BYTE *)v2; | |
1124 if ( tolower((int)v84) == 'i' ) | |
1125 v66 = 200; | |
1126 else | |
1127 v66 = atoi((const char *)v2); | |
1128 v102->pInfos[v103].uResWater = v66; | |
1129 goto LABEL_325; | |
1130 case 0x1F: | |
1131 v84 = (char *)*(_BYTE *)v2; | |
1132 if ( tolower((int)v84) == 'i' ) | |
1133 v67 = 200; | |
1134 else | |
1135 v67 = atoi((const char *)v2); | |
1136 v102->pInfos[v103].uResEarth = v67; | |
1137 goto LABEL_325; | |
1138 case 0x20: | |
1139 v84 = (char *)*(_BYTE *)v2; | |
1140 if ( tolower((int)v84) == 'i' ) | |
1141 v68 = 200; | |
1142 else | |
1143 v68 = atoi((const char *)v2); | |
1144 v102->pInfos[v103].uResMind = v68; | |
1145 goto LABEL_325; | |
1146 case 0x21: | |
1147 v84 = (char *)*(_BYTE *)v2; | |
1148 if ( tolower((int)v84) == 'i' ) | |
1149 v69 = 200; | |
1150 else | |
1151 v69 = atoi((const char *)v2); | |
1152 v102->pInfos[v103].uResSpirit = v69; | |
1153 goto LABEL_325; | |
1154 case 0x22: | |
1155 v84 = (char *)*(_BYTE *)v2; | |
1156 if ( tolower((int)v84) == 'i' ) | |
1157 v70 = 200; | |
1158 else | |
1159 v70 = atoi((const char *)v2); | |
1160 v102->pInfos[v103].uResBody = v70; | |
1161 goto LABEL_325; | |
1162 case 0x23: | |
1163 v84 = (char *)*(_BYTE *)v2; | |
1164 if ( tolower((int)v84) == 'i' ) | |
1165 v71 = 200; | |
1166 else | |
1167 v71 = atoi((const char *)v2); | |
1168 v102->pInfos[v103].uResLight = v71; | |
1169 goto LABEL_325; | |
1170 case 0x24: | |
1171 v84 = (char *)*(_BYTE *)v2; | |
1172 if ( tolower((int)v84) == 'i' ) | |
1173 v72 = 200; | |
1174 else | |
1175 v72 = atoi((const char *)v2); | |
1176 v102->pInfos[v103].uResDark = v72; | |
1177 goto LABEL_325; | |
1178 case 0x25: | |
1179 v84 = (char *)*(_BYTE *)v2; | |
1180 if ( tolower((int)v84) == 'i' ) | |
1181 v73 = 200; | |
1182 else | |
1183 v73 = atoi((const char *)v2); | |
1184 v102->pInfos[v103].uResPhysical = v73; | |
1185 goto LABEL_325; | |
1186 case 0x26: | |
1187 strcpy(v93, (const char *)v2); | |
1188 v93[0] = ' '; | |
1189 v93[strlen(v93) - 1] = ' '; | |
1190 memcpy(&v94, texture_frame_table_txt_parser(v93, &v85), sizeof(v94)); | |
1191 if ( v94.field_0 ) | |
1192 { | |
1193 v74 = v94.field_0; | |
1194 if ( v94.field_0 < 10 ) | |
1195 { | |
1196 if ( _strcmpi(v94.pProperties[0], "shot") ) | |
1197 { | |
1198 if ( _strcmpi(v94.pProperties[0], "summon") ) | |
1199 { | |
1200 if ( !_strcmpi(v94.pProperties[0], "explode") ) | |
1201 { | |
1202 v79 = &v102->pInfos[v103]; | |
1203 v80 = v94.pProperties[1]; | |
1204 v84 = (char *)&v79->uSpecialAbilityDamageDiceBonus; | |
1205 v83 = (char *)&v79->uSpecialAbilityDamageDiceSides; | |
1206 v79->uSpecialAbilityType = 3; | |
1207 ParseDamage(v80, (int)&v79->uSpecialAbilityDamageDiceRolls, (int)v83, (int)v84); | |
1208 v79->field_3C_some_special_attack = ParseAttackType((unsigned __int8 *)v2); | |
1209 } | |
1210 } | |
1211 else | |
1212 { | |
1213 v76 = &v102->pInfos[v103]; | |
1214 v76->uSpecialAbilityType = 2; | |
1215 if ( v74 > 1 ) | |
1216 { | |
1217 pTmpBuf[0] = 0; | |
1218 strcpy(pTmpBuf, v94.pProperties[2]); | |
1219 if ( v74 > 2 ) | |
1220 { | |
1221 v100 = 3; | |
1222 if ( v74 > 3 ) | |
1223 { | |
1224 do | |
1225 { | |
1226 strcat(pTmpBuf, " "); | |
1227 v77 = (char **)v94.pProperties[v100]; | |
1228 v82 = v94.pProperties[v100]; | |
1229 strcat(pTmpBuf, v82); | |
1230 if ( v100 == v94.field_0 - 1 ) | |
1231 { | |
1232 v84 = (char *)*(_BYTE *)v77; | |
1233 if ( tolower((int)v84) == 'a' ) | |
1234 { | |
1235 v76->uSpecialAbilityDamageDiceRolls = 1; | |
1236 } | |
1237 else | |
1238 { | |
1239 v84 = (char *)*(_BYTE *)v77; | |
1240 if ( tolower((int)v84) == 'b' ) | |
1241 { | |
1242 v76->uSpecialAbilityDamageDiceRolls = 2; | |
1243 } | |
1244 else | |
1245 { | |
1246 v84 = (char *)*(_BYTE *)v77; | |
1247 if ( tolower((int)v84) == 'c' ) | |
1248 v76->uSpecialAbilityDamageDiceRolls = 3; | |
1249 else | |
1250 v76->uSpecialAbilityDamageDiceRolls = 0; | |
1251 } | |
1252 } | |
1253 } | |
1254 ++v100; | |
1255 } | |
1256 while ( v100 < v94.field_0 ); | |
1257 } | |
1258 } | |
1259 else | |
1260 { | |
1261 v76->uSpecialAbilityDamageDiceRolls = 0; | |
1262 } | |
1263 if ( pMonsterList->uNumMonsters ) | |
1264 { | |
1265 v78 = pMonsterList->GetMonsterByName(pTmpBuf) + 1; | |
1266 v76->field_3C_some_special_attack = v78; | |
1267 if ( v78 == -1 ) | |
1268 { | |
1269 sprintfex(Src, "Can't create random monster: '%s' See MapStats!", Src); | |
1270 MessageBoxA(nullptr, Src, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Itemdata.cpp:2239", 0); | |
1271 } | |
1272 } | |
1273 v76->uSpecialAbilityDamageDiceSides = 0; | |
1274 if ( !_strcmpi(v94.pProperties[1], "ground") ) | |
1275 v76->uSpecialAbilityDamageDiceSides = 1; | |
1276 if ( v76->field_3C_some_special_attack == -1 ) | |
1277 v76->uSpecialAbilityType = 0; | |
1278 } | |
1279 } | |
1280 } | |
1281 else | |
1282 { | |
1283 v75 = &v102->pInfos[v103]; | |
1284 v84 = (char *)(v94.pProperties[1] + 1); | |
1285 v75->uSpecialAbilityType = 1; | |
1286 v75->uSpecialAbilityDamageDiceBonus = atoi(v84); | |
1287 } | |
1288 } | |
1289 } | |
1290 goto LABEL_325; | |
1291 default: | |
1292 goto LABEL_325; | |
1293 } | |
1294 while ( 1 ) | |
1295 { | |
1296 v84 = (char *)*(_BYTE *)(v43 + v2); | |
1297 if ( tolower((int)v84) == 'x' ) | |
1298 break; | |
1299 ++v43; | |
1300 if ( v43 >= v100 ) | |
1301 goto LABEL_185; | |
1302 } | |
1303 v45 = v2 + v43; | |
1304 *(_BYTE *)v45 = 0; | |
1305 v44->uSpecialAttackType = atoi((const char *)(v45 + 1)); | |
1306 *(_BYTE *)v45 = 100; | |
1307 LABEL_185: | |
1308 _strlwr((char *)v2); | |
1309 if ( strstr((const char *)v2, "curse") ) | |
1310 { | |
1311 v44->uSpecialAttack = 1; | |
1312 } | |
1313 else | |
1314 { | |
1315 if ( strstr((const char *)v2, "weak") ) | |
1316 { | |
1317 v44->uSpecialAttack = 2; | |
1318 } | |
1319 else | |
1320 { | |
1321 if ( strstr((const char *)v2, "asleep") ) | |
1322 { | |
1323 v44->uSpecialAttack = 3; | |
1324 } | |
1325 else | |
1326 { | |
1327 if ( strstr((const char *)v2, "afraid") ) | |
1328 { | |
1329 v44->uSpecialAttack = 23; | |
1330 } | |
1331 else | |
1332 { | |
1333 if ( strstr((const char *)v2, "drunk") ) | |
1334 { | |
1335 v44->uSpecialAttack = 4; | |
1336 } | |
1337 else | |
1338 { | |
1339 if ( strstr((const char *)v2, "insane") ) | |
1340 { | |
1341 v44->uSpecialAttack = 5; | |
1342 } | |
1343 else | |
1344 { | |
1345 if ( strstr((const char *)v2, "poison1") ) | |
1346 { | |
1347 v44->uSpecialAttack = 6; | |
1348 } | |
1349 else | |
1350 { | |
1351 if ( strstr((const char *)v2, "poison2") ) | |
1352 { | |
1353 v44->uSpecialAttack = 7; | |
1354 } | |
1355 else | |
1356 { | |
1357 if ( strstr((const char *)v2, "poison3") ) | |
1358 { | |
1359 v44->uSpecialAttack = 8; | |
1360 } | |
1361 else | |
1362 { | |
1363 if ( strstr((const char *)v2, "disease1") ) | |
1364 { | |
1365 v44->uSpecialAttack = 9; | |
1366 } | |
1367 else | |
1368 { | |
1369 if ( strstr((const char *)v2, "disease2") ) | |
1370 { | |
1371 v44->uSpecialAttack = 10; | |
1372 } | |
1373 else | |
1374 { | |
1375 if ( strstr((const char *)v2, "disease3") ) | |
1376 { | |
1377 v44->uSpecialAttack = 11; | |
1378 } | |
1379 else | |
1380 { | |
1381 if ( strstr((const char *)v2, "paralyze") ) | |
1382 { | |
1383 v44->uSpecialAttack = 12; | |
1384 } | |
1385 else | |
1386 { | |
1387 if ( strstr((const char *)v2, "uncon") ) | |
1388 { | |
1389 v44->uSpecialAttack = 13; | |
1390 } | |
1391 else | |
1392 { | |
1393 if ( strstr((const char *)v2, "dead") ) | |
1394 { | |
1395 v44->uSpecialAttack = 14; | |
1396 } | |
1397 else | |
1398 { | |
1399 if ( strstr((const char *)v2, "stone") ) | |
1400 { | |
1401 v44->uSpecialAttack = 15; | |
1402 } | |
1403 else | |
1404 { | |
1405 if ( strstr((const char *)v2, "errad") ) | |
1406 { | |
1407 v44->uSpecialAttack = 16; | |
1408 } | |
1409 else | |
1410 { | |
1411 if ( strstr((const char *)v2, "brkitem") ) | |
1412 { | |
1413 v44->uSpecialAttack = 17; | |
1414 } | |
1415 else | |
1416 { | |
1417 if ( strstr((const char *)v2, "brkarmor") ) | |
1418 { | |
1419 v44->uSpecialAttack = 18; | |
1420 } | |
1421 else | |
1422 { | |
1423 if ( strstr((const char *)v2, "brkweapon") ) | |
1424 { | |
1425 v44->uSpecialAttack = 19; | |
1426 } | |
1427 else | |
1428 { | |
1429 if ( strstr((const char *)v2, "steal") ) | |
1430 { | |
1431 v44->uSpecialAttack = 20; | |
1432 } | |
1433 else | |
1434 { | |
1435 if ( strstr((const char *)v2, off_4E8910) ) | |
1436 { | |
1437 v44->uSpecialAttack = 21; | |
1438 } | |
1439 else | |
1440 { | |
1441 if ( strstr((const char *)v2, "drainsp") ) | |
1442 v44->uSpecialAttack = 22; | |
1443 } | |
1444 } | |
1445 } | |
1446 } | |
1447 } | |
1448 } | |
1449 } | |
1450 } | |
1451 } | |
1452 } | |
1453 } | |
1454 } | |
1455 } | |
1456 } | |
1457 } | |
1458 } | |
1459 } | |
1460 } | |
1461 } | |
1462 } | |
1463 } | |
1464 } | |
1465 } | |
1466 else | |
1467 { | |
1468 v97 = 1; | |
1469 } | |
1470 LABEL_325: | |
1471 ++*(_DWORD *)&a3[1]; | |
1472 v2 = v96 + 1; | |
1473 } | |
1474 while ( *(_DWORD *)&a3[1] - 1 <= (signed int)v102->uNumMonsters && !v97 ); | |
1475 ++v103; | |
1476 } | |
1477 while ( v103 < 265 ); | |
1478 v102->uNumMonsters = v103; | |
1479 } | |
1480 | |
1481 | |
1482 | |
1483 | |
1484 //----- (0044FA08) -------------------------------------------------------- | |
1485 unsigned __int16 MonsterList::GetMonsterByName(const char *pMonsterName) | |
1486 { | |
1487 signed int v2; // ebx@1 | |
1488 MonsterList *v3; // esi@1 | |
1489 int v4; // edi@3 | |
1490 unsigned __int16 result; // ax@6 | |
1491 | |
1492 v2 = 0; | |
1493 v3 = this; | |
1494 if ( pMonsterName && (signed int)this->uNumMonsters > 0 ) | |
1495 { | |
1496 v4 = 0; | |
1497 while ( _strcmpi(pMonsterName, v3->pMonsters[v4].pMonsterName) ) | |
1498 { | |
1499 ++v2; | |
1500 ++v4; | |
1501 if ( v2 >= (signed int)v3->uNumMonsters ) | |
1502 goto LABEL_6; | |
1503 } | |
1504 result = v2; | |
1505 } | |
1506 else | |
1507 { | |
1508 LABEL_6: | |
1509 result = -1; | |
1510 } | |
1511 return result; | |
1512 } |