Mercurial > might-and-magic-trilogy
comparison Might and Magic Trilogy.sln @ 0:8b8875f5b359
Initial commit
author | Nomad |
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date | Fri, 05 Oct 2012 16:07:14 +0200 |
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-1:000000000000 | 0:8b8875f5b359 |
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1 | |
2 Microsoft Visual Studio Solution File, Format Version 11.00 | |
3 # Visual Studio 2010 | |
4 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Might and Magic Trilogy", "Might and Magic Trilogy.vcxproj", "{4CB238C2-3039-4BF6-966A-1ED1285BE23B}" | |
5 EndProject | |
6 Global | |
7 GlobalSection(SolutionConfigurationPlatforms) = preSolution | |
8 Debug|Win32 = Debug|Win32 | |
9 Release|Win32 = Release|Win32 | |
10 EndGlobalSection | |
11 GlobalSection(ProjectConfigurationPlatforms) = postSolution | |
12 {4CB238C2-3039-4BF6-966A-1ED1285BE23B}.Debug|Win32.ActiveCfg = Debug|Win32 | |
13 {4CB238C2-3039-4BF6-966A-1ED1285BE23B}.Debug|Win32.Build.0 = Debug|Win32 | |
14 {4CB238C2-3039-4BF6-966A-1ED1285BE23B}.Release|Win32.ActiveCfg = Release|Win32 | |
15 {4CB238C2-3039-4BF6-966A-1ED1285BE23B}.Release|Win32.Build.0 = Release|Win32 | |
16 EndGlobalSection | |
17 GlobalSection(SolutionProperties) = preSolution | |
18 HideSolutionNode = FALSE | |
19 EndGlobalSection | |
20 EndGlobal |