Mercurial > might-and-magic-trilogy
comparison Indoor.h @ 0:8b8875f5b359
Initial commit
author | Nomad |
---|---|
date | Fri, 05 Oct 2012 16:07:14 +0200 |
parents | |
children | 540178ef9b18 |
comparison
equal
deleted
inserted
replaced
-1:000000000000 | 0:8b8875f5b359 |
---|---|
1 #pragma once | |
2 #include "VectorTypes.h" | |
3 #include "IndoorCameraD3D.h" | |
4 | |
5 | |
6 | |
7 | |
8 /* 319 */ | |
9 enum LEVEL_TYPE | |
10 { | |
11 LEVEL_Indoor = 0x1, | |
12 LEVEL_Outdoor = 0x2, | |
13 }; | |
14 extern LEVEL_TYPE uCurrentlyLoadedLevelType; | |
15 | |
16 | |
17 | |
18 | |
19 | |
20 /* 74 */ | |
21 #pragma pack(push, 1) | |
22 struct LevelDecoration | |
23 { | |
24 LevelDecoration(); | |
25 int GetGlobalEvent(); | |
26 int IsInteractive(); | |
27 bool _47A825(); | |
28 | |
29 | |
30 unsigned __int16 uDecorationDescID; | |
31 __int16 field_2; | |
32 struct Vec3_int_ vPosition; | |
33 int field_10_y_rot; | |
34 __int16 uCog; | |
35 __int16 field_16_event_id; | |
36 __int16 field_18; | |
37 __int16 field_1A; | |
38 __int16 field_1C; | |
39 __int16 field_1E; | |
40 }; | |
41 #pragma pack(pop) | |
42 extern LevelDecoration pLevelDecorations[3000]; | |
43 extern size_t uNumLevelDecorations; | |
44 extern LevelDecoration *_5C3420_pDecoration; | |
45 | |
46 | |
47 | |
48 | |
49 | |
50 | |
51 | |
52 | |
53 /* 86 */ | |
54 #pragma pack(push, 1) | |
55 struct SpawnPointMM6 | |
56 { | |
57 Vec3_int_ vPosition; | |
58 unsigned __int16 uRadius; | |
59 unsigned __int16 uKind; | |
60 unsigned __int16 uIndex; | |
61 unsigned __int16 uAttributes; | |
62 }; | |
63 #pragma pack(pop) | |
64 | |
65 | |
66 | |
67 /* 102 */ | |
68 #pragma pack(push, 1) | |
69 struct SpawnPointMM7 | |
70 { | |
71 //----- (00448DD6) -------------------------------------------------------- | |
72 SpawnPointMM7() | |
73 { | |
74 uRadius = 32; | |
75 uAttributes = 0; | |
76 uIndex = 0; | |
77 uKind = 0; | |
78 uGroup = 0; | |
79 } | |
80 | |
81 | |
82 Vec3_int_ vPosition; | |
83 unsigned __int16 uRadius; | |
84 unsigned __int16 uKind; | |
85 unsigned __int16 uIndex; | |
86 unsigned __int16 uAttributes; | |
87 unsigned int uGroup; | |
88 }; | |
89 #pragma pack(pop) | |
90 | |
91 | |
92 | |
93 | |
94 | |
95 | |
96 | |
97 | |
98 | |
99 | |
100 #pragma pack(push, 1) | |
101 struct DDM_DLV_Header | |
102 { | |
103 //----- (00462607) -------------------------------------------------------- | |
104 inline DDM_DLV_Header() | |
105 { | |
106 this->uLastRepawnDay = 0; | |
107 this->uNumRespawns = 0; | |
108 this->uReputation = 0; | |
109 this->field_C_alert = 0; | |
110 this->uNumFacesInBModels = 0; | |
111 this->uNumDecorations = 0; | |
112 this->uNumBModels = 0; | |
113 } | |
114 | |
115 | |
116 int uNumRespawns; | |
117 int uLastRepawnDay; | |
118 int uReputation; | |
119 int field_C_alert; | |
120 unsigned int uNumFacesInBModels; | |
121 unsigned int uNumDecorations; | |
122 unsigned int uNumBModels; | |
123 int field_1C; | |
124 int field_20; | |
125 int field_24; | |
126 }; | |
127 #pragma pack(pop) | |
128 | |
129 | |
130 | |
131 /* 291 */ | |
132 enum PolygonType : __int8 | |
133 { | |
134 POLYGON_Invalid = 0x0, | |
135 POLYGON_VerticalWall = 0x1, | |
136 POLYGON_unk = 0x2, | |
137 POLYGON_Floor = 0x3, | |
138 POLYGON_InBetweenFloorAndWall = 0x4, | |
139 POLYGON_Ceiling = 0x5, | |
140 POLYGON_InBetweenCeilingAndWall = 0x6, | |
141 }; | |
142 | |
143 /* 90 */ | |
144 #pragma pack(push, 1) | |
145 struct BLVHeader | |
146 { | |
147 char field_0[104]; | |
148 unsigned int uFaces_fdata_Size; | |
149 unsigned int uSector_rdata_Size; | |
150 unsigned int uSector_lrdata_Size; | |
151 unsigned int uDoors_ddata_Size; | |
152 char field_78[16]; | |
153 }; | |
154 #pragma pack(pop) | |
155 | |
156 | |
157 | |
158 /* 96 */ | |
159 #pragma pack(push, 1) | |
160 struct BLVSectorMM8 | |
161 { | |
162 int dword_000074; | |
163 }; | |
164 #pragma pack(pop) | |
165 | |
166 /* 97 */ | |
167 #pragma pack(push, 1) | |
168 struct BLVLightMM6 | |
169 { | |
170 Vec3_short_ vPosition; | |
171 __int16 uRadius; | |
172 __int16 uAttributes; | |
173 unsigned __int16 uBrightness; | |
174 }; | |
175 #pragma pack(pop) | |
176 | |
177 /* 98 */ | |
178 #pragma pack(push, 1) | |
179 struct BLVLightMM7 | |
180 { | |
181 struct Vec3_short_ vPosition; | |
182 __int16 uRadius; | |
183 char uRed; | |
184 char uGreen; | |
185 char uBlue; | |
186 char uType; | |
187 __int16 uAtributes; | |
188 __int16 uBrightness; | |
189 }; | |
190 #pragma pack(pop) | |
191 | |
192 /* 99 */ | |
193 #pragma pack(push, 1) | |
194 struct BLVLightMM8 | |
195 { | |
196 int uID; | |
197 }; | |
198 #pragma pack(pop) | |
199 | |
200 /* 100 */ | |
201 #pragma pack(push, 1) | |
202 struct BLVDoor | |
203 { | |
204 unsigned int uAttributes; | |
205 unsigned int uDoorID; | |
206 unsigned int uTimeSinceTriggered; | |
207 Vec3_int_ vDirection; | |
208 int uMoveLength; | |
209 int uOpenSpeed; | |
210 int uCloseSpeed; | |
211 unsigned __int16 *pVertexIDs; | |
212 unsigned __int16 *pFaceIDs; | |
213 unsigned __int16 *pSectorIDs; | |
214 __int16 *pDeltaUs; | |
215 __int16 *pDeltaVs; | |
216 unsigned __int16 *pXOffsets; | |
217 unsigned __int16 *pYOffsets; | |
218 unsigned __int16 *pZOffsets; | |
219 unsigned __int16 uNumVertices; | |
220 unsigned __int16 uNumFaces; | |
221 __int16 field_48; | |
222 unsigned __int16 uNumOffsets; | |
223 unsigned __int16 uState; | |
224 __int16 field_4E; | |
225 }; | |
226 #pragma pack(pop) | |
227 | |
228 /* 101 */ | |
229 #pragma pack(push, 1) | |
230 struct BLVMapVertex | |
231 { | |
232 unsigned __int16 uVertex1ID; | |
233 unsigned __int16 uVertex2ID; | |
234 unsigned __int16 uFace1ID; | |
235 unsigned __int16 uFace2ID; | |
236 __int16 sZ; | |
237 unsigned __int16 uFlags; | |
238 }; | |
239 #pragma pack(pop) | |
240 | |
241 | |
242 | |
243 /* 93 */ | |
244 #pragma pack(push, 1) | |
245 struct BLVFace | |
246 { | |
247 //----- (0046ED02) -------------------------------------------------------- | |
248 inline BLVFace() | |
249 { | |
250 this->uNumVertices = 0; | |
251 this->uAttributes = 0; | |
252 this->uFaceExtraID = 0; | |
253 this->pVertexIDs = 0; | |
254 this->pZInterceptDisplacements = 0; | |
255 this->pYInterceptDisplacements = 0; | |
256 this->pXInterceptDisplacements = 0; | |
257 } | |
258 | |
259 char _get_normals(Vec3_int_ *a2, Vec3_int_ *a3); | |
260 struct Texture *GetTexture(); | |
261 void FromODM(struct ODMFace *a2); | |
262 | |
263 | |
264 struct Plane_float_ pFacePlane; | |
265 struct Plane_int_ pFacePlane_old; | |
266 int zCalc1; | |
267 int zCalc2; | |
268 int zCalc3; | |
269 unsigned int uAttributes; | |
270 unsigned __int16 *pVertexIDs; | |
271 unsigned __int16 *pXInterceptDisplacements; | |
272 unsigned __int16 *pYInterceptDisplacements; | |
273 unsigned __int16 *pZInterceptDisplacements; | |
274 unsigned __int16 *pVertexUIDs; | |
275 unsigned __int16 *pVertexVIDs; | |
276 unsigned __int16 uFaceExtraID; | |
277 unsigned __int16 uBitmapID; | |
278 unsigned __int16 uSectorID; | |
279 __int16 uBackSectorID; | |
280 struct BBox_short_ pBounding; | |
281 PolygonType uPolygonType; | |
282 unsigned __int8 uNumVertices; | |
283 char field_5E; | |
284 char field_5F; | |
285 }; | |
286 #pragma pack(pop) | |
287 | |
288 /* 94 */ | |
289 #pragma pack(push, 1) | |
290 struct BLVFaceExtra | |
291 { | |
292 int HasEventint(); | |
293 | |
294 __int16 field_0; | |
295 __int16 field_2; | |
296 __int16 field_4; | |
297 __int16 field_6; | |
298 __int16 field_8; | |
299 __int16 field_A; | |
300 __int16 field_C; | |
301 unsigned __int16 uAdditionalBitmapID; | |
302 __int16 field_10; | |
303 __int16 field_12; | |
304 __int16 sTextureDeltaU; | |
305 __int16 sTextureDeltaV; | |
306 __int16 sCogNumber; | |
307 unsigned __int16 uEventID; | |
308 __int16 field_1C; | |
309 __int16 field_1E; | |
310 __int16 field_20; | |
311 __int16 field_22; | |
312 }; | |
313 #pragma pack(pop) | |
314 | |
315 /* 95 */ | |
316 #pragma pack(push, 1) | |
317 struct BLVSector | |
318 { | |
319 int field_0; | |
320 __int16 field_4; | |
321 __int16 field_6; | |
322 unsigned __int16 *pFloors; | |
323 __int16 field_C; | |
324 __int16 field_E; | |
325 unsigned __int16 *pWalls; | |
326 __int16 field_14; | |
327 __int16 field_16; | |
328 unsigned __int16 *pCeilings; | |
329 __int16 field_1C; | |
330 __int16 field_1E; | |
331 unsigned __int16 *pFluids; | |
332 __int16 uNumPortals; | |
333 __int16 field_26; | |
334 unsigned __int16 *pPortals; | |
335 __int16 field_2C; | |
336 __int16 uNumNonBSPFaces; | |
337 unsigned __int16 *pFaceIDs; | |
338 __int16 uNumCylinderFaces; | |
339 __int16 field_36; | |
340 int pCylinderFaces; | |
341 __int16 field_3C; | |
342 __int16 field_3E; | |
343 unsigned __int16 *pCogs; | |
344 unsigned __int16 uNumDecorations; | |
345 __int16 field_46; | |
346 unsigned __int16 *pDecorationIDs; | |
347 __int16 field_4C; | |
348 __int16 field_4E; | |
349 unsigned __int16 *pMarkers; | |
350 __int16 uNumLights; | |
351 __int16 field_56; | |
352 BLVLightMM7 *pLights; | |
353 __int16 uWaterLevel; | |
354 __int16 uMistLevel; | |
355 __int16 uLightDistanceMultiplier; | |
356 __int16 uMinAmbientLightLevel; | |
357 __int16 uFirstBSPNode; | |
358 __int16 exit_tag; | |
359 BBox_short_ pBounding; | |
360 }; | |
361 #pragma pack(pop) | |
362 | |
363 | |
364 | |
365 | |
366 | |
367 | |
368 | |
369 /* 89 */ | |
370 #pragma pack(push, 1) | |
371 struct IndoorLocation | |
372 { | |
373 //----- (00462592) -------------------------------------------------------- | |
374 inline IndoorLocation() | |
375 { | |
376 bLoaded = 0; | |
377 ptr_0002B8_sector_lrdata = 0; | |
378 ptr_0002B4_doors_ddata = 0; | |
379 ptr_0002B0_sector_rdata = 0; | |
380 ptr_2AC = 0; | |
381 pVertices = 0; | |
382 pFaces = 0; | |
383 pFaceExtras = 0; | |
384 pSectors = 0; | |
385 pLights = 0; | |
386 pDoors = 0; | |
387 pNodes = 0; | |
388 pMapVertices = 0; | |
389 uNumSpawnPoints = 0; | |
390 pSpawnPoints = 0; | |
391 } | |
392 | |
393 int GetSector(int sX, int sY, int sZ); | |
394 void Release(); | |
395 int Alloc(); | |
396 bool Load(char *pFilename, int a3, size_t i, char *pDest); | |
397 void Draw(); | |
398 void ToggleLight(unsigned int uLightID, unsigned int bToggle); | |
399 | |
400 static unsigned int GetLocationIndex(const char *Str1); | |
401 static void ExecDraw(char a1); | |
402 static void ExecDraw_sub1(unsigned int uFaceID); | |
403 static void ExecDraw_sub0(unsigned int uFaceID, struct IndoorCameraD3D_Vec4 *pVertices, unsigned int uNumVertices, struct RenderVertexSoft *a4); | |
404 | |
405 char pFilename[32]; | |
406 char field_20[48]; | |
407 unsigned int bLoaded; | |
408 char field_54[404]; | |
409 struct BLVHeader blv; | |
410 unsigned int uNumVertices; | |
411 struct Vec3_short_ *pVertices; | |
412 unsigned int uNumFaces; | |
413 struct BLVFace *pFaces; | |
414 unsigned int uNumFaceExtras; | |
415 struct BLVFaceExtra *pFaceExtras; | |
416 int uNumSectors; | |
417 struct BLVSector *pSectors; | |
418 int uNumLights; | |
419 struct BLVLightMM7 *pLights; | |
420 int uNumDoors; | |
421 struct BLVDoor *pDoors; | |
422 unsigned int uNumNodes; | |
423 struct BSPNode *pNodes; | |
424 unsigned int *pMapVertices; | |
425 unsigned __int16 *ptr_2AC; | |
426 unsigned __int16 *ptr_0002B0_sector_rdata; | |
427 unsigned __int16 *ptr_0002B4_doors_ddata; | |
428 unsigned __int16 *ptr_0002B8_sector_lrdata; | |
429 unsigned int uNumSpawnPoints; | |
430 struct SpawnPointMM7 *pSpawnPoints; | |
431 struct DDM_DLV_Header dlv; | |
432 unsigned __int64 uLastVisitDay; | |
433 char field_2F4[48]; | |
434 char _visible_outlines[876]; | |
435 }; | |
436 #pragma pack(pop) | |
437 | |
438 extern IndoorLocation *pIndoor; | |
439 | |
440 | |
441 | |
442 | |
443 | |
444 | |
445 | |
446 | |
447 | |
448 | |
449 | |
450 | |
451 /* 263 */ | |
452 #pragma pack(push, 1) | |
453 struct IndoorLocation_drawstru | |
454 { | |
455 int field_0_timer; | |
456 int uFlags; | |
457 Vec3_int_ vPosition; | |
458 int sRotationY; | |
459 int sRotationX; | |
460 int field_1C_mb_fov; | |
461 unsigned __int16 *pRenderTarget; | |
462 unsigned int uTargetWidth; | |
463 unsigned int uTargetHeight; | |
464 unsigned int uViewportX; | |
465 unsigned int uViewportY; | |
466 unsigned int uViewportZ; | |
467 unsigned int uViewportW; | |
468 int field_3C; | |
469 int *pTargetZ; | |
470 }; | |
471 #pragma pack(pop) | |
472 | |
473 | |
474 | |
475 | |
476 | |
477 | |
478 | |
479 | |
480 | |
481 | |
482 | |
483 | |
484 /* 162 */ | |
485 #pragma pack(push, 1) | |
486 struct BLVRenderParams | |
487 { | |
488 int Set(struct IndoorLocation_drawstru *a2); | |
489 | |
490 int field_0_timer_; | |
491 int uFlags; | |
492 Vec3_int_ vPartyPos; | |
493 int sPartyRotY; | |
494 int sPartyRotX; | |
495 int uRadius; | |
496 int sCosineY; | |
497 int sSineY; | |
498 int sCosineNegX; | |
499 int sSineNegX; | |
500 float fCosineY; | |
501 float fSineY; | |
502 float fCosineNegX; | |
503 float fSineNegX; | |
504 int field_40; | |
505 float field_44; | |
506 unsigned __int16 *pRenderTarget; | |
507 unsigned int uTargetWidth; | |
508 unsigned int uTargetHeight; | |
509 unsigned int uViewportX; | |
510 unsigned int uViewportY; | |
511 unsigned int uViewportZ; | |
512 unsigned int uViewportW; | |
513 int field_64; | |
514 int *pTargetZBuffer; | |
515 int uViewportHeight; | |
516 int field_70; | |
517 int uViewportCenterX; | |
518 int uViewportCenterY; | |
519 struct stru170_stru2 *field_7C; | |
520 int field_80; | |
521 int field_84; | |
522 int field_88; | |
523 int field_8C; | |
524 int field_90; | |
525 int field_94; | |
526 }; | |
527 #pragma pack(pop) | |
528 | |
529 extern struct BLVRenderParams *pBLVRenderParams; | |
530 | |
531 | |
532 | |
533 | |
534 | |
535 #include "Indoor_stuff.h" |