comparison mm7_data.cpp @ 10:5983336e1300

Слияние
author Серик@ПончиК
date Wed, 10 Oct 2012 22:30:37 +0600
parents 540178ef9b18
children 509744251c8e
comparison
equal deleted inserted replaced
9:fd8c1724b4eb 10:5983336e1300
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25 25
26 #include "Math.h" 26 #include "Math.h"
27 struct stru193_math *stru_5C6E00; 27 struct stru193_math *stru_5C6E00 = new stru193_math;
28 28
29 #include "MapInfo.h" 29 #include "MapInfo.h"
30 struct MapStats *pMapStats; 30 struct MapStats *pMapStats;
31 31
32 #include "TurnEngine.h" 32 #include "TurnEngine.h"
1388 char aUknownStripTyp[777]; // idb 1388 char aUknownStripTyp[777]; // idb
1389 char aInvalidLightma[777]; // idb 1389 char aInvalidLightma[777]; // idb
1390 char byte_4E94D0; // weak 1390 char byte_4E94D0; // weak
1391 char byte_4E94D2; // weak 1391 char byte_4E94D2; // weak
1392 char byte_4E94D3; // weak 1392 char byte_4E94D3; // weak
1393 unsigned int saveload_dlg_xs[2]; 1393 unsigned int saveload_dlg_xs[2] = {82, 0};
1394 unsigned int saveload_dlg_ys[2]; 1394 unsigned int saveload_dlg_ys[2] = {60, 0};
1395 unsigned int saveload_dlg_zs[2]; 1395 unsigned int saveload_dlg_zs[2] = {460, 640};
1396 unsigned int saveload_dlg_ws[2]; 1396 unsigned int saveload_dlg_ws[2] = {344, 480};
1397 char aEWorkMsdevM_12[777]; // idb 1397 char aEWorkMsdevM_12[777]; // idb
1398 char a___0[777]; // idb 1398 char a___0[777]; // idb
1399 char aSave03d_mm7[777]; // idb 1399 char aSave03d_mm7[777]; // idb
1400 char Name[777]; // idb 1400 char Name[777]; // idb
1401 char aAr_dn_dn_0[777]; // idb 1401 char aAr_dn_dn_0[777]; // idb
2608 int _6836C8_num_decorations_6807E8; // weak 2608 int _6836C8_num_decorations_6807E8; // weak
2609 int dword_69B010[64]; 2609 int dword_69B010[64];
2610 int dword_69B138; // weak 2610 int dword_69B138; // weak
2611 char byte_69BD41_unused; // weak 2611 char byte_69BD41_unused; // weak
2612 std::string stru_69BD44; // idb 2612 std::string stru_69BD44; // idb
2613 struct SavegameHeader *pSavegameHeader;
2614 unsigned int uTextureID_x_u; 2613 unsigned int uTextureID_x_u;
2615 unsigned int uTextureID_LS_saveU; 2614 unsigned int uTextureID_LS_saveU;
2616 unsigned int uTextureID_LS_loadU; 2615 unsigned int uTextureID_LS_loadU;
2617 unsigned int uTextureID_AR_DN_DN; 2616 unsigned int uTextureID_AR_DN_DN;
2618 unsigned int uTextureID_AR_UP_DN; 2617 unsigned int uTextureID_AR_UP_DN;
2640 struct TileTable *pTileTable; // idb 2639 struct TileTable *pTileTable; // idb
2641 int texmapping_terrain_subdivsize; // weak 2640 int texmapping_terrain_subdivsize; // weak
2642 int texmapping_terrain_subdivpow2; // weak 2641 int texmapping_terrain_subdivpow2; // weak
2643 int texmapping_building_subdivsize; // weak 2642 int texmapping_building_subdivsize; // weak
2644 int texmapping_building_subdivpow2; // weak 2643 int texmapping_building_subdivpow2; // weak
2645 int unnamed_6BE060[2]; 2644 int unnamed_6BE060[2] = {0, 1};
2646 int mipmapping_building_mm1; // weak 2645 int mipmapping_building_mm1; // weak
2647 int mipmapping_building_mm2; // weak 2646 int mipmapping_building_mm2; // weak
2648 int mipmapping_building_mm3; // weak 2647 int mipmapping_building_mm3; // weak
2649 int mipmapping_terrain_mm1; // weak 2648 int mipmapping_terrain_mm1; // weak
2650 int mipmapping_terrain_mm2; // weak 2649 int mipmapping_terrain_mm2; // weak
2667 char pDefaultSkyTexture[777]; // idb 2666 char pDefaultSkyTexture[777]; // idb
2668 char byte_6BE124_cfg_textures_DefaultGroundTexture[16]; // idb 2667 char byte_6BE124_cfg_textures_DefaultGroundTexture[16]; // idb
2669 int _6BE134_odm_main_tile_group; // weak 2668 int _6BE134_odm_main_tile_group; // weak
2670 int dword_6BE138; // weak 2669 int dword_6BE138; // weak
2671 int dword_6BE13C_uCurrentlyLoadedLocationID; // weak 2670 int dword_6BE13C_uCurrentlyLoadedLocationID; // weak
2672 float fWalkSpeedMultiplier; // weak 2671 float fWalkSpeedMultiplier = 1.0f; // weak
2673 float fBackwardMovementSlowdownMultiplier; // weak 2672 float fBackwardMovementSlowdownMultiplier = 1.0f; // weak
2674 float fTurnSpeedMultiplier; // weak 2673 float fTurnSpeedMultiplier = 1.0f; // weak
2675 float flt_6BE150_look_up_down_dangle; // weak 2674 float flt_6BE150_look_up_down_dangle = 1.0f; // weak
2676 //char pMM7WindowClassName[777]; // idb
2677 //HINSTANCE hInstance; // idb
2678 //char *pCmdLine;
2679 HWND hWnd; // idb 2675 HWND hWnd; // idb
2680 int uWindowWidth; // idb 2676 int uWindowWidth; // idb
2681 int uWindowHeight; // idb 2677 int uWindowHeight; // idb
2682 int uWindowX; // idb 2678 int uWindowX; // idb
2683 int uWindowY; // idb 2679 int uWindowY; // idb
2685 HMENU hOSMenu; // idb 2681 HMENU hOSMenu; // idb
2686 int dword_6BE340; // weak 2682 int dword_6BE340; // weak
2687 char pCurrentMapName[20]; // idb 2683 char pCurrentMapName[20]; // idb
2688 unsigned int uLevelMapStatsID; 2684 unsigned int uLevelMapStatsID;
2689 int uLevel_StartingPointType; // weak 2685 int uLevel_StartingPointType; // weak
2690 int dword_6BE364_game_settings_1; // weak 2686 int dword_6BE364_game_settings_1 = 0; // weak
2691 int dword_6BE368_debug_settings_2; // weak 2687 int dword_6BE368_debug_settings_2 = 0; // weak
2692 unsigned __int8 bUseLoResSprites; 2688 unsigned __int8 bUseLoResSprites = false;
2693 unsigned __int8 bUseRegistry; 2689 unsigned __int8 bUseRegistry = true;
2694 unsigned __int8 bCanLoadFromCD = false; 2690 unsigned __int8 bCanLoadFromCD = false;
2695 int bShowDamage; // idb 2691 int bShowDamage; // idb
2696 unsigned int bAlwaysRun; 2692 unsigned int bAlwaysRun;
2697 unsigned int bFlipOnExit; 2693 unsigned int bFlipOnExit;
2698 int dword_6BE384_2dacceloff; // weak 2694 int dword_6BE384_2dacceloff; // weak
2701 float flt_6BE3A0; // weak 2697 float flt_6BE3A0; // weak
2702 float flt_6BE3A4_debug_recmod1; 2698 float flt_6BE3A4_debug_recmod1;
2703 float flt_6BE3A8_debug_recmod2; 2699 float flt_6BE3A8_debug_recmod2;
2704 float flt_6BE3AC_debug_recmod1_x_1_6; 2700 float flt_6BE3AC_debug_recmod1_x_1_6;
2705 char byte_6BE3B0[20]; // idb 2701 char byte_6BE3B0[20]; // idb
2706 char bUnderwater; // weak 2702 char bUnderwater = false; // weak
2707 char bNoNPCHiring; // weak 2703 char bNoNPCHiring = false; // weak
2708 int _702AC0_unused; // weak 2704 int _702AC0_unused = 0; // weak
2709 int _702AC4_unused; // weak 2705 int _702AC4_unused = 0; // weak
2710 char _702ACC_unused; // weak 2706 char _702ACC_unused = 0; // weak
2711 int bDebugResouces; // weak 2707 int bDebugResouces; // weak
2712 unsigned int bNoVideo; 2708 unsigned int bNoVideo = false;
2709 bool bNoIntro = false;
2710 bool bNoLogo = false;
2713 bool bNoCD = false; 2711 bool bNoCD = false;
2712 bool bNoSound = false;
2714 int aborting_app; // weak 2713 int aborting_app; // weak
2715 int dword_720020_zvalues[100]; 2714 int dword_720020_zvalues[100];
2716 int dword_7201B0_zvalues[299]; 2715 int dword_7201B0_zvalues[299];
2717 int dword_72065C[777]; // weak 2716 int dword_72065C[777]; // weak
2718 int dword_720660[777]; // idb 2717 int dword_720660[777]; // idb