Mercurial > might-and-magic-trilogy
comparison Indoor.h @ 58:41cbaabde2cb
BLV render
author | Nomad |
---|---|
date | Thu, 25 Oct 2012 02:05:16 +0200 |
parents | fd2fd234a66c |
children | 5159d2e6f559 |
comparison
equal
deleted
inserted
replaced
53:fd2fd234a66c | 58:41cbaabde2cb |
---|---|
326 /* 95 */ | 326 /* 95 */ |
327 #pragma pack(push, 1) | 327 #pragma pack(push, 1) |
328 struct BLVSector | 328 struct BLVSector |
329 { | 329 { |
330 int field_0; | 330 int field_0; |
331 __int16 field_4; | 331 unsigned __int16 uNumFloors; |
332 __int16 field_6; | 332 __int16 field_6; |
333 unsigned __int16 *pFloors; | 333 unsigned __int16 *pFloors; |
334 __int16 field_C; | 334 __int16 field_C; |
335 __int16 field_E; | 335 __int16 field_E; |
336 unsigned __int16 *pWalls; | 336 unsigned __int16 *pWalls; |
515 int field_0_timer_; | 515 int field_0_timer_; |
516 int uFlags; | 516 int uFlags; |
517 Vec3_int_ vPartyPos; | 517 Vec3_int_ vPartyPos; |
518 int sPartyRotY; | 518 int sPartyRotY; |
519 int sPartyRotX; | 519 int sPartyRotX; |
520 int uRadius; | 520 int uPartySectorID; |
521 int sCosineY; | 521 int sCosineY; |
522 int sSineY; | 522 int sSineY; |
523 int sCosineNegX; | 523 int sCosineNegX; |
524 int sSineNegX; | 524 int sSineNegX; |
525 float fCosineY; | 525 float fCosineY; |