comparison Indoor.h @ 58:41cbaabde2cb

BLV render
author Nomad
date Thu, 25 Oct 2012 02:05:16 +0200
parents fd2fd234a66c
children 5159d2e6f559
comparison
equal deleted inserted replaced
53:fd2fd234a66c 58:41cbaabde2cb
326 /* 95 */ 326 /* 95 */
327 #pragma pack(push, 1) 327 #pragma pack(push, 1)
328 struct BLVSector 328 struct BLVSector
329 { 329 {
330 int field_0; 330 int field_0;
331 __int16 field_4; 331 unsigned __int16 uNumFloors;
332 __int16 field_6; 332 __int16 field_6;
333 unsigned __int16 *pFloors; 333 unsigned __int16 *pFloors;
334 __int16 field_C; 334 __int16 field_C;
335 __int16 field_E; 335 __int16 field_E;
336 unsigned __int16 *pWalls; 336 unsigned __int16 *pWalls;
515 int field_0_timer_; 515 int field_0_timer_;
516 int uFlags; 516 int uFlags;
517 Vec3_int_ vPartyPos; 517 Vec3_int_ vPartyPos;
518 int sPartyRotY; 518 int sPartyRotY;
519 int sPartyRotX; 519 int sPartyRotX;
520 int uRadius; 520 int uPartySectorID;
521 int sCosineY; 521 int sCosineY;
522 int sSineY; 522 int sSineY;
523 int sCosineNegX; 523 int sCosineNegX;
524 int sSineNegX; 524 int sSineNegX;
525 float fCosineY; 525 float fCosineY;