Mercurial > might-and-magic-trilogy
comparison mm7_data.h @ 56:1f161a887c69
Слияние
author | Ritor1 |
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date | Thu, 25 Oct 2012 09:02:49 +0600 |
parents | 0f4ed4f0f472 |
children | 5159d2e6f559 |
comparison
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55:663d5bf032d9 | 56:1f161a887c69 |
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2785 void GameUI_DrawTorchlightAndWizardEye(); | 2785 void GameUI_DrawTorchlightAndWizardEye(); |
2786 void GameUI_DrawCharacterSelectionFrame(); | 2786 void GameUI_DrawCharacterSelectionFrame(); |
2787 void Load_isn_spells_21_27(); | 2787 void Load_isn_spells_21_27(); |
2788 void GameUI_DrawPartySpells(); | 2788 void GameUI_DrawPartySpells(); |
2789 __int16 __fastcall sub_441A4E(int a1); | 2789 __int16 __fastcall sub_441A4E(int a1); |
2790 void __fastcall GameUI_DrawMinimap(unsigned int uX, unsigned int uY, unsigned int uZ, unsigned int uW, unsigned int uZoom, unsigned int flags); | 2790 void GameUI_DrawMinimap(unsigned int uX, unsigned int uY, unsigned int uZ, unsigned int uW, unsigned int uZoom, unsigned int flags); |
2791 int __fastcall DrawSpellbook_Map_sub(unsigned int x, unsigned int y, unsigned int a4, int a5, int _48074); // idb | 2791 int __fastcall DrawSpellbook_Map_sub(unsigned int x, unsigned int y, unsigned int a4, int a5, int _48074); // idb |
2792 int __cdecl Initialize2DA(); | 2792 int __cdecl Initialize2DA(); |
2793 unsigned int __fastcall LoadEventsToBuffer(const char *pContainerName, char *a2, unsigned int uBufferSize); | 2793 unsigned int __fastcall LoadEventsToBuffer(const char *pContainerName, char *a2, unsigned int uBufferSize); |
2794 void __cdecl Initialize_GlobalEVT(); | 2794 void __cdecl Initialize_GlobalEVT(); |
2795 void __cdecl LoadLevel_InitializeLevelStr(); | 2795 void __cdecl LoadLevel_InitializeLevelStr(); |