Mercurial > might-and-magic-trilogy
comparison Outdoor.cpp @ 106:1e18102bd4d0
5.11.12
author | Ritor1 |
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date | Mon, 05 Nov 2012 09:15:53 +0600 |
parents | e633cde38d64 |
children | ccc0cf95706a |
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105:e633cde38d64 | 106:1e18102bd4d0 |
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364 v11 = (unsigned __int8)aTiletableLoadU[v10 + 39]; | 364 v11 = (unsigned __int8)aTiletableLoadU[v10 + 39]; |
365 if ( v11 >= 1 && v11 <= 15 ) | 365 if ( v11 >= 1 && v11 <= 15 ) |
366 { | 366 { |
367 v12 = (unsigned __int8)aTiletableLoadU[v10 + 39]; | 367 v12 = (unsigned __int8)aTiletableLoadU[v10 + 39]; |
368 uDefaultTravelTime_ByFoot = (unsigned __int8)byte_4ECA93[v10]; | 368 uDefaultTravelTime_ByFoot = (unsigned __int8)byte_4ECA93[v10]; |
369 sprintfex(pOut, "out%02d.odm", v12); | 369 sprintf(pOut, "out%02d.odm", v12); |
370 uLevel_StartingPointType = (unsigned __int8)byte_4ECACF[v10]; | 370 uLevel_StartingPointType = (unsigned __int8)byte_4ECACF[v10]; |
371 return 1; | 371 return 1; |
372 } | 372 } |
373 return 0; | 373 return 0; |
374 } | 374 } |
1410 pOutdoorLocation->pBModels[v12].pFaces = 0; | 1410 pOutdoorLocation->pBModels[v12].pFaces = 0; |
1411 pOutdoorLocation->pBModels[v12].pFacesOrdering = 0; | 1411 pOutdoorLocation->pBModels[v12].pFacesOrdering = 0; |
1412 pOutdoorLocation->pBModels[v12].pNodes = 0; | 1412 pOutdoorLocation->pBModels[v12].pNodes = 0; |
1413 FileName[0] = 0; | 1413 FileName[0] = 0; |
1414 v108 = (int)&pOutdoorLocation->pBModels[v12]; | 1414 v108 = (int)&pOutdoorLocation->pBModels[v12]; |
1415 sprintfex(FileName, "%s", v108); | 1415 sprintf(FileName, "%s", v108); |
1416 v13 = pOutdoorLocation->pBModels; | 1416 v13 = pOutdoorLocation->pBModels; |
1417 v138 = 0; | 1417 v138 = 0; |
1418 pOutdoorLocation->pBModels[v12].pVertices.pVertices = (Vec3_int_ *)pAllocator->AllocNamedChunk(v13[v12].pVertices.pVertices, 12 * v13[v12].pVertices.uNumVertices, | 1418 pOutdoorLocation->pBModels[v12].pVertices.pVertices = (Vec3_int_ *)pAllocator->AllocNamedChunk(v13[v12].pVertices.pVertices, 12 * v13[v12].pVertices.uNumVertices, |
1419 FileName); | 1419 FileName); |
1420 pOutdoorLocation->pBModels[v12].pFaces = (ODMFace *)pAllocator->AllocNamedChunk(pOutdoorLocation->pBModels[v12].pFaces, 308 * pOutdoorLocation->pBModels[v12].uNumFaces, | 1420 pOutdoorLocation->pBModels[v12].pFaces = (ODMFace *)pAllocator->AllocNamedChunk(pOutdoorLocation->pBModels[v12].pFaces, 308 * pOutdoorLocation->pBModels[v12].uNumFaces, |