0
|
1 <?xml version="1.0" encoding="utf-8"?>
|
|
2 <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
3 <ItemGroup>
|
|
4 <ClInclude Include="MM7.h" />
|
|
5 <ClInclude Include="lib\legacy_dx\d3d.h">
|
|
6 <Filter>lib\legacy_dx</Filter>
|
|
7 </ClInclude>
|
|
8 <ClInclude Include="lib\legacy_dx\d3dcaps.h">
|
|
9 <Filter>lib\legacy_dx</Filter>
|
|
10 </ClInclude>
|
|
11 <ClInclude Include="lib\legacy_dx\d3drm.h">
|
|
12 <Filter>lib\legacy_dx</Filter>
|
|
13 </ClInclude>
|
|
14 <ClInclude Include="lib\legacy_dx\d3drmdef.h">
|
|
15 <Filter>lib\legacy_dx</Filter>
|
|
16 </ClInclude>
|
|
17 <ClInclude Include="lib\legacy_dx\d3drmobj.h">
|
|
18 <Filter>lib\legacy_dx</Filter>
|
|
19 </ClInclude>
|
|
20 <ClInclude Include="lib\legacy_dx\d3drmwin.h">
|
|
21 <Filter>lib\legacy_dx</Filter>
|
|
22 </ClInclude>
|
|
23 <ClInclude Include="lib\legacy_dx\d3dtypes.h">
|
|
24 <Filter>lib\legacy_dx</Filter>
|
|
25 </ClInclude>
|
|
26 <ClInclude Include="lib\legacy_dx\ddraw.h">
|
|
27 <Filter>lib\legacy_dx</Filter>
|
|
28 </ClInclude>
|
|
29 <ClInclude Include="lib\legacy_dx\dinput.h">
|
|
30 <Filter>lib\legacy_dx</Filter>
|
|
31 </ClInclude>
|
|
32 <ClInclude Include="lib\legacy_dx\dinputd.h">
|
|
33 <Filter>lib\legacy_dx</Filter>
|
|
34 </ClInclude>
|
|
35 <ClInclude Include="lib\legacy_dx\dmdls.h">
|
|
36 <Filter>lib\legacy_dx</Filter>
|
|
37 </ClInclude>
|
|
38 <ClInclude Include="lib\legacy_dx\dmerror.h">
|
|
39 <Filter>lib\legacy_dx</Filter>
|
|
40 </ClInclude>
|
|
41 <ClInclude Include="lib\legacy_dx\dmksctrl.h">
|
|
42 <Filter>lib\legacy_dx</Filter>
|
|
43 </ClInclude>
|
|
44 <ClInclude Include="lib\legacy_dx\dmplugin.h">
|
|
45 <Filter>lib\legacy_dx</Filter>
|
|
46 </ClInclude>
|
|
47 <ClInclude Include="lib\legacy_dx\dmusbuff.h">
|
|
48 <Filter>lib\legacy_dx</Filter>
|
|
49 </ClInclude>
|
|
50 <ClInclude Include="lib\legacy_dx\dmusicc.h">
|
|
51 <Filter>lib\legacy_dx</Filter>
|
|
52 </ClInclude>
|
|
53 <ClInclude Include="lib\legacy_dx\dmusicf.h">
|
|
54 <Filter>lib\legacy_dx</Filter>
|
|
55 </ClInclude>
|
|
56 <ClInclude Include="lib\legacy_dx\dmusici.h">
|
|
57 <Filter>lib\legacy_dx</Filter>
|
|
58 </ClInclude>
|
|
59 <ClInclude Include="lib\legacy_dx\dmusics.h">
|
|
60 <Filter>lib\legacy_dx</Filter>
|
|
61 </ClInclude>
|
|
62 <ClInclude Include="lib\legacy_dx\dsconf.h">
|
|
63 <Filter>lib\legacy_dx</Filter>
|
|
64 </ClInclude>
|
|
65 <ClInclude Include="lib\legacy_dx\dsound.h">
|
|
66 <Filter>lib\legacy_dx</Filter>
|
|
67 </ClInclude>
|
|
68 <ClInclude Include="lib\legacy_dx\dvoice.h">
|
|
69 <Filter>lib\legacy_dx</Filter>
|
|
70 </ClInclude>
|
|
71 <ClInclude Include="lib\legacy_dx\multimon.h">
|
|
72 <Filter>lib\legacy_dx</Filter>
|
|
73 </ClInclude>
|
|
74 <ClInclude Include="lib\legacy_dx\rmxfguid.h">
|
|
75 <Filter>lib\legacy_dx</Filter>
|
|
76 </ClInclude>
|
|
77 <ClInclude Include="lib\legacy_dx\rmxftmpl.h">
|
|
78 <Filter>lib\legacy_dx</Filter>
|
|
79 </ClInclude>
|
|
80 <ClInclude Include="lib\legacy_dx\strsafe.h">
|
|
81 <Filter>lib\legacy_dx</Filter>
|
|
82 </ClInclude>
|
|
83 <ClInclude Include="AudioPlayer.h" />
|
|
84 <ClInclude Include="VideoPlayer.h" />
|
|
85 <ClInclude Include="Texture.h" />
|
|
86 <ClInclude Include="LOD.h" />
|
|
87 <ClInclude Include="Mouse.h" />
|
|
88 <ClInclude Include="LightmapBuilder.h" />
|
|
89 <ClInclude Include="Vis.h" />
|
|
90 <ClInclude Include="Render.h" />
|
|
91 <ClInclude Include="Game.h" />
|
|
92 <ClInclude Include="VectorTypes.h" />
|
|
93 <ClInclude Include="ParticleEngine.h" />
|
|
94 <ClInclude Include="IndoorCameraD3D.h" />
|
|
95 <ClInclude Include="Keyboard.h" />
|
|
96 <ClInclude Include="Party.h" />
|
|
97 <ClInclude Include="Player.h" />
|
|
98 <ClInclude Include="CShow.h" />
|
|
99 <ClInclude Include="stru6.h" />
|
|
100 <ClInclude Include="stru9.h" />
|
|
101 <ClInclude Include="stru10.h" />
|
|
102 <ClInclude Include="stru11.h" />
|
|
103 <ClInclude Include="stru12.h" />
|
|
104 <ClInclude Include="GammaControl.h" />
|
|
105 <ClInclude Include="Indoor.h" />
|
|
106 <ClInclude Include="Outdoor.h" />
|
|
107 <ClInclude Include="OutdoorCamera.h" />
|
|
108 <ClInclude Include="BSPModel.h" />
|
|
109 <ClInclude Include="Actor.h" />
|
|
110 <ClInclude Include="Items.h" />
|
|
111 <ClInclude Include="Monsters.h" />
|
|
112 <ClInclude Include="NPC.h" />
|
|
113 <ClInclude Include="PaletteManager.h" />
|
|
114 <ClInclude Include="GUIButton.h" />
|
|
115 <ClInclude Include="GUIFont.h" />
|
|
116 <ClInclude Include="GUIWindow.h" />
|
|
117 <ClInclude Include="Spells.h" />
|
|
118 <ClInclude Include="DecalBuilder.h" />
|
|
119 <ClInclude Include="Lights.h" />
|
|
120 <ClInclude Include="Arcomage.h" />
|
|
121 <ClInclude Include="GUIProgressBar.h" />
|
|
122 <ClInclude Include="Events.h" />
|
|
123 <ClInclude Include="Sprites.h" />
|
|
124 <ClInclude Include="Overlays.h" />
|
|
125 <ClInclude Include="Time.h" />
|
|
126 <ClInclude Include="Chest.h" />
|
|
127 <ClInclude Include="mm7_data.h" />
|
|
128 <ClInclude Include="Allocator.h" />
|
|
129 <ClInclude Include="IndoorCamera.h" />
|
|
130 <ClInclude Include="LayingItem.h" />
|
|
131 <ClInclude Include="Viewport.h" />
|
|
132 <ClInclude Include="MapInfo.h" />
|
|
133 <ClInclude Include="PlayerFrameTable.h" />
|
|
134 <ClInclude Include="OSInfo.h" />
|
|
135 <ClInclude Include="Math.h" />
|
|
136 <ClInclude Include="Weather.h" />
|
|
137 <ClInclude Include="IconFrameTable.h" />
|
|
138 <ClInclude Include="ObjectList.h" />
|
|
139 <ClInclude Include="DecorationList.h" />
|
|
140 <ClInclude Include="Outdoor_stuff.h" />
|
|
141 <ClInclude Include="Random.h" />
|
|
142 <ClInclude Include="Indoor_stuff.h" />
|
|
143 <ClInclude Include="stru157.h" />
|
|
144 <ClInclude Include="stru123.h" />
|
|
145 <ClInclude Include="AIL.h" />
|
|
146 <ClInclude Include="Bink_Smacker.h" />
|
|
147 <ClInclude Include="TurnEngine.h" />
|
|
148 <ClInclude Include="stru220.h" />
|
|
149 <ClInclude Include="stru279.h" />
|
|
150 <ClInclude Include="stru314.h" />
|
|
151 <ClInclude Include="SaveLoad.h" />
|
|
152 <ClInclude Include="stru287.h" />
|
|
153 <ClInclude Include="stru179.h" />
|
|
154 <ClInclude Include="Awards.h" />
|
|
155 <ClInclude Include="Autonotes.h" />
|
|
156 <ClInclude Include="stru160.h" />
|
|
157 <ClInclude Include="FactionTable.h" />
|
|
158 <ClInclude Include="StorylineTextTable.h" />
|
|
159 <ClInclude Include="stru277.h" />
|
|
160 <ClInclude Include="stru298.h" />
|
|
161 <ClInclude Include="OSAPI.h" />
|
|
162 <ClInclude Include="Events2D.h" />
|
|
163 <ClInclude Include="stru176.h" />
|
|
164 <ClInclude Include="stru159.h" />
|
|
165 <ClInclude Include="stru351.h" />
|
|
166 <ClInclude Include="stru272.h" />
|
|
167 <ClInclude Include="lib\zlib\deflate.h">
|
|
168 <Filter>lib\zlib</Filter>
|
|
169 </ClInclude>
|
|
170 <ClInclude Include="lib\zlib\infblock.h">
|
|
171 <Filter>lib\zlib</Filter>
|
|
172 </ClInclude>
|
|
173 <ClInclude Include="lib\zlib\infcodes.h">
|
|
174 <Filter>lib\zlib</Filter>
|
|
175 </ClInclude>
|
|
176 <ClInclude Include="lib\zlib\inffast.h">
|
|
177 <Filter>lib\zlib</Filter>
|
|
178 </ClInclude>
|
|
179 <ClInclude Include="lib\zlib\inffixed.h">
|
|
180 <Filter>lib\zlib</Filter>
|
|
181 </ClInclude>
|
|
182 <ClInclude Include="lib\zlib\inftrees.h">
|
|
183 <Filter>lib\zlib</Filter>
|
|
184 </ClInclude>
|
|
185 <ClInclude Include="lib\zlib\infutil.h">
|
|
186 <Filter>lib\zlib</Filter>
|
|
187 </ClInclude>
|
|
188 <ClInclude Include="lib\zlib\trees.h">
|
|
189 <Filter>lib\zlib</Filter>
|
|
190 </ClInclude>
|
|
191 <ClInclude Include="lib\zlib\zconf.h">
|
|
192 <Filter>lib\zlib</Filter>
|
|
193 </ClInclude>
|
|
194 <ClInclude Include="lib\zlib\zlib.h">
|
|
195 <Filter>lib\zlib</Filter>
|
|
196 </ClInclude>
|
|
197 <ClInclude Include="lib\zlib\zutil.h">
|
|
198 <Filter>lib\zlib</Filter>
|
|
199 </ClInclude>
|
|
200 <ClInclude Include="Log.h" />
|
|
201 <ClInclude Include="FrameTableInc.h" />
|
|
202 </ItemGroup>
|
|
203 <ItemGroup>
|
|
204 <Filter Include="lib">
|
|
205 <UniqueIdentifier>{674d5845-1afa-4bb4-b0f9-e59bdcf6bf46}</UniqueIdentifier>
|
|
206 </Filter>
|
|
207 <Filter Include="lib\legacy_dx">
|
|
208 <UniqueIdentifier>{7f786ac2-aa3f-48a5-81ef-d5bcf2ee57bf}</UniqueIdentifier>
|
|
209 </Filter>
|
|
210 <Filter Include="lib\zlib">
|
|
211 <UniqueIdentifier>{2c8eede3-bdcb-4411-b5e3-86c1c48e8351}</UniqueIdentifier>
|
|
212 </Filter>
|
|
213 </ItemGroup>
|
|
214 <ItemGroup>
|
|
215 <None Include="lib\legacy_dx\d3dvec.inl">
|
|
216 <Filter>lib\legacy_dx</Filter>
|
|
217 </None>
|
|
218 </ItemGroup>
|
|
219 <ItemGroup>
|
|
220 <ClCompile Include="mm7_2.cpp" />
|
|
221 <ClCompile Include="Game.cpp" />
|
|
222 <ClCompile Include="GammaControl.cpp" />
|
|
223 <ClCompile Include="Monsters.cpp" />
|
|
224 <ClCompile Include="Time.cpp" />
|
|
225 <ClCompile Include="Actor.cpp" />
|
|
226 <ClCompile Include="Items.cpp" />
|
|
227 <ClCompile Include="LOD.cpp" />
|
|
228 <ClCompile Include="Render.cpp" />
|
|
229 <ClCompile Include="Spells.cpp" />
|
|
230 <ClCompile Include="Overlays.cpp" />
|
|
231 <ClCompile Include="Chest.cpp" />
|
|
232 <ClCompile Include="GUIWindow.cpp" />
|
|
233 <ClCompile Include="Keyboard.cpp" />
|
|
234 <ClCompile Include="LightmapBuilder.cpp" />
|
|
235 <ClCompile Include="Arcomage.cpp" />
|
|
236 <ClCompile Include="Mouse.cpp" />
|
|
237 <ClCompile Include="Texture.cpp" />
|
|
238 <ClCompile Include="DecalBuilder.cpp" />
|
|
239 <ClCompile Include="Allocator.cpp" />
|
|
240 <ClCompile Include="IndoorCameraD3D.cpp" />
|
|
241 <ClCompile Include="Sprites.cpp" />
|
|
242 <ClCompile Include="Vis.cpp" />
|
|
243 <ClCompile Include="IndoorCamera.cpp" />
|
|
244 <ClCompile Include="GUIFont.cpp" />
|
|
245 <ClCompile Include="Indoor.cpp" />
|
|
246 <ClCompile Include="Outdoor.cpp" />
|
|
247 <ClCompile Include="Player.cpp" />
|
|
248 <ClCompile Include="stru10.cpp" />
|
|
249 <ClCompile Include="LightsStack.cpp" />
|
|
250 <ClCompile Include="BSPModel.cpp" />
|
|
251 <ClCompile Include="PaletteManager.cpp" />
|
|
252 <ClCompile Include="ParticleEngine.cpp" />
|
|
253 <ClCompile Include="Party.cpp" />
|
|
254 <ClCompile Include="stru9.cpp" />
|
|
255 <ClCompile Include="stru6.cpp" />
|
|
256 <ClCompile Include="AudioPlayer.cpp" />
|
|
257 <ClCompile Include="GUIButton.cpp" />
|
|
258 <ClCompile Include="LayingItem.cpp" />
|
|
259 <ClCompile Include="VideoPlayer.cpp" />
|
|
260 <ClCompile Include="GUIProgressBar.cpp" />
|
|
261 <ClCompile Include="TileFrameTable.h" />
|
|
262 <ClCompile Include="Weather.cpp" />
|
|
263 <ClCompile Include="Random.cpp" />
|
|
264 <ClCompile Include="SaveLoad.cpp" />
|
|
265 <ClCompile Include="mm7_3.cpp" />
|
|
266 <ClCompile Include="mm7_data.cpp" />
|
|
267 <ClCompile Include="AIL.cpp" />
|
|
268 <ClCompile Include="Bink_Smacker.cpp" />
|
|
269 <ClCompile Include="Events.cpp" />
|
|
270 <ClCompile Include="lib\zlib\adler32.c">
|
|
271 <Filter>lib\zlib</Filter>
|
|
272 </ClCompile>
|
|
273 <ClCompile Include="lib\zlib\compress.c">
|
|
274 <Filter>lib\zlib</Filter>
|
|
275 </ClCompile>
|
|
276 <ClCompile Include="lib\zlib\crc32.c">
|
|
277 <Filter>lib\zlib</Filter>
|
|
278 </ClCompile>
|
|
279 <ClCompile Include="lib\zlib\deflate.c">
|
|
280 <Filter>lib\zlib</Filter>
|
|
281 </ClCompile>
|
|
282 <ClCompile Include="lib\zlib\infblock.c">
|
|
283 <Filter>lib\zlib</Filter>
|
|
284 </ClCompile>
|
|
285 <ClCompile Include="lib\zlib\infcodes.c">
|
|
286 <Filter>lib\zlib</Filter>
|
|
287 </ClCompile>
|
|
288 <ClCompile Include="lib\zlib\inffast.c">
|
|
289 <Filter>lib\zlib</Filter>
|
|
290 </ClCompile>
|
|
291 <ClCompile Include="lib\zlib\inflate.c">
|
|
292 <Filter>lib\zlib</Filter>
|
|
293 </ClCompile>
|
|
294 <ClCompile Include="lib\zlib\inftrees.c">
|
|
295 <Filter>lib\zlib</Filter>
|
|
296 </ClCompile>
|
|
297 <ClCompile Include="lib\zlib\infutil.c">
|
|
298 <Filter>lib\zlib</Filter>
|
|
299 </ClCompile>
|
|
300 <ClCompile Include="lib\zlib\trees.c">
|
|
301 <Filter>lib\zlib</Filter>
|
|
302 </ClCompile>
|
|
303 <ClCompile Include="lib\zlib\uncompr.c">
|
|
304 <Filter>lib\zlib</Filter>
|
|
305 </ClCompile>
|
|
306 <ClCompile Include="lib\zlib\zutil.c">
|
|
307 <Filter>lib\zlib</Filter>
|
|
308 </ClCompile>
|
|
309 <ClCompile Include="Log.cpp" />
|
|
310 <ClCompile Include="OSAPI.cpp" />
|
|
311 <ClCompile Include="mm7_4.cpp" />
|
|
312 <ClCompile Include="mm7_1.cpp" />
|
|
313 <ClCompile Include="mm7_5.cpp" />
|
|
314 <ClCompile Include="FrameTableInc.cpp" />
|
|
315 <ClCompile Include="mm7_6.cpp" />
|
3
|
316 <ClCompile Include="GameUIs.cpp" />
|
0
|
317 </ItemGroup>
|
|
318 </Project> |