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1 /*==========================================================================;
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2 *
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3 * Copyright (c) Microsoft Corporation. All rights reserved.
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4 *
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5 * File: d3drm.h
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6 * Content: Direct3DRM include file
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7 *
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8 ***************************************************************************/
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9
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10 #ifndef __D3DRM_H__
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11 #define __D3DRM_H__
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12
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13 #include "ddraw.h"
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14
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15 #ifdef __cplusplus
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16 struct IDirect3DRM;
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17 #endif
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18
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19 typedef struct IDirect3DRM *LPDIRECT3DRM;
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20
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21 #include "d3drmobj.h"
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22
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23 #ifdef __cplusplus
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24 extern "C" {
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25 #endif
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26
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27
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28 DEFINE_GUID(IID_IDirect3DRM, 0x2bc49361, 0x8327, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
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29 DEFINE_GUID(IID_IDirect3DRM2, 0x4516ecc8, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3);
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30 DEFINE_GUID(IID_IDirect3DRM3, 0x4516ec83, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3);
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31 WIN_TYPES(IDirect3DRM, DIRECT3DRM);
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32 WIN_TYPES(IDirect3DRM2, DIRECT3DRM2);
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33 WIN_TYPES(IDirect3DRM3, DIRECT3DRM3);
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34
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35 /*
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36 * Direct3DRM Object Class (for CoCreateInstance())
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37 */
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38 DEFINE_GUID(CLSID_CDirect3DRM, 0x4516ec41, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3);
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39
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40
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41 /* Create a Direct3DRM API */
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42 STDAPI Direct3DRMCreate(LPDIRECT3DRM FAR *lplpDirect3DRM);
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43
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44 #undef INTERFACE
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45 #define INTERFACE IDirect3DRM
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46
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47 DECLARE_INTERFACE_(IDirect3DRM, IUnknown)
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48 {
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49 IUNKNOWN_METHODS(PURE);
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50
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51 STDMETHOD(CreateObject)
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52 (THIS_ REFCLSID rclsid, LPUNKNOWN pUnkOuter, REFIID riid, LPVOID FAR* ppv) PURE;
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53 STDMETHOD(CreateFrame) (THIS_ LPDIRECT3DRMFRAME, LPDIRECT3DRMFRAME *) PURE;
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54 STDMETHOD(CreateMesh) (THIS_ LPDIRECT3DRMMESH *) PURE;
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55 STDMETHOD(CreateMeshBuilder)(THIS_ LPDIRECT3DRMMESHBUILDER *) PURE;
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56 STDMETHOD(CreateFace) (THIS_ LPDIRECT3DRMFACE *) PURE;
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57 STDMETHOD(CreateAnimation) (THIS_ LPDIRECT3DRMANIMATION *) PURE;
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58 STDMETHOD(CreateAnimationSet)(THIS_ LPDIRECT3DRMANIMATIONSET *) PURE;
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59 STDMETHOD(CreateTexture) (THIS_ LPD3DRMIMAGE, LPDIRECT3DRMTEXTURE *) PURE;
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60 STDMETHOD(CreateLight) (THIS_ D3DRMLIGHTTYPE, D3DCOLOR, LPDIRECT3DRMLIGHT *) PURE;
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61 STDMETHOD(CreateLightRGB)
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62 (THIS_ D3DRMLIGHTTYPE, D3DVALUE, D3DVALUE, D3DVALUE, LPDIRECT3DRMLIGHT *) PURE;
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63 STDMETHOD(CreateMaterial) (THIS_ D3DVALUE, LPDIRECT3DRMMATERIAL *) PURE;
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64 STDMETHOD(CreateDevice) (THIS_ DWORD, DWORD, LPDIRECT3DRMDEVICE *) PURE;
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65
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66 /* Create a Windows Device using DirectDraw surfaces */
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67 STDMETHOD(CreateDeviceFromSurface)
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68 ( THIS_ LPGUID lpGUID, LPDIRECTDRAW lpDD,
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69 LPDIRECTDRAWSURFACE lpDDSBack, LPDIRECT3DRMDEVICE *
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70 ) PURE;
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71
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72 /* Create a Windows Device using D3D objects */
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73 STDMETHOD(CreateDeviceFromD3D)
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74 ( THIS_ LPDIRECT3D lpD3D, LPDIRECT3DDEVICE lpD3DDev,
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75 LPDIRECT3DRMDEVICE *
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76 ) PURE;
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77
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78 STDMETHOD(CreateDeviceFromClipper)
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79 ( THIS_ LPDIRECTDRAWCLIPPER lpDDClipper, LPGUID lpGUID,
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80 int width, int height, LPDIRECT3DRMDEVICE *) PURE;
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81
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82 STDMETHOD(CreateTextureFromSurface)(THIS_ LPDIRECTDRAWSURFACE lpDDS, LPDIRECT3DRMTEXTURE *) PURE;
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83
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84 STDMETHOD(CreateShadow)
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85 ( THIS_ LPDIRECT3DRMVISUAL, LPDIRECT3DRMLIGHT,
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86 D3DVALUE px, D3DVALUE py, D3DVALUE pz,
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87 D3DVALUE nx, D3DVALUE ny, D3DVALUE nz,
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88 LPDIRECT3DRMVISUAL *
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89 ) PURE;
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90 STDMETHOD(CreateViewport)
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91 ( THIS_ LPDIRECT3DRMDEVICE, LPDIRECT3DRMFRAME, DWORD, DWORD,
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92 DWORD, DWORD, LPDIRECT3DRMVIEWPORT *
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93 ) PURE;
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94 STDMETHOD(CreateWrap)
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95 ( THIS_ D3DRMWRAPTYPE, LPDIRECT3DRMFRAME,
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96 D3DVALUE ox, D3DVALUE oy, D3DVALUE oz,
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97 D3DVALUE dx, D3DVALUE dy, D3DVALUE dz,
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98 D3DVALUE ux, D3DVALUE uy, D3DVALUE uz,
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99 D3DVALUE ou, D3DVALUE ov,
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100 D3DVALUE su, D3DVALUE sv,
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101 LPDIRECT3DRMWRAP *
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102 ) PURE;
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103 STDMETHOD(CreateUserVisual) (THIS_ D3DRMUSERVISUALCALLBACK, LPVOID lPArg, LPDIRECT3DRMUSERVISUAL *) PURE;
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104 STDMETHOD(LoadTexture) (THIS_ const char *, LPDIRECT3DRMTEXTURE *) PURE;
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105 STDMETHOD(LoadTextureFromResource) (THIS_ HRSRC rs, LPDIRECT3DRMTEXTURE *) PURE;
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106
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107 STDMETHOD(SetSearchPath) (THIS_ LPCSTR) PURE;
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108 STDMETHOD(AddSearchPath) (THIS_ LPCSTR) PURE;
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109 STDMETHOD(GetSearchPath) (THIS_ DWORD *size_return, LPSTR path_return) PURE;
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110 STDMETHOD(SetDefaultTextureColors)(THIS_ DWORD) PURE;
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111 STDMETHOD(SetDefaultTextureShades)(THIS_ DWORD) PURE;
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112
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113 STDMETHOD(GetDevices) (THIS_ LPDIRECT3DRMDEVICEARRAY *) PURE;
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114 STDMETHOD(GetNamedObject) (THIS_ const char *, LPDIRECT3DRMOBJECT *) PURE;
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115
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116 STDMETHOD(EnumerateObjects) (THIS_ D3DRMOBJECTCALLBACK, LPVOID) PURE;
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117
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118 STDMETHOD(Load)
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119 ( THIS_ LPVOID, LPVOID, LPIID *, DWORD, D3DRMLOADOPTIONS,
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120 D3DRMLOADCALLBACK, LPVOID, D3DRMLOADTEXTURECALLBACK, LPVOID,
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121 LPDIRECT3DRMFRAME
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122 ) PURE;
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123 STDMETHOD(Tick) (THIS_ D3DVALUE) PURE;
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124 };
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125
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126 #undef INTERFACE
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127 #define INTERFACE IDirect3DRM2
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128
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129 DECLARE_INTERFACE_(IDirect3DRM2, IUnknown)
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130 {
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131 IUNKNOWN_METHODS(PURE);
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132
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133 STDMETHOD(CreateObject)
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134 (THIS_ REFCLSID rclsid, LPUNKNOWN pUnkOuter, REFIID riid, LPVOID FAR* ppv) PURE;
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135 STDMETHOD(CreateFrame) (THIS_ LPDIRECT3DRMFRAME, LPDIRECT3DRMFRAME2 *) PURE;
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136 STDMETHOD(CreateMesh) (THIS_ LPDIRECT3DRMMESH *) PURE;
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137 STDMETHOD(CreateMeshBuilder)(THIS_ LPDIRECT3DRMMESHBUILDER2 *) PURE;
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138 STDMETHOD(CreateFace) (THIS_ LPDIRECT3DRMFACE *) PURE;
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139 STDMETHOD(CreateAnimation) (THIS_ LPDIRECT3DRMANIMATION *) PURE;
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140 STDMETHOD(CreateAnimationSet)(THIS_ LPDIRECT3DRMANIMATIONSET *) PURE;
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141 STDMETHOD(CreateTexture) (THIS_ LPD3DRMIMAGE, LPDIRECT3DRMTEXTURE2 *) PURE;
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142 STDMETHOD(CreateLight) (THIS_ D3DRMLIGHTTYPE, D3DCOLOR, LPDIRECT3DRMLIGHT *) PURE;
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143 STDMETHOD(CreateLightRGB)
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144 (THIS_ D3DRMLIGHTTYPE, D3DVALUE, D3DVALUE, D3DVALUE, LPDIRECT3DRMLIGHT *) PURE;
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145 STDMETHOD(CreateMaterial) (THIS_ D3DVALUE, LPDIRECT3DRMMATERIAL *) PURE;
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146 STDMETHOD(CreateDevice) (THIS_ DWORD, DWORD, LPDIRECT3DRMDEVICE2 *) PURE;
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147
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148 /* Create a Windows Device using DirectDraw surfaces */
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149 STDMETHOD(CreateDeviceFromSurface)
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150 ( THIS_ LPGUID lpGUID, LPDIRECTDRAW lpDD,
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151 LPDIRECTDRAWSURFACE lpDDSBack, LPDIRECT3DRMDEVICE2 *
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152 ) PURE;
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153
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154 /* Create a Windows Device using D3D objects */
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155 STDMETHOD(CreateDeviceFromD3D)
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156 ( THIS_ LPDIRECT3D2 lpD3D, LPDIRECT3DDEVICE2 lpD3DDev,
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157 LPDIRECT3DRMDEVICE2 *
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158 ) PURE;
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159
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160 STDMETHOD(CreateDeviceFromClipper)
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161 ( THIS_ LPDIRECTDRAWCLIPPER lpDDClipper, LPGUID lpGUID,
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162 int width, int height, LPDIRECT3DRMDEVICE2 *) PURE;
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163
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164 STDMETHOD(CreateTextureFromSurface)(THIS_ LPDIRECTDRAWSURFACE lpDDS, LPDIRECT3DRMTEXTURE2 *) PURE;
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165
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166 STDMETHOD(CreateShadow)
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167 ( THIS_ LPDIRECT3DRMVISUAL, LPDIRECT3DRMLIGHT,
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168 D3DVALUE px, D3DVALUE py, D3DVALUE pz,
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169 D3DVALUE nx, D3DVALUE ny, D3DVALUE nz,
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170 LPDIRECT3DRMVISUAL *
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171 ) PURE;
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172 STDMETHOD(CreateViewport)
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173 ( THIS_ LPDIRECT3DRMDEVICE, LPDIRECT3DRMFRAME, DWORD, DWORD,
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174 DWORD, DWORD, LPDIRECT3DRMVIEWPORT *
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175 ) PURE;
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176 STDMETHOD(CreateWrap)
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177 ( THIS_ D3DRMWRAPTYPE, LPDIRECT3DRMFRAME,
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178 D3DVALUE ox, D3DVALUE oy, D3DVALUE oz,
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179 D3DVALUE dx, D3DVALUE dy, D3DVALUE dz,
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180 D3DVALUE ux, D3DVALUE uy, D3DVALUE uz,
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181 D3DVALUE ou, D3DVALUE ov,
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182 D3DVALUE su, D3DVALUE sv,
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183 LPDIRECT3DRMWRAP *
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184 ) PURE;
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185 STDMETHOD(CreateUserVisual) (THIS_ D3DRMUSERVISUALCALLBACK, LPVOID lPArg, LPDIRECT3DRMUSERVISUAL *) PURE;
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186 STDMETHOD(LoadTexture) (THIS_ const char *, LPDIRECT3DRMTEXTURE2 *) PURE;
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187 STDMETHOD(LoadTextureFromResource) (THIS_ HMODULE hModule, LPCTSTR strName, LPCTSTR strType, LPDIRECT3DRMTEXTURE2 *) PURE;
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188
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189 STDMETHOD(SetSearchPath) (THIS_ LPCSTR) PURE;
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190 STDMETHOD(AddSearchPath) (THIS_ LPCSTR) PURE;
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191 STDMETHOD(GetSearchPath) (THIS_ DWORD *size_return, LPSTR path_return) PURE;
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192 STDMETHOD(SetDefaultTextureColors)(THIS_ DWORD) PURE;
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193 STDMETHOD(SetDefaultTextureShades)(THIS_ DWORD) PURE;
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194
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195 STDMETHOD(GetDevices) (THIS_ LPDIRECT3DRMDEVICEARRAY *) PURE;
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196 STDMETHOD(GetNamedObject) (THIS_ const char *, LPDIRECT3DRMOBJECT *) PURE;
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197
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198 STDMETHOD(EnumerateObjects) (THIS_ D3DRMOBJECTCALLBACK, LPVOID) PURE;
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199
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200 STDMETHOD(Load)
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201 ( THIS_ LPVOID, LPVOID, LPIID *, DWORD, D3DRMLOADOPTIONS,
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202 D3DRMLOADCALLBACK, LPVOID, D3DRMLOADTEXTURECALLBACK, LPVOID,
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203 LPDIRECT3DRMFRAME
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204 ) PURE;
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205 STDMETHOD(Tick) (THIS_ D3DVALUE) PURE;
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206
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207 STDMETHOD(CreateProgressiveMesh)(THIS_ LPDIRECT3DRMPROGRESSIVEMESH *) PURE;
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208 };
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209
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210 #undef INTERFACE
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211 #define INTERFACE IDirect3DRM3
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212
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213 DECLARE_INTERFACE_(IDirect3DRM3, IUnknown)
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214 {
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215 IUNKNOWN_METHODS(PURE);
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216
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217 STDMETHOD(CreateObject)
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218 (THIS_ REFCLSID rclsid, LPUNKNOWN pUnkOuter, REFIID riid, LPVOID FAR* ppv) PURE;
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219 STDMETHOD(CreateFrame) (THIS_ LPDIRECT3DRMFRAME3, LPDIRECT3DRMFRAME3 *) PURE;
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220 STDMETHOD(CreateMesh) (THIS_ LPDIRECT3DRMMESH *) PURE;
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221 STDMETHOD(CreateMeshBuilder)(THIS_ LPDIRECT3DRMMESHBUILDER3 *) PURE;
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222 STDMETHOD(CreateFace) (THIS_ LPDIRECT3DRMFACE2 *) PURE;
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223 STDMETHOD(CreateAnimation) (THIS_ LPDIRECT3DRMANIMATION2 *) PURE;
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224 STDMETHOD(CreateAnimationSet)(THIS_ LPDIRECT3DRMANIMATIONSET2 *) PURE;
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225 STDMETHOD(CreateTexture) (THIS_ LPD3DRMIMAGE, LPDIRECT3DRMTEXTURE3 *) PURE;
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226 STDMETHOD(CreateLight) (THIS_ D3DRMLIGHTTYPE, D3DCOLOR, LPDIRECT3DRMLIGHT *) PURE;
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227 STDMETHOD(CreateLightRGB)
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228 (THIS_ D3DRMLIGHTTYPE, D3DVALUE, D3DVALUE, D3DVALUE, LPDIRECT3DRMLIGHT *) PURE;
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229 STDMETHOD(CreateMaterial) (THIS_ D3DVALUE, LPDIRECT3DRMMATERIAL2 *) PURE;
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230 STDMETHOD(CreateDevice) (THIS_ DWORD, DWORD, LPDIRECT3DRMDEVICE3 *) PURE;
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231
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232 /* Create a Windows Device using DirectDraw surfaces */
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233 STDMETHOD(CreateDeviceFromSurface)
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234 ( THIS_ LPGUID lpGUID, LPDIRECTDRAW lpDD,
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235 LPDIRECTDRAWSURFACE lpDDSBack, DWORD dwFlags, LPDIRECT3DRMDEVICE3 *
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236 ) PURE;
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237
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238 /* Create a Windows Device using D3D objects */
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239 STDMETHOD(CreateDeviceFromD3D)
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240 ( THIS_ LPDIRECT3D2 lpD3D, LPDIRECT3DDEVICE2 lpD3DDev,
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241 LPDIRECT3DRMDEVICE3 *
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242 ) PURE;
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243
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244 STDMETHOD(CreateDeviceFromClipper)
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245 ( THIS_ LPDIRECTDRAWCLIPPER lpDDClipper, LPGUID lpGUID,
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246 int width, int height, LPDIRECT3DRMDEVICE3 *) PURE;
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247
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248 STDMETHOD(CreateTextureFromSurface)(THIS_ LPDIRECTDRAWSURFACE lpDDS, LPDIRECT3DRMTEXTURE3 *) PURE;
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249
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250 STDMETHOD(CreateShadow)
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251 ( THIS_ LPUNKNOWN, LPDIRECT3DRMLIGHT,
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252 D3DVALUE px, D3DVALUE py, D3DVALUE pz,
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253 D3DVALUE nx, D3DVALUE ny, D3DVALUE nz,
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254 LPDIRECT3DRMSHADOW2 *
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255 ) PURE;
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256 STDMETHOD(CreateViewport)
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257 ( THIS_ LPDIRECT3DRMDEVICE3, LPDIRECT3DRMFRAME3, DWORD, DWORD,
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258 DWORD, DWORD, LPDIRECT3DRMVIEWPORT2 *
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259 ) PURE;
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260 STDMETHOD(CreateWrap)
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261 ( THIS_ D3DRMWRAPTYPE, LPDIRECT3DRMFRAME3,
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262 D3DVALUE ox, D3DVALUE oy, D3DVALUE oz,
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263 D3DVALUE dx, D3DVALUE dy, D3DVALUE dz,
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264 D3DVALUE ux, D3DVALUE uy, D3DVALUE uz,
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265 D3DVALUE ou, D3DVALUE ov,
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266 D3DVALUE su, D3DVALUE sv,
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267 LPDIRECT3DRMWRAP *
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268 ) PURE;
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269 STDMETHOD(CreateUserVisual) (THIS_ D3DRMUSERVISUALCALLBACK, LPVOID lPArg, LPDIRECT3DRMUSERVISUAL *) PURE;
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270 STDMETHOD(LoadTexture) (THIS_ const char *, LPDIRECT3DRMTEXTURE3 *) PURE;
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271 STDMETHOD(LoadTextureFromResource) (THIS_ HMODULE hModule, LPCTSTR strName, LPCTSTR strType, LPDIRECT3DRMTEXTURE3 *) PURE;
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272
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273 STDMETHOD(SetSearchPath) (THIS_ LPCSTR) PURE;
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274 STDMETHOD(AddSearchPath) (THIS_ LPCSTR) PURE;
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275 STDMETHOD(GetSearchPath) (THIS_ DWORD *size_return, LPSTR path_return) PURE;
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276 STDMETHOD(SetDefaultTextureColors)(THIS_ DWORD) PURE;
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277 STDMETHOD(SetDefaultTextureShades)(THIS_ DWORD) PURE;
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278
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279 STDMETHOD(GetDevices) (THIS_ LPDIRECT3DRMDEVICEARRAY *) PURE;
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280 STDMETHOD(GetNamedObject) (THIS_ const char *, LPDIRECT3DRMOBJECT *) PURE;
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281
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282 STDMETHOD(EnumerateObjects) (THIS_ D3DRMOBJECTCALLBACK, LPVOID) PURE;
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283
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284 STDMETHOD(Load)
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285 ( THIS_ LPVOID, LPVOID, LPIID *, DWORD, D3DRMLOADOPTIONS,
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286 D3DRMLOADCALLBACK, LPVOID, D3DRMLOADTEXTURE3CALLBACK, LPVOID,
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287 LPDIRECT3DRMFRAME3
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288 ) PURE;
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289 STDMETHOD(Tick) (THIS_ D3DVALUE) PURE;
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290
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291 STDMETHOD(CreateProgressiveMesh)(THIS_ LPDIRECT3DRMPROGRESSIVEMESH *) PURE;
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292
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293 /* Used with IDirect3DRMObject2 */
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294 STDMETHOD(RegisterClient) (THIS_ REFGUID rguid, LPDWORD lpdwID) PURE;
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295 STDMETHOD(UnregisterClient) (THIS_ REFGUID rguid) PURE;
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296
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297 STDMETHOD(CreateClippedVisual) (THIS_ LPDIRECT3DRMVISUAL, LPDIRECT3DRMCLIPPEDVISUAL *) PURE;
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298 STDMETHOD(SetOptions) (THIS_ DWORD);
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299 STDMETHOD(GetOptions) (THIS_ LPDWORD);
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300 };
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301
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302 #define D3DRM_OK DD_OK
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303 #define D3DRMERR_BADOBJECT MAKE_DDHRESULT(781)
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304 #define D3DRMERR_BADTYPE MAKE_DDHRESULT(782)
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305 #define D3DRMERR_BADALLOC MAKE_DDHRESULT(783)
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306 #define D3DRMERR_FACEUSED MAKE_DDHRESULT(784)
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307 #define D3DRMERR_NOTFOUND MAKE_DDHRESULT(785)
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308 #define D3DRMERR_NOTDONEYET MAKE_DDHRESULT(786)
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309 #define D3DRMERR_FILENOTFOUND MAKE_DDHRESULT(787)
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310 #define D3DRMERR_BADFILE MAKE_DDHRESULT(788)
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311 #define D3DRMERR_BADDEVICE MAKE_DDHRESULT(789)
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312 #define D3DRMERR_BADVALUE MAKE_DDHRESULT(790)
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313 #define D3DRMERR_BADMAJORVERSION MAKE_DDHRESULT(791)
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314 #define D3DRMERR_BADMINORVERSION MAKE_DDHRESULT(792)
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315 #define D3DRMERR_UNABLETOEXECUTE MAKE_DDHRESULT(793)
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316 #define D3DRMERR_LIBRARYNOTFOUND MAKE_DDHRESULT(794)
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317 #define D3DRMERR_INVALIDLIBRARY MAKE_DDHRESULT(795)
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318 #define D3DRMERR_PENDING MAKE_DDHRESULT(796)
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319 #define D3DRMERR_NOTENOUGHDATA MAKE_DDHRESULT(797)
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320 #define D3DRMERR_REQUESTTOOLARGE MAKE_DDHRESULT(798)
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321 #define D3DRMERR_REQUESTTOOSMALL MAKE_DDHRESULT(799)
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322 #define D3DRMERR_CONNECTIONLOST MAKE_DDHRESULT(800)
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323 #define D3DRMERR_LOADABORTED MAKE_DDHRESULT(801)
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324 #define D3DRMERR_NOINTERNET MAKE_DDHRESULT(802)
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325 #define D3DRMERR_BADCACHEFILE MAKE_DDHRESULT(803)
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326 #define D3DRMERR_BOXNOTSET MAKE_DDHRESULT(804)
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327 #define D3DRMERR_BADPMDATA MAKE_DDHRESULT(805)
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328 #define D3DRMERR_CLIENTNOTREGISTERED MAKE_DDHRESULT(806)
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329 #define D3DRMERR_NOTCREATEDFROMDDS MAKE_DDHRESULT(807)
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330 #define D3DRMERR_NOSUCHKEY MAKE_DDHRESULT(808)
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331 #define D3DRMERR_INCOMPATABLEKEY MAKE_DDHRESULT(809)
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332 #define D3DRMERR_ELEMENTINUSE MAKE_DDHRESULT(810)
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333 #define D3DRMERR_TEXTUREFORMATNOTFOUND MAKE_DDHRESULT(811)
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334 #define D3DRMERR_NOTAGGREGATED MAKE_DDHRESULT(812)
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335
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336 #ifdef __cplusplus
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337 };
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338 #endif
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339
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340 #endif /* _D3DRMAPI_H_ */
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341
|
|
342
|