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1 #pragma once
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2
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3
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4
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5 /* 168 */
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6 #pragma pack(push, 1)
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7 struct _2devent
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8 {
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9 unsigned __int16 uType;
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10 unsigned __int16 uAnimationID;
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11 char *pName;
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12 const char *pProprieterName;
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13 const char *pEnterText;
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14 const char *pProprieterTitle;
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15 __int16 field_14;
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16 __int16 _state;
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17 __int16 _rep;
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18 __int16 _per;
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19 __int16 field_1C;
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20 __int16 field_1E;
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21 float fPriceMultiplier;
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22 float flt_24;
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23 unsigned __int16 uOpenTime;
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24 unsigned __int16 uCloseTime;
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25 __int16 uExitPicID;
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26 __int16 uExitMapID;
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27 __int16 _quest_related;
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28 __int16 field_32;
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29 };
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30 #pragma pack(pop)
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31
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32
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33 extern _2devent p2DEvents[525]; // weak |