Mercurial > luasocket
view src/mime/CMakeLists.txt @ 0:4b915342e2a8
LuaSocket 2.0.2 + CMake build description.
author | Eric Wing <ewing . public |-at-| gmail . com> |
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date | Tue, 26 Aug 2008 18:40:01 -0700 |
parents | |
children | cf0892e34f45 |
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# Ugh. I'm very irritated that the Luasocket people rename the modules to "core". (No prefix, .dll/.so suffix). This makes life difficult because I can't build the libraries directly with the name because there are two libraries (socket, mime) so the names conflict with each other. # Furthermore, CMake doesn't offer good support for renaming TARGETS on install. # The easiest way to work around this problem was create a new subdirectory just for the mime plugin and build directly to the name 'core'. SET(luasocket_MIME ${LuaSocket_SOURCE_DIR}/src/mime.h ${LuaSocket_SOURCE_DIR}/src/mime.c ) SET(luamime_RESOURCE_FILES # ${LuaSocket_SOURCE_DIR}/src/mime.lua ) IF(WANTS_BUILD_SHARED_LIBRARY) ADD_LIBRARY(luamime_library_dynamic MODULE ${luasocket_PUBLIC_HEADERS} ${luasocket_MIME}) SET_TARGET_PROPERTIES(luamime_library_dynamic PROPERTIES PREFIX "" OUTPUT_NAME "core" ) SET_TARGET_PROPERTIES(luamime_library_dynamic PROPERTIES COMPILE_FLAGS "${LUASOCKET_C_FLAGS}") TARGET_LINK_LIBRARIES(luamime_library_dynamic ${LUA_LIBRARIES} ${LUASOCKET_LINK_FLAGS}) ENDIF(WANTS_BUILD_SHARED_LIBRARY) #IF(WANTS_BUILD_STATIC_LIBRARY) ADD_LIBRARY(luamime_library_static STATIC ${luasocket_PUBLIC_HEADERS} ${luasocket_MIME}) SET_TARGET_PROPERTIES(luamime_library_static PROPERTIES OUTPUT_NAME "mime") SET_TARGET_PROPERTIES(luamime_library_static PROPERTIES COMPILE_FLAGS "${LUASOCKET_C_FLAGS}") TARGET_LINK_LIBRARIES(luamime_library_static ${LUA_LIBRARIES} ${LUASOCKET_LINK_FLAGS}) #ENDIF(WANTS_BUILD_STATIC_LIBRARY) INSTALL(TARGETS luamime_library_static RUNTIME DESTINATION bin LIBRARY DESTINATION lib ARCHIVE DESTINATION lib # ARCHIVE DESTINATION lib/static ) IF(WANTS_BUILD_SHARED_LIBRARY) INSTALL(TARGETS luamime_library_dynamic DESTINATION ${LUAPACKAGE_CDIR}/mime) ENDIF(WANTS_BUILD_SHARED_LIBRARY) INSTALL(FILES ${luamime_RESOURCE_FILES} DESTINATION ${LUAPACKAGE_LDIR}/mime)