Mercurial > luasocket
annotate src/luasocket.c @ 4:f0a27ccb1193 tip
Added ignore file
author | Eric Wing <ewing . public |-at-| gmail . com> |
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date | Sat, 30 Aug 2008 08:46:39 -0700 |
parents | 4b915342e2a8 |
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rev | line source |
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0
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1 /*=========================================================================*\ |
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2 * LuaSocket toolkit |
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3 * Networking support for the Lua language |
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4 * Diego Nehab |
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5 * 26/11/1999 |
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6 * |
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7 * This library is part of an effort to progressively increase the network |
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8 * connectivity of the Lua language. The Lua interface to networking |
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9 * functions follows the Sockets API closely, trying to simplify all tasks |
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10 * involved in setting up both client and server connections. The provided |
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11 * IO routines, however, follow the Lua style, being very similar to the |
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12 * standard Lua read and write functions. |
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13 * |
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14 * RCS ID: $Id: luasocket.c,v 1.53 2005/10/07 04:40:59 diego Exp $ |
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15 \*=========================================================================*/ |
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16 |
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17 /*=========================================================================*\ |
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18 * Standard include files |
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19 \*=========================================================================*/ |
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20 #include "lua.h" |
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21 #include "lauxlib.h" |
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22 |
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23 #if !defined(LUA_VERSION_NUM) || (LUA_VERSION_NUM < 501) |
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24 #include "compat-5.1.h" |
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25 #endif |
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26 |
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27 /*=========================================================================*\ |
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28 * LuaSocket includes |
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29 \*=========================================================================*/ |
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30 #include "luasocket.h" |
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31 #include "auxiliar.h" |
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32 #include "except.h" |
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33 #include "timeout.h" |
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34 #include "buffer.h" |
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35 #include "inet.h" |
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36 #include "tcp.h" |
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37 #include "udp.h" |
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38 #include "select.h" |
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39 |
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40 /*-------------------------------------------------------------------------*\ |
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41 * Internal function prototypes |
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42 \*-------------------------------------------------------------------------*/ |
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43 static int global_skip(lua_State *L); |
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44 static int global_unload(lua_State *L); |
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45 static int base_open(lua_State *L); |
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46 |
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47 /*-------------------------------------------------------------------------*\ |
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48 * Modules and functions |
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49 \*-------------------------------------------------------------------------*/ |
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50 static const luaL_reg mod[] = { |
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51 {"auxiliar", auxiliar_open}, |
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52 {"except", except_open}, |
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53 {"timeout", timeout_open}, |
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54 {"buffer", buffer_open}, |
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55 {"inet", inet_open}, |
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56 {"tcp", tcp_open}, |
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57 {"udp", udp_open}, |
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58 {"select", select_open}, |
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59 {NULL, NULL} |
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60 }; |
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61 |
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62 static luaL_reg func[] = { |
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63 {"skip", global_skip}, |
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64 {"__unload", global_unload}, |
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65 {NULL, NULL} |
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66 }; |
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67 |
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68 /*-------------------------------------------------------------------------*\ |
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69 * Skip a few arguments |
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70 \*-------------------------------------------------------------------------*/ |
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71 static int global_skip(lua_State *L) { |
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72 int amount = luaL_checkint(L, 1); |
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73 int ret = lua_gettop(L) - amount - 1; |
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74 return ret >= 0 ? ret : 0; |
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75 } |
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76 |
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77 /*-------------------------------------------------------------------------*\ |
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78 * Unloads the library |
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79 \*-------------------------------------------------------------------------*/ |
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80 static int global_unload(lua_State *L) { |
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81 (void) L; |
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82 socket_close(); |
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83 return 0; |
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84 } |
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85 |
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86 /*-------------------------------------------------------------------------*\ |
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87 * Setup basic stuff. |
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88 \*-------------------------------------------------------------------------*/ |
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89 static int base_open(lua_State *L) { |
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90 if (socket_open()) { |
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91 /* export functions (and leave namespace table on top of stack) */ |
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92 luaL_openlib(L, "socket", func, 0); |
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93 #ifdef LUASOCKET_DEBUG |
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94 lua_pushstring(L, "_DEBUG"); |
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95 lua_pushboolean(L, 1); |
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96 lua_rawset(L, -3); |
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97 #endif |
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98 /* make version string available to scripts */ |
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99 lua_pushstring(L, "_VERSION"); |
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100 lua_pushstring(L, LUASOCKET_VERSION); |
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101 lua_rawset(L, -3); |
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102 return 1; |
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103 } else { |
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104 lua_pushstring(L, "unable to initialize library"); |
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105 lua_error(L); |
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106 return 0; |
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107 } |
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108 } |
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109 |
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110 /*-------------------------------------------------------------------------*\ |
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111 * Initializes all library modules. |
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112 \*-------------------------------------------------------------------------*/ |
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113 LUASOCKET_API int luaopen_socket_core(lua_State *L) { |
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114 int i; |
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115 base_open(L); |
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LuaSocket 2.0.2 + CMake build description.
Eric Wing <ewing . public |-at-| gmail . com>
parents:
diff
changeset
|
116 for (i = 0; mod[i].name; i++) mod[i].func(L); |
4b915342e2a8
LuaSocket 2.0.2 + CMake build description.
Eric Wing <ewing . public |-at-| gmail . com>
parents:
diff
changeset
|
117 return 1; |
4b915342e2a8
LuaSocket 2.0.2 + CMake build description.
Eric Wing <ewing . public |-at-| gmail . com>
parents:
diff
changeset
|
118 } |