annotate src/tcp.h @ 1:cf0892e34f45

Resyncing with Git repo
author Eric Wing <ewing . public |-at-| gmail . com>
date Wed, 27 Aug 2008 22:44:22 -0700
parents 4b915342e2a8
children
rev   line source
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4b915342e2a8 LuaSocket 2.0.2 + CMake build description.
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1 #ifndef TCP_H
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2 #define TCP_H
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3 /*=========================================================================*\
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4 * TCP object
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5 * LuaSocket toolkit
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6 *
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7 * The tcp.h module is basicly a glue that puts together modules buffer.h,
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8 * timeout.h socket.h and inet.h to provide the LuaSocket TCP (AF_INET,
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9 * SOCK_STREAM) support.
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10 *
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11 * Three classes are defined: master, client and server. The master class is
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12 * a newly created tcp object, that has not been bound or connected. Server
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13 * objects are tcp objects bound to some local address. Client objects are
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14 * tcp objects either connected to some address or returned by the accept
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15 * method of a server object.
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16 *
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17 * RCS ID: $Id: tcp.h,v 1.7 2005/10/07 04:40:59 diego Exp $
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18 \*=========================================================================*/
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19 #include "lua.h"
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20
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21 #include "buffer.h"
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22 #include "timeout.h"
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23 #include "socket.h"
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24
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25 typedef struct t_tcp_ {
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26 t_socket sock;
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27 t_io io;
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28 t_buffer buf;
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29 t_timeout tm;
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30 } t_tcp;
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31
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32 typedef t_tcp *p_tcp;
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33
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34 int tcp_open(lua_State *L);
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35
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36 #endif /* TCP_H */