Mercurial > luasocket
annotate src/tcp.h @ 1:cf0892e34f45
Resyncing with Git repo
author | Eric Wing <ewing . public |-at-| gmail . com> |
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date | Wed, 27 Aug 2008 22:44:22 -0700 |
parents | 4b915342e2a8 |
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rev | line source |
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0
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LuaSocket 2.0.2 + CMake build description.
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1 #ifndef TCP_H |
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2 #define TCP_H |
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3 /*=========================================================================*\ |
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4 * TCP object |
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5 * LuaSocket toolkit |
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6 * |
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7 * The tcp.h module is basicly a glue that puts together modules buffer.h, |
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8 * timeout.h socket.h and inet.h to provide the LuaSocket TCP (AF_INET, |
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9 * SOCK_STREAM) support. |
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10 * |
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11 * Three classes are defined: master, client and server. The master class is |
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12 * a newly created tcp object, that has not been bound or connected. Server |
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13 * objects are tcp objects bound to some local address. Client objects are |
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14 * tcp objects either connected to some address or returned by the accept |
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15 * method of a server object. |
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16 * |
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17 * RCS ID: $Id: tcp.h,v 1.7 2005/10/07 04:40:59 diego Exp $ |
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18 \*=========================================================================*/ |
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19 #include "lua.h" |
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20 |
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21 #include "buffer.h" |
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22 #include "timeout.h" |
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23 #include "socket.h" |
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24 |
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25 typedef struct t_tcp_ { |
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26 t_socket sock; |
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27 t_io io; |
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28 t_buffer buf; |
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29 t_timeout tm; |
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30 } t_tcp; |
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31 |
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32 typedef t_tcp *p_tcp; |
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33 |
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34 int tcp_open(lua_State *L); |
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35 |
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36 #endif /* TCP_H */ |