changeset 18:7877c2e18768

Accidentally overwrote LinkedList.h file with .c file
author Eric Wing <ewing . public |-at-| gmail . com>
date Sun, 07 Nov 2010 05:14:02 -0800
parents d58eb38c771b
children a8d96c934e77
files LinkedList.h
diffstat 1 files changed, 53 insertions(+), 332 deletions(-) [+]
line wrap: on
line diff
--- a/LinkedList.h	Sat Nov 06 04:00:44 2010 -0700
+++ b/LinkedList.h	Sun Nov 07 05:14:02 2010 -0800
@@ -1,348 +1,69 @@
-#include "LinkedList.h"
-#include <stddef.h> /* for NULL */
-#include <stdlib.h> /* for malloc/free */
-#include <stdio.h> /* for debugging */
-
-struct LinkedListNode
-{
-	LinkedListNode* nextNode;
-	LinkedListNode* previousNode;
-	void* dataPtr;
-};
-
-struct LinkedList
-{
-	size_t currentSize;
-	LinkedListNode* headPtr;
-	LinkedListNode* tailPtr;
-};
-
-
-LinkedListNode* LinkedListNode_Create()
-{
-	LinkedListNode* list_node;
-	list_node = (LinkedListNode*)calloc(1, sizeof(LinkedListNode));
-	if(NULL == list_node)
-	{
-		/* Very bad, but not sure what to do here. */
-		return NULL;
-	}
-
-	return list_node;
-}
-
+/*
+ LinkedList
+ Copyright (C) 2010  Eric Wing <ewing . public @ playcontrol.net>
+ 
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+ 
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ Library General Public License for more details.
+ 
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+*/
 
-void LinkedListNode_Free(LinkedListNode* list_node)
-{
-	if(NULL == list_node)
-	{
-		return;
-	}
-	free(list_node);
-}
-
-
-LinkedList* LinkedList_Create()
-{
-	LinkedList* linked_list;
-	linked_list = (LinkedList*)calloc(1, sizeof(LinkedList));
-	if(NULL == linked_list)
-	{
-		/* Very bad, but not sure what to do here. */
-		return NULL;
-	}
-
-	return linked_list;
-}
+/* I'm so sick of constantly rewriting linked lists in C. 
+So here's some initial work to write a very simple reusable implementation.
+The API could use a lot more functions, but I'll add them as I need them.
+*/
 
-void LinkedList_Free(LinkedList* linked_list)
-{
-	/* Both functions check for NULL */
-	LinkedList_Clear(linked_list);
-	free(linked_list);
-}
-
+#ifndef C_LINKED_LIST_H
+#define C_LINKED_LIST_H
 
-/**
- * Returns 1 if successful, 0 if failure.
- */
-unsigned int LinkedList_PushFront(LinkedList* linked_list, void* new_item)
-{
-	LinkedListNode* new_node;
-	
-	if(NULL == linked_list)
-	{
-		return 0;
-	}
-
-	new_node = LinkedListNode_Create();
-	if(NULL == new_node)
-	{
-		return 0;
-	}
-
-	new_node->dataPtr = new_item;
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
 
-	if(0 == linked_list->currentSize)
-	{
-		linked_list->tailPtr = new_node;
-	}
-	else
-	{
-		LinkedListNode* head_node = linked_list->headPtr;
-		new_node->nextNode = head_node;
-		head_node->previousNode = new_node;
-	}
+#include <stddef.h>
 
-	linked_list->headPtr = new_node;
-	linked_list->currentSize++;
-	return 1;
-}
+typedef struct LinkedListNode LinkedListNode;
+typedef struct LinkedList LinkedList;
+
+LinkedList* LinkedList_Create();
 
-unsigned int LinkedList_PushBack(LinkedList* linked_list, void* new_item)
-{
-	LinkedListNode* new_node;
-	
-	if(NULL == linked_list)
-	{
-		return 0;
-	}
+void LinkedList_Free(LinkedList* linked_list);
 
-	new_node = LinkedListNode_Create();
-	if(NULL == new_node)
-	{
-		return 0;
-	}
-
-	new_node->dataPtr = new_item;
+void* LinkedList_Front(LinkedList* linked_list);
+void* LinkedList_Back(LinkedList* linked_list);
 
-	if(0 == linked_list->currentSize)
-	{
-		linked_list->headPtr = new_node;
-	}
-	else
-	{
-		LinkedListNode* tail_node = linked_list->tailPtr;
-		new_node->previousNode = tail_node;
-		tail_node->nextNode = new_node;
-	}
+unsigned int LinkedList_PushFront(LinkedList* linked_list, void* new_item);
+
+unsigned int LinkedList_PushBack(LinkedList* linked_list, void* new_item);
 
-	linked_list->tailPtr = new_node;
-	linked_list->currentSize++;
-	return 1;
+void* LinkedList_PopFront(LinkedList* linked_list);
 
-}
+void* LinkedList_PopBack(LinkedList* linked_list);
 
-void* LinkedList_PopFront(LinkedList* linked_list)
-{
-	LinkedListNode* head_node;
-	void* return_data;
-	
-	if(NULL == linked_list)
-	{
-		return 0;
-	}
-	if(0 == linked_list->currentSize)
-	{
-		return NULL;
-	}
+size_t LinkedList_Size(LinkedList* linked_list);
+
+void LinkedList_Clear(LinkedList* linked_list);
 
-	head_node = linked_list->headPtr;
-	return_data = head_node->dataPtr;
-	
-	if(1 ==  linked_list->currentSize)
-	{
-		LinkedList_Clear(linked_list);
-	}
-	else
-	{
-		LinkedListNode* next_node = head_node->nextNode;
-		next_node->previousNode = NULL;
-		LinkedListNode_Free(head_node);
-		linked_list->headPtr = next_node;
-		linked_list->currentSize = linked_list->currentSize - 1;
+void* LinkedListNode_GetData(LinkedListNode* list_node);
+
+LinkedListNode* LinkedList_Find(LinkedList* linked_list, void* the_data, LinkedListNode* start_node);
 
-	}
-	return return_data;
-}
+unsigned int LinkedList_Remove(LinkedList* linked_list, LinkedListNode* list_node);
 
-void* LinkedList_PopBack(LinkedList* linked_list)
-{
-	LinkedListNode* tail_node;
-	void* return_data;
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
 	
-	if(NULL == linked_list)
-	{
-		return NULL;
-	}
-	if(0 == linked_list->currentSize)
-	{
-		return NULL;
-	}
-
-	tail_node = linked_list->tailPtr;
-	return_data = tail_node->dataPtr;
-	
-	if(1 == linked_list->currentSize)
-	{
-		LinkedList_Clear(linked_list);
-	}
-	else
-	{
-		LinkedListNode* previous_node = tail_node->previousNode;
-		previous_node->nextNode = NULL;
-		LinkedListNode_Free(tail_node);
-		linked_list->tailPtr = previous_node;
-		linked_list->currentSize = linked_list->currentSize - 1;
-	}
-	return return_data;
-}
-
-
-void* LinkedList_Front(LinkedList* linked_list)
-{
-	LinkedListNode* head_node;
-	void* return_data;
-	
-	if(NULL == linked_list)
-	{
-		return 0;
-	}
-	if(0 == linked_list->currentSize)
-	{
-		return NULL;
-	}
-	
-	head_node = linked_list->headPtr;
-	return_data = head_node->dataPtr;
-	
-	return return_data;
-}
-
-void* LinkedList_Back(LinkedList* linked_list)
-{
-	LinkedListNode* tail_node;
-	void* return_data;
-	
-	if(NULL == linked_list)
-	{
-		return NULL;
-	}
-	if(0 == linked_list->currentSize)
-	{
-		return NULL;
-	}
-	
-	tail_node = linked_list->tailPtr;
-	return_data = tail_node->dataPtr;
-
-	return return_data;
-}
-
-
-size_t LinkedList_Size(LinkedList* linked_list)
-{
-	if(NULL == linked_list)
-	{
-		return 0;
-	}
-	return linked_list->currentSize;
-}
-
-void LinkedList_Clear(LinkedList* linked_list)
-{
-	if(NULL == linked_list)
-	{
-		return;
-	}
+#endif /* C_LINKED_LIST_H */
 
-	LinkedListNode* current_node = linked_list->headPtr;
-	LinkedListNode* next_node;
-	while(NULL != current_node)
-	{
-		next_node = current_node->nextNode;
-		LinkedListNode_Free(current_node);
-		current_node = next_node;
-	}
-	linked_list->headPtr = NULL;
-	linked_list->tailPtr = NULL;
-	linked_list->currentSize = 0;
-}
-
-void* LinkedListNode_GetData(LinkedListNode* list_node)
-{
-	if(NULL == list_node)
-	{
-		return NULL;
-	}
-	return list_node->dataPtr;
-}
-
-LinkedListNode* LinkedList_Find(LinkedList* linked_list, void* the_data, LinkedListNode* start_node)
-{
-	LinkedListNode* current_node;
-	if(NULL == linked_list)
-	{
-		return NULL;
-	}
-	if(NULL == start_node)
-	{
-		start_node = linked_list->headPtr;
-	}
-	
-	for(current_node = start_node; NULL != current_node; current_node = current_node->nextNode)
-	{
-		if(current_node->dataPtr == the_data)
-		{
-			return current_node;
-		}
-	}
-	return current_node;
-}
-
-/* Make sure your LinkedListNode is actually connected to the 
- * LinkedList instance you pass.
- */
-unsigned int LinkedList_Remove(LinkedList* linked_list, LinkedListNode* list_node)
-{
-	LinkedListNode* previous_node;
-	LinkedListNode* next_node;
-	if(NULL == linked_list)
-	{
-		return 0;
-	}
-	if(NULL == list_node)
-	{
-		return 0;
-	}
-		
-	if(1 ==  linked_list->currentSize)
-	{
-		LinkedList_Clear(linked_list);
-	}
-	else if(list_node == linked_list->headPtr)
-	{
-		LinkedList_PopFront(linked_list);
-	}
-	else if(list_node == linked_list->tailPtr)
-	{
-		LinkedList_PopBack(linked_list);
-	}
-	else
-	{
-		previous_node = list_node->previousNode;
-		next_node = list_node->nextNode;
-
-		previous_node->nextNode = next_node;
-		next_node->previousNode = previous_node;
-		LinkedListNode_Free(list_node);
-
-		linked_list->currentSize = linked_list->currentSize - 1;
-	}
-
-	return 1;
-
-}
-
-
-