view EXAMPLES/CMakeLists.txt @ 49:4b0268d86298

Fixed bug with seeking channels with predecoded samples. The OpenAL 1.1 spec specifies that a playing source should automatically jump when already playing. The code was unnecessarily recalling alPlaySource again which is not necessarily the correct thing to do. I think the previous code is another remnant of the Open 1.0 era. Also fixed bugs in the return codes for seek and rewind. For single channels, the return code was 0 channels processed in ALmixer which resulted in returning false to Lua. The implementation now should return 1/true for single channels, but 0/false for no channels. Errors will return -1/false.
author Eric Wing <ewing@anscamobile.com>
date Fri, 30 Sep 2011 17:48:23 -0700
parents ee50db043251
children
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INCLUDE_DIRECTORIES(${CMAKE_SOURCE_DIR} ${OPENAL_INCLUDE_DIR} ${SDL_INCLUDE_DIR} ${SDL_SOUND_INCLUDE_DIR})


IF(APPLE)
	IF(NOT ALMIXER_COMPILE_WITHOUT_SDL)
		SET(SUPPORT_FILES SDLMain.m)
	ENDIF(NOT ALMIXER_COMPILE_WITHOUT_SDL)
ENDIF(APPLE)


ADD_EXECUTABLE(playstream ${CMAKE_CURRENT_SOURCE_DIR}/playstream.c ${SUPPORT_FILES})
TARGET_LINK_LIBRARIES(playstream ALmixer ${OPENAL_LIBRARY} ${SDL_SOUND_LIBRARIES} ${SDL_LIBRARY})

ADD_EXECUTABLE(playsound ${CMAKE_CURRENT_SOURCE_DIR}/playsound.c ${SUPPORT_FILES})
TARGET_LINK_LIBRARIES(playsound ALmixer ${OPENAL_LIBRARY} ${SDL_SOUND_LIBRARIES} ${SDL_LIBRARY})