Mercurial > almixer_isolated
view Isolated/SimpleThreadPosix.c @ 77:40078d025b73
Fixed stupid inverted logic bug with ALMIXER_DISABLE_PREDECODED_PRECOMPUTE_BUFFER_SIZE_OPTIMIZATION. I meant for this optimization to be on by default, but it was off.
I noticed really slow loading for loadSound on a 5 min mp3 file on Android. (Nobody should be doing this.) The default was hitting the 1k buffer size. I decided to up the default to 4k, but now that the optimization is enabled, it generally won't be hit.
author | Eric Wing <ewing@coronalabs.com> |
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date | Mon, 13 Aug 2012 16:11:30 -0700 |
parents | 71b465ff0622 |
children |
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#include "SimpleThread.h" #include <stddef.h> #include <stdlib.h> #include <pthread.h> #include <signal.h> #if defined(DEBUG) #include <stdio.h> #define THRDDBG(x) printf x #else #define THRDDBG(x) #endif struct SimpleThread { size_t threadID; pthread_t nativeThread; int threadStatus; // void* userData; }; typedef struct SimpleThreadArguments { int (*userFunction)(void*); void* userData; SimpleThread* simpleThread; } SimpleThreadArguments; static void* Internal_RunThread(void* user_data) { int (*user_function)(void*); void* function_user_data; int* status_val; #if 0 /* disable signals */ sigset_t disable_set; /* in the main thread, set up the desired signal mask, common to most threads any newly created threads will inherit this signal mask */ sigemptyset(&disable_set); sigaddset(&disable_set, SIGHUP); sigaddset(&disable_set, SIGINT); sigaddset(&disable_set, SIGUSR1); sigaddset(&disable_set, SIGUSR2); sigaddset(&disable_set, SIGALRM); sigaddset(&disable_set, SIGQUIT); sigaddset(&disable_set, SIGPIPE); sigaddset(&disable_set, SIGTERM); sigaddset(&disable_set, SIGCHLD); sigaddset(&disable_set, SIGWINCH); sigaddset(&disable_set, SIGVTALRM); sigaddset(&disable_set, SIGPROF); /* block out these signals */ sigprocmask(SIG_BLOCK, &disable_set, NULL); #endif SimpleThreadArguments* simple_thread_arguments = (SimpleThreadArguments*)user_data; simple_thread_arguments->simpleThread->threadID = SimpleThread_GetCurrentThreadID(); user_function = simple_thread_arguments->userFunction; function_user_data = simple_thread_arguments->userData; status_val = &simple_thread_arguments->simpleThread->threadStatus; /* I hope this is safe to delete on a different thread than it was created for. */ free(simple_thread_arguments); *status_val = user_function(function_user_data); pthread_exit(NULL); return NULL; } SimpleThread* SimpleThread_CreateThread(int (*user_function)(void*), void* user_data) { pthread_attr_t thread_attributes; int ret_val; SimpleThread* new_thread; SimpleThreadArguments* simple_thread_arguments; new_thread = (SimpleThread*)malloc(sizeof(SimpleThread)); if(NULL == new_thread) { THRDDBG(("Out of memory.\n")); return NULL; } ret_val = pthread_attr_init(&thread_attributes); if(0 != ret_val) { /* failed */ THRDDBG(("pthread_attr_init failed with: %d\n", ret_val)); free(new_thread); return 0; } ret_val = pthread_attr_setdetachstate(&thread_attributes, PTHREAD_CREATE_JOINABLE); if(0 != ret_val) { THRDDBG(("pthread_attr_setdetachstate failed with: %d\n", ret_val)); free(new_thread); return NULL; } simple_thread_arguments = (SimpleThreadArguments*)malloc(sizeof(SimpleThreadArguments)); if(NULL == simple_thread_arguments) { THRDDBG(("Out of memory.\n")); free(new_thread); return NULL; } simple_thread_arguments->userFunction = user_function; simple_thread_arguments->userData = user_data; simple_thread_arguments->simpleThread = new_thread; ret_val = pthread_create(&new_thread->nativeThread, &thread_attributes, Internal_RunThread, simple_thread_arguments); if(0 != ret_val) { THRDDBG(("pthread_create failed with: %d\n", ret_val)); free(simple_thread_arguments); free(new_thread); return NULL; } return new_thread; } size_t SimpleThread_GetCurrentThreadID() { return (size_t)pthread_self(); } void SimpleThread_WaitThread(SimpleThread* simple_thread, int* thread_status) { int ret_val; if(NULL == simple_thread) { THRDDBG(("SimpleThread_WaitThread was passed NULL\n")); return; } ret_val = pthread_join(simple_thread->nativeThread, 0); if(0 != ret_val) { THRDDBG(("pthread_join failed with: %d\n", ret_val)); } if(NULL != thread_status) { *thread_status = simple_thread->threadStatus; } free(simple_thread); } size_t SimpleThread_GetThreadID(SimpleThread* simple_thread) { if(NULL == simple_thread) { THRDDBG(("SimpleThread_GetThreadID was passed NULL\n")); return 0; } return simple_thread->threadID; } int SimpleThread_GetThreadPriority(SimpleThread* simple_thread) { struct sched_param schedule_param; int sched_policy; int ret_val; if(NULL == simple_thread) { THRDDBG(("SimpleThread_GetThreadPriority was passed NULL\n")); return -1; /* Not sure what to return. Do other platforms use negative numbers? */ } ret_val = pthread_getschedparam(simple_thread->nativeThread, &sched_policy, &schedule_param); if(0 != ret_val) { THRDDBG(("SimpleThread_GetThreadPriority pthread_getschedparam failed with: %d\n", ret_val)); return -1; } return schedule_param.sched_priority; } void SimpleThread_SetThreadPriority(SimpleThread* simple_thread, int priority_level) { struct sched_param schedule_param; int ret_val; if(NULL == simple_thread) { THRDDBG(("SimpleThread_SetThreadPriority was passed NULL\n")); return; } schedule_param.sched_priority = priority_level; /* PTHREAD_MIN_PRIORITY=0 to PTHREAD_MAX_PRIORITY=31 */ ret_val = pthread_setschedparam(simple_thread->nativeThread, SCHED_OTHER, &schedule_param); if(0 != ret_val) { THRDDBG(("SimpleThread_SetThreadPriority pthread_setschedparam failed with: %d\n", ret_val)); return; } }