view EXAMPLES/playsound.c @ 29:1c23805d5ce9

Optimization to destroy bookkeeping thread on BeginInterruption() and recreate it on EndInterruption(). I'm concerned that Android may be running this thread and eating up unnecessary sleep cycles, particularly on certain devices that may have pathological sleep disorders. (There is a report about Samsung Galaxy Tab.)
author Eric Wing <ewing . public |-at-| gmail . com>
date Mon, 28 Mar 2011 16:05:25 -0700
parents eca6f008fad0
children b1e13d5688d1
line wrap: on
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#include "ALmixer.h"
#include <stdio.h>

#ifdef ALMIXER_COMPILE_WITHOUT_SDL
	#if defined(_WIN32)
		#define WIN32_LEAN_AND_MEAN
		#include <windows.h>
	#else
   	  	#include <unistd.h>
	#endif

	static void Internal_Delay(ALuint milliseconds_delay)
	{
		#if defined(_WIN32)
		Sleep(milliseconds_delay);
		#else
		usleep(milliseconds_delay);
		#endif
	}
#else
	#include "SDL.h"
	#define Internal_Delay SDL_Delay
#endif
#define MAX_SOURCES 16

ALboolean g_PlayingAudio[MAX_SOURCES];

void Internal_SoundFinished_CallbackIntercept(ALint which_channel, ALuint al_source, ALmixer_Data* almixer_data, ALboolean finished_naturally, void* user_data)
{
	fprintf(stderr, "Channel %d finished\n", which_channel);
	g_PlayingAudio[which_channel] = AL_FALSE;
}

int main(int argc, char* argv[])
{
	ALint i;
	ALboolean still_playing = AL_TRUE;

	ALmixer_Data* audio_data[MAX_SOURCES];
	if(argc < 1)
	{
		printf("Pass a sound file (or files) as a parameter\n");
	}
	else if(argc-1 > MAX_SOURCES)
	{
		printf("Maximum supported files is %d\n", MAX_SOURCES);
	}

	ALmixer_Init(22050, 0, 0);
	
	for(i=1; i<argc; i++)
	{
		if(!(audio_data[i-1]=ALmixer_LoadAll( argv[i], AL_FALSE) ))
		{
			printf("%s. Quiting program.\n", ALmixer_GetError());
			exit(0);
		}
	}

	ALmixer_SetPlaybackFinishedCallback(Internal_SoundFinished_CallbackIntercept, NULL);

	for(i=1; i<argc; i++)
	{
		g_PlayingAudio[i-1] = AL_TRUE;
		ALmixer_PlayChannel(i-1, audio_data[i-1], 0);
	}

	while(still_playing)
	{
		still_playing = AL_FALSE;
		for(i=1; i<argc; i++)
		{
			still_playing |= g_PlayingAudio[i-1];
		}
		ALmixer_Update();
		Internal_Delay(10);
	}
		
	for(i=1; i<argc; i++)
	{
		ALmixer_FreeData(audio_data[i-1]);
	}

	ALmixer_Quit();

	return 0;
}