Mercurial > almixer_isolated
view LinkedList.c @ 76:12e4e093c6e0
Compiler warning cleanups for wav.c on Windows/CodeBlocks.
Johnson Lin wanted to clean up warnings he was getting. I'm a little nervous about the struct definition change from signed to unsigned for the chunkSize in the data struct. But for the usage cases, it looks reasonable to me.
author | Eric Wing <ewing . public |-at-| gmail . com> |
---|---|
date | Mon, 13 Aug 2012 01:40:17 -0700 |
parents | 14c22fc3c753 |
children |
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#include "LinkedList.h" #include <stddef.h> /* for NULL */ #include <stdlib.h> /* for malloc/free */ #include <stdio.h> /* for debugging */ struct LinkedListNode { LinkedListNode* nextNode; LinkedListNode* previousNode; void* dataPtr; }; struct LinkedList { size_t currentSize; LinkedListNode* headPtr; LinkedListNode* tailPtr; }; LinkedListNode* LinkedListNode_Create() { LinkedListNode* list_node; list_node = (LinkedListNode*)calloc(1, sizeof(LinkedListNode)); if(NULL == list_node) { /* Very bad, but not sure what to do here. */ return NULL; } return list_node; } void LinkedListNode_Free(LinkedListNode* list_node) { if(NULL == list_node) { return; } free(list_node); } LinkedList* LinkedList_Create() { LinkedList* linked_list; linked_list = (LinkedList*)calloc(1, sizeof(LinkedList)); if(NULL == linked_list) { /* Very bad, but not sure what to do here. */ return NULL; } return linked_list; } void LinkedList_Free(LinkedList* linked_list) { /* Both functions check for NULL */ LinkedList_Clear(linked_list); free(linked_list); } /** * Returns 1 if successful, 0 if failure. */ unsigned int LinkedList_PushFront(LinkedList* linked_list, void* new_item) { LinkedListNode* new_node; if(NULL == linked_list) { return 0; } new_node = LinkedListNode_Create(); if(NULL == new_node) { return 0; } new_node->dataPtr = new_item; if(0 == linked_list->currentSize) { linked_list->tailPtr = new_node; } else { LinkedListNode* head_node = linked_list->headPtr; new_node->nextNode = head_node; head_node->previousNode = new_node; } linked_list->headPtr = new_node; linked_list->currentSize++; return 1; } unsigned int LinkedList_PushBack(LinkedList* linked_list, void* new_item) { LinkedListNode* new_node; if(NULL == linked_list) { return 0; } new_node = LinkedListNode_Create(); if(NULL == new_node) { return 0; } new_node->dataPtr = new_item; if(0 == linked_list->currentSize) { linked_list->headPtr = new_node; } else { LinkedListNode* tail_node = linked_list->tailPtr; new_node->previousNode = tail_node; tail_node->nextNode = new_node; } linked_list->tailPtr = new_node; linked_list->currentSize++; return 1; } void* LinkedList_PopFront(LinkedList* linked_list) { LinkedListNode* head_node; void* return_data; if(NULL == linked_list) { return 0; } if(0 == linked_list->currentSize) { return NULL; } head_node = linked_list->headPtr; return_data = head_node->dataPtr; if(1 == linked_list->currentSize) { LinkedList_Clear(linked_list); } else { LinkedListNode* next_node = head_node->nextNode; next_node->previousNode = NULL; LinkedListNode_Free(head_node); linked_list->headPtr = next_node; linked_list->currentSize = linked_list->currentSize - 1; } return return_data; } void* LinkedList_PopBack(LinkedList* linked_list) { LinkedListNode* tail_node; void* return_data; if(NULL == linked_list) { return NULL; } if(0 == linked_list->currentSize) { return NULL; } tail_node = linked_list->tailPtr; return_data = tail_node->dataPtr; if(1 == linked_list->currentSize) { LinkedList_Clear(linked_list); } else { LinkedListNode* previous_node = tail_node->previousNode; previous_node->nextNode = NULL; LinkedListNode_Free(tail_node); linked_list->tailPtr = previous_node; linked_list->currentSize = linked_list->currentSize - 1; } return return_data; } void* LinkedList_Front(LinkedList* linked_list) { LinkedListNode* head_node; void* return_data; if(NULL == linked_list) { return 0; } if(0 == linked_list->currentSize) { return NULL; } head_node = linked_list->headPtr; return_data = head_node->dataPtr; return return_data; } void* LinkedList_Back(LinkedList* linked_list) { LinkedListNode* tail_node; void* return_data; if(NULL == linked_list) { return NULL; } if(0 == linked_list->currentSize) { return NULL; } tail_node = linked_list->tailPtr; return_data = tail_node->dataPtr; return return_data; } size_t LinkedList_Size(LinkedList* linked_list) { if(NULL == linked_list) { return 0; } return linked_list->currentSize; } void LinkedList_Clear(LinkedList* linked_list) { LinkedListNode* current_node; LinkedListNode* next_node; if(NULL == linked_list) { return; } current_node = linked_list->headPtr; while(NULL != current_node) { next_node = current_node->nextNode; LinkedListNode_Free(current_node); current_node = next_node; } linked_list->headPtr = NULL; linked_list->tailPtr = NULL; linked_list->currentSize = 0; } void* LinkedListNode_GetData(LinkedListNode* list_node) { if(NULL == list_node) { return NULL; } return list_node->dataPtr; } LinkedListNode* LinkedList_Find(LinkedList* linked_list, void* the_data, LinkedListNode* start_node) { LinkedListNode* current_node; if(NULL == linked_list) { return NULL; } if(NULL == start_node) { start_node = linked_list->headPtr; } for(current_node = start_node; NULL != current_node; current_node = current_node->nextNode) { if(current_node->dataPtr == the_data) { return current_node; } } return current_node; } /* Make sure your LinkedListNode is actually connected to the * LinkedList instance you pass. */ unsigned int LinkedList_Remove(LinkedList* linked_list, LinkedListNode* list_node) { LinkedListNode* previous_node; LinkedListNode* next_node; if(NULL == linked_list) { return 0; } if(NULL == list_node) { return 0; } if(1 == linked_list->currentSize) { LinkedList_Clear(linked_list); } else if(list_node == linked_list->headPtr) { LinkedList_PopFront(linked_list); } else if(list_node == linked_list->tailPtr) { LinkedList_PopBack(linked_list); } else { previous_node = list_node->previousNode; next_node = list_node->nextNode; previous_node->nextNode = next_node; next_node->previousNode = previous_node; LinkedListNode_Free(list_node); linked_list->currentSize = linked_list->currentSize - 1; } return 1; }