Mercurial > almixer_isolated
diff EXAMPLES/SDLMain.h @ 74:c112e4576832
Fixed remaining fading bug for pause/resume.
My technique was wrong. I computed the amount of time remaining on pause and when I resumed, I grabbed the current time as the start and used the time remaining as the end. I think this is wrong because the volume curve may not be linear if I do this.
Instead, I will try saving the time remaining, but preserve the original fade duration. Then I will adjust the start time for the amount already played. So I don't need to create another variable, I will overwrite the fade start.
author | Eric Wing <ewing . public |-at-| gmail . com> |
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date | Fri, 10 Aug 2012 23:38:56 -0700 |
parents | 26aec5629f68 |
children |