Tue, 11 Oct 2011 12:09:04 -0700 |
koryspansel |
Work on screen manager
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Mon, 10 Oct 2011 09:49:54 -0700 |
koryspansel |
Adding fixed stack for game screens
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Fri, 07 Oct 2011 13:31:52 -0700 |
koryspansel |
Finish cleaning up memory leaks; Starting on screen manager
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Fri, 07 Oct 2011 01:15:28 -0700 |
koryspansel |
Clean up memory leaks
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Wed, 05 Oct 2011 22:55:46 -0700 |
koryspansel |
Fix GuiElement destruction
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Wed, 05 Oct 2011 12:55:46 -0700 |
koryspansel |
Added shader and textures for bot
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Tue, 04 Oct 2011 13:02:45 -0700 |
koryspansel |
Hook up ServiceProvider
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Tue, 04 Oct 2011 12:04:09 -0700 |
koryspansel |
Work on ServiceProvider
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Mon, 03 Oct 2011 15:14:41 -0700 |
koryspansel |
Added camera position to level definition
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Mon, 03 Oct 2011 15:05:09 -0700 |
koryspansel |
Added asserts
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Mon, 03 Oct 2011 08:58:08 -0700 |
koryspansel |
Additional maps
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Fri, 30 Sep 2011 22:48:03 -0700 |
koryspansel |
Rename ProgramPanel to ActionPanel
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Fri, 30 Sep 2011 22:39:08 -0700 |
koryspansel |
Rename CodePanel/CodeSlot to ProgramPanel/ActionSlot
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Fri, 30 Sep 2011 20:26:44 -0700 |
koryspansel |
Fix issues with VM refactor
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Fri, 30 Sep 2011 18:42:33 -0700 |
koryspansel |
Closing branch
VirtualMachine Mk2
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Fri, 30 Sep 2011 18:39:58 -0700 |
koryspansel |
Merge VirtualMachine Mk2
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Fri, 30 Sep 2011 18:37:54 -0700 |
koryspansel |
Refactored VirtualMachine
VirtualMachine Mk2
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Fri, 30 Sep 2011 15:23:16 -0700 |
koryspansel |
Clean up world states
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Tue, 27 Sep 2011 13:30:10 -0700 |
koryspansel |
Update map building script
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Tue, 27 Sep 2011 09:42:01 -0700 |
koryspansel |
Clean up gui
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Fri, 23 Sep 2011 17:58:17 -0700 |
koryspansel |
Working on GuiRenderContext
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Fri, 23 Sep 2011 16:54:51 -0700 |
koryspansel |
Fix window issues; Start on GuiRenderContext
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Fri, 23 Sep 2011 11:50:59 -0700 |
koryspansel |
Tracing
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Thu, 22 Sep 2011 14:38:07 -0700 |
koryspansel |
Added a release
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Thu, 22 Sep 2011 14:35:35 -0700 |
koryspansel |
Rename map.py to build.py; Add release script
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Thu, 22 Sep 2011 13:41:29 -0700 |
koryspansel |
Move build functionality into map.py
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Thu, 22 Sep 2011 12:34:42 -0700 |
koryspansel |
Game works from start to finish
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Thu, 22 Sep 2011 10:47:05 -0700 |
koryspansel |
Simplify input manager and remove event system
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