Tue, 11 Oct 2011 17:44:10 -0700 |
koryspansel |
Additional screen types
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Tue, 11 Oct 2011 13:49:40 -0700 |
koryspansel |
Remove reference to World.h
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Tue, 11 Oct 2011 13:20:43 -0700 |
koryspansel |
Refactor world into game screen
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Tue, 11 Oct 2011 12:09:04 -0700 |
koryspansel |
Work on screen manager
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Mon, 10 Oct 2011 09:49:54 -0700 |
koryspansel |
Adding fixed stack for game screens
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Fri, 07 Oct 2011 13:31:52 -0700 |
koryspansel |
Finish cleaning up memory leaks; Starting on screen manager
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Fri, 07 Oct 2011 01:15:28 -0700 |
koryspansel |
Clean up memory leaks
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Wed, 05 Oct 2011 22:55:46 -0700 |
koryspansel |
Fix GuiElement destruction
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Wed, 05 Oct 2011 12:55:46 -0700 |
koryspansel |
Added shader and textures for bot
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Tue, 04 Oct 2011 13:02:45 -0700 |
koryspansel |
Hook up ServiceProvider
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Tue, 04 Oct 2011 12:04:09 -0700 |
koryspansel |
Work on ServiceProvider
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Mon, 03 Oct 2011 15:14:41 -0700 |
koryspansel |
Added camera position to level definition
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Mon, 03 Oct 2011 15:05:09 -0700 |
koryspansel |
Added asserts
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Mon, 03 Oct 2011 08:58:08 -0700 |
koryspansel |
Additional maps
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Fri, 30 Sep 2011 22:48:03 -0700 |
koryspansel |
Rename ProgramPanel to ActionPanel
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