Mercurial > LightClone
changeset 37:58a16d529d95
Refactoring code and adding events for drag and drop
author | koryspansel <koryspansel@bendbroadband.com> |
---|---|
date | Wed, 21 Sep 2011 20:30:29 -0700 |
parents | b60cbf3fa894 |
children | 2caa7c7e2cb5 |
files | Assets/UI/Background03.PSD Assets/UI/PanelA.PSD Assets/UI/PanelB.PSD LightClone/Source/Bot.cpp LightClone/Source/Bot.h LightClone/Source/CameraController.h LightClone/Source/CodePanel.cpp LightClone/Source/CodePanel.h LightClone/Source/CodeSlot.cpp LightClone/Source/CodeSlot.h LightClone/Source/GuiElement.cpp LightClone/Source/GuiElement.h LightClone/Source/Loader.cpp LightClone/Source/Loader.h LightClone/Source/Program.cpp LightClone/Source/Program.h LightClone/Source/World.cpp LightClone/Source/World.h |
diffstat | 18 files changed, 233 insertions(+), 156 deletions(-) [+] |
line wrap: on
line diff
--- a/LightClone/Source/Bot.cpp Wed Sep 21 12:18:15 2011 -0700 +++ b/LightClone/Source/Bot.cpp Wed Sep 21 20:30:29 2011 -0700 @@ -8,6 +8,7 @@ /* * DirectionAngle + * Angles for the different directions the bot could be facing */ const float DirectionAngle[] = {-1.0f * D3DX_PI / 2.0f, -4.0f * D3DX_PI / 2.0f, -3.0f * D3DX_PI / 2.0f, -2.0f * D3DX_PI / 2.0f}; @@ -92,6 +93,22 @@ kMachine.Reset(); } +/* + * SetPosition + */ +void Bot::SetPosition(const Position& kValue) +{ + kPosition = kValue; +} + +/* + * SetDirection + */ +void Bot::SetDirection(uint32 nValue) +{ + kDirection = nValue; +} + /* * GetWorldPosition */ @@ -159,14 +176,17 @@ /* * AddFunction */ +/* void Bot::AddFunction(uint32 nFunction, uint32 nSize) { kMachine.AddFunction((uint8)nFunction, (uint8)nSize * 2); } +*/ /* * Upload */ +/* ErrorCode Bot::Upload(Code* pCode, uint32 nCount) { ErrorCode eCode = Error_Success; @@ -194,6 +214,15 @@ return eCode; } +*/ + +/* + * GetVirtualMachine + */ +VirtualMachine& Bot::GetVirtualMachine() +{ + return kMachine; +} /* * Update @@ -396,6 +425,7 @@ /* * Compile */ +/* ErrorCode Bot::Compile(Code* pInstance, uint8* pData, uint32 nSize) { const uint32 nLength = pInstance->GetLength(); @@ -430,6 +460,7 @@ return Error_Success; } +*/ /* * SetupVertexBuffer
--- a/LightClone/Source/Bot.h Wed Sep 21 12:18:15 2011 -0700 +++ b/LightClone/Source/Bot.h Wed Sep 21 20:30:29 2011 -0700 @@ -120,8 +120,6 @@ */ BotSequencer kSequencer; -public: - /* * kPosition */ @@ -169,6 +167,16 @@ */ void Reset(); + /* + * SetPosition + */ + void SetPosition(const Position& kPosition); + + /* + * SetDirection + */ + void SetDirection(uint32 nDirection); + /* * GetWorldPosition */ @@ -182,12 +190,17 @@ /* * AddFunction */ - void AddFunction(uint32 nFunction, uint32 nSize); + //void AddFunction(uint32 nFunction, uint32 nSize); /* * Upload */ - ErrorCode Upload(Code* pCode, uint32 nCount); + //ErrorCode Upload(Code* pCode, uint32 nCount); + + /* + * GetVirtualMachine + */ + VirtualMachine& GetVirtualMachine(); /* * Update @@ -204,7 +217,7 @@ /* * Compile */ - ErrorCode Compile(Code* pCode, uint8* pData, uint32 nSize); + //ErrorCode Compile(Code* pCode, uint8* pData, uint32 nSize); /* * SetupVertexBuffer
--- a/LightClone/Source/CameraController.h Wed Sep 21 12:18:15 2011 -0700 +++ b/LightClone/Source/CameraController.h Wed Sep 21 20:30:29 2011 -0700 @@ -64,7 +64,7 @@ /* * CameraController */ - CameraController(float fInitialDistance = 16.0f, float fInitialYaw = 0.306f, float fInitialPitch = 0.875f); + CameraController(float fInitialDistance = 10.0f, float fInitialYaw = 0.150f, float fInitialPitch = 0.575f); /* * SetMode
--- a/LightClone/Source/CodePanel.cpp Wed Sep 21 12:18:15 2011 -0700 +++ b/LightClone/Source/CodePanel.cpp Wed Sep 21 20:30:29 2011 -0700 @@ -5,11 +5,16 @@ #include "CodePanel.h" /* + * EventAction + */ +const char* CodePanel::EventAction = "CodePanel:EventAction"; + +/* * CodePanel */ CodePanel::CodePanel(uint32 nWidth, uint32 nHeight) : GuiImage(), nSizeX(nWidth), nSizeY(nHeight) { - pSlot = new CodeSlot*[nSizeX * nSizeY]; + pSlot = new CodeSlot[nSizeX * nSizeY]; } /* @@ -31,13 +36,17 @@ { for(uint32 j = 0; j < nSizeX; ++j) { - pSlot[i * nSizeX + j] = new CodeSlot(); - pSlot[i * nSizeX + j]->Initialize(pResourceManager); - pSlot[i * nSizeX + j]->SetTexture("Data\\Textures\\Slot.tga"); - pSlot[i * nSizeX + j]->SetDimensions(fSlotSizeX, fSlotSizeY); - pSlot[i * nSizeX + j]->SetPosition(fSlotPadding + (fSlotSizeX + fSlotSpacing) * j, fSlotPadding + (fSlotSizeY + fSlotSpacing) * i); + const uint32 nIndex = i * nSizeX + j; - Add(pSlot[i * nSizeX + j]); + pSlot[nIndex].Initialize(pResourceManager); + pSlot[nIndex].SetTexture("Data\\Textures\\Slot.tga"); + pSlot[nIndex].SetDimensions(fSlotSizeX, fSlotSizeY); + pSlot[nIndex].SetPosition(fSlotPadding + (fSlotSizeX + fSlotSpacing) * j, fSlotPadding + (fSlotSizeY + fSlotSpacing) * i); + pSlot[nIndex].Subscribe(CodeSlot::EventDrop, &CodePanel::OnActionDropped, this); + pSlot[nIndex].SetSlot(nIndex); + pSlot[nIndex].SetAction(Action_Default); + + Add(&pSlot[nIndex]); } } } @@ -50,7 +59,7 @@ */ void CodePanel::SetSlot(uint32 nSlot, uint32 nAction) { - pSlot[nSlot]->SetAction(nAction); + pSlot[nSlot].SetAction(nAction); } /* @@ -62,7 +71,7 @@ for(uint32 i = 0; i < nCount; ++i) { - pSlot[i]->SetAction(Action_Default); + pSlot[i].SetAction(Action_Default); } } @@ -75,6 +84,24 @@ for(uint32 i = 0; i < nCount; ++i) { - pSlot[i]->SetPermanent(bPermanent); + pSlot[i].SetPermanent(bPermanent); } +} + +/* + * OnActionDropped + */ +void CodePanel::OnActionDropped(GuiEventArguments& kArguments) +{ + CodeSlot* pSlot = (CodeSlot*)kArguments.pSource; + //ASSERT(pSlot != NULL); + + const uint32 nIndex = pSlot->GetSlot(); + //if(nIndex < nActionSlots) + { + ActionArguments kActionArguments(this, nIndex); + Fire(CodePanel::EventAction, kActionArguments); + } + + Fire(CodePanel::EventDrop, kArguments); } \ No newline at end of file
--- a/LightClone/Source/CodePanel.h Wed Sep 21 12:18:15 2011 -0700 +++ b/LightClone/Source/CodePanel.h Wed Sep 21 20:30:29 2011 -0700 @@ -9,14 +9,41 @@ #include "CodeSlot.h" /* + * ActionArguments + */ +struct ActionArguments : public GuiEventArguments +{ + /* + * nSlot + */ + uint32 nSlot; + + /* + * ActionArguments + */ + ActionArguments(GuiElement* pSource, uint32 nCodeSlot) : GuiEventArguments(pSource), nSlot(nCodeSlot) + { + } +}; + +/* * CodePanel */ class CodePanel : public GuiImage { +public: + + /* + * EventAction + */ + static const char* EventAction; + +private: + /* * pSlot */ - CodeSlot** pSlot; + CodeSlot* pSlot; /* * nSizeX @@ -59,6 +86,13 @@ * SetPermanent */ void SetPermanent(bool bPermanent); + +private: + + /* + * OnActionDropped + */ + void OnActionDropped(GuiEventArguments& kArguments); }; #endif //__CODEPANEL_H__
--- a/LightClone/Source/CodeSlot.cpp Wed Sep 21 12:18:15 2011 -0700 +++ b/LightClone/Source/CodeSlot.cpp Wed Sep 21 20:30:29 2011 -0700 @@ -50,6 +50,22 @@ } /* + * SetSlot + */ +void CodeSlot::SetSlot(uint32 nValue) +{ + nSlot = nValue; +} + +/* + * GetSlot + */ +uint32 CodeSlot::GetSlot() const +{ + return nSlot; +} + +/* * SetAction */ void CodeSlot::SetAction(uint32 nValue) @@ -136,5 +152,9 @@ */ void CodeSlot::OnDrop(GuiElement* pSource, float fX, float fY) { + //TODO: Need to make sure pSource is actually a CodeSlot SetAction(((CodeSlot*)pSource)->nAction); + + GuiEventArguments kArguments(this); + Fire(CodeSlot::EventDrop, kArguments); }
--- a/LightClone/Source/CodeSlot.h Wed Sep 21 12:18:15 2011 -0700 +++ b/LightClone/Source/CodeSlot.h Wed Sep 21 20:30:29 2011 -0700 @@ -14,6 +14,11 @@ class CodeSlot : public GuiImage { /* + * nSlot + */ + uint32 nSlot; + + /* * nAction */ uint32 nAction; @@ -41,6 +46,16 @@ virtual void Terminate(); /* + * SetSlot + */ + void SetSlot(uint32 nSlot); + + /* + * GetSlot + */ + uint32 GetSlot() const; + + /* * SetAction */ void SetAction(uint32 nAction);
--- a/LightClone/Source/GuiElement.cpp Wed Sep 21 12:18:15 2011 -0700 +++ b/LightClone/Source/GuiElement.cpp Wed Sep 21 20:30:29 2011 -0700 @@ -5,6 +5,11 @@ #include "GuiElement.h" /* + * EventDrop + */ +const char* GuiElement::EventDrop = "GuiElement:EventDrop"; + +/* * GuiElement */ GuiElement::GuiElement() : pContainer(NULL), kPosition(0.0f, 0.0f), kDimensions(0.0f, 0.0f), kColor(0xFFFFFFFF), nFlags(GuiElementFlag_Visible)
--- a/LightClone/Source/GuiElement.h Wed Sep 21 12:18:15 2011 -0700 +++ b/LightClone/Source/GuiElement.h Wed Sep 21 20:30:29 2011 -0700 @@ -34,6 +34,11 @@ public: /* + * EventDrop + */ + static const char* EventDrop; + + /* * List */ typedef ArrayList<GuiElement*> List;
--- a/LightClone/Source/Loader.cpp Wed Sep 21 12:18:15 2011 -0700 +++ b/LightClone/Source/Loader.cpp Wed Sep 21 20:30:29 2011 -0700 @@ -17,8 +17,6 @@ kPosition.X = 0; kPosition.Y = 0; kDirection = Direction_North; - nFunctionCount = 0; - pFunctionLength = 0; } /* @@ -37,12 +35,6 @@ delete[] pHeight; pHeight = 0; } - - if(pFunctionLength) - { - delete[] pFunctionLength; - pFunctionLength = 0; - } } /* @@ -62,13 +54,9 @@ pHeight = 0; } - if(pFunctionLength) - { - delete[] pFunctionLength; - pFunctionLength = 0; - } + Buffer kBuffer = LoadFile(pName); - Buffer kBuffer = LoadFile(pName); + uint32 nTemp; if(kBuffer.Read(&kSize.X) != Error_Success) return Error_Fail; @@ -85,7 +73,7 @@ if(kBuffer.Read(&kDirection) != Error_Success) return Error_Fail; - if(kBuffer.Read(&nFunctionCount) != Error_Success) + if(kBuffer.Read(&nTemp) != Error_Success) return Error_Fail; if(kSize.X == 0 || kSize.Y == 0) @@ -93,11 +81,11 @@ pType = new uint32[kSize.X * kSize.Y]; pHeight = new uint32[kSize.X * kSize.Y]; - pFunctionLength = new uint32[nFunctionCount]; - for(uint32 i = 0; i < nFunctionCount; ++i) + for(uint32 i = 0; i < nTemp; ++i) { - if(kBuffer.Read(pFunctionLength + i) != Error_Success) + uint32 nTemp2 = 0; + if(kBuffer.Read(&nTemp2) != Error_Success) return Error_Fail; } @@ -157,19 +145,3 @@ { return kDirection; } - -/* - * GetFunctionCount - */ -uint32 Loader::GetFunctionCount() const -{ - return nFunctionCount; -} - -/* - * GetFunctionLength - */ -uint32 Loader::GetFunctionLength(uint32 nIndex) const -{ - return pFunctionLength[nIndex]; -}
--- a/LightClone/Source/Loader.h Wed Sep 21 12:18:15 2011 -0700 +++ b/LightClone/Source/Loader.h Wed Sep 21 20:30:29 2011 -0700 @@ -37,16 +37,6 @@ */ Direction kDirection; - /* - * nFunctionCount - */ - uint32 nFunctionCount; - - /* - * pFunctionLength - */ - uint32* pFunctionLength; - public: /* @@ -88,16 +78,6 @@ * GetInitialDirection */ const Direction& GetInitialDirection() const; - - /* - * GetFunctionCount - */ - uint32 GetFunctionCount() const; - - /* - * GetFunctionLength - */ - uint32 GetFunctionLength(uint32 nIndex) const; }; #endif //__LOADER_H__
--- a/LightClone/Source/Program.cpp Wed Sep 21 12:18:15 2011 -0700 +++ b/LightClone/Source/Program.cpp Wed Sep 21 20:30:29 2011 -0700 @@ -30,6 +30,28 @@ } /* + * Initialize + */ +ErrorCode Program::Initialize() +{ + return Error_Success; +} + +/* + * Terminate + */ +void Program::Terminate() +{ +} + +/* + * Clear + */ +void Program::Clear() +{ +} + +/* * Upload */ ErrorCode Program::Upload(VirtualMachine& kMachine)
--- a/LightClone/Source/Program.h Wed Sep 21 12:18:15 2011 -0700 +++ b/LightClone/Source/Program.h Wed Sep 21 20:30:29 2011 -0700 @@ -58,6 +58,21 @@ Program(); /* + * Initialize + */ + ErrorCode Initialize(); + + /* + * Terminate + */ + void Terminate(); + + /* + * Clear + */ + void Clear(); + + /* * Upload */ ErrorCode Upload(VirtualMachine& kMachine);
--- a/LightClone/Source/World.cpp Wed Sep 21 12:18:15 2011 -0700 +++ b/LightClone/Source/World.cpp Wed Sep 21 20:30:29 2011 -0700 @@ -13,10 +13,9 @@ */ World::World() { - nGameState = GameState_Active; - nSimulationState = SimulationState_Idle; - pFunction = 0; - nCurrentLevel = 0; + nGameState = GameState_Active; + nSimulationState = SimulationState_Idle; + nCurrentLevel = 0; } /* @@ -37,7 +36,7 @@ eCode = kBot.Initialize(pResourceManager); if(eCode == Error_Success) { - //eCode = kProgram.Initialize(pResourceManager); + eCode = kProgram.Initialize(); if(eCode == Error_Success) { eCode = InitializeInterface(pResourceManager); @@ -60,7 +59,7 @@ void World::Terminate() { kInterface.Terminate(); - //kProgram.Terminate(); + kProgram.Terminate(); kBot.Terminate(); kEnvironment.Terminate(); } @@ -97,12 +96,6 @@ ErrorCode eCode = kLoader.Load(pName); if(eCode == Error_Success) { - if(pFunction) - { - delete[] pFunction; - pFunction = NULL; - } - const Size& kSize = kLoader.GetSize(); eCode = kEnvironment.Setup(kSize.X, kSize.Y); @@ -118,28 +111,8 @@ } kBot.Setup(&kEnvironment); - kBot.kPosition = kLoader.GetInitialPosition(); - kBot.kDirection = kLoader.GetInitialDirection(); - - const uint32 nCount = 2;//kLoader.GetFunctionCount(); - - pFunction = new Code[nCount + 1]; - pFunction[0].Initialize(MainFunctionLength); - pFunction[0].Clear(); - - for(uint32 i = 0; i < nCount; ++i) - { - const uint32 nLength = kLoader.GetFunctionLength(i); - - pFunction[i + 1].Initialize(nLength); - pFunction[i + 1].Clear(); - } - - for(uint32 i = 0; i < nCount; ++i) - { - //kProgram.Initialize(i, kLoader.GetFunctionLength(i)); - //kProgram.Clear(i); - } + kBot.SetPosition(kLoader.GetInitialPosition()); + kBot.SetDirection(kLoader.GetInitialDirection()); } } @@ -147,35 +120,6 @@ } /* - * ResetEnvironment - */ -void World::ResetEnvironment() -{ - kEnvironment.Reset(); -} - -/* - * ResetBot - */ -void World::ResetBot() -{ - kBot.Reset(); - kBot.kPosition = kLoader.GetInitialPosition(); - kBot.kDirection = kLoader.GetInitialDirection(); -} - -/* - * ResetCode - */ -void World::ClearCode() -{ - for(uint32 i = 0; i < kLoader.GetFunctionCount(); ++i) - { - pFunction[i].Clear(); - } -} - -/* * Update */ void World::Update(float fElapsed) @@ -478,10 +422,13 @@ { if(nSimulationState == SimulationState_Idle) { - ResetEnvironment(); - ResetBot(); + kEnvironment.Reset(); - kBot.Upload(pFunction, kLoader.GetFunctionCount() + 1); + kBot.Reset(); + kBot.SetPosition(kLoader.GetInitialPosition()); + kBot.SetDirection(kLoader.GetInitialDirection()); + + kProgram.Upload(kBot.GetVirtualMachine()); nSimulationState = SimulationState_Active; } @@ -494,8 +441,11 @@ { if(nSimulationState == SimulationState_Active) { - ResetEnvironment(); - ResetBot(); + kEnvironment.Reset(); + + kBot.Reset(); + kBot.SetPosition(kLoader.GetInitialPosition()); + kBot.SetDirection(kLoader.GetInitialDirection()); nSimulationState = SimulationState_Idle; } @@ -506,6 +456,8 @@ */ void World::OnReset(GuiEventArguments& kArguments) { + kProgram.Clear(); + pMain->Clear(); pFunctionA->Clear(); pFunctionB->Clear();
--- a/LightClone/Source/World.h Wed Sep 21 12:18:15 2011 -0700 +++ b/LightClone/Source/World.h Wed Sep 21 20:30:29 2011 -0700 @@ -19,6 +19,7 @@ #include "GuiImage.h" #include "GuiButton.h" #include "CodePanel.h" +#include "Program.h" /* * World @@ -51,9 +52,9 @@ Bot kBot; /* - * kFunction + * kProgram */ - Code* pFunction; + Program kProgram; /* * nGameState @@ -183,21 +184,6 @@ bool Load(const char* pName); /* - * ResetEnvironment - */ - void ResetEnvironment(); - - /* - * ResetBot - */ - void ResetBot(); - - /* - * ResetCode - */ - void ClearCode(); - - /* * Update */ void Update(float fElapsed);