Mercurial > LightClone
view LightClone/Source/Interface.h @ 15:ee1c2510096d
Work on GUI system
author | koryspansel <koryspansel@bendbroadband.com> |
---|---|
date | Wed, 14 Sep 2011 11:04:18 -0700 |
parents | 292e534f00c2 |
children | 88f7c22e7b45 |
line wrap: on
line source
/* * Interface */ #ifndef __INTERFACE_H__ #define __INTERFACE_H__ #include "Core.h" #include "RenderContext.h" #include "ResourceManager.h" #include "GuiContainer.h" #include "EventSystem.h" /* * Interface */ class Interface : public EventSink { private: /* * pEventSystem */ EventSystem* pEventSystem; /* * pEffect */ ID3DXEffect* pEffect; /* * pFont */ ID3DXFont* pFont; /* * pVertexBuffer */ IDirect3DVertexBuffer9* pVertexBuffer; /* * pBackgroundTexture */ IDirect3DTexture9* pBackgroundTexture; /* * pActionTexture */ IDirect3DTexture9* pActionTexture[Action_Count]; /* * pControlTexture */ IDirect3DTexture9* pControlTexture[3]; /* * pArrowTexture */ IDirect3DTexture9* pArrowTexture[2]; /* * pDialog1Texture */ IDirect3DTexture9* pDialog1Texture; /* * pDialog2Texture */ IDirect3DTexture9* pDialog2Texture; /* * pCursorTexture */ IDirect3DTexture9* pCursorTexture; public: /* * Interface */ Interface(); /* * Initialize */ //ErrorCode Initialize(EventSystem* pSystem, ResourceManager* pManager); ErrorCode Initialize(InputManager* pInput, ResourceManager* pManager); /* * Terminate */ void Terminate(); /* * Render */ void Render(RenderContext& kContext, Camera& kCamera); /* * ProcessEvent */ virtual int32 ProcessEvent(const Event& kEvent); private: /* * SetupVertexBuffer */ ErrorCode SetupVertexBuffer(); /* * RenderBackground */ void RenderBackground(RenderContext& kContext); /* * RenderToolbar */ void RenderToolbar(RenderContext& kContext); /* * RenderMain */ void RenderMain(RenderContext& kContext); /* * RenderFunctions */ void RenderFunctions(RenderContext& kContext); /* * RenderControls */ void RenderControls(RenderContext& kContext); /* * RenderDialog */ void RenderDialog(RenderContext& kContext, const char* pMessage, const char* pChoiceA, const char* pChoiceB = NULL); /* * RenderCursor */ void RenderCursor(RenderContext& kContext); }; #endif //__INTERFACE_H__