Mercurial > LightClone
view LightClone/LightClone.vcproj @ 11:d80d06d5ff53
Begin working on Gui system
author | koryspansel <koryspansel@bendbroadband.com> |
---|---|
date | Tue, 13 Sep 2011 09:34:11 -0700 |
parents | 292e534f00c2 |
children | c046b9e8ae32 |
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<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" Version="9.00" Name="LightClone" ProjectGUID="{24506D51-1AB0-434D-AFBB-40314CF4DFD6}" RootNamespace="LightClone" Keyword="Win32Proj" TargetFrameworkVersion="196613" > <Platforms> <Platform Name="Win32" /> </Platforms> <ToolFiles> </ToolFiles> <Configurations> <Configuration Name="Debug|Win32" OutputDirectory="$(ProjectDir)Bin\$(ConfigurationName)" IntermediateDirectory="$(ProjectDir)Intermediate\$(ConfigurationName)" ConfigurationType="1" CharacterSet="1" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" /> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;WINVER=0x0600;_WIN32_WINNT=0x0600;_WIN32_WINDOWS=0x0410;_WIN32_IE=0x0700;WIN32_LEAN_AND_MEAN" MinimalRebuild="true" 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Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" /> <Tool Name="VCCLCompilerTool" Optimization="2" EnableIntrinsicFunctions="true" AdditionalIncludeDirectories="" PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;WINVER=0x0600;_WIN32_WINNT=0x0600;_WIN32_WINDOWS=0x0410;_WIN32_IE=0x0700;WIN32_LEAN_AND_MEAN" RuntimeLibrary="2" EnableFunctionLevelLinking="true" UsePrecompiledHeader="0" WarningLevel="3" DebugInformationFormat="3" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLinkerTool" AdditionalDependencies="d3d9.lib d3dx9.lib dxguid.lib dxerr.lib dinput8.lib" LinkIncremental="1" AdditionalLibraryDirectories="" GenerateDebugInformation="true" SubSystem="2" OptimizeReferences="2" EnableCOMDATFolding="2" TargetMachine="1" /> <Tool Name="VCALinkTool" /> <Tool Name="VCManifestTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCAppVerifierTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> </Configurations> <References> </References> <Files> <Filter Name="Source Files" Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx" UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}" > <File RelativePath=".\Source\Bot.cpp" > </File> <File RelativePath=".\Source\ButtonPane.cpp" > </File> <File RelativePath=".\Source\Camera.cpp" > </File> <File RelativePath=".\Source\CameraController.cpp" > </File> <File RelativePath=".\Source\Clock.cpp" > </File> <File RelativePath=".\Source\Code.cpp" > </File> <File RelativePath=".\Source\Core.cpp" > </File> <File RelativePath=".\Source\Dialog.cpp" > </File> <File RelativePath=".\Source\DragController.cpp" > </File> <File RelativePath=".\Source\Environment.cpp" > </File> <File RelativePath=".\Source\GraphicsDevice.cpp" > </File> <File RelativePath=".\Source\GuiButton.cpp" > </File> <File RelativePath=".\Source\GuiContainer.cpp" > </File> 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RelativePath=".\Source\ButtonPane.h" > </File> <File RelativePath=".\Source\Camera.h" > </File> <File RelativePath=".\Source\CameraController.h" > </File> <File RelativePath=".\Source\Clock.h" > </File> <File RelativePath=".\Source\Code.h" > </File> <File RelativePath=".\Source\Core.h" > </File> <File RelativePath=".\Source\Dialog.h" > </File> <File RelativePath=".\Source\DragController.h" > </File> <File RelativePath=".\Source\Environment.h" > </File> <File RelativePath=".\Source\GraphicsDevice.h" > </File> <File RelativePath=".\Source\GuiButton.h" > </File> <File RelativePath=".\Source\GuiContainer.h" > </File> <File RelativePath=".\Source\GuiElement.h" > </File> <File RelativePath=".\Source\GuiInterface.h" > </File> <File RelativePath=".\Source\InputManager.h" > </File> <File RelativePath=".\Source\Interface.h" > </File> <File RelativePath=".\Source\Loader.h" > </File> <File RelativePath=".\Source\Mediator.h" > </File> <File RelativePath=".\Source\RenderContext.h" > </File> <File 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