Mercurial > LightClone
view LightClone/Source/Loader.h @ 65:41980ff0607d
Added shader and textures for bot
author | koryspansel <koryspansel@bendbroadband.com> |
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date | Wed, 05 Oct 2011 12:55:46 -0700 |
parents | 6d4437a24aeb |
children |
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/* * Loader */ #ifndef __LOADER_H__ #define __LOADER_H__ #include "Core.h" /* * Loader */ class Loader { /* * kSize */ Size kSize; /* * pType */ uint32* pType; /* * pHeight */ uint32* pHeight; /* * kPosition */ Position kPosition; /* * kDirection */ Direction kDirection; /* * fCameraDistance */ float fCameraDistance; /* * fCameraYaw */ float fCameraYaw; /* * fCameraPitch */ float fCameraPitch; public: /* * Loader */ Loader(); /* * ~Loader */ ~Loader(); /* * Load */ ErrorCode Load(const char* pName); /* * GetSize */ const Size& GetSize() const; /* * GetTowerType */ uint32 GetTowerType(uint32 nX, uint32 nY); /* * GetTowerHeight */ uint32 GetTowerHeight(uint32 nX, uint32 nY); /* * GetInitialPosition */ const Position& GetInitialPosition() const; /* * GetInitialDirection */ const Direction& GetInitialDirection() const; /* * GetCameraDistance */ float GetCameraDistance() const; /* * GetCameraYaw */ float GetCameraYaw() const; /* * GetCameraPitch */ float GetCameraPitch() const; }; #endif //__LOADER_H__