Mercurial > LightClone
view LightClone/Source/CodePanel.h @ 40:00d17d8f407d
Hookup game over dialog; Remove Code class
author | koryspansel |
---|---|
date | Thu, 22 Sep 2011 10:21:14 -0700 |
parents | 2caa7c7e2cb5 |
children |
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/* * CodePanel */ #ifndef __CODEPANEL_H__ #define __CODEPANEL_H__ #include "Core.h" #include "CodeSlot.h" /* * ActionArguments */ struct ActionArguments : public GuiEventArguments { /* * nSlot */ uint32 nSlot; /* * ActionArguments */ ActionArguments(GuiElement* pSource, uint32 nCodeSlot) : GuiEventArguments(pSource), nSlot(nCodeSlot) { } }; /* * CodePanel */ class CodePanel : public GuiImage { public: /* * EventAction */ static const char* EventAction; private: /* * pSlot */ CodeSlot* pSlot; /* * nSizeX */ uint32 nSizeX; /* * nSizeY */ uint32 nSizeY; public: /* * CodePanel */ CodePanel(uint32 nWidth, uint32 nHeight); /* * Initialize */ virtual ErrorCode Initialize(ResourceManager* pResourceManager); /* * SetAvailableSlots */ void SetAvailableSlots(uint32 nCount); /* * SetAction */ void SetAction(uint32 nIndex, uint32 nAction); /* * GetAction */ uint32 GetAction(uint32 nIndex) const; /* * Clear */ void Clear(); /* * SetPermanent */ void SetPermanent(bool bPermanent); private: /* * OnActionDropped */ void OnActionDropped(GuiEventArguments& kArguments); }; #endif //__CODEPANEL_H__