Mercurial > LightClone
diff LightClone/Source/World.cpp @ 26:3a63df04f3c0
Several Gui enhancements; Drag and drop should work; Added resource caching
author | koryspansel |
---|---|
date | Fri, 16 Sep 2011 15:28:15 -0700 |
parents | 4ee162fc3537 |
children | 5656c8e382fc |
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--- a/LightClone/Source/World.cpp Fri Sep 16 13:11:35 2011 -0700 +++ b/LightClone/Source/World.cpp Fri Sep 16 15:28:15 2011 -0700 @@ -322,7 +322,7 @@ pLevelDialog = new GuiImage(); pLevelDialog->Initialize(pResourceManager); - pLevelDialog->SetVisible(false); + pLevelDialog->ClearFlag(GuiElementFlag_Visible); pLevelDialog->SetTexture("Data\\Textures\\Dialog0.tga", true); pLevelDialog->SetPosition(0.5f * (ScreenSizeX - pLevelDialog->GetWidth()), 0.5f * (ScreenSizeY - pLevelDialog->GetHeight())); @@ -350,7 +350,7 @@ pGameDialog = new GuiImage(); pGameDialog->Initialize(pResourceManager); - pGameDialog->SetVisible(false); + pGameDialog->ClearFlag(GuiElementFlag_Visible); pGameDialog->SetTexture("Data\\Textures\\Dialog0.tga", true); pGameDialog->SetPosition(0.5f * (ScreenSizeX - pGameDialog->GetWidth()), 0.5f * (ScreenSizeY - pGameDialog->GetHeight())); //pGameDialog->Add(pGameDialogOk);