# HG changeset patch
# User sirebral
# Date 1259810494 21600
# Node ID d263c8ff4d7cd2bf0c9ba5f8f3fa9f75911485cf
# Parent e3714f232f2fc837336fa185d7565fcc5136e9f7
Traipse Beta 'OpenRPG' {091202-00}
Traipse is a distribution of OpenRPG that is designed to be easy to
setup and go. Traipse also makes it easy for developers to work on code
without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy'
and adds fixes to the code. 'Ornery-Orc's main goal is to offer more
advanced features and enhance the productivity of the user.
Update Summary (Beta)
New Features:
Added Bookmarks
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from
FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
New TrueDebug Class in orpg_log (See documentation for usage)
Portable Mercurial
Tip of the Day added, from Core and community
New Reference Syntax added for custom PC sheets
New Child Reference for gametree
New Gametree Recursion method, mapping, context sensitivity, and
effeciency..
New Features node with bonus nodes and Node Referencing help added
Added 7th Sea die roller method; ie [7k3] =
[7d10.takeHighest(3).open(10)]
New 'Mythos' System die roller added
Added new vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)].
Includes support for Mythos roller.
Fixes:
Fix to Text based Server
Fix to Remote Admin Commands
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Fix to Map from gametree not showing to all clients
Fix to gametree about menus
Fix to Password Manager check on startup
Fix to PC Sheets from tool nodes. They now use the tabber_panel
Fixed Whiteboard ID to prevent random line or text deleting.
Modified ID's to prevent non updated clients from ruining the fix.
default_manifest.xml renamed to default_upmana.xml
Fix to Update Manager; cleaner clode for saved repositories
Fixes made to Settings Panel and no reactive settings when Ok is
pressed.
diff -r e3714f232f2f -r d263c8ff4d7c orpg/dieroller/die.py
--- a/orpg/dieroller/die.py Sat Nov 28 01:25:58 2009 -0600
+++ b/orpg/dieroller/die.py Wed Dec 02 21:21:34 2009 -0600
@@ -37,64 +37,43 @@
class die_base(UserList.UserList):
-
def __init__(self,source = []):
if isinstance(source, (int, float, basestring)):
s = []
s.append(di(source))
- else:
- s = source
+ else: s = source
UserList.UserList.__init__(self,s)
-
-
def sum(self):
s = 0
for a in self.data:
s += int(a)
return s
-
def __lshift__(self,other):
- if type(other) == type(3) or type(other) == type(3.0):
- o = other
- elif hasattr(other,"sum"):
- o = other.sum()
- else:
- return None
-
+ if type(other) == type(3) or type(other) == type(3.0): o = other
+ elif hasattr(other,"sum"): o = other.sum()
+ else: return None
result = []
for die in self:
- if die < o:
- result.append(die)
+ if die < o: result.append(die)
return self.__class__(result)
-
def __rshift__(self,other):
-
- if type(other) == type(3) or type(other) == type(3.0):
- o = other
- elif hasattr(other,"sum"):
- o = other.sum()
- else:
- return None
-
+ if type(other) == type(3) or type(other) == type(3.0): o = other
+ elif hasattr(other,"sum"): o = other.sum()
+ else: return None
result = []
for die in self:
- if die > o:
- result.append(die)
+ if die > o: result.append(die)
return self.__class__(result)
-
def __rlshift__(self,other):
return self.__rshift__(other)
-
def __rrshift__(self,other):
return self.__lshift__(other)
-
-
def __str__(self):
if len(self.data) > 0:
myStr = "[" + str(self.data[0])
@@ -102,102 +81,60 @@
myStr += ","
myStr += str(a)
myStr += "] = (" + str(self.sum()) + ")"
- else:
- myStr = "[] = (0)"
+ else: myStr = "[] = (0)"
return myStr
-
def __lt__(self,other):
- if type(other) == type(3) or type(other) == type(3.0):
- return (self.sum() < other)
- elif hasattr(other,"sum"):
- return (self.sum() < other.sum())
- else:
- return UserList.UserList.__lt__(self,other)
+ if type(other) == type(3) or type(other) == type(3.0): return (self.sum() < other)
+ elif hasattr(other,"sum"): return (self.sum() < other.sum())
+ else: return UserList.UserList.__lt__(self,other)
-
def __le__(self,other):
- if type(other) == type(3) or type(other) == type(3.0):
- return (self.sum() <= other)
- elif hasattr(other,"sum"):
- return (self.sum() <= other.sum())
- else:
- return UserList.UserList.__le__(self,other)
+ if type(other) == type(3) or type(other) == type(3.0): return (self.sum() <= other)
+ elif hasattr(other,"sum"): return (self.sum() <= other.sum())
+ else: return UserList.UserList.__le__(self,other)
-
def __eq__(self,other):
- if type(other) == type(3) or type(other) == type(3.0):
- return (self.sum() == other)
- elif hasattr(other,"sum"):
- return (self.sum() == other.sum())
- else:
- return UserList.UserList.__eq__(self,other)
+ if type(other) == type(3) or type(other) == type(3.0): return (self.sum() == other)
+ elif hasattr(other,"sum"): return (self.sum() == other.sum())
+ else: return UserList.UserList.__eq__(self,other)
-
def __ne__(self,other):
- if type(other) == type(3) or type(other) == type(3.0):
- return (self.sum() != other)
- elif hasattr(other,"sum"):
- return (self.sum() != other.sum())
- else:
- return UserList.UserList.__ne__(self,other)
+ if type(other) == type(3) or type(other) == type(3.0): return (self.sum() != other)
+ elif hasattr(other,"sum"):return (self.sum() != other.sum())
+ else: return UserList.UserList.__ne__(self,other)
-
def __gt__(self,other):
- if type(other) == type(3) or type(other) == type(3.0):
- return (self.sum() > other)
- elif hasattr(other,"sum"):
- return (self.sum() > other.sum())
- else:
- return UserList.UserList.__gt__(self,other)
+ if type(other) == type(3) or type(other) == type(3.0): return (self.sum() > other)
+ elif hasattr(other,"sum"): return (self.sum() > other.sum())
+ else: return UserList.UserList.__gt__(self,other)
-
def __ge__(self,other):
- if type(other) == type(3) or type(other) == type(3.0):
- return (self.sum() >= other)
- elif hasattr(other,"sum"):
- return (self.sum() >= other.sum())
- else:
- return UserList.UserList.__ge__(self,other)
+ if type(other) == type(3) or type(other) == type(3.0): return (self.sum() >= other)
+ elif hasattr(other,"sum"): return (self.sum() >= other.sum())
+ else: return UserList.UserList.__ge__(self,other)
-
def __cmp__(self,other):
# this function included for backwards compatibility
# As of 2.1, lists implement the "rich comparison"
# methods overloaded above.
- if type(other) == type(3) or type(other) == type(3.0):
- return cmp(self.sum(), other)
- elif hasattr(other,"sum"):
- return cmp(self.sum(), other.sum())
- else:
- return UserList.UserList.__cmp__(self,other)
+ if type(other) == type(3) or type(other) == type(3.0): return cmp(self.sum(), other)
+ elif hasattr(other,"sum"): return cmp(self.sum(), other.sum())
+ else: return UserList.UserList.__cmp__(self,other)
-
-
def __rcmp__(self,other):
return self.__cmp__(other)
-
def __add__(self,other):
mycopy = copy.deepcopy(self)
- if type(other) == type(3) or type(other) == type(3.0):
- #if other < 0:
- # return self.__sub__(-other)
- #other = [di(other,other)]
- other = [static_di(other)]
- #return self.sum() + other
-
- elif type(other) == type("test"):
- return self
+ if type(other) == type(3) or type(other) == type(3.0): other = [static_di(other)]
+ elif type(other) == type("test"): return self
mycopy.extend(other)
- #result = UserList.UserList.__add__(mycopy,other)
return mycopy
-
def __iadd__(self,other):
return self.__add__(other)
-
def __radd__(self,other):
mycopy = copy.deepcopy(self)
if type(other) == type(3) or type(other) == type(3.0):
@@ -207,27 +144,20 @@
mycopy.insert(0,other)
return mycopy
-
def __int__(self):
return self.sum()
-
def __sub__(self,other):
mycopy = copy.deepcopy(self)
if type(other) == type(3) or type(other) == type(3.0):
neg_die = static_di(-other)
- #neg_die.set_value(-other)
other = [neg_die]
- #return self.sum() - other
- else:
- other = -other
+ else: other = -other
mycopy.extend(other)
return mycopy
-
def __rsub__(self,other):
mycopy = -copy.deepcopy(self)
- #print type(other)
if type(other) == type(3) or type(other) == type(3.0):
new_die = di(0)
new_die.set_value(other)
@@ -235,18 +165,13 @@
mycopy.insert(0,other)
return mycopy
-
def __isub__(self,other):
return self.__sub__(other)
-
def __mul__(self,other):
- if type(other) == type(3) or type(other) == type(3.0):
- return self.sum() * other
- elif hasattr(other,"sum"):
- return other.sum() * self.sum()
- else:
- return UserList.UserList.__mul__(self,other)
+ if type(other) == type(3) or type(other) == type(3.0): return self.sum() * other
+ elif hasattr(other,"sum"): return other.sum() * self.sum()
+ else: return UserList.UserList.__mul__(self,other)
def __rmul__(self,other):
@@ -254,21 +179,15 @@
def __div__(self,other):
- if type(other) == type(3) or type(other) == type(3.0):
- return float(self.sum()) / other
- elif hasattr(other,"sum"):
- return float(self.sum()) / other.sum()
- else:
- return UserList.UserList.__div__(self,other)
+ if type(other) == type(3) or type(other) == type(3.0): return float(self.sum()) / other
+ elif hasattr(other,"sum"): return float(self.sum()) / other.sum()
+ else: return UserList.UserList.__div__(self,other)
def __rdiv__(self,other):
- if type(other) == type(3) or type(other) == type(3.0):
- return other / float(self.sum())
- elif hasattr(other,"sum"):
- return other.sum() / float(self.sum())
- else:
- return UserList.UserList.__rdiv__(self,other)
+ if type(other) == type(3) or type(other) == type(3.0): return other / float(self.sum())
+ elif hasattr(other,"sum"): return other.sum() / float(self.sum())
+ else: return UserList.UserList.__rdiv__(self,other)
def __mod__(self,other):
diff -r e3714f232f2f -r d263c8ff4d7c orpg/dieroller/utils.py
--- a/orpg/dieroller/utils.py Sat Nov 28 01:25:58 2009 -0600
+++ b/orpg/dieroller/utils.py Wed Dec 02 21:21:34 2009 -0600
@@ -42,9 +42,10 @@
from runequest import *
from savage import *
from trinity import *
+from mythos import *
import re
-rollers = ['std','wod','d20','hero','shadowrun', 'sr4','hackmaster','srex','wodex', 'gurps', 'runequest', 'sw', 'trinity']
+rollers = ['std','wod','d20','hero','shadowrun', 'sr4','hackmaster','srex','wodex', 'gurps', 'runequest', 'sw', 'trinity', 'mythos']
class roller_manager:
@@ -70,15 +71,30 @@
def stdDieToDClass(self,match):
s = match.group(0)
- (num,sides) = s.split('d')
+ num_sides = s.split('d')
+ if len(num_sides) > 1: num_sides; num = num_sides[0]; sides = num_sides[1]
+ else: return self.non_stdDieToDClass(s) # Use a non standard converter.
if sides.strip().upper() == 'F': sides = "'f'"
try:
- if int(num) > 100 or int(sides) > 10000:
- return None
+ if int(num) > 100 or int(sides) > 10000: return None
except: pass
return "(" + num.strip() + "**" + self.roller_class + "(" + sides.strip() + "))"
+
+ def non_stdDieToDClass(self, s):
+ num_sides = s.split('v')
+ if len(num_sides) > 1:
+ num_sides; num = num_sides[0]; sides = num_sides[1]
+ if self.roller_class == 'stry': sides = '12'; target = num_sides[1]
+ elif self.roller_class == 'wod': sides = '10'; target = num_sides[1]
+ return "("+num.strip()+"**"+self.roller_class+"("+sides.strip()+")).vs("+target+")"
+ num_sides = s.split('k')
+ if len(num_sides) > 1:
+ num_sides; num = num_sides[0]; sides = '10'; target = num_sides[1]
+ return "("+num.strip()+"**"+self.roller_class+"("+sides.strip()+")).takeHighest("+target+").open(10)"
+
+
# Use this to convert ndm-style (3d6) dice to d_base format
def convertTheDieString(self,s):
diff -r e3714f232f2f -r d263c8ff4d7c orpg/gametree/nodehandlers/chatmacro.py
--- a/orpg/gametree/nodehandlers/chatmacro.py Sat Nov 28 01:25:58 2009 -0600
+++ b/orpg/gametree/nodehandlers/chatmacro.py Wed Dec 02 21:21:34 2009 -0600
@@ -39,16 +39,17 @@
")
return "
"+title+":
"+txt
@@ -78,8 +79,8 @@
self.handler = handler
sizer = wx.StaticBoxSizer(wx.StaticBox(self, -1, "Chat Macro"), wx.VERTICAL)
self.text = {}
- self.text[P_TITLE] = wx.TextCtrl(self, P_TITLE, handler.master_dom.getAttribute('name'))
- self.text[P_BODY] = wx.TextCtrl(self, P_BODY, handler.text._get_nodeValue(), style=wx.TE_MULTILINE)
+ self.text[P_TITLE] = wx.TextCtrl(self, P_TITLE, handler.xml.get('name'))
+ self.text[P_BODY] = wx.TextCtrl(self, P_BODY, handler.text, style=wx.TE_MULTILINE)
sizer.Add(wx.StaticText(self, -1, "Title:"), 0, wx.EXPAND)
sizer.Add(self.text[P_TITLE], 0, wx.EXPAND)
sizer.Add(wx.StaticText(self, -1, "Text Body:"), 0, wx.EXPAND)
@@ -97,6 +98,6 @@
txt = self.text[id].GetValue()
if txt == "": return
if id == P_TITLE:
- self.handler.master_dom.setAttribute('name',txt)
+ self.handler.xml.setAttribute('name',txt)
self.handler.rename(txt)
elif id == P_BODY: self.handler.set_text(txt)
diff -r e3714f232f2f -r d263c8ff4d7c orpg/mapper/whiteboard.py
--- a/orpg/mapper/whiteboard.py Sat Nov 28 01:25:58 2009 -0600
+++ b/orpg/mapper/whiteboard.py Wed Dec 02 21:21:34 2009 -0600
@@ -277,7 +277,7 @@
self.serial_number -= 1
def add_line(self, line_string="", upperleft=cmpPoint(0,0), lowerright=cmpPoint(0,0), color="#000000", width=1):
- id = 'line ' + str(self.next_serial())
+ id = 'line-' + self.canvas.session.get_next_id()
line = WhiteboardLine(id, line_string, upperleft, lowerright, color=self.color, width=self.width)
self.lines.append(line)
xml_str = "