view upmana/mercurial/mpatch.py @ 248:1df5912db00c beta tip

Traipse Beta 'OpenRPG' {101205-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Closed) New Features: New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order New to Server GUI, can now clear log New Earthdawn Dieroller New IronClaw roller, sheet, and image New ShapeShifter PC Sheet Updates: Update to Warhammer PC Sheet. Rollers set as macros. Should work with little maintanence. Update to Browser Server window. Display rooms with ' " & cleaner Update to Server. Handles ' " & cleaner Update to Dieroller. Cleaner, more effecient expression system Update to Hidden Die plugin, allows for non standard dice rolls Update to location.py, allows for more portable references when starting Traipse Update to the Features node Fixes: Fix to InterParse that was causing an Infernal Loop with Namespace Internal Fix to XML data, removed old Minidom and switched to Element Tree Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread Fix to Server, removing wxPython dependencies where not needed Fix to metaservers.xml file not being created Fix to Single and Double quotes in Whiteboard text Fix to Background images not showing when using the Image Server Fix to Duplicate chat names appearing Fix to Server GUI's logging output Fix to FNB.COLORFUL_TABS bug Fix to Gametree for XSLT Sheets Fix to Gametree for locating gametree files Fix to Send to Chat from Gametree Fix to Gametree, renaming and remapping operates correctly Fix to aliaslib, prevents error caused when SafeHTML is sent None
author sirebral
date Sun, 05 Dec 2010 10:53:30 -0600
parents dcf4fbe09b70
children
line wrap: on
line source

# mpatch.py - Python implementation of mpatch.c
#
# Copyright 2009 Matt Mackall <mpm@selenic.com> and others
#
# This software may be used and distributed according to the terms of the
# GNU General Public License version 2, incorporated herein by reference.

import struct
try:
    from cStringIO import StringIO
except ImportError:
    from StringIO import StringIO

# This attempts to apply a series of patches in time proportional to
# the total size of the patches, rather than patches * len(text). This
# means rather than shuffling strings around, we shuffle around
# pointers to fragments with fragment lists.
#
# When the fragment lists get too long, we collapse them. To do this
# efficiently, we do all our operations inside a buffer created by
# mmap and simply use memmove. This avoids creating a bunch of large
# temporary string buffers.

def patches(a, bins):
    if not bins: return a

    plens = [len(x) for x in bins]
    pl = sum(plens)
    bl = len(a) + pl
    tl = bl + bl + pl # enough for the patches and two working texts
    b1, b2 = 0, bl

    if not tl: return a

    m = StringIO()
    def move(dest, src, count):
        """move count bytes from src to dest

        The file pointer is left at the end of dest.
        """
        m.seek(src)
        buf = m.read(count)
        m.seek(dest)
        m.write(buf)

    # load our original text
    m.write(a)
    frags = [(len(a), b1)]

    # copy all the patches into our segment so we can memmove from them
    pos = b2 + bl
    m.seek(pos)
    for p in bins: m.write(p)

    def pull(dst, src, l): # pull l bytes from src
        while l:
            f = src.pop(0)
            if f[0] > l: # do we need to split?
                src.insert(0, (f[0] - l, f[1] + l))
                dst.append((l, f[1]))
                return
            dst.append(f)
            l -= f[0]

    def collect(buf, list):
        start = buf
        for l, p in list:
            move(buf, p, l)
            buf += l
        return (buf - start, start)

    for plen in plens:
        # if our list gets too long, execute it
        if len(frags) > 128:
            b2, b1 = b1, b2
            frags = [collect(b1, frags)]

        new = []
        end = pos + plen
        last = 0
        while pos < end:
            m.seek(pos)
            p1, p2, l = struct.unpack(">lll", m.read(12))
            pull(new, frags, p1 - last) # what didn't change
            pull([], frags, p2 - p1)    # what got deleted
            new.append((l, pos + 12))        # what got added
            pos += l + 12
            last = p2
        frags = new + frags                    # what was left at the end

    t = collect(b2, frags)

    m.seek(t[1])
    return m.read(t[0])

def patchedsize(orig, delta):
    outlen, last, bin = 0, 0, 0
    binend = len(delta)
    data = 12

    while data <= binend:
        decode = delta[bin:bin + 12]
        start, end, length = struct.unpack(">lll", decode)
        if start > end:
            break
        bin = data + length
        data = bin + 12
        outlen += start - last
        last = end
        outlen += length

    if bin != binend:
        raise Exception("patch cannot be decoded")

    outlen += orig - last
    return outlen