view upmana/mercurial/encoding.py @ 248:1df5912db00c beta tip

Traipse Beta 'OpenRPG' {101205-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Closed) New Features: New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order New to Server GUI, can now clear log New Earthdawn Dieroller New IronClaw roller, sheet, and image New ShapeShifter PC Sheet Updates: Update to Warhammer PC Sheet. Rollers set as macros. Should work with little maintanence. Update to Browser Server window. Display rooms with ' " & cleaner Update to Server. Handles ' " & cleaner Update to Dieroller. Cleaner, more effecient expression system Update to Hidden Die plugin, allows for non standard dice rolls Update to location.py, allows for more portable references when starting Traipse Update to the Features node Fixes: Fix to InterParse that was causing an Infernal Loop with Namespace Internal Fix to XML data, removed old Minidom and switched to Element Tree Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread Fix to Server, removing wxPython dependencies where not needed Fix to metaservers.xml file not being created Fix to Single and Double quotes in Whiteboard text Fix to Background images not showing when using the Image Server Fix to Duplicate chat names appearing Fix to Server GUI's logging output Fix to FNB.COLORFUL_TABS bug Fix to Gametree for XSLT Sheets Fix to Gametree for locating gametree files Fix to Send to Chat from Gametree Fix to Gametree, renaming and remapping operates correctly Fix to aliaslib, prevents error caused when SafeHTML is sent None
author sirebral
date Sun, 05 Dec 2010 10:53:30 -0600
parents dcf4fbe09b70
children
line wrap: on
line source

# encoding.py - character transcoding support for Mercurial
#
#  Copyright 2005-2009 Matt Mackall <mpm@selenic.com> and others
#
# This software may be used and distributed according to the terms of the
# GNU General Public License version 2, incorporated herein by reference.

import error
import sys, unicodedata, locale, os

_encodingfixup = {'646': 'ascii', 'ANSI_X3.4-1968': 'ascii'}

try:
    encoding = os.environ.get("HGENCODING")
    if sys.platform == 'darwin' and not encoding:
        # On darwin, getpreferredencoding ignores the locale environment and
        # always returns mac-roman. We override this if the environment is
        # not C (has been customized by the user).
        locale.setlocale(locale.LC_CTYPE, '')
        encoding = locale.getlocale()[1]
    if not encoding:
        encoding = locale.getpreferredencoding() or 'ascii'
        encoding = _encodingfixup.get(encoding, encoding)
except locale.Error:
    encoding = 'ascii'
encodingmode = os.environ.get("HGENCODINGMODE", "strict")
fallbackencoding = 'ISO-8859-1'

def tolocal(s):
    """
    Convert a string from internal UTF-8 to local encoding

    All internal strings should be UTF-8 but some repos before the
    implementation of locale support may contain latin1 or possibly
    other character sets. We attempt to decode everything strictly
    using UTF-8, then Latin-1, and failing that, we use UTF-8 and
    replace unknown characters.
    """
    for e in ('UTF-8', fallbackencoding):
        try:
            u = s.decode(e) # attempt strict decoding
            return u.encode(encoding, "replace")
        except LookupError, k:
            raise error.Abort("%s, please check your locale settings" % k)
        except UnicodeDecodeError:
            pass
    u = s.decode("utf-8", "replace") # last ditch
    return u.encode(encoding, "replace")

def fromlocal(s):
    """
    Convert a string from the local character encoding to UTF-8

    We attempt to decode strings using the encoding mode set by
    HGENCODINGMODE, which defaults to 'strict'. In this mode, unknown
    characters will cause an error message. Other modes include
    'replace', which replaces unknown characters with a special
    Unicode character, and 'ignore', which drops the character.
    """
    try:
        return s.decode(encoding, encodingmode).encode("utf-8")
    except UnicodeDecodeError, inst:
        sub = s[max(0, inst.start-10):inst.start+10]
        raise error.Abort("decoding near '%s': %s!" % (sub, inst))
    except LookupError, k:
        raise error.Abort("%s, please check your locale settings" % k)

def colwidth(s):
    "Find the column width of a UTF-8 string for display"
    d = s.decode(encoding, 'replace')
    if hasattr(unicodedata, 'east_asian_width'):
        w = unicodedata.east_asian_width
        return sum([w(c) in 'WF' and 2 or 1 for c in d])
    return len(d)