Mercurial > traipse_dev
view orpg/external/terminalwriter.py @ 248:1df5912db00c beta tip
Traipse Beta 'OpenRPG' {101205-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Closed)
New Features:
New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order
New to Server GUI, can now clear log
New Earthdawn Dieroller
New IronClaw roller, sheet, and image
New ShapeShifter PC Sheet
Updates:
Update to Warhammer PC Sheet. Rollers set as macros. Should work with little maintanence.
Update to Browser Server window. Display rooms with ' " & cleaner
Update to Server. Handles ' " & cleaner
Update to Dieroller. Cleaner, more effecient expression system
Update to Hidden Die plugin, allows for non standard dice rolls
Update to location.py, allows for more portable references when starting Traipse
Update to the Features node
Fixes:
Fix to InterParse that was causing an Infernal Loop with Namespace Internal
Fix to XML data, removed old Minidom and switched to Element Tree
Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread
Fix to Server, removing wxPython dependencies where not needed
Fix to metaservers.xml file not being created
Fix to Single and Double quotes in Whiteboard text
Fix to Background images not showing when using the Image Server
Fix to Duplicate chat names appearing
Fix to Server GUI's logging output
Fix to FNB.COLORFUL_TABS bug
Fix to Gametree for XSLT Sheets
Fix to Gametree for locating gametree files
Fix to Send to Chat from Gametree
Fix to Gametree, renaming and remapping operates correctly
Fix to aliaslib, prevents error caused when SafeHTML is sent None
author | sirebral |
---|---|
date | Sun, 05 Dec 2010 10:53:30 -0600 |
parents | c54768cffbd4 |
children |
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""" Helper functions for writing to terminals and files. """ import sys, os from orpg.external.std import std def _getdimensions(): import termios,fcntl,struct call = fcntl.ioctl(0,termios.TIOCGWINSZ,"\000"*8) height,width = struct.unpack( "hhhh", call ) [:2] return height, width if sys.platform == 'win32': # ctypes access to the Windows console STD_OUTPUT_HANDLE = -11 STD_ERROR_HANDLE = -12 FOREGROUND_BLUE = 0x0001 # text color contains blue. FOREGROUND_GREEN = 0x0002 # text color contains green. FOREGROUND_RED = 0x0004 # text color contains red. FOREGROUND_WHITE = 0x0007 FOREGROUND_INTENSITY = 0x0008 # text color is intensified. BACKGROUND_BLUE = 0x0010 # background color contains blue. BACKGROUND_GREEN = 0x0020 # background color contains green. BACKGROUND_RED = 0x0040 # background color contains red. BACKGROUND_WHITE = 0x0070 BACKGROUND_INTENSITY = 0x0080 # background color is intensified. def GetStdHandle(kind): import ctypes return ctypes.windll.kernel32.GetStdHandle(kind) def SetConsoleTextAttribute(handle, attr): import ctypes ctypes.windll.kernel32.SetConsoleTextAttribute( handle, attr) def _getdimensions(): import ctypes from ctypes import wintypes SHORT = ctypes.c_short class COORD(ctypes.Structure): _fields_ = [('X', SHORT), ('Y', SHORT)] class SMALL_RECT(ctypes.Structure): _fields_ = [('Left', SHORT), ('Top', SHORT), ('Right', SHORT), ('Bottom', SHORT)] class CONSOLE_SCREEN_BUFFER_INFO(ctypes.Structure): _fields_ = [('dwSize', COORD), ('dwCursorPosition', COORD), ('wAttributes', wintypes.WORD), ('srWindow', SMALL_RECT), ('dwMaximumWindowSize', COORD)] STD_OUTPUT_HANDLE = -11 handle = GetStdHandle(STD_OUTPUT_HANDLE) info = CONSOLE_SCREEN_BUFFER_INFO() ctypes.windll.kernel32.GetConsoleScreenBufferInfo( handle, ctypes.byref(info)) # Substract one from the width, otherwise the cursor wraps # and the ending \n causes an empty line to display. return info.dwSize.Y, info.dwSize.X - 1 def get_terminal_width(): try: height, width = _getdimensions() except (SystemExit, KeyboardInterrupt), e: raise except: # FALLBACK width = int(os.environ.get('COLUMNS', 80))-1 # XXX the windows getdimensions may be bogus, let's sanify a bit width = max(width, 40) # we alaways need 40 chars return width terminal_width = get_terminal_width() # XXX unify with _escaped func below def ansi_print(text, esc, file=None, newline=True, flush=False): if file is None: file = sys.stderr text = text.rstrip() if esc and not isinstance(esc, tuple): esc = (esc,) if esc and sys.platform != "win32" and file.isatty(): text = (''.join(['\x1b[%sm' % cod for cod in esc]) + text + '\x1b[0m') # ANSI color code "reset" if newline: text += '\n' if esc and sys.platform == "win32" and file.isatty(): if 1 in esc: bold = True esc = tuple([x for x in esc if x != 1]) else: bold = False esctable = {() : FOREGROUND_WHITE, # normal (31,): FOREGROUND_RED, # red (32,): FOREGROUND_GREEN, # green (33,): FOREGROUND_GREEN|FOREGROUND_RED, # yellow (34,): FOREGROUND_BLUE, # blue (35,): FOREGROUND_BLUE|FOREGROUND_RED, # purple (36,): FOREGROUND_BLUE|FOREGROUND_GREEN, # cyan (37,): FOREGROUND_WHITE, # white (39,): FOREGROUND_WHITE, # reset } attr = esctable.get(esc, FOREGROUND_WHITE) if bold: attr |= FOREGROUND_INTENSITY STD_OUTPUT_HANDLE = -11 STD_ERROR_HANDLE = -12 if file is sys.stderr: handle = GetStdHandle(STD_ERROR_HANDLE) else: handle = GetStdHandle(STD_OUTPUT_HANDLE) SetConsoleTextAttribute(handle, attr) file.write(text) SetConsoleTextAttribute(handle, FOREGROUND_WHITE) else: file.write(text) if flush: file.flush() def should_do_markup(file): return hasattr(file, 'isatty') and file.isatty() \ and os.environ.get('TERM') != 'dumb' class TerminalWriter(object): _esctable = dict(black=30, red=31, green=32, yellow=33, blue=34, purple=35, cyan=36, white=37, Black=40, Red=41, Green=42, Yellow=43, Blue=44, Purple=45, Cyan=46, White=47, bold=1, light=2, blink=5, invert=7) def __init__(self, file=None, stringio=False): if file is None: if stringio: self.stringio = file = std.cStringIO.StringIO() else: file = std.sys.stdout elif callable(file): file = WriteFile(file) self._file = file self.fullwidth = get_terminal_width() self.hasmarkup = should_do_markup(file) def _escaped(self, text, esc): if esc and self.hasmarkup: text = (''.join(['\x1b[%sm' % cod for cod in esc]) + text +'\x1b[0m') return text def markup(self, text, **kw): esc = [] for name in kw: if name not in self._esctable: raise ValueError("unknown markup: %r" %(name,)) if kw[name]: esc.append(self._esctable[name]) return self._escaped(text, tuple(esc)) def sep(self, sepchar, title=None, fullwidth=None, **kw): if fullwidth is None: fullwidth = self.fullwidth # the goal is to have the line be as long as possible # under the condition that len(line) <= fullwidth if title is not None: # we want 2 + 2*len(fill) + len(title) <= fullwidth # i.e. 2 + 2*len(sepchar)*N + len(title) <= fullwidth # 2*len(sepchar)*N <= fullwidth - len(title) - 2 # N <= (fullwidth - len(title) - 2) // (2*len(sepchar)) N = (fullwidth - len(title) - 2) // (2*len(sepchar)) fill = sepchar * N line = "%s %s %s" % (fill, title, fill) else: # we want len(sepchar)*N <= fullwidth # i.e. N <= fullwidth // len(sepchar) line = sepchar * (fullwidth // len(sepchar)) # in some situations there is room for an extra sepchar at the right, # in particular if we consider that with a sepchar like "_ " the # trailing space is not important at the end of the line if len(line) + len(sepchar.rstrip()) <= fullwidth: line += sepchar.rstrip() self.line(line, **kw) def write(self, s, **kw): if s: s = str(s) if self.hasmarkup and kw: s = self.markup(s, **kw) self._file.write(s) self._file.flush() def line(self, s='', **kw): self.write(s, **kw) self.write('\n') class Win32ConsoleWriter(object): def __init__(self, file=None, stringio=False): if file is None: if stringio: self.stringio = file = std.cStringIO.StringIO() else: file = std.sys.stdout elif callable(file): file = WriteFile(file) self._file = file self.fullwidth = get_terminal_width() self.hasmarkup = should_do_markup(file) def sep(self, sepchar, title=None, fullwidth=None, **kw): if fullwidth is None: fullwidth = self.fullwidth # the goal is to have the line be as long as possible # under the condition that len(line) <= fullwidth if title is not None: # we want 2 + 2*len(fill) + len(title) <= fullwidth # i.e. 2 + 2*len(sepchar)*N + len(title) <= fullwidth # 2*len(sepchar)*N <= fullwidth - len(title) - 2 # N <= (fullwidth - len(title) - 2) // (2*len(sepchar)) N = (fullwidth - len(title) - 2) // (2*len(sepchar)) fill = sepchar * N line = "%s %s %s" % (fill, title, fill) else: # we want len(sepchar)*N <= fullwidth # i.e. N <= fullwidth // len(sepchar) line = sepchar * (fullwidth // len(sepchar)) # in some situations there is room for an extra sepchar at the right, # in particular if we consider that with a sepchar like "_ " the # trailing space is not important at the end of the line if len(line) + len(sepchar.rstrip()) <= fullwidth: line += sepchar.rstrip() self.line(line, **kw) def write(self, s, **kw): if s: s = str(s) if self.hasmarkup: handle = GetStdHandle(STD_OUTPUT_HANDLE) if self.hasmarkup and kw: attr = 0 if kw.pop('bold', False): attr |= FOREGROUND_INTENSITY if kw.pop('red', False): attr |= FOREGROUND_RED elif kw.pop('blue', False): attr |= FOREGROUND_BLUE elif kw.pop('green', False): attr |= FOREGROUND_GREEN else: attr |= FOREGROUND_WHITE SetConsoleTextAttribute(handle, attr) self._file.write(s) self._file.flush() if self.hasmarkup: SetConsoleTextAttribute(handle, FOREGROUND_WHITE) def line(self, s='', **kw): self.write(s + '\n', **kw) if sys.platform == 'win32': TerminalWriter = Win32ConsoleWriter class WriteFile(object): def __init__(self, writemethod): self.write = writemethod def flush(self): return