Mercurial > traipse_dev
view plugins/xxchatnotify.py @ 197:fcd6aafbe232 alpha
Traipse Alpha 'OpenRPG' {100426-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Patch-2)
New Features:
New Namespace method with two new syntaxes
New Namespace Internal is context sensitive, always!
New Namespace External is 'as narrow as you make it'
New Namespace FutureCheck helps ensure you don't receive an incorrect node
New PluginDB access for URL2Link plugin
New to Forms, they now show their content in Design Mode
Fixes:
Fix to Server GUI startup errors
Fix to Server GUI Rooms tab updating
Fix to Chat and Settings if non existant die roller is picked
Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated
Fix to Alias Lib's Export to Tree, Open, Save features
Fix to alias node, now works properly
Fix to Splitter node, minor GUI cleanup
Fix to Backgrounds not loading through remote loader
Fix to Node name errors
Fix to rolling dice in chat Whispers
Fix to Splitters Sizing issues
author | sirebral |
---|---|
date | Mon, 26 Apr 2010 14:30:16 -0500 |
parents | b633f4c64aae |
children |
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import os import orpg.pluginhandler import wx from orpg.orpgCore import * class Plugin(orpg.pluginhandler.PluginHandler): #Attempting to pass the orpgFrame so that we can Bind events, not working. def __init__(self, plugindb, parent): orpg.pluginhandler.PluginHandler.__init__(self, plugindb, parent) # The Following code should be edited to contain the proper information self.name = 'Chat Notification' self.author = 'Dj Gilcrease' self.help = 'This plugin with either play a sound when a new chat message comes in, flash the taskbar or both' def plugin_menu(self): #Plugin Menu self.menu = wx.Menu() self.notifyToggle = self.menu.AppendCheckItem(wx.ID_ANY, 'On') self.topframe.Bind(wx.EVT_MENU, self.on_settings, self.notifyToggle) notify = wx.Menu() self.notifyBeep = notify.AppendRadioItem(wx.ID_ANY, 'Beep') self.notifyFlash = notify.AppendRadioItem(wx.ID_ANY, 'Flash') self.notifyBoth = notify.AppendRadioItem(wx.ID_ANY, 'Both') self.menu.AppendMenu(wx.ID_ANY, 'Notify', notify) self.topframe.Bind(wx.EVT_MENU, self.on_settings, self.notifyBeep) self.topframe.Bind(wx.EVT_MENU, self.on_settings, self.notifyFlash) self.topframe.Bind(wx.EVT_MENU, self.on_settings, self.notifyBoth) notifyType = wx.Menu() self.notifyAll = notifyType.AppendRadioItem(wx.ID_ANY, 'All') self.notifyWhisper = notifyType.AppendRadioItem(wx.ID_ANY, 'Whisper') self.menu.AppendMenu(wx.ID_ANY, 'Type', notifyType) self.topframe.Bind(wx.EVT_MENU, self.on_settings, self.notifyAll) self.topframe.Bind(wx.EVT_MENU, self.on_settings, self.notifyWhisper) def on_settings(self, evt): if self.notifyToggle.IsChecked() == False: self.notify = 'Off' self.plugindb.SetString('xxchatnotify', 'notify', self.notify) return if self.notifyBeep.IsChecked() == True: self.notify ='beep' elif self.notifyFlash.IsChecked() == True: self.notify = 'flash' elif self.notifyBoth.IsChecked() == True: self.notify = 'both' if self.notifyAll.IsChecked() == True: self.type = 'all' elif self.notifyWhisper.IsChecked() == True: self.type = 'whisper' self.plugindb.SetString('xxchatnotify', 'notify', self.notify) self.plugindb.SetString('xxchatnotify', 'type', self.type) def plugin_enabled(self): self.plugin_addcommand('/notify', self.on_notify, 'beep | flash | both | off | type all|whisper | clearsound | lsound soundfile [Local Sound Files only] | rsound http://to.sound.file [Remote Sound Files only] - This command turns on the chat notification. You can use sound files and flash by issuing /notify both') self.notify = self.plugindb.GetString('xxchatnotify', 'notify', string) or 'off' self.type = self.plugindb.GetString('xxchatnotify', 'type', string) or 'beep' self.mainframe = component.get('frame') self.sound_player = component.get('sound') self.soundloc = self.plugindb.GetString('xxchatnotify', 'soundloc', 'local') self.soundfile = self.plugindb.GetString('xxchatnotify', 'soundfile', 'None') self.chat_settings() def chat_settings(self): self.notifyToggle.Check(True) if self.notify == 'beep': self.notifyBeep.Check(True) elif self.notify == 'flash': self.notifyFlash.Check(True) elif self.notify == 'both': self.notifyBoth.Check(True) else: self.notifyToggle.Check(False) if self.type == 'all': self.notifyAll.Check(True) elif self.type == 'whisper': self.notifyWhisper.Check(True) def plugin_disabled(self): self.plugin_removecmd('/notify') def on_notify(self, cmdargs): args = cmdargs.split(None, 2) if len(args) == 0: self.chat.InfoPost('You must specify if you want it to beep, flash, both or be turned off or specify if you want to be notified for all messages or just whispers') if args[0] == 'type': self.type = args[1] self.plugindb.SetString('xxchatnotify', 'type', self.type) self.chat.InfoPost('Setting Notification on Message type to ' + args[1]) self.chat_settings() return elif args[0] == 'lsound': self.soundloc = 'local' self.soundfile = orpg.dirpath.dir_struct['plugins'] + args[1] self.plugindb.SetString('xxchatnotify', 'soundfile', self.soundfile) self.plugindb.GetString('xxchatnotify', 'soundloc', self.soundloc) self.chat.InfoPost('Setting Sound file to ' + self.soundfile) self.notify = 'beep' return elif args[0] == 'rsound': self.soundloc = 'remote' self.soundfile = args[1] self.plugindb.SetString('xxchatnotify', 'soundfile', self.soundfile) self.plugindb.GetString('xxchatnotify', 'soundloc', self.soundloc) self.chat.InfoPost('Setting Sound file to ' + self.soundfile) self.notify = 'beep' return elif args[0] == 'clearsound': self.soundloc = 'local' self.soundfile = 'None' self.plugindb.SetString('xxchatnotify', 'soundfile', self.soundfile) self.plugindb.GetString('xxchatnotify', 'soundloc', self.soundloc) self.chat.InfoPost('Clearing Sound file') self.notify = 'off' return self.notify = args[0] self.plugindb.SetString('xxchatnotify', 'notify', self.notify) self.chat.InfoPost('Setting Notification type to ' + args[0]) self.chat_settings() def plugin_incoming_msg(self, text, type, name, player): if not self.topframe.IsActive(): if (self.notify == 'beep' or self.notify == 'both') and (self.type == 'all' or type == 2): if self.soundfile == 'None': wx.CallAfter(wx.Bell) wx.CallAfter(wx.Bell) else: wx.CallAfter(self.sound_player.play, self.soundfile, self.soundloc) if (self.notify == 'flash' or self.notify == 'both') and (self.type == 'all' or type == 2): wx.CallAfter(self.mainframe.RequestUserAttention) return text, type, name