Mercurial > traipse_dev
view orpg/map/__init__.py @ 113:f91b70c46908 alpha
Traipse Alpha 'OpenRPG' {091009-01}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go.
Traipse also makes it easy for developers to work on code without fear of sacrifice.
'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code.
'Ornery-Orc's main goal is to offer more advanced features and enhance the
productivity of the user.
Update Summary:
{091006}
00:
Adds Bookmarks (Alpha) with cool Smiley Star and Plus Symbol images!
03:
Changes made to the map for increased portability. SnowDog has changes planned in
Core, though.
Added an initial push to the BCG. Not much to see, just shows off how it is
re-writing Main code.
{091008}
00:
Fix to remote admin commands
01:
Minor fix to texted based server, works in /System/ folder
Some Core changes to gametree to correctly disply Pretty Print, thanks David!
{091009}
00:
Fix to Splitter Nodes not being created.
Plugin Control panel works with images now
Fix to massive amounts of images loading; from Core
01:
Version Number
author | sirebral |
---|---|
date | Fri, 09 Oct 2009 23:28:33 -0500 |
parents | 4385a7d0efd1 |
children |
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from threading import Lock import mimetypes import xml.dom.minidom as minidom import wx import orpg.dirpath from orpg.orpgCore import * from orpg.tools.rgbhex import RGBHex import orpg.tools.ButtonPanel as BP from _canvas import MapCanvas class MapWnd(wx.Panel): def __init__(self, parent, openrpg): wx.Panel.__init__(self, parent, wx.ID_ANY) self.openrpg = openrpg self.log = self.openrpg.get_component("log") self.xml = self.openrpg.get_component("xml") self.dir_struct = self.openrpg.get_component("dir_struct") self.validate = self.openrpg.get_component("validate") self.settings = self.openrpg.get_component("settings") self.Freeze() sizer = wx.GridBagSizer(hgap=1, vgap=1) sizer.SetEmptyCellSize((0,0)) self.canvas = MapCanvas(self, self.openrpg) sizer.Add(self.canvas, (0,0), flag=wx.EXPAND) self.gmToolBar = BP.ButtonPanel(self, wx.ID_ANY) sizer.Add(self.gmToolBar, (1,0), flag=wx.EXPAND) self.playerToolBar = BP.ButtonPanel(self, wx.ID_ANY) sizer.Add(self.playerToolBar, (2,0), flag=wx.EXPAND) sizer.AddGrowableCol(0) sizer.AddGrowableRow(0) self.SetSizer(sizer) self.SetAutoLayout(True) self._CreateToolBar() self.Bind(wx.EVT_MOUSEWHEEL, self.canvas.OnZoom) self.Bind(wx.EVT_KEY_DOWN, self.canvas.OnKey) self.Bind(wx.EVT_KEY_UP, self.canvas.OnKey) self.Layout() self.Thaw() wx.CallAfter(self.PostLoad) #Public API def PostLoad(self): self.canvas.Clear() #self.canvas.roleTimer.Start(100) self.canvas.UpdateMap() #Events #Private Methods def _SetColorBtn(self, color, btn): dc = wx.MemoryDC() bmp = wx.EmptyBitmap(16, 16) dc.SelectObject(bmp) dc.SetBrush(wx.Brush(color)) dc.DrawRectangle(0,0, 16, 16) del dc btn.SetBitmap(bmp) def _CreateToolBar(self): self.exclusiveToolList = {} self.OpenBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'open.bmp', wx.BITMAP_TYPE_BMP), kind=wx.ITEM_NORMAL, shortHelp="Load New Map", longHelp="Load New Map") self.gmToolBar.AddButton(self.OpenBtn) self.SaveBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'save.bmp', wx.BITMAP_TYPE_BMP), kind=wx.ITEM_NORMAL, shortHelp="Save Map", longHelp="Save Map") self.gmToolBar.AddButton(self.SaveBtn) self.DefaultBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'defaultmap.png', wx.BITMAP_TYPE_PNG), kind=wx.ITEM_NORMAL, shortHelp="Load Default Map", longHelp="Load Default Map") self.gmToolBar.AddButton(self.DefaultBtn) self.Bind(wx.EVT_BUTTON, self.canvas.OnDefaultBtn, id=self.DefaultBtn.GetId()) self.MapPropsBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'compass.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_NORMAL, shortHelp="Map Properties", longHelp="Map Properties") self.gmToolBar.AddButton(self.MapPropsBtn) self.gmToolBar.AddSeparator() self.BGBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'img.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_NORMAL, shortHelp="Change Background", longHelp="Change Background") self.gmToolBar.AddButton(self.BGBtn) self.Bind(wx.EVT_BUTTON, self.canvas.OnBGBtn, id=self.BGBtn.GetId()) self.BGColorBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.EmptyBitmap(16,16), kind=wx.ITEM_NORMAL, shortHelp="Map Background Color", longHelp="Map Background Color") self.gmToolBar.AddButton(self.BGColorBtn) self._SetColorBtn(wx.GREEN, self.BGColorBtn) self.Bind(wx.EVT_BUTTON, self.canvas.OnBGColorBtn, id=self.BGColorBtn.GetId()) self.TileAddBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'chess.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_NORMAL, shortHelp="Add Map Tile", longHelp="Add Map Tile") self.gmToolBar.AddButton(self.TileAddBtn) self.TileMoveBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'crosshair.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_CHECK, shortHelp="Edit Tiles", longHelp="Edit Tiles") self.gmToolBar.AddButton(self.TileMoveBtn) self.exclusiveToolList[self.TileMoveBtn.GetId()] = self.TileMoveBtn self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.TileMoveBtn.GetId()) self.GridBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'grid.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_NORMAL, shortHelp="Set Grid", longHelp="Set Grid") self.gmToolBar.AddButton(self.GridBtn) self.gmToolBar.AddSeparator() self.FogBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'fogon.png', wx.BITMAP_TYPE_PNG), kind=wx.ITEM_CHECK, shortHelp="Turn Fog On", longHelp="Turn Fog On") self.gmToolBar.AddButton(self.FogBtn) self.Bind(wx.EVT_BUTTON, self.canvas.OnFogBtn, id=self.FogBtn.GetId()) self.FogToolBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'showfog.png', wx.BITMAP_TYPE_PNG), kind=wx.ITEM_CHECK, shortHelp="Show Tool", longHelp="Show Tool") self.gmToolBar.AddButton(self.FogToolBtn) self.exclusiveToolList[self.FogToolBtn.GetId()] = self.FogToolBtn self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.FogToolBtn.GetId()) menu = wx.Menu("Fog Tool") item = wx.MenuItem(menu, 1, "Show", "Show") self.Bind(wx.EVT_MENU, self.OnFogSelection, item) menu.AppendItem(item) item = wx.MenuItem(menu, 2, "Hide", "Hide") self.Bind(wx.EVT_MENU, self.OnFogSelection, item) menu.AppendItem(item) self.currentFog = 'Show' self.FogToolBtn.SetMenu(menu) self.FogColorBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.EmptyBitmap(16,16), kind=wx.ITEM_NORMAL, shortHelp="Fog Color", longHelp="Fog Color") self.gmToolBar.AddButton(self.FogColorBtn) self._SetColorBtn(wx.BLACK, self.FogColorBtn) self.Bind(wx.EVT_BUTTON, self.canvas.OnFogColorBtn, id=self.FogColorBtn.GetId()) self.gmToolBar.AddSeparator() self.MiniPropsBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'questionhead.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_NORMAL, shortHelp="Miniture Properties", longHelp="Miniture Properties") self.gmToolBar.AddButton(self.MiniPropsBtn) self.gmToolBar.DoLayout() self.SelectorBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'mouse.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_CHECK, shortHelp="Selection Tool", longHelp="Selection Tool") self.playerToolBar.AddButton(self.SelectorBtn) self.exclusiveToolList[self.SelectorBtn.GetId()] = self.SelectorBtn self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.SelectorBtn.GetId()) self.MeasureBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'tape.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_CHECK, shortHelp="Measure Tool", longHelp="Measure Tool") self.playerToolBar.AddButton(self.MeasureBtn) self.exclusiveToolList[self.MeasureBtn.GetId()] = self.MeasureBtn self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.MeasureBtn.GetId()) self.ColorBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.EmptyBitmap(16,16), kind=wx.ITEM_NORMAL, shortHelp="Select a Color", longHelp="Select a Color") self.playerToolBar.AddButton(self.ColorBtn) self._SetColorBtn(wx.BLACK, self.ColorBtn) self.Bind(wx.EVT_BUTTON, self.canvas.OnColorBtn, id=self.ColorBtn.GetId()) self.DrawBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'draw.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_CHECK, shortHelp="Freehand Line Tool", longHelp="Freehand Line Tool") self.playerToolBar.AddButton(self.DrawBtn) self.exclusiveToolList[self.DrawBtn.GetId()] = self.DrawBtn self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.DrawBtn.GetId()) menu = wx.Menu("Line Tool") item = wx.MenuItem(menu, 3, "Free Draw", "Free Draw") self.Bind(wx.EVT_MENU, self.OnLineSelection, item) menu.AppendItem(item) item = wx.MenuItem(menu, 4, "Poly Draw", "Poly Draw") self.Bind(wx.EVT_MENU, self.OnLineSelection, item) menu.AppendItem(item) self.currentLine = 'Free' self.DrawBtn.SetMenu(menu) self.AddTextBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'text.png', wx.BITMAP_TYPE_PNG), kind=wx.ITEM_CHECK, shortHelp="Add Text Tool", longHelp="Add Text Tool") self.playerToolBar.AddButton(self.AddTextBtn) self.exclusiveToolList[self.AddTextBtn.GetId()] = self.AddTextBtn self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.AddTextBtn.GetId()) self.AddShapeBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'circle.png', wx.BITMAP_TYPE_PNG), kind=wx.ITEM_CHECK, shortHelp="Add Shape Tool", longHelp="Add Shape Tool") self.playerToolBar.AddButton(self.AddShapeBtn) self.exclusiveToolList[self.AddShapeBtn.GetId()] = self.AddShapeBtn self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.AddShapeBtn.GetId()) menu = wx.Menu("Shape Tool") item = wx.MenuItem(menu, 5, "Circle", "Circle") self.Bind(wx.EVT_MENU, self.OnShapeSelection, item) menu.AppendItem(item) item = wx.MenuItem(menu, 6, "Rectangle", "Rectangle") self.Bind(wx.EVT_MENU, self.OnShapeSelection, item) menu.AppendItem(item) item = wx.MenuItem(menu, 7, "Arc", "Arc") self.Bind(wx.EVT_MENU, self.OnShapeSelection, item) menu.AppendItem(item) self.currentShape = 'Circle' self.AddShapeBtn.SetMenu(menu) self.LineWidth = wx.Choice(self.playerToolBar, wx.ID_ANY, choices=["1","2","3","4","5","6","7","8","9","10"]) self.LineWidth.SetSelection(0) self.playerToolBar.AddControl(self.LineWidth) self.playerToolBar.AddSeparator() self.MiniBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'player.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_NORMAL, shortHelp="Add Mini", longHelp="Add Mini") self.playerToolBar.AddButton(self.MiniBtn) self.playerToolBar.DoLayout() def OnShapeSelection(self, event): id = event.GetId() if id == 5: self.currentShape = 'Circle' self.AddShapeBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'circle.png', wx.BITMAP_TYPE_PNG) elif id == 6: self.currentShape = 'Rectangle' self.AddShapeBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'rectangle.png', wx.BITMAP_TYPE_PNG) elif id == 7: self.currentShape = 'Arc' self.AddShapeBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'arc.png', wx.BITMAP_TYPE_PNG) def OnLineSelection(self, event): id = event.GetId() if id == 3: self.currentLine = 'Free' self.DrawBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'draw.gif', wx.BITMAP_TYPE_GIF) self.DrawBtn.SetShortHelp("Freehand Line Tool") self.DrawBtn.SetLongHelp("Freehand Line Tool") elif id == 4: self.currentLine = 'Poly' self.DrawBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'dash.png', wx.BITMAP_TYPE_PNG) self.DrawBtn.SetShortHelp("Poly Line Tool") self.DrawBtn.SetLongHelp("Poly Line Tool") def OnFogSelection(self, event): id = event.GetId() if id == 1: self.currentFog = 'Show' self.FogToolBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'showfog.png', wx.BITMAP_TYPE_PNG) self.FogToolBtn.SetShortHelp("Show Fog Tool") self.FogToolBtn.SetLongHelp("Show Fog Tool") elif id == 2: self.currentFog = 'Hide' self.FogToolBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'hidefog.png', wx.BITMAP_TYPE_PNG) self.FogToolBtn.SetShortHelp("Hide Fog Tool") self.FogToolBtn.SetLongHelp("Hide Fog Tool") ### Test Stuff class BlankFrame(wx.Frame): def __init__(self, openrpg): wx.Frame.__init__(self, None, title="New Map Test Window", size=(740,480)) self.map = MapWnd(self, openrpg) self.basesizer = wx.BoxSizer(wx.VERTICAL) self.basesizer.Add(self.map, 1, wx.EXPAND) self.SetSizer(self.basesizer) self.SetAutoLayout(True) #self.Fit() class BlankApp(wx.App): def OnInit(self): self.frame = BlankFrame() self.frame.Show() self.SetTopWindow(self.frame) return True if __name__ == "__main__": app = BlankApp(0) app.MainLoop()