view plugins/xxooc.py @ 211:f7e78e36de50 alpha

Traipse Alpha 'OpenRPG' {100428-04} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Patch-2) Moved to Beta! New Features: New Namespace method with two new syntaxes New Namespace Internal is context sensitive, always! New Namespace External is 'as narrow as you make it' New Namespace FutureCheck helps ensure you don't receive an incorrect node New PluginDB access for URL2Link plugin New to Forms, they now show their content in Design Mode New to Update Manager, checks Repo for updates on software start Fixes: Fix to Server GUI startup errors Fix to Server GUI Rooms tab updating Fix to Chat and Settings if non existant die roller is picked Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated Fix to Alias Lib's Export to Tree, Open, Save features Fix to alias node, now works properly Fix to Splitter node, minor GUI cleanup Fix to Backgrounds not loading through remote loader Fix to Node name errors Fix to rolling dice in chat Whispers Fix to Splitters Sizing issues Fix to URL2Link plugin, modified regex compilation should remove memory leak Fix to mapy.py, a roll back due to zoomed grid issues Fix to whiteboard_handler, Circles work by you clicking the center of the circle Fix to Servers parse_incoming_dom which was outdated and did not respect XML Fix to a broken link in the server welcome message Fix to InterParse and logger requiring traceback Fix to Update Manager Status Bar Fix to failed image and erroneous pop up
author sirebral
date Wed, 28 Apr 2010 07:54:19 -0500
parents 4385a7d0efd1
children 682032381be8
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import os
import orpg.pluginhandler

class Plugin(orpg.pluginhandler.PluginHandler):
    # Initialization subroutine.
    #
    # !self : instance of self
    # !chat : instance of the chat window to write to
    def __init__(self, plugindb, parent):
        orpg.pluginhandler.PluginHandler.__init__(self, plugindb, parent)

        # The Following code should be edited to contain the proper information
        self.name = 'OOC Comments Tool'
        self.author = 'mDuo13'
        self.help = "Type '/ooc *message*' to send '(( *message* ))' -- it just preformats\n"
        self.help += "out of character comments for you."

    def plugin_enabled(self):
        #This is where you set any variables that need to be initalized when your plugin starts

        self.plugin_addcommand('/ooc', self.on_ooc, 'message - This puts (( message )) to let other players know you are talking out of character')


    def plugin_disabled(self):
        #Here you need to remove any commands you added, and anything else you want to happen when you disable the plugin
        #such as closing windows created by the plugin

        self.plugin_removecmd('/ooc')

    def on_ooc(self, cmdargs):
        #this is just an example function for a command you create create your own
        self.chat.ParsePost('(( ' + cmdargs + ' ))', 1, 1)