view plugins/xxstatus.py @ 61:f3d8101211c4 ornery-dev

Traipse Dev 'OpenRPG' {090813-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user. Update Summary: This update completes the front end of the Updater tab. Material is now ready to start adding to the Controls tab, however GUI planning needs to take place first. Player List and Game Server Menu Columns now have a minimum width and the software will refresh to that width on an update, if the column is too small.
author sirebral
date Thu, 13 Aug 2009 04:25:10 -0500
parents 4385a7d0efd1
children
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import os
import orpg.pluginhandler
from random import randint
from time import time

class Plugin(orpg.pluginhandler.PluginHandler):
    # Initialization subroutine.
    #
    # !self : instance of self
    # !chat : instance of the chat window to write to
    def __init__(self, plugindb, parent):
        orpg.pluginhandler.PluginHandler.__init__(self, plugindb, parent)

        # The Following code should be edited to contain the proper information
        self.name = 'Idle Time'
        self.author = 'Woody, mDuo13'
        self.help = "When you haven't sent a message to chat for a minute or more, this\n"
        self.help += "plugin sets your status to end with '(* Mins)' where the * is however many\n"
        self.help += "minutes you've been inactive. You can also set a custom message for the timed\n"
        self.help += "idle by typing '/idle status *text*' where *text* is that message."

        self.idle_timer_status = ''
        self.start_time = ''
        self.minutes = ''
        self.last_update = ''

    def plugin_enabled(self):
        #This is where you set any variables that need to be initalized when your plugin starts
        self.plugin_addcommand('/idle', self.on_idle, 'status - This sets your status to what ever you type')
        self.reset_time()

    def plugin_disabled(self):
        #Here you need to remove any commands you added, and anything else you want to happen when you disable the plugin
        #such as closing windows created by the plugin
        self.plugin_removecmd('/idle')

    def on_idle(self, cmdargs):
        args = cmdargs.split(None,1)

        if args[0] == 'status':
            self.idle_timer_status = cmdargs[7:]
        else:
            self.chat.InfoPost("Invalid syntax for /idle command")

    def reset_time(self):
        self.start_time = time()
        self.minutes = 0
        self.last_update = 0

    def pre_parse(self, text):
        #This is called just before a message is parsed by openrpg
        self.reset_time()
        return text

    def refresh_counter(self):
        if self.idle_timer_status == '':
            self.idle_timer_status = self.settings.get_setting("IdleStatusAlias")

        current_time = time()
        self.minutes = round((current_time - self.start_time)/60,1)

        if self.minutes > 1:
            plur = 's'
        else:
            plur = ''

        if current_time - self.last_update >= 30:
            self.session.set_text_status(self.idle_timer_status + ' (' + str(self.minutes) + ' min' + plur + ')')
            self.last_update = time()